{
	"loginfailure-wronglogincode": "登录失败：账户访问码无效。请重试或在大约 65 分钟后请求新代码。",
	"loginfailure-requirelogincode": "您似乎是从一个新位置登录的。为了确认是您本人，我们已经将登录验证码发送到您的电子邮件。请重新输入密码，并在下面输入访问代码。",
	"loginfailure-missingemailorpassword": "登录失败：缺少电子邮件或密码",
	"loginfailure-invalidemailorpassword": "登录失败：无效的电子邮件或密码",
	"loginfailure-blocked": "登录失败：你的 IP 地址已被屏蔽。你的计算机上可能感染了恶意软件。请向我们发送支持工单以解除屏蔽 IP '{0}'。",
	"loginfailure-temporarilyblocked": "登录失败：你的 IP 地址已被屏蔽。你的计算机可能感染了恶意软件。屏蔽将在 {0} 分钟后解除。",
	"loginfailure-cantconnect": "登录失败：无法连接至认证服务器，请检查网络连接是否正常。",
	"loginfailure-requiretotpcode": "请输入验证程序中的访问代码",
	"loginfailure-wrongtotpcode": "密码错误，请重试。",
	"loginfailure-bruteforceprotected": "尝试失败超过 10 次，请等待 20 分钟后重试",
	"launchfailure-notcleaninstall": "您的 Vintage Story 安装包含了来自先前版本的遗留文件，这可能会导致一些问题。\n建议您先卸载当前版本，再重新安装最新版本。",
	"accountbanned": "您的账户已被封禁",
	"cantconnect": "无法连接认证服务器，请稍后再试，并确认你的网络通畅。",
	"versionmismatch-server": "服务端引擎与模组”{0}“所需的版本不同，这将导致服务器不稳定！或许是由使用了不正确的方法升级服务器导致的。尝试重新安装你的游戏。",
	"versionmismatch-client": "服务端引擎与模组”{0}“所需的版本不同，这将导致服务器不稳定！或许是由使用了不正确的方法升级游戏导致的。尝试重新安装你的游戏。",
	"versionmismatch-savegame": "该存档已在更高版本的游戏中打开过，可能无法正确加载",
	"versionwarning-requirescdupgrade": "该存档将被转换为新版本的存档格式",
	"versionwarning-chunk": "该存档需要转换为新版本的存档格式，转换后该存档将无法在1.16.x以下的版本中打开，请提前备份存档。是否立即开始转换？",
	"versionmismatch-chunk": "该存档无法在该版本的游戏中打开",
	"coremod-warningtitle": "警告",
	"coremod-warning": "\n'{0}' 是基础游戏的一部分。禁用它可能会导致无法玩游戏。真的要禁用吗？",
	"modwarning-assemblyloaded": "已经加载了不同版本的模组 '{0}'。更改模组版本需要重启游戏。",
	"remappingwarning-wait": "确定将开始重新映射，请等到它完成后。服务器在此期间将无响应。",
	"mergeconfirmdifferenttemperatures": "确认合并？这些物品的温度不同，合并后将取平均值。",
	"smeltpoint-bake": "焙烧温度：{0}°C",
	"smeltpoint-cook": "烹饪温度：{0}°C",
	"smeltpoint-smelt": "熔炼温度：{0}°C",
	"smeltpoint-convert": "转变温度：{0}°C",
	"smeltpoint-fire": "烧制温度：{0}°C",
	"smeltdesc-bake-title": "烘烤成（在烤箱）",
	"pulverizesdesc-title": "粉碎成",
	"carburizesdesc-title": "",
	"squeezesdesc-title": "挤压到",
	"smeltdesc-smelt-title": "熔炼成",
	"smeltdesc-cook-title": "烹饪后变为",
	"smeltdesc-convert-title": "加热后，转变为",
	"smeltdesc-fire-title": "烧制成",
	"smeltdesc-beehivekiln-title": "在蜂窝窑炉中，烧制成",
	"itemdesc-fireinkiln": "在窑坑里烧制",
	"smeltdesc-bake-singular": "烘焙成{0}x{1}",
	"smeltdesc-smelt-singular": "熔炼成{0}x{1}",
	"smeltdesc-cook-singular": "烹饪成{0}x{1}",
	"smeltdesc-convert-singular": "加热后，转变为{0}x{1}",
	"smeltdesc-fire-singular": "烧制成{0}x{1}",
	"smeltdesc-bake-plural": "{0}个焙烧成{1}x{2}",
	"smeltdesc-smelt-plural": "{0}个熔炼成{1}x{2}",
	"smeltdesc-smeltore-plural": "{0}单位的{1}",
	"smeltdesc-cook-plural": "{0}个烤成{1}x{2}",
	"smeltdesc-convert-plural": "{0}个转化成{1}x{2}",
	"smeltdesc-fire-plural": "{0}个烧制成{1}x{2}",
	"smeltdesc-beehivekiln-opendoors": "当{p0:所有门都没有|# 扇门|# 扇门}打开时",
	"itemdesc-salt": "很适合用来保存食物或生皮。",
	"itemdesc-stone-shale": "硬度不足以用于打制石器。",
	"itemdesc-stone-kimberlite": "硬度不足以用于打制石器。",
	"itemdesc-stone-chalk": "硬度不足以用于打制石器。",
	"itemdesc-stone-claystone": "硬度不足以用于打制石器。",
	"itemdesc-stone-sandstone": "硬度不足以用于打制石器。",
	"itemdesc-stone-slate": "硬度不足以用于打制石器。",
	"itemdesc-stone-conglomerate": "硬度不足以用于打制石器。",
	"itemdesc-stone-granite": "可以打制成石制工具或武器。",
	"itemdesc-stone-chert": "可以打制成石制工具或武器。",
	"itemdesc-stone-peridotite": "可以打制成石制工具或武器。",
	"itemdesc-stone-andesite": "可以打制成石制工具或武器。",
	"itemdesc-stone-basalt": "可以打制成石制工具或武器。",
	"itemdesc-stone-obsidian": "可以打制成石制工具或武器。",
	"itemdesc-shears-*": "轻松地破坏大量树叶",
	"itemdesc-pickaxe-*": "轻松地破坏岩石",
	"itemdesc-prospectingpick-*": "检测含量高于2.5%的矿床。不显示<br>地表铜、石英、岩盐和青金石。",
	"itemdesc-shovel-*": "<font color=\"#99c9f9\"><i>挖掘自然而然是要做的事。<\/i><\/font>",
	"itemdesc-stick": "一个简易的多功能工具。",
	"itemdesc-knife-*": "很适合用来割草。",
	"itemdesc-lore-*": "一个世代相传的故事。",
	"block-ethoslab": "TNT台阶（彩蛋物品）",
	"block-termitemound-*": "白蚁丘",
	"block-speleothem": "{0}钟乳石笋",
	"block-packeddirt": "夯实泥土",
	"block-handbooktext-packeddirt": "夯实泥土不会塌落，也不会长草。",
	"block-drypackeddirt": "干燥的夯实泥土",
	"block-handbooktext-drypackeddirt": "夯实泥土不会塌落，也不会长草。",
	"block-strawbedding": "铺草泥土",
	"block-stickslayer-wooden-ew-*": "一层木棍",
	"block-handbooktitle-stickslayer-wooden-ew-*": "用途",
	"block-handbooktext-stickslayer-wooden-ew-*": "把动物困在里面（或挡在外面）。对抗雨水或寒冷效果不佳！<br><br>允许一些光线穿过。",
	"block-farmland-dry-verylow": "干燥农田（贫瘠）",
	"block-farmland-dry-low": "干燥农田（低肥力）",
	"block-farmland-dry-medium": "干燥农田（中肥力）",
	"block-farmland-dry-high": "干燥农田（黑土）",
	"block-farmland-dry-compost": "干燥农田（高肥力）",
	"block-farmland-moist-verylow": "湿润农田（贫瘠）",
	"block-farmland-moist-low": "湿润农田（低肥力）",
	"block-farmland-moist-medium": "湿润农田（中肥力）",
	"block-farmland-moist-high": "湿润农田（黑土）",
	"block-farmland-moist-compost": "湿润农田（高肥力）",
	"block-bigberrybush-redcurrant-empty": "红醋栗灌木 （空的）",
	"block-bigberrybush-blackcurrant-empty": "黑醋栗灌木 （空的）",
	"block-bigberrybush-whitecurrant-empty": "白醋栗灌木 （空的）",
	"block-bigberrybush-redcurrant-flowering": "红醋栗灌木 （开花）",
	"block-bigberrybush-blackcurrant-flowering": "黑醋栗灌木 （开花）",
	"block-bigberrybush-whitecurrant-flowering": "白醋栗灌木 （开花）",
	"block-bigberrybush-redcurrant-ripe": "红醋栗灌木 （成熟）",
	"block-bigberrybush-blackcurrant-ripe": "黑醋栗灌木 （成熟）",
	"block-bigberrybush-whitecurrant-ripe": "白醋栗灌木 （成熟）",
	"block-normal-generic-chest-*": "木箱",
	"block-normal-aged-chest-*": "陈旧的木箱",
	"block-normal-generic-trunk-*": "大木箱",
	"block-golden-chest-*": "金宝箱",
	"block-golden-aged-chest-*": "古木宝箱",
	"block-owl-chest-*": "猫头鹰宝箱",
	"block-owl-aged-chest-*": "猫头鹰古木宝箱",
	"block-collapsed1-chest-*": "稍微塌陷的木箱",
	"block-collapsed2-chest-*": "塌陷的木箱",
	"block-collapsed3-chest-*": "严重塌陷的木箱",
	"block-collapsed1-trunk-*": "稍微塌陷的大木箱",
	"block-collapsed2-trunk-*": "塌陷的大木箱",
	"block-collapsed3-trunk-*": "严重塌陷的大木箱",
	"mealcreation-makesingular": "将制作 {0} 份 {1}",
	"mealcreation-makeplural": "将制作 {0} 份 {1}",
	"mealcreation-nonfood": "将获得 {0} 份{1}",
	"mealcreation-nonfood-liquid": "制作{0}x{1}",
	"mealcreation-recipeerror": "{0}的食材配比错误",
	"mealcreation-toomuch": "{0}太小了，无法烹饪出 {1}x {2}",
	"mealcreation-norecipe": "没有找到符合的配方",
	"Burn temperature: {0}°C": "燃烧温度：{0}°C",
	"Burn duration: {0}s": "燃烧时长：{0}s",
	"Attack power: -{0} hp": "攻击力：-{0}hp",
	"soil-nutrition-requirement": "需要养分： ",
	"soil-nutrition-consumption": "养分消耗： ",
	"soil-growth-time": "成长时间： ",
	"count-days": "{p0:none|# day|# days}",
	"block-clayform": "未成形的坯体",
	"block-pitkiln": "窑坑",
	"Pit kilns need to be surrounded by solid, non-flammable blocks": "窑坑周围需要坚固的不可燃方块",
	"Pit kilns need one block of air space above them": "窑坑上方需要有一个方块的空间",
	"pitkilnerror-submerged": "窑坑不得浸入液体",
	"Empty pile": "空瓦片堆",
	"block-stationarybasket-*": "木箱",
	"blockdesc-stationarybasket-*": "用于储存物品。",
	"block-reed-stationarybasket-*": "芦苇编制筐",
	"block-papyrus-stationarybasket-*": "纸莎草箱",
	"block-vine-stationarybasket-*": "藤蔓编制筐",
	"block-aged-stationarybasket-*": "陈旧芦苇编制筐",
	"block-aged2-stationarybasket-*": "破损芦苇编制筐",
	"block-baskettrap-reed": "芦苇篮筐陷阱",
	"block-baskettrap-reed-destroyed": "被损坏的芦苇篮筐陷阱",
	"block-baskettrap-papyrus": "纸莎草篮筐陷阱",
	"block-baskettrap-papyrus-destroyed": "被损坏的纸莎草篮筐陷阱",
	"block-handbooktitle-baskettrap-*": "使用方法",
	"block-handbooktext-baskettrap-*": "芦苇篮筐陷阱可以捕获许多(但不是全部)小型动物和较小的成年动物，<br>例如鸡和野兔。陷阱必须用适合目标动物的食物作为诱饵。陷阱并不总是有效，有时动物会触发陷阱但不会被捕捉。有些成年动物可以在不被抓住的情况下取食，甚至践踏陷阱。一旦动物成功被陷阱捕获，你就可以将其放入篮子中。要拿起并携带篮子，请<hk>rightmouse<\/hk>单击它：你将需<br>要空出一个背包槽位来完成拾取。要释放携带的动物，请选中篮子(使用快捷键<hk>Ctrl<\/hk> + 1、2、3 或 4，具体取决于其所在的背包槽位)。 <hk>rightmouse<\/hk>你想要释放它的地方。<br><br>请注意，动物一旦被捕捉，就会在一段时间后死亡，通常是 24 小时 - 如果它死了，你会得到它的尸体。如果你释放并重新捕捉动物，只有当<br>动物被释放并自由的时间至少与它在陷阱中的时间相同时，死亡倒计时<br>才会重置。",
	"block-trapcrate-wood": "加固的板条箱陷阱",
	"block-trapcrate-wood-destroyed": "被损坏的板条箱陷阱",
	"block-handbooktitle-trapcrate-*": "如何使用",
	"block-handbooktext-trapcrate-*": "板条箱陷阱可以抓到比篮筐陷阱更大的动物，但对抓捕一些成年的动物个体来说还是太小了。由于诱饵高高地挂在笼子的后方，许多小型动物够不到，所以小型动物更容易被篮筐陷阱吸引。板条箱陷阱的诱饵需要用绳子拴挂，所以像谷粒这样小型的诱饵无法使用。<br><br>想要拾取并携带板条箱，使用<hk>rightmouse<\/hk>单击板条箱 背包中需要有四格槽位来完成拾取。 想要释放笼中的动物，选择笼子（使用快捷键 <hk>Ctrl<\/hk> + 1, 2, 3, 或 4，取决于笼子在哪一格），  <hk>rightmouse<\/hk>单击你想要释放动物的地点。<br><br>需要注意，如果被留在陷阱中过久（通常是24小时），动物会死亡。如果动物死了，你仍能获得其尸体。如果你释放并再次捕捉动物，死亡倒计时只在动物被释放至少和呆在笼中一样的时间后重置。",
	"animaltrap-unappetizingbait-error": "这件物品无法作为诱饵吸引动物",
	"animaltrap-cannotfitintrap-error": "这个陷阱不能放置这种诱饵",
	"block-tallplant-coopersreed-*": "香蒲",
	"block-tallplant-papyrus-*": "纸莎草",
	"block-tallplant-tule-*": "水三棱草",
	"block-tallplant-brownsedge-*": "褐穗苔草",
	"blockdesc-tallplant-coopersreed-*-normal-*": "使用小刀收割以保证根茎完整。",
	"blockdesc-tallplant-papyrus-*-normal-*": "使用小刀收割以保证根茎完整。",
	"blockdesc-tallplant-tule-land-normal-*": "使用小刀收割以保证根茎完整。",
	"blockdesc-tallplant-brownsedge-land-normal-*": "使用小刀收割以保证根茎完整。",
	"blockdesc-crystal-*": "水晶。",
	"block-seaweed-*": "海草",
	"block-crop-sunflower-*": "生长中的向日葵",
	"block-crop-sunflower-12": "成熟的向日葵",
	"block-crop-peanut-*": "生长中的花生",
	"block-crop-peanut-9": "成熟的花生",
	"item-legume-peanut": "花生",
	"item-seeds-peanut": "花生种子",
	"block-crop-carrot-*": "生长中的胡萝卜",
	"block-crop-carrot-7": "成熟的胡萝卜",
	"block-crop-cabbage-*": "生长中的卷心菜",
	"block-crop-cabbage-12": "成熟的卷心菜",
	"block-bloomerybase-*": "锻铁炉基座",
	"block-bloomerychimney": "锻铁炉烟囱",
	"block-crop-flax-*": "生长中的亚麻",
	"block-crop-flax-9": "成熟的亚麻",
	"block-crop-onion-*": "生长中的洋葱",
	"block-crop-onion-7": "成熟的洋葱",
	"block-crop-parsnip-*": "生长中的欧防风",
	"block-crop-parsnip-8": "成熟的欧防风",
	"block-crop-rice-*": "生长中的水稻",
	"block-crop-rice-10": "成熟的水稻",
	"block-crop-spelt-*": "生长中的斯佩耳特小麦",
	"block-crop-spelt-9": "成熟的斯佩耳特小麦",
	"block-crop-turnip-*": "生长中的芜菁",
	"block-crop-turnip-5": "成熟的芜菁",
	"block-crop-rye-*": "生长中的黑麦",
	"block-crop-rye-9": "成熟的黑麦",
	"block-crop-soybean-*": "生长中的大豆",
	"block-crop-soybean-11": "成熟的大豆",
	"block-crop-pumpkin-*": "生长中的南瓜株",
	"block-crop-pumpkin-7": "成熟的南瓜株",
	"block-crop-pumpkin-8": "枯萎的南瓜株",
	"block-crop-pineapple-*": "菠萝植株",
	"block-crop-pineapple-16": "成熟的菠萝植株",
	"block-crop-cassava-*": "木薯",
	"block-crop-cassava-9": "成熟的木薯",
	"block-crop-amaranth-*": "千穗谷",
	"block-crop-amaranth-9": "成熟的千穗谷",
	"block-crop-bellpepper-13": "成熟甜椒",
	"block-crop-bellpepper-14": "成熟甜椒",
	"block-crop-bellpepper-15": "成熟甜椒",
	"block-crop-bellpepper-16": "成熟甜椒",
	"block-crop-bellpepper-17": "成熟甜椒",
	"block-crop-bellpepper-18": "成熟甜椒",
	"block-crop-bellpepper-19": "萎蔫甜椒",
	"block-crop-bellpepper-*": "甜椒",
	"block-pineapple": "菠萝",
	"block-pumpkin-fruit-*": "生长中的南瓜",
	"block-pumpkin-fruit-4": "成熟的南瓜",
	"block-pumpkin-vine-*": "生长中的南瓜藤",
	"block-pumpkin-vine-3-normal": "成熟的南瓜藤",
	"block-pumpkin-vine-3-blooming": "开花的南瓜藤",
	"block-pumpkin-vine-4-withered": "枯萎的南瓜藤",
	"block-ingotpile": "一堆金属锭",
	"block-firewoodpile": "一堆木柴",
	"block-firepit-cold": "火坑（已熄灭）",
	"block-firepit-construct1": "火坑（尚未完成）",
	"block-firepit-construct2": "火坑（尚未完成）",
	"block-firepit-construct3": "火坑（尚未完成）",
	"block-firepit-construct4": "火坑（尚未完成）",
	"block-clayoven-*": "粘土烤炉",
	"block-loosestick-*": "掉落的树枝",
	"block-loosestones-meteorite-iron-*": "散落的陨铁碎片",
	"block-loosestones-andesite-*": "安山岩石块",
	"block-loosestones-chalk-*": "白垩岩石块",
	"block-loosestones-chert-*": "角岩石块",
	"block-loosestones-conglomerate-*": "砾岩石块",
	"block-loosestones-limestone-*": "石灰岩石块",
	"block-loosestones-claystone-*": "粘土岩石块",
	"block-loosestones-granite-*": "花岗岩石块",
	"block-loosestones-sandstone-*": "砂岩石块",
	"block-loosestones-shale-*": "页岩石块",
	"block-loosestones-basalt-*": "玄武岩石块",
	"block-loosestones-peridotite-*": "橄榄岩石块",
	"block-loosestones-phyllite-*": "千枚岩石块",
	"block-loosestones-slate-*": "板岩石块",
	"block-loosestones-obsidian-*": "黑曜石石块",
	"block-loosestones-kimberlite-*": "金伯利岩石块",
	"block-loosestones-scoria-*": "火山岩石块",
	"block-loosestones-tuff-*": "凝灰岩石块",
	"block-loosestones-bauxite-*": "铝土矿石块",
	"block-loosestones-halite-*": "盐岩石块",
	"block-loosestones-suevite-*": "陨磺砾岩石块",
	"block-loosestones-whitemarble-*": "白色大理石石块",
	"block-loosestones-redmarble-*": "粉色大理石石块",
	"block-loosestones-greenmarble-*": "绿色大理石石块",
	"block-looseboulders-chalk-*": "白垩岩石堆",
	"block-looseboulders-chert-*": "角岩石堆",
	"block-looseboulders-conglomerate-*": "砾岩石堆",
	"block-looseboulders-limestone-*": "石灰岩石堆",
	"block-looseboulders-claystone-*": "粘土岩石堆",
	"block-looseboulders-granite-*": "花岗岩石堆",
	"block-looseboulders-sandstone-*": "砂岩石堆",
	"block-looseboulders-shale-*": "页岩石堆",
	"block-looseboulders-basalt-*": "玄武岩石堆",
	"block-looseboulders-peridotite-*": "橄榄岩石堆",
	"block-looseboulders-phyllite-*": "千枚岩石堆",
	"block-looseboulders-slate-*": "板岩石堆",
	"block-looseboulders-obsidian-*": "黑曜石石堆",
	"block-looseboulders-bauxite-*": "铝土矿石堆",
	"block-looseboulders-andesite-*": "安山岩石堆",
	"block-looseboulders-kimberlite-*": "金伯利岩石堆",
	"block-looseboulders-scoria-*": "火山岩石堆",
	"block-looseboulders-tuff-*": "凝灰岩石堆",
	"block-looseboulders-halite-*": "盐岩石堆",
	"block-looseboulders-suevite-*": "陨磺砾岩石堆",
	"block-looseboulders-whitemarble-*": "白色大理石石堆",
	"block-looseboulders-redmarble-*": "粉色大理石石堆",
	"block-looseboulders-greenmarble-*": "绿色大理石石堆",
	"block-charcoalpit": "炭坑",
	"item-crushed-alum": "粉碎的明矾",
	"itemdesc-crushed-alum": "可以用作媒染剂来进行织物的染色准备",
	"item-crushed-cassiterite": "粉碎的锡石",
	"itemdesc-crushed-cassiterite": "可以用作媒染剂来进行织物的染色准备",
	"item-crushed-chromite": "粉碎的铬铁矿",
	"itemdesc-crushed-chromite": "可以用作媒染剂来进行织物的染色准备",
	"item-crushed-quartz": "粉碎的石英",
	"item-crushed-bauxite": "粉碎的铝土矿",
	"item-crushed-peridotite": "粉碎的橄榄岩",
	"item-crushed-olivine": "粉碎的橄榄石",
	"item-crushed-ilmenite": "粉碎的钛铁矿",
	"item-crushed-leadoxide": "粉碎的方铅矿",
	"item-crushed-lapislazuli": "粉碎的青金石",
	"item-crushed-cinnabar": "粉碎的朱砂",
	"item-crushed-iron": "铁粉",
	"item-workitem-bismuth": "铋工件",
	"item-workitem-bismuthbronze": "铋铜工件",
	"item-workitem-blackbronze": "黑铜工件",
	"item-workitem-brass": "黄铜工件",
	"item-workitem-chromium": "铬工件",
	"item-workitem-copper": "铜工件",
	"item-workitem-cupronickel": "白铜工件",
	"item-workitem-electrum": "琥珀金工件",
	"item-workitem-gold": "金工件",
	"item-workitem-iron": "铁工件",
	"item-workitem-lead": "铝工件",
	"item-workitem-platinum": "铂工件",
	"item-workitem-nickel": "镍工件",
	"item-workitem-silver": "银工件",
	"item-workitem-stainlesssteel": "不锈钢工件",
	"item-workitem-blistersteel": "不锈钢工件",
	"item-workitem-steel": "钢工件",
	"item-workitem-meteoriciron": "陨铁工件",
	"item-workitem-tin": "锡工件",
	"item-workitem-tinbronze": "锡铜工件",
	"item-workitem-titanium": "钛工件",
	"item-workitem-uranium": "铀工件",
	"item-workitem-zinc": "锌工件",
	"item-workitem-molybdochalkos": "铅铜工件",
	"block-looseores-cinnabar-*": "朱砂粒",
	"block-looseores-hematite-*": "铁矿粒",
	"block-looseores-malachite-*": "铜矿粒",
	"block-looseores-anthracite-*": "无烟煤粒",
	"block-looseores-kernite-*": "四水硼砂粒",
	"block-looseores-borax-*": "硼砂粒",
	"block-looseores-fluorite-*": "萤石粒",
	"block-looseores-phosphorite-*": "磷灰石粒",
	"block-looseores-olivine-peridotite-*": "橄榄石粒",
	"block-looseores-graphite-*": "石墨矿粒",
	"block-looseores-wolframite-*": "钨矿粒",
	"block-looseores-rhodochrosite-*": "锰矿粒",
	"block-looseores-uranium-*": "铀矿粒",
	"block-looseores-lignite-*": "褐煤矿粒",
	"block-looseores-bituminouscoal-*": "黑煤矿粒",
	"block-looseores-nativecopper-*": "自然铜粒",
	"blockdesc-looseores-nativecopper-*": "下方可能有铜矿。",
	"block-handbooktitle-looseores-nativecopper-*": "如何寻找",
	"block-handbooktext-looseores-nativecopper-*": "在除铝土矿岩外的所有岩层地区中都可以找到含有天然铜的地表石块。下方的岩层中将有更多天然铜，所以一定要在地图上添加一个标记点。底下的矿石可能位于含矿地表石块下方十个方块之内。",
	"block-looseores-limonite-*": "铁矿粒",
	"block-looseores-quartz_nativegold-*": "自然金粒",
	"block-looseores-quartz_nativesilver-*": "自然银粒",
	"block-looseores-galena_nativesilver-*": "自然银粒",
	"block-looseores-galena-*": "铅矿粒",
	"block-looseores-cassiterite-*": "锡矿粒",
	"block-looseores-chromite-*": "铬矿粒",
	"block-looseores-platinum-*": "铂矿粒",
	"block-looseores-ilmenite-*": "钛矿块",
	"block-looseores-sphalerite-*": "锌矿粒",
	"block-looseores-sylvite-halite-*": "钾盐粒",
	"block-looseores-corundum-*": "刚玉粒",
	"block-looseores-pentlandite-*": "镍矿粒",
	"block-looseores-lapislazuli-*": "青金石粒",
	"block-looseores-diamond-*": "钻石粒",
	"block-looseores-emerald-*": "绿宝石粒",
	"block-looseores-bismuthinite-*": "铋矿石粒",
	"block-looseores-quartz-*": "石英粒",
	"block-looseores-halite-*": "盐岩粒",
	"block-looseores-sulfur-*": "硫磺粒",
	"block-looseores-magnetite-*": "铁矿粒",
	"block-looseores-alum-*": "明矾粒",
	"block-supportbeam-tarnishedmetal-bismuthbronze": "暗淡铋铜支撑梁",
	"block-supportbeam-tarnishedmetal-blackbronze": "暗淡黑铜支撑梁",
	"block-supportbeam-tarnishedmetal-blistersteel": "暗淡钢支撑梁",
	"block-supportbeam-tarnishedmetal-brass": "暗淡黄铜支撑梁",
	"block-supportbeam-tarnishedmetal-copper": "暗淡铜支撑梁",
	"block-supportbeam-tarnishedmetal-iron": "暗淡铁支撑梁",
	"block-supportbeam-tarnishedmetal-lead": "暗淡铅支撑梁",
	"block-supportbeam-tarnishedmetal-rust": "暗淡锈铁支撑梁",
	"block-supportbeam-tarnishedmetal-rusty-iron": "锈蚀铁支撑梁",
	"block-dirtygravel-dry-cracked": "干燥的破碎肮脏砾石",
	"block-dirtygravel-wet-cracked": "潮湿的破碎肮脏砾石",
	"block-dirtygravel-dry-plain": "干燥的肮脏砾石",
	"block-dirtygravel-wet-plain": "潮湿的肮脏砾石",
	"block-dirtygravel-dry-stoney": "干燥的石质肮脏砾石",
	"block-dirtygravel-wet-stoney": "潮湿的石质肮脏砾石",
	"block-dirtygravel-wetdark-cracked": "潮湿的暗色破碎肮脏砾石",
	"block-dirtygravel-wetdark-plain": "潮湿的暗色肮脏砾石",
	"block-dirtygravel-wetverydark-plain": "潮湿的深暗色肮脏砾石",
	"block-dirtygravel-wetdark-stoney": "潮湿的暗色石质肮脏砾石",
	"poor-ore-chunk": "含贫瘠 {0} 的岩块",
	"medium-ore-chunk": "含中等{0}的岩块",
	"rich-ore-chunk": "含丰富{0}的岩块",
	"bountiful-ore-chunk": "含富集{0}的岩块",
	"poor-crystallizedore-chunk": "含贫瘠{0}的结晶块",
	"medium-crystallizedore-chunk": "含中等{0}的结晶块",
	"rich-crystallizedore-chunk": "含丰富{0}的结晶块",
	"bountiful-crystallizedore-chunk": "含富集{0}的结晶块",
	"ore-halite": "盐岩",
	"ore-lignite": "褐煤",
	"ore-quartz": "石英",
	"ore-olivine": "橄榄石",
	"ore-olivine_peridot": "贵橄榄石",
	"ore-corundum": "刚玉",
	"ore-lapislazuli": "青金石",
	"ore-lapis": "青金石",
	"ore-flint": "燧石",
	"ore-nativecopper": "自然铜",
	"ore-bituminouscoal": "烟煤",
	"ore-limonite": "褐铁矿",
	"ore-galena": "方铅矿",
	"ore-cassiterite": "锡石",
	"ore-emerald": "绿宝石",
	"ore-diamond": "钻石",
	"ore-peridot": "贵橄榄石",
	"ore-chromite": "铬铁矿",
	"ore-platinum": "铂矿",
	"ore-ilmenite": "钛铁矿",
	"ore-sphalerite": "闪锌矿",
	"ore-alum": "明矾矿",
	"ore-gold": "金",
	"ore-silver": "银",
	"ore-bismuthinite": "辉铋矿",
	"ore-magnetite": "磁铁矿",
	"ore-hematite": "赤铁矿",
	"ore-malachite": "孔雀石",
	"ore-pentlandite": "镍黄铁矿",
	"ore-uranium": "铀矿",
	"ore-wolframite": "黑钨矿",
	"ore-rhodochrosite": "菱锰矿",
	"ore-anthracite": "无烟煤",
	"ore-borax": "硼砂",
	"ore-cinnabar": "朱砂",
	"ore-sylvite": "钾盐",
	"ore-fluorite": "萤石",
	"ore-graphite": "石墨",
	"ore-kernite": "四水硼砂",
	"ore-phosphorite": "磷灰石",
	"ore-quartz_nativegold": "黄金发晶",
	"ore-quartz_nativesilver": "白银发晶",
	"ore-galena_nativesilver": "方铅矿中的自然银",
	"ore-sulfur": "硫矿",
	"block-ore-lignite-*": "褐煤矿",
	"block-ore-bituminouscoal-*": "黑煤矿",
	"block-ore-*-nativecopper-*": "自然铜矿",
	"block-ore-*-limonite-*": "褐铁矿",
	"block-ore-*-quartz_nativegold-*": "自然金矿",
	"block-ore-*-galena-*": "铅矿",
	"block-ore-*-cassiterite-*": "锡矿",
	"block-ore-*-chromite-*": "铬矿",
	"block-ore-*-platinum-*": "铂矿",
	"block-ore-*-ilmenite-*": "钛铁矿",
	"block-ore-*-sphalerite-*": "闪锌矿",
	"block-ore-*-rocksalt_sylvite-*": "钾盐矿",
	"block-ore-*-quartz_nativesilver-*": "自然银矿",
	"block-ore-*-galena_nativesilver-*": "自然银矿",
	"block-ore-lapislazuli-*": "青金石矿",
	"block-ore-*-bismuthinite-*": "辉铋矿",
	"block-ore-quartz-*": "石英矿",
	"block-ore-halite-*": "岩盐",
	"block-ore-sulfur-*": "硫矿石",
	"block-ore-*-magnetite-*": "磁铁矿",
	"block-ore-alum-*": "明矾矿",
	"block-ore-*-hematite-*": "赤铁矿",
	"block-ore-*-malachite-*": "孔雀石矿",
	"block-ore-*-uranium-*": "铀矿",
	"block-ore-*-wolframite-*": "钨矿",
	"block-ore-*-rhodochrosite-*": "菱锰矿",
	"block-ore-*-pentlandite-*": "镍黄铁矿",
	"block-ore-anthracite-*": "无烟煤矿",
	"block-ore-borax-*": "硼砂矿",
	"block-ore-cinnabar-*": "朱砂矿",
	"block-ore-sylvite-*": "钾盐矿",
	"block-ore-fluorite-*": "萤石矿",
	"block-ore-graphite-*": "石墨矿",
	"block-ore-kernite-*": "四水硼砂矿",
	"block-ore-phosphorite-*": "磷灰石矿",
	"ore-grade-poor": "含量：贫瘠",
	"ore-grade-medium": "含量：中等",
	"ore-grade-rich": "含量：丰富",
	"ore-grade-bountiful": "含量：富集",
	"ore-in-rock": "含有{0}的{1}",
	"block-ore-olivine-peridotite": "橄榄石",
	"block-ore-flint-sandstone": "含有燧石的砂岩",
	"block-ore-flint-shale": "含有燧石的页岩",
	"block-ore-flint-claystone": "含有燧石的粘土岩",
	"block-ore-flint-chalk": "含有燧石的白垩岩",
	"block-ore-flint-andesite": "含有燧石的安山岩",
	"block-ore-flint-granite": "含有燧石的花岗岩",
	"block-ore-flint-bauxite": "含有燧石的铝土矿岩石",
	"block-ore-flint-chert": "含有燧石的角岩",
	"block-ore-flint-conglomerate": "含有燧石的砾岩",
	"block-ore-flint-limestone": "含有燧石的石灰岩",
	"block-ore-flint-peridotite": "含有燧石的橄榄岩",
	"block-ore-flint-phyllite": "含有燧石的千枚岩",
	"block-ore-flint-slate": "含有燧石的板岩",
	"rock-andesite": "安山岩",
	"rock-chalk": "白垩岩",
	"rock-chert": "角岩",
	"rock-conglomerate": "砾岩",
	"rock-claystone": "粘土岩",
	"rock-granite": "花岗岩",
	"rock-sandstone": "砂岩",
	"rock-shale": "页岩",
	"rock-basalt": "玄武岩",
	"rock-limestone": "石灰岩",
	"rock-peridotite": "橄榄岩",
	"rock-phyllite": "千枚岩",
	"rock-slate": "板岩",
	"rock-obsidian": "黑曜石",
	"rock-kimberlite": "金伯利岩",
	"rock-scoria": "火山岩",
	"rock-tuff": "凝灰岩",
	"rock-bauxite": "铝土矿",
	"rock-halite": "盐岩",
	"rock-suevite": "陨磺砾岩",
	"rock-whitemarble": "白色大理石",
	"rock-redmarble": "粉色大理石",
	"rock-greenmarble": "绿色大理石",
	"block-anchor": "锚",
	"block-filler": "填充器",
	"block-muddygravel": "泥砾层",
	"block-agedwallpaperplanks-blue-*": "蓝色壁纸古木板",
	"block-agedwallpaperplanks-green-*": "绿色壁纸古木板",
	"block-chair-normal": "木椅",
	"block-chair-aged": "古木椅",
	"block-table-normal": "木桌",
	"block-table-aged": "陈旧木桌",
	"block-table-whitemarble": "白色大理石桌",
	"block-table-greenmarble": "绿色大理石桌",
	"block-table-redmarble": "粉色大理石桌",
	"block-handbooktext-table-*marble": "制作大理石桌面的桌子需要钢锯（或陨铁锯）。较软的锯无法切割大理石！",
	"block-plankslab-aged-*": "古木台阶",
	"block-plankstairs-aged-*": "古木楼梯",
	"block-bed-woodaged-head-*": "古木床",
	"block-mantle": "地幔",
	"block-claybrickchimney-blue-ns": "蓝色砖烟囱",
	"block-claybrickchimney-brown-ns": "棕色砖烟囱",
	"block-claybrickchimney-fire-ns": "耐火砖烟囱",
	"block-claybrickchimney-red-ns": "红色砖烟囱",
	"block-claybrickchimney-four-red-ns": "红色砖烟囱",
	"block-claybrickchimney-four-brown-ns": "棕色砖烟囱",
	"block-claybrickchimney-four-black-ns": "黑色砖烟囱",
	"block-claybrickchimney-four-gray-ns": "灰色砖烟囱",
	"block-claybrickchimney-four-cream-ns": "奶白色砖烟囱",
	"block-claybrickchimney-four-orange-ns": "橙色砖烟囱",
	"block-claybrickchimney-four-tan-ns": "沙色砖烟囱",
	"block-claybricks-blue": "蓝色砖块",
	"block-claybricks-brown": "棕色砖块",
	"block-claybricks-good-fire": "耐火砖块",
	"block-claybricks-damaged-fire": "破损的耐火砖块",
	"block-claybricks-red": "红色砖块",
	"block-brickruin-irregular-brown": "陈旧不规则棕色砖块",
	"block-brickruin-irregular-gray": "陈旧不规则灰色砖块",
	"block-brickruin-irregular-orange": "陈旧不规则橙色砖块",
	"block-brickruin-irregular-red": "陈旧不规则红色砖块",
	"block-brickruin-irregular-tan": "陈旧不规则沙色砖块",
	"block-claybricks-uneven-four-running-black": "不平整大块黑色砖块（顺砌）",
	"block-claybricks-uneven-four-running-brown": "不平整大块棕色砖块（顺砌）",
	"block-claybricks-uneven-four-running-cream": "不平整大块奶白色砖块（顺砌）",
	"block-claybricks-uneven-four-running-fire": "大型不平整顺砌式耐火砖块",
	"block-claybricks-uneven-four-running-gray": "不平整大块灰色砖块（顺砌）",
	"block-claybricks-uneven-four-running-orange": "不平整大块橙色砖块（顺砌）",
	"block-claybricks-uneven-four-running-red": "不平整大块红色砖块（顺砌）",
	"block-claybricks-uneven-four-running-tan": "大型不平整顺砌沙色砖块",
	"block-claybricks-uneven-four-soldier-black": "不平整大块黑色砖块（立砖砌）",
	"block-claybricks-uneven-four-soldier-brown": "不平整大块棕色砖块（立砖砌）",
	"block-claybricks-uneven-four-soldier-cream": "不平整大块奶油色砖块（立砖砌）",
	"block-claybricks-uneven-four-soldier-fire": "大型不平整立砌式耐火砖块",
	"block-claybricks-uneven-four-soldier-gray": "不平整大块灰色砖块（立砖砌）",
	"block-claybricks-uneven-four-soldier-orange": "大型不平整立砌式灰色砖块",
	"block-claybricks-uneven-four-soldier-red": "大型不平整立砌式红色砖块",
	"block-claybricks-uneven-four-soldier-tan": "大型不平整立砌式沙色砖块",
	"block-claybricks-uneven-four-header-black": "大型不平整丁砌式黑色砖块",
	"block-claybricks-uneven-four-header-brown": "大型不平整丁砌式棕色砖块",
	"block-claybricks-uneven-four-header-cream": "大型不平整丁砌式奶白砖块",
	"block-claybricks-uneven-four-header-fire": "大型不平整丁砌式耐火砖块",
	"block-claybricks-uneven-four-header-gray": "大型不平整丁砌式灰色砖块",
	"block-claybricks-uneven-four-header-orange": "大型不平整丁砌式橙色砖块",
	"block-claybricks-uneven-four-header-red": "大型不平整丁砌式红色砖块",
	"block-claybricks-uneven-four-header-tan": "大型不平整丁砌式沙色砖块",
	"block-brickcourse-four-running-black": "大型顺砌式黑色砖块",
	"block-brickcourse-four-runningr-black": "大型偏移1\/4顺砌式黑色砖块",
	"block-brickcourse-four-runningo-black": "大型偏移1\/2顺砌式黑色砖块",
	"block-brickcourse-four-runningl-black": "大型偏移3\/4顺砌式黑色砖块",
	"block-brickcourse-four-soldier-black": "大型立砌式黑色砖块",
	"block-brickcourse-four-soldiero-black": "大型偏移立砌式黑色砖块",
	"block-brickcourse-four-header-black": "大型丁砌式黑色砖块",
	"block-brickcourse-four-headero-black": "大型偏移丁砌式黑色砖块",
	"block-brickcourse-four-running-brown": "大型顺砌式棕色砖块",
	"block-brickcourse-four-runningr-brown": "大型偏移1\/4顺砌式棕色砖块",
	"block-brickcourse-four-runningo-brown": "大型偏移1\/2顺砌式棕色砖块",
	"block-brickcourse-four-runningl-brown": "大型偏移3\/4顺砌式棕色砖块",
	"block-brickcourse-four-soldier-brown": "大型立砌式棕色砖块",
	"block-brickcourse-four-soldiero-brown": "大型偏移立砌式棕色砖块",
	"block-brickcourse-four-header-brown": "大型丁砌式棕色砖块",
	"block-brickcourse-four-headero-brown": "大型偏移丁砌式棕色砖块",
	"block-brickcourse-four-running-clinker": "熔结大砖块（顺砌式）",
	"blockdesc-brickcourse-four-running-clinker": "仅使用变形最小的熔结砖，因此效率较低。",
	"block-brickcourse-four-running-cream": "大块奶白色砖块（顺砌）",
	"block-brickcourse-four-runningr-cream": "大型偏移1\/4顺砌式奶白砖块",
	"block-brickcourse-four-runningo-cream": "大型偏移1\/2顺砌式奶白砖块",
	"block-brickcourse-four-runningl-cream": "大型偏移3\/4顺砌式奶白砖块",
	"block-brickcourse-four-soldier-cream": "大型立砌式奶白砖块",
	"block-brickcourse-four-soldiero-cream": "大型偏移立砌式奶白砖块",
	"block-brickcourse-four-header-cream": "大型丁砌式奶白砖块",
	"block-brickcourse-four-headero-cream": "大型偏移丁砌式奶白砖块",
	"block-brickcourse-four-running-gray": "大型顺砌式灰色砖块",
	"block-brickcourse-four-runningr-gray": "大型偏移1\/4顺砌式灰色砖块",
	"block-brickcourse-four-runningo-gray": "大型偏移1\/2顺砌式灰色砖块",
	"block-brickcourse-four-runningl-gray": "大型偏移3\/4顺砌式灰色砖块",
	"block-brickcourse-four-soldier-gray": "大型立砌式灰色砖块",
	"block-brickcourse-four-soldiero-gray": "大型偏移立砌式灰色砖块",
	"block-brickcourse-four-header-gray": "大型丁砌式灰色砖块",
	"block-brickcourse-four-headero-gray": "大型偏移丁砌式灰色砖块",
	"block-brickcourse-four-running-orange": "大型顺砌式橙色砖块",
	"block-brickcourse-four-runningr-orange": "大型偏移1\/4顺砌式橙色砖块",
	"block-brickcourse-four-runningo-orange": "大型偏移1\/2顺砌式橙色砖块",
	"block-brickcourse-four-runningl-orange": "大型偏移3\/4顺砌式橙色砖块",
	"block-brickcourse-four-soldier-orange": "大型立砌式橙色砖块",
	"block-brickcourse-four-soldiero-orange": "大型偏移立砌式橙色砖块",
	"block-brickcourse-four-header-orange": "大型丁砌式橙色砖块",
	"block-brickcourse-four-headero-orange": "大型偏移丁砌式橙色砖块",
	"block-brickcourse-four-running-red": "大型顺砌式红色砖块",
	"block-brickcourse-four-runningr-red": "大型偏移1\/4顺砌式红色砖块",
	"block-brickcourse-four-runningo-red": "大型偏移1\/2顺砌式红色砖块",
	"block-brickcourse-four-runningl-red": "大型偏移3\/4顺砌式红色砖块",
	"block-brickcourse-four-soldier-red": "大型立砌式红色砖块",
	"block-brickcourse-four-soldiero-red": "大型偏移立砌式红色砖块",
	"block-brickcourse-four-header-red": "大型丁砌式红色砖块",
	"block-brickcourse-four-headero-red": "大型偏移丁砌式红色砖块",
	"block-brickcourse-four-running-tan": "大型顺砌式沙色砖块",
	"block-brickcourse-four-runningr-tan": "大型偏移1\/4顺砌式沙色砖块",
	"block-brickcourse-four-runningo-tan": "大型偏移1\/2顺砌式沙色砖块",
	"block-brickcourse-four-runningl-tan": "大型偏移3\/4顺砌式沙色砖块",
	"block-brickcourse-four-soldier-tan": "大型立砌式沙色砖块",
	"block-brickcourse-four-soldiero-tan": "大型偏移立砌式沙色砖块",
	"block-brickcourse-four-header-tan": "大型丁砌式沙色砖块",
	"block-brickcourse-four-headero-tan": "大型偏移丁砌式沙色砖块",
	"block-brickcourse-eight-running-black": "顺砌式黑色砖块",
	"block-brickcourse-eight-runningr-black": "偏移1\/4顺砌式黑色砖块",
	"block-brickcourse-eight-runningo-black": "偏移1\/2顺砌式黑色砖块",
	"block-brickcourse-eight-runningl-black": "偏移3\/4顺砌式黑色砖块",
	"block-brickcourse-eight-soldier-black": "立砌式黑色砖块",
	"block-brickcourse-eight-soldiero-black": "偏移立砌式黑色砖块",
	"block-brickcourse-eight-header-black": "丁砌式黑色砖块",
	"block-brickcourse-eight-headero-black": "偏移丁砌式黑色砖块",
	"block-brickcourse-eight-running-brown": "顺砌式棕色砖块",
	"block-brickcourse-eight-runningr-brown": "偏移1\/4顺砌式棕色砖块",
	"block-brickcourse-eight-runningo-brown": "偏移1\/2顺砌式棕色砖块",
	"block-brickcourse-eight-runningl-brown": "偏移3\/4顺砌式棕色砖块",
	"block-brickcourse-eight-soldier-brown": "立砌式棕色砖块",
	"block-brickcourse-eight-soldiero-brown": "偏移立砌式棕色砖块",
	"block-brickcourse-eight-header-brown": "丁砌式棕色砖块",
	"block-brickcourse-eight-headero-brown": "偏移丁砌式棕色砖块",
	"block-brickcourse-eight-running-cream": "顺砌式奶白砖块",
	"block-brickcourse-eight-runningr-cream": "偏移1\/4顺砌式奶白砖块",
	"block-brickcourse-eight-runningo-cream": "偏移1\/2顺砌式奶白砖块",
	"block-brickcourse-eight-runningl-cream": "偏移3\/4顺砌式奶白砖块",
	"block-brickcourse-eight-soldier-cream": "立砌式奶白砖块",
	"block-brickcourse-eight-soldiero-cream": "偏移立砌式奶白砖块",
	"block-brickcourse-eight-header-cream": "丁砌式奶白砖块",
	"block-brickcourse-eight-headero-cream": "偏移丁砌式奶白砖块",
	"block-brickcourse-eight-running-gray": "顺砌式灰色砖块",
	"block-brickcourse-eight-runningr-gray": "偏移1\/4顺砌式灰色砖块",
	"block-brickcourse-eight-runningo-gray": "偏移1\/2顺砌式灰色砖块",
	"block-brickcourse-eight-runningl-gray": "偏移3\/4顺砌式灰色砖块",
	"block-brickcourse-eight-soldier-gray": "立砌式灰色砖块",
	"block-brickcourse-eight-soldiero-gray": "偏移立砌式灰色砖块",
	"block-brickcourse-eight-header-gray": "丁砌式灰色砖块",
	"block-brickcourse-eight-headero-gray": "偏移丁砌式灰色砖块",
	"block-brickcourse-eight-running-orange": "顺砌式橙色砖块",
	"block-brickcourse-eight-runningr-orange": "偏移1\/4顺砌式橙色砖块",
	"block-brickcourse-eight-runningo-orange": "偏移1\/2顺砌式橙色砖块",
	"block-brickcourse-eight-runningl-orange": "偏移3\/4顺砌式橙色砖块",
	"block-brickcourse-eight-soldier-orange": "立砌式橙色砖块",
	"block-brickcourse-eight-soldiero-orange": "偏移立砌式橙色砖块",
	"block-brickcourse-eight-header-orange": "丁砌式橙色砖块",
	"block-brickcourse-eight-headero-orange": "偏移丁砌式橙色砖块",
	"block-brickcourse-eight-running-red": "顺砌式红色砖块",
	"block-brickcourse-eight-runningr-red": "偏移1\/4顺砌式红色砖块",
	"block-brickcourse-eight-runningo-red": "偏移1\/2顺砌式红色砖块",
	"block-brickcourse-eight-runningl-red": "偏移3\/4顺砌式红色砖块",
	"block-brickcourse-eight-soldier-red": "立砌式红色砖块",
	"block-brickcourse-eight-soldiero-red": "偏移立砌式红色砖块",
	"block-brickcourse-eight-header-red": "丁砌式红色砖块",
	"block-brickcourse-eight-headero-red": "偏移丁砌式红色砖块",
	"block-brickcourse-eight-running-tan": "顺砌式沙色砖块",
	"block-brickcourse-eight-runningr-tan": "偏移1\/4顺砌式沙色砖块",
	"block-brickcourse-eight-runningo-tan": "偏移1\/2顺砌式沙色砖块",
	"block-brickcourse-eight-runningl-tan": "偏移3\/4顺砌式沙色砖块",
	"block-brickcourse-eight-soldier-tan": "立砌式沙色砖块",
	"block-brickcourse-eight-soldiero-tan": "偏移立砌式沙色砖块",
	"block-brickcourse-eight-header-tan": "丁砌式沙色砖块",
	"block-brickcourse-eight-headero-tan": "偏移丁砌式沙色砖块",
	"block-handbooktitle-brickcourse-*": "制作",
	"block-handbooktext-brickcourse-*": "砖块可以在窑坑中烧制，获得有限的颜色；也可在蜂窝窑中烧制，从而<br>得到更丰富的色彩。此外标准尺寸的砌砖可制成较小尺寸的砌砖，拥有<br>双倍层数。<br><br><strong>多色砖艺<\/strong><br><br>不同颜色的砌砖可通过雕凿形成三种基础纹路：顺砌、竖砌和丁砌。<br>每种纹路还可切换至偏移样式，顺砌可选择1\/4或3\/4偏移样式。利用<br>这些基本模块及其偏移样式，几乎可以拼出任意砖纹。",
	"block-tile-2x2-center-red": "红色陶瓷砖板（蓝色中心点缀）",
	"block-tile-2x2-circle-red-*": "",
	"block-hardenedclay-blue": "蓝色陶器",
	"block-hardenedclay-brown": "棕色陶器",
	"block-hardenedclay-fire": "耐火陶器",
	"block-hardenedclay-red": "红色陶器",
	"block-lootvessel-seed": "破裂种子陶罐",
	"block-lootvessel-food": "破裂食物陶罐",
	"block-lootvessel-forage": "破裂饲料陶罐",
	"block-lootvessel-ore": "破裂矿物陶罐",
	"block-lootvessel-arcticsupplies": "破裂北极物资陶罐",
	"block-lootvessel-tool": "破裂工具陶罐",
	"block-lootvessel-farming": "破裂农耕陶罐",
	"block-shingleblock-copper": "铜制瓦片方块",
	"block-clayshingleblock-brown": "棕色陶瓷瓦片方块",
	"block-clayshingleblock-cream": "奶白陶瓷瓦片方块",
	"block-clayshingleblock-fire": "耐火粘土瓦片方块",
	"block-clayshingleblock-gray": "灰色陶瓷瓦片方块",
	"block-clayshingleblock-orange": "橙色陶瓷瓦片方块",
	"block-clayshingleblock-red": "红色陶瓷瓦片方块",
	"block-clayshingleblock-tan": "沙色陶瓷瓦片方块",
	"block-clayshinglelabs-black-*": "黑色瓦片台阶",
	"block-clayshinglelabs-brown-*": "棕色瓦片台阶",
	"block-clayshinglelabs-cream-*": "奶白瓦片台阶",
	"block-clayshinglelabs-fire-*": "耐火瓦片台阶",
	"block-clayshinglelabs-gray-*": "灰色瓦片台阶",
	"block-clayshinglelabs-orange-*": "橙色瓦片台阶",
	"block-clayshinglelabs-red-*": "红色瓦片台阶",
	"block-clayshinglelabs-tan-*": "沙色瓦片台阶",
	"block-clayshinglestairs-black-*": "黑色瓦片楼梯",
	"block-clayshinglestairs-brown-*": "棕色瓦片楼梯",
	"block-clayshinglestairs-cream-*": "奶白瓦片楼梯",
	"block-clayshinglestairs-fire-*": "耐火瓦片楼梯",
	"block-clayshinglestairs-gray-*": "灰色瓦片楼梯",
	"block-clayshinglestairs-orange-*": "橙色瓦片楼梯",
	"block-clayshinglestairs-red-*": "红色瓦片楼梯",
	"block-clayshinglestairs-tan-*": "沙色瓦片楼梯",
	"block-shinglepile-blue": "蓝色瓦片堆",
	"block-shinglepile-brown": "棕色瓦片堆",
	"block-shinglepile-fire": "耐火瓦片堆",
	"block-shinglepile-red": "红色瓦片堆",
	"itemdesc-hide-*": "皮革加工。",
	"block-leather": "皮革",
	"block-linen-diamond-*": "亚麻布 (菱形针法)",
	"block-linen-normal-*": "亚麻布 (普通针法)",
	"block-linen-offset-*": "亚麻布 (交错针法)",
	"block-linen-square-*": "亚麻布 (方形针法)",
	"block-handbooktitle-linen-*": "其它用途",
	"block-handbooktext-linen-*": "亚麻布可以用来修复衣服50%的耐久度。拖动亚麻布到想要修复的衣服<br>或布甲<hk>leftmouse<\/hk>单击，即可消耗一个亚麻布恢复其耐久。",
	"item-sewingkit": "针线包",
	"itemdesc-sewingkit": "用于制造新衣服和修理旧衣服。",
	"item-handbooktext-sewingkit": "针线包可以用来修复衣服75%的耐久度。拖动针线包到想要修复的衣服<br>或布甲<hk>leftmouse<\/hk>单击，即可消耗一个针线包恢复其耐久。",
	"item-dye-blue": "蓝色染料",
	"item-dye-woad": "靛蓝染料",
	"item-dye-red": "红色染料",
	"item-dye-yellow": "黄色染料",
	"item-dye-purple": "紫色染料",
	"item-dye-brown": "棕色染料",
	"item-dye-green": "绿色染料",
	"item-dye-orange": "橙色染料",
	"item-dye-black": "黑色染料",
	"item-dye-pink": "粉色染料",
	"item-dye-gray": "灰色染料",
	"item-dye-white": "白色染料",
	"incontainer-item-dye-blue": "蓝色染料",
	"incontainer-item-dye-woad": "靛蓝染料",
	"incontainer-item-dye-red": "红色染料",
	"incontainer-item-dye-yellow": "黄色染料",
	"incontainer-item-dye-purple": "紫色染料",
	"incontainer-item-dye-brown": "棕色染料",
	"incontainer-item-dye-green": "绿色染料",
	"incontainer-item-dye-orange": "橙色染料",
	"incontainer-item-dye-black": "黑色染料",
	"incontainer-item-dye-pink": "粉色染料",
	"incontainer-item-dye-gray": "灰色染料",
	"incontainer-item-dye-white": "白色染料",
	"item-cloth-blue": "蓝色布料",
	"item-cloth-red": "红色布料",
	"item-cloth-yellow": "黄色布料",
	"item-cloth-green": "绿色布料",
	"item-cloth-purple": "紫色布料",
	"item-cloth-pink": "粉色布料",
	"item-cloth-orange": "橙色布料",
	"item-cloth-brown": "棕色布料",
	"item-cloth-black": "黑色布料",
	"item-cloth-plain": "布料",
	"item-cloth-gray": "灰色布料",
	"item-cloth-white": "白色布料",
	"item-cloth-mordant": "媒染布料",
	"itemdesc-cloth-mordant": "经过处理后能保持颜色的布料。",
	"block-wallpaper-blue*": "蓝色壁纸",
	"block-wallpaper-green*": "绿色壁纸",
	"block-wallpaper-grey*": "灰色壁纸",
	"block-wallpaper-brown*": "棕色壁纸",
	"block-wallpaper-walnut*": "胡桃木色壁纸",
	"block-wallpaper-darkpurple*": "紫金壁纸",
	"block-wallpaper-yellow*": "黄色壁纸",
	"block-wallpaper-pink*": "粉色壁纸",
	"block-wallpaper-lightgreen*": "浅绿色壁纸",
	"block-rushmat": "草席",
	"block-oreblastingbomb": "采矿炸弹",
	"block-bomb-ore": "矿石爆破炸弹",
	"blockdesc-bomb-ore": "采矿时尤其有效，但爆破岩石的效果<br>并不好。有10%的概率会摧毁矿物，<br>且摧毁水晶和结晶矿的概率非常高。",
	"block-bomb-stone": "岩石爆破炸弹",
	"blockdesc-bomb-stone": "这种炸弹对开采岩石特别有效，但对<br>矿石的破坏力很强。有80%概率摧毁<br>矿石，并始终会摧毁水晶和结晶矿石。",
	"block-bomb-scrap": "废料炸弹",
	"blockdesc-bomb-scrap": "这种炸弹对伤害生物特别有效，<br>但对岩石或矿石完全无效。",
	"block-smallcarpet-black": "黑色小地毯",
	"block-smallcarpet-blue": "蓝色小地毯",
	"block-smallcarpet-brown": "棕色小地毯",
	"block-smallcarpet-purple": "紫色小地毯",
	"block-smallcarpet-red": "红色小地毯",
	"block-smallcarpet-turqoise": "带有紫色细节的绿松石色小地毯",
	"block-smallcarpet-turqoise2": "带有金色细节的绿松石色小地毯",
	"block-wool-white-*": "白色羊毛",
	"block-wool-brown-*": "棕色羊毛",
	"block-wool-black-*": "黑色羊毛",
	"block-glass-plain": "玻璃",
	"block-glass-quartz": "石英玻璃",
	"block-glass-green": "绿色玻璃",
	"block-glass-blue": "蓝色玻璃",
	"block-glass-violet": "紫色玻璃",
	"block-glass-red": "红色玻璃",
	"block-glass-yellow": "黄色玻璃",
	"block-glass-brown": "棕色玻璃",
	"block-glass-vintage": "古董玻璃",
	"glass-plain": "平面",
	"glass-quartz": "石英",
	"glass-green": "绿色",
	"glass-blue": "蓝色",
	"glass-violet": "紫色",
	"glass-red": "红色",
	"glass-yellow": "黄色",
	"glass-brown": "棕色",
	"glass-vintage": "古董",
	"block-glassslab-green-*": "绿色玻璃台阶",
	"block-glassslab-blue-*": "蓝色玻璃台阶",
	"block-glassslab-violet-*": "紫色玻璃台阶",
	"block-glassslab-red-*": "红色玻璃台阶",
	"block-glassslab-yellow-*": "黄色玻璃台阶",
	"block-glassslab-brown-*": "棕色玻璃台阶",
	"block-glassslab-vintage-*": "古董玻璃台阶",
	"block-glassslab-plain-*": "普通玻璃台阶",
	"block-glassslab-quartz-*": "石英玻璃台阶",
	"block-glasspane-leaded-aged-*": "古木边框含铅玻璃板",
	"block-glasspane-leaded-birch-*": "桦木边框含铅玻璃板",
	"block-glasspane-leaded-oak-*": "橡木边框含铅玻璃板",
	"block-glasspane-leaded-maple-*": "枫木边框含铅玻璃板",
	"block-glasspane-leaded-pine-*": "松木边框含铅玻璃板",
	"block-glasspane-leaded-acacia-*": "金合欢木边框含铅玻璃板",
	"block-glasspane-leaded-kapok-*": "木棉木边框含铅玻璃板",
	"block-glasspane-leaded-baldcypress-*": "含铅玻璃板（落羽杉木边框）",
	"block-glasspane-leaded-larch-*": "落叶松木边框含铅玻璃板",
	"block-glasspane-leaded-redwood-*": "红杉木边框含铅玻璃板",
	"block-glasspane-leaded-ebony-*": "黑檀木边框含铅玻璃板",
	"block-glasspane-leaded-walnut-*": "胡桃木边框含铅玻璃板",
	"block-glasspane-leaded-purpleheart-*": "紫心木边框含铅玻璃板",
	"block-stonepathstairs-up-*": "石头小径楼梯",
	"block-glacierice": "冰川冰",
	"block-lakeice": "湖冰",
	"block-lava-7": "岩浆",
	"block-snowblock": "雪块",
	"block-snowlayer-1": "雪",
	"block-water-7": "水",
	"block-water-*": "流水",
	"block-woodenaxle-*": "木制传动轴",
	"blockdesc-woodenaxle-*": "机械动力部件",
	"blockdesc-largegear3": "机械动力部件",
	"blockdesc-windmillrotor-*": "机械动力部件",
	"blockdesc-creativerotor-*": "机械动力部件",
	"blockdesc-brake-north": "机械动力部件",
	"blockdesc-clutch-north": "机械动力部件",
	"blockdesc-transmission-ns": "机械动力部件",
	"blockdesc-pulverizerframe-north": "机械动力部件",
	"blockdesc-mppulverizertop": "机械动力部件",
	"blockdesc-helvehammerbase-north": "机械动力部件",
	"blockdesc-angledgears-*": "机械动力部件",
	"blockdesc-woodentoggle-ns": "机械动力部件",
	"itemdesc-sail": "机械动力部件。可以附加到<br>风车轴上。",
	"block-bellows-*": "风箱",
	"block-largegear3": "大型木齿轮",
	"block-handbooktext-largegear3": "大型齿轮不能垂直放置，只能水平放置。",
	"block-mpmultiblockwood": "木齿轮圈",
	"block-windmillrotor-*": "风车轴",
	"block-creativerotor-*": "创造模式自动旋转器",
	"block-anvil-copper": "铜砧",
	"block-anvil-tinbronze": "锡铜砧",
	"block-anvil-bismuthbronze": "铋铜砧",
	"block-anvil-blackbronze": "黑铜砧",
	"block-anvil-iron": "铁砧",
	"block-anvil-meteoriciron": "陨铁砧",
	"block-anvil-steel": "钢砧",
	"block-anvilpart-base-iron": "铁砧基座",
	"block-anvilpart-top-iron": "铁砧台面",
	"block-anvilpart-base-meteoriciron": "陨铁砧基座",
	"block-anvilpart-top-meteoriciron": "陨铁砧版面",
	"block-handbooktitle-anvil-iron": "如何制作",
	"block-handbooktext-anvil-iron": "铁砧不能通过铸造获得，只能由在另一个砧上锻造出砧基座和砧台面来<br>合成。将砧基座加热至可以进行焊接的温度后，在其顶部放些硼砂作为<br>助焊剂，然后将砧台面安装在砧基座上，最后用锤子捶打数次将两者焊<br>接在一起。",
	"block-handbooktitle-anvil-meteoriciron": "如何制作",
	"block-handbooktext-anvil-meteoriciron": "铁砧不能通过铸造获得，只能由在另一个砧上锻造出砧基座和砧台面来<br>合成。将砧基座加热至可以进行焊接的温度后，在其顶部放些硼砂作为<br>助焊剂，然后将砧台面安装在砧基座上，最后用锤子捶打数次将两者焊<br>接在一起。",
	"block-handbooktitle-anvil-steel": "如何制作",
	"block-handbooktext-anvil-steel": "铁砧不能通过铸造获得，只能由在另一个砧上锻造出砧基座和砧台面来<br>合成。将砧基座加热至可以进行焊接的温度后，在其顶部放些硼砂作为<br>助焊剂，然后将砧台面安装在砧基座上，最后用锤子捶打数次将两者焊<br>接在一起。",
	"block-handbooktitle-anvil-*": "如何拆解",
	"block-handbooktext-anvil-*": "砧可以用凿子分解成金属锭。这需要的凿子耐久度等于与砧相同金属<br>等级的全新凿子的耐久度。 ",
	"block-lantern-*-copper": "铜提灯",
	"block-lantern-*-brass": "黄铜提灯",
	"block-lantern-*-blackbronze": "黑铜提灯",
	"block-lantern-*-bismuth": "铋提灯",
	"block-lantern-*-tinbronze": "锡铜提灯",
	"block-lantern-*-bismuthbronze": "铋铜提灯",
	"block-lantern-*-iron": "铁提灯",
	"block-lantern-*-molybdochalkos": "铅铜提灯",
	"block-lantern-*-silver": "银提灯",
	"block-lantern-*-gold": "金提灯",
	"block-lantern-*-meteoriciron": "陨铁提灯",
	"block-lantern-*-steel": "钢提灯",
	"block-lantern-*-electrum": "琥珀金提灯",
	"block-lightningrod": "避雷针",
	"blockdesc-lightningrod": "吸引雷电。为了达到最佳效果，需将其放置在离地面最高40个方块的位置。",
	"block-torchholder-brass-*": "黄铜火把支架",
	"block-torchholder-aged-*": "陈旧火把支架",
	"block-paperlantern-off": "未点燃的纸灯笼",
	"block-paperlantern-on": "已点燃的纸灯笼",
	"block-metalsheet-bismuth-*": "铋片",
	"block-metalsheet-bismuthbronze-*": "铋铜片",
	"block-metalsheet-blackbronze-*": "黑铜片",
	"block-metalsheet-brass-*": "黄铜片",
	"block-metalsheet-chromium-*": "铬片",
	"block-metalsheet-copper-*": "铜片",
	"block-metalsheet-cupronickel-*": "白铜片",
	"block-metalsheet-electrum-*": "琥珀金片",
	"block-metalsheet-gold-*": "金片",
	"block-metalsheet-iron-*": "铁片",
	"block-metalsheet-lead-*": "铅片",
	"block-metalsheet-platinum-*": "铂片",
	"block-metalsheet-nickel-*": "镍片",
	"block-metalsheet-silver-*": "银片",
	"block-metalsheet-stainlesssteel-*": "不锈钢片",
	"block-metalsheet-steel-*": "钢片",
	"block-metalsheet-tin-*": "锡片",
	"block-metalsheet-tinbronze-*": "锡铜片",
	"block-metalsheet-titanium-*": "钛片",
	"block-metalsheet-uranium-*": "铀片",
	"block-metalsheet-zinc-*": "锌片",
	"block-flower-catmint-*": "猫薄荷",
	"block-flower-forgetmenot-*": "勿忘我",
	"block-flower-edelweiss-*": "雪绒花",
	"block-flower-heather-*": "帚石楠",
	"block-flower-smallheather-*": "帚石楠",
	"block-flower-horsetail-*": "马尾草",
	"block-flower-lilyofthevalley-*": "铃兰",
	"block-flower-orangemallow-*": "杏黄锦葵",
	"block-flower-wilddaisy-*": "野菊花",
	"block-flower-westerngorse-*": "秋金雀花",
	"block-flower-cowparsley-*": "峨参",
	"block-flower-goldenpoppy-*": "金色罂粟花",
	"block-flower-cornflower-*": "矢车菊",
	"block-flower-woad-*": "菘蓝",
	"blockdesc-flower-woad-*": "可以用来染布，而且不需要媒染剂。",
	"blockdesc-flower-*": "花。",
	"block-flower-redtopgrass-*": "小糠草",
	"block-frostedtallgrass-veryshort-free": "非常矮的冻霜草",
	"block-frostedtallgrass-short-free": "矮的冻霜草",
	"block-frostedtallgrass-mediumshort-free": "较矮的冻霜草",
	"block-frostedtallgrass-medium-free": "较高的冻霜草",
	"block-frostedtallgrass-tall-free": "高的冻霜草",
	"block-frostedtallgrass-verytall-free": "非常高的冻霜草",
	"block-frostedtallgrass-eaten-free": "修剪过的冻霜草",
	"block-frostedtallgrass-veryshort-covered": "非常矮的覆雪草",
	"block-frostedtallgrass-short-covered": "矮的覆雪草",
	"block-frostedtallgrass-mediumshort-covered": "较矮的覆雪草",
	"block-frostedtallgrass-medium-covered": "较高的覆雪草",
	"block-frostedtallgrass-tall-covered": "高的覆雪草",
	"block-frostedtallgrass-verytall-covered": "非常高的覆雪草",
	"block-frostedtallgrass-eaten-covered": "修剪过的覆雪草",
	"blockdesc-herb-*": "草药。",
	"block-herb-basil": "罗勒",
	"block-herb-chamomile": "洋甘菊",
	"block-herb-cilantro": "芫荽",
	"block-herb-lavender": "薰衣草",
	"block-herb-marjoram": "墨角兰",
	"block-herb-mint": "薄荷",
	"block-herb-saffron": "番红花",
	"block-herb-sage": "鼠尾草",
	"block-herb-thyme": "百里香",
	"block-herb-angelica": "白芷",
	"block-herb-arnica": "山金车",
	"block-herb-chicory": "菊苣",
	"block-herb-coltsfoot": "款冬",
	"block-herb-coriander": "芫荽",
	"block-herb-foxglove": "毛地黄",
	"block-herb-horsehound": "夏至草",
	"block-herb-marigold": "金盏花",
	"block-herb-mugwort": "艾蒿",
	"block-herb-rockrose": "岩玫瑰",
	"block-herb-rosemary": "迷迭香",
	"block-herb-starflower": "琉璃苣",
	"block-herb-yarrow": "蓍草",
	"block-saguarocactus-topempty": "树形仙人掌顶",
	"block-saguarocactus-segment": "树形仙人掌树干",
	"block-saguarocactus-branchysegment": "带分枝的树形仙人树干",
	"block-saguarocactus-topflowering": "开花的树形仙人掌",
	"block-saguarocactus-topripe": "结果的树形仙人掌",
	"block-barrelcactus-normal": "球形仙人掌",
	"block-sapling-birch-*": "桦树树苗",
	"block-sapling-oak-*": "橡树树苗",
	"block-sapling-maple-*": "枫树树苗",
	"block-sapling-pine-*": "松树树苗",
	"block-sapling-acacia-*": "金合欢树树苗",
	"block-sapling-kapok-*": "木棉树树苗",
	"block-sapling-larch-*": "落叶松树树苗",
	"block-sapling-crimsonkingmaple-*": "挪威枫树树苗",
	"block-sapling-redwood-*": "红杉树树苗",
	"block-sapling-baldcypress-*": "落羽杉树树苗",
	"block-sapling-greenspirecypress-*": "地中海柏树树苗",
	"block-sapling-ebony-*": "黑檀树树苗",
	"block-sapling-walnut-*": "胡桃树树苗",
	"block-sapling-purpleheart-*": "紫心树树苗",
	"block-smallberrybush-blueberry-empty": "空的蓝莓灌木",
	"block-smallberrybush-cranberry-empty": "空的蔓越莓灌木",
	"block-smallberrybush-blueberry-flowering": "开花蓝莓灌木",
	"block-smallberrybush-cranberry-flowering": "开花蔓越莓灌木",
	"block-smallberrybush-blueberry-ripe": "成熟蓝莓灌木",
	"block-smallberrybush-cranberry-ripe": "成熟蔓越莓灌木",
	"block-tallfern": "高大的蕨",
	"block-fern-cinnamonfern": "桂皮蕨",
	"block-fern-deerfern": "穗乌毛蕨",
	"block-fern-eaglefern": "欧洲蕨",
	"block-fern-hartstongue": "阿尔泰铁角蕨",
	"block-tallgrass-veryshort-*": "非常矮的草",
	"block-tallgrass-short-*": "矮草",
	"block-tallgrass-mediumshort-*": "较矮的草",
	"block-tallgrass-medium-*": "较高的草",
	"block-tallgrass-tall-*": "高草",
	"block-tallgrass-verytall-*": "非常高的草",
	"block-tallgrass-eaten-*": "收割过的草",
	"block-waterlily": "睡莲",
	"block-wildvine-section-*": "野生藤蔓",
	"block-wildvine-end-*": "野生藤蔓尖",
	"block-wildvine-tropical-section-*": "野生藤蔓",
	"block-wildvine-tropical-end-*": "野生藤蔓尖",
	"block-bonysoil-*": "多骨土壤",
	"block-bonysoil": "多骨土壤",
	"blockdesc-bonysoil": "很多骨头！",
	"block-rawclay-blue-none": "含有蓝色粘土的土壤",
	"block-rawclay-fire-none": "耐火粘土",
	"block-rawclay-red-none": "含有红色粘土的土壤",
	"block-rawclay-blue-verysparse": "零星长草的含蓝色粘土的土壤",
	"block-rawclay-fire-verysparse": "零星长草的含耐火粘土的土壤",
	"block-rawclay-red-verysparse": "零星长草的含红色粘土的土壤",
	"block-handbooktitle-rawclay-red*": "如何寻找",
	"block-handbooktext-rawclay-red*": "红色粘土可在任何有土壤且降雨量不低的地方找到，分布范围不受<br>海拔限制。在土层较厚的地区，其分布会更加丰富。红色粘土不会<br>出现在沙子或沙砾地形，也不会存在于极寒地区。",
	"block-handbooktitle-rawclay-blue*": "如何寻找",
	"block-handbooktext-rawclay-blue*": "蓝色粘土可在任何有土壤且降雨量不低的地方找到，分布范围不受<br>海拔限制。在土层较厚的地区，其分布会更加丰富。蓝色粘土不会<br>出现在沙子或沙砾地形，也不会存在于极寒地区。此外，它也不会<br>分布在远高于海平面的区域。",
	"block-handbooktitle-rawclay-fire*": "如何寻找",
	"block-handbooktext-rawclay-fire*": "耐火粘土以小块区域自然分布在铝土矿沙地或砂砾的地表，以及大块<br>区域分布在地下黑煤和无烟煤矿床附近。它也可以通过将红色或蓝色<br>粘土与<a href=\"handbook:\/\/item-powder-flint\">燧石粉<\/a>混合来制作。",
	"block-peat-none": "泥炭",
	"block-peat-verysparse": "零星长草的泥炭地",
	"block-peatbrick": "泥炭砖",
	"block-soil-compost-none": "高肥力土",
	"block-soil-compost-verysparse": "高肥力土（草地斑块）",
	"block-soil-compost-sparse": "零星长草的肥沃泥土",
	"block-soil-compost-normal": "高肥力土（草地）",
	"block-soil-verylow-none": "退化泥土",
	"block-soil-low-none": "低肥力土",
	"block-soil-medium-none": "平庸泥土",
	"block-soil-high-none": "黑土",
	"block-soil-verylow-verysparse": "零星长草的退化泥土",
	"block-soil-low-verysparse": "零星长草的贫瘠泥土",
	"block-soil-medium-verysparse": "零星长草的平庸泥土",
	"block-soil-high-verysparse": "零星长草的黑土",
	"block-soil-verylow-sparse": "长小片草的退化泥土",
	"block-soil-low-sparse": "长小片草的贫瘠泥土",
	"block-soil-medium-sparse": "长小片草的平庸泥土",
	"block-soil-high-sparse": "长小片草的黑土",
	"block-soil-verylow-normal": "长满草的退化泥土",
	"block-soil-low-normal": "低肥力土（草地）",
	"block-soil-medium-normal": "长满草的平庸泥土",
	"block-soil-high-normal": "长满草的黑土",
	"block-handbooktitle-soil-compost-*": "哪里寻找",
	"block-handbooktext-soil-compost-*": "肥沃泥土可以在温度和降水量适合的贫瘠和平庸泥土中找到，不会<br>出现在高海拔、温度过低以及降水量过少的地方。",
	"block-cob-none": "含草泥土",
	"block-cob-verysparse": "零星长草的含草泥土",
	"block-cob-sparse": "长小片草的含草泥土",
	"block-cob-normal": "长满草的含草泥土",
	"block-forestfloor-*": "森林地表",
	"block-altar-*": "祭坛",
	"block-forge": "熔炉",
	"block-stonepath-*": "石头小径",
	"block-stove-unlit-*": "未点燃的火炉",
	"block-stove-lit-*": "点燃的火炉",
	"block-quartz-plain": "古代朴素花纹石英块",
	"block-quartz-ornate": "古代华丽花纹石英块",
	"block-quartzpillar-*": "古代石英柱",
	"block-quartzslab-*": "古代石英台阶",
	"block-quartzstairs-up-*": "古代石英楼梯",
	"block-basalt": "玄武岩",
	"block-stonebricks-bauxite": "铝土矿石砖块",
	"block-stonebricks-basalt": "玄武岩石砖块",
	"block-stonebricks-andesite": "安山岩石砖块",
	"block-stonebricks-chalk": "白垩岩石砖块",
	"block-stonebricks-claystone": "粘土岩石砖块",
	"block-stonebricks-granite": "花岗岩石砖块",
	"block-stonebricks-sandstone": "砂岩石砖块",
	"block-stonebricks-shale": "页岩石砖块",
	"block-stonebricks-chert": "角岩石砖块",
	"block-stonebricks-conglomerate": "砾岩石砖块",
	"block-stonebricks-limestone": "石灰岩石砖块",
	"block-stonebricks-peridotite": "橄榄岩石砖块",
	"block-stonebricks-phyllite": "千枚岩石砖块",
	"block-stonebricks-slate": "板岩石砖块",
	"block-stonebricks-suevite": "陨磺砾岩石砖块",
	"block-crackedstonebricks-bauxite": "碎裂铝土矿石砖块",
	"block-crackedstonebricks-basalt": "破裂玄武岩石砖块",
	"block-crackedstonebricks-andesite": "破裂安山岩石砖块",
	"block-crackedstonebricks-chalk": "破裂白垩岩石砖块",
	"block-crackedstonebricks-claystone": "破裂粘土岩石砖块",
	"block-crackedstonebricks-granite": "破裂花岗岩石砖块",
	"block-crackedstonebricks-sandstone": "破裂砂岩石砖块",
	"block-crackedstonebricks-shale": "破裂页岩石砖块",
	"block-crackedstonebricks-chert": "破裂角岩石砖块",
	"block-crackedstonebricks-conglomerate": "破裂砾岩石砖块",
	"block-crackedstonebricks-limestone": "破裂石灰岩石砖块",
	"block-crackedstonebricks-peridotite": "破裂橄榄岩石砖块",
	"block-crackedstonebricks-phyllite": "破裂千枚岩石砖块",
	"block-crackedstonebricks-slate": "破裂板岩石砖块",
	"block-agedstonebricks-andesite": "陈旧安山岩砌砖块",
	"block-agedstonebricks-chalk": "陈旧白垩岩砌砖块",
	"block-agedstonebricks-chert": "陈旧角岩砌砖块",
	"block-agedstonebricks-conglomerate": "陈旧砾岩砌砖块",
	"block-agedstonebricks-limestone": "陈旧石灰岩砌砖块",
	"block-agedstonebricks-claystone": "陈旧粘土岩砌砖块",
	"block-agedstonebricks-granite": "陈旧花岗岩砌砖块",
	"block-agedstonebricks-sandstone": "陈旧砂岩砌砖块",
	"block-agedstonebricks-shale": "陈旧页岩砌砖块",
	"block-agedstonebricks-basalt": "陈旧玄武岩砌砖块",
	"block-agedstonebricks-peridotite": "陈旧橄榄岩砌砖块",
	"block-agedstonebricks-phyllite": "陈旧千枚岩砌砖块",
	"block-agedstonebricks-slate": "陈旧板岩砌砖块",
	"block-agedstonebricks-bauxite": "陈旧铝土矿砌砖块",
	"block-stonebrickslab-basalt-*": "玄武岩石砖台阶",
	"block-stonebrickstairs-basalt-*": "玄武岩石砖楼梯",
	"block-stonebrickstairs-andesite-*": "安山岩石砖楼梯",
	"block-stonebrickstairs-chalk-*": "白垩岩石砖楼梯",
	"block-stonebrickstairs-claystone-*": "粘土岩石砖楼梯",
	"block-stonebrickstairs-granite-*": "花岗岩石砖楼梯",
	"block-stonebrickstairs-sandstone-*": "砂岩石砖楼梯",
	"block-stonebrickstairs-shale-*": "页岩石砖楼梯",
	"block-stonebrickslab-andesite-*": "安山岩石砖台阶",
	"block-stonebrickslab-chalk-*": "白垩岩石砖台阶",
	"block-stonebrickslab-claystone-*": "粘土岩石砖台阶",
	"block-stonebrickslab-granite-*": "花岗岩石砖台阶",
	"block-stonebrickslab-sandstone-*": "砂岩石砖台阶",
	"block-stonebrickslab-shale-*": "页岩石砖台阶",
	"block-cobbleskull-andesite": "头骨安山岩圆石",
	"block-cobbleskull-chalk": "头骨白垩岩圆石",
	"block-cobbleskull-claystone": "头骨粘土岩圆石",
	"block-cobbleskull-granite": "头骨花岗岩圆石",
	"block-cobbleskull-sandstone": "头骨砂岩圆石",
	"block-cobbleskull-shale": "头骨页岩圆石",
	"block-cobblestoneslab-andesite-*": "安山岩圆石台阶",
	"block-cobblestoneslab-bauxite-*": "铝土矿圆石台阶",
	"block-cobblestoneslab-chalk-*": "白垩岩圆石台阶",
	"block-cobblestoneslab-claystone-*": "粘土岩圆石台阶",
	"block-cobblestoneslab-granite-*": "花岗岩圆石台阶",
	"block-cobblestoneslab-sandstone-*": "砂岩圆石台阶",
	"block-cobblestoneslab-shale-*": "页岩圆石台阶",
	"block-cobblestone-andesite": "安山岩圆石",
	"block-cobblestone-bauxite": "铝土矿圆石",
	"block-cobblestone-chalk": "白垩岩圆石",
	"block-cobblestone-claystone": "粘土岩圆石",
	"block-cobblestone-granite": "花岗岩圆石",
	"block-cobblestone-sandstone": "砂岩圆石",
	"block-cobblestone-shale": "页岩圆石",
	"block-cobblestonestairs-andesite-*": "安山岩圆石楼梯",
	"block-cobblestonestairs-bauxite-*": "铝土矿圆石楼梯",
	"block-cobblestonestairs-chalk-*": "白垩岩圆石楼梯",
	"block-cobblestonestairs-claystone-*": "粘土岩圆石楼梯",
	"block-cobblestonestairs-granite-*": "花岗岩圆石楼梯",
	"block-cobblestonestairs-sandstone-*": "砂岩圆石楼梯",
	"block-cobblestonestairs-shale-*": "页岩圆石楼梯",
	"block-cobblestonefan-andesite-*": "扇形安山岩圆石",
	"block-cobblestonefan-basalt-*": "扇形玄武岩圆石",
	"block-cobblestonefan-bauxite-*": "扇形铝土矿圆石",
	"block-cobblestonefan-chalk-*": "扇形白垩岩圆石",
	"block-cobblestonefan-chert-*": "扇形角岩圆石",
	"block-cobblestonefan-claystone-*": "扇形粘土岩圆石",
	"block-cobblestonefan-conglomerate-*": "扇形砾岩圆石",
	"block-cobblestonefan-granite-*": "扇形花岗岩圆石",
	"block-cobblestonefan-kimberlite-*": "扇形金伯利岩圆石",
	"block-cobblestonefan-limestone-*": "扇形石灰岩圆石",
	"block-cobblestonefan-peridotite-*": "扇形橄榄岩圆石",
	"block-cobblestonefan-phyllite-*": "扇形千枚岩圆石",
	"block-cobblestonefan-sandstone-*": "扇形砂岩圆石",
	"block-cobblestonefan-shale-*": "扇形页岩圆石",
	"block-cobblestonefan-slate-*": "扇形板岩圆石",
	"block-cobblestonefan-suevite-*": "扇形陨磺砾岩圆石",
	"block-cobblestonefan-greenmarble-*": "扇形绿色大理石圆石",
	"block-cobblestonefan-redmarble-*": "扇形粉色大理石圆石",
	"block-cobblestonefan-whitemarble-*": "扇形白色大理石圆石",
	"block-cobblestonefan-mixed-*": "扇形混合圆石",
	"block-cobblestone-coral": "珊瑚圆石",
	"block-looseflints-*": "掉落的燧石",
	"blockdesc-looseflints-andesite": "安山岩。",
	"blockdesc-looseflints-chalk": "白垩岩。",
	"blockdesc-looseflints-claystone": "粘土岩。",
	"blockdesc-looseflints-granite": "花岗岩",
	"blockdesc-looseflints-sandstone": "砂岩。",
	"blockdesc-looseflints-shale": "页岩。",
	"block-obsidian": "黑曜石",
	"block-hopper": "漏斗",
	"block-rock-basalt": "玄武岩岩石",
	"block-rock-andesite": "安山岩岩石",
	"block-rock-chalk": "白垩岩岩石",
	"block-rock-claystone": "粘土岩岩石",
	"block-rock-granite": "花岗岩岩石",
	"block-rock-sandstone": "砂岩岩石",
	"block-rock-shale": "页岩岩石",
	"block-rock-chert": "角岩岩石",
	"block-rock-conglomerate": "砾岩岩石",
	"block-rock-limestone": "石灰岩岩石",
	"block-rock-phyllite": "千枚岩岩石",
	"block-rock-slate": "板岩岩石",
	"block-rock-obsidian": "黑曜石岩石",
	"block-rock-scoria": "火山岩岩石",
	"block-rock-tuff": "凝灰岩岩石",
	"block-rock-peridotite": "橄榄岩岩石",
	"block-rock-kimberlite": "金伯利岩岩石",
	"block-rock-bauxite": "铝土矿岩石",
	"block-rock-suevite": "陨磺砾岩岩石",
	"block-rock-halite": "盐岩岩石",
	"block-handbooktitle-rock-halite": "如何寻找",
	"block-handbooktext-rock-halite": "‘盐丘’的盐岩生成在<a href=\"handbook:\/\/gamemechanicinfo-stonelayers\">沉积岩<\/a>岩层中，与气候无关。沉积岩岩层越厚，<br>找到的概率越高。另外，盐岩也可以在热带气候的沙漠中的干涸湖床<br>中找到，位于沙子下，砂岩层的顶层。",
	"block-rock-whitemarble": "白色大理石岩石",
	"block-rock-greenmarble": "绿色大理石岩石",
	"block-rock-redmarble": "粉色大理石岩石",
	"block-sand-bauxite": "铝土矿沙子",
	"block-sand-andesite": "安山岩沙子",
	"block-sand-peridotite": "橄榄岩沙子",
	"block-sand-chalk": "白垩岩沙子",
	"block-sand-claystone": "粘土岩沙子",
	"block-sand-granite": "花岗岩沙子",
	"block-sand-sandstone": "砂岩沙子",
	"block-sand-shale": "页岩沙子",
	"block-sand-basalt": "玄武岩沙子",
	"block-sand-limestone": "石灰岩沙子",
	"block-sand-conglomerate": "砾岩沙子",
	"block-sand-chert": "角岩沙子",
	"block-sand-phyllite": "千枚岩沙子",
	"block-sand-slate": "板岩沙子",
	"block-sandwavy-bauxite": "铝土矿沙子",
	"block-sandwavy-andesite": "安山岩沙子",
	"block-sandwavy-peridotite": "橄榄岩沙子",
	"block-sandwavy-chalk": "白垩岩沙子",
	"block-sandwavy-claystone": "粘土岩沙子",
	"block-sandwavy-granite": "花岗岩沙子",
	"block-sandwavy-sandstone": "砂岩沙子",
	"block-sandwavy-shale": "页岩沙子",
	"block-sandwavy-basalt": "玄武岩沙子",
	"block-sandwavy-limestone": "石灰岩沙子",
	"block-sandwavy-conglomerate": "砾岩沙子",
	"block-sandwavy-chert": "角岩沙子",
	"block-sandwavy-phyllite": "千枚岩沙子",
	"block-sandwavy-slate": "板岩沙子",
	"block-sand-bauxite-*": "铝土矿沙子",
	"block-sand-andesite-*": "安山岩沙子",
	"block-sand-peridotite-*": "橄榄岩沙子",
	"block-sand-chalk-*": "白垩岩沙子",
	"block-sand-claystone-*": "粘土岩沙子",
	"block-sand-granite-*": "花岗岩沙子",
	"block-sand-sandstone-*": "砂岩沙子",
	"block-sand-shale-*": "页岩沙子",
	"block-sand-basalt-*": "玄武岩沙子",
	"block-sand-limestone-*": "石灰岩沙子",
	"block-sand-conglomerate-*": "砾岩沙子",
	"block-sand-chert-*": "角岩沙子",
	"block-sand-phyllite-*": "千枚岩沙子",
	"block-sand-slate-*": "板岩沙子",
	"block-gravel-basalt": "玄武岩砂砾",
	"block-gravel-chert": "角岩砂砾",
	"block-gravel-conglomerate": "砾岩砂砾",
	"block-gravel-limestone": "石灰岩砂砾",
	"block-gravel-peridotite": "橄榄岩砂砾",
	"block-gravel-phyllite": "千枚岩砂砾",
	"block-gravel-slate": "板岩砂砾",
	"block-gravel-andesite": "安山岩砂砾",
	"block-gravel-chalk": "白垩岩砂砾",
	"block-gravel-claystone": "粘土岩砂砾",
	"block-gravel-granite": "花岗岩砂砾",
	"block-gravel-sandstone": "砂岩砂砾",
	"block-gravel-shale": "页岩砂砾",
	"block-gravel-bauxite": "铝土矿砂砾",
	"block-gravel-basalt-*": "玄武岩砂砾",
	"block-gravel-chert-*": "角岩砂砾",
	"block-gravel-conglomerate-*": "砾岩砂砾",
	"block-gravel-limestone-*": "石灰岩砂砾",
	"block-gravel-peridotite-*": "橄榄岩砂砾",
	"block-gravel-phyllite-*": "千枚岩砂砾",
	"block-gravel-slate-*": "板岩砂砾",
	"block-gravel-andesite-*": "安山岩砂砾",
	"block-gravel-chalk-*": "白垩岩砂砾",
	"block-gravel-claystone-*": "粘土岩砂砾",
	"block-gravel-granite-*": "花岗岩砂砾",
	"block-gravel-sandstone-*": "砂岩砂砾",
	"block-gravel-shale-*": "页岩砂砾",
	"block-gravel-bauxite-*": "铝土矿砂砾",
	"block-saltpeter-d": "硝石",
	"block-barrel": "木桶",
	"block-handbooktext-barrel": "制作皮革、染料、奶酪、砂浆，以及酒精发酵的过程都需要用到木桶！",
	"block-bluetorch-up": "蓝火把",
	"block-bookshelves-ns": "书架（旧版）",
	"block-chair": "椅",
	"block-chest-*": "箱",
	"blockdesc-chest-*": "用于储存物品。",
	"block-woodencrate-closed": "关闭的木制板条箱",
	"blockdesc-woodencrate-*": "1.16之前的古木板条箱。请放置后破坏<br>以将其升级为新版本的板条箱。",
	"block-woodencrate-opened": "打开的木制板条箱",
	"cratelidstate-opened": "打开",
	"cratelidstate-closed": "关闭",
	"block-wood-aged-crate": "{0}的陈旧板条箱",
	"block-wood-birch-crate": "{0}的桦木板条箱",
	"block-wood-oak-crate": "{0}的橡木板条箱",
	"block-wood-maple-crate": "{0}的枫木板条箱",
	"block-wood-pine-crate": "{0}的松木板条箱",
	"block-wood-acacia-crate": "{0}的金合欢木板条箱",
	"block-wood-kapok-crate": "{0}的木棉木板条箱",
	"block-wood-baldcypress-crate": "{0}的落羽杉木板条箱",
	"block-wood-larch-crate": "{0}的落叶松木板条箱",
	"block-wood-redwood-crate": "{0}的红杉木板条箱",
	"block-wood-ebony-crate": "{0}的黑檀木板条箱",
	"block-wood-walnut-crate": "{0}的胡桃木板条箱",
	"block-wood-purpleheart-crate": "{0}的紫心木板条箱",
	"block-handbooktext-crate": "单独在合成栏中合成可以打开或关闭板条箱。可与<a href=\"handbook:\/\/item-paper-parchment\">羊皮纸<\/a>合成为能用<br>任何颜料在标签上画出当前内容物的板条箱。",
	"block-door-plank-*-down-closed-left": "木门",
	"block-door-log-*-down-closed-left": "粗制木门",
	"blockdesc-door-log-*": "制作得很粗糙，用的时候很容易散架。",
	"block-trapdoor-opened-*": "活板门",
	"block-trapdoor-closed-*": "活板门",
	"block-trapdoor-solid-aged-1": "古木实心活板门",
	"block-trapdoor-solid-aged-*": "破损木制活板门",
	"block-trapdoor-solid-birch*": "桦木实心活板门",
	"block-trapdoor-solid-oak*": "橡木实心活板门",
	"block-trapdoor-solid-maple*": "枫木实心活板门",
	"block-trapdoor-solid-pine*": "松木实心活板门",
	"block-trapdoor-solid-acacia*": "金合欢木实心活板门",
	"block-trapdoor-solid-kapok*": "木棉木实心活板门",
	"block-trapdoor-solid-baldcypress*": "落羽杉木实心活板门",
	"block-trapdoor-solid-larch*": "落叶松木实心活板门",
	"block-trapdoor-solid-redwood*": "红杉木实心活板门",
	"block-trapdoor-solid-ebony*": "黑檀木实心活板门",
	"block-trapdoor-solid-walnut*": "胡桃木实心活板门",
	"block-trapdoor-solid-purpleheart*": "紫心木实心活板门",
	"block-trapdoor-window-aged-1": "古木格栅活板门",
	"block-trapdoor-window-aged-*": "破损木制活板门",
	"block-trapdoor-window-birch*": "桦木格栅活板门",
	"block-trapdoor-window-oak*": "橡木格栅活板门",
	"block-trapdoor-window-maple*": "枫木格栅活板门",
	"block-trapdoor-window-pine*": "松木格栅活板门",
	"block-trapdoor-window-acacia*": "金合欢木格栅活板门",
	"block-trapdoor-window-kapok*": "木棉木格栅活板门",
	"block-trapdoor-window-baldcypress*": "落羽杉木格栅活板门",
	"block-trapdoor-window-larch*": "落叶松木格栅活板门",
	"block-trapdoor-window-redwood*": "红杉木格栅活板门",
	"block-trapdoor-window-ebony*": "黑檀木格栅活板门",
	"block-trapdoor-window-walnut*": "胡桃木格栅活板门",
	"block-trapdoor-window-purpleheart*": "紫心木格栅活板门",
	"block-trapdoor-plate-rusted-*": "生锈的金属活板门",
	"block-trapdoor-bars-rusted-*": "生锈的金属活板门",
	"block-trapdoor-plate-iron-*": "铁活板门",
	"block-trapdoor-bars-iron-*": "铁格栅活板门",
	"block-irondoor-*-down-closed-left": "铁门",
	"block-metaldoor-barred-iron": "铁栅门",
	"block-metaldoor-solid-iron": "实心铁门",
	"block-metaldoor-sleek-windowed-iron": "带窗铁门",
	"block-resonator-*": "共鸣器",
	"blockdesc-resonator-*": "需要音律滚筒",
	"block-ironfence-top-ew": "铁栅栏顶",
	"block-ironfence-base-ew": "铁栅栏段",
	"block-fencegate-n-closed-*": "木栅栏门",
	"block-firepit-extinct": "熄灭的篝火",
	"block-firepit-lit": "点燃的篝火",
	"block-greentorch-up": "绿火把",
	"block-ladder-wood-*": "木制梯子",
	"block-ladder-rope-*": "绳梯",
	"block-omoktabletop": "棋盘桌面",
	"block-orangetorch-up": "橙火把",
	"block-painting-elk-*": "绘画《马鹿》",
	"block-painting-forestdawn-*": "绘画《破晓之森》",
	"block-painting-howl-*": "绘画《狼嚎》",
	"block-painting-prey-*": "绘画《猎物》",
	"block-painting-underwater-*": "绘画《水底》",
	"block-painting-fishandtherain-*": "绘画《鱼和雨》",
	"block-painting-traveler-*": "绘画《旅行者的孤独》",
	"block-painting-bogfort-*": "绘画《沼泽堡垒》",
	"block-painting-castleruin-*": "绘画《城堡废墟》",
	"block-painting-cow-*": "绘画《牛》",
	"block-painting-hunterintheforest-*": "绘画《森林中的猎人》",
	"block-painting-seraph-*": "绘画《六翼炽天使》",
	"block-painting-sleepingwolf-*": "绘画《睡梦中的狼》",
	"block-painting-sunkenruin-*": "绘画《沉没的废墟》",
	"block-painting-lastday-*": "绘画《最后审判日》",
	"block-painting-oldvillage-*": "绘画《古老村庄》",
	"block-painting-sodhouse-*": "绘画《草皮小屋》",
	"block-painting-glam-*": "绘画《祖母》",
	"block-painting-hunter-*": "绘画《女猎手》",
	"block-painting-family1-*": "绘画《家人》",
	"block-painting-uncle1-*": "绘画《叔叔》",
	"block-painting-trout-*": "绘画《鳟鱼》",
	"block-painting-thunderlord-*": "绘画《雷霆之主》",
	"block-painting-butterfly-*": "绘画《蝴蝶》",
	"block-painting-iris-*": "绘画《鸢尾花》",
	"block-pinktorch-up": "粉火把",
	"block-woodenrails-*": "木制轨道",
	"block-redtorch-up": "红火把",
	"block-sign-ground-*": "告示牌",
	"block-table": "桌",
	"block-toolrack-*": "工具架",
	"block-moldrack-*": "立式模具架",
	"block-handbooktext-moldrack-*": "模具架可以收纳大而平整的物品，如粘土模具和盾牌。",
	"block-handbooktitle-torch-up": "用途",
	"block-handbooktext-torch-up": "除了照亮周围环境之外，火把还能用于点燃<a href=\"handbook:\/\/block-firepit-lit\">篝火<\/a>或<a href=\"handbook:\/\/craftinginfo-charcoalburning\">炭坑<\/a>、重新点燃熄灭<br>的<a href=\"handbook:\/\/block-torch-basic-extinct-up\">火把<\/a>以及点燃其他东西，如<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>。",
	"block-woodbucket": "手提木桶",
	"block-workbench-*": "工作台",
	"block-leaves-*-birch": "桦树树叶",
	"block-leaves-*-oak": "橡树树叶",
	"block-leaves-*-maple": "枫树树叶",
	"block-leaves-*-pine": "松树树叶",
	"block-leaves-*-acacia": "金合欢树树叶",
	"block-leaves-*-kapok": "木棉树树叶",
	"block-leaves-*-larch": "落叶松树树叶",
	"block-leaves-*-crimsonkingmaple": "挪威枫树树叶",
	"block-leaves-*-redwood": "红杉树树叶",
	"block-leaves-*-greenspirecypress": "地中海柏树树叶",
	"block-leaves-*-baldcypress": "落羽杉树树叶",
	"block-leaves-*-ebony": "黑檀树树叶",
	"block-leaves-*-walnut": "胡桃树树叶",
	"block-leaves-*-purpleheart": "紫心树树叶",
	"block-handbooktitle-leaves-*": "注意",
	"block-handbooktext-leaves-*": "树叶方块与多枝树叶方块相比掉落木棍和树种子的概率更低，且不受到<br>破坏树叶所用工具的影响。与多枝树叶方块不同，砍树时连带破坏的树<br>叶方块数量<strong>不会<\/strong>计算在斧子耐久降低数量内。",
	"block-leavesbranchy-*-birch": "多枝的桦树树叶",
	"block-leavesbranchy-*-oak": "多枝的橡树树叶",
	"block-leavesbranchy-*-maple": "多枝的枫树树叶",
	"block-leavesbranchy-*-pine": "多枝的松树树叶",
	"block-leavesbranchy-*-acacia": "多枝的金合欢树树叶",
	"block-leavesbranchy-*-kapok": "多枝的木棉树叶",
	"block-leavesbranchy-*-larch": "多枝的落叶松树树叶",
	"block-leavesbranchy-*-crimsonkingmaple": "多枝的挪威枫树树叶",
	"block-leavesbranchy-*-redwood": "多枝的红杉树树叶",
	"block-leavesbranchy-*-baldcypress": "多枝的落羽杉树树叶",
	"block-leavesbranchy-*-greenspirecypress": "多枝的地中海柏树树叶",
	"block-leavesbranchy-*-ebony": "多枝的黑檀树树叶",
	"block-leavesbranchy-*-walnut": "多枝的胡桃树树叶",
	"block-leavesbranchy-*-purpleheart": "多枝的紫心树树叶",
	"block-leavesnarrow-placed-cypress-*": "地中海柏树树叶",
	"block-handbooktitle-leavesbranchy-*": "注意",
	"block-leavesbranchystatic-*-birch": "多枝的桦树树叶",
	"block-handbooktext-leavesbranchy-*": "多枝树叶方块至少会掉落一个木棍，掉落树种子的概率更高，且不受到<br>破坏多枝树叶所用工具的影响。砍树时连带破坏的多枝树叶方块数量<strong>会<\/strong><br>计算在斧子耐久降低数量内。",
	"block-log-resin-pine-ud": "渗出树脂的松树原木",
	"block-log-resin-acacia-ud": "渗出树脂的金合欢原木",
	"block-handbooktitle-log-resin-pine-ud": "注意",
	"block-handbooktext-log-resin-pine-ud": "能渗出<a href=\"handbook:\/\/item-resin\">树脂<\/a>的原木只会生成在创建世界时生成的的树上，而不会在从种<br>子长成的树上生成。这种原木不常见，并且只有很小的概率在松树或金<br>合欢树上生成。",
	"block-log-resinharvested-pine-ud": "正在渗出树脂的松树原木",
	"block-log-resinharvested-acacia-ud": "正在渗出树脂的金合欢原木",
	"block-log-placed-birch-*": "桦树原木",
	"block-log-placed-oak-*": "橡树原木",
	"block-log-placed-maple-*": "枫树原木",
	"block-log-placed-pine-*": "松树原木",
	"block-log-placed-acacia-*": "金合欢树原木",
	"block-log-placed-kapok-*": "木棉树原木",
	"block-log-placed-redwood-*": "红杉树原木",
	"block-log-placed-baldcypress-*": "落羽杉树原木",
	"block-log-placed-larch-*": "落叶松树原木",
	"block-log-placed-ebony-*": "黑檀树原木",
	"block-log-placed-walnut-*": "胡桃树原木",
	"block-log-placed-purpleheart-*": "紫心树原木",
	"block-logsection-placed-redwood-ne-*": "红杉树四分树干",
	"block-logsection-grown-redwood-ne-*": "红杉树树干",
	"block-lognarrow-*-cypress-*": "地中海柏树原木",
	"block-rottenlog-stump": "树桩",
	"block-rottenlog-*": "朽木原木",
	"block-fallenleaves*": "落叶",
	"block-hanginglichen-oldmans-top": "松萝铁兰",
	"block-hanginglichen-lace-top": "花边地衣",
	"block-hanginglichen-oldmans-segment": "松萝铁兰",
	"block-hanginglichen-lace-segment": "花边地衣",
	"block-hanginglichen-oldmans-bottom": "松萝铁兰",
	"block-hanginglichen-lace-bottom": "花边地衣",
	"block-hanginglichen-oldmans-short": "松萝铁兰",
	"block-hanginglichen-lace-short": "花边地衣",
	"block-planks-aged-*": "古木板",
	"block-planks-birch-*": "桦木木板",
	"block-planks-oak-*": "橡木木板",
	"block-planks-maple-*": "枫木木板",
	"block-planks-pine-*": "松木木板",
	"block-planks-acacia-*": "金合欢木木板",
	"block-planks-kapok-*": "木棉木木板",
	"block-planks-redwood-*": "红杉木木板",
	"block-planks-baldcypress-*": "落羽杉木木板",
	"block-planks-larch-*": "落叶松木木板",
	"block-planks-ebony-*": "黑檀木木板",
	"block-planks-walnut-*": "胡桃木木板",
	"block-planks-purpleheart-*": "紫心木木板",
	"block-planks-aged": "古木材",
	"block-planks-birch": "桦木木板",
	"block-planks-oak": "橡木木板",
	"block-planks-maple": "枫木木板",
	"block-planks-pine": "松木木板",
	"block-planks-acacia": "金合欢木木板",
	"block-planks-kapok": "木棉木木板",
	"block-planks-redwood": "红杉木木板",
	"block-planks-baldcypress": "落羽杉木木板",
	"block-planks-larch": "落叶松木木板",
	"block-planks-ebony": "黑檀木木板",
	"block-planks-walnut": "胡桃木木板",
	"block-planks-purpleheart": "紫心木木板",
	"block-plankslab-birch-*": "桦木台阶",
	"block-plankslab-oak-*": "橡木台阶",
	"block-plankslab-maple-*": "枫木台阶",
	"block-plankslab-pine-*": "松木台阶",
	"block-plankslab-acacia-*": "金合欢木台阶",
	"block-plankslab-kapok-*": "木棉木台阶",
	"block-plankslab-redwood-*": "红杉木台阶",
	"block-plankslab-baldcypress-*": "落羽杉木台阶",
	"block-plankslab-larch-*": "落叶松木台阶",
	"block-plankslab-ebony-*": "黑檀木台阶",
	"block-plankslab-walnut-*": "胡桃木台阶",
	"block-plankslab-purpleheart-*": "紫心木台阶",
	"block-plankstairs-birch-*": "桦木楼梯",
	"block-plankstairs-oak-*": "橡木楼梯",
	"block-plankstairs-maple-*": "枫木楼梯",
	"block-plankstairs-pine-*": "松木楼梯",
	"block-plankstairs-acacia-*": "金合欢木楼梯",
	"block-plankstairs-kapok-*": "木棉木楼梯",
	"block-plankstairs-redwood-*": "红杉木楼梯",
	"block-plankstairs-baldcypress-*": "落羽杉木楼梯",
	"block-plankstairs-larch-*": "落叶松木楼梯",
	"block-plankstairs-ebony-*": "黑檀木楼梯",
	"block-plankstairs-walnut-*": "胡桃木楼梯",
	"block-plankstairs-purpleheart-*": "紫心木楼梯",
	"block-woodenpath-aged-*": "古木小径",
	"block-woodenpath-birch-*": "桦木小径",
	"block-woodenpath-oak-*": "橡木小径",
	"block-woodenpath-maple-*": "枫木小径",
	"block-woodenpath-pine-*": "松木小径",
	"block-woodenpath-acacia-*": "金合欢木小径",
	"block-woodenpath-kapok-*": "木棉木小径",
	"block-woodenpath-redwood-*": "红衫木小径",
	"block-woodenpath-baldcypress-*": "秃杉木小径",
	"block-woodenpath-larch-*": "落叶松木小径",
	"block-woodenpath-ebony-*": "黑檀木小径",
	"block-woodenpath-walnut-*": "胡桃木小径",
	"block-woodenpath-purpleheart-*": "紫心木小径",
	"block-bed-wood-head-*": "木床",
	"block-bed-hay-head-*": "草床",
	"block-bed-village-head-*": "舒适的床",
	"blockdesc-creativeblock-*": "创造模式方块",
	"blockdesc-creativelight-*": "创建模式方块。会发出较强的光。",
	"blockdesc-creativeglow-*": "创建模式方块。会发出较弱的光。",
	"block-creativeblock-0": "创造模式方块",
	"block-creativeblock-1": "创造模式方块",
	"block-creativeblock-2": "创造模式方块",
	"block-creativeblock-3": "创造模式方块",
	"block-creativeblock-4": "创造模式方块",
	"block-creativeblock-5": "创造模式方块",
	"block-creativeblock-6": "创造模式方块",
	"block-creativeblock-7": "创造模式方块",
	"block-creativeblock-8": "创造模式方块",
	"block-creativeblock-9": "创造模式方块",
	"block-creativeblock-10": "创造模式方块",
	"block-creativeblock-11": "创造模式方块",
	"block-creativeblock-12": "创造模式方块",
	"block-creativeblock-13": "创造模式方块",
	"block-creativeblock-14": "创造模式方块",
	"block-creativeblock-15": "创造模式方块",
	"block-creativeblock-16": "创造模式方块",
	"block-creativeblock-17": "创造模式方块",
	"block-creativeblock-18": "创造模式方块",
	"block-creativeblock-19": "创造模式方块",
	"block-creativeblock-20": "创造模式方块",
	"block-creativeblock-21": "创造模式方块",
	"block-creativeblock-22": "创造模式方块",
	"block-creativeblock-23": "创造模式方块",
	"block-creativeblock-24": "创造模式方块",
	"block-creativeblock-25": "创造模式方块",
	"block-creativeblock-26": "创造模式方块",
	"block-creativeblock-27": "创造模式方块",
	"block-creativeblock-28": "创造模式方块",
	"block-creativeblock-29": "创造模式方块",
	"block-creativeblock-30": "创造模式方块",
	"block-creativeblock-31": "创造模式方块",
	"block-creativeblock-32": "创造模式方块",
	"block-creativeblock-33": "创造模式方块",
	"block-creativeblock-34": "创造模式方块",
	"block-creativeblock-35": "创造模式方块",
	"block-creativeblock-36": "创造模式方块",
	"block-creativeblock-37": "创造模式方块",
	"block-creativeblock-38": "创造模式方块",
	"block-creativeblock-39": "创造模式方块",
	"block-creativeblock-40": "创造模式方块",
	"block-creativeblock-41": "创造模式方块",
	"block-creativeblock-42": "创造模式方块",
	"block-creativeblock-43": "创造模式方块",
	"block-creativeblock-44": "创造模式方块",
	"block-creativeblock-45": "创造模式方块",
	"block-creativeblock-46": "创造模式方块",
	"block-creativeblock-47": "创造模式方块",
	"block-creativeblock-48": "创造模式方块",
	"block-creativeblock-49": "创造模式方块",
	"block-creativeblock-50": "创造模式方块",
	"block-creativeblock-51": "创造模式方块",
	"block-creativeblock-52": "创造模式方块",
	"block-creativeblock-53": "创造模式方块",
	"block-creativeblock-54": "创造模式方块",
	"block-creativeblock-55": "创造模式方块",
	"block-creativeblock-56": "创造模式方块",
	"block-creativeblock-57": "创造模式方块",
	"block-creativeblock-58": "创造模式方块",
	"block-creativeblock-59": "创造模式方块",
	"block-creativeblock-60": "创造模式方块",
	"block-creativeblock-61": "创造模式方块",
	"block-creativeblock-62": "创造模式方块",
	"block-creativeblock-63": "创造模式方块",
	"block-creativeblock-64": "创造模式方块",
	"block-creativeblock-65": "创造模式方块",
	"block-creativeblock-66": "创造模式方块",
	"block-creativeblock-67": "创造模式方块",
	"block-creativeblock-68": "创造模式方块",
	"block-creativeblock-69": "创造模式方块",
	"block-creativeblock-70": "创造模式方块",
	"block-creativeblock-71": "创造模式方块",
	"block-creativeblock-72": "创造模式方块",
	"block-creativeblock-73": "创造模式方块",
	"block-creativeblock-74": "创造模式方块",
	"block-creativeblock-75": "创造模式方块",
	"block-creativeblock-76": "创造模式方块",
	"block-creativeblock-77": "创造模式方块",
	"block-creativeblock-78": "创造模式方块",
	"block-creativeblock-79": "创造模式方块",
	"block-creativelight-32": "创造模式发光方块",
	"block-creativelight-33": "创造模式发光方块",
	"block-creativelight-34": "创造模式发光方块",
	"block-creativelight-35": "创造模式发光方块",
	"block-creativelight-36": "创造模式发光方块",
	"block-creativelight-37": "创造模式发光方块",
	"block-creativelight-38": "创造模式发光方块",
	"block-creativelight-39": "创造模式发光方块",
	"block-creativelight-40": "创造模式发光方块",
	"block-creativelight-41": "创造模式发光方块",
	"block-creativelight-42": "创造模式发光方块",
	"block-creativelight-43": "创造模式发光方块",
	"block-creativelight-44": "创造模式发光方块",
	"block-creativelight-45": "创造模式发光方块",
	"block-creativelight-46": "创造模式发光方块",
	"block-creativelight-47": "创造模式发光方块",
	"block-creativelight-48": "创造模式发光方块",
	"block-creativelight-49": "创造模式发光方块",
	"block-creativelight-50": "创造模式发光方块",
	"block-creativelight-51": "创造模式发光方块",
	"block-creativelight-52": "创造模式发光方块",
	"block-creativelight-53": "创造模式发光方块",
	"block-creativelight-54": "创造模式发光方块",
	"block-creativelight-55": "创造模式发光方块",
	"block-creativelight-56": "创造模式发光方块",
	"block-creativelight-57": "创造模式发光方块",
	"block-creativelight-58": "创造模式发光方块",
	"block-creativelight-59": "创造模式发光方块",
	"block-creativelight-79": "创造模式发光方块",
	"block-creativeglow-32": "创造模式荧光方块",
	"block-creativeglow-33": "创造模式荧光方块",
	"block-creativeglow-34": "创造模式荧光方块",
	"block-creativeglow-35": "创造模式荧光方块",
	"block-creativeglow-36": "创造模式荧光方块",
	"block-creativeglow-37": "创造模式荧光方块",
	"block-creativeglow-38": "创造模式荧光方块",
	"block-creativeglow-39": "创造模式荧光方块",
	"block-creativeglow-40": "创造模式荧光方块",
	"block-creativeglow-41": "创造模式荧光方块",
	"block-creativeglow-42": "创造模式荧光方块",
	"block-creativeglow-43": "创造模式荧光方块",
	"block-creativeglow-44": "创造模式荧光方块",
	"block-creativeglow-45": "创造模式荧光方块",
	"block-creativeglow-46": "创造模式荧光方块",
	"block-creativeglow-47": "创造模式荧光方块",
	"block-creativeglow-48": "创造模式荧光方块",
	"block-creativeglow-49": "创造模式荧光方块",
	"block-creativeglow-50": "创造模式荧光方块",
	"block-creativeglow-51": "创造模式荧光方块",
	"block-creativeglow-52": "创造模式荧光方块",
	"block-creativeglow-53": "创造模式荧光方块",
	"block-creativeglow-54": "创造模式荧光方块",
	"block-creativeglow-55": "创造模式荧光方块",
	"block-creativeglow-56": "创造模式荧光方块",
	"block-creativeglow-57": "创造模式荧光方块",
	"block-creativeglow-58": "创造模式荧光方块",
	"block-creativeglow-59": "创造模式荧光方块",
	"block-creativeglow-79": "创造模式荧光方块",
	"block-ember": "余火",
	"block-hay-normal-*": "干草块",
	"block-hay-aged-*": "陈旧干草块",
	"block-bamboo-*-brown-*": "棕色竹节",
	"block-bamboo-*-green-*": "绿色竹节",
	"block-bambooleaves-*": "竹叶",
	"block-silvertorchcactus": "银火炬仙人掌",
	"block-bonyremains-cowskull-up": "牛头骨",
	"block-bonyremains-ribcage": "肋骨",
	"block-spiderweb": "蜘蛛网",
	"block-cobbleskull-basalt": "头骨玄武岩圆石",
	"block-cobblestoneslab-basalt-*": "玄武岩圆石台阶",
	"block-cobblestone-basalt": "玄武岩圆石",
	"block-cobblestonestairs-basalt-*": "玄武岩圆石楼梯",
	"block-ore-flint-basalt": "玄武岩中的燧石",
	"block-cage-wooden-*": "木制笼子",
	"block-stresstest": "压力测试",
	"block-stationarybasket": "篮子",
	"block-plaster-diagonal-*": "斜角木石膏块",
	"block-plaster-stripes-*": "平行木石膏块",
	"block-plaster-plain": "白色石膏块",
	"block-plaster-square": "正方木石膏块",
	"item-crushedchalk": "白垩岩粉末",
	"item-quicklime": "生石灰",
	"item-lootrandomizer": "随机战利品生成器",
	"itemdesc-lootrandomizer": "可以用于生成随机战利品。<hk>rightmouse<\/hk><br>点击添加随机战利品，当被放置于容器<br>中，然后通过worldedit\/worldgen导入<br>输出时，该物品将变为配置的随机物品。",
	"item-stone-basalt": "玄武岩石块",
	"item-stone-obsidian": "黑曜石石块",
	"item-arrow-flint": "燧石箭",
	"item-axe-chert": "角岩斧",
	"item-shovel-chert": "角岩铲",
	"item-hoe-chert": "角岩锄",
	"item-axe-granite": "花岗岩斧",
	"item-axe-andesite": "安山岩斧",
	"item-axe-peridotite": "橄榄岩斧",
	"item-axe-basalt": "玄武岩斧",
	"item-axe-obsidian": "黑曜石斧",
	"item-axe-flint": "燧石斧",
	"item-axe-bone-granite": "花岗岩斧",
	"item-axe-bone-andesite": "安山岩斧",
	"item-axe-bone-peridotite": "橄榄岩斧",
	"item-axe-bone-basalt": "玄武岩斧",
	"item-axe-bone-obsidian": "黑曜石斧",
	"item-axe-bone-flint": "燧石斧",
	"item-axe-bone-chert": "角岩斧",
	"item-knife-generic-chert": "角岩小刀",
	"item-knife-generic-granite": "花岗岩小刀",
	"item-knife-generic-andesite": "安山岩小刀",
	"item-knife-generic-basalt": "玄武岩小刀",
	"item-knife-generic-obsidian": "黑曜石小刀",
	"item-knife-generic-peridotite": "橄榄岩小刀",
	"item-knife-generic-flint": "燧石小刀",
	"item-knife-generic-meteoriciron": "陨铁小刀",
	"item-knife-generic-bonegranite": "花岗岩骨柄小刀",
	"item-knife-generic-boneandesite": "安山岩骨柄小刀",
	"item-knife-generic-bonebasalt": "玄武岩骨柄小刀",
	"item-knife-generic-boneobsidian": "黑曜石骨柄小刀",
	"item-knife-generic-boneperidotite": "橄榄岩骨柄小刀",
	"item-knife-generic-boneflint": "燧石骨柄小刀",
	"item-knife-generic-bonechert": "角岩骨柄小刀",
	"item-shovel-granite": "花岗岩铲",
	"item-shovel-andesite": "安山岩铲",
	"item-shovel-peridotite": "橄榄岩铲",
	"item-shovel-basalt": "玄武岩铲",
	"item-shovel-obsidian": "黑曜石铲",
	"item-shovel-flint": "燧石铲",
	"item-shovel-bone-granite": "花岗岩铲",
	"item-shovel-bone-andesite": "安山岩铲",
	"item-shovel-bone-peridotite": "橄榄岩铲",
	"item-shovel-bone-basalt": "玄武岩铲",
	"item-shovel-bone-obsidian": "黑曜石铲",
	"item-shovel-bone-flint": "燧石铲",
	"item-spear-generic-chert": "角岩长矛",
	"item-spear-generic-granite": "花岗岩长矛",
	"item-spear-generic-andesite": "安山岩长矛",
	"item-spear-generic-peridotite": "橄榄岩长矛",
	"item-spear-generic-basalt": "玄武岩长矛",
	"item-spear-generic-obsidian": "黑曜石长矛",
	"item-spear-generic-flint": "燧石长矛",
	"item-arrowhead-flint": "燧石箭头",
	"item-axehead-granite": "花岗岩斧头",
	"itemcraftdesc-arrowhead-*": "一旦有了弓，箭就成了远程攻击的理想武器。",
	"itemcraftdesc-axehead-*": "用于砍树基本的近距离防御。",
	"itemcraftdesc-knifeblade-*": "用于采收植物和基本的近距离防御。",
	"itemcraftdesc-spearhead-*": "方便且攻击距离较长的自卫武器，但坏得相当快。",
	"itemcraftdesc-shovelhead-*": "稍微增加挖掘泥土的速度。",
	"itemcraftdesc-hammerhead-*": "在砧上加工金属锭需要使用锤子。",
	"itemcraftdesc-hoehead-*": "开始你的农业活动！",
	"itemcraftdesc-pickaxehead-*": "用于打破坚硬的岩石。",
	"itemcraftdesc-padlock-*": "用于给门和箱子上锁。",
	"itemcraftdesc-metalplate-*": "用于放置火把或提灯。",
	"itemcraftdesc-prospectingpickhead-*": "探矿镐能用来寻找矿石富集的地方。",
	"itemcraftdesc-sawblade-*": "用于制作木材。",
	"itemcraftdesc-shears-*": "大大增加破坏树叶的速度以获得更多的木棍和树种。",
	"itemcraftdesc-cleaver-*": "长按鼠标右键直接屠宰三代后的动物。",
	"itemcraftdesc-bladehead-*": "一把坚韧可靠的武器。",
	"itemcraftdesc-scythehead-*": "快速割草和收获作物。",
	"itemcraftdesc-boss-*": "用于制作盾牌。",
	"itemcraftdesc-hoop-*": "用于制作盾牌。",
	"itemcraftdesc-chisel-*": "用于制作精细的定制装饰品。",
	"itemcraftdesc-cokeovendoor-*": "将煤转化为能提供更高温度的燃料所需的物品。",
	"itemcraftdesc-helvehammer-*": "用于机械动力自动化锻造。",
	"itemcraftdesc-poundercap-*": "用于机械动力自动化粉碎。",
	"itemcraftdesc-wrench-*": "调整溜槽等装置的朝向。",
	"itemcraftdesc-anvilpart-base-*": "用硼砂粉作为助焊剂与砧台面焊接成完整的砧。",
	"itemcraftdesc-anvilpart-top-*": "用硼砂粉作为助焊剂与砧基座焊接成完整的砧。",
	"itemcraftdesc-metallamellae-*": "用于制作扎甲盔甲。",
	"itemcraftdesc-metalscale-*": "用于制作鳞甲盔甲。",
	"itemcraftdesc-metalchain-*": "用于制作链甲盔甲。",
	"item-axehead-chert": "角岩斧头",
	"item-knifeblade-chert": "角岩刀片",
	"item-shovelhead-chert": "角岩铲头",
	"item-spearhead-chert": "角岩矛头",
	"item-hoehead-chert": "角岩锄头",
	"item-axehead-andesite": "安山岩斧头",
	"item-axehead-basalt": "玄武岩斧头",
	"item-axehead-obsidian": "黑曜石斧头",
	"item-axehead-peridotite": "橄榄岩斧头",
	"item-axehead-flint": "燧石斧头",
	"item-knifeblade-granite": "花岗岩刀片",
	"item-knifeblade-andesite": "安山岩刀片",
	"item-knifeblade-basalt": "玄武岩刀片",
	"item-knifeblade-peridotite": "橄榄岩刀片",
	"item-knifeblade-obsidian": "黑曜石刀片",
	"item-knifeblade-flint": "燧石刀片",
	"itemdesc-knifeblade-*": "这不是一把刀！现在它需要一个手柄...",
	"item-shovelhead-granite": "花岗岩铲头",
	"item-shovelhead-andesite": "安山岩铲头",
	"item-shovelhead-basalt": "玄武岩铲头",
	"item-shovelhead-obsidian": "黑曜石铲头",
	"item-shovelhead-flint": "燧石铲头",
	"item-shovelhead-peridotite": "橄榄岩铲头",
	"item-spearhead-granite": "花岗岩矛头",
	"item-spearhead-andesite": "安山岩矛头",
	"item-spearhead-basalt": "玄武岩矛头",
	"item-spearhead-peridotite": "橄榄岩矛头",
	"item-spearhead-obsidian": "黑曜石矛头",
	"item-spearhead-flint": "燧石矛头",
	"item-scythe-copper": "铜镰刀",
	"item-scythe-tinbronze": "锡铜镰刀",
	"item-scythe-bismuthbronze": "铋铜镰刀",
	"item-scythe-blackbronze": "黑铜镰刀",
	"item-scythe-gold": "金镰刀",
	"item-scythe-silver": "银镰刀",
	"item-scythe-iron": "铁镰刀",
	"item-scythehead-copper": "铜镰刀头",
	"item-scythehead-tinbronze": "锡铜镰刀头",
	"item-scythehead-bismuthbronze": "铋铜镰刀头",
	"item-scythehead-blackbronze": "黑铜镰刀头",
	"item-scythehead-gold": "金镰刀头",
	"item-scythehead-silver": "银镰刀头",
	"item-scythehead-iron": "铁镰刀头",
	"item-gear-rusty": "生锈齿轮",
	"itemdesc-gear-rusty": "<font color=\"#99c9f9\"><i>尽管已被腐蚀，但仍能显露出它卓越的<br>品质和工艺。细节似乎无法重现。也许<br>因此商人才对它如此青睐。<\/i><\/font>",
	"item-gear-temporal": "时空齿轮",
	"itemdesc-gear-temporal": "时空齿轮用于在右手中对方块右键使用<br>来创建一个“返回点”，也可以置于左手<br>中并在右手持有小刀时使用来回复时空<br>稳态并对自己造成少量伤害。\n\n<font color=\"#99c9f9\"><i>颤抖着，并且异常坚固。即使受到阻碍<br>也会以恒定的速度永不停息地旋转。<\/i><\/font>",
	"item-backpack-normal": "皮革背包",
	"item-backpack-sturdy": "坚固皮革背包",
	"itemdesc-backpack-*": "增加你可以携带的物品数量",
	"item-basket-normal-reed": "芦苇手提篮",
	"item-basket-normal-papyrus": "莎草纸手提篮",
	"itemdesc-basket-*": "增加可携带物品的数量",
	"item-linensack": "亚麻布袋",
	"itemdesc-linensack": "增加可以携带的物品种类。",
	"item-bread-spelt-perfect": "斯佩耳特小麦面包",
	"item-bread-rye-perfect": "黑麦面包",
	"item-bread-flax-perfect": "亚麻面包",
	"item-bread-rice-perfect": "稻米面包",
	"item-bread-cassava-perfect": "木薯面包",
	"item-bread-amaranth-perfect": "千穗谷籽面包",
	"item-bread-spelt-partbaked": "半熟的斯佩耳特小麦面包",
	"item-bread-rye-partbaked": "半熟的黑麦面包",
	"item-bread-flax-partbaked": "半熟的亚麻面包",
	"item-bread-rice-partbaked": "半熟的稻米面包",
	"item-bread-cassava-partbaked": "半熟的木薯面包",
	"item-bread-amaranth-partbaked": "半熟的千穗谷籽面包",
	"item-bread-spelt-charred": "烤焦的斯佩耳特小麦面包",
	"item-bread-rye-charred": "烤焦的黑麦面包",
	"item-bread-flax-charred": "烤焦的亚麻面包",
	"item-bread-rice-charred": "烤焦的稻米面包",
	"item-bread-cassava-charred": "烤焦的木薯面包",
	"item-bread-amaranth-charred": "烤焦的千穗谷籽面包",
	"item-fruit-blueberry": "蓝莓",
	"item-fruit-cranberry": "蔓越莓",
	"item-fruit-redcurrant": "红醋栗",
	"item-fruit-whitecurrant": "白醋栗",
	"item-fruit-blackcurrant": "黑醋栗",
	"item-fruit-saguaro": "仙人掌果",
	"item-fruit-pineapple": "菠萝片",
	"item-fruit-redapple": "红苹果",
	"item-fruit-pinkapple": "粉苹果",
	"item-fruit-yellowapple": "黄苹果",
	"item-fruit-cherry": "樱桃",
	"item-vegetable-olive": "橄榄",
	"item-fruit-peach": "桃子",
	"item-fruit-pear": "梨子",
	"item-fruit-orange": "橙子",
	"item-fruit-mango": "芒果",
	"item-fruit-breadfruit": "面包果",
	"item-fruit-lychee": "荔枝",
	"item-fruit-pomegranate": "石榴",
	"redcurrant-jam": "红醋栗果冻",
	"item-grain-spelt": "斯佩耳特小麦粒",
	"item-grain-rice": "稻米粒",
	"item-grain-flax": "亚麻粒",
	"item-grain-rye": "黑麦粒",
	"item-grain-amaranth": "千穗谷籽",
	"item-handbooktitle-grain-*": "如何研磨",
	"item-handbooktext-grain-*": "用<a href=\"handbooksearch:\/\/quern\">石磨<\/a>来将谷物磨成面粉。",
	"item-legume-soybean": "大豆",
	"itemdesc-redmeat-vintage": "日臻完美",
	"blockdesc-vegetable-*": "蔬菜。",
	"item-vegetable-carrot": "胡萝卜",
	"item-vegetable-cabbage": "卷心菜",
	"item-vegetable-onion": "洋葱",
	"item-vegetable-turnip": "芜菁",
	"item-vegetable-parsnip": "欧防风",
	"item-vegetable-bellpepper": "甜椒",
	"item-vegetable-cassava": "木薯",
	"item-rawcassava-raw": "生木薯",
	"itemdesc-rawcassava-raw": "在水中浸泡来使之变得可食用。",
	"item-rawcassava-soaked": "浸泡过的木薯",
	"itemdesc-rawcassava-soaked": "然后用小刀去皮来使之变得可食用。",
	"item-rawcassava-dried": "晾干的木薯",
	"item-handbooktitle-cassava": "用途",
	"item-handbooktext-cassava": "<a href=\"handbook:\/\/item-vegetable-cassava\">木薯<\/a>是一种有用的蔬菜，可以作为提供谷物营养的蔬菜添加到烹饪锅<br>中，或经过处理后制作木薯粉。<a href=\"handbook:\/\/block-crop-cassava-9\">木薯植株<\/a>能接受大部分高温气候且有<br>优秀的产量。<a href=\"handbook:\/\/item-rawcassava-raw\">生木薯<\/a>有毒，用木桶在水中浸泡一天之后才能继续加工。<br><a href=\"handbook:\/\/item-rawcassava-soaked\">浸泡过的木薯<\/a>要用小刀去皮。接下来<a href=\"handbook:\/\/item-vegetable-cassava\">木薯<\/a>就可以作为蔬菜添加到烹饪<br>锅中。在去皮后木薯必须要在几小时内食用，否则将会开始变得干燥。<br><a href=\"handbook:\/\/item-rawcassava-dried\">晾干的木薯<\/a>接下来只能磨成木薯面粉。",
	"item-insect-grub": "蛴螬",
	"item-insect-termite": "白蚁",
	"item-insect-termite-stick": "木棍上的白蚁",
	"item-lore-book": "书",
	"item-lore-paper": "纸张",
	"item-lore-scroll": "卷轴",
	"item-lore-unidentified": "不明传说",
	"Edit book": "编辑书本",
	"item-blastingpowder": "炸药",
	"itemdesc-blastingpowder": "用一些布包裹着它。",
	"item-burnedbrick-blue": "蓝色砖",
	"item-burnedbrick-fire": "耐火砖",
	"item-burnedbrick-brown": "棕色砖",
	"item-burnedbrick-clinker": "熔结砖",
	"itemdesc-burnedbrick-clinker": "熔结砖是过度烧制的砖，表面像玻璃一样发生了玻璃化，不太适合用于建筑。",
	"item-burnedbrick-cream": "奶白砖",
	"item-burnedbrick-tan": "沙色砖",
	"item-burnedbrick-orange": "橙色砖",
	"item-burnedbrick-black": "黑色砖",
	"item-burnedbrick-gray": "灰色砖",
	"item-burnedbrick-red": "红色砖",
	"item-clay-blue": "蓝色粘土",
	"item-clay-fire": "耐火粘土",
	"item-clay-red": "红色粘土",
	"itemdesc-clay-*": "可以用来捏制陶胚。<hk>shift<\/hk>+<hk>rightmouse<\/hk>地面开始捏制。",
	"block-handbooktitle-rawclay-red": "如何寻找",
	"block-handbooktext-rawclay-red": "红色粘土可在任何有土壤且降雨量不低的地方找到，分布范围不受<br>海拔限制。在土层较厚的地区，其分布会更加丰富。红色粘土不会<br>出现在沙子或沙砾地形，也不会存在于极寒地区。",
	"block-handbooktitle-rawclay-blue": "如何寻找",
	"block-handbooktext-rawclay-blue": "蓝色粘土可在任何有土壤且降雨量不低的地方找到，分布范围不受<br>海拔限制。在土层较厚的地区，其分布会更加丰富。蓝色粘土不会<br>出现在沙子或沙砾地形，也不会存在于极寒地区。此外，它也不会<br>分布在远高于海平面的区域。",
	"item-handbooktitle-clay-fire": "如何寻找",
	"item-handbooktext-clay-fire": "耐火粘土自然分布在铝土矿沙地或砂砾的表面小块区域，以及地下黑煤和无烟煤矿床的大片区域。它也可以通过将红色或蓝色粘土与<a href=\"handbook:\/\/item-powder-flint\">燧石粉<\/a>混合来制作。",
	"item-handbooktitle-clay-blue*": "如何寻找",
	"item-handbooktext-clay-blue*": "蓝色粘土通常以地表沉积形式存在于降水量较高的区域（因此不在沙漠<br>中）以及温度足够高的区域（因此不在北极）。它仅在低海拔地区发现<br>，靠近海平面。",
	"item-handbooktitle-clay-red*": "如何寻找",
	"item-handbooktext-clay-red*": "蓝色粘土通常以地表沉积形式存在于降水量较高的区域（因此不在沙漠<br>中）以及温度足够高的区域（因此不在北极）。它可在海拔高于海平面<br>的任何高度发现。",
	"item-clearquartz": "白水晶",
	"item-handbooktitle-clearquartz": "如何制作玻璃",
	"item-handbooktext-clearquartz": "常规燃料提供的温度不足以<a href=\"handbook:\/\/craftinginfo-smelting\">熔炼<\/a>石英，所以要使用<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>来将石英融<br>化成玻璃。",
	"item-drygrass": "干草",
	"item-handbooktitle-drygrass": "其它用途",
	"item-handbooktext-drygrass": "建造一个<a href=\"handbook:\/\/block-firepit-cold\">篝火<\/a>。",
	"item-thatch": "茅草",
	"item-feather": "羽毛",
	"itemdesc-feather": "很适合用于制作箭。",
	"item-firewood": "木柴",
	"item-handbooktitle-firewood": "其它用途",
	"item-handbooktext-firewood": "建造一个<a href=\"handbook:\/\/block-firepit-cold\">篝火<\/a>。",
	"item-flaxfibers": "亚麻纤维",
	"itemdesc-flaxfibers": "用四个合成亚麻线。",
	"item-flaxtwine": "亚麻线",
	"item-handbooktitle-flaxtwine": "其它用途",
	"item-handbooktext-flaxtwine": "亚麻线可以用来恢复衣服10%的耐久度。拖动亚麻线到想要修复的衣服<br>或布甲<hk>leftmouse<\/hk>单击，即可消耗一个亚麻线恢复其耐久。",
	"item-flint": "燧石",
	"itemdesc-flint": "可以用于打制更好的石头工具和武器。<br>对可打制的石头<hk>shift<\/hk>+<hk>rightmouse<\/hk>点击<br>开始打制（还需要第二块石头）。",
	"itemdesc-herbbundle-*": "草本植物。",
	"item-herbbundle-basil": "蓬蒿捆",
	"item-herbbundle-chamomile": "洋甘菊捆",
	"item-herbbundle-cilantro": "芫荽捆",
	"item-herbbundle-lavender": "薰衣草捆",
	"item-herbbundle-marjoram": "墨角兰捆",
	"item-herbbundle-mint": "薄荷捆",
	"item-herbbundle-saffron": "番红花束",
	"item-herbbundle-sage": "鼠尾草捆",
	"item-herbbundle-thyme": "麝香草捆",
	"item-herbbundle-angelica": "白芷捆",
	"item-herbbundle-arnica": "山金车捆",
	"item-herbbundle-chicory": "菊苣捆",
	"item-herbbundle-coltsfoot": "款冬捆",
	"item-herbbundle-coriander": "芫荽捆",
	"item-herbbundle-foxglove": "毛地黄捆",
	"item-herbbundle-horsehound": "欧夏至草捆",
	"item-herbbundle-marigold": "金盏花捆",
	"item-herbbundle-mugwort": "艾蒿捆",
	"item-herbbundle-rockrose": "岩玫瑰捆",
	"item-herbbundle-rosemary": "迷迭香捆",
	"item-herbbundle-starflower": "琉璃苣捆",
	"item-herbbundle-yarrow": "蓍草捆",
	"item-ingot-bismuth": "铋锭",
	"item-ingot-blistersteel": "渗碳钢",
	"item-handbooktext-ingot-blistersteel": "渗碳钢是通过<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">炼钢<\/a>工艺获得的，必须在铁砧上锻打才能将它锻成钢铁。",
	"item-ingot-bismuthbronze": "铋铜锭",
	"item-ingot-blackbronze": "黑铜锭",
	"item-ingot-brass": "黄铜锭",
	"item-ingot-chromium": "铬锭",
	"item-ingot-copper": "铜锭",
	"item-ingot-cupronickel": "白铜锭",
	"item-ingot-electrum": "琥珀金锭",
	"item-ingot-gold": "金锭",
	"item-ingot-iron": "铁锭",
	"item-ingot-lead": "铅锭",
	"item-ingot-platinum": "铂锭",
	"item-ingot-nickel": "镍锭",
	"item-ingot-silver": "银锭",
	"item-ingot-stainlesssteel": "不锈钢锭",
	"item-ingot-steel": "钢锭",
	"item-handbooktext-ingot-steel": "钢是通过<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">炼钢<\/a>工艺获得的。",
	"item-ingot-tin": "锡锭",
	"item-ingot-tinbronze": "锡铜锭",
	"item-ingot-titanium": "钛锭",
	"item-ingot-uranium": "铀锭",
	"item-ingot-zinc": "锌锭",
	"item-ingot-leadsolder": "铅焊料锭",
	"item-ingot-silversolder": "银焊料锭",
	"item-solderbar-tin": "铅焊条",
	"item-solderbar-silver": "银焊条",
	"item-solderingiron": "烙铁",
	"item-metalbit-bismuth": "铋金属粒",
	"item-metalbit-bismuthbronze": "铋铜金属粒",
	"item-metalbit-blackbronze": "黑铜金属粒",
	"item-metalbit-brass": "黄铜金属粒",
	"item-metalbit-chromium": "铬金属粒",
	"item-metalbit-copper": "铜金属粒",
	"item-metalbit-cupronickel": "白铜块",
	"item-metalbit-electrum": "琥珀金金属粒",
	"item-metalbit-gold": "金金属粒",
	"item-metalbit-iron": "铁金属粒",
	"item-metalbit-meteoriciron": "陨铁金属粒",
	"item-metalbit-lead": "铅金属粒",
	"item-metalbit-molybdochalkos": "铅铜金属粒",
	"item-metalbit-platinum": "铂金属粒",
	"item-metalbit-nickel": "镍矿粒",
	"item-metalbit-silver": "银金属粒",
	"item-metalbit-stainlesssteel": "不锈钢金属粒",
	"item-metalbit-steel": "钢金属粒",
	"item-metalbit-tin": "锡金属粒",
	"item-metalbit-tinbronze": "锡铜金属粒",
	"item-metalbit-titanium": "钛金属粒",
	"item-metalbit-uranium": "铀金属粒",
	"item-metalbit-zinc": "锌金属粒",
	"item-metalbit-leadsolder": "铅焊料粒",
	"item-metalbit-silversolder": "银焊料粒",
	"item-metalbit-blistersteel": "渗碳钢金属粒",
	"item-largegearsection-wood": "大型齿轮节",
	"itemdesc-metalplate-*": "金属板。太蒸汽朋克了。",
	"item-metalplate-bismuth": "铋板",
	"item-metalplate-bismuthbronze": "铋铜板",
	"item-metalplate-blackbronze": "黑铜板",
	"item-metalplate-brass": "黄铜板",
	"item-metalplate-chromium": "铬板",
	"item-metalplate-copper": "铜板",
	"item-metalplate-cupronickel": "白铜板",
	"item-metalplate-electrum": "琥珀金板",
	"item-metalplate-gold": "金板",
	"item-metalplate-iron": "铁板",
	"item-metalplate-lead": "铅板",
	"item-metalplate-platinum": "铂板",
	"item-metalplate-nickel": "镍板",
	"item-metalplate-silver": "银板",
	"item-metalplate-stainlesssteel": "不锈钢板",
	"item-metalplate-steel": "钢板",
	"item-metalplate-tin": "锡板",
	"item-metalplate-tinbronze": "锡铜板",
	"item-metalplate-titanium": "钛板",
	"item-metalplate-uranium": "铀板",
	"item-metalplate-zinc": "锌板",
	"item-ore-lignite": "褐煤",
	"item-ore-bituminouscoal": "黑煤",
	"item-ore-nativecopper": "自然铜岩块",
	"item-ore-limonite": "铁矿岩块",
	"item-ore-quartz_nativegold": "自然金矿岩块",
	"item-ore-galena": "铅矿岩块",
	"item-ore-cassiterite": "锡矿岩块",
	"item-ore-chromite": "铬矿岩块",
	"item-ore-platinum": "铂矿岩块",
	"item-ore-ilmenite": "钛矿岩块",
	"item-ore-sphalerite": "锌矿岩块",
	"item-ore-rocksalt_sylvite": "钾盐岩块",
	"item-ore-quartz_nativesilver": "自然银矿岩块",
	"item-ore-lapislazuli": "粗糙青金石",
	"item-handbooktitle-ore-lapislazuli": "颜料的用途",
	"item-handbooktext-ore-lapislazuli": "可以用于在<a href=\"handbook:\/\/block-sign-ground-north\">告示牌<\/a>上书写，加工后可以用于给布料<a href=\"handbooksearch:\/\/dye\">染色<\/a>。",
	"item-ore-diamond": "粗糙钻石",
	"item-ore-emerald": "粗糙绿宝石",
	"item-ore-bismuthinite": "铋矿石岩块",
	"item-ore-quartz": "石英块",
	"item-handbooktitle-ore-quartz": "如何制作玻璃",
	"item-handbooktext-ore-quartz": "常规燃料提供的温度不足以<a href=\"handbook:\/\/craftinginfo-smelting\">熔炼<\/a>石英，所以要使用<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>来将石英融<br>化成玻璃。",
	"item-ore-rocksalt": "岩盐",
	"item-ore-sulfur": "硫磺岩块",
	"item-ore-alum": "明矾块",
	"item-handbooktitle-ore-alum": "哪里查找",
	"item-handbooktext-ore-alum": "明矾是一种仅存在于沉积岩（铝土矿除外）中的沉积物，是炎热气候下湖泊蒸发的结果。人们一般需要前往南部沙漠寻找这些矿藏。 它们总是可以在岩层的顶部发现，但在非岩层下面，例如泥土、砂砾或沙子。 然而与其他地表含矿石块一样，有可能在这些地层的顶部留下含矿石块。",
	"item-powderedsulfur": "硫磺粉",
	"itemdesc-powderedsulfur": "用于制造炸弹和绷带。闻起来很糟糕。",
	"item-ore-magnetite": "铁矿岩块",
	"item-rawbrick-blue": "未烧制的蓝色砖",
	"item-rawbrick-fire": "未烧制的耐火砖",
	"item-rawbrick-red": "未烧制的红色砖",
	"item-handbooktitle-rawbrick-blue": "烧制其他颜色",
	"item-handbooktitle-rawbrick-red": "烧制其他颜色",
	"item-handbooktitle-rawbrick-fire": "烧制其他颜色",
	"item-saltpeter": "硝石",
	"itemdesc-saltpeter": "是时候用来制造炸弹了！\n\n……或用来给花园施肥！",
	"itemdesc-ore-rocksalt": "既闪亮又咸。",
	"itemdesc-ore-diamond": "看起来像一块染过色的玻璃？我想知道<br>它有什么用处。",
	"itemdesc-ore-emerald": "看起来像一块染过色的玻璃？我想知道<br>它有什么用处。",
	"itemdesc-ore-lignite": "褐煤。",
	"itemdesc-ore-bituminouscoal": "烟煤。",
	"itemdesc-ore-limonite": "褐铁矿。",
	"itemdesc-ore-galena": "方铅矿。",
	"itemdesc-ore-cassiterite": "锡石。",
	"itemdesc-ore-chromite": "铬铁矿。",
	"itemdesc-ore-ilmenite": "钛铁矿。",
	"itemdesc-ore-sphalerite": "闪锌矿。",
	"itemdesc-ore-bismuthinite": "辉铋矿。",
	"itemdesc-ore-magnetite": "磁铁矿。",
	"item-seeds-carrot": "胡萝卜种子",
	"item-seeds-flax": "亚麻种子",
	"item-seeds-onion": "洋葱种子",
	"item-seeds-spelt": "斯佩耳特小麦种子",
	"item-seeds-turnip": "芜菁种子",
	"item-seeds-parsnip": "欧防风种子",
	"item-seeds-rice": "水稻种子",
	"item-seeds-rye": "黑麦种子",
	"item-seeds-soybean": "大豆种子",
	"item-seeds-pumpkin": "南瓜种子",
	"itemdesc-seeds-pumpkin": "种植后要在其周围预留空间。",
	"item-seeds-pineapple": "菠萝种子",
	"item-seeds-cassava": "木薯种子",
	"item-seeds-amaranth": "千穗谷种子",
	"item-seeds-bellpepper": "甜椒种子",
	"item-stick": "木棍",
	"item-handbooktitle-stick": "获取",
	"item-handbooktext-stick": "木棍有几率从破坏树叶方块中掉落，多枝树叶方块必定掉落木棍。木棍<br>也可以在森林地面上找到。用斧砍倒整棵树时，树叶也会被同时破坏，<br>但是获得的木棍与先破坏树叶相比会变少。树叶掉落木棍的概率不受破<br>坏所用的工具的影响，但是使用<a href=\"handbooksearch:\/\/shears\">剪刀<\/a>可以迅速破坏大量树叶。",
	"item-stone-andesite": "安山岩石块",
	"item-stone-chalk": "白垩岩石块",
	"item-stone-claystone": "粘土岩石块",
	"item-stone-granite": "花岗岩石块",
	"item-stone-sandstone": "砂岩石块",
	"item-stone-shale": "页岩石块",
	"item-arrow-crude": "粗制箭",
	"item-arrow-stone": "燧石箭",
	"item-arrow-copper": "铜箭",
	"item-arrow-tinbronze": "锡铜箭",
	"item-arrow-bismuthbronze": "铋铜箭",
	"item-arrow-blackbronze": "黑铜箭",
	"item-arrow-gold": "华丽的金箭",
	"item-arrow-silver": "华丽的银箭",
	"item-arrow-iron": "铁箭",
	"item-arrowhead-stone": "燧石箭头",
	"item-arrowhead-copper": "铜箭头",
	"item-arrowhead-tinbronze": "锡铜箭头",
	"item-arrowhead-bismuthbronze": "铋铜箭头",
	"item-arrowhead-blackbronze": "黑铜箭头",
	"item-arrowhead-gold": "金箭头",
	"item-arrowhead-silver": "银箭头",
	"item-arrowhead-iron": "铁箭头",
	"item-bullets-lead": "铅弹",
	"item-axe-stone": "燧石斧",
	"item-axe-scrap-scrap": "废料斧",
	"item-axe-felling-copper": "铜斧",
	"item-axe-felling-tinbronze": "锡铜斧",
	"item-axe-felling-bismuthbronze": "铋铜斧",
	"item-axe-felling-blackbronze": "黑铜斧",
	"item-axe-felling-gold": "金斧",
	"item-axe-felling-silver": "银斧",
	"item-axe-felling-iron": "铁斧",
	"item-axe-felling-meteoriciron": "陨铁斧",
	"item-axe-felling-steel": "钢斧",
	"item-axe-bearded-ruined": "破损钩斧",
	"item-axe-battle-ruined": "破损战斧",
	"item-axe-bardiche-ruined": "破损砍斧",
	"item-axe-double-ruined": "破损双头斧",
	"item-bow-simple": "简易弓",
	"item-bow-crude": "粗制弓",
	"item-bow-long": "长弓",
	"item-bow-recurve": "反曲弓",
	"item-bowstave-long-raw": "未晾干的长弓弓材",
	"item-bowstave-long-dry": "晾干的长弓弓材",
	"item-bowstave-recurve-raw": "未晾干的反曲弓弓材",
	"item-bowstave-recurve-dry": "晾干的反曲弓弓材",
	"item-handbooktext-bowstave-*-raw": "弓材通常放在工具架上晾干，但也可以在物品栏中晾干。容器会抑制晾干。",
	"item-sling": "投石索",
	"item-hammer-copper": "铜锤",
	"item-hammer-tinbronze": "锡铜锤",
	"item-hammer-bismuthbronze": "铋铜锤",
	"item-hammer-blackbronze": "黑铜锤",
	"item-hammer-gold": "金锤",
	"item-hammer-silver": "银锤",
	"item-hammer-iron": "铁锤",
	"item-hoe-copper": "铜锄",
	"item-hoe-tinbronze": "锡铜锄",
	"item-hoe-bismuthbronze": "铋铜锄",
	"item-hoe-blackbronze": "黑铜锄",
	"item-hoe-gold": "金锄",
	"item-hoe-silver": "银锄",
	"item-hoe-iron": "铁锄",
	"item-knife-generic-copper": "铜小刀",
	"item-knife-generic-tinbronze": "锡铜小刀",
	"item-knife-generic-bismuthbronze": "铋铜小刀",
	"item-knife-generic-blackbronze": "黑铜小刀",
	"item-knife-generic-gold": "金小刀",
	"item-knife-generic-silver": "银小刀",
	"item-knife-generic-iron": "铁小刀",
	"item-knife-generic-metoericiron": "陨铁小刀",
	"item-knife-generic-steel": "钢小刀",
	"item-knife-dagger-ruined": "破损匕首",
	"item-knife-stiletto-ruined": "破损短剑",
	"item-knife-khanjar-ruined": "破损弯刀",
	"item-knife-baselard-ruined": "破损短剑",
	"item-pickaxe-copper": "铜镐",
	"item-pickaxe-tinbronze": "锡铜镐",
	"item-pickaxe-bismuthbronze": "铋铜镐",
	"item-pickaxe-blackbronze": "黑铜镐",
	"item-pickaxe-gold": "金镐",
	"item-pickaxe-silver": "银镐",
	"item-pickaxe-iron": "铁镐",
	"item-prospectingpick-copper": "铜探矿镐",
	"item-prospectingpick-tinbronze": "锡铜探矿镐",
	"item-prospectingpick-bismuthbronze": "铋铜探矿镐",
	"item-prospectingpick-blackbronze": "黑铜探矿镐",
	"item-prospectingpick-gold": "金探矿镐",
	"item-prospectingpick-silver": "银探矿镐",
	"item-prospectingpick-iron": "铁探矿镐",
	"item-handbooktitle-prospectingpick-*": "使用方法",
	"item-handbooktext-prospectingpick-*": "参见<a href=\"handbook:\/\/gamemechanicinfo-prospecting\">矿物勘探<\/a>。",
	"item-saw-copper": "铜锯",
	"item-saw-tinbronze": "锡铜锯",
	"item-saw-bismuthbronze": "铋铜锯",
	"item-saw-blackbronze": "黑铜锯",
	"item-saw-gold": "金锯",
	"item-saw-silver": "银锯",
	"item-saw-iron": "铁锯",
	"item-handbooktitle-saw-*": "对树干使用",
	"item-handbooktext-saw-*": "使用锯子切割树干方块时，可以获得单独的方块，而不会像用斧头那样改变整棵树的结构。",
	"item-shears-copper": "铜剪刀",
	"item-shears-tinbronze": "锡铜剪刀",
	"item-shears-bismuthbronze": "铋铜剪刀",
	"item-shears-blackbronze": "黑铜剪刀",
	"item-shears-gold": "金剪刀",
	"item-shears-silver": "银剪刀",
	"item-shears-iron": "铁剪刀",
	"item-shears-meteoriciron": "陨铁剪刀",
	"item-handbooktitle-shears-*": "使用方法",
	"item-handbooktext-shears-*": "剪刀会破坏掉以使用方块为中心的3x3x3区域中的所有叶子方块 (包括带枝叶)。因此它们可以被用于在短时间内收获大量<a href=\"handbook:\/\/item-stick\">木棍<\/a>和树种。",
	"item-shovel-copper": "铜铲",
	"item-shovel-tinbronze": "锡铜铲",
	"item-shovel-bismuthbronze": "铋铜铲",
	"item-shovel-blackbronze": "黑铜铲",
	"item-shovel-gold": "金铲",
	"item-shovel-silver": "银铲",
	"item-shovel-iron": "铁铲",
	"item-shovel-steel": "钢铲",
	"item-shovel-meteoriciron": "陨铁铲",
	"item-blade-longsword-admin": "管理员之剑",
	"itemdesc-blade-longsword-admin": "欲戴皇冠，必承其重。",
	"item-blade-falx-copper": "铜镰刀剑",
	"item-blade-falx-tinbronze": "锡铜镰刀剑",
	"item-blade-falx-bismuthbronze": "铋铜镰刀剑",
	"item-blade-falx-blackbronze": "黑铜镰刀剑",
	"item-blade-falx-gold": "金镰刀剑",
	"item-blade-falx-silver": "银镰刀剑",
	"item-blade-falx-iron": "铁镰刀剑",
	"item-blade-falx-meteoriciron": "陨铁镰刀剑",
	"item-blade-falx-steel": "钢镰刀剑",
	"itemdesc-blade-falx-*": "一种专门用来对付非自然生物的武器。\n\n<font color=\"#99c9f9\"><i>这些生物将金属埋藏在它们的血肉中，<br>它们血液就像烂泥一样流动。单纯的<br>剑是行不通的。<\/i><\/font><br>",
	"item-blade-scrap-scrap": "废料刀剑",
	"itemdesc-blade-scrap-scrap": "用废料武器套件制作而成。\n\n<font color=\"#99c9f9\"><i>“如今材料已经很难获得。谨慎使用你得到的东西。”<\/i><\/font><br>",
	"item-blade-blackguard-iron": "黑卫士短剑",
	"itemdesc-blade-blackguard-iron": "<font color=\"#99c9f9\"><i>短而轻，用于应对狭窄通道中的冲突。<\/i><\/font><br>",
	"item-blade-forlorn-iron": "绝境者刺剑",
	"itemdesc-blade-forlorn-iron": "<font color=\"#99c9f9\"><i>一把优雅的剑； 它对他们将要面对的<br>没有什么用处。<\/i><\/font><br>",
	"item-blade-gladius-ruined": "破损罗马短剑",
	"item-blade-arming-ruined": "破损武装剑",
	"item-blade-claymore-ruined": "破损大剑",
	"item-blade-sabre-ruined": "破损佩剑",
	"item-spear-scrap-scrap": "废料长矛",
	"item-spear-generic-copper": "铜长矛",
	"item-spear-generic-tinbronze": "锡铜长矛",
	"item-spear-generic-bismuthbronze": "铋铜长矛",
	"item-spear-generic-blackbronze": "黑铜长矛",
	"item-spear-generic-ornategold": "华丽金矛",
	"item-spear-generic-ornatesilver": "华丽银矛",
	"item-spear-generic-hacking": "黑客长矛",
	"itemdesc-spear-generic-hacking": "攻击蝗虫有机会将其转化为队友。它会跟随并保护你，但只能同时保留<br>一只已转化的蝗虫。\n\n<font color=\"#99c9f9\"><i>把任性的孩子带回家。<\/i><\/font><br>",
	"item-spear-boar-ruined": "破损刺矛",
	"item-spear-voulge-ruined": "破损钩镰枪",
	"item-spear-fork-ruined": "破损战叉",
	"item-spear-ranseur-ruined": "破损镋钯",
	"item-club-club-wood": "棒槌",
	"item-club-generic-wood": "棒槌",
	"item-club-scrap-scrap": "废料棒槌",
	"item-club-scrapmace-scrap": "废料钉锤",
	"itemdesc-*-scrap": "用废料武器套件制作而成。\n\n<font color=\"#99c9f9\"><i>“如今材料已经很难获得。谨慎使用你得到的东西。”<\/i><\/font><br>",
	"item-club-flanged-ruined": "破损钉头锤",
	"item-club-morningstar-ruined": "破损晨星锤",
	"item-club-spiked-ruined": "破损尖刺锤",
	"item-club-warhammer-ruined": "破损战锤",
	"item-axehead-stone": "燧石斧头",
	"item-axehead-copper": "铜斧头",
	"item-axehead-tinbronze": "锡铜斧头",
	"item-axehead-bismuthbronze": "铋铜斧头",
	"item-axehead-blackbronze": "黑铜斧头",
	"item-axehead-gold": "金斧头",
	"item-axehead-silver": "银斧头",
	"item-axehead-iron": "铁斧头",
	"item-axehead-meteoriciron": "陨铁斧头",
	"item-axehead-steel": "钢斧头",
	"item-hammerhead-copper": "铜锤头",
	"item-hammerhead-tinbronze": "锡铜锤头",
	"item-hammerhead-bismuthbronze": "铋铜锤头",
	"item-hammerhead-blackbronze": "黑铜锤头",
	"item-hammerhead-gold": "金锤头",
	"item-hammerhead-silver": "银锤头",
	"item-hammerhead-iron": "铁锤头",
	"item-hammerhead-meteoriciron": "陨铁锤头",
	"item-hammerhead-steel": "钢锤头",
	"item-hoehead-copper": "铜锄",
	"item-hoehead-tinbronze": "锡铜锄",
	"item-hoehead-bismuthbronze": "铋铜锄",
	"item-hoehead-blackbronze": "黑铜锄",
	"item-hoehead-gold": "金锄",
	"item-hoehead-silver": "银锄",
	"item-hoehead-iron": "铁锄",
	"item-hoehead-meteoriciron": "陨铁锄",
	"item-hoehead-steel": "钢锄",
	"item-knifeblade-stone": "燧石刀片",
	"item-knifeblade-copper": "铜刀片",
	"item-knifeblade-tinbronze": "锡铜刀片",
	"item-knifeblade-bismuthbronze": "铋铜刀片",
	"item-knifeblade-blackbronze": "黑铜刀片",
	"item-knifeblade-gold": "金刀片",
	"item-knifeblade-silver": "银刀片",
	"item-knifeblade-iron": "铁刀片",
	"item-knifeblade-meteoriciron": "陨铁刀片",
	"item-knifeblade-steel": "钢刀片",
	"item-pickaxehead-copper": "铜镐头",
	"item-pickaxehead-tinbronze": "锡铜镐头",
	"item-pickaxehead-bismuthbronze": "铋铜镐头",
	"item-pickaxehead-blackbronze": "黑铜镐头",
	"item-pickaxehead-gold": "金镐头",
	"item-pickaxehead-silver": "银镐头",
	"item-pickaxehead-iron": "铁镐头",
	"item-pickaxehead-meteoriciron": "陨铁镐头",
	"item-pickaxehead-steel": "钢镐头",
	"item-prospectingpickhead-copper": "铜探矿镐头",
	"item-prospectingpickhead-tinbronze": "锡铜探矿镐头",
	"item-prospectingpickhead-bismuthbronze": "铋铜探矿镐头",
	"item-prospectingpickhead-blackbronze": "黑铜探矿镐头",
	"item-prospectingpickhead-gold": "金探矿镐头",
	"item-prospectingpickhead-silver": "银探矿镐头",
	"item-prospectingpickhead-iron": "铁探矿镐头",
	"item-prospectingpickhead-meteoriciron": "陨铁探矿镐头",
	"item-prospectingpickhead-steel": "钢探矿镐头",
	"item-sawblade-copper": "铜锯片",
	"item-sawblade-tinbronze": "锡铜锯片",
	"item-sawblade-bismuthbronze": "铋铜锯片",
	"item-sawblade-blackbronze": "黑铜锯片",
	"item-sawblade-gold": "金锯片",
	"item-sawblade-silver": "银锯片",
	"item-sawblade-iron": "铁锯片",
	"item-sawblade-meteoriciron": "陨铁锯片",
	"item-sawblade-steel": "钢锯片",
	"item-shovelhead-stone": "石铲头",
	"item-shovelhead-copper": "铜铲头",
	"item-shovelhead-tinbronze": "锡铜铲头",
	"item-shovelhead-bismuthbronze": "铋铜铲头",
	"item-shovelhead-blackbronze": "黑铜铲头",
	"item-shovelhead-gold": "金铲头",
	"item-shovelhead-silver": "银铲头",
	"item-shovelhead-iron": "铁铲头",
	"item-shovelhead-meteoriciron": "陨铁铲头",
	"item-shovelhead-steel": "钢铲头",
	"item-spearhead-stone": "燧石矛头",
	"item-spearhead-copper": "铜矛头",
	"item-spearhead-tinbronze": "锡铜矛头",
	"item-spearhead-bismuthbronze": "铋铜矛头",
	"item-spearhead-blackbronze": "黑铜矛头",
	"item-spearhead-gold": "金矛头",
	"item-spearhead-silver": "银矛头",
	"item-cattailroot": "香蒲根",
	"item-cattailtops": "香蒲",
	"item-papyrusroot": "纸莎草根",
	"item-papyrustops": "纸莎草",
	"item-vegetable-cookedcattailroot": "烤熟的野生根茎",
	"item-vegetable-cookedpapyrusroot": "烤熟的野生根茎",
	"block-tallplant-papyrus-land-*": "纸莎草",
	"item-tuleroot": "水三棱草块茎",
	"itemdesc-cattailroot": "可以重新种植。",
	"itemdesc-papyrusroot": "可以重新种植。",
	"item-handbooktext-axe-*": "大部分工具和武器都可以按<hk>Ctrl<\/hk>+<hk>Shift<\/hk>+<hk>rightmouse<\/hk>斜靠在墙上，<br>每个地面最多放两个。",
	"item-tooltip-miningspeed": "挖掘速度：",
	"block-torch-basic-extinct-up": "熄灭的火把",
	"blockdesc-torch-basic-extinct-up": "燃烧48个小时。",
	"block-torch-basic-lit-up": "火把",
	"block-torch-basic-burnedout-up": "燃尽的火把",
	"block-handbooktitle-torch-extinct-up": "重新点燃",
	"block-handbooktext-torch-extinct-up": "熄灭的火把可以在放置后用<a href=\"handbook:\/\/item-firestarter\">起火器<\/a>或另一个<a href=\"handbook:\/\/block-torch-basic-lit-up\">火把<\/a>再次点燃。",
	"block-knappingsurface": "敲打表面",
	"item-charcoal": "木炭",
	"item-infinicoal": "无限煤炭",
	"block-charcoalpile-8": "8层木炭",
	"block-charcoalpile-7": "7层木炭",
	"block-charcoalpile-6": "6层木炭",
	"block-charcoalpile-5": "5层木炭",
	"block-charcoalpile-4": "4层木炭",
	"block-charcoalpile-3": "3层木炭",
	"block-charcoalpile-2": "2层木炭",
	"block-charcoalpile-1": "1层木炭",
	"block-drawnart-*": "木炭画",
	"block-drawnartchalk-*": "白垩岩画",
	"block-drawnartredochre-*": "红赭石画",
	"block-drawnartyellowochre-*": "黄赭石画",
	"handbook-drawing": "绘图",
	"handbook-charcoal-drawing": "木炭可以用来在<a href=\"handbook:\/\/block-labeledchest-east-{{ \\\"type\\\": \\\"normal-labeled\\\" }}\">标签箱子<\/a>上书写：按住<hk>shift<\/hk>+<hk>rightmouse<\/hk>在标签上<br>书写内容。<br\/><br\/>木炭也可以用于在坚硬的方块表面上涂画壁画。在对准坚硬表面时，<br>按<hk>toolmodeselect<\/hk>改变画的形状，然后按<hk>ctrl<\/hk>+<hk>rightmouse<\/hk>涂画。白垩岩、赤铁矿<br>以及褐铁矿能用于画出不同的颜色的壁画。",
	"handbook-chalk-drawing": "白垩岩可以用来在<a href=\"handbook:\/\/block-labeledchest-east-{{ \\\"type\\\": \\\"normal-labeled\\\" }}\">标签箱子<\/a>上书写：按住<hk>shift<\/hk>+<hk>rightmouse<\/hk>在标签上<br>书写内容。<br\/><br\/>白垩岩也可以用于在坚硬的方块表面上涂画壁画。在对准坚硬表面时，<br>按<hk>toolmodeselect<\/hk>改变画的形状，然后按<hk>ctrl<\/hk>+<hk>rightmouse<\/hk>涂画。木炭、赤铁矿<br>以及褐铁矿能用于画出不同的颜色的壁画。",
	"handbook-limonite-drawing": "含富集褐铁矿的岩块可以用来在坚硬的方块表面上涂画壁画。在对准坚硬表面时，<br>按<hk>toolmodeselect<\/hk>改变画的形状，然后按<hk>ctrl<\/hk>+<hk>rightmouse<\/hk>涂画。木炭、白垩岩、<br>以及赤铁矿能用于画出不同的颜色的壁画。",
	"handbook-hematite-drawing": "含富集赤铁矿的岩块可以用来在坚硬的方块表面上涂画壁画。在对准坚硬表面时，<br>按<hk>toolmodeselect<\/hk>改变画的形状，然后按<hk>ctrl<\/hk>+<hk>rightmouse<\/hk>涂画。木炭、白垩岩、<br>以及褐铁矿能用于画出不同的颜色的壁画。",
	"item-fat": "脂肪块",
	"item-strawdummy": "稻草人",
	"item-handbooktext-strawdummy": "按<hk>Shift<\/hk>+<hk>rightmouse<\/hk>可以拾取放置在地上的稻草人。",
	"item-bamboostakes": "竹桩捆",
	"block-planks-bamboo": "竹板",
	"item-creature-humanoid-trader": "商人",
	"item-creature-bell-normal": "响铃",
	"item-creature-bellmini-normal": "查理曼",
	"item-creature-armorstand": "盔甲架",
	"item-creature-armorstand-aged": "陈旧盔甲架",
	"item-armorstand-aged": "陈旧盔甲架",
	"item-creature-echochamber": "回声室",
	"item-creature-sheep-bighorn-adult-male": "公大角羊",
	"item-creature-sheep-bighorn-adult-female": "母大角羊",
	"item-creature-sheep-bighorn-baby-male": "公大角羊幼崽",
	"item-creature-sheep-bighorn-baby-female": "母大角羊幼崽",
	"item-creature-chicken-rooster": "公鸡",
	"item-creature-chicken-hen": "母鸡",
	"item-creature-chicken-baby": "小鸡",
	"item-creature-chicken-roosterpoult": "小公鸡",
	"item-creature-chicken-henpoult": "小母鸡",
	"item-handbooktitle-creature-chicken-*": "护理与饲养",
	"item-handbooktext-creature-chicken-*": "鸡需要用<a href=\"handbook:\/\/block-trough-genericwood-small-ns\">小饲料槽<\/a>喂养，母鸡将会在<a href=\"handbook:\/\/block-henbox\">空鸡窝<\/a>中下蛋，如果没有可用的<br>空鸡窝，则将在地面上下蛋。母鸡只有在吃饱时才在鸡窝中会孵蛋，孵<br>出小鸡需要一段时间。<br><br>为了使鸡蛋受精，需要将公鸡与母鸡一同饲养。",
	"itemdesc-creature-chicken-rooster": "小鸡。",
	"itemdesc-creature-chicken-hen": "小鸡。",
	"itemdesc-creature-chicken-baby": "小鸡。",
	"item-creature-pig-eurasian-adult-male": "公野猪",
	"item-creature-pig-eurasian-adult-female": "母野猪",
	"item-creature-pig-eurasian-baby-male": "公猪崽",
	"item-creature-pig-eurasian-baby-female": "母猪崽",
	"item-creature-wolf-eurasian-adult-male": "公狼",
	"item-creature-wolf-eurasian-adult-female": "母狼",
	"item-creature-wolf-eurasian-baby-male": "公狼崽",
	"item-creature-wolf-eurasian-baby-female": "母狼崽",
	"itemdesc-creature-wolf-eurasian-baby-*": "会咬人的野生动物，也许商人会用大价<br>钱购买它作为宠物。",
	"item-creature-hyena-spotted-adult-male": "公鬣狗",
	"item-creature-hyena-spotted-adult-female": "母鬣狗",
	"item-creature-hyena-spotted-baby-male": "公鬣狗幼崽",
	"item-creature-hyena-spotted-baby-female": "母鬣狗幼崽",
	"item-creature-fox-red-adult-male": "公狐狸",
	"item-creature-fox-red-adult-female": "母狐狸",
	"item-creature-fox-red-baby-male": "公狐狸幼崽",
	"item-creature-fox-red-baby-female": "母狐狸幼崽",
	"item-creature-fox-arctic-adult-male": "公雪狐",
	"item-creature-fox-arctic-adult-female": "母雪狐",
	"item-creature-fox-arctic-baby-male": "公雪狐幼崽",
	"item-creature-fox-arctic-baby-female": "母雪狐幼崽",
	"item-creature-raccoon-common-adult-male": "公浣熊",
	"item-creature-raccoon-common-adult-female": "母浣熊",
	"item-creature-raccoon-common-baby-male": "公浣熊幼崽",
	"item-creature-raccoon-common-baby-female": "母浣熊幼崽",
	"item-creature-hare-arctic-adult-male": "公北极兔",
	"item-creature-hare-arctic-adult-female": "母北极兔",
	"item-creature-hare-arctic-baby-male": "公北极兔幼崽",
	"item-creature-hare-arctic-baby-female": "母北极兔幼崽",
	"item-creature-hare-cape-adult-male": "公沙漠野兔",
	"item-creature-hare-cape-adult-female": "母沙漠野兔",
	"item-creature-hare-cape-baby-male": "公沙漠野兔幼崽",
	"item-creature-hare-cape-baby-female": "母沙漠野兔幼崽",
	"item-creature-hare-european-adult-male": "公棕毛兔",
	"item-creature-hare-european-adult-female": "母棕毛兔",
	"item-creature-hare-european-baby-male": "公棕毛兔幼崽",
	"item-creature-hare-european-baby-female": "母棕毛兔幼崽",
	"item-creature-hare-indian-adult-male": "公河兔",
	"item-creature-hare-indian-adult-female": "母河兔",
	"item-creature-hare-indian-baby-male": "公河兔幼崽",
	"item-creature-hare-indian-baby-female": "母河兔幼崽",
	"item-creature-hare-jackblack-adult-male": "公长耳大野兔",
	"item-creature-hare-jackblack-adult-female": "母长耳大野兔",
	"item-creature-hare-jackblack-baby-male": "公长耳大野兔幼崽",
	"item-creature-hare-jackblack-baby-female": "母长耳大野兔幼崽",
	"item-creature-hare-scrub-adult-male": "公薮兔",
	"item-creature-hare-scrub-adult-female": "母薮兔",
	"item-creature-hare-scrub-baby-male": "公薮兔幼崽",
	"item-creature-hare-scrub-baby-female": "母薮兔幼崽",
	"item-creature-drifter-*": "流浪者",
	"item-creature-strawdummy": "稻草人",
	"item-creature-beemob": "蜂群",
	"item-creature-butterfly": "蝴蝶",
	"item-creature-player": "玩家",
	"item-creature-salmon": "粉红鲑鱼",
	"item-creature-grub": "蛴螬",
	"item-creature-bear-black-adult-female": "母黑熊",
	"item-creature-bear-brown-adult-female": "母棕熊",
	"item-creature-bear-sun-adult-female": "母马来熊",
	"item-creature-bear-panda-adult-female": "母熊猫",
	"item-creature-bear-polar-adult-female": "母北极熊",
	"item-creature-bear-black-adult-male": "公黑熊",
	"item-creature-bear-brown-adult-male": "公棕熊",
	"item-creature-bear-sun-adult-male": "公马来熊",
	"item-creature-bear-panda-adult-male": "公熊猫",
	"item-creature-bear-polar-adult-male": "公北极熊",
	"item-creature-gazelle-thomson-adult-male": "公羚羊",
	"item-creature-gazelle-thomson-adult-female": "母羚羊",
	"item-creature-gazelle-thomson-baby-male": "公羚羊幼崽",
	"item-creature-gazelle-thomson-baby-female": "母羚羊幼崽",
	"item-creature-deer-whitetail-adult-male": "公白尾鹿",
	"item-creature-deer-whitetail-adult-female": "母白尾鹿",
	"item-creature-deer-whitetail-baby-male": "公白尾鹿幼崽",
	"item-creature-deer-whitetail-baby-female": "母白尾鹿幼崽",
	"item-creature-deer-redbrocket-adult-male": "公赤短角鹿",
	"item-creature-deer-redbrocket-adult-female": "母赤短角鹿",
	"item-creature-deer-redbrocket-baby-male": "公赤短角鹿幼崽",
	"item-creature-deer-redbrocket-baby-female": "母赤短角鹿幼崽",
	"item-creature-deer-marsh-adult-male": "公沼泽鹿",
	"item-creature-deer-marsh-adult-female": "母沼泽鹿",
	"item-creature-deer-marsh-baby-male": "公沼泽鹿幼崽",
	"item-creature-deer-marsh-baby-female": "母沼泽鹿幼崽",
	"item-creature-deer-caribou-adult-male": "公驯鹿",
	"item-creature-deer-caribou-adult-female": "母驯鹿",
	"item-creature-deer-caribou-baby-male": "公驯鹿幼崽",
	"item-creature-deer-caribou-baby-female": "母驯鹿幼崽",
	"item-creature-deer-water-adult-male": "公河鹿",
	"item-creature-deer-water-adult-female": "母河鹿",
	"item-creature-deer-water-baby-male": "公河鹿幼崽",
	"item-creature-deer-water-baby-female": "母河鹿幼崽",
	"item-creature-deer-pudu-adult-male": "公普度鹿",
	"item-creature-deer-pudu-adult-female": "母普度鹿",
	"item-creature-deer-pudu-baby-male": "公普度鹿幼崽",
	"item-creature-deer-pudu-baby-female": "母普度鹿幼崽",
	"item-creature-tameddeer-elk-male-adult": "驯服的公马鹿",
	"item-creature-tameddeer-elk-female-adult": "驯服的母马鹿",
	"item-creature-tameddeer-albinoelk-male-adult": "驯服的白化成年公马鹿",
	"item-creature-tameddeer-albinoelk-female-adult": "驯服的白化成年母马鹿",
	"item-creature-semitameddeer-elk-male-adult": "半驯化公马鹿",
	"item-creature-semitameddeer-elk-female-adult": "半驯化母马鹿",
	"item-creature-semitameddeer-albinoelk-male-adult": "半驯化白化成年公马鹿",
	"item-creature-semitameddeer-albinoelk-female-adult": "半驯化白化成年母马鹿",
	"item-creature-deer-elk-adult-male": "公马鹿",
	"item-creature-deer-elk-adult-female": "母马鹿",
	"item-creature-deer-elk-baby-male": "公马鹿幼崽",
	"item-creature-deer-elk-baby-female": "母马鹿幼崽",
	"item-creature-deer-taruca-adult-male": "公秘鲁马驼鹿",
	"item-creature-deer-taruca-adult-female": "母秘鲁马驼鹿",
	"item-creature-deer-taruca-baby-male": "公秘鲁马驼鹿幼崽",
	"item-creature-deer-taruca-baby-female": "母秘鲁马驼鹿幼崽",
	"item-creature-deer-chital-adult-male": "公斑鹿",
	"item-creature-deer-chital-adult-female": "母斑鹿",
	"item-creature-deer-chital-baby-male": "公斑鹿幼崽",
	"item-creature-deer-chital-baby-female": "母斑鹿幼崽",
	"item-creature-deer-guemal-adult-male": "公智利马驼鹿",
	"item-creature-deer-guemal-adult-female": "母智利马驼鹿",
	"item-creature-deer-guemal-baby-male": "公智利马驼鹿幼崽",
	"item-creature-deer-guemal-baby-female": "母智利马驼鹿幼崽",
	"item-creature-deer-pampas-adult-male": "公草原鹿",
	"item-creature-deer-pampas-adult-female": "母草原鹿",
	"item-creature-deer-pampas-baby-male": "公草原鹿幼崽",
	"item-creature-deer-pampas-baby-female": "母草原鹿幼崽",
	"item-creature-deer-fallow-adult-male": "公黇鹿",
	"item-creature-deer-fallow-adult-female": "母黇鹿",
	"item-creature-deer-fallow-baby-male": "公黇鹿幼崽",
	"item-creature-deer-fallow-baby-female": "母黇鹿幼崽",
	"item-handbooktitle-creature-deer-elk-*": "注意",
	"item-handbooktext-creature-deer-elk-*": "虽然马鹿天生容易受惊和紧张，但在幼年时捕获（例如使用<a href=\"handbook:\/\/block-trapcrate-wood\">板条箱陷阱<\/a>）可以驯服。更多有关信息请参阅<a href=\"handbook:\/\/gamemechanicinfo-mountableanimals\">驯服坐骑<\/a>。",
	"item-handbooktitle-creature-deer-*": "注意",
	"item-handbooktext-creature-deer-*": "鹿是一种极易逃跑和神经敏感的动物，不能繁殖、挤奶或驯养。",
	"item-creature-deer-moose-adult-male": "公驼鹿",
	"item-creature-deer-moose-adult-female": "母驼鹿",
	"item-creature-deer-moose-baby-male": "公驼鹿幼崽",
	"item-creature-deer-moose-baby-female": "母驼鹿幼崽",
	"item-dead-creature-hare-*": "野兔尸体",
	"item-dead-creature-humanoid-trader-*": "商人尸体",
	"item-dead-creature-sheep-bighorn-adult-male": "公大角羊尸体",
	"item-dead-creature-sheep-bighorn-adult-female": "母大角羊尸体",
	"item-dead-creature-sheep-bighorn-baby-male": "公大角羊幼崽尸体",
	"item-dead-creature-sheep-bighorn-baby-female": "母大角羊幼崽尸体",
	"item-dead-creature-chicken-rooster": "公鸡尸体",
	"item-dead-creature-chicken-hen": "母鸡尸体",
	"item-dead-creature-chicken-roosterpoult": "小公鸡尸体",
	"item-dead-creature-chicken-henpoult": "小母鸡尸体",
	"item-dead-creature-chicken-baby": "小鸡尸体",
	"item-dead-creature-pig-eurasian-adult-male": "公野猪尸体",
	"item-dead-creature-pig-eurasian-adult-female": "母野猪尸体",
	"item-dead-creature-pig-eurasian-baby-male": "公野猪崽尸体",
	"item-dead-creature-pig-eurasian-baby-female": "母野猪崽尸体",
	"item-dead-creature-wolf-eurasian-adult-male": "公狼尸体",
	"item-dead-creature-wolf-eurasian-adult-female": "母狼尸体",
	"item-dead-creature-wolf-eurasian-baby-male": "公狼崽尸体",
	"item-dead-creature-wolf-eurasian-baby-female": "母狼崽尸体",
	"item-dead-creature-hyena-spotted-adult-male": "公鬣狗尸体",
	"item-dead-creature-hyena-spotted-adult-female": "母鬣狗尸体",
	"item-dead-creature-hyena-spotted-baby-male": "公鬣狗幼崽尸体",
	"item-dead-creature-hyena-spotted-baby-female": "母鬣狗幼崽尸体",
	"item-dead-creature-fox-red-adult-male": "公狐狸尸体",
	"item-dead-creature-fox-red-adult-female": "母狐狸尸体",
	"item-dead-creature-fox-arctic-adult-male": "公北极狐尸体",
	"item-dead-creature-fox-arctic-adult-female": "母北极狐尸体",
	"item-dead-creature-fox-*": "狐狸幼崽尸体",
	"item-dead-creature-raccoon-common-adult-male": "公浣熊尸体",
	"item-dead-creature-raccoon-common-adult-female": "母浣熊尸体",
	"item-dead-creature-raccoon-common-baby-male": "公浣熊幼崽尸体",
	"item-dead-creature-raccoon-common-baby-female": "母浣熊幼崽尸体",
	"item-dead-creature-drifter-normal": "流浪者尸体",
	"item-dead-creature-drifter-deep": "深渊流浪者尸体",
	"item-dead-creature-drifter-tainted": "感染流浪者尸体",
	"item-dead-creature-drifter-corrupt": "腐化流浪者尸体",
	"item-dead-creature-drifter-nightmare": "梦魇流浪者尸体",
	"item-dead-creature-drifter-double-headed": "双头流浪者尸体",
	"item-dead-creature-strawdummy": "稻草人尸体",
	"item-dead-creature-beemob": "蜜蜂尸体",
	"item-dead-creature-butterfly": "蝴蝶尸体",
	"item-dead-creature-player": "玩家尸体",
	"item-dead-creature-locust-bronze": "青铜蝗虫尸体",
	"item-dead-creature-locust-corrupt": "腐化蝗虫尸体",
	"item-dead-creature-locust-corrupt-sawblade": "腐化锯齿蝗虫尸体",
	"item-dead-creature-bell-normal": "响铃尸体",
	"item-dead-creature-bear-black-adult-female": "母黑熊尸体",
	"item-dead-creature-bear-brown-adult-female": "母棕熊尸体",
	"item-dead-creature-bear-sun-adult-female": "母马来熊尸体",
	"item-dead-creature-bear-panda-adult-female": "母熊猫尸体",
	"item-dead-creature-bear-polar-adult-female": "母北极熊尸体",
	"item-dead-creature-bear-black-adult-male": "公黑熊尸体",
	"item-dead-creature-bear-brown-adult-male": "公棕熊尸体",
	"item-dead-creature-bear-sun-adult-male": "公马来熊尸体",
	"item-dead-creature-bear-panda-adult-male": "公熊猫尸体",
	"item-dead-creature-bear-polar-adult-male": "公北极熊尸体",
	"item-dead-creature-locust-corrupt-hacked": "被控制的腐化蝗虫尸体",
	"item-dead-creature-locust-bronze-hacked": "被控制的青铜蝗虫尸体",
	"item-dead-creature-salmon": "鲑鱼尸体",
	"item-dead-creature-gazelle-male": "公羚羊尸体",
	"item-dead-creature-gazelle-female": "母羚羊尸体",
	"item-dead-creature-gazelle-calf": "羚羊幼崽尸体",
	"item-dead-creature-deer-whitetail-adult-male": "公白尾鹿尸体",
	"item-dead-creature-deer-whitetail-adult-female": "母白尾鹿尸体",
	"item-dead-creature-deer-whitetail-baby-male": "公白尾鹿幼崽尸体",
	"item-dead-creature-deer-whitetail-baby-female": "母白尾鹿幼崽尸体",
	"item-dead-creature-deer-redbrocket-adult-male": "公赤短角鹿尸体",
	"item-dead-creature-deer-redbrocket-adult-female": "母赤短角鹿尸体",
	"item-dead-creature-deer-redbrocket-baby-male": "公赤短角鹿幼崽尸体",
	"item-dead-creature-deer-redbrocket-baby-female": "母赤短角鹿幼崽尸体",
	"item-dead-creature-deer-marsh-adult-male": "公沼泽鹿尸体",
	"item-dead-creature-deer-marsh-adult-female": "母沼泽鹿尸体",
	"item-dead-creature-deer-marsh-baby-male": "公沼泽鹿幼崽尸体",
	"item-dead-creature-deer-marsh-baby-female": "母沼泽鹿幼崽尸体",
	"item-dead-creature-deer-caribou-adult-male": "公驯鹿尸体",
	"item-dead-creature-deer-caribou-adult-female": "母驯鹿尸体",
	"item-dead-creature-deer-caribou-baby-male": "公驯鹿幼崽尸体",
	"item-dead-creature-deer-caribou-baby-female": "母驯鹿幼崽尸体",
	"item-dead-creature-deer-water-adult-male": "公河鹿尸体",
	"item-dead-creature-deer-water-adult-female": "母河鹿尸体",
	"item-dead-creature-deer-water-baby-male": "公河鹿幼崽尸体",
	"item-dead-creature-deer-water-baby-female": "母河鹿幼崽尸体",
	"item-dead-creature-deer-pudu-adult-male": "公普度鹿尸体",
	"item-dead-creature-deer-pudu-adult-female": "母普度鹿尸体",
	"item-dead-creature-deer-pudu-baby-male": "公普度鹿幼崽尸体",
	"item-dead-creature-deer-pudu-baby-female": "母普度鹿幼崽尸体",
	"item-dead-creature-tameddeer-elk-male-adult": "驯服的公马鹿尸体",
	"item-dead-creature-tameddeer-elk-female-adult": "驯服的母马鹿尸体",
	"item-dead-creature-tameddeer-albinoelk-male-adult": "驯服的白化公马鹿尸体",
	"item-dead-creature-tameddeer-albinoelk-female-adult": "驯服的白化母马鹿尸体",
	"item-dead-creature-deer-elk-adult-male": "公马鹿尸体",
	"item-dead-creature-deer-elk-adult-female": "母马鹿尸体",
	"item-dead-creature-deer-elk-baby-male": "公马鹿幼崽尸体",
	"item-dead-creature-deer-elk-baby-female": "母马鹿幼崽尸体",
	"item-dead-creature-deer-taruca-adult-male": "公秘鲁马驼鹿尸体",
	"item-dead-creature-deer-taruca-adult-female": "母秘鲁马驼鹿尸体",
	"item-dead-creature-deer-taruca-baby-male": "公秘鲁马驼鹿幼崽尸体",
	"item-dead-creature-deer-taruca-baby-female": "母秘鲁马驼鹿幼崽尸体",
	"item-dead-creature-deer-chital-adult-male": "公白斑鹿尸体",
	"item-dead-creature-deer-chital-adult-female": "母白斑鹿尸体",
	"item-dead-creature-deer-chital-baby-male": "公白斑鹿幼崽尸体",
	"item-dead-creature-deer-chital-baby-female": "母白斑鹿幼崽尸体",
	"item-dead-creature-deer-guemal-adult-male": "公智利马驼鹿尸体",
	"item-dead-creature-deer-guemal-adult-female": "母智利马驼鹿尸体",
	"item-dead-creature-deer-guemal-baby-male": "公智利马驼鹿幼崽尸体",
	"item-dead-creature-deer-guemal-baby-female": "母智利马驼鹿幼崽尸体",
	"item-dead-creature-deer-pampas-adult-male": "公草原鹿尸体",
	"item-dead-creature-deer-pampas-adult-female": "母草原鹿尸体",
	"item-dead-creature-deer-pampas-baby-male": "公草原鹿幼崽尸体",
	"item-dead-creature-deer-pampas-baby-female": "母草原鹿幼崽尸体",
	"item-dead-creature-deer-fallow-adult-male": "公黇鹿尸体",
	"item-dead-creature-deer-fallow-adult-female": "母黇鹿尸体",
	"item-dead-creature-deer-fallow-baby-male": "公黇鹿幼崽尸体",
	"item-dead-creature-deer-fallow-baby-female": "母黇鹿幼崽尸体",
	"item-dead-creature-deer-moose-adult-male": "公驼鹿尸体",
	"item-dead-creature-deer-moose-adult-female": "母驼鹿尸体",
	"item-dead-creature-deer-moose-baby-male": "公驼鹿幼崽尸体",
	"item-dead-creature-deer-moose-baby-female": "母驼鹿幼崽尸体",
	"item-dead-creature-shiver-surface": "地面颤爬者尸体",
	"item-dead-creature-shiver-deep": "深渊颤爬者尸体",
	"item-dead-creature-shiver-tainted": "感染颤爬者尸体",
	"item-dead-creature-shiver-corrupt": "腐化颤爬者尸体",
	"item-dead-creature-shiver-nightmare": "梦魇颤爬者尸体",
	"item-dead-creature-shiver-stilt": "齿轮颤爬者尸体",
	"item-dead-creature-shiver-bellhead": "铃铛颤爬者尸体",
	"item-dead-creature-shiver-deepsplit": "深裂颤爬者尸体",
	"item-dead-creature-bowtorn-surface": "地面脊裂者尸体",
	"item-dead-creature-bowtorn-deep": "深渊脊裂者尸体",
	"item-dead-creature-bowtorn-tainted": "感染脊裂者尸体",
	"item-dead-creature-bowtorn-corrupt": "腐化脊裂者尸体",
	"item-dead-creature-bowtorn-nightmare": "梦魇脊裂者尸体",
	"item-dead-creature-bowtorn-gearfoot": "齿轮脊裂者尸体",
	"block-bowl-honey": "一碗蜂蜜",
	"block-bowl-milk": "一碗牛奶",
	"block-quern-granite": "花岗岩石磨",
	"block-quern-peridotite": "橄榄岩石磨",
	"block-quern-andesite": "安山岩石磨",
	"block-quern-basalt": "玄武岩石磨",
	"blockdesc-quern-*": "磨盘可以磨碎柔软的石头和<br>粮食。",
	"block-wildbeehive-medium": "中型野生蜂巢",
	"block-wildbeehive-large": "大型野生蜂巢",
	"block-skep-reed-empty-*": "空的芦苇蜂箱",
	"block-skep-reed-populated-*": "有蜜蜂的芦苇蜂箱",
	"block-skep-reed-harvestable-*": "可收获的芦苇蜂箱",
	"block-skep-papyrus-empty-*": "空的莎草纸蜂箱",
	"block-skep-papyrus-populated-*": "有蜜蜂的莎草纸蜂箱",
	"block-skep-papyrus-harvestable-*": "可收获的莎草纸蜂箱",
	"block-handbooktext-skep-*-empty-*": "将空蜂窝放在野生蜂巢或已经有蜜蜂居住的蜂窝附近，附近需要一些鲜花，来吸引蜜蜂分群到空蜂窝中。当蜂窝中装满蜂蜜后，可通过破坏蜂窝收获蜂蜜（可能激怒蜜蜂！）。<br><br>在寒冷的天气里，蜜蜂不会采蜜。",
	"item-beeswax": "蜂蜡",
	"item-honeycomb": "蜜脾",
	"itemdesc-honeycomb": "在开放容器上挤压以获取蜂蜜和蜂蜡",
	"handbook-squeezinghelp-text": "在开放容器上拿着这个物品时，按住 <hk>shift<\/hk> + <hk>rightmouse<\/hk> 来挤出内容物",
	"item-rope": "绳索捆",
	"item-measuringrope": "量绳",
	"worldmap-ores-everything": "任何",
	"tabname-general": "全部",
	"tabname-mechanics": "机械",
	"tabname-terrain": "地形",
	"tabname-flora": "植物",
	"tabname-liquids": "液体",
	"tabname-construction": "建造",
	"tabname-decorative": "装饰",
	"tabname-items": "物品",
	"tabname-tools": "工具",
	"tabname-aquatic": "水植",
	"tabname-clutter": "杂物",
	"tabname-creatures": "生物",
	"tabname-clothing": "服装",
	"tabname-meta": "特殊",
	"material-copper": "铜",
	"material-silversolder": "银焊料",
	"material-leadsolder": "铅焊料",
	"material-bismuth": "铋",
	"material-brass": "黄铜",
	"material-blackbronze": "黑铜",
	"material-tin": "锡",
	"material-tinbronze": "锡铜",
	"material-bismuthbronze": "铋铜",
	"material-iron": "铁",
	"material-lead": "铅",
	"material-chromium": "铬",
	"material-meteoriciron": "陨铁",
	"material-nickel": "镍",
	"material-stainlesssteel": "不锈钢",
	"material-steel": "钢",
	"material-titanium": "钛",
	"material-zinc": "锌",
	"material-molybdochalkos": "铅铜",
	"material-silver": "银",
	"material-gold": "金",
	"material-cupronickel": "白铜",
	"material-electrum": "琥珀金",
	"basketcontents": "篮子库存",
	"chestcontents": "箱子库存",
	"trunkcontents": "箱子库存",
	"vesselcontents": "陶罐库存",
	"block-wildbeehive-inlog-birch": "桦树中的野生蜂巢",
	"block-wildbeehive-inlog-oak": "橡树中的野生蜂巢",
	"block-wildbeehive-inlog-maple": "枫树中的野生蜂巢",
	"block-wildbeehive-inlog-pine": "松树中的野生蜂巢",
	"block-wildbeehive-inlog-acacia": "金合欢树中的野生蜂巢",
	"block-wildbeehive-inlog-kapok": "木棉树中的野生蜂巢",
	"block-wildbeehive-inlog-baldcypress": "落羽杉树中的野生蜂巢",
	"block-wildbeehive-inlog-larch": "落叶松树中的野生蜂巢",
	"block-wildbeehive-inlog-redwood": "红杉树中的野生蜂巢",
	"block-wildbeehive-inlog-ebony": "黑檀木中的野生蜂巢",
	"block-wildbeehive-inlog-walnut": "胡桃树中的野生蜂巢",
	"block-wildbeehive-inlog-purpleheart": "紫心树中的野生蜂巢",
	"block-brickslabs-brown-*": "棕色砖台阶",
	"block-brickslabs-fire-*": "耐火砖台阶",
	"block-brickslabs-red-*": "红色砖台阶",
	"block-brickslabs-four-brown-*": "大型棕色砖台阶",
	"block-brickslabs-four-red-*": "大型红色砖台阶",
	"block-brickslabs-four-black-*": "大型黑色砖台阶",
	"block-brickslabs-four-gray-*": "大型灰色砖台阶",
	"block-brickslabs-four-cream-*": "大型奶白砖台阶",
	"block-brickslabs-four-orange-*": "大型橙色砖台阶",
	"block-brickslabs-four-tan-*": "大型沙色砖台阶",
	"block-brickslabs-eight-brown-*": "大型棕色砖台阶",
	"block-brickslabs-eight-red-*": "红色砖台阶",
	"block-brickslabs-eight-black-*": "黑色砖台阶",
	"block-brickslabs-eight-gray-*": "灰色砖台阶",
	"block-brickslabs-eight-cream-*": "奶白砖台阶",
	"block-brickslabs-eight-orange-*": "橙色砖台阶",
	"block-brickslabs-eight-tan-*": "沙色砖台阶",
	"block-brickstairs-blue-*": "蓝色砖楼梯",
	"block-brickstairs-brown-*": "棕色砖楼梯",
	"block-brickstairs-fire-*": "耐火砖楼梯",
	"block-brickstairs-red-*": "红色砖楼梯",
	"block-brickstairs-four-red-*": "大型红色砖楼梯",
	"block-brickstairs-four-brown-*": "大型棕色砖楼梯",
	"block-brickstairs-four-black-*": "大型黑色砖楼梯",
	"block-brickstairs-four-gray-*": "大型灰色砖楼梯",
	"block-brickstairs-four-cream-*": "大型奶白砖楼梯",
	"block-brickstairs-four-orange-*": "大型橙色砖楼梯",
	"block-brickstairs-four-tan-*": "大型沙色砖楼梯",
	"block-brickstairs-eight-red-*": "红色砖楼梯",
	"block-brickstairs-eight-brown-*": "棕色砖楼梯",
	"block-brickstairs-eight-black-*": "黑色砖楼梯",
	"block-brickstairs-eight-gray-*": "灰色砖楼梯",
	"block-brickstairs-eight-cream-*": "奶白砖楼梯",
	"block-brickstairs-eight-orange-*": "橙色砖楼梯",
	"block-brickstairs-eight-tan-*": "沙色砖楼梯",
	"block-mudbrickslab-light-*": "浅色泥砖台阶",
	"block-mudbrickslab-dark-*": "深色泥砖台阶",
	"block-handbooktitle-mudbrickslab-*": "注意：",
	"block-handbooktext-mudbrickslab-*": "泥砖相当脆弱，偶尔会在打碎砖块时丢失。",
	"item-candle": "蜡烛",
	"item-beenade-opened": "空蜜蜂手雷",
	"itemdesc-beenade-opened": "需要一些蜜蜂。",
	"block-bunchocandles-*": "蜡烛捆",
	"item-beenade-closed": "蜜蜂手雷",
	"itemdesc-beenade-closed": "所有人的大麻烦！\n投掷时造成0.5的钝器伤害，并在撞击后<br>产生一群愤怒的蜜蜂。",
	"item-handbooktitle-beenade-closed": "注意",
	"item-handbooktext-beenade-closed": "蜜蜂手雷中只有工蜂，所以无法用于蜜蜂分群。",
	"item-slush": "融雪",
	"item-snowball-snow": "雪球",
	"item-snowball-meteorite-iron": "包含陨铁碎块的雪球",
	"item-snowball-andesite": "包含安山岩石块的雪球",
	"item-snowball-chalk": "包含白垩岩石块的雪球",
	"item-snowball-chert": "包含角岩石块的雪球",
	"item-snowball-conglomerate": "包含砾岩石块的雪球",
	"item-snowball-limestone": "包含石灰岩石块的雪球",
	"item-snowball-claystone": "包含粘土岩石块的雪球",
	"item-snowball-granite": "包含花岗岩石块的雪球",
	"item-snowball-sandstone": "包含砂岩石块的雪球",
	"item-snowball-shale": "包含页岩石块的雪球",
	"item-snowball-basalt": "包含玄武岩石块的雪球",
	"item-snowball-peridotite": "包含橄榄岩石块的雪球",
	"item-snowball-phyllite": "包含千枚岩石块的雪球",
	"item-snowball-slate": "包含板岩石块的雪球",
	"item-snowball-obsidian": "包含黑曜石石块的雪球",
	"item-snowball-kimberlite": "包含金伯利岩石块的雪球",
	"item-snowball-scoria": "包含火山岩石块的雪球",
	"item-snowball-tuff": "包含凝灰岩石块的雪球",
	"item-snowball-bauxite": "包含铝土矿石块的雪球",
	"item-snowball-halite": "包含岩岩石块的雪球",
	"item-snowball-suevite": "包含陨磺砾岩石块的雪球",
	"item-snowball-whitemarble": "包含白色大理石石块的雪球",
	"item-snowball-redmarble": "包含粉色大理石石块的雪球",
	"item-snowball-greenmarble": "包含绿色大理石石块的雪球",
	"item-snowball-beenade": "雪雷",
	"itemdesc-snowball-snow": "完美的冬天乐趣！",
	"itemdesc-snowball-beenade": "完美的冬天乐趣？！？",
	"itemdesc-snowball-*": "完美的冬天乐趣？",
	"block-metalsheet-molybdochalkos-*": "铅铜片",
	"block-sapling-greenbamboo-*": "绿色竹苗",
	"block-sapling-brownbamboo-*": "棕色竹苗",
	"block-sapling-greenbambooshoots-*": "绿色竹笋",
	"block-sapling-brownbambooshoots-*": "棕色竹笋",
	"item-vegetable-bambooshoot": "食用竹笋",
	"block-handbooktitle-mudbrick-*": "注意：",
	"block-handbooktext-mudbrick-*": "泥砖相当脆弱，偶尔会在打碎砖块时丢失。",
	"item-ingot-molybdochalkos": "铅铜锭",
	"item-metalplate-molybdochalkos": "铅铜板",
	"prefixandcreature-player": "另一位玩家",
	"prefixandcreature-hyenaspottedadultmale": "一只嚎叫的鬣狗",
	"prefixandcreature-hyenaspottedadultfemale": "一只嚎叫的鬣狗",
	"prefixandcreature-bell": "一只响铃",
	"prefixandcreature-wolfeurasianadultmale": "一匹狼",
	"prefixandcreature-wolfeurasianadultfemale": "一匹狼",
	"prefixandcreature-foxmale*": "一只狐狸",
	"prefixandcreature-foxfemale*": "一只狐狸",
	"prefixandcreature-foxmalearctic": "一只雪狐",
	"prefixandcreature-foxfemalearctic": "一只雪狐",
	"prefixandcreature-pigeurasianadultmale": "一头野猪",
	"prefixandcreature-pigeurasianadultfemale": "一头野猪",
	"prefixandcreature-sheepbighornadultfemale": "一头大角羊",
	"prefixandcreature-sheepbighornadultmale": "一头大角羊",
	"prefixandcreature-chickenrooster": "一只公鸡",
	"prefixandcreature-deermooseadultmale": "一头驼鹿",
	"prefixandcreature-deer*adultmale": "一头有攻击性的鹿",
	"prefixandcreature-goat*adultmale": "一头有角的山羊",
	"prefixandcreature-locustbronze": "一只青铜蝗虫",
	"prefixandcreature-locustcorrupt": "一只腐化蝗虫",
	"prefixandcreature-locustcorruptsawblade": "一只腐化锯齿蝗虫",
	"prefixandcreature-drifternormal": "一只流浪者",
	"prefixandcreature-drifterdeep": "一只深渊流浪者",
	"prefixandcreature-driftertainted": "一只感染流浪者",
	"prefixandcreature-driftercorrupt": "一只腐化流浪者",
	"prefixandcreature-drifternightmare": "一只梦魇流浪者",
	"prefixandcreature-drifterdoubleheaded": "一只双头流浪者",
	"prefixandcreature-shiversurface": "一只地面颤爬者",
	"prefixandcreature-shiverdeep": "一只深渊颤爬者",
	"prefixandcreature-shivertainted": "一只感染颤爬者",
	"prefixandcreature-shivercorrupt": "一只腐化颤爬者",
	"prefixandcreature-shivernightmare": "一只梦魇颤爬者",
	"prefixandcreature-shiverstilt": "一只齿轮颤爬者",
	"prefixandcreature-shiverbellhead": "一只铃铛颤爬者",
	"prefixandcreature-shiverdeepsplit": "一只深裂颤爬者",
	"prefixandcreature-bowtornsurface": "一只地面脊裂者",
	"prefixandcreature-bowtorndeep": "一只深渊脊裂者",
	"prefixandcreature-bowtorntainted": "一只感染脊裂者",
	"prefixandcreature-bowtorncorrupt": "一只腐化脊裂者",
	"prefixandcreature-bowtornnightmare": "一只梦魇脊裂者",
	"prefixandcreature-bowtorngearfoot": "一只齿轮脊裂者",
	"prefixandcreature-bearblackadultmale": "一头黑熊",
	"prefixandcreature-bearblackadultfemale": "一头黑熊",
	"prefixandcreature-bearbbrownadultmale": "一头棕熊",
	"prefixandcreature-bearbbrownadultfemale": "一头棕熊",
	"prefixandcreature-bearsunadultmale": "一头马来熊",
	"prefixandcreature-bearsunadultfemale": "一头马来熊",
	"prefixandcreature-bearpandaadultmale": "一头熊猫",
	"prefixandcreature-bearpandaadultfemale": "一头熊猫",
	"prefixandcreature-bearpolaradultmale": "一头北极熊",
	"prefixandcreature-bearpolaradultfemale": "一头北极熊",
	"generic-wildanimal": "一只野生动物",
	"prefixandcreature-beemob": "一群愤怒的蜂群",
	"block-chandelier-*": "吊灯",
	"prefixandcreature-humanoidtraderbuildmaterials": "一名商人",
	"prefixandcreature-humanoidtraderclothing": "一名商人",
	"prefixandcreature-humanoidtradercommodities": "一名商人",
	"prefixandcreature-humanoidtraderfoods": "一名商人",
	"prefixandcreature-humanoidtraderfurniture": "一名商人",
	"prefixandcreature-humanoidtraderluxuries": "一名商人",
	"prefixandcreature-humanoidtradersurvivalgoods": "一名商人",
	"prefixandcreature-humanoidtradertreasurehunter": "一名商人",
	"prefixandcreature-eidolonimmobilized": "一个异常的幻灵",
	"prefixandcreature-erelcorrupted": "疯鸦",
	"prefixandcreature-erelpristine": "埃瑞尔",
	"deathmsg-hunger-1": "{0}忘记进食。",
	"deathmsg-hunger-2": "{0}认为不必吃饭。",
	"deathmsg-hunger-3": "{0}死于饥饿。",
	"deathmsg-fire-block-1": "{0}投火自尽。",
	"deathmsg-fire-block-2": "{0}用火烤了自己。",
	"deathmsg-fire-block-3": "{0}被火烧死了。",
	"deathmsg-electricity-block-1": "{0}触电了。",
	"deathmsg-electricity-block-2": "{0}被吓死了。",
	"deathmsg-electricity-block-3": "{0}死于惊吓。",
	"deathmsg-electricity-block-4": "{0}像灯泡一样发光。",
	"deathmsg-fire-asphyxiation-1": "{0}忘记需要呼吸。",
	"deathmsg-fire-asphyxiation-2": "{0}气绝身亡。",
	"deathmsg-fall-1": "{0}摔扁了。",
	"deathmsg-fall-2": "{0}离边缘太近脚滑了。",
	"deathmsg-fall-3": "{0}认为他可以飞。",
	"deathmsg-fall-4": "{0}摔死了。",
	"deathmsg-explosion-1": "{0}紧抱炸弹。",
	"deathmsg-explosion-2": "{0}被炸飞了。",
	"deathmsg-explosion-3": "{0}点燃炸弹后不知所措。",
	"deathmsg-explosion-4": "{0}被一场爆炸谋害。",
	"deathmsg-wolfeurasianadultmale-1": "{0}被狼吃了。",
	"deathmsg-wolfeurasianadultmale-2": "{0}被咬死。",
	"deathmsg-wolfeurasianadultmale-3": "{0}和狼靠得太近。",
	"deathmsg-wolfeurasianadultmale-4": "{0}被狼杀害。",
	"deathmsg-wolfeurasianadultfemale-1": "{0}被狼吃了。",
	"deathmsg-wolfeurasianadultfemale-2": "{0}被咬死。",
	"deathmsg-wolfeurasianadultfemale-3": "{0}和狼靠得太近。",
	"deathmsg-wolfeurasianadultfemale-4": "{0}被狼杀害。",
	"deathmsg-pigeurasianadultmale-1": "{0}和野猪厮混。",
	"deathmsg-pigeurasianadultfemale-1": "{0}和野猪厮混。",
	"deathmsg-bearblackadultmale-1": "{0}不明智地攻击了熊。",
	"deathmsg-bearblackadultmale-2": "{0}被肢解了。",
	"deathmsg-bearblackadultmale-3": "{0}惨死。",
	"deathmsg-bearbrownadultmale-1": "{0}不明智地攻击了熊。",
	"deathmsg-bearbrownadultmale-2": "{0}被肢解了。",
	"deathmsg-bearbrownadultmale-3": "{0}惨死。",
	"deathmsg-bearpolaradultmale-1": "{0}做了一份美味的北极餐。",
	"deathmsg-bearpolaradultmale-2": "{0}被错当成海豹。",
	"deathmsg-bearpolaradultmale-3": "{0}发现北极熊很危险。",
	"deathmsg-bearblackadultfemale-1": "{0}不明智地攻击了熊。",
	"deathmsg-bearblackadultfemale-2": "{0}被肢解了。",
	"deathmsg-bearblackadultfemale-3": "{0}惨死。",
	"deathmsg-bearbrownadultfemale-1": "{0}不明智地攻击了熊。",
	"deathmsg-bearbrownadultfemale-2": "{0}被肢解了。",
	"deathmsg-bearbrownadultfemale-3": "{0}惨死。",
	"deathmsg-bearpolaradultfemale-1": "{0}做了一份美味的北极餐。",
	"deathmsg-bearpolaradultfemale-2": "{0}被错当成海豹。",
	"deathmsg-bearpolaradultfemale-3": "{0}发现北极熊很危险。",
	"deathmsg-drifter-normal-1": "{0}屈服于流浪者。",
	"deathmsg-drifter-normal-2": "{0}尝试拥抱流浪者。",
	"deathmsg-drifter-normal-3": "{0}被流浪者带走了。",
	"deathmsg-eidolonimmobilized-1": "{0}被一个异常的幻灵粉碎了。",
	"deathmsg-sheepbighornadultmale-1": "{0}被撞死",
	"deathmsg-sheepbighornadultmale-2": "{0}被刺死",
	"deathmsg-sheepbighornadultmale-3": "{0}被大角羊踩死",
	"deathmsg-locustbronze-1": "{0}尸体上爬满了蝗虫。",
	"deathmsg-locustbronze-2": "{0}被蝗虫杀害。",
	"deathmsg-locustcorrupt-1": "{0}尸体上爬满了蝗虫。",
	"deathmsg-locustcorrupt-2": "{0}被蝗虫杀害。",
	"deathmsg-locustcorruptsawblade-1": "{0}被锯齿蝗虫锯成碎片。",
	"deathmsg-locustcorruptsawblade-2": "{0}被锯齿蝗虫咬断了四肢。",
	"deathmsg-goat-muskox-*": "{0}被大山羊击杀。",
	"deathmsg-goat-takin-*": "{0}被扭角羚夺走了生命。",
	"deathmsg-goat-*": "{0}被羊咩咩击杀。",
	"deathmsg-deer-moose-*": "一只逃逸的驼鹿撞死了{0}。",
	"deathmsg-deer-elk-*": "{0}被马鹿顶死了。",
	"deathmsg-tameddeer-elk-*": "{0}被马鹿顶死了。",
	"deathmsg-deer-*": "天阿鲁，{0}被鹿撞死了。",
	"block-gearbox-wood": "木制齿轮",
	"item-clothes-emblem-silverpin": "银针徽章",
	"itemdesc-clothes-foot-fur-boots": "<font color=\"#99c9f9\"><i>随着时间的推移，以及法尔仙人的创作，来自遥远国度的旅行者开始出现在王国的各处。他们当中有住在遥远北方的人。<\/i><\/font><br>",
	"item-clothes-foot-leather": "皮革鞋子",
	"item-clothes-face-leather-reinforced-mask": "皮革强化面罩",
	"item-clothes-face-hunter-mask": "猎人面具",
	"itemdesc-clothes-face-hunter-mask": "<font color=\"#99c9f9\"><i>稍微抵御疾病。<\/i><\/font><br>",
	"item-clothes-face-malefactor-mask": "恶人白木面具",
	"itemdesc-clothes-face-malefactor-mask": "<font color=\"#99c9f9\"><i>他们面具上的任何变色都会使他们被认为太危险而不被允许重新入境。那些有勇气进行多次旅行的人会在面具上刻字来显示他们骗过多少次死亡。<\/i><\/font><br>",
	"item-clothes-face-forlorn-veil": "绝境者面巾",
	"itemdesc-clothes-face-forlorn-veil": "<font color=\"#99c9f9\"><i>超脱我们受到尘世的束缚的目光。<\/i><\/font><br>",
	"item-clothes-face-tailor-mask": "裁缝面具",
	"itemdesc-clothes-face-tailor-mask": "<font color=\"#99c9f9\"><i>在与客人打交道时提供一些安全感。<\/i><\/font><br>",
	"item-clothes-face-sheepskull": "羊头骨面具",
	"item-clothes-face-crow": "牛面具",
	"item-clothes-face-hummingbird": "蜂鸟面具",
	"item-clothes-face-corroded": "锈蚀头盔",
	"item-clothes-face-cat": "猫面具",
	"item-clothes-face-festivecat": "节日猫面具",
	"item-clothes-face-marketeer": "奸商面具",
	"item-clothes-face-rotwalker": "腐尸面具",
	"itemdesc-clothes-hand-fur-gloves": "<font color=\"#99c9f9\"><i>随着时间的推移，以及法尔仙人的创作，来自遥远国度的旅行者开始出现在王国的各处。他们当中有住在遥远北方的人。<\/i><\/font><br>",
	"item-clothes-head-bamboo-conehat-large": "大竹斗笠",
	"item-clothes-head-bamboo-conehat": "竹斗笠",
	"item-clothes-head-tophat": "礼帽",
	"item-clothes-shoulder-scarf": "围巾",
	"item-clothes-upperbodyover-fur-coat": "毛皮外套",
	"itemdesc-clothes-upperbodyover-fur-coat": "<font color=\"#99c9f9\"><i>随着时间的推移，以及法尔仙人的创作，来自遥远国度的旅行者开始出现在王国的各处。他们当中有住在遥远北方的人。<\/i><\/font><br>",
	"item-stackrandomizer-accessory-lowstatus": "低级饰品随机生成器",
	"item-stackrandomizer-accessory-mediumstatus": "中级饰品随机生成器",
	"item-stackrandomizer-accessory-highstatus": "高级饰品随机生成器",
	"item-stackrandomizer-accessory": "饰品随机生成器",
	"item-stackrandomizer-armor": "随机护甲生成器",
	"item-stackrandomizer-lore-villager": "随机传说生成器V",
	"item-stackrandomizer-lore-tobias": "随机传说生成器T",
	"item-stackrandomizer-lore-research": "随机传说生成器R",
	"item-stackrandomizer-lore-diaries": "随机传说生成器D",
	"item-stackrandomizer-lore-jonas": "随机传说生成器J",
	"item-stackrandomizer-ore": "随机矿物生成器",
	"item-stackrandomizer-ingot": "随机金属锭生成器",
	"item-stackrandomizer-seed": "随机种子生成器",
	"item-stackrandomizer-fuel": "随机燃料生成器",
	"item-stackrandomizer-painting": "随机绘画生成器",
	"item-stackrandomizer-lantern": "随机提灯生成器",
	"item-stackrandomizer-coppertool": "随机铜制工具生成器",
	"item-stackrandomizer-copperweapon": "随机铜制武器生成器",
	"item-stackrandomizer-resource": "随机资源生成器",
	"item-stackrandomizer-cloth-lowstatus": "随机低级服装生成器",
	"item-stackrandomizer-cloth-mediumstatus": "随机中级服装生成器",
	"item-stackrandomizer-cloth-highstatus": "随机高级服装生成器",
	"item-stackrandomizer-hat-lowstatus": "随机低级帽子生成器",
	"item-stackrandomizer-hat-mediumstatus": "随机中级帽子生成器",
	"item-stackrandomizer-hat-highstatus": "随机高级帽子生成器",
	"item-stackrandomizer-materials-building": "建材随机生成器",
	"item-stackrandomizer-materials-mining": "矿物随机生成器",
	"item-stackrandomizer-kitchen": "食物与厨具随机生成器",
	"item-stackrandomizer-butterfly": "蝴蝶胸针随机生成器",
	"item-stackrandomizer-clutter-displaycase": "陈列杂物随机生成器",
	"item-stackrandomizer-clutter-workshop-basic": "基础工坊杂物随机生成器",
	"item-stackrandomizer-clutter-scribe": "抄写员杂物随机生成器",
	"item-stackrandomizer-clutter-bookshelves": "书架杂物随机生成器",
	"item-stackrandomizer-clutter-furniture": "家具杂物随机生成器",
	"item-stackrandomizer-clutter-science": "科研杂物随机生成器",
	"item-stackrandomizer-clutter-intact": "完好杂物随机生成器",
	"item-stackrandomizer-clutter-lab": "实验杂物随机生成器",
	"item-stackrandomizer-clutter-chains-and-fences": "链条与栅栏杂物随机生成器",
	"item-stackrandomizer-clutter-workshop-advanced": "高级工坊杂物随机生成器",
	"item-stackrandomizer-clutter-ruined-weapons": "破损武器杂物随机生成器",
	"item-stackrandomizer-clutter-ruined-toys-clothing": "破损玩具与服饰杂物随机生成器",
	"item-stackrandomizer-clutter-tobias": "托比亚斯洞穴随机生成器",
	"block-loosegears-1": "1片散落的生锈齿轮",
	"block-loosegears-2": "2片散落的生锈齿轮",
	"block-loosegears-3": "3片散落的生锈齿轮",
	"block-loosegears-4": "4片散落的生锈齿轮",
	"block-loosegears-5": "5片散落的生锈齿轮",
	"block-torchholder-brass-empty-*": "空的黄铜火把支架",
	"block-torchholder-aged-empty-*": "空的陈旧火把架",
	"blockdesc-torchholder-aged-empty-*": "用于放置火把，火把不会燃尽。",
	"block-woodenfence-ew-*": "木栅栏",
	"block-woodenfence-aged-ew-*": "古木栅栏",
	"block-woodenfence-birch-ew-*": "桦木栅栏",
	"block-woodenfence-oak-ew-*": "橡木栅栏",
	"block-woodenfence-maple-ew-*": "枫木栅栏",
	"block-woodenfence-pine-ew-*": "松木栅栏",
	"block-woodenfence-acacia-ew-*": "金合欢木栅栏",
	"block-woodenfence-kapok-ew-*": "木棉木栅栏",
	"block-woodenfence-baldcypress-ew-*": "落羽杉木栅栏",
	"block-woodenfence-larch-ew-*": "落叶松木栅栏",
	"block-woodenfence-redwood-ew-*": "红杉木栅栏",
	"block-woodenfence-ebony-ew-*": "黑檀木栅栏",
	"block-woodenfence-walnut-ew-*": "胡桃木栅栏",
	"block-woodenfence-purpleheart-ew-*": "紫心木栅栏",
	"block-woodenfencegate-aged-n-closed-left-*": "古木栅栏门",
	"block-woodenfencegate-birch-n-closed-left-*": "桦木栅栏门",
	"block-woodenfencegate-oak-n-closed-left-*": "橡木栅栏门",
	"block-woodenfencegate-maple-n-closed-left-*": "枫木栅栏门",
	"block-woodenfencegate-pine-n-closed-left-*": "松木栅栏门",
	"block-woodenfencegate-acacia-n-closed-left-*": "金合欢木栅栏门",
	"block-woodenfencegate-kapok-n-closed-left-*": "木棉木栅栏门",
	"block-woodenfencegate-baldcypress-n-closed-left-*": "落羽杉木栅栏门",
	"block-woodenfencegate-larch-n-closed-left-*": "落叶松木栅栏门",
	"block-woodenfencegate-redwood-n-closed-left-*": "红杉木栅栏门",
	"block-woodenfencegate-ebony-n-closed-left-*": "黑檀木栅栏门",
	"block-woodenfencegate-walnut-n-closed-left-*": "胡桃木栅栏门",
	"block-woodenfencegate-purpleheart-n-closed-left-*": "紫心木栅栏门",
	"block-roughhewnfence-aged-ew-*": "粗制古木栅栏",
	"block-roughhewnfence-birch-ew-*": "粗制桦木栅栏",
	"block-roughhewnfence-oak-ew-*": "粗制橡木栅栏",
	"block-roughhewnfence-maple-ew-*": "粗制枫木栅栏",
	"block-roughhewnfence-pine-ew-*": "粗制松木栅栏",
	"block-roughhewnfence-acacia-ew-*": "粗制金合欢木栅栏",
	"block-roughhewnfence-kapok-ew-*": "粗制木棉木栅栏",
	"block-roughhewnfence-baldcypress-ew-*": "粗制落羽杉木栅栏",
	"block-roughhewnfence-larch-ew-*": "粗制落叶松木栅栏",
	"block-roughhewnfence-redwood-ew-*": "粗制红杉木栅栏",
	"block-roughhewnfence-walnut-ew-*": "粗制胡桃木栅栏",
	"block-roughhewnfencegate-aged-n-closed-*": "粗制古木栅栏门",
	"block-roughhewnfencegate-birch-n-closed-*": "粗制桦木栅栏门",
	"block-roughhewnfencegate-oak-n-closed-*": "粗制橡木栅栏门",
	"block-roughhewnfencegate-maple-n-closed-*": "粗制枫木栅栏门",
	"block-roughhewnfencegate-pine-n-closed-*": "粗制松木栅栏门",
	"block-roughhewnfencegate-acacia-n-closed-*": "粗制金合欢木栅栏门",
	"block-roughhewnfencegate-kapok-n-closed-*": "粗制木棉木栅栏门",
	"block-roughhewnfencegate-baldcypress-n-closed-*": "粗制落羽杉木栅栏门",
	"block-roughhewnfencegate-larch-n-closed-*": "粗制落叶松木栅栏门",
	"block-roughhewnfencegate-redwood-n-closed-*": "粗制红杉木栅栏门",
	"block-roughhewnfencegate-walnut-n-closed-*": "粗制胡桃木栅栏门",
	"block-fencebamboo-*": "竹栅栏",
	"block-bamboogate-*": "竹栅栏门",
	"block-wagonwheels-spoked-*": "辐条车轮",
	"block-wagonwheels-solid-*": "实心车轮",
	"block-wagonwheels-large-west": "大型车轮",
	"block-wagonwheels-large-longaxle-west": "大型车轮",
	"item-stackrandomizer-tuningcylinder": "音律滚筒随机生成器",
	"item-tuningcylinder-1": "音律滚筒（炽天使）",
	"item-tuningcylinder-2": "音律滚筒（草地夜行）",
	"item-tuningcylinder-3": "音律滚筒（阳光村庄）",
	"item-tuningcylinder-4": "音律滚筒（发明）",
	"item-tuningcylinder-5": "音律滚筒（文化酒馆）",
	"item-tuningcylinder-6": "音律滚筒（宁静村庄）",
	"item-tuningcylinder-7": "音律滚筒（复古物语）",
	"item-tuningcylinder-8": "音律滚筒（古怪酒馆）",
	"item-tuningcylinder-9": "音律滚筒（空洞田野）",
	"item-tuningcylinder-10": "音律滚筒（夏日漫步）",
	"itemdesc-tuningcylinder-*": "将共鸣器调整到正确的频率以听到录音。",
	"item-chisel-copper": "铜凿子",
	"item-chisel-tinbronze": "锡铜凿子",
	"item-chisel-bismuthbronze": "铋铜凿子",
	"item-chisel-blackbronze": "黑铜凿子",
	"item-chisel-iron": "铁凿子",
	"item-blockcopy": "复制方块",
	"block-teleporterbase": "传送器",
	"block-chiseledblock": "雕凿方块",
	"blockcraftdesc-toolmold-*-raw-lamellae": "用于制作扎甲盔甲。",
	"itemcraftdesc-shingle-raw-*": "用于装饰屋顶的方块。",
	"blockcraftdesc-toolmold-*-raw-anvil": "一个用于制造砧的待烧制模具，是锻造更先进的工具的必需品",
	"blockcraftdesc-toolmold-*-raw-helvehammer": "用于铸造出自动锻造所需的柄锤头。",
	"blockcraftdesc-toolmold-*-raw-axe": "直接用熔融金属铸成斧头",
	"blockcraftdesc-toolmold-*-raw-hammer": "直接用熔融金属铸成锤头",
	"blockcraftdesc-toolmold-*-raw-shovel": "直接用熔融金属铸成铲头",
	"blockcraftdesc-toolmold-*-raw-blade-falx": "直接用熔融金属铸成镰刀剑刃",
	"blockcraftdesc-toolmold-*-raw-hoe": "直接用熔融金属铸成锄头",
	"blockcraftdesc-toolmold-*-raw-pickaxe": "直接用熔融金属铸成镐头",
	"blockcraftdesc-toolmold-*-raw-prospectingpick": "直接用熔融金属铸成探矿镐头",
	"blockcraftdesc-bowl-*-raw": "碗用于从烹饪锅中取出食物，或同脂肪合成为永久光源，<br>此外还有别的用途",
	"blockcraftdesc-storagevessel-*-raw": "12格的容器，适合保存谷物和蔬菜",
	"blockcraftdesc-clayplanter-*-raw": "大号花盆",
	"blockcraftdesc-flowerpot-*-raw": "小号花盆",
	"blockcraftdesc-crucible-*-raw": "用于在篝火中熔炼矿石",
	"blockcraftdesc-jug-*-raw": "能盛放3L液体，可从中饮用",
	"blockcraftdesc-crock-*-raw": "用于保存菜肴和腌制过的食物",
	"blockcraftdesc-ingotmold-*-raw": "用于铸成金属锭，以便储存和在砧上锻造",
	"blockcraftdesc-claypot-*-raw": "一个用于烹饪食物的大锅（具体配方请参考手册中的指南）",
	"blockcraftdesc-wateringcan-*-raw": "使你能在附近没有水源的情况下灌溉农地，也可以高效地灭火。",
	"blockcraftdesc-clayoven-north": "用于烤熟面包或馅饼。在此之前需要先用石磨磨碎谷物。",
	"item-dough-spelt": "斯佩耳特小麦面团",
	"item-dough-sunflower": "葵花籽面团",
	"item-dough-rye": "黑麦面团",
	"item-dough-flax": "亚麻面团",
	"item-dough-rice": "稻米面团",
	"item-dough-cassava": "木薯面团",
	"item-dough-amaranth": "千穗谷籽面团",
	"item-flour-spelt": "斯佩耳特小麦面粉",
	"item-flour-rice": "稻米面粉",
	"item-flour-flax": "亚麻面粉",
	"item-flour-rye": "黑麦面粉",
	"item-flour-cassava": "木薯面粉",
	"item-flour-amaranth": "千穗谷籽面粉",
	"item-clothes-arm-squire-bracers": "护卫护腕",
	"itemdesc-clothes-arm-squire-bracers": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-arm-silver-chain": "银链",
	"item-clothes-arm-silver-bracelet": "银手镯",
	"item-clothes-arm-rosary": "念珠",
	"item-clothes-arm-prisoner-binds": "囚犯镣铐",
	"itemdesc-clothes-arm-prisoner-binds": "<font color=\"#99c9f9\"><i>一堆人形的腐质。还有什么能糟过在冗长沉寂的岁月中默然腐朽的筋腱与心灵呢？<\/i><\/font><br>",
	"item-clothes-arm-merchant-bracelet": "商人手镯",
	"itemdesc-clothes-arm-merchant-bracelet": "<font color=\"#99c9f9\"><i>汉萨同盟率领他们的护商海军，运送了大量的货物、原材料和难民。这是一次意义深远的后勤行动记录，是只有他们才能完成的事情。<\/i><\/font><br>",
	"item-clothes-arm-leather-bracers": "皮革护腕",
	"item-clothes-arm-copper-bracelet": "铜手镯",
	"itemdesc-clothes-arm-copper-bracelet": "<font color=\"#99c9f9\"><i>它曾属于凯尔特岛屿群的部落酋长。代表着领导与守护的责任。<\/i><\/font><br>",
	"item-clothes-arm-bronze-bracelet": "青铜手镯",
	"item-clothes-arm-bronze-armlet": "青铜臂章",
	"item-clothes-arm-tailor-needlepuff": "裁缝针线泡芙",
	"itemdesc-clothes-arm-tailor-needlepuff": "<font color=\"#99c9f9\"><i>那些衣服被拆成布片留在了黑暗中，但并没有被忘记。<\/i><\/font><br>",
	"item-clothes-emblem-squire-emblem": "护卫徽章",
	"itemdesc-clothes-emblem-squire-emblem": "<font color=\"#99c9f9\"><i>他们是一群小伙子，大多出身贵族。这象征着他们年轻的荣誉。<\/i><\/font><br>",
	"item-clothes-emblem-silver-star": "银星",
	"item-clothes-emblem-silver-pin": "银针",
	"item-clothes-emblem-royal-pin": "王子徽章",
	"itemdesc-clothes-emblem-royal-pin": "<font color=\"#99c9f9\"><i>血统之证。灯光渐熄，他自豪地将它戴上。<\/i><\/font><br>",
	"item-clothes-emblem-messenger-pin": "信使别针",
	"itemdesc-clothes-emblem-messenger-pin": "<font color=\"#99c9f9\"><i>“时机已到。”<\/i><\/font><br>",
	"item-clothes-emblem-brass-ruby-brooch": "黄铜红宝石胸针",
	"item-clothes-emblem-blue-seal": "蓝色徽章",
	"item-clothes-emblem-blackguard-pin": "黑卫士徽章",
	"itemdesc-clothes-emblem-blackguard-pin": "<font color=\"#99c9f9\"><i>他们决意为了生存而不择手段。这就是他们可怕信念的象征。<\/i><\/font><br>",
	"item-clothes-foot-worn-leather-boots": "磨损皮靴",
	"item-clothes-foot-wool-lined-knee-high-boots": "羊毛里衬高筒靴",
	"item-clothes-foot-tigh-high-boots": "高筒靴",
	"item-clothes-foot-temptress-velvet-shoes": "天鹅绒鞋子",
	"itemdesc-clothes-foot-temptress-velvet-shoes": "<font color=\"#99c9f9\"><i>一位伯爵夫人，一个有手段的人，一个充满迷团的人。她在宫廷间肆意纵横，为某个宏伟计划埋下一颗颗阴谋的种子。老实告诉你，我认为当时没人能阻止得了她。<\/i><\/font><br>",
	"item-clothes-foot-nomad-boots": "游牧靴",
	"itemdesc-clothes-foot-nomad-boots": "<font color=\"#99c9f9\"><i>诗人阿克毛所穿的衣服。他求知若渴，曾漫游乡村寻求智慧。<\/i><\/font><br>",
	"item-clothes-foot-squire-boots": "护卫靴",
	"itemdesc-clothes-foot-squire-boots": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-foot-soldier-boots": "士兵靴",
	"item-clothes-foot-shepherd-sandals": "牧羊人便鞋",
	"itemdesc-clothes-foot-shepherd-sandals": "<font color=\"#99c9f9\"><i>简易的牧羊人衣服。他们照顾和保护他们的羊群。仅此而已。<\/i><\/font><br>",
	"item-clothes-foot-prisoner-binds": "囚犯镣铐",
	"itemdesc-clothes-foot-prisoner-binds": "<font color=\"#99c9f9\"><i>一堆人形的腐质。还有什么能糟过在冗长沉寂的岁月中默然腐朽的筋腱与心灵呢？<\/i><\/font><br>",
	"item-clothes-foot-prince-boots": "王子靴",
	"itemdesc-clothes-foot-prince-boots": "<font color=\"#99c9f9\"><i>威尔弗里德王子的礼装。高贵的帝国末代王子。<\/i><\/font><br>",
	"item-clothes-foot-peasent-slippers": "农民便鞋",
	"itemdesc-clothes-foot-peasent-slippers": "<font color=\"#99c9f9\"><i>从被其他男人而非怪物抓住的时候开始。<\/i><\/font><br>",
	"item-clothes-foot-noble-shoes": "贵族鞋子",
	"itemdesc-clothes-foot-noble-shoes": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-foot-minstrel-boots": "吟游诗人靴",
	"itemdesc-clothes-foot-minstrel-boots": "<font color=\"#99c9f9\"><i>著名的特罗贝里茨·阿扎莱斯的服饰。<\/i><\/font><br>",
	"item-clothes-foot-metalcap-boots": "金属帽靴",
	"item-clothes-foot-messenger-shoes": "信使鞋子",
	"itemdesc-clothes-foot-messenger-shoes": "<font color=\"#99c9f9\"><i>他们带来了一个简短的信息，他们遭受憎恶并对此感到恐惧。<\/i><\/font><br>",
	"item-clothes-foot-merchant-shoes": "商人鞋子",
	"itemdesc-clothes-foot-merchant-shoes": "<font color=\"#99c9f9\"><i>汉萨同盟率领他们的护商海军，运送了大量的货物、原材料和难民。这是一次意义深远的后勤行动记录，是只有他们才能完成的事情。<\/i><\/font><br>",
	"item-clothes-foot-lackey-shoes": "奴仆鞋子",
	"itemdesc-clothes-foot-lackey-shoes": "<font color=\"#99c9f9\"><i>忠诚的侍从。他们把依附国王和王后做为生活方式。很难说是光荣还是愚蠢。<\/i><\/font><br>",
	"item-clothes-foot-knee-high-fur-boots": "过膝皮靴",
	"item-clothes-foot-jailor-boots": "狱卒长靴",
	"itemdesc-clothes-foot-jailor-boots": "狱卒长靴。",
	"item-clothes-foot-high-leather-boots": "高筒皮靴",
	"item-clothes-foot-fur-lined-reindeer-herder-shoes": "驯鹿毛皮里衬鞋子",
	"itemdesc-clothes-foot-fur-lined-reindeer-herder-shoes": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣服。他们在冻土安居乐业。确实，我们羡慕他们。<\/i><\/font><br>",
	"item-clothes-foot-great-steppe-boots": "大草原靴",
	"itemdesc-clothes-foot-great-steppe-boots": "<font color=\"#99c9f9\"><i>平民对他们的功绩和谦虚表示敬意。<\/i><\/font><br>",
	"item-clothes-foot-aristocrat-shoes": "贵族鞋子",
	"itemdesc-clothes-foot-aristocrat-shoes": "<font color=\"#99c9f9\"><i>尽管他做出了努力，贵族们仍然在黄金岁月中蓬勃发展。<\/i><\/font><br>",
	"item-clothes-foot-blackguard-shoes": "黑卫士鞋子",
	"itemdesc-clothes-foot-blackguard-shoes": "<font color=\"#99c9f9\"><i>他们维持着秩序，尽管周围的世界已然崩溃。<\/i><\/font><br>",
	"item-clothes-foot-clockmaker-shoes": "钟表匠毡鞋",
	"itemdesc-clothes-foot-clockmaker-shoes": "<font color=\"#99c9f9\"><i>为在城市中生活而凑在一起的简易鞋子。<\/i><\/font><br>",
	"item-clothes-foot-hunter-boots": "猎人靴",
	"itemdesc-clothes-foot-hunter-boots": "<font color=\"#99c9f9\"><i>虽然有些破旧，但有精心修理过。<\/i><\/font><br>",
	"item-clothes-foot-malefactor-boots": "恶人裹靴",
	"itemdesc-clothes-foot-malefactor-boots": "<font color=\"#99c9f9\"><i>为了穿越污秽和泥潭而拼凑出的靴子。<\/i><\/font><br>",
	"item-clothes-foot-forlorn-shoes": "绝境者鞋子",
	"itemdesc-clothes-foot-forlorn-shoes": "<font color=\"#99c9f9\"><i>在这日渐衰落的时代的最后的封臣。<\/i><\/font><br>",
	"item-clothes-foot-commoner-boots": "平民靴",
	"itemdesc-clothes-foot-commoner-boots": "<font color=\"#99c9f9\"><i>尽管受到多年磨损，但仍然坚固。<\/i><\/font><br>",
	"item-clothes-foot-tailor-shoes": "裁缝鞋子",
	"itemdesc-clothes-foot-tailor-shoes": "<font color=\"#99c9f9\"><i>这个裁缝制作的衣服保险且时髦。<\/i><\/font><br>",
	"item-clothes-foot-marketeer": "奸商鞋子",
	"item-clothes-foot-rotwalker": "腐尸靴子",
	"item-clothes-hand-prince-gloves": "王子手套",
	"itemdesc-clothes-hand-prince-gloves": "<font color=\"#99c9f9\"><i>威尔弗里德王子的礼装。高贵的帝国末代王子。<\/i><\/font><br>",
	"item-clothes-hand-noble-riding-gloves": "贵族骑士手套",
	"itemdesc-clothes-hand-noble-riding-gloves": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-hand-minstrel-gloves": "吟游诗人手套",
	"itemdesc-clothes-hand-minstrel-gloves": "<font color=\"#99c9f9\"><i>著名的特罗贝里茨·阿扎莱斯的服饰。<\/i><\/font><br>",
	"item-clothes-hand-lackey-gloves": "奴仆手套",
	"itemdesc-clothes-hand-lackey-gloves": "<font color=\"#99c9f9\"><i>忠诚的侍从。他们把依附国王和王后做为生活方式。很难说是光荣还是愚蠢。<\/i><\/font><br>",
	"item-clothes-hand-laced-handsome-gloves": "花边帅气手套",
	"item-clothes-hand-heavy-leather-gloves": "厚皮手套",
	"item-clothes-hand-fur-gloves": "毛皮手套",
	"item-clothes-hand-clockmaker-wristguard": "钟表匠护腕",
	"itemdesc-clothes-hand-clockmaker-wristguard": "<font color=\"#99c9f9\"><i>预防小事故的轻微保护。<\/i><\/font><br>",
	"item-clothes-hand-hunter-gloves": "猎人手套",
	"itemdesc-clothes-hand-hunter-gloves": "<font color=\"#99c9f9\"><i>用于承受感受弓弦的情感。<\/i><\/font><br>",
	"item-clothes-hand-malefactor-gloves": "恶人手套",
	"itemdesc-clothes-hand-malefactor-gloves": "<font color=\"#99c9f9\"><i>长期使用后要被丢弃的沉重包装。<\/i><\/font><br>",
	"item-clothes-hand-forlorn-bracer": "绝境者护腕",
	"itemdesc-clothes-hand-forlorn-bracer": "<font color=\"#99c9f9\"><i>他们保持着右手能随时行动以确保能够迅速对任何背叛信仰的行为发起挑战。<\/i><\/font><br>",
	"item-clothes-hand-commoner-gloves": "平民手套",
	"itemdesc-clothes-hand-commoner-gloves": "<font color=\"#99c9f9\"><i>柔软而又能提供保护。适合执行各种任务时穿戴。<\/i><\/font><br>",
	"item-clothes-hand-tailor-gloves": "裁缝手套",
	"itemdesc-clothes-hand-tailor-gloves": "<font color=\"#99c9f9\"><i>长时间工作不可避免地导致受伤。<\/i><\/font><br>",
	"item-clothes-head-squire-hood": "护卫头罩",
	"itemdesc-clothes-head-squire-hood": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-face-snow-goggles": "雪地护目镜",
	"itemdesc-clothes-face-snow-goggles": "<font color=\"#99c9f9\"><i>从我收集的资料来看，北方人带着这些护目镜是为了保护他们不受他们的家乡压倒一切的强光的伤害。这种风格最终被一些机械师所接受，他们发现它是无价的。<\/i><\/font><br>",
	"item-clothes-head-silver-diadem": "银头冠",
	"itemdesc-clothes-head-silver-diadem": "<font color=\"#99c9f9\"><i>勇敢而纯洁的威尔弗里德带着小队留在了地表。他的任务是阻止任何带来绝望、暴力之人进入地下。<\/i><\/font><br>",
	"item-clothes-head-shepherds-cowl": "牧羊人头罩",
	"itemdesc-clothes-head-shepherds-cowl": "<font color=\"#99c9f9\"><i>简易的牧羊人衣服。他们照顾和保护他们的羊群。仅此而已。<\/i><\/font><br>",
	"item-clothes-head-roll-hat": "卷帽",
	"item-clothes-head-peasent-head-scarf": "农民头巾",
	"itemdesc-clothes-head-peasent-head-scarf": "<font color=\"#99c9f9\"><i>他们的荣耀的象征。<\/i><\/font><br>",
	"item-clothes-head-noble-fillet": "贵族头带",
	"itemdesc-clothes-head-noble-fillet": "<font color=\"#99c9f9\"><i>尽管他大张旗鼓，但在政策上还是出人意料的温和。<\/i><\/font><br>",
	"item-clothes-head-minstrel-hat": "吟游诗人帽",
	"itemdesc-clothes-head-minstrel-hat": "<font color=\"#99c9f9\"><i>著名的特罗贝里茨·阿扎莱斯的服饰。<\/i><\/font><br>",
	"item-clothes-head-messengers-hat": "信使帽",
	"itemdesc-clothes-head-messengers-hat": "<font color=\"#99c9f9\"><i>消息最终到达了每个村庄，每个城镇。至少到了剩下的那些。<\/i><\/font><br>",
	"item-clothes-head-merchant-hat": "商人帽",
	"itemdesc-clothes-head-merchant-hat": "<font color=\"#99c9f9\"><i>当到了撤退到地下的时间时，汉萨号拒绝了。他们卸下了最后一批货物，然后收起活动梯，驶入日渐黑暗的大海。<\/i><\/font><br>",
	"item-clothes-head-lackey-hat": "奴仆帽",
	"itemdesc-clothes-head-lackey-hat": "<font color=\"#99c9f9\"><i>忠诚的侍从。他们把依附国王和王后做为生活方式。很难说是光荣还是愚蠢。<\/i><\/font><br>",
	"item-clothes-head-jailors-hat": "狱卒帽",
	"itemdesc-clothes-head-jailors-hat": "<font color=\"#99c9f9\"><i>变革并不总是预示着政体的改变。在这方面，我们和以前一样。<\/i><\/font><br>",
	"item-clothes-head-gold-coronet": "金头冠",
	"itemdesc-clothes-head-gold-coronet": "<font color=\"#99c9f9\"><i>旧皇室的法衣。他们拒绝宣誓，并坚守自己的土地。向瓦砾之主致敬。<\/i><\/font><br>",
	"item-clothes-head-gem-encrusted-fur-hat": "宝石裘皮帽",
	"item-clothes-head-fortune-tellers-scarf": "占卜师头巾",
	"itemdesc-clothes-head-fortune-tellers-scarf": "<font color=\"#99c9f9\"><i>他认为老妪和漂泊者的话中有真相，只有他能看到的真相。<\/i><\/font><br>",
	"item-clothes-head-fancy-head-dress": "花式头饰",
	"item-clothes-head-embroidered-coif": "刺绣外套",
	"item-clothes-head-hunter-cape": "猎人兜帽",
	"itemdesc-clothes-head-hunter-cape": "<font color=\"#99c9f9\"><i>被过度清洗和修理过很多次。<\/i><\/font><br>",
	"item-clothes-head-straw-hat": "草帽",
	"item-clothes-head-marketeer": "奸商头巾",
	"item-clothes-head-rotwalker": "腐尸兜帽",
	"item-clothes-lowerbody-workmans-gown": "工装裤",
	"item-clothes-lowerbody-woolen-leggings": "羊毛绑腿",
	"item-clothes-lowerbody-warm-woolen-pants": "保暖羊毛裤",
	"item-clothes-lowerbody-torn-riding-pants": "骑马裤",
	"item-clothes-lowerbody-tattered-peasent-gown": "破旧的农民长袍",
	"itemdesc-clothes-lowerbody-tattered-peasent-gown": "<font color=\"#99c9f9\"><i>从被其他男人而非怪物抓住的时候开始。<\/i><\/font><br>",
	"item-clothes-lowerbody-nomad-trousers": "游牧长裤",
	"itemdesc-clothes-lowerbody-nomad-trousers": "<font color=\"#99c9f9\"><i>诗人阿克毛所穿的衣服。他求知若渴，曾漫游乡村寻求智慧。<\/i><\/font><br>",
	"item-clothes-lowerbody-squire-pants": "护卫裤",
	"itemdesc-clothes-lowerbody-squire-pants": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-lowerbody-shepherd-pants": "牧羊人裤",
	"itemdesc-clothes-lowerbody-shepherd-pants": "<font color=\"#99c9f9\"><i>简易的牧羊人衣服。他们照顾和保护他们的羊群。仅此而已。<\/i><\/font><br>",
	"item-clothes-lowerbody-raw-hide-trousers": "生皮长裤",
	"itemdesc-clothes-lowerbody-raw-hide-trousers": "<font color=\"#99c9f9\"><i>虽然不够精致，但能提供保护和温暖。<\/i><\/font><br>",
	"item-clothes-lowerbody-reindeer-herder-trousers": "驯鹿牧民长裤",
	"itemdesc-clothes-lowerbody-reindeer-herder-trousers": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣服。他们在冻土安居乐业。确实，我们羡慕他们。<\/i><\/font><br>",
	"item-clothes-lowerbody-prince-breeches": "王子短裤",
	"itemdesc-clothes-lowerbody-prince-breeches": "<font color=\"#99c9f9\"><i>威尔弗里德王子的礼装。高贵的帝国末代王子。<\/i><\/font><br>",
	"item-clothes-lowerbody-noble-pants": "贵族裤",
	"itemdesc-clothes-lowerbody-noble-pants": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-lowerbody-minstrel-pants": "吟游诗人裤",
	"itemdesc-clothes-lowerbody-minstrel-pants": "<font color=\"#99c9f9\"><i>著名的特罗贝里茨·阿扎莱斯的服饰。<\/i><\/font><br>",
	"item-clothes-lowerbody-messenger-trousers": "信使长裤",
	"itemdesc-clothes-lowerbody-messenger-trousers": "<font color=\"#99c9f9\"><i>他们带来了一个简短的信息，他们遭受憎恶并对此感到恐惧。<\/i><\/font><br>",
	"item-clothes-lowerbody-merchant-pants": "商人裤",
	"itemdesc-clothes-lowerbody-merchant-pants": "<font color=\"#99c9f9\"><i>汉萨同盟率领他们的护商海军，运送了大量的货物、原材料和难民。这是一次意义深远的后勤行动记录，是只有他们才能完成的事情。<\/i><\/font><br>",
	"item-clothes-lowerbody-lackey-breeches": "奴仆短裤",
	"itemdesc-clothes-lowerbody-lackey-breeches": "<font color=\"#99c9f9\"><i>忠诚的侍从。他们把依附国王和王后做为生活方式。很难说是光荣还是愚蠢。<\/i><\/font><br>",
	"item-clothes-lowerbody-jailor-pants": "狱卒裤",
	"itemdesc-clothes-lowerbody-jailor-pants": "<font color=\"#99c9f9\"><i>变革并不总是预示着政体的改变。在这方面，我们和以前一样。<\/i><\/font><br>",
	"item-clothes-lowerbody-fine-trousers": "精品长裤",
	"item-clothes-lowerbody-dirty-linen-trousers": "脏亚麻裤",
	"item-clothes-lowerbody-aristocrat-leggings": "贵族绑腿",
	"itemdesc-clothes-lowerbody-aristocrat-leggings": "<font color=\"#99c9f9\"><i>尽管他做出了努力，贵族们仍然在黄金岁月中蓬勃发展。<\/i><\/font><br>",
	"item-clothes-lowerbody-blackguard-leggings": "黑卫士绑腿",
	"itemdesc-clothes-lowerbody-blackguard-leggings": "<font color=\"#99c9f9\"><i>他们只能互相依靠，使用任何手段来确保这些黑暗地道中的进展。<\/i><\/font><br>",
	"item-clothes-lowerbody-clockmaker-pants": "钟表匠裤",
	"itemdesc-clothes-lowerbody-clockmaker-pants": "<font color=\"#99c9f9\"><i>到处沾满了油和漆。<\/i><\/font><br>",
	"item-clothes-lowerbody-hunter-leggings": "猎人绑腿",
	"itemdesc-clothes-lowerbody-hunter-leggings": "<font color=\"#99c9f9\"><i>难褪去的泥渍上布满斑状的污渍。沾满了来自沼泽的污物。<\/i><\/font><br>",
	"item-clothes-lowerbody-malefactor-trousers": "恶人长裤",
	"itemdesc-clothes-lowerbody-malefactor-trousers": "<font color=\"#99c9f9\"><i>有些人很不适应地下。他们渴望再次看到森林。<\/i><\/font><br>",
	"item-clothes-lowerbody-forlorn-pants": "绝境者裤",
	"itemdesc-clothes-lowerbody-forlorn-pants": "<font color=\"#99c9f9\"><i>骑士们将他们的信仰寄托在福佑之物上，祈祷让他们免于即将到来的死亡。<\/i><\/font><br>",
	"item-clothes-lowerbody-commoner-trousers": "平民长裤",
	"itemdesc-clothes-lowerbody-commoner-trousers": "<font color=\"#99c9f9\"><i>下层人的衣物。对于某些人来说，这就是他们所有。<\/i><\/font><br>",
	"item-clothes-lowerbody-tailor-trousers": "裁缝裤子",
	"itemdesc-clothes-lowerbody-tailor-trousers": "<font color=\"#99c9f9\"><i>连裁缝都会偶尔用完布料。<\/i><\/font><br>",
	"item-clothes-lowerbody-homespun-pants": "朴素裤",
	"itemdesc-clothes-lowerbody-homespun-pants": "<font color=\"#99c9f9\"><i>能保暖的简单服饰。<\/i><\/font><br>",
	"item-clothes-lowerbody-pastoral-pants": "田园裤",
	"itemdesc-clothes-lowerbody-pastoral-pants": "<font color=\"#99c9f9\"><i>为了度过温暖的白天和寒冷的夜晚而制作。<\/i><\/font><br>",
	"item-clothes-lowerbody-chateau-pants": "城堡裤",
	"itemdesc-clothes-lowerbody-chateau-pants": "<font color=\"#99c9f9\"><i>朴素且有风度。<\/i><\/font><br>",
	"item-clothes-lowerbody-marketeer": "奸商裤子",
	"item-clothes-lowerbody-rotwalker": "腐尸紧身裤",
	"item-clothes-lowerbody-skirt": "裙子",
	"item-clothes-neck-pearl-necklace": "珍珠项链",
	"item-clothes-neck-noble-necklace": "贵族项链",
	"itemdesc-clothes-neck-noble-necklace": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-neck-merchant-amulet": "商人护符",
	"itemdesc-clothes-neck-merchant-amulet": "<font color=\"#99c9f9\"><i>他们选择了一场不同的斗争。谁会知道他们中是否有人活下来了呢？<\/i><\/font><br>",
	"item-clothes-neck-golden-necklace": "金项链",
	"item-clothes-neck-fancy-royal-collar": "花式皇家项链",
	"itemdesc-clothes-neck-fancy-royal-collar": "<font color=\"#99c9f9\"><i>有一天一个怪人来到大门前，声称自己是一位失落的国王。他只穿着这件花哨的衣领和一条腰带。<\/i><\/font><br>",
	"item-clothes-neck-copper-torc": "铜项圈",
	"itemdesc-clothes-neck-copper-torc": "<font color=\"#99c9f9\"><i>它曾属于凯尔特岛屿群的部落酋长。代表着领导与守护的责任。<\/i><\/font><br>",
	"item-clothes-neck-bronze-gem-necklace": "青铜宝石项链",
	"item-clothes-neck-forlorn-talisman": "绝境者护符",
	"itemdesc-clothes-neck-forlorn-talisman": "<font color=\"#99c9f9\"><i>他们试图用主要材料包裹自己并直接操作它。他们的大部分努力都是为了取得这样的成就。<\/i><\/font><br>",
	"item-clothes-neck-walnut-amulet": "胡桃树种子护身符",
	"item-clothes-neck-redwood-amulet": "红杉树种子护身符",
	"item-clothes-neck-pinecone-amulet": "松果护身符",
	"item-clothes-neck-larch-seed-amulet": "落叶松树种子护身符",
	"item-clothes-neck-cypress-seed-amulet": "落羽杉树种子护身符",
	"item-clothes-neck-acorn-amulet": "橡子护身符",
	"item-clothes-neck-marketeer": "奸商面罩",
	"item-clothes-neck-malefactor-pendant": "歹徒血腥吊坠",
	"itemdesc-clothes-neck-malefactor-pendant": "<font color=\"#99c9f9\"><i>那些在地底犯了罪的人会被驱逐到地面来加入侦察队。直到他们找到值得带回去的好东西。<\/i><\/font><br>",
	"item-clothes-shoulder-woolen-scarf": "羊毛围巾",
	"item-clothes-shoulder-stained-leather-poncho": "染色皮革披风",
	"item-clothes-shoulder-shortsleeve-pearl-moonrobe": "短袖珍珠月布披肩",
	"item-clothes-shoulder-royal-fur": "王子毛皮大衣",
	"itemdesc-clothes-shoulder-royal-fur": "<font color=\"#99c9f9\"><i>威尔弗里德王子的礼装。高贵的帝国末代王子。<\/i><\/font><br>",
	"item-clothes-shoulder-peasent-kaftan": "农民长袍",
	"itemdesc-clothes-shoulder-peasent-kaftan": "<font color=\"#99c9f9\"><i>从被其他男人而非怪物抓住的时候开始。<\/i><\/font><br>",
	"item-clothes-shoulder-noble-fur-collar": "贵族皮领",
	"itemdesc-clothes-shoulder-noble-fur-collar": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-shoulder-mooncloth-robe": "长袖月布披肩",
	"item-clothes-shoulder-minstrel-coat": "吟游诗人外套",
	"itemdesc-clothes-shoulder-minstrel-coat": "<font color=\"#99c9f9\"><i>著名的特罗贝里茨·阿扎莱斯的服饰。<\/i><\/font><br>",
	"item-clothes-shoulder-longsleeve-pearl-moonrobe": "长袖珍珠月布披肩",
	"item-clothes-shoulder-hunter-poncho": "猎人披风",
	"itemdesc-clothes-shoulder-hunter-poncho": "<font color=\"#99c9f9\"><i>一个能遮风挡雨的简陋庇护。<\/i><\/font><br>",
	"item-clothes-shoulder-jord-robe": "土色的睡袍",
	"item-clothes-shoulder-hooded-cape": "连帽披风",
	"item-clothes-shoulder-embroidered-tartarean-scarf": "绣花格子围巾",
	"item-clothes-shoulder-embroidered-collar": "绣花领子",
	"item-clothes-shoulder-blacksmith-apron": "铁匠围裙",
	"item-clothes-shoulder-artisans-scarf": "艺人围巾",
	"item-clothes-shoulder-aristocrat-mantle": "贵族披风",
	"itemdesc-clothes-shoulder-aristocrat-mantle": "<font color=\"#99c9f9\"><i>尽管他做出了努力，贵族们仍然在黄金岁月中蓬勃发展。<\/i><\/font><br>",
	"item-clothes-shoulder-squire-tunic": "护卫短袍",
	"itemdesc-clothes-shoulder-squire-tunic": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-shoulder-clockmaker-apron": "钟表匠围裙",
	"itemdesc-clothes-shoulder-clockmaker-apron": "<font color=\"#99c9f9\"><i>后边的铭文写着“时间，万物之主”。<\/i><\/font><br>",
	"item-clothes-shoulder-forlorn-sash": "绝境者腰带",
	"itemdesc-clothes-shoulder-forlorn-sash": "<font color=\"#99c9f9\"><i>绝境者们是一群志同道合的骑士，因绝望和好奇心而聚集在一起。<\/i><\/font><br>",
	"item-clothes-shoulder-malefactor-cloak": "恶人披风",
	"itemdesc-clothes-shoulder-malefactor-cloak": "<font color=\"#99c9f9\"><i>一件很厚的皮制斗篷，用来防暴露。<\/i><\/font><br>",
	"item-clothes-shoulder-marketeer": "奸商斗篷",
	"item-clothes-shoulder-rotwalker": "腐尸斗篷",
	"item-clothes-upperbodyover-warm-robe": "保暖长袍",
	"item-clothes-upperbodyover-travelers-earthrobe": "旅行者土袍",
	"item-clothes-upperbodyover-nomad-mantle": "游牧斗篷",
	"itemdesc-clothes-upperbodyover-nomad-mantle": "<font color=\"#99c9f9\"><i>之后，他承认他是汗国代理人。尽管那时这已经没有意义了。<\/i><\/font><br>",
	"item-clothes-upperbodyover-spice-merchants-coat": "香料商人大衣",
	"item-clothes-upperbodyover-reindeer-herder-fur-coat": "驯鹿牧人毛皮外套",
	"itemdesc-clothes-upperbodyover-reindeer-herder-fur-coat": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣服。他们在冻土安居乐业。确实，我们羡慕他们。<\/i><\/font><br>",
	"item-clothes-upperbodyover-cobalt-mantle": "钴蓝色披风",
	"item-clothes-upperbodyover-huntsmans-tunic": "猎人外套",
	"item-clothes-upperbodyover-dim-jasmine-coat": "暗黄色外套",
	"item-clothes-upperbodyover-cerise-embroidered-reindeer-herder-coat": "樱桃色刺绣驯鹿牧人外套",
	"itemdesc-clothes-upperbodyover-cerise-embroidered-reindeer-herder-coat": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣物，温暖又舒适。<\/i><\/font><br>",
	"item-clothes-upperbodyover-great-steppe-mantle": "大草原披风",
	"itemdesc-clothes-upperbodyover-great-steppe-mantle": "<font color=\"#99c9f9\"><i>她是一位来自山的另一边的驯鹰人。他们用弓和鹰爪作为自己的名字。<\/i><\/font><br>",
	"item-clothes-upperbodyover-clockmaker-tunic": "钟表匠外套",
	"itemdesc-clothes-upperbodyover-clockmaker-tunic": "<font color=\"#99c9f9\"><i>钟表业很适合新发明，因此钟表匠被大量需求。<\/i><\/font><br>",
	"item-clothes-upperbodyover-hunter-coat": "猎人外套",
	"itemdesc-clothes-upperbodyover-hunter-coat": "<font color=\"#99c9f9\"><i>对于在上次狩猎中长途跋涉过的人来说，它暖和而且能遮蔽身体。<\/i><\/font><br>",
	"item-clothes-upperbodyover-malefactor-tunic": "恶人皮革外套",
	"itemdesc-clothes-upperbodyover-malefactor-tunic": "<font color=\"#99c9f9\"><i>游手好闲者、抢劫犯和小偷。这些被抛弃者冒险到地表寻找任何剩余资源。<\/i><\/font><br>",
	"item-clothes-upperbodyover-commoner-coat": "平民大衣",
	"itemdesc-clothes-upperbodyover-commoner-coat": "<font color=\"#99c9f9\"><i>面对压倒性的绝望之时，一些难民被激发出了强大的生存意志。<\/i><\/font><br>",
	"item-clothes-upperbodyover-tailor-jacket": "裁缝夹克",
	"itemdesc-clothes-upperbodyover-tailor-jacket": "<font color=\"#99c9f9\"><i>颜色、样式、尺寸...向每个客人提问这些问题。<\/i><\/font><br>",
	"item-clothes-upperbodyover-marketeer": "奸商外套",
	"item-clothes-upperbodyover-rotwalker": "腐尸大衣",
	"item-clothes-upperbody-great-steppe-shirt": "大草原衬衫",
	"itemdesc-clothes-upperbody-great-steppe-shirt": "<font color=\"#99c9f9\"><i>她的伴侣利玛总是在她上方盘旋。<\/i><\/font><br>",
	"item-clothes-upperbody-raw-hide-mantle": "生皮斗篷",
	"itemdesc-clothes-upperbody-raw-hide-mantle": "<font color=\"#99c9f9\"><i>不够精致，但也能保暖和提供防护。<\/i><\/font><br>",
	"item-clothes-upperbody-woolen-shirt": "羊毛衫",
	"item-clothes-upperbody-temptress-velvet-shirt": "天鹅绒衬衫",
	"itemdesc-clothes-upperbody-temptress-velvet-shirt": "<font color=\"#99c9f9\"><i>一位伯爵夫人，一个有手段的人，一个充满谜团的人。她在宫廷间肆意纵横，为某个宏伟计划埋下一颗颗阴谋的种子。老实告诉你，我认为当时没人能阻止得了她。<\/i><\/font><br>",
	"item-clothes-upperbody-tattered-linen-shirt": "破旧的亚麻衫",
	"item-clothes-upperbody-tattered-crimson-tunic": "破旧的深红色短袍",
	"item-clothes-upperbody-squire-shirt": "护卫衬衫",
	"itemdesc-clothes-upperbody-squire-shirt": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-upperbody-shepherd-tunic": "牧羊人外套",
	"itemdesc-clothes-upperbody-shepherd-tunic": "<font color=\"#99c9f9\"><i>简易的牧羊人衣服。他们照顾和保护他们的羊群。仅此而已。<\/i><\/font><br>",
	"item-clothes-upperbody-scarlet-ornate-linen-tunic": "华丽亚麻外套",
	"item-clothes-upperbody-reindeer-herder-collared-shirt": "驯鹿牧民衬衫",
	"itemdesc-clothes-upperbody-reindeer-herder-collared-shirt": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣服。他们在冻土安居乐业。确实，我们羡慕他们。<\/i><\/font><br>",
	"item-clothes-upperbody-prince-tunic": "王子外套",
	"itemdesc-clothes-upperbody-prince-tunic": "<font color=\"#99c9f9\"><i>威尔弗里德王子的礼装。高贵的帝国末代王子。<\/i><\/font><br>",
	"item-clothes-upperbody-peasent-shirt": "农民衬衫",
	"itemdesc-clothes-upperbody-peasent-shirt": "<font color=\"#99c9f9\"><i>从被其他男人而非怪物抓住的时候开始。<\/i><\/font><br>",
	"item-clothes-upperbody-pearl-shirt": "珍珠衬衫",
	"item-clothes-upperbody-noble-shirt": "贵族衬衫",
	"itemdesc-clothes-upperbody-noble-shirt": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-upperbody-minstrel-shirt": "吟游诗人衬衫",
	"itemdesc-clothes-upperbody-minstrel-shirt": "<font color=\"#99c9f9\"><i>著名的特罗贝里茨·阿扎莱斯的服饰。<\/i><\/font><br>",
	"item-clothes-upperbody-messenger-shirt": "信使衬衫",
	"itemdesc-clothes-upperbody-messenger-shirt": "<font color=\"#99c9f9\"><i>他们带来了一个简短的信息，他们遭受憎恶并对此感到恐惧。<\/i><\/font><br>",
	"item-clothes-upperbody-merchant-shirt": "商人衬衫",
	"itemdesc-clothes-upperbody-merchant-shirt": "<font color=\"#99c9f9\"><i>汉萨同盟率领他们的护商海军，运送了大量的货物、原材料和难民。这是一次意义深远的后勤行动记录，是只有他们才能完成的事情。<\/i><\/font><br>",
	"item-clothes-upperbody-linen-tunic": "亚麻外套",
	"item-clothes-upperbody-lackey-shirt": "奴仆衬衫",
	"itemdesc-clothes-upperbody-lackey-shirt": "<font color=\"#99c9f9\"><i>忠诚的侍从。他们把依附国王和王后做为生活方式。很难说是光荣还是愚蠢。<\/i><\/font><br>",
	"item-clothes-upperbody-jailor-tunic": "狱卒外套",
	"itemdesc-clothes-upperbody-jailor-tunic": "<font color=\"#99c9f9\"><i>变革并不总是预示着政体的改变。在这方面，我们和以前一样。<\/i><\/font><br>",
	"item-clothes-upperbody-earth-toned-robe": "土色长袍",
	"item-clothes-upperbody-cendre-shirt": "灰色衬衫",
	"item-clothes-upperbody-hunter-shirt": "猎人衬衫",
	"itemdesc-clothes-upperbody-hunter-shirt": "<font color=\"#99c9f9\"><i>各地的猎人都被召集在一起施展他们的才能并宽恕他们从前的狩猎行为。<\/i><\/font><br>",
	"item-clothes-upperbody-azure-embroidered-shirt": "天蓝色刺绣衬衫",
	"item-clothes-upperbody-aristocrat-shirt": "贵族衬衫",
	"itemdesc-clothes-upperbody-aristocrat-shirt": "<font color=\"#99c9f9\"><i>尽管他做出了努力，贵族们仍然在黄金岁月中蓬勃发展。<\/i><\/font><br>",
	"item-clothes-upperbody-blackguard-shirt": "黑卫士衬衫",
	"itemdesc-clothes-upperbody-blackguard-shirt": "<font color=\"#99c9f9\"><i>一家新的商行产生了。这家商行并不关心君主，也不关心钱和信仰。<\/i><\/font><br>",
	"item-clothes-upperbody-clockmaker-shirt": "钟表匠衬衫",
	"itemdesc-clothes-upperbody-clockmaker-shirt": "<font color=\"#99c9f9\"><i>低调的衣物。手工艺者的外衣突然变得重要起来。<\/i><\/font><br>",
	"item-clothes-upperbody-malefactor-shirt": "恶人衬衫",
	"itemdesc-clothes-upperbody-malefactor-shirt": "<font color=\"#99c9f9\"><i>沾满汗渍的贴身衣物。<\/i><\/font><br>",
	"item-clothes-upperbody-forlorn-tunic": "绝境者外套",
	"itemdesc-clothes-upperbody-forlorn-tunic": "<font color=\"#99c9f9\"><i>带有炼金术的符号。他们既是学者，又是勇士。<\/i><\/font><br>",
	"item-clothes-upperbody-commoner-shirt": "平民衬衫",
	"itemdesc-clothes-upperbody-commoner-shirt": "<font color=\"#99c9f9\"><i>一些人，尽管他们缺乏专业知识，但是他们找到了做出贡献的方式。他们是我们中最坚韧的人。<\/i><\/font><br>",
	"item-clothes-upperbody-tailor-blouse": "裁缝衬衫",
	"itemdesc-clothes-upperbody-tailor-blouse": "<font color=\"#99c9f9\"><i>工匠们用他们的手艺在力所能及的方面提供了帮助。<\/i><\/font><br>",
	"item-clothes-upperbody-homespun-shirt": "朴素衬衫",
	"itemdesc-clothes-upperbody-homespun-shirt": "<font color=\"#99c9f9\"><i>能保暖的简单服饰。<\/i><\/font><br>",
	"item-clothes-upperbody-pastoral-shirt": "田园衬衫",
	"itemdesc-clothes-upperbody-pastoral-shirt": "<font color=\"#99c9f9\"><i>为了度过温暖的白天和寒冷的夜晚而制作。<\/i><\/font><br>",
	"item-clothes-upperbody-chateau-blouse": "城堡衬衫",
	"itemdesc-clothes-upperbody-chateau-blouse": "<font color=\"#99c9f9\"><i>朴素且有风度。<\/i><\/font><br>",
	"item-clothes-upperbody-marketeer": "奸商衬衫",
	"item-clothes-waist-sturdy-leather-belt": "结实皮革腰带",
	"item-clothes-waist-sturdy-belt": "结实腰带",
	"item-clothes-waist-squire-belt": "护卫腰带",
	"itemdesc-clothes-waist-squire-belt": "<font color=\"#99c9f9\"><i>有了骑士资格之后，这种衣服就会被换为防护更好的装备。<\/i><\/font><br>",
	"item-clothes-waist-reindeer-herder-waistband": "驯鹿牧民腰带",
	"itemdesc-clothes-waist-reindeer-herder-waistband": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣服。他们在冻土安居乐业。确实，我们羡慕他们。<\/i><\/font><br>",
	"item-clothes-waist-prince-waistband": "王子腰带",
	"itemdesc-clothes-waist-prince-waistband": "<font color=\"#99c9f9\"><i>威尔弗里德王子的礼装。高贵的帝国末代王子。<\/i><\/font><br>",
	"item-clothes-waist-peasant-strap": "农民皮带",
	"itemdesc-clothes-waist-peasant-strap": "<font color=\"#99c9f9\"><i>从被其他男人而非怪物抓住的时候开始。<\/i><\/font><br>",
	"item-clothes-waist-noble-sash": "贵族腰带",
	"itemdesc-clothes-waist-noble-sash": "<font color=\"#99c9f9\"><i>总督的服饰。他是一个爱慕虚荣的人。<\/i><\/font><br>",
	"item-clothes-waist-moss-embroidered-belt": "苔色绣花腰带",
	"item-clothes-waist-messenger-belt": "信使腰带",
	"itemdesc-clothes-waist-messenger-belt": "<font color=\"#99c9f9\"><i>他们带来了一个简短的信息，他们遭受憎恶并对此感到恐惧。<\/i><\/font><br>",
	"item-clothes-waist-merchant-belt": "商人腰带",
	"itemdesc-clothes-waist-merchant-belt": "<font color=\"#99c9f9\"><i>汉萨同盟率领他们的护商海军，运送了大量的货物、原材料和难民。这是一次意义深远的后勤行动记录，是只有他们才能完成的事情。<\/i><\/font><br>",
	"item-clothes-waist-linen-rope": "亚麻绳",
	"item-clothes-waist-jailor-belt": "狱卒腰带",
	"itemdesc-clothes-waist-jailor-belt": "<font color=\"#99c9f9\"><i>残忍之物。痛哭流涕。永恒之耻。<\/i><\/font><br>",
	"item-clothes-waist-heavy-tool-belt": "沉重工具腰带",
	"item-clothes-waist-heavy-belt": "沉重腰带",
	"item-clothes-waist-gold-waist-chain": "金腰链",
	"item-clothes-waist-fortune-teller-hip-scarf": "占卜师臀部围巾",
	"itemdesc-clothes-waist-fortune-teller-hip-scarf": "<font color=\"#99c9f9\"><i>他认为老妪和漂泊者的话中有真相，只有他能看到的真相。<\/i><\/font><br>",
	"item-clothes-waist-fancy-royal-belt": "花式皇家腰带",
	"itemdesc-clothes-waist-fancy-royal-belt": "<font color=\"#99c9f9\"><i>有一天一个怪人来到大门前，声称自己是一位失落的国王。他只穿着这件花哨的衣领和一条腰带。<\/i><\/font><br>",
	"item-clothes-waist-cerise-embroidered-reindeer-herder-waistband": "樱桃色刺绣驯鹿牧人腰带",
	"itemdesc-clothes-waist-cerise-embroidered-reindeer-herder-waistband": "<font color=\"#99c9f9\"><i>一位萨米人的色彩鲜艳的衣物，温暖又舒适。<\/i><\/font><br>",
	"item-clothes-waist-aristocrat-belt": "贵族腰带",
	"itemdesc-clothes-waist-aristocrat-belt": "<font color=\"#99c9f9\"><i>尽管他做出了努力，贵族们仍然在黄金岁月中蓬勃发展。<\/i><\/font><br>",
	"item-clothes-waist-blackguard-belt": "黑卫士腰带",
	"itemdesc-clothes-waist-blackguard-belt": "<font color=\"#99c9f9\"><i>在那段日子里，特殊的纪律和实际事物控制住了许多士兵。<\/i><\/font><br>",
	"item-clothes-waist-clockmaker-belt": "钟表匠腰带",
	"itemdesc-clothes-waist-clockmaker-belt": "<font color=\"#99c9f9\"><i>小型精密工具。卡尺、锉子、圆头锤。<\/i><\/font><br>",
	"item-clothes-waist-malefactor-sash": "恶人腰带",
	"itemdesc-clothes-waist-malefactor-sash": "<font color=\"#99c9f9\"><i>有些被抛弃者喜欢为自己保存一些东西。<\/i><\/font><br>",
	"item-clothes-waist-forlorn-belt": "绝境者腰带",
	"itemdesc-clothes-waist-forlorn-belt": "<font color=\"#99c9f9\"><i>附着有引导他们的护身符和小饰品。<\/i><\/font><br>",
	"item-clothes-waist-tailor-belt": "裁缝腰带",
	"itemdesc-clothes-waist-tailor-belt": "<font color=\"#99c9f9\"><i>可根据需要割断或缝合的工具。<\/i><\/font><br>",
	"item-clothes-waist-marketeer": "奸商腰带",
	"clothcategory-arm": "手臂",
	"clothcategory-emblem": "徽章",
	"clothcategory-foot": "脚部",
	"clothcategory-hand": "手部",
	"clothcategory-head": "头部",
	"clothcategory-lowerbody": "下半身",
	"clothcategory-neck": "颈部",
	"clothcategory-shoulder": "肩部",
	"clothcategory-upperbody": "衬衫",
	"clothcategory-upperbodyover": "外套",
	"clothcategory-waist": "腰部",
	"clothcategory-face": "面部",
	"clothcategory-armorbody": "胸甲",
	"clothcategory-armorhead": "头盔",
	"clothcategory-armorlegs": "腿甲",
	"block-wateringcan-blue-raw": "未烧制的蓝色粘土洒水壶",
	"block-wateringcan-fire-raw": "未烧制的耐火粘土洒水壶",
	"block-wateringcan-red-raw": "未烧制的蓝色粘土洒水壶",
	"blockdesc-wateringcan-*-fired": "用于高效地灌溉与灭火",
	"block-wateringcan-blue-fired": "深棕陶瓷洒水壶",
	"block-wateringcan-fire-fired": "耐火陶瓷洒水壶",
	"block-wateringcan-black-fired": "黑色陶瓷洒水壶",
	"block-wateringcan-brown-fired": "棕色陶瓷洒水壶",
	"block-wateringcan-cream-fired": "奶白陶瓷洒水壶",
	"block-wateringcan-gray-fired": "灰色陶瓷洒水壶",
	"block-wateringcan-orange-fired": "橙色陶瓷洒水壶",
	"block-wateringcan-red-fired": "红色陶瓷洒水壶",
	"block-wateringcan-tan-fired": "沙色陶瓷洒水壶",
	"item-bushmeat-raw": "生野味",
	"itemdesc-bushmeat-raw": "比其它肉所含的营养更少，而且很硬很<br>难啃。不适合入锅烹饪。",
	"item-bushmeat-cooked": "烤熟的野味",
	"item-egg-chicken-raw": "生鸡蛋",
	"item-handbooktitle-egg-chicken-raw": "烹饪",
	"item-handbooktext-egg-chicken-raw": "参见<a href=\"handbook:\/\/craftinginfo-mealcooking\">烹饪食物<\/a>获得建议的配方。",
	"item-egg-chicken-boiled": "煮鸡蛋",
	"item-poultry-raw": "生禽肉",
	"item-poultry-cooked": "烤熟的禽肉",
	"item-redmeat-raw": "生红肉",
	"item-redmeat-cooked": "烤熟的红肉",
	"item-redmeat-vintage": "老牛肉",
	"item-waterportion": "水",
	"item-boilingwaterportion": "热水",
	"item-saltwaterportion": "海水",
	"item-glueportion-pitch-hot": "树脂胶水",
	"incontainer-item-glueportion-pitch-hot": "树脂胶水",
	"item-handbooktext-glueportion-pitch-*": "树脂胶水由<a href=\"handbook:\/\/item-resin\">树脂<\/a>和<a href=\"handbook:\/\/item-powder-charcoal\">木炭粉<\/a>制成。打开篝火上的烹饪锅。将相同份数的<br>两种材料各放入烹饪锅的两个槽位然后加热，就能制成这种粘性物质。但这样会使<a href=\"handbook:\/\/block-dirtyclaypot-blue-empty\">锅<\/a>沾满残留物！<br><br>胶水必须在制作后几小时内使用，否则会硬化。如果变硬了，可以在<br>烹饪锅中重新加热。<br><br>胶水可以用来修复废墟中的各种杂物方块，这样玩家在挖掘时就有机会获得这些方块，而不是让它们立即破碎（破碎规则取决于世界设置）。<br>手持着胶水<hk>rightmouse<\/hk>单击杂物方块，即可对其进行一定程度的修复。<br>游戏中的方块信息显示（Ctrl + B）可提供更多信息。",
	"item-glueportion-pitch-cold": "硬化胶水",
	"incontainer-item-glueportion-pitch-cold": "硬化胶水",
	"itemdesc-glueportion-pitch-hot": "使用这个来修理杂物",
	"itemdesc-glueportion-pitch-cold": "<font color=\"burlywood\">无法使用，直到将锅重新加热，制成新鲜的胶水<\/font>",
	"recipeingredient-item-fruit-blueberry": "蓝莓",
	"recipeingredient-item-fruit-cranberry": "蔓越莓",
	"recipeingredient-item-fruit-saguaro": "树形仙人掌切片",
	"recipeingredient-item-fruit-whitecurrant": "白醋栗果",
	"recipeingredient-item-fruit-redcurrant": "红醋栗果",
	"recipeingredient-item-fruit-blackcurrant": "黑醋栗果",
	"recipeingredient-item-fruit-pineapple": "菠萝",
	"recipeingredient-item-fruit-redapple": "红苹果",
	"recipeingredient-item-fruit-pinkapple": "粉苹果",
	"recipeingredient-item-fruit-yellowapple": "黄苹果",
	"recipeingredient-item-fruit-cherry": "樱桃",
	"recipeingredient-item-fruit-peach": "桃子",
	"recipeingredient-item-fruit-pear": "梨子",
	"recipeingredient-item-fruit-orange": "橙子",
	"recipeingredient-item-fruit-mango": "芒果",
	"recipeingredient-item-fruit-breadfruit": "面包果",
	"recipeingredient-item-fruit-lychee": "荔枝",
	"recipeingredient-item-fruit-pomegranate": "石榴",
	"recipeingredient-item-legume-soybean": "大豆",
	"recipeingredient-item-legume-peanut": "花生",
	"recipeingredient-item-vegetable-cabbage": "卷心菜",
	"recipeingredient-item-vegetable-carrot": "胡萝卜",
	"recipeingredient-item-vegetable-turnip": "芜菁",
	"recipeingredient-item-vegetable-onion": "洋葱",
	"recipeingredient-item-vegetable-parsnip": "欧防风",
	"recipeingredient-item-vegetable-cassava": "木薯",
	"recipeingredient-item-cheese-blue-1slice": "蓝纹奶酪",
	"recipeingredient-item-cheese-cheddar-1slice": "切达奶酪",
	"recipeingredient-item-pickledlegume-soybean": "腌大豆",
	"recipeingredient-item-pickledvegetable-cabbage": "腌卷心菜",
	"recipeingredient-item-pickledvegetable-carrot": "腌胡萝卜",
	"recipeingredient-item-pickledvegetable-turnip": "腌芜菁",
	"recipeingredient-item-pickledvegetable-onion": "腌洋葱",
	"recipeingredient-item-pickledvegetable-parsnip": "腌欧防风",
	"recipeingredient-item-pickledvegetable-pumpkin": "腌南瓜",
	"recipeingredient-item-pickledvegetable-bellpepper": "腌甜椒",
	"recipeingredient-item-pickledvegetable-olive": "腌橄榄",
	"recipeingredient-block-mushroom-fieldmushroom-normal": "野蘑菇",
	"recipeingredient-block-mushroom-flyagaric-normal": "毒蝇伞",
	"recipeingredient-item-egg-chicken-raw": "蛋",
	"recipeingredient-item-grain-spelt": "斯佩耳特小麦",
	"recipeingredient-item-grain-amaranth": "千穗谷",
	"recipeingredient-item-grain-sunflower": "向日葵",
	"recipeingredient-item-grain-rice": "水稻",
	"recipeingredient-item-grain-flax": "亚麻",
	"recipeingredient-item-grain-rye": "黑麦",
	"recipeingredient-item-redmeat-raw": "红肉",
	"recipeingredient-item-poultry-raw": "禽肉",
	"recipeingredient-item-redmeat-cured": "红肉",
	"recipeingredient-item-poultry-cured": "禽肉",
	"recipeingredient-item-fish-raw": "鱼",
	"recipeingredient-item-egg-raw": "蛋",
	"recipeingredient-item-cheese-blue-1slice-insturmentalcase": "蓝纹奶酪",
	"recipeingredient-item-cheese-cheddar-1slice-insturmentalcase": "切达奶酪",
	"recipeingredient-item-fruit-blueberry-insturmentalcase": "蓝莓",
	"recipeingredient-item-fruit-cranberry-insturmentalcase": "蔓越莓",
	"recipeingredient-item-fruit-saguaro-insturmentalcase": "树形仙人掌切片",
	"recipeingredient-item-fruit-whitecurrant-insturmentalcase": "白醋栗果",
	"recipeingredient-item-fruit-redcurrant-insturmentalcase": "红醋栗果",
	"recipeingredient-item-fruit-blackcurrant-insturmentalcase": "黑醋栗果",
	"recipeingredient-item-fruit-pineapple-insturmentalcase": "菠萝",
	"recipeingredient-item-fruit-redapple-insturmentalcase": "红苹果",
	"recipeingredient-item-fruit-pinkapple-insturmentalcase": "粉苹果",
	"recipeingredient-item-fruit-yellowapple-insturmentalcase": "黄苹果",
	"recipeingredient-item-fruit-cherry-insturmentalcase": "樱桃",
	"recipeingredient-item-fruit-peach-insturmentalcase": "桃子",
	"recipeingredient-item-fruit-pear-insturmentalcase": "梨子",
	"recipeingredient-item-fruit-orange-insturmentalcase": "橙子",
	"recipeingredient-item-fruit-mango-insturmentalcase": "芒果",
	"recipeingredient-item-fruit-breadfruit-insturmentalcase": "面包果",
	"recipeingredient-item-fruit-lychee-insturmentalcase": "荔枝",
	"recipeingredient-item-fruit-pomegranate-insturmentalcase": "石榴",
	"recipeingredient-item-legume-soybean-insturmentalcase": "大豆",
	"recipeingredient-item-legume-peanut-insturmentalcase": "花生",
	"recipeingredient-item-vegetable-cabbage-insturmentalcase": "卷心菜",
	"recipeingredient-item-vegetable-carrot-insturmentalcase": "胡萝卜",
	"recipeingredient-item-vegetable-turnip-insturmentalcase": "芜菁",
	"recipeingredient-item-vegetable-onion-insturmentalcase": "洋葱",
	"recipeingredient-item-vegetable-parsnip-insturmentalcase": "欧防风",
	"recipeingredient-item-vegetable-pumpkin-insturmentalcase": "南瓜",
	"recipeingredient-item-vegetable-cassava-insturmentalcase": "木薯",
	"recipeingredient-item-vegetable-bellpepper-insturmentalcase": "甜椒",
	"recipeingredient-item-vegetable-olive-insturmentalcase": "橄榄",
	"recipeingredient-item-pickledlegume-soybean-insturmentalcase": "腌大豆",
	"recipeingredient-item-pickledvegetable-cabbage-insturmentalcase": "腌卷心菜",
	"recipeingredient-item-pickledvegetable-carrot-insturmentalcase": "腌胡萝卜",
	"recipeingredient-item-pickledvegetable-turnip-insturmentalcase": "腌芜菁",
	"recipeingredient-item-pickledvegetable-onion-insturmentalcase": "腌洋葱",
	"recipeingredient-item-pickledvegetable-parsnip-insturmentalcase": "腌欧防风",
	"recipeingredient-item-pickledvegetable-pumpkin-insturmentalcase": "腌南瓜",
	"recipeingredient-item-pickledvegetable-bellpepper-insturmentalcase": "腌甜椒",
	"recipeingredient-item-pickledvegetable-olive-insturmentalcase": "腌橄榄",
	"recipeingredient-block-pumpkin-fruit-4-insturmentalcase": "南瓜",
	"recipeingredient-item-egg-chicken-raw-insturmentalcase": "蛋",
	"recipeingredient-item-grain-spelt-insturmentalcase": "斯佩耳特小麦",
	"recipeingredient-item-grain-sunflower-insturmentalcase": "向日葵",
	"recipeingredient-item-grain-amaranth-insturmentalcase": "千穗谷",
	"recipeingredient-item-grain-rice-insturmentalcase": "大米",
	"recipeingredient-item-grain-flax-insturmentalcase": "亚麻",
	"recipeingredient-item-grain-rye-insturmentalcase": "黑麦",
	"recipeingredient-item-redmeat-raw-insturmentalcase": "红肉",
	"recipeingredient-item-poultry-raw-insturmentalcase": "禽肉",
	"recipeingredient-item-redmeat-cured-insturmentalcase": "红肉",
	"recipeingredient-item-poultry-cured-insturmentalcase": "禽肉",
	"recipeingredient-item-fish-raw-insturmentalcase": "鱼",
	"recipeingredient-item-fish-cured-insturmentalcase": "鱼肉",
	"recipeingredient-item-egg-raw-insturmentalcase": "蛋",
	"recipeingredient-block-mushroom-flyagaric-normal-insturmentalcase": "毒蝇伞",
	"recipeingredient-block-mushroom-fieldmushroom-normal-insturmentalcase": "野蘑菇",
	"recipeingredient-block-mushroom-almondmushroom-normal-insturmentalcase": "巴西菇",
	"recipeingredient-block-mushroom-bitterbolete-normal-insturmentalcase": "苦牛肝菌",
	"recipeingredient-block-mushroom-blacktrumpet-normal-insturmentalcase": "灰喇叭菌",
	"recipeingredient-block-mushroom-chanterelle-normal-insturmentalcase": "鸡油菌",
	"recipeingredient-block-mushroom-commonmorel-normal-insturmentalcase": "羊肚菌",
	"recipeingredient-block-mushroom-deathcap-normal-insturmentalcase": "毒鹅膏",
	"recipeingredient-block-mushroom-devilstooth-normal-insturmentalcase": "出血齿菌",
	"recipeingredient-block-mushroom-devilbolete-normal-insturmentalcase": "魔牛肝菌",
	"recipeingredient-block-mushroom-earthball-normal-insturmentalcase": "硬皮马勃菌",
	"recipeingredient-block-mushroom-elfinsaddle-normal-insturmentalcase": "马鞍菌",
	"recipeingredient-block-mushroom-golddropmilkcap-normal-insturmentalcase": "黄汁乳菇",
	"recipeingredient-block-mushroom-greencrackedrussula-normal-insturmentalcase": "变绿红菇",
	"recipeingredient-block-mushroom-indigomilkcap-normal-insturmentalcase": "靛蓝乳菇",
	"recipeingredient-block-mushroom-jackolantern-normal-insturmentalcase": "南瓜灯蘑菇",
	"recipeingredient-block-mushroom-kingbolete-normal-insturmentalcase": "网纹牛肝菌",
	"recipeingredient-block-mushroom-lobster-normal-insturmentalcase": "龙虾菇",
	"recipeingredient-block-mushroom-orangeoakbolete-normal-insturmentalcase": "橙牛肝菌",
	"recipeingredient-block-mushroom-paddystraw-normal-insturmentalcase": "草菇",
	"recipeingredient-block-mushroom-puffball-normal-insturmentalcase": "大秃马勃",
	"recipeingredient-block-mushroom-redwinecap-normal-insturmentalcase": "大球盖菇",
	"recipeingredient-block-mushroom-saffronmilkcap-normal-insturmentalcase": "松乳菇",
	"recipeingredient-block-mushroom-violetwebcap-normal-insturmentalcase": "紫绒丝膜菌",
	"recipeingredient-block-mushroom-witchhat-normal-insturmentalcase": "锥形湿伞",
	"recipeingredient-block-mushroom-beardedtooth-normal-*-insturmentalcase": "猴头菇",
	"recipeingredient-block-mushroom-chickenofthewoods-normal-*-insturmentalcase": "硫磺菌",
	"recipeingredient-block-mushroom-dryadsaddle-normal-*-insturmentalcase": "宽鳞多孔菌",
	"recipeingredient-block-mushroom-pinkoyster-normal-*-insturmentalcase": "红平菇",
	"recipeingredient-block-mushroom-tinderhoof-normal-*-insturmentalcase": "木蹄层孔菌",
	"recipeingredient-block-mushroom-whiteoyster-normal-*-insturmentalcase": "白平菇",
	"recipeingredient-block-mushroom-reishi-normal-*-insturmentalcase": "灵芝",
	"recipeingredient-block-mushroom-funeralbell-normal-*-insturmentalcase": "丧钟黄伞",
	"recipeingredient-block-mushroom-deerear-normal-*-insturmentalcase": "新棱孔菌",
	"recipeingredient-block-mushroom-livermushroom-normal-*-insturmentalcase": "美洲香菇",
	"recipeingredient-block-mushroom-pinkbonnet-normal-*-insturmentalcase": "红盖小皮伞菇",
	"recipeingredient-block-mushroom-shiitake-normal-*-insturmentalcase": "香菇",
	"recipeingredient-item-honeyportion-topping": "蜂蜜",
	"recipeingredient-item-jamhoneyportion-topping": "蜂蜜",
	"mainmenu-greeting": "<font size=18>欢迎各位玩家！<\/font>\n感谢游玩早期版本的《Vintage Story》。\n\n如果有兴趣与我们分享任何事情，我们诚挚的邀请您到我们的<a href=\"https:\/\/www.vintagestory.at\/forums\/\">论坛<\/a>以及我们的<a href=\"https:\/\/discord.gg\/CkJjdrB\">discord聊天室<\/a>。我们随时听取意见和建议。如果您遇到\n任何问题，请务必反馈至<a href=\"https:\/\/github.com\/anegostudios\/VintageStory-Issues\/issues\">问题跟踪管理器<\/a>。\n\n我们正不知疲倦地改进游戏，希望您能在旅途中支持我们:-)\n\n无论如何，我们真诚地希望这个游戏能让你玩的开心！\n\n-Vintage Story团队\n",
	"mainmenu-sp": "单人游戏",
	"mainmenu-mp": "多人游戏",
	"mainmenu-gameserver": "游戏服务器",
	"mainmenu-settings": "设置",
	"mainmenu-mods": "模组管理",
	"mainmenu-credits": "鸣谢",
	"mainmenu-quit": "退出",
	"mainmenu-account": "账户设置",
	"mainmenu-logout": "登出",
	"mainmenu-offline": "离线模式",
	"mainmenu-loggedin": "<font lineHeight=\"1.15\">以{0}身份登录<br><a href=\"https:\/\/account.vintagestory.at\">账户设置<\/a>&nbsp;&nbsp;<a href=\"action:\/\/logout\">登出<\/a><\/font>",
	"singleplayer-worlds": "世界",
	"singleplayer-disabledcustomizations": "某些设置已禁用，它们在现有世界中无法更改。",
	"singleplayer-newworld": "创建新世界",
	"singleplayer-noworldsfound": "未找到世界",
	"singleplayer-modify": "修改世界",
	"singleplayer-corrupt": "保存游戏”{0}“出错",
	"singleplayer-failedchanges": "保存失败",
	"singleplayer-maybecorrupt": "游戏保存失败。错误信息：{0}",
	"singleplayer-newworldname": "世界名称",
	"singleplayer-selectplaystyle": "选择游戏风格",
	"singleplayer-playstyle": "游戏风格",
	"singleplayer-world-creator": "制造于",
	"playstyle-surviveandbuild": "生存和建造",
	"playstyle-surviveandbuild-patchy": "在不稳定气候下生存建造",
	"playstyle-surviveandbuild-bands": "在真实气候下生存建造",
	"playstyle-preset-surviveandbuild": "标准",
	"playstyle-preset-exploration": "探索",
	"playstyle-preset-wildernesssurvival": "荒野求生",
	"playstyle-preset-homosapiens": "智人",
	"playstyle-creativebuilding": "超平坦创造模式",
	"playstyle-desc-surviveandbuild-patchy": "美丽的地形；局部气候。\n\n永久光源(油灯，提灯)；通过进食和饱食度回复生命值；较慢的方块破坏速度；普通怪物强度和困难度。",
	"playstyle-desc-surviveandbuild-bands": "美丽的地形；真实气候。\n\n永久光源(油灯，提灯)；通过进食和饱食度回复生命值；较慢的方块破坏速度；普通怪物强度和困难度。",
	"playstyle-desc-preset-lowend": "对低端硬件禁用标准生存中一些配置需求较高的部分。",
	"playstyle-desc-preset-surviveandbuild": "默认的生存模式，平衡过的探索、创造、生存体验。",
	"playstyle-desc-preset-homosapiens": "移除所有文明的内容和存在过的证据。你是这个星球上第一个也是唯一的人。极其侧重于真实生存。",
	"playstyle-desc-preset-exploration": "为不喜欢繁琐的生存机制但喜欢冒险和建造的玩家准备。不需要特别关心生存问题。",
	"playstyle-desc-preset-wildernesssurvival": "为喜欢挑战性的战斗和生存的玩家准备。更注重生存，而非探索和建筑。死亡后将在5000格内重生。",
	"playstyle-desc-creativebuilding": "超平坦以及无限的资源，可以飞行和使用世界编辑工具。",
	"singleplayer-seed": "世界种子（可选）",
	"singleplayer-cheats": "允许作弊指令",
	"singleplayer-worldheight": "世界高度",
	"tooltip-cheatmode": "是否允许使用飞行模式，改变移动速度和切换游戏模式（生存、创造、旁观）",
	"tooltip-seed": "可选。种子决定世界的形状。你可以在此输入任何字母组合。如果留空，将使用随机种子。",
	"multiplayer-yourservers": "服务器",
	"multiplayer-browsepublicservers": "浏览公开服务器",
	"multiplayer-loadingpublicservers": "加载公开服务器中......",
	"multiplayer-loadingpublicservers2": "加载公开服务器中......",
	"multiplayer-modifyserver": "修改服务器",
	"multiplayer-addserver": "添加新服务器",
	"multiplayer-servername": "服务器名",
	"multiplayer-address": "主机\/IP地址",
	"multiplayer-serverpassword": "服务器密码（如果有）",
	"multiplayer-help": "如果你想作为本地联机的主机，启动一个单机世界并点击“对局域网开放”。",
	"multiplayer-deleteserver-confirmation": "真的要删除服务器条目 '{0}'？",
	"general-cancel": "取消",
	"general-create": "创建",
	"general-delete": "删除",
	"general-save": "保存",
	"general-back": "返回",
	"general-moreoptions": "显示所有可用设置",
	"general-lessoptions": "只显示基本设置",
	"general-createworld": "创建新世界",
	"general-customize": "自定义",
	"general-copy": "复制",
	"general-close": "关闭",
	"handbook-overview": "概览",
	"setting-graphics-header": "图像",
	"setting-mouse-header": "鼠标",
	"setting-controls-header": "控制",
	"setting-accessibility-header": "访问辅助",
	"setting-sound-header": "声音",
	"setting-interface-header": "界面",
	"setting-hover-viewdist": "能见的最远距离。在多人游戏中<br><strong><font color=\"#47193d\">紫色区域<\/font>是不被游戏服务器允许<br>的范围。<br><\/strong>视距对fps影响较高。",
	"setting-hover-viewdist-singleplayer": "能看到的最远距离。高视距将提高<br>内存占用。对FPS的影响较高。",
	"units-blocks": "方块",
	"units-lightsources": "光源",
	"vram-warning": "在低端显卡上可能会因内存不足而崩溃",
	"setting-hover-gamma": "场景的整体灰度系数。较高的伽玛<br>值使游戏更明亮。对整体性能没有<br>影响。",
	"setting-hover-contrast": "调整场景的整体对比度（亮度）。对帧率没有影响。如果动态色彩分级已开启，则此设置会被禁用（由游戏自动控制）。",
	"setting-hover-sepia": "改变场景的总体深褐色渲染。对整<br>体性能没有影响。",
	"setting-hover-fov": "视野宽度。对FPS影响为中等。",
	"setting-hover-guiscale": "全部GUI的尺寸，如果对话框较小<br>或较大可以进行调整。",
	"setting-hover-maxfps": "通过限制游戏最大FPS来保证流畅<br>度。当硬件过热时，限制最大FPS<br>将有帮助。设置为无限制时会有较<br>高的CPU占用。\n\n<font color=\"#e65949\">当开启垂直同步时该设置无效。<\/font>\n\n<strong>建议设置为30，60或75。<\/strong>",
	"setting-hover-resolution": "增高或降低分辨率。分辨率更高场<br>景质量更好，但非常影响FPS。更<br>低的分辨率会让游戏变得更流畅。<br>注意：当分辨率不为100％时，截<br>图将不会显示GUI。\n\n<\/strong>在 4k 显示器上，尝试将帧率<br>调至75%，而不是100%，提高整<br>体帧率的同时几乎不改变视觉质量。",
	"setting-hover-smoothshadows": "产生平滑的阴影过渡和方块层级的<br>环境光遮蔽。一般应开启该设置。<br>当放置或摧毁方块有延迟感时，关<br>闭该设置可能有帮助。对整体FPS<br>几乎没有影响。",
	"setting-hover-vsync": "<strong>关闭<\/strong>：无硬件垂直同步。帧数由最<br>大FPS设定控制。在部分系统上可<br>能导致画面撕裂。\n\n<strong>打开<\/strong>：修复画面撕裂，将显著降低<br>游戏的平均FPS，且可能只在全屏<br>模式生效。\n\n<font color=\"orange\">注意<\/font>：部分显卡会覆盖垂直同步设<br>置，而导致游戏内设置无效。对于<br>英伟达显卡请在英伟达控制面板中<br>设置垂直同步选项。\n\n<strong>自动<\/strong>：结合最大FPS和硬件垂直同<br>步。推荐将最大FPS设置得略高于<br>显示器刷新率。或许可以减轻部分<br>玩家的画面卡顿现象。\n\n",
	"setting-hover-fxaa": "FXAA将使场景边缘变平滑。对FPS<br>影响很高。",
	"setting-hover-ssao": "SSAO为子块级的精细几何增加环境<br>光遮蔽，使场景更具有层次感。对<br>FPS的影响较高。",
	"setting-hover-bloom": "启用或禁用方块泛光和环境泛光。<br>对FPS的影响很高。",
	"setting-hover-abloom": "需要开启泛光。对整个场景应用泛光效果。为0时只开启方块泛光。泛光等级对整体性能没有影响。",
	"setting-hover-godrays": "开启或关闭云隙光效果。对FPS<br>影响极高。",
	"setting-hover-particles": "控制环境粒子的密度，限制活动粒<br>子数量上限。对FPS影响为中等。",
	"setting-hover-grasswaves": "控制植物是否在风中摇曳。对FPS<br>影响较低。",
	"setting-hover-foamandshinyeffect": "控制各种方块的表面反射效果，以<br>及水面上的泡沫、波纹和镜面反射<br>效果。对FPS影响为中。如果在某<br>些以Intel HD或Intel Iris作为内<br>置显卡的笔记本电脑上运行出现问<br>题，请关闭该选项。",
	"setting-hover-dynalight": "可移动光源的最大数量。当数量大<br>于12时会严重影响FPS。",
	"setting-hover-dynashade": "调节阴影质量。对FPS影响较高。",
	"setting-hover-bobblehead": "移动时视角上下晃动。如果有晕动<br>症请关闭此项。",
	"setting-hover-hqanimation": "请仅在游戏卡顿时关闭该选项。关<br>闭后能提高性能，每500个生物可<br>以提高10到20FPS，但会导致生<br>物行为同步动画异常。",
	"setting-hover-optimizeram": "尝试减少内存占用，但打开后在某<br>些情况下会导致卡顿。建议设置较<br>高的视距时选择激进优化。内存足<br>够时可以选择部分优化。<br><font color=\"#e63939\">在重新载入世界后生效。<\/font>",
	"setting-hover-occlusionculling": "开启此项会使游戏有更高的FPS。<br>当计算机使用多核CPU时建议开启。<br>隐藏视野中的不可见部分，以降低<br>显卡的负载。如果快速移动和更改<br>视场角，如在创造模式中从地下飞<br>到地上，方块贴图可能需要一些时<br>间才能重新出现。",
	"setting-hover-immersivemousemode": "使玩家与方块互动的时候能控制视<br>角方向，并在方块所在位置显示互<br>动界面。可以按ALT自由控制鼠标。",
	"setting-hover-immersivefpmode": "开启后可以在第一人称视角仍可以<br>看到自己角色的身体。\n<font color=\"orange\">实验性功能。<\/font>",
	"setting-hover-language": "更改游戏语言",
	"setting-hover-autochat": "当出现新消息时显示聊天栏，将其<br>在不活跃时间超过15秒后隐藏。",
	"setting-hover-autochat-selected": "启用自动显示\/隐藏和此设置后，只有在收到当前所选群组的新信息时，聊天窗口才会打开。",
	"setting-column-appear": "外观\/其他",
	"setting-column-graphics": "图像质量",
	"setting-name-viewdist": "视距",
	"setting-name-preset": "预设质量",
	"setting-name-gamma": "伽玛值",
	"setting-name-sepia": "深褐色",
	"setting-name-dynamiccolorgrading": "动态色彩调级",
	"setting-hover-dynamiccolorgrading": "根据当前环境调整棕褐色和对比度。",
	"setting-name-contrast": "对比度",
	"setting-name-fov": "视野",
	"setting-name-guiscale": "GUI缩放",
	"setting-name-maxfps": "最大FPS",
	"setting-name-vsync": "垂直同步模式",
	"setting-name-windowborder": "窗口边框",
	"setting-name-language": "语言",
	"setting-name-windowmode": "窗口模式",
	"setting-name-bobblehead": "视角晃动",
	"setting-name-smoothshadows": "AO+平滑光照",
	"setting-name-fxaa": "FXAA",
	"setting-name-ssao": "SSAO",
	"setting-name-grasswaves": "草木摇曳",
	"setting-name-foamandshinyeffect": "泡沫与光泽效果",
	"setting-name-bloom": "泛光",
	"setting-name-godrays": "云隙光",
	"setting-name-abloom": "环境泛光",
	"setting-name-shadows": "阴影",
	"setting-name-particles": "粒子",
	"setting-name-dynalight": "动态光源",
	"setting-name-resolution": "分辨率",
	"setting-name-hqanimation": "酷炫动画",
	"setting-name-optimizeram": "优化内存使用",
	"setting-name-occlusionculling": "背面剔除",
	"setting-name-mousesensivity": "鼠标灵敏度",
	"setting-name-mousesmoothing": "鼠标移动平滑度",
	"setting-name-mousewheelsensivity": "鼠标滚轮灵敏度",
	"setting-name-directmousemode": "直接鼠标模式",
	"setting-hover-directmousemode": "影响鼠标移动控制镜头视图方向的<br>方式。如果启用，游戏将接收原始<br>鼠标移动（1:1 映射），并忽略任<br>何调整鼠标的操作系统设置，如鼠标加速（增强指针精度）。实际效果取决于当前操作系统的鼠标设置。",
	"setting-name-invertyaxis": "反转Y轴",
	"setting-name-noseparatectrlkeys": "鼠标组合键锁定到 Shift \/ Ctrl",
	"setting-hover-noseparatectrlkeys": "在需要同时使用鼠标和键盘组合键的情况下，您希望使用 Shift 键还是 Ctrl 键？<br><br>如果选中该项，即使在潜行和疾跑键自定义的情况下，Shift 键 \\\/ Ctrl 键与鼠标的组合键也不会被修改。<br><br>通过选中该项，还可以实现：将鼠<br>标的键盘组合键改为键盘右侧的 Shift 键 \\\/ Ctrl 键，而无需更改潜行\\\/疾跑功能键的<br>主绑定。<br><br>（通过这个设置，您可以自定义核<br>心移动功能键位，同时保留常用的<br>组合键操作，并支持左右手键位分<br>离配置）",
	"setting-name-keybinds": "键位设置",
	"setting-name-setdefault": "重置键位",
	"setting-name-mastersoundlevel": "主音量",
	"setting-name-soundlevel": "音效音量",
	"setting-name-entitysoundlevel": "实体音量",
	"setting-name-ambientsoundlevel": "环境音量",
	"setting-name-musiclevel": "音乐音量",
	"setting-name-weathersoundlevel": "天气音量",
	"setting-name-musicfrequency": "音乐频率",
	"setting-name-immersivemousemode": "沉浸式鼠标模式",
	"setting-name-immersivefpmode": "沉浸式第一人称模式",
	"setting-name-autochat": "自动显示\/隐藏聊天栏",
	"setting-name-autochat-selected": "仅在当前群组中自动打开聊天栏",
	"setting-name-radeonhdfix": "紫色草地修正",
	"setting-hover-radeonhdfix": "部分使用AMD显卡的玩家会遇到该<br>情况，此时请打开该选项。",
	"setting-name-chunkuploadratelimiter": "区块上传速度限制",
	"setting-hover-chunkuploadratelimiter": "如果你的帧率平时很流畅，但有时<br>在世界各地移动时会出现峰值，可<br>帮助处理延迟峰值(帧率抖动)。较<br>高的数值可能有助于解决这一问题 - 不妨试试！每个系统的最佳值都<br>不同，也取决于视距，这需要玩家<br>自己尝试。通常建议使用中间值。<br>级别越高，向GPU发送新的世界渲染数据的速度越快，但新加载的世界区域的显示速度也就越慢。",
	"setting-musicfrequency-low": "很少",
	"setting-musicfrequency-medium": "偶尔",
	"setting-musicfrequency-often": "经常",
	"setting-musicfrequency-veryoften": "频繁",
	"setting-notice-lang-communitycreated": "请注意汉化是由社区创建的，或许会有一些词不达意或者不完善。我们很高兴你能来这里<a href=\"https:\/\/crowdin.com\/project\/vintage-story-game\">添砖加瓦<\/a>。",
	"setting-notice-restart": "<font color=\"#e63939\">请重启游戏以使更改生效。<\/font>",
	"setting-notice-lang-nonwindowsfonts": "<font color=\"#e63939\">启动游戏前，请编辑clientsettings.json文件中\"defaultFontName\"和\"decorativeFontName\"设置，为系统选择合适的语言字体。<\/font>",
	"setting-name-macroeditor": "宏编辑器",
	"setting-hover-lodbiasfar": "视距的百分比值（上限为 640），用于控制在此范围内某些几何体不再渲染，以提高性能。较低的值可能会导致物体在视野中不自然地突然出现或消失（默认值为 67%）。",
	"game-ispaused": "游戏已暂停",
	"game-isrunning": "游戏仍在运行",
	"game-spidergame": "如果该计算机安装了多个网卡或使用了VPN，此IP地址可能不正确。",
	"pause-back2game": "返回游戏",
	"pause-open2lan": "对局域网开放",
	"pause-open2internet": "对互联网开放",
	"pause-savequit": "保存并退出世界",
	"pause-disconnect": "断开连接",
	"credits-epicaddress": "为《Vintage Story》做出贡献的人",
	"start-survivalintro": "你是新手吗？我们建议你启动 <a href=\"handbook:\/\/tab-tutorial\">新手入门教学<\/a>。\n\n任何时候按下 <hk>handbook<\/hk> 来访问 <a href=\"hotkey:\/\/handbook\">手册<\/a>.。它提供指南、教程、配方以及其他游戏所有物品的详细信息。\n\n你也可以按下 <hk>shift<\/hk>+<hk>handbook<\/hk> 来在手册中查找你查看的方块。",
	"start-creativeintro": "游戏中的创造模式帮助系统仍未完善，请参考我们维基上的<strong><a href=\"https:\/\/wiki.vintagestory.at\/index.php?title=Creative_Starter_Guide\">创造模式新手指南<\/a><\/strong>进行操作。\n\n如果需要开启世界编辑工具，请点击<hk>worldedit<\/hk>。如果该键无效，也可以在聊天栏中输入指令<a href=\"chattype:\/\/.we\">.we<\/a>或在设置中修改键位。",
	"button-helpguide": "转至新手指南",
	"button-close": "关闭",
	"button-close-noshow": "关闭并不再显示。",
	"block-egg-chicken-1": "一个鸡蛋",
	"block-egg-chicken-2": "两个鸡蛋",
	"block-egg-chicken-3": "三个鸡蛋",
	"block-egg-chicken-broken": "碎鸡蛋",
	"block-trough-genericwood-large-head-*": "大饲料槽",
	"blockdesc-trough-genericwood-large-head-*": "用来饲养大型动物，添加一份饲料需要1份谷物，或2份蔬菜，或8份干草。查看每种动物的条目来了解它们所需的食物。",
	"incontainer-item-waterportion": "水",
	"incontainer-item-saltwaterportion": "海水",
	"incontainer-item-rot": "腐烂物",
	"incontainer-item-weaktanninportion": "弱单宁",
	"incontainer-item-strongtanninportion": "强单宁",
	"incontainer-item-slakedlimeportion": "熟石灰",
	"incontainer-item-dilutedboraxportion": "稀释硼砂",
	"incontainer-item-brineportion": "盐水",
	"incontainer-item-boilingwaterportion": "热水",
	"incontainer-item-marniadeportion": "腌料",
	"incontainer-item-limewaterportion": "石灰水",
	"incontainer-item-honeyportion": "蜂蜜",
	"incontainer-item-dilutedalumportion": "稀释明矾",
	"incontainer-item-dilutedcassiteriteportion": "稀释锡石",
	"incontainer-item-dilutedchromiteportion": "稀释铬铁矿",
	"incontainer-item-vinegarportion": "醋",
	"incontainer-item-tarportion": "焦油",
	"item-vinegarportion": "醋",
	"item-tarportion": "焦油",
	"incontainer-item-alcoholportion": "酒精",
	"item-alcoholportion": "酒精",
	"item-dilutedalumportion": "稀释明矾",
	"item-dilutedcassiteriteportion": "稀释锡石",
	"item-dilutedchromiteportion": "稀释铬铁矿",
	"block-trough-genericwood-small-*": "小饲料槽",
	"blockdesc-trough-genericwood-small-*": "用来饲养小型动物，添加一份饲料需要<br>一份谷物。",
	"item-fish-bass-raw": "生巴斯鱼",
	"item-fish-bass-cooked": "烤熟的巴斯鱼",
	"item-fish-raw": "生鱼",
	"item-fish-cooked": "烤鱼",
	"item-fish-smoked": "熏鱼",
	"item-fish-cured": "盐腌鱼",
	"item-fish-cured-smoked": "盐腌熏鱼",
	"item-honeyportion": "蜂蜜",
	"item-honeymash-wet": "湿的蜂巢泥",
	"item-honeymash-dry": "干的蜂巢泥",
	"item-poultice-linen-honey-sulfur": "蜂蜜硫磺亚麻布膏药",
	"item-poultice-reed-honey-sulfur": "蜂蜜硫磺芦苇膏药",
	"item-poultice-linen-horsetail": "马尾草亚麻布草药",
	"item-poultice-reed-horsetail": "马尾草芦苇草药",
	"itemdesc-poultice-*": "用于治愈轻伤的绷带。",
	"item-handbooktitle-poultice-*": "关于",
	"item-handbooktext-poultice-*": "药膏是一种将绷带和能治愈伤口的药物混合制作的物品，用于治愈伤口。",
	"item-seeds-cabbage": "卷心菜种子",
	"item-creature-humanoid-trader-buildmaterials": "建材商人",
	"item-creature-humanoid-trader-commodities": "商品商人",
	"item-creature-humanoid-trader-foods": "农产品商人",
	"item-creature-humanoid-trader-furniture": "家具商人",
	"item-creature-humanoid-trader-luxuries": "奢侈品商人",
	"item-creature-humanoid-trader-survivalgoods": "生存品商人",
	"item-creature-humanoid-trader-treasurehunter": "宝藏猎人",
	"item-creature-humanoid-trader-clothing": "服装商人",
	"genericcontainer-golden": "金制",
	"genericcontainer-owl": "猫头鹰",
	"genericcontainer-normal-generic": "木制",
	"genericcontainer-collapsed1": "稍微塌陷的",
	"genericcontainer-collapsed2": "塌陷的",
	"genericcontainer-collapsed3": "严重塌陷的",
	"Mining speed:": "挖掘速度：",
	"Contents:": "库存：",
	"Transporting:": "运输：",
	"Hefty": "豪华",
	"Hearty": "大份",
	"Honey topped": "蜜汁",
	"porridge": "粥",
	"and": "和",
	"unknown": "未知",
	"Unknown": "未知",
	"nothing": "没有",
	"Please Confirm": "请确认",
	"Cancel": "取消",
	"Confirm": "确认",
	"game-exit": "退出游戏",
	"restart-title": "游戏需要重启",
	"Launching singleplayer server...": "启动单人服务器...",
	"Starting server...": "启动服务器...",
	"Connecting to multiplayer server...": "连接至多人服务器...",
	"Connected to server, downloading data...": "连接成功，加载数据中...",
	"connect-inqueue": "服务器当前已满。\n您正在连接队列中。\n您在队列中的位置是：{0}",
	"The amazing people that contributed to Vintage Story": "为《Vintage Story》做出突出贡献的人",
	"Back": "返回",
	"Shutting down singleplayer server...": "正在关闭单人服务器...",
	"Loading game": "加载游戏",
	"Please log in for great Justice": "请登录以获取验证。",
	"E-Mail": "电子邮箱",
	"Insert @": "插入@",
	"Password": "密码",
	"Join Server": "加入服务器",
	"Forgot Password?": "忘记密码？",
	"Login": "登录",
	"Quit": "退出",
	"Connecting...": "连接中...",
	"Connecting..": "连接中..",
	"Available mods": "已启用的模组",
	"Your worlds": "你的世界",
	"Create New World": "创建新世界",
	"Have no write access to this file, it seems in use. Make sure no other client or server is currently using this savegame.": "没有对此文件的写入权限，文件正在被使用。请确保没有其他客户端或服务器正在使用此存档。",
	"This world uses an old file format that needs upgrading. This might take a while. It is also suggested to first back up your savegame in case the upgrade fails. Proceed?": "这个世界使用了一个需要升级的旧文件格式。这可能需要一段时间。 建议先备份你的保存游戏避免升级失败。继续？",
	"Invalid or corrupted savegame": "无效或损坏的存档。",
	"Cheats": "作弊模式",
	"No cheats": "无作弊模式",
	"Modify World": "修改世界",
	"World name": "世界名称",
	"Filename on disk": "磁盘上的文件名",
	"Seed": "种子",
	"Total Time Played": "总游玩时间",
	"Created with": "创建于",
	"Created by": "制造于",
	"Cheats on": "开启作弊",
	"Cheats off": "关闭作弊",
	"World Size": "世界大小",
	"Delete": "删除",
	"Save": "保存",
	"Create a new world with this world seed": "用该世界种子创造一个新世界",
	"Failed saving changes": "保存失败。",
	"Whether to allow the use of fly mode, change move speed and game mode switching (survival, creative, spectator)": "是否允许使用飞行模式、更改移动速度和切换游戏模式。",
	"Optional. The seed determines the shape of the world. You can type any combination of letters here. If left empty a random seed will be used.": "可选。种子决定世界的形状。您可以在此输入任何字母组合。如果留空，将使用随机种子。",
	"Create new World": "创建新世界",
	"Wilderness Survival": "荒野求生",
	"Survive and Build": "生存与建造",
	"Survive and Automate": "生存与自动化",
	"Creative Building": "超平坦创造模式",
	"World Height": "世界高度",
	"World Seed": "世界种子",
	"Create": "创建",
	"Loading assets": "加载资源",
	"Loading sounds": "加载声音",
	"on": "开",
	"off": "关",
	"Usage: .debug [exptexatlas|liquidselectable|relightchunk|fog|fov|shake|wgen|redrawall|ci|wireframe]": "语法：.debug [exptexatlas|liquidselectable|relightchunk|fog|fov|shake|wgen|redrawall|ci|wireframe]",
	"Server has a different Version, connect anyway?": "与服务器的游戏版本不同，仍然要连接吗？",
	"Connecting": "连接",
	"Select your outfit": "选择你的外观",
	"Randomize": "随机",
	"Confirm Selection": "确认选择",
	"Creative Inventory": "创造模式物品栏",
	"Inventory and Crafting": "库存和制作",
	"Flymode not allowed": "禁止飞行模式",
	"Fly mode on": "飞行模式开启",
	"Fly mode off": "飞行模式关闭",
	"Fly mode + noclip on": "飞行模式+开启穿墙",
	"Fly mode off, noclip off": "飞行模式关闭，关闭穿墙",
	"Generating world...": "正在生成世界...",
	"No privilege to chat": "没有聊天权限",
	"Password is invalid": "无效密码",
	"Your playername contains not allowed characters": "你的用户名包含不允许使用的字符",
	"Dedicated Server": "专用服务器",
	"Threaded Server": "线程服务器",
	"Singleplayer Server": "单人服务器",
	"An unhandled Exception was thrown while executing Command. Check error log.": "执行命令时出现了一个未处理的异常。请检查错误日志。",
	"No privilege to build": "没有权限建造",
	"No privilege to build here": "没有权限在此建造",
	"No privilege to use blocks": "没有权限使用方块",
	"No privilege to use blocks here": "没有权限在此使用方块",
	"Loading spawn chunk...": "加载生成区块...",
	"Can't kick or ban a player with a superior or equal group level": "不能踢出或禁止和您权限组同级或拥有更高权限的玩家",
	"Inventory cleared": "清除库存",
	"No such command found": "该命令不存在",
	"Insufficient privilege to use this command": "权限不足，无法使用此命令",
	"You don't have permission to claim land": "你没有宣称领地的权限",
	"Syntax: \/land [claim|free|info|list]": "语法：\/land [claim|free|info|list]",
	"These lands are not claimed by anybody": "该区域尚未被宣称",
	"Ok, claim removed": "宣称已删除",
	"Cannot save current claim, start and\/or end position not yet defined": "无法保存当前圈地，起点或终点尚未被确定",
	"No current or incomplete claim, type '\/land claim new' to prepare a new one or '\/land claim modify [id]' to modify an existing one. The id can be retrieved from \/land list": "没有目前的或不完整的领地。输入 '\/land claim new' 新建一个或 '\/land claim modify [id]' 来修正目前已经存在的一个。领地 id 可以通过 '\/land list' 获得。",
	"No current claim in the works. Type \/land claim new to create a new one.": "目前没有尚未完成的圈地。使用\/land claim net创建新的圈地。",
	"Ok new claim initiated, use \/land claim start, then \/land claim end to mark an area, then \/land claim add to add that area. You can add multiple areas as long as they are adjacent.": "好，新领地已初始化。使用 \/land claim start，然后 \/land claim end 来标志一片区域，然后用 \/land claim add 来把新领地加到那片区域。你可以加多片区域，只要这些区域都相邻。",
	"Start or End not marked": "未标记开始或结束",
	"Cannot add area. This area overlaps with your other claims. Please correct your start\/end position": "无法添加区域。 该区域与你的其他区域重叠。 请更正开始\/结束位置",
	"Cannot add area. This area is not adjacent to other claims. Please correct your start\/end position": "无法添加区域。该区域不与其它区域相邻。请更正起始\/结束位置。",
	"Ok, Land claim area added": "成功添加区域为领地！",
	"Define start and end position first": "首先定义开始和结束位置",
	"Ok, extended land claim to cover full world height": "已将领地范围扩展到全部高度。",
	"Please provide a description for your claim": "请为该领地添加描述。",
	"Usage: \/pm [player] [message]": "用法：\/pm [玩家] [消息]",
	"Default Spawnpoint is not set.": "未设置默认重生点。",
	"Invalid coordinates (probably beyond world bounds)": "无效的坐标（可能超出了世界范围）",
	"Insufficient Privileges": "权限不足",
	"Invalid position (format not recognized)": "无效的位置（格式无法识别）",
	"Invalid arguments": "无效的参数",
	"Player is now unbanned": "玩家已被接触封禁",
	"Player was not banned": "玩家未被封禁",
	"Spam protection in place, message not sent": "垃圾邮件保护已开启，消息未发送。",
	"Changing game mode not allowed in this world.": "该世界不允许更改游戏模式。",
	"Insufficient Privileges to set another players game mode": "权限不足，无法设置其他玩家的游戏模式",
	"Insufficient Privileges to set your game mode": "权限不足，无法设置游戏模式",
	"Player is now removed from the whitelist": "玩家现已从白名单中删除",
	"Player is not whitelisted": "玩家未列入白名单",
	"Usage: \/op [player]": "用法： \/op [玩家]",
	"Can't change your own group": "无法更改自己的权限组",
	"Can only set lower role level than your own": "只能设置比自己更低的权限角色",
	"No player with this playername found": "找不到此玩家名称的玩家",
	"Role already has this privilege": "角色已经拥有此权限",
	"Role doesn't have this privilege": "该角色没有此权限",
	"No player with name '{0}' online": "不存在名为“{0}”的玩家在线",
	"Is pregnant": "已怀孕",
	"Ok, waypoint added": "已添加标记点",
	"You have no waypoints to delete": "你没有能删除的标记点",
	"Ok, deleted waypoint.": "已删除标记点。",
	"You have no waypoints": "未设置标记点",
	"Syntax: \/waypoint [add|remove|list]": "语法：\/waypoint [add|remove|list]",
	"Empty": "空的",
	"Harvestable": "可收获",
	"Will swarm in approx. one day": "将在一天后分群。",
	"Will swarm in less than a day": "将在一天内分群。",
	"berrybush-flowering-xdays": "气候合适时，{0}天后开花。",
	"berrybush-flowering-1day": "气候合适时，一天内开花。",
	"berrybush-ripen-xdays": "{0}天后成熟。",
	"berrybush-ripen-1day": "一天内成熟。",
	"liquid": "液体",
	"hardened": "硬化",
	"soft": "熔融状",
	"Cold": "冷",
	"0.5 blunt damage when thrown. Spawns an angry mob of bees upon impact.": "投掷时造成0.5钝器伤害。受到冲击后会产生一群愤怒的蜜蜂。",
	"1 blunt damage when thrown": "投掷时造成1点钝器伤害。",
	"bow-piercingdamage": "{0}穿刺伤害",
	"bow-accuracybonus": "{0}{1}%精准度",
	"piercing-damage-thrown": " 点投掷穿刺伤害。",
	"Cloth Category: Unknown": "服装类型：未知",
	"Fill it up with bees and throw it for a stingy surprise": "用蜜蜂来填充它，然后把它丢出去<br>制造一个惊喜。",
	"Nothing of significance in these pages": "里面的内容没有任何意义。",
	"playerinfo-nutrition": "营养",
	"playerinfo-nutrition-Freeza": "水果",
	"playerinfo-nutrition-Vegita": "蔬菜",
	"playerinfo-nutrition-Krillin": "谷物",
	"playerinfo-nutrition-Cell": "蛋白质",
	"playerinfo-nutrition-Dairy": "乳酪",
	"Durability: {0} \/ {1}": "耐久度：{0}\/{1}",
	"light-hsv": "灯光色调饱和值：",
	"light-level": "亮度等级：",
	"light-absorb": "光吸收：",
	"walk-multiplier": "行走速度：x",
	"Material:": "材料：",
	"blockmaterial-Air": "空气",
	"blockmaterial-Soil": "泥土",
	"blockmaterial-Gravel": "砂砾",
	"blockmaterial-Sand": "沙子",
	"blockmaterial-Wood": "木头",
	"blockmaterial-Leaves": "树叶",
	"blockmaterial-Stone": "石头",
	"blockmaterial-Ore": "矿物",
	"blockmaterial-Liquid": "液态",
	"blockmaterial-Snow": "雪",
	"blockmaterial-Ice": "冰",
	"blockmaterial-Metal": "金属",
	"blockmaterial-Mantle": "地幔",
	"blockmaterial-Plant": "植物",
	"blockmaterial-Glass": "玻璃",
	"blockmaterial-Ceramic": "陶瓷",
	"blockmaterial-Cloth": "布匹",
	"blockmaterial-Lava": "岩浆",
	"blockmaterial-Brick": "砖",
	"blockmaterial-Fire": "火焰",
	"blockmaterial-Other": "其他",
	"Lining: {0}": "内衬：{0}",
	"Material: {0}": "材料：{0}",
	"Contents: {0} litres of {1}": "包含：{0}升{1}",
	"not-tired-enough": "不够疲惫无法入睡。",
	"Contents: ": "库存：",
	"With a {0}% chance, will generate one of the following:": "{0}%概率会产生以下之一：",
	"Required Nutrient: {0}": "需要养分：{0}",
	"Growth Stage: {0} \/ {1}": "生长阶段：{0}\/{1}",
	"soil-tooltip": "泥土",
	"survive-and-star-trek": "{0}加入游戏。",
	"keycontrols": "键位设置",
	"mousecontrols": "鼠标控制",
	"mouseactions": "鼠标操作",
	"hover-mousecontrols": "主鼠标按键（通常为左键）：挖掘方块，攻击\n副鼠标按键（通常为右键）：放置方块，使用\n鼠标中键：创造模式下复制、堆叠物品\n\n三个按键都可以重新绑定。例如可设置左键和右键互换，键盘按键用作鼠标按键。",
	"mousecontrols-mainmenuwarning": "注意：仅在游戏中，鼠标按键控制的更改在主菜单中没有影响。",
	"block-stackedbamboo-*": "竹堆",
	"item-stonebrick-andesite": "安山岩石砖",
	"item-stonebrick-chalk": "白垩岩石砖",
	"item-stonebrick-claystone": "粘土岩石砖",
	"item-stonebrick-granite": "花岗岩石砖",
	"item-stonebrick-sandstone": "砂岩石砖",
	"item-stonebrick-shale": "页岩石砖",
	"item-stonebrick-suevite": "陨磺砾岩石砖",
	"item-stonebrick-basalt": "玄武岩石砖",
	"block-carcass-fish": "鱼类躯干骨头",
	"block-carcass-tiny": "微小躯干骨头",
	"block-carcass-small": "小型躯干骨头",
	"block-carcass-medium": "中型躯干骨头",
	"block-carcass-large": "大型躯干骨头",
	"tier_hands": "手",
	"tier_stone": "石头",
	"tier_copper": "铜",
	"tier_bronze": "青铜",
	"tier_iron": "铁制",
	"tier_steel": "钢制",
	"tier_titanium": "钛",
	"Drops when broken": "破坏时掉落",
	"handbook-dropswhen-harvested": "收获时掉落",
	"Obtained by killing": "通过杀死可获得",
	"handbook-obtainedby-killing-harvesting": "通过击杀和收割获得",
	"Obtained by breaking": "通过破坏获得",
	"handbook-obtainedby-block-harvesting": "通过收获获得",
	"Found in": "发现于",
	"Alloy for": "合金",
	"Ingredient for": "含有此成分的",
	"Smithing": "锻造",
	"Knapping": "敲打",
	"Clay forming": "粘土塑形",
	"Cooking\/Smelting\/Baking": "烤\/熔炼\/焙烤",
	"handbook-createdby-squeezing": "挤入容器",
	"handbook-createdby-bloomerysmelting": "在锻铁炉中炼制",
	"handbook-createdby-kilnfiring": "在窑坑中烧制",
	"handbook-createdby-carburizing": "在渗碳炉中碳化",
	"Crafting": "制作",
	"Melting": "熔化",
	"Invalid ipv6 address or invalid port number": "无效的ipv6地址或端口。",
	"Invalid port number": "无效端口。",
	"failurecode-outsideworld": "无法将方块放置在世界地图之外。",
	"Cannot place this block here": "无法在此处放置此方块。",
	"Movement controls": "移动控制",
	"Mouse click modifiers": "鼠标点击修改",
	"Character controls": "操作",
	"In-game Help and Overlays": "游戏内帮助和叠加层",
	"User interface & More": "用户界面",
	"Inventory hotkeys": "热键",
	"Creative mode": "创造模式",
	"Debug and Macros": "调试和宏功能",
	"English": "英语",
	"Italian": "意大利语",
	"French": "法语",
	"No host \/ ip address supplied": "未提供host或ip地址",
	"opentolan-foundnatprivate": "端口映射成功，但路由器返回了一个私有IP地址。这意味着一个外部网络或你的互联网供应商使用了奇怪的多路由机制，导致其他玩家可能无法连接。",
	"Internet hosting failed": "连接主机失败。",
	"No UPnP or NAT-PMP device found. Please make sure your router has UPnP enabled.": "找不到UPnP或NAT-PMP设备。请确保您的路由器UPnP功能已启用。",
	"Searching for UPnP devices...": "寻找UPnP设备......",
	"You don't have acccess to it.": "您无权限访问。",
	"You have build and use access.": "您具有建造和使用的权限。",
	"You have build access.": "您具有建造的权限。",
	"You have use access.": "您具有使用的权限。",
	"Upnp discovery now on": "Upnp发现已开启。",
	"Upnp discovery now off": "Upnp发现已关闭。",
	"PvP now on": "PvP模式开启。",
	"PvP now off": "PvP模式关闭。",
	"Fire spread now on": "火焰蔓延开启。",
	"Fire spread now off": "火焰蔓延关闭。",
	"Cannot place a knapping surface here": "无法在此处打制。",
	"Cannot place a knapping surface here, too close to you": "无法在靠近玩家的地方打制。",
	"Cannot place a knapping surface here, too close to another player or creature.": "无法在靠近其他玩家或者生物的地方打制。",
	"multi-main-ingredients-format": "{0}-{1}",
	"meal-normal-porridge": "{1}{0}粥",
	"meal-normal-stew": "{1}炖{0}",
	"meal-normal-soup": "{1}{0}汤",
	"meal-normal-scrambledeggs": "{1}炒鸡蛋",
	"meal-hearty-porridge": "大份{1}{0}粥",
	"meal-hearty-scrambledeggs": "大份{1}炒鸡蛋",
	"meal-hefty-porridge": "豪华{1}{0}粥",
	"meal-hefty-scrambledeggs": "豪华{1}炒鸡蛋",
	"meal-ingredient-porridge-primary-grain-rice": "水稻",
	"meal-ingredient-porridge-secondary-grain-rice": "水稻",
	"meal-ingredient-porridge-primary-grain-spelt": "斯佩耳特小麦",
	"meal-ingredient-porridge-secondary-grain-spelt": "斯佩耳特小麦",
	"meal-ingredient-porridge-primary-grain-flax": "亚麻",
	"meal-ingredient-porridge-secondary-grain-flax": "亚麻",
	"meal-ingredient-porridge-primary-grain-rye": "黑麦",
	"meal-ingredient-porridge-secondary-grain-rye": "黑麦",
	"meal-ingredient-porridge-primary-grain-amaranth": "千穗谷籽",
	"meal-ingredient-porridge-secondary-grain-amaranth": "千穗谷籽",
	"meal-ingredient-porridge-primary-grain-sunflower": "葵花籽",
	"meal-ingredient-porridge-secondary-grain-sunflower": "葵花籽",
	"meal-ingredient-soup-primary-vegetable-carrot": "胡萝卜",
	"meal-ingredient-soup-primary-vegetable-cabbage": "卷心菜",
	"meal-ingredient-soup-primary-vegetable-onion": "洋葱",
	"meal-ingredient-soup-primary-vegetable-turnip": "芜菁",
	"meal-ingredient-soup-primary-vegetable-parsnip": "欧防风",
	"meal-ingredient-soup-primary-vegetable-cassava": "木薯",
	"meal-ingredient-soup-primary-vegetable-bellpepper": "甜椒",
	"meal-ingredient-soup-primary-vegetable-pumpkin": "南瓜",
	"meal-ingredient-soup-primary-vegetable-olive": "橄榄",
	"meal-ingredient-soup-primary-pumpkin-fruit-4": "南瓜",
	"meal-ingredient-soup-primary-pickledvegetable-carrot": "腌胡萝卜",
	"meal-ingredient-soup-primary-pickledvegetable-cabbage": "腌卷心菜",
	"meal-ingredient-soup-primary-pickledvegetable-onion": "腌洋葱",
	"meal-ingredient-soup-primary-pickledvegetable-turnip": "腌芜菁",
	"meal-ingredient-soup-primary-pickledvegetable-parsnip": "腌欧防风",
	"meal-ingredient-soup-primary-pickledvegetable-cassava": "腌木薯",
	"meal-ingredient-soup-primary-pickledvegetable-bellpepper": "腌甜椒",
	"meal-ingredient-soup-primary-pickledvegetable-pumpkin": "腌南瓜",
	"meal-ingredient-soup-primary-pickledvegetable-olive": "腌橄榄",
	"meal-ingredient-soup-primary-pickledvegetable-pumpkin-fruit-4": "腌南瓜",
	"meal-ingredient-soup-primary-poultry-raw": "禽肉",
	"meal-ingredient-soup-primary-redmeat-raw": "红肉",
	"meal-ingredient-soup-primary-poultry-cured": "禽肉",
	"meal-ingredient-soup-primary-redmeat-cured": "红肉",
	"meal-ingredient-soup-primary-fish-raw": "鱼肉",
	"meal-ingredient-soup-primary-fish-cured": "鱼肉",
	"meal-ingredient-soup-primary-egg-chicken-raw": "蛋",
	"meal-ingredient-soup-secondary-vegetable-carrot": "胡萝卜",
	"meal-ingredient-soup-secondary-vegetable-cabbage": "卷心菜",
	"meal-ingredient-soup-secondary-vegetable-onion": "洋葱",
	"meal-ingredient-soup-secondary-vegetable-turnip": "芜菁",
	"meal-ingredient-soup-secondary-vegetable-parsnip": "欧防风",
	"meal-ingredient-soup-secondary-vegetable-cassava": "木薯",
	"meal-ingredient-soup-secondary-vegetable-bellpepper": "甜椒",
	"meal-ingredient-soup-secondary-vegetable-pumpkin": "南瓜",
	"meal-ingredient-soup-secondary-vegetable-olive": "橄榄",
	"meal-ingredient-soup-secondary-pumpkin-fruit-4": "南瓜",
	"meal-ingredient-soup-secondary-pickledvegetable-carrot": "腌胡萝卜",
	"meal-ingredient-soup-secondary-pickledvegetable-cabbage": "腌卷心菜",
	"meal-ingredient-soup-secondary-pickledvegetable-onion": "腌洋葱",
	"meal-ingredient-soup-secondary-pickledvegetable-turnip": "腌芜菁",
	"meal-ingredient-soup-secondary-pickledvegetable-parsnip": "腌欧防风",
	"meal-ingredient-soup-secondary-pickledvegetable-cassava": "腌木薯",
	"meal-ingredient-soup-secondary-pickledvegetable-bellpepper": "腌甜椒",
	"meal-ingredient-soup-secondary-pickledvegetable-pumpkin": "腌南瓜",
	"meal-ingredient-soup-secondary-pickledvegetable-olive": "腌橄榄",
	"meal-ingredient-soup-secondary-poultry-raw": "禽肉",
	"meal-ingredient-soup-secondary-redmeat-raw": "红肉",
	"meal-ingredient-soup-secondary-poultry-cured": "禽肉",
	"meal-ingredient-soup-secondary-redmeat-cured": "红肉",
	"meal-ingredient-soup-secondary-fish-raw": "鱼",
	"meal-ingredient-soup-secondary-fish-cured": "鱼",
	"meal-ingredient-soup-secondary-egg-chicken-raw": "蛋",
	"meal-ingredient-stew-primary-legume-soybean": "大豆",
	"meal-ingredient-stew-secondary-legume-soybean": "大豆",
	"meal-ingredient-stew-primary-legume-peanut": "花生",
	"meal-ingredient-stew-secondary-legume-peanut": "花生",
	"meal-ingredient-stew-primary-vegetable-carrot": "胡萝卜",
	"meal-ingredient-stew-secondary-vegetable-carrot": "胡萝卜",
	"meal-ingredient-stew-primary-vegetable-cabbage": "卷心菜",
	"meal-ingredient-stew-secondary-vegetable-cabbage": "卷心菜",
	"meal-ingredient-stew-primary-vegetable-onion": "洋葱",
	"meal-ingredient-stew-secondary-vegetable-onion": "洋葱",
	"meal-ingredient-stew-primary-vegetable-turnip": "芜菁",
	"meal-ingredient-stew-secondary-vegetable-turnip": "芜菁",
	"meal-ingredient-stew-primary-vegetable-pumpkin": "南瓜",
	"meal-ingredient-stew-secondary-vegetable-pumpkin": "南瓜",
	"meal-ingredient-stew-primary-vegetable-parsnip": "欧防风",
	"meal-ingredient-stew-secondary-vegetable-parsnip": "欧防风",
	"meal-ingredient-stew-primary-pumpkin-fruit-4": "南瓜",
	"meal-ingredient-stew-secondary-pumpkin-fruit-4": "南瓜",
	"meal-ingredient-stew-primary-vegetable-cassava": "木薯",
	"meal-ingredient-stew-secondary-vegetable-cassava": "木薯",
	"meal-ingredient-stew-primary-vegetable-bellpepper": "甜椒",
	"meal-ingredient-stew-secondary-vegetable-bellpepper": "甜椒",
	"meal-ingredient-stew-primary-vegetable-olive": "橄榄",
	"meal-ingredient-stew-secondary-vegetable-olive": "橄榄",
	"meal-ingredient-stew-primary-pickledlegume-soybean": "腌大豆",
	"meal-ingredient-stew-secondary-pickledlegume-soybean": "腌大豆",
	"meal-ingredient-stew-primary-pickledvegetable-carrot": "腌胡萝卜",
	"meal-ingredient-stew-secondary-pickledvegetable-carrot": "腌胡萝卜",
	"meal-ingredient-stew-primary-pickledvegetable-cabbage": "腌卷心菜",
	"meal-ingredient-stew-secondary-pickledvegetable-cabbage": "腌卷心菜",
	"meal-ingredient-stew-primary-pickledvegetable-onion": "腌洋葱",
	"meal-ingredient-stew-secondary-pickledvegetable-onion": "腌洋葱",
	"meal-ingredient-stew-primary-pickledvegetable-turnip": "腌芜菁",
	"meal-ingredient-stew-secondary-pickledvegetable-turnip": "腌芜菁",
	"meal-ingredient-stew-primary-pickledvegetable-parsnip": "腌欧防风",
	"meal-ingredient-stew-secondary-pickledvegetable-parsnip": "腌欧防风",
	"meal-ingredient-stew-primary-pickledvegetable-pumpkin": "腌南瓜",
	"meal-ingredient-stew-secondary-pickledvegetable-pumpkin": "腌南瓜",
	"meal-ingredient-stew-primary-pickledvegetable-bellpepper": "腌甜椒",
	"meal-ingredient-stew-secondary-pickledvegetable-bellpepper": "腌甜椒",
	"meal-ingredient-stew-primary-pickledvegetable-olive": "腌橄榄",
	"meal-ingredient-stew-secondary-pickledvegetable-olive": "腌橄榄",
	"meal-ingredient-stew-primary-poultry-raw": "禽肉",
	"meal-ingredient-stew-secondary-poultry-raw": "禽肉",
	"meal-ingredient-stew-primary-redmeat-raw": "红肉",
	"meal-ingredient-stew-secondary-redmeat-raw": "红肉",
	"meal-ingredient-stew-primary-fish-raw": "鱼",
	"meal-ingredient-stew-secondary-fish-raw": "鱼",
	"meal-ingredient-stew-primary-poultry-cured": "禽肉",
	"meal-ingredient-stew-secondary-poultry-cured": "禽肉",
	"meal-ingredient-stew-primary-redmeat-cured": "红肉",
	"meal-ingredient-stew-secondary-redmeat-cured": "红肉",
	"meal-ingredient-stew-primary-fish-cured": "鱼",
	"meal-ingredient-stew-secondary-fish-cured": "鱼",
	"meal-ingredient-stew-primary-egg-*": "蛋",
	"meal-ingredient-stew-secondary-egg-*": "蛋",
	"meal-adds-generic": "{0}",
	"meal-adds-porridge-mashed": "碎{0}",
	"meal-ingredientlist-1": "{0}",
	"meal-ingredientlist-2": "{0}和{1}",
	"meal-ingredientlist-3": "{0}，{1}和{2}",
	"meal-ingredientlist-4": "{0}，{1}，{2}和{3}",
	"meal-ingredientlist-5": "{0}，{1}，{2}，{3}和{4}",
	"meal-ingredientlist-6": "{0}，{1}，{2}，{3}，{4}和{5}",
	"meal-ingredientlist-7": "{0}，{1}，{2}，{3}，{4}，{5}和{6}",
	"meal-ingredientlist-8": "{0}，{1}，{2}，{3}，{4}，{5}，{6}和{7}",
	"meal-ingredientlist-9": "{0}，{1}，{2}，{3}，{4}，{5}，{6}，{7}和{8}",
	"meal-ingredientlist-10": "{0}，{1}，{2}，{3}，{4}，{5}，{6}，{7}，{8}和{9}",
	"mainscreen-quote1": "如果你只做容易的事，你的生活将是艰难的。",
	"mainscreen-quote2": "如果内心没有敌人，那么外界的敌人就无法伤害你。",
	"mainscreen-quote3": "失败很不好，但从不尝试取得成功更糟。",
	"mainscreen-quote4": "生活中会遇到很多挫折，别被自己打败。",
	"mainscreen-quote5": "成功不是最终的，失败不是致命的：重要的是有勇气继续下去。",
	"mainscreen-quote6": "没有难干的工作，只有不好的工具。",
	"mainscreen-quote7": "千里之行，始于足下。",
	"mainscreen-quote8": "要想世界改变，必须先改变自己。",
	"mainscreen-quote9": "最好的出路永远都是勇往直前。",
	"mainscreen-quote10": "没有最好，只有更好，勇往直前，永不停息，最求更好！",
	"mainscreen-quote11": "过去无法改变，未来仍可掌控。",
	"mainscreen-quote12": "革命未成功前同志还须努力。",
	"mainscreen-quote13": "只有那些疯狂到以为自己能够改变世界的人才能真正改变世界。",
	"mainscreen-quote14": "未经你的同意，没人能让你自卑。",
	"mainscreen-quote15": "一个人只有挑战极限才能发现自己的极限。",
	"mainscreen-quote16": "每天，我们都在通过如何定义自己来选择自己是谁。",
	"mainscreen-quote17": "努力成为你本该成为的人，是一件永不太迟的事。",
	"mainscreen-quote18": "相信你自己能做到，你就已经成功一半了。",
	"mainscreen-quote19": "筑造你自己的梦想吧，否则别人会雇你去建造他们的梦想。",
	"mainscreen-quote20": "我不害怕风暴，因为我正在学习如何乘风破浪。",
	"mainscreen-quote21": "你想要的一切都在恐惧的背面。",
	"mainscreen-quote22": "问题是一个让你尽最大努力的机会。",
	"mainscreen-quote23": "如果机会不来敲门，就自己建一道门。",
	"mainscreen-quote24": "渴望什么，你就成为什么；感觉什么，你就吸引什么；想要什么，你就创造什么。",
	"mainscreen-quote25": "你必须做你认为你不能做的事。",
	"mainscreen-quote26": "善行不让小，从来不唐捐。",
	"mainscreen-quote27": "你的大好机会可能就在你现在的位置。",
	"mainscreen-quote28": "万物都有美丽之处，但并不是每个人都能看见。",
	"mainscreen-quote29": "做正确的事情任何时机都正确。",
	"mainscreen-quote30": "我们生于泥淖，但仍有人仰望星空。",
	"mainscreen-quote31": "永远不要低估你改变自我的能力。",
	"mainscreen-quote32": "以身作则。",
	"mainscreen-quote33": "考虑到你有对世界做出重要贡献的可能性。",
	"mainscreen-quote34": "当你没得到自己想要的结果时，你获得了经验。",
	"mainscreen-quote35": "你是星尘，你是热力学的奇迹，你是苏醒中的宇宙对自身的回望。",
	"mainscreen-quote36": "成功的基础不是谁拥有最多的权力，而是谁需要最少的权力。",
	"mainscreen-quote37": "请求帮助并不是放弃，而是拒绝放弃。",
	"mainscreen-quote38": "学学在工作时更加卖力。",
	"mainscreen-quote39": "身处逆境，坚信自己，终将寻得出路。",
	"preset-custom": "自定义",
	"preset-minimum": "绝对最小值",
	"preset-pathetic": "几乎没有",
	"preset-ultralow": "极低",
	"preset-verylow": "非常低",
	"preset-low": "低",
	"preset-medium": "中",
	"preset-high": "高",
	"preset-veryhigh": "非常高",
	"preset-ultrahigh": "极高",
	"preset-glorious": "壮丽",
	"preset-maximum": "绝对最大值",
	"noplaystyles-title": "没有找到玩法风格！",
	"noplaystyles-desc": "已加载的mod中没有发现包含任何玩法风格。请确保你已经开启玩法风格的必要mod。",
	"setting-dev-header": "开发",
	"setting-hover-developermode": "为开发者和modder准备的额外选项，显示额外服务器日志。",
	"setting-hover-errorreporter": "在游戏启动时启动错误报告程序，<br>显示服务器启动时的所有错误，对<br>于模组制作很有用。",
	"setting-hover-extdebuginfo": "在调试视图，物品提示，和帧分析<br>器中，显示额外的调试信息。",
	"setting-hover-opengldebug": "启用OpenGL调试模式，以更精确地<br>查错。会降低游戏性能。",
	"setting-hover-openglerrorchecking": "启用额外OpenGL错误检查，以更精<br>确地查错。会降低游戏性能。",
	"setting-hover-debugtexturedispose": "启用材质清理调试，以查找内存泄<br>漏。会降低游戏性能。",
	"setting-hover-debugvaodispose": "启用VAO清理调试，以查找内存泄<br>漏。会降低游戏性能。",
	"setting-hover-debugsounddispose": "启用音效清理调试，以查找内存泄<br>漏。会降低游戏性能。",
	"setting-hover-fasterstartup": "通过在线程外处理 GPU 纹理图集映射创建来缩短游戏启动时间。 实验性功能，可能会在某些显卡上引起问题。",
	"setting-name-developermode": "开发者模式",
	"setting-name-errorreporter": "错误报告器",
	"setting-name-extdebuginfo": "扩展调试信息",
	"setting-name-opengldebug": "OpenGL调试模式",
	"setting-name-openglerrorchecking": "OpenGL错误检查",
	"setting-name-debugtexturedispose": "贴图清理调试",
	"setting-name-debugvaodispose": "VAO清理调试",
	"setting-name-debugsounddispose": "声音清理调试",
	"setting-name-fasterstartup": "稍快的启动时间",
	"setting-name-blockinfohud": "显示方块信息",
	"setting-name-blockinteractioninfohud": "显示方块互动帮助",
	"setting-name-coordinatehud": "显示坐标",
	"setting-name-minimaphud": "小地图",
	"setting-hover-blockinfohud": "在屏幕中央上方显示一个文本框，<br>显示当前看向的方块或实体的名称<br>和描述。通过<hk>blockinfohud<\/hk>进行开启<br>或关闭。",
	"setting-hover-blockinteractioninfohud": "显示如何与当前正在看向的方块或<br>实体进行交互。通过<hk>blockinteractionhelp<\/hk>进<br>行开启或关闭。",
	"setting-hover-coordinatehud": "在屏幕右上角显示一个小文本框，<br>显示当前位置的坐标和朝向。通过<br><hk>coordinateshud<\/hk>进行开启或关闭。",
	"setting-hover-minimaphud": "在屏幕的右上角显示小地图。通过<br><hk>worldmaphud<\/hk>进行开启或关闭。",
	"Requires tool tier {0} ({1}) to break": "需要工具等级{0}，即{1}制工具来破坏。",
	"Temperature: {0}°C": "温度：{0}°C",
	"temperature-precise": "温度：{0:0.#}°C",
	"+{0:0.#}°C": "+{0:0.#}°C",
	"Tool Tier: {0}": "工具等级：{0}",
	"Quantity Slots: {0}": "存储栏位：{0}",
	"When eaten: {0} sat, {1} hp": "吃掉时：{0}饱食度，{1}hp。",
	"When eaten: {0} sat": "吃掉时：{0}饱食度。",
	"liquid-when-drunk-saturation-hp": "喝醉时：{0}饱食度，{1}hp。",
	"liquid-when-drunk-saturation": "喝醉时：{0}饱食度。",
	"Food Category: {0}": "食物类型：{0}",
	"When ground: Turns into {0}x {1}": "研磨时：可获得{0}x{1}",
	"Attack range: {0} m": "攻击范围：{0}米",
	"with boiled {0}": "{0}",
	"{0}{1}{2} Stew{3}": "{1}{2}{3}炖{0}",
	"Generation: {0}": "代数：{0}",
	"damagelog-heal-attack": "通过{1}恢复了{0:0.##}hp",
	"damagelog-damage-attack": "因源于{2}的{1}失去了{0:0.##}hp",
	"damagelog-heal": "通过{1}恢复了{0:0.##}hp",
	"damagelog-damage": "因{1}失去了{0:0.##}hp",
	"damagelog-heal-byplayer": "因{1}恢复了{0:0.##}hp",
	"damagelog-damage-byplayer": "因{1}失去了{0:0.##}hp",
	"damagelog-heal-byentity": "因{1}恢复了{0:0.##}hp",
	"damagelog-damage-byentity": "因{1}失去了{0:0.##}hp",
	"damagetype-gravity": "重力",
	"damagetype-fire": "火焰",
	"damagetype-bluntattack": "钝击",
	"damagetype-slashingattack": "砍击",
	"damagetype-piercingattack": "穿刺",
	"damagetype-suffocation": "窒息",
	"damagetype-heal": "治疗",
	"damagetype-poison": "中毒",
	"damagetype-hunger": "饥饿",
	"damagetype-crushing": "压碎",
	"damagetype-frost": "冻伤",
	"damagetype-electricity": "电击",
	"damagetype-heat": "高温",
	"damagetype-injury": "外伤",
	"Player": "玩家",
	"error-connecting-host": "无法连接到服务器 '{0}'\n\n{1}",
	"error-connecting": "无法连接到服务器.\n\n{0}",
	"server-disconnected": "你已从此服务器断开连接",
	"server-unableconnect": "无法连接此服务器",
	"singleplayer-disconnected": "无法加入单人世界",
	"disconnect-wrongversion": "不兼容的服务器版本。\n当前游戏版本：v{0}<font opacity=\"0.6\">（nv：{1}）<\/font>\n服务器：v{2}<font opacity=\"0.6\">（nv：{3}）<\/font>\n需要安装v{2}才能加入此服务器。请从官网处的<a href=\"https:\/\/account.vintagestory.at\/\">Client area<\/a>下载。",
	"disconnect-modrequiresnewerclient": "模组需要 v{0} 的游戏版本，请从官网处的 <a href=\"https:\/\/account.vintagestory.at\/\">client area<\/a>下载。",
	"disconnect-modrequiresnewerclient-sp": "或使用模组管理器查看发生冲突的模组。",
	"Login failed: {0}": "登录失败：{0}",
	"{0} world height": "{0}世界高度",
	"Time played: {0}": "游玩时间：{0}",
	"{0} seconds": "{0}秒",
	"{0} minutes, {1} seconds": "{0}分，{1}秒",
	"{0} hours, {1} minutes": "{0}时，{1}分",
	"Really delete world '{0}'?": "确认删除世界“{0}”吗？",
	"createworld-creativebuilding-warning-largeworldheight": "推荐的创造模式建筑世界高度为128-1024，当前为{0}。\n\n这将导致游戏速度降低。是否继续？",
	"createworld-surviveandbuild-warning-largeworldheight": "推荐的生存模式世界高度为256，当前为{0}。\n\n这将导致游戏速度降低。另外，世界生成与当前高度兼容不佳，是否继续？",
	"createworld-surviveandbuild-warning-smallworldheight": "推荐的生存模式世界高度为256，当前为{0}。\n\n这将导致无法获得完整的生存模式体验。是否继续？",
	"Ambient sounds wireframes now {0}": "环境音效线框已{0}。",
	"Entity wireframes now {0}": "实体线框已{0}。",
	"Chunk wireframe now {0}": "区块线框已{0}。",
	"Server chunk wireframe now {0}": "服务端区块线框已{0}。",
	"Region wireframe now {0}": "坐标线框已{0}。",
	"Block entity wireframes now {0}": "方块实体线框已{0}。",
	"joinerror-modsmissing": "抱歉，无法连接到服务器。需要安装以下模组：<br>{0}<br><br>大多数模组可以在<a href=\"https:\/\/mods.vintagestory.at\/\">官方模组中心<\/a>下载。",
	"joinerror-modsmissing-modserroring": "抱歉，无法连接。缺少以下模组：<br>{0}，此外，无法加载模组{1}-请检查日志文件。<br><br>大多数模组可以在<a href=\"https:\/\/mods.vintagestory.at\/\">官方模组中心下载<\/a>",
	"singleplayer-hosting-inet": "正在主持互联网游戏(<a href=\"revealip\">点击以显示ip<\/a>){1}",
	"singleplayer-hosting-inet-iprevealed": "在{0}{1}主持互联网游戏",
	"Hosting local game at {0}": "本地游戏托管在{0}上。",
	"singleplayer-hosting-local": "主持本地游戏 (<a href=“reliepip”>单击以显示 ip<\/a>)",
	"{0} mods reloaded": "{0}个模组已重新加载。",
	"{0} joined. Say hi :)": "{0}加入了游戏。",
	"Server is full ({0} max clients)": "服务器已满，最多连接{0}个客户端。",
	"on Port {0} and all ips": "在端口{0}和所有ip地址",
	"on Port {0} and ip {1}": "在端口{0}，ip地址{1}",
	"Unknown command {0}": "未知命令{0}。",
	"Player {0} left.": "{0}离开了游戏。",
	"Player {0} got removed. Reason: {1}": "{0}已被移除。原因：{1}",
	"Cannot build or break blocks at this location, this land is claimed by {0}": "因该地归属于{0}，无法在此建造或破坏方块",
	"Cannot use blocks at this location, this land is claimed by {0}": "因该地归属于{0}，无法在此使用方块",
	"Cannot build or break blocks at this location, {0}": "无法在此位置放置或破坏方块，{0}",
	"Cannot use blocks at this location, {0}": "无法在此位置使用方块，{0}",
	"Player {0} got killed by {1}": "{0}被{1}击杀。",
	"Player {0} got blown up": "{0}被炸飞了。",
	"Player {0} starved to death": "{0}饿死了。",
	"Player {0} went up in flames": "{0}被烧成了灰烬。",
	"Player {0} got pancaked": "{0}被压死了。",
	"Player is now banned until {0}": "玩家已被封禁至 {0}",
	"No player with name '{0}' exists": "名为“{0}”的玩家已存在",
	"Loaded: {0}, Inchunk nearby: {1}, Equals: {2}, Alive: {3}, State: {4}, Type: {5}": "已加载：{0}，在附近的区块{1}，等于： {2}，活跃的：{3}，状态： {4}，类型： {5}",
	"No player with connectionid '{0}' exists": "连接id为“{0}”的玩家不存在",
	"You've been kicked by {0}": "你被{0}踢出服务器",
	"You've been kicked by {0}, reason: {1}": "你被{0}踢出服务器, 原因：{1}",
	"{0} has been kicked by {1}": "{0}被{1}踢出了服务器",
	"{0} has been kicked by {1}, reason: {2}": "{0}被{1}踢出了服务器, 原因：{2}",
	"These lands are claimed by {0}. {1}": "这片地归属于{0}。{1}",
	"Claim number too wrong, you only have {0} claims": "领土号错误，你只有 {0} 个领地",
	"command-deleteclaim-confirmation": "确定要删除名为 '{0}'、大小为 {1} m³的领地吗？输入 '\/land free {2} confirm' 以确认操作。",
	"{0} ({1}m² at {2})": "{0} ({1}m² 在 {2})",
	"Player {0} can build\/break and use blocks": "{0}可以建造\/破坏以及使用方块",
	"Player {0} can build\/break but not use blocks": "{0}可以建造\/破坏但不能使用方块",
	"Player {0} can use but not build\/break blocks": "{0}可以使用但不能建造\/破坏方块",
	"Group {0} can build\/break and use blocks": "权限组{0}可以建造\/破坏以及使用方块",
	"Group {0} can build\/break but not use blocks": "权限组{0}可以建造\/破坏但不能使用方块",
	"Group {0} can use but not build\/break blocks": "权限组{0}可以使用但不能建造\/破坏方块",
	"{0}: {1} ({2}m² at {3})": "{0}: {1} ({2}m² 在 {3})",
	"{0}: {1} ({2}m² at {3}) (group owned)": "{0}: {1} ({2}m² at {3}) (群组所属)",
	"land-claim-list": "你的领地：\n{0}",
	"Your current unsaved claim has a size of {0}m³, centered at {1} protection level {2} and {3} players have access to your claim.": "你目前有未保存的领地大小为 {0}m³，位于 {1} 中间，保护级别 {2}，{3} 个玩家拥有你的领地的访问权限。",
	"Incorrect claimid, you only have {0} claims": "不正确的圈地请求，只能拥有{0}片领土。",
	"Ok, claim loaded, you can now modify it": "好，领地已加载，现在你可以修改它",
	"Sorry you can't have more than {0} seperate claims": "抱歉，你不能拥有超过 {0} 个分离的领地",
	"Ok, player {0} granted {1} access to your claim.": "好，你给玩家 {0} 授予了 {1} 领地访问权限。",
	"Ok, revoked access to player {0}.": "好，取消了玩家 {0} 的权限。",
	"Player {0} had no access to your claim.": "玩家 {0} 在你的领地上没有访问权限。",
	"Ok, Land claim start position {0} saved": "好，领地开始坐标 {0} 已保存",
	"Ok, Land claim end position {0} saved": "好，领地结束坐标 {0} 已保存",
	"Cannot add area. Your marked area has a size of {0}x{1}x{2} which is to small, needs to be at least {3}x{4}x{5}": "无法添加区域。 你的标记区域大小 {0}x{1}x{2} 太小，需要至少 {3}x{4}x{5}",
	"Cannot add area. Adding this area of size {0}m³ would bring your total claim size up to {1}m³, but your max allowance is {2}m³": "无法添加区域。添加这个大小为 {0}m³ 的区域会使你的总领地大小达到 {1}m³，但你的领地最大只能达到 {2}m³",
	"Cannot add area. This area overlaps with with another claim by {0}. Please correct your start\/end position": "无法添加区域。 该区域与玩家 {0} 的领地重叠。 请更正开始\/结束位置",
	"Ok, protection level set to {0}": "保护等级已设置为{0}",
	"Ok, area extended {0} by {1} blocks": "好，区域在 {0} 扩张 {1} 个方块",
	"Default spawnpoint is at {0}": "默认重生点为{0}",
	"Default spawnpoint now set to {0}": "默认重生点现在设置为{0}",
	"Default spawnpoint now unset.": "尚未设置默认重生点。",
	"Ok, tick rate now at {0} tp\/s": "好，tick 率目前为 {0} tp\/s",
	"Block tick samples per chunk is at {0}": "每区块方块 tick 采样率是 {0}",
	"Ok, block tick samples per chunk is now at {0}": "好，每区块方块 tick 采样率现在是 {0}",
	"{0} commenced a server shutdown": "{0}开始关闭服务器",
	"LAN connections enabled, players in the local network can connect through e.g. {0}": "局域网连接已开启，本地网络的玩家可以从例如 {0} 连接",
	"Ok teleported you to {0}.": "已将您传送至{0}。",
	"Ok teleported {0} to {1}.": "已将{0}传送至{1}。",
	"Ok teleported {0}.": "已传送{0}。",
	"Welcome message changed to {0}": "欢迎语已变更为{0}。",
	"{0} changes welcome message to {1}.": "{0}已把欢迎语变更为{1}。",
	"Seed: {0}": "地图种子：{0}",
	"Automatically kicked by packet monitor, reason: {0}": "被数据包监视器自动踢出，理由：{0}",
	"You've sent too many message at once, you've been muted for {0} seconds": "发送消息过于频繁，您被禁言了{0}秒。",
	"This player has a land claim extra allowance of {0}m³": "该玩家有额外领地补贴 {0}m³",
	"Land claim extra allowance now set to {0}m³": "领地额外补贴已设置为 {0}m³",
	"This player has a land claim extra max areas setting of {0}": "该玩家有额外领地最大区域设置 {0}",
	"Land claim extra max areas now set to {0}": "额外领地最大区域设置已设置为 {0}",
	"Current gamemode for {0} is {1}": "{0}当前的游戏模式为{1}。",
	"Your Current gamemode is {0}": "当前的游戏模式为{0}。",
	"Invalid game mode {0}": "无效的游戏模式{0}。",
	"gamemode-Survival": "生存",
	"gamemode-Creative": "创造",
	"gamemode-Spectator": "旁观",
	"gamemode-Guest": "游客",
	"Game mode {0} set.": "游戏模式切换为{0}。",
	"Game mode {0} set for player {1}.": "将玩家{1}的游戏模式设置为{0}。",
	"Player {0} has set your gamemode to {1}": "{0}已将您的游戏模式设置为{1}。",
	"Player {0} is currently {1}": "{0}当前{1}。",
	"Player is now whitelisted until {0}": "玩家被添加至白名单直至{0}。",
	"{0} is currently {1}": "{0}当前{1}。",
	"Role: {0}": "角色：{0}",
	"All Privilege codes: {0}": "所有许可代码：{0}",
	"Land claim allowance: {0}m³ + {1}m³": "领地补贴：{0}m³ + {1}m³",
	"Land claim max areas: {0} + {1}": "领地最大面积：{0} + {1}",
	"Land claimed: {0}m³": "领地：{0}m³",
	"Amount of areas claimed: {0}": "已纳入领地区域数量： {0}",
	"No group '{0}' found": "找不到组“{0}”",
	"Player is already in group {0}": "玩家已经在{0}组中",
	"Can't modify a players role with a superior role. Players current role is {0}": "无法把玩家角色修改为更高级角色。玩家当前角色为 {0}",
	"Ok, role {0} assigned to {1}": "好，角色 {0} 已分配给 {1}",
	"You've been promoted to role {0}": "你被提升为{0}",
	"You've been demoted to role {0}": "你被降级为{0}",
	"Available roles: {0}": "可用角色：{0}",
	"No role named '{0}' found": "未找到名为 '{0}' 的角色",
	"Configure 'privilege', 'spawnpoint', 'landclaimallowance', 'landclaimminsize' or 'landclaimmaxareas'?": "配置 'privilege' (权限) ，'spawnpoint' (出生点)，'landclaimallowance' (领地大小)，'landclaimminsize' (领地最小尺寸) 还是 'landclaimmaxareas' (领地最大面积)？",
	"This role has a land claim allowance of {0}m³": "该玩家有领地补贴 {0}m³",
	"Land claim allowance now set to {0}m³": "领地补贴已设置为 {0}m³",
	"This role has a land claim min size of {0} blocks": "该权限组拥有领地的最小尺寸为 {0} 格方块",
	"Land claim min size now set to {0} blocks": "领地的最小尺寸现在设置为 {0} 格方块",
	"This role has a land claim max areas {0}": "该权限组拥有领地面积 {0}",
	"Land claim max areas now set to {0}": "领地最大区域面积设置已设置为 {0}",
	"This role has following privileges: {0}": "该角色具有以下权限： {0}",
	"Can only 'grant' or 'revoke' privileges. You supplied '{0}'": "只能“给予”或“撤销”权限。您给予了“{0}”",
	"No such privilege '{0}'": "无此许可 '{0}'",
	"Ok, privilege '{0}' now granted": " '{0}'权限现已被赋予",
	"Ok, privilege '{0}' now revoked": " '{0}'权限现已被撤除",
	"Spawnpoint for role {0} is not set.": "角色{0}的重生点尚未设置。",
	"Spawnpoint for role {0} is at {1}": "角色{0}的重生点位于{1}。",
	"Spawnpoint for role {0} now unset.": "角色{0}的重生点已移除。",
	"Spawnpoint for role {0} now set to {1}": "角色{0}的重生点已设置为{1}。",
	"Player {0} has this privilege already": "{0}已拥有此权限。",
	"Privilege {0} granted to {1}": "权限{0}允许{1}。",
	"{0} granted you the privilege {1}": "{0}允许权限{1}。",
	"Player {0} does not have this privilege": "{0}无此权限。",
	"Privilege {0} has been revoked from {1}": "权限 {0} 被 {1} 取消了",
	"{0} has revoked your Privilege {1}": "{0}撤销了你的权限{1}。",
	"Time set to: {0}": "时间设置为：{0}",
	"Unable to convert {0} to a time span": "无法将{0}转换为时间间隔。",
	"Unable to convert {0} to a number": "无法将{0}转换为数字。",
	"Error loading schematic: {0}": "加载原理图时出错：{0}",
	"schematic-confirm": "服务器试图发送投影文件，请确认。",
	"schematic-ignored": "服务器试图发送一个投影文件，但为慎重起见，它被忽略了。请设置以启用接收。",
	"schematic-received": "投影文件 {0} 已收到并保存。接收更多的 {1} 。",
	"schematic-failed": "服务器发送了一个投影文件，但保存失败：",
	"{0} blocks and {1} entities copied": "已复制{0}个方块和{1}个实体。",
	"Block behavior {0} for block {1} not found": "方块行为{0}被阻止，因为未找到{1}。",
	"Nothing to patch": "无需补丁。",
	"{0} patches total": "共有{0}个补丁。",
	", successfully applied {0} patches": "，成功应用{0}个补丁。",
	", missing files on {0} patches": "，{0}补丁缺少文件。",
	", had errors on {0} patches": "，{0}补丁存在错误。",
	", no errors": "，没有问题",
	"Error reporting now {0}": "错误报告{0}。",
	"Invalid waypoint number, valid ones are 0..{0}": "无效路径点标号，在0~{0}有效。",
	"Your waypoints:": "你的标记点：",
	"Lets you sleep for {0} hours a day": "可以让你每天睡眠{0}小时。",
	"Lets you sleep for up to {0} hours": "可以让你睡眠{0}小时。",
	"Type: {0}": "类型：{0}",
	"{0}% full": "{0}%",
	"Nearby flowers: {0}, Nearby Hives: {1}, Empty Hives: {2}, Pop after hours: {3}. harvest in {4}, repop cooldown: {5}": "附近的花：{0}，附近的蜂窝：{1}，空蜂窝：{2}，{3}后分群。{4}后可收获，分群冷却：{5}。",
	"Population Size:": "族群大小：",
	"beehive-flowers-pop": "附近花朵：{0}\n蜂群规模：{1}",
	"Will swarm in approx. {0} days": "将在{0}天后分群",
	"Contents: {0}x{1}": "库存：{0}x{1}",
	"Available Voxels: {0}": "可用体素：{0}",
	"Hit '{0}' to select tool mode for quicker crafting": "点击“{0}”以选择模式以更快地制作。",
	"{0} with {1} lining": "{0} with {1} lining",
	"{0}°C": "{0}°C",
	"Temperature: {0}": "温度：{0}",
	"Warming up...": "热身...",
	"Teleports to {1}": "传送到{1}",
	"teleporter-info": "此处为{0}\n传送到{1}",
	"Portions: {0}": "份量：{0}",
	"{0} serving of {1}": "{0}份{1}",
	"Health: {0}{1} hp": "生命值：{0}{1}hp",
	"You have {0} Gears": "你有{0}个齿轮",
	"{0} has {1} Gears": "{0}有{1}个齿轮",
	"Total Cost: {0} Gears": "共花费：{0}齿轮",
	"Total Gain: {0} Gears": "共获得：{0}齿轮",
	"Cloth Category: {0}": "服装类型：{0}",
	"When used: +{0} hp": "使用后：+{0}hp",
	"{0}%: {1}x {2}": "{0}%：{1}：{2}",
	"{0}%: {1}-{2}x {3}": "{0}%：{1}-{2}x{3}",
	"with {0}": "与{0}",
	"Unfinished {0}": "未完成的{0}",
	"lorediscovery": "从题目为“{0}”文章中恢复一段文字，将被添加到<a href=\"hotkey:\/\/journal\">日志<\/a>中。",
	"Physical": "体格",
	"Health Points": "生命值",
	"Satiety": "饱食度",
	"It begins...": "开始了...",
	"It senses...": "感知中...",
	"It remembers...": "记忆中...",
	"...all that came before": "曾经的一切...",
	"A world unbroken...": "不朽的世界...",
	"...and calls to you.": "...它在召唤你",
	"...": "...",
	"Return again.": "再次返回。",
	"The center unfolding...": "中心正扩散...",
	"...the carved mountains": "矗立的山峰...",
	"...the rolling hills": "起伏的丘陵...",
	"...the endless plains": "无尽的平原...",
	"...tunnels deep below": "深层的地洞...",
	"...the luscious trees": "茂密的树木...",
	"...the fragrant flowers": "芳香的花朵...",
	"...the roaming creatures": "漫游的生物...",
	"Ok, schematic loaded into clipboard.": "示意图已被成功加载至剪贴板。",
	"Burning sparks...": "燃烧的火花...",
	"Molded forms...": "模具的制作...",
	"Simple tools...": "简单的工具...",
	"Glimmers in the soil...": "土里的微光...",
	"Taste and smell...": "口感和味道...",
	"Grand inventions...": "伟大的发明...",
	"This type of stone is too soft to be used for knapping.": "这种石头太软，无法用于打制石制工具或武器。",
	"Really reset key controls to default settings?": "确认恢复所有键位默认设置吗？",
	"confirmEnableDevMode": "确认启用开发者模式吗？\n该模式为游戏开发者和模组制作者准备，可能会极大降低游戏性能。",
	"The journey begins...": "旅途开始了...",
	"It pauses.": "暂停一下。",
	"...the vertical cliffs": "陡峭的悬崖...",
	"...the winter lands": "寒冬的飞雪...",
	"...and scorching deserts": "灼热的沙漠...",
	"...spring waters": "涌出的水流...",
	"...and their offspring": "以及他们的产物...",
	"tradertabtitle-1": "正在进行的拍卖",
	"tradertabtitle-2": "你的购买、出售与过期的拍卖品",
	"tradingwindow-humanoid-trader-artisan": "本地商品 - {0} 手艺商人",
	"tradingwindow-humanoid-trader-treasurehunter": "本地商品 - {0} 宝藏猎人",
	"tradingwindow-humanoid-trader-buildmaterials": "本地商品 - {0} 建材商人",
	"tradingwindow-humanoid-trader-clothing": "本地货物 - {0} 服装商人",
	"tradingwindow-humanoid-trader-commodities": "本地商品 - {0} 商品商人",
	"tradingwindow-humanoid-trader-foods": "本地商品 - {0} 农产品商人",
	"tradingwindow-humanoid-trader-furniture": "本地商品 - {0} 家具商人",
	"tradingwindow-humanoid-trader-luxuries": "本地商品 - {0} 奢侈品商人",
	"tradingwindow-humanoid-trader-survivalgoods": "本地商品 - {0} 生存品商人",
	"tradingwindow-villager-nadiya-female-blacksmith-agnieszka": "{0}",
	"tradingwindow-villager-nadiya-female-innkeeper-liga": "{0}",
	"tradingwindow-villager-nadiya-female-tailor-alba": "{0}",
	"tradingwindow-villager-nadiya-female-guard-kat": "{0}",
	"tradingwindow-villager-nadiya-female-musician-sedna": "{0}",
	"tradingwindow-villager-nadiya-male-hunter-gerhardt": "{0}",
	"tradingwindow-villager-nadiya-male-surgeon-tad": "{0}",
	"tradingwindow-villager-nadiya-male-herbalist-wall": "{0}",
	"tradingwindow-villager-nadiya-male-inventor-tobias": "{0}",
	"tradingwindow-villager-nadiya-female-baker-beata": "{0}",
	"tradingwindow-villager-nadiya-male-blacksmith-folds": "{0}",
	"tradingwindow-villager-nadiya-male-farmer1-norbert": "{0}",
	"tradingwindow-villager-nadiya-female-farmer2-indira": "{0}",
	"tradingwindow-villager-nadiya-female-farmer3-laura": "{0}",
	"tradingwindow-villager-nadiya-male-guard-piotr": "{0}",
	"tradingwindow-villager-nadiya-male-innkeeper-arzhur": "{0}",
	"tradingwindow-villager-nadiya-female-shepherd-lena": "{0}",
	"tradingwindow-skeletonwithloot": "骷髅",
	"item-creature-villager-nadiya-female-blacksmith-agnieszka": "铁匠",
	"item-creature-villager-nadiya-male-innkeeper-arzhur": "旅店老板",
	"item-creature-villager-nadiya-female-innkeeper-liga": "旅店老板",
	"item-creature-villager-nadiya-female-tailor-alba": "裁缝",
	"item-creature-villager-nadiya-female-guard-kat": "守卫",
	"item-creature-villager-nadiya-female-musician-sedna": "音乐家",
	"item-creature-villager-nadiya-male-hunter-gerhardt": "猎人",
	"item-creature-villager-nadiya-male-surgeon-tad": "外科医生",
	"item-creature-villager-nadiya-male-herbalist-wall": "草药师",
	"item-creature-villager-nadiya-male-inventor-tobias": "发明家",
	"item-creature-villager-nadiya-female-baker-beata": "烘焙师",
	"item-creature-villager-nadiya-male-blacksmith-folds": "铁匠",
	"item-creature-villager-nadiya-male-farmer1-norbert": "农民",
	"item-creature-villager-nadiya-female-farmer2-indira": "农民",
	"item-creature-villager-nadiya-female-farmer3-laura": "农民",
	"item-creature-villager-nadiya-male-guard-piotr": "守卫",
	"item-creature-villager-nadiya-female-shepherd-lena": "牧羊人",
	"ingameerror-noprivilege-buildbreak-dead": "我做不到，我死了。",
	"ingameerror-noprivilege-buildbreak-sacred": "我不能在这里建造或摧毁。这是更高权限的领地。",
	"ingameerror-noprivilege-buildbreak-tobias": "我不能在这里建造或摧毁。它属于托比亚斯。",
	"ingameerror-noprivilege-buildbreak-nadiya": "我不能在这里建造或摧毁。它归村民所有。",
	"ingameerror-noprivilege-buildbreak-treasurehunter": "我不能在这里建造或摧毁。它归宝藏猎人所有。",
	"ingameerror-noprivilege-buildbreak-thepast": "过去无法改变。",
	"ingameerror-noprivilege-buildbreak-landclaimed": "我不能在这里建造或摧毁。它属于 {0}",
	"ingameerror-noprivilege-buildbreak-inspectatormode": "我不能在这里建造或摧毁。我处于旁观模式。",
	"ingameerror-noprivilege-buildbreak-inguestmode": "我不能在这里建造或摧毁。我处于访客模式。",
	"ingameerror-noprivilege-buildbreak-playerdead": "我不能在这里建造或摧毁。我已死亡。",
	"ingameerror-noprivilege-buildbreak-noprivilege": "我不能在这里建造或摧毁。没有给予我建筑权限。",
	"ingameerror-noprivilege-buildbreak-deniedbymod": "我不能在这里建造或摧毁。被管理员拒绝了",
	"ingameerror-panning-requireairabove": "只能从上方有空气的沙子或砂砾收集。",
	"ingameerror-panning-notinwater": "淘沙需要站在水里。",
	"ingameerror-noprivilege-use-landclaimed": "没有权限在此交互使用方块。它属于 {0}",
	"ingameerror-noprivilege-use-inspectatormode": "没有权限在此交互使用方块。你处于旁观者模式。",
	"ingameerror-noprivilege-use-inguestmode": "没有权限交互使用方块。你处于旁观者模式。",
	"ingameerror-noprivilege-use-playerdead": "没有权限交互使用方块。你已经死了。",
	"ingameerror-noprivilege-use-noprivilege": "没有权限建造或破坏方块。你没有被授予建造权限。",
	"ingameerror-noprivilege-use-deniedbymod": "没有权限在此交互使用方块。它被某个模组阻止了。",
	"ingameerror-timeswitch-blocked": "退路已被阻挡，请尝试其他地方。",
	"ingameerror-timeswitch-wait": "时空异常尚未稳定，请稍候片刻。",
	"ingameerror-timeswitch-outofrange": "你离时空异常点太远了，请靠近一些。",
	"ingameerror-timeswitch-mounted": "必须先下坐骑才能切换时间。",
	"ingameerror-doorbarlocked": "需要从另一边打开。",
	"block-statictranslocator-broken-*": "损坏的传送器",
	"block-handbooktitle-statictranslocator-broken-*": "如何修复：",
	"block-handbooktext-statictranslocator-broken-*": "你需要两个 <a href=\"handbook:\/\/block-metal-parts\">金属零件<\/a> 和三个 <a href=\"handbook:\/\/item-gear-temporal\">时空齿轮<\/a> (钟表匠只需要两个)来修复一个损坏的传送器。",
	"block-statictranslocator-normal-*": "修好的传送器",
	"block-angledgears-*": "正角齿轮",
	"block-metal-parts": "金属零件",
	"block-metal-scraps": "金属废料",
	"block-metalpartpile-large-*": "大堆金属废料",
	"block-metalpartpile-tiny": "少量金属废料",
	"block-metalpartpile-small": "小堆金属废料",
	"block-metalpartpile-medium": "中堆金属废料",
	"block-metalpartpile-large": "大堆金属废料",
	"item-magicwand": "世界编辑魔术棒",
	"itemdesc-magicwand": "可以与世界编辑的选择工具<br>一起使用以选择区域。",
	"item-decalcan": "贴花喷罐（世界编辑）",
	"itemdesc-decalcan": "可用于将贴花贴在方块上的任意位置",
	"placefailure-generic": "无法在此处放置此方块。",
	"placefailure-outsideworld": "无法在此处放置此方块。该位置在世界地图之外。",
	"placefailure-axlemusthavesupport": "无法在此处放置此方块。连接的传动轴必须附着在方块上。",
	"placefailure-onlywhensneaking": "按住 <hk>shift<\/hk> 来放置这个方块",
	"placefailure-notreplaceable": "无法在此处放置此方块。另一方块已经放置于此。",
	"placefailure-entityintersecting": "不能将此方块放在此处。有生物或玩家在此位置。",
	"placefailure-claimed": "无法在此处放置此方块，这片土地是他人领土。",
	"placefailure-requiresaxle": "无法在此处放置此方块，只能附着在传动轴上。",
	"placefailure-requirehorizontalattachable": "无法在此处放置此方块。需要放置在完整方块侧面。",
	"placefailure-requireattachable": "无法在此处放置此方块。需要放置在完整方块上。",
	"placefailure-requiresolidground": "无法在此处放置此方块。需要放置在完整方块上。",
	"placefailure-cantattachladder": "无法在此放置梯子，没有能附着的方块。",
	"placefailure-unplaceable": "该方块无法放置。",
	"placefailure-belowblockcannotsupport": "无法在此处放置方块，下方方块不能支持它。",
	"placefailure-requirefertileground": "无法在此处放置此方块。需要放置在肥沃空地上。",
	"placefailure-requirevineattachable": "无法在此处放置此方块。需要放置在完整方块侧面或附着在藤蔓上。",
	"placefailure-requirelichenattachable": "无法在此处放置此方块。需要放置在完整方块底面或附着在地衣下。",
	"placefailure-requirefullwater": "无法在此处放置此方块，需要完整的水方块。",
	"placefailure-requirefreshwater": "无法在此处放置此方块，需要完整的淡水方块。",
	"placefailure-cannotplacedecorhere": "无法在方块的此侧添加装饰，请尝试不同位置。",
	"placefailure-decorrequiressolid": "无法添加装饰，只能添加在实心平整方块表面。",
	"placefailure-existingdecorinplace": "无法添加装饰，此位置已经有装饰物。\n要改变装饰物请先破坏此方块再放置。",
	"placefailure-decorvariantnotfound": "请求的装饰方块变体不存在，可能是这个模组中的错误！",
	"block-lava-still-7": "静止岩浆",
	"block-water-still-7": "静水",
	"block-locustnest-cage": "蝗虫笼子",
	"block-locustnest-metalspike-*": "金属钉",
	"block-locustnest-stalagmite-*": "蝗虫窝",
	"block-flower-lupine-blue-*": "蓝色鲁冰花",
	"block-flower-lupine-orange-*": "橙色鲁冰花",
	"block-flower-lupine-purple-*": "紫色鲁冰花",
	"block-flower-lupine-red-*": "红色鲁冰花",
	"block-flower-lupine-white-*": "白色鲁冰花",
	"block-cobbleskull-chert": "头骨角岩圆石",
	"block-cobbleskull-conglomerate": "头骨砾岩圆石",
	"block-cobbleskull-limestone": "头骨石灰岩圆石",
	"block-cobbleskull-peridotite": "头骨橄榄岩圆石",
	"block-cobbleskull-phyllite": "头骨千枚岩圆石",
	"block-cobbleskull-slate": "头骨板岩圆石",
	"block-cobblestoneslab-chert-*": "角岩圆石台阶",
	"block-cobblestoneslab-conglomerate-*": "砾岩圆石台阶",
	"block-cobblestoneslab-limestone-*": "石灰岩圆石台阶",
	"block-cobblestoneslab-peridotite-*": "橄榄岩圆石台阶",
	"block-cobblestoneslab-phyllite-*": "千枚岩圆石台阶",
	"block-cobblestoneslab-slate-*": "板岩圆石台阶",
	"block-cobblestoneslab-kimberlite-*": "金伯利岩圆石台阶",
	"block-cobblestoneslab-suevite-*": "陨磺砾岩圆石台阶",
	"block-cobblestoneslab-whitemarble-*": "白色大理石圆石台阶",
	"block-cobblestoneslab-redmarble-*": "粉色大理石圆石台阶",
	"block-cobblestoneslab-greenmarble-*": "绿色大理石圆石台阶",
	"block-cobblestone-chert": "角岩圆石",
	"block-cobblestone-conglomerate": "砾岩圆石",
	"block-cobblestone-limestone": "石灰岩圆石",
	"block-cobblestone-peridotite": "橄榄岩圆石",
	"block-cobblestone-phyllite": "千枚岩圆石",
	"block-cobblestone-slate": "板岩圆石",
	"block-cobblestone-kimberlite": "金伯利岩圆石",
	"block-cobblestone-suevite": "陨磺砾岩圆石",
	"block-cobblestone-whitemarble": "白色大理石圆石",
	"block-cobblestone-redmarble": "粉色大理石圆石",
	"block-cobblestone-greenmarble": "绿色大理石圆石",
	"block-cobblestonestairs-chert-*": "角岩圆石楼梯",
	"block-cobblestonestairs-conglomerate-*": "砾岩圆石楼梯",
	"block-cobblestonestairs-limestone-*": "石灰岩圆石楼梯",
	"block-cobblestonestairs-peridotite-*": "橄榄岩圆石楼梯",
	"block-cobblestonestairs-phyllite-*": "千枚岩圆石楼梯",
	"block-cobblestonestairs-slate-*": "板岩圆石楼梯",
	"block-cobblestonestairs-kimberlite-*": "金伯利岩圆石楼梯",
	"block-cobblestonestairs-suevite-*": "陨磺砾岩圆石楼梯",
	"block-cobblestonestairs-whitemarble-*": "白色大理石圆石楼梯",
	"block-cobblestonestairs-redmarble-*": "粉色大理石圆石楼梯",
	"block-cobblestonestairs-greenmarble-*": "绿色大理石圆石楼梯",
	"block-stonepathslab-*": "石板路台阶",
	"block-stonebrickslab-chert-*": "角岩石砖台阶",
	"block-stonebrickslab-bauxite-*": "铝土矿石砖台阶",
	"block-stonebrickslab-conglomerate-*": "砾岩石砖台阶",
	"block-stonebrickslab-limestone-*": "石灰岩石砖台阶",
	"block-stonebrickslab-peridotite-*": "橄榄岩石砖台阶",
	"block-stonebrickslab-phyllite-*": "千枚岩石砖台阶",
	"block-stonebrickslab-slate-*": "板岩石砖台阶",
	"block-stonebrickslab-suevite-*": "陨磺砾岩石砖台阶",
	"block-stonebrickstairs-chert-*": "角岩石砖楼梯",
	"block-stonebrickstairs-bauxite-*": "铝土矿石砖楼梯",
	"block-stonebrickstairs-conglomerate-*": "砾岩石砖楼梯",
	"block-stonebrickstairs-limestone-*": "石灰岩石砖楼梯",
	"block-stonebrickstairs-peridotite-*": "橄榄岩石砖楼梯",
	"block-stonebrickstairs-phyllite-*": "千枚岩石砖楼梯",
	"block-stonebrickstairs-slate-*": "板岩石砖楼梯",
	"block-stonebrickstairs-suevite-*": "陨磺砾岩石砖楼梯",
	"block-ore-corundum-*": "刚玉矿",
	"block-ore-low-diamond-*": "低等钻石矿",
	"block-ore-medium-diamond-*": "中等钻石矿",
	"block-ore-high-diamond-*": "高等钻石矿",
	"block-ore-low-emerald-*": "低等绿宝石矿",
	"block-ore-medium-emerald-*": "中等绿宝石矿",
	"block-ore-high-emerald-*": "高等绿宝石矿",
	"block-ore-low-olivine_peridot-*": "低等橄榄石矿",
	"block-ore-medium-olivine_peridot-*": "中等橄榄石矿",
	"block-ore-high-olivine_peridot-*": "高等橄榄石矿",
	"block-ore-flint-kimberlite": "含有燧石的金伯利岩",
	"block-ore-corundum-whitemarble": "刚玉矿",
	"block-ore-corundum-redmarble": "刚玉矿",
	"block-ore-corundum-greenmarble": "刚玉矿",
	"block-rockpolished-bauxite": "磨制铝土矿岩石",
	"block-rockpolished-whitemarble": "磨制白色大理石",
	"block-rockpolished-greenmarble": "磨制绿色大理石",
	"block-rockpolished-redmarble": "磨制粉色大理石",
	"block-rockpolished-chert": "磨制角岩",
	"block-rockpolished-conglomerate": "磨制砾岩",
	"block-rockpolished-limestone": "磨制石灰岩",
	"block-rockpolished-peridotite": "磨制橄榄岩",
	"block-rockpolished-phyllite": "磨制千枚岩",
	"block-rockpolished-slate": "磨制板岩",
	"block-rockpolished-basalt": "磨制玄武岩",
	"block-rockpolished-andesite": "磨制安山岩",
	"block-rockpolished-chalk": "磨制白垩岩",
	"block-rockpolished-claystone": "磨制粘土岩",
	"block-rockpolished-granite": "磨制花岗岩",
	"block-rockpolished-sandstone": "磨制砂岩",
	"block-rockpolished-shale": "磨制页岩",
	"block-rockpolished-suevite": "磨制陨磺砾岩",
	"block-rockpolished-kimberlite": "磨制金伯利岩",
	"block-polishedrockslab-bauxite-*": "磨制铝土矿岩石台阶",
	"block-polishedrockslab-whitemarble-*": "磨制白色大理石台阶",
	"block-polishedrockslab-greenmarble-*": "磨制绿色大理石台阶",
	"block-polishedrockslab-redmarble-*": "磨制粉色大理石台阶",
	"block-polishedrockslab-chert-*": "磨制角岩石台阶",
	"block-polishedrockslab-conglomerate-*": "磨制砾岩石台阶",
	"block-polishedrockslab-limestone-*": "磨制石灰岩石台阶",
	"block-polishedrockslab-peridotite-*": "磨制橄榄岩石台阶",
	"block-polishedrockslab-phyllite-*": "磨制千枚岩石台阶",
	"block-polishedrockslab-slate-*": "磨制板岩石台阶",
	"block-polishedrockslab-andesite-*": "磨制安山岩石台阶",
	"block-polishedrockslab-chalk-*": "磨制白垩岩石台阶",
	"block-polishedrockslab-claystone-*": "磨制粘土岩石台阶",
	"block-polishedrockslab-granite-*": "磨制花岗岩石台阶",
	"block-polishedrockslab-sandstone-*": "磨制砂岩石台阶",
	"block-polishedrockslab-shale-*": "磨制页岩石台阶",
	"block-polishedrockslab-basalt-*": "磨制玄武岩石台阶",
	"block-polishedrockslab-suevite-*": "磨制陨磺砾岩石台阶",
	"block-polishedrockslab-kimberlite-*": "磨制金伯利岩石台阶",
	"block-log-placed-aged-*": "",
	"item-gem-diamond-rough": "粗糙钻石",
	"item-gem-emerald-rough": "粗糙绿宝石",
	"item-gem-olivine_peridot-rough": "粗糙贵橄榄石",
	"itemdesc-gem-*": "宝石。",
	"item-nugget-nativecopper": "自然铜金属块",
	"item-handbooktitle-nugget-nativecopper": "如何寻找",
	"item-handbooktext-nugget-nativecopper": "游戏的第一粒铜很可能是在玩家探索时在地表发现的。当发现这些铜<br>粒后，标记下这个位置，在这个地方下面有更多的铜矿石。<br><strong>其他来源：<\/strong><br>第一粒铜也可以来自<a href=\"handbook:\/\/gamemechanicinfo-panning\">淘沙<\/a>、在遗迹中发现的破裂陶罐或从商人处购买。",
	"item-nugget-limonite": "褐铁矿金属块",
	"item-nugget-nativegold": "自然金金属块",
	"item-nugget-galena": "方铅矿金属块",
	"item-nugget-cassiterite": "锡石金属块",
	"item-nugget-chromite": "铬铁矿金属块",
	"item-nugget-ilmenite": "钛铁矿金属块",
	"item-nugget-sphalerite": "闪锌矿金属块",
	"item-nugget-nativesilver": "自然银金属块",
	"item-nugget-bismuthinite": "辉铋矿金属块",
	"item-nugget-magnetite": "磁铁矿金属块",
	"item-nugget-hematite": "赤铁矿金属块",
	"item-nugget-malachite": "孔雀石金属块",
	"item-nugget-pentlandite": " 镍黄铁矿金属块",
	"item-nugget-uranium": "铀金属块",
	"item-nugget-wolframite": "黑钨矿金属块",
	"item-nugget-rhodochrosite": "菱锰矿金属块",
	"item-ore-corundum": "刚玉",
	"item-ore-anthracite": "无烟煤",
	"item-ore-borax": "硼砂",
	"item-handbooktext-ore-borax": "硼砂粉可用作于锻造的助熔剂。",
	"item-ore-cinnabar": "朱砂",
	"item-handbooktitle-ore-cinnabar": "颜料的用途",
	"item-handbooktext-ore-cinnabar": "可以用于在<a href=\"handbook:\/\/block-sign-ground-north\">告示牌<\/a>上书写，加工后可以用于给布料<a href=\"handbooksearch:\/\/dye\">染色<\/a>。",
	"item-ore-sylvite": "钾盐",
	"item-handbooktitle-ore-sylvite": "如何研磨",
	"item-handbooktext-ore-sylvite": "用<a href=\"handbooksearch:\/\/quern\">石磨<\/a>来将谷物磨成面粉。",
	"item-ore-olivine": "橄榄石",
	"item-ore-fluorite": "萤石",
	"item-ore-graphite": "石墨",
	"item-ore-kernite": "四水硼砂",
	"item-ore-phosphorite": "磷灰石",
	"item-stone-meteorite-iron": "陨铁碎块",
	"item-stone-chert": "角岩石块",
	"item-stone-conglomerate": "砾岩石块",
	"item-stone-limestone": "石灰岩石块",
	"item-stone-peridotite": "橄榄岩石块",
	"item-stone-phyllite": "千枚岩石块",
	"item-stone-slate": "板岩石块",
	"item-stone-kimberlite": "金伯利岩石块",
	"item-stone-scoria": "火山岩石块",
	"item-stone-tuff": "凝灰岩石块",
	"item-stone-bauxite": "铝土矿石块",
	"item-stone-halite": "盐岩石块",
	"item-handbooktitle-stone-halite": "如何研磨",
	"item-handbooktext-stone-halite": "用<a href=\"handbooksearch:\/\/quern\">石磨<\/a>来将谷物磨成面粉。",
	"item-stone-suevite": "陨磺砾岩石块",
	"itemdesc-stone-suevite": "部分由撞击事件形成的熔化物构成。",
	"item-stone-whitemarble": "白色大理石石块",
	"item-stone-redmarble": "粉色大理石石块",
	"item-stone-greenmarble": "绿色大理石石块",
	"item-stonebrick-chert": "角岩石砖",
	"item-stonebrick-bauxite": "铝土矿石砖",
	"item-stonebrick-conglomerate": "砾岩石砖",
	"item-stonebrick-limestone": "石灰岩石砖",
	"item-stonebrick-peridotite": "橄榄岩石砖",
	"item-stonebrick-phyllite": "千枚岩石砖",
	"item-stonebrick-slate": "板岩石砖",
	"block-drystone-mixed": "混合干砌石方块",
	"block-drystone-andesite": "安山岩干砌石方块",
	"block-drystone-chalk": "白垩岩干砌石方块",
	"block-drystone-chert": "角岩干砌石方块",
	"block-drystone-conglomerate": "砾岩干砌石方块",
	"block-drystone-limestone": "石灰岩干砌石方块",
	"block-drystone-claystone": "粘土岩干砌石方块",
	"block-drystone-granite": "花岗岩干砌石方块",
	"block-drystone-sandstone": "砂岩干砌石方块",
	"block-drystone-shale": "页岩干砌石方块",
	"block-drystone-basalt": "玄武岩干砌石方块",
	"block-drystone-peridotite": "橄榄岩干砌石方块",
	"block-drystone-phyllite": "千枚岩干砌石方块",
	"block-drystone-slate": "板岩干砌石方块",
	"block-drystone-obsidian": "黑曜石干砌石方块",
	"block-drystone-kimberlite": "金伯利岩干砌石方块",
	"block-drystone-scoria": "火山岩干砌石方块",
	"block-drystone-tuff": "凝灰岩干砌石方块",
	"block-drystone-bauxite": "铝土矿干砌石方块",
	"block-drystone-halite": "盐岩干砌石方块",
	"block-drystone-suevite": "陨磺砾岩干砌石方块",
	"block-drystone-whitemarble": "白色大理石干砌石方块",
	"block-drystone-redmarble": "粉色大理石干砌石方块",
	"block-drystone-greenmarble": "绿色大理石干砌石方块",
	"block-drystonefence-mixed-*": "混合干砌石墙",
	"block-drystonefence-andesite-*": "安山岩干砌石墙",
	"block-drystonefence-chalk-*": "白垩岩干砌石墙",
	"block-drystonefence-chert-*": "角岩干砌石墙",
	"block-drystonefence-conglomerate-*": "砾岩干砌石墙",
	"block-drystonefence-limestone-*": "石灰岩干砌石墙",
	"block-drystonefence-claystone-*": "粘土岩干砌石墙",
	"block-drystonefence-granite-*": "花岗岩干砌石墙",
	"block-drystonefence-sandstone-*": "砂岩干砌石墙",
	"block-drystonefence-shale-*": "页岩干砌石墙",
	"block-drystonefence-basalt-*": "玄武岩干砌石墙",
	"block-drystonefence-peridotite-*": "橄榄岩干砌石墙",
	"block-drystonefence-phyllite-*": "千枚岩干砌石墙",
	"block-drystonefence-slate-*": "板岩干砌石墙",
	"block-drystonefence-bauxite-*": "铝土矿干砌石墙",
	"block-drystonefence-kimberlite-*": "金伯利岩干砌石墙",
	"block-drystonefence-suevite-*": "陨磺砾岩干砌石墙",
	"block-drystonefence-whitemarble-*": "白色大理石干砌石墙",
	"block-drystonefence-redmarble-*": "粉色大理石干砌石墙",
	"block-drystonefence-greenmarble-*": "绿色大理石干砌石墙",
	"Firepit": "篝火",
	"Goodbye!": "再见！",
	"Buy \/ Sell": "购买\/出售",
	"You can Buy": "你可以购买",
	"You can Sell": "你可以出售",
	"Journal Inventory": "日志清单",
	"Previous Page": "上一页",
	"Next Page": "下一页",
	"Select Recipe": "选择成品",
	"Quern": "石磨",
	"Journal": "日志",
	"Force quit": "强制退出",
	"{0} kilobyte received": "接收{0}KB",
	"Data received, launching single player instance...": "数据已接收, 启动单人游戏实例...",
	"Could not initiate connection. Error: {0}": "无法启动连接。错误：{0}",
	"facing-north": "北面",
	"facing-east": "东面",
	"facing-south": "南面",
	"facing-west": "西面",
	"Fixed": "固定",
	"Movable": "可移动窗口",
	"blockhelp-selecttoolmode": "选择工具模式",
	"blockhelp-sign-write": "书写文本",
	"blockhelp-bloomery-heatable": "添加可熔炼物",
	"blockhelp-bloomery-fuel": "添加燃料",
	"blockhelp-bloomery-ignite": "点燃",
	"blockhelp-firepit-ignite": "点燃",
	"blockhelp-bloomery-heatablex4": "添加可熔炼物x5",
	"blockhelp-oven-fuel": "添加木柴",
	"blockhelp-oven-bakeable": "添加要焙烤的物品",
	"blockhelp-oven-ignite": "点燃",
	"blockhelp-anvil-placeworkable": "放置工件",
	"blockhelp-anvil-smith": "锻造",
	"blockhelp-anvil-addvoxels": "添加材料",
	"blockhelp-anvil-takeworkable": "获取工件",
	"blockhelp-bed-sleep": "睡觉",
	"blockhelp-skep-putinbagslot": "捡至空背包位",
	"blockhelp-skep-harvest": "破坏它来收获",
	"blockhelp-skep-pickup": "捡起",
	"blockhelp-bomb-ignite": "点燃",
	"blockhelp-behavior-rightclickpickup": "捡起",
	"blockhelp-harvetable-harvest": "收获",
	"blockhelp-collect": "收集",
	"blockhelp-collect-eggs": "收集鸡蛋",
	"blockhelp-fruiting-harvest": "采摘成熟水果",
	"blockhelp-bucket-rightclick": "在容器间转移液体",
	"blockhelp-bucket-rightclick-sneak": "从容器中取出一份液体",
	"blockhelp-bucket-rightclick-sprint": "将一份液体存入容器",
	"blockhelp-knappingsurface-knap": "打制",
	"blockhelp-bloomery-playdisc": "播放",
	"blockhelp-bloomery-takedisc": "弹出",
	"blockhelp-forge-heatable": "放置工件",
	"blockhelp-forge-fuel": "添加燃料",
	"blockhelp-forge-ignite": "点燃",
	"blockhelp-translocator-repair-1": "修理",
	"blockhelp-translocator-repair-2": "修理",
	"blockhelp-translocator-activate": "激活",
	"heldhelp-reinforceblock": "强化方块",
	"heldhelp-removereinforcement": "移除强化",
	"heldhelp-heal": "治疗",
	"heldhelp-craftscrapweapon": "制作随机废料武器",
	"heldhelp-addsails": "添加翼板",
	"heldhelp-plant": "种植",
	"heldhelp-throw": "投掷",
	"heldhelp-place": "放在地面上",
	"heldhelp-lock": "上锁",
	"heldhelp-fill": "填充",
	"heldhelp-empty": "空",
	"heldhelp-squeeze": "压榨",
	"heldhelp-till": "耕种",
	"heldhelp-eat": "食用",
	"heldhelp-addtojournal": "添加日志",
	"heldhelp-placetoknap": "放置后开始打制",
	"heldhelp-useonground": "对着地面使用",
	"heldhelp-createfirepit": "搭建篝火",
	"heldhelp-dress": "穿",
	"heldhelp-placetoclayform": "放置制坯粘土",
	"heldhelp-chargebow": "装载",
	"heldhelp-chargesling": "装填",
	"heldhelp-igniteblock": "点燃方块",
	"heldhelp-addmaterialtopan": "点击方块以添加材料。",
	"heldhelp-pan": "烹饪材料",
	"blockhelp-firewoodpile-addlog": "添加木柴x2",
	"blockhelp-firewoodpile-removelog": "移除木柴x2",
	"blockhelp-firewoodpile-8addlog": "添加木柴x8",
	"blockhelp-firewoodpile-8removelog": "移除木柴x8",
	"blockhelp-groundstorage-add": "添加",
	"blockhelp-groundstorage-remove": "移除",
	"blockhelp-groundstorage-addone": "添加一个",
	"blockhelp-groundstorage-removeone": "移除一个",
	"blockhelp-groundstorage-addbulk": "添加多个",
	"blockhelp-groundstorage-removebulk": "移除多个",
	"blockhelp-peatpile-add": "添加泥炭砖",
	"blockhelp-peatpile-remove": "移除泥炭砖",
	"blockhelp-peatpile-4add": "添加泥炭砖x4",
	"blockhelp-peatpile-4remove": "移除泥炭砖x4",
	"blockhelp-plankpile-add": "添加木材",
	"blockhelp-plankpile-remove": "移除木材",
	"blockhelp-plankpile-4add": "添加木材x4",
	"blockhelp-plankpile-4remove": "移除木材x4",
	"blockhelp-firepit-open": "打开",
	"blockhelp-firepit-refuel": "添加燃料",
	"blockhelp-chest-open": "打开",
	"blockhelp-forge-addworkitem": "放置工件",
	"blockhelp-forge-takeworkitem": "获取工件",
	"blockhelp-meal-pickup": "捡起",
	"blockhelp-meal-eat": "食用",
	"blockhelp-chandelier-addcandle": "添加蜡烛",
	"block-normal-labeled-labeledchest-*": "标签箱子",
	"blockhelp-trough-addfeed": "添加动物饲料",
	"blockhelp-crop-breaktoharvest": "破坏它来收获",
	"blockhelp-quern-addremoveitems": "添加\/移除物品",
	"blockhelp-quern-grind": "研磨",
	"blockhelp-torchholder-removetorch": "卸下火把",
	"blockhelp-torchholder-addtorch": "插上火把",
	"blockhelp-flowerpot-plant": "植物",
	"blockhelp-mushroom-harvest": "破坏它来收获",
	"blockhelp-reeds-harvest": "破坏它来收获",
	"blockhelp-fencegate-openclose": "打开\/关闭",
	"blockhelp-door-openclose": "打开\/关闭",
	"blockhelp-shelf-place": "放在架子上",
	"blockhelp-shelf-take": "从架子上取下",
	"shelfhelp-needsmorespace-error": "空间太小，无法放置",
	"shelfhelp-shelffull-error": "架子太满，无法置入",
	"blockhelp-cookedcontainer-takefood": "进食",
	"blockhelp-cookedcontainer-pickup": "捡起",
	"blockhelp-toolrack-place": "放置",
	"blockhelp-toolrack-take": "获取",
	"blockhelp-toolmold-pickup": "捡起",
	"blockhelp-toolmold-pour": "倒入熔融金属",
	"blockhelp-toolmold-takeworkitem": "获取工件",
	"blockhelp-toolmold-breakmoldforitem": "打破磨具来获得工件",
	"metalwork-toocold": "已凝固，需重新加热使其熔化。<br>",
	"blockhelp-clayform-addclay": "添加粘土",
	"blockhelp-clayform-removeclay": "移除粘土",
	"blockhelp-clayform-adddaub": "涂抹灰土",
	"blockhelp-ingotmold-pickup": "捡起",
	"blockhelp-ingotmold-pour": "倒入熔融金属",
	"blockhelp-ingotmold-takeingot": "获取金属锭",
	"blockhelp-ingotmold-placemold": "放置第二个模具",
	"blockhelp-trapdoor-openclose": "打开\/关闭",
	"blockhelp-creativerotor-power": "变更功率等级",
	"blockhelp-coalpile-addcoal": "添加煤炭",
	"blockhelp-coalpile-removecoal": "移除煤炭",
	"block-coalpile": "一堆煤炭",
	"item-miningbag": "采矿背包",
	"item-miningbagsturdy": "坚固采矿包",
	"itemdesc-miningbag": "只能存放石头，矿物和金属。",
	"blockhelp-creature-harvest": "收获",
	"blockhelp-snow-takesnowball": "可获得x2雪球",
	"blockhelp-mulblock-struc-show": "显示结构预览",
	"blockhelp-mulblock-struc-hide": "隐藏结构预览",
	"server-xdaysleft": "距离怪物出现还有{0}天。",
	"server-1dayleft": "距离怪物出现还有1天。",
	"server-monsterbegins": "怪物开始出现了...",
	"trader-yourselection": "选择物品",
	"trader-youroffer": "物品报价",
	"Material: ": "材料：",
	"Fertility: ": "肥沃度：",
	"Fertility (tilled): ": "肥沃度：",
	"When eaten: {0} sat, {1} hp\n": "吃掉时：{0}饱食度，{1}hp。",
	"When eaten: {0} sat\n": "吃掉时：{0}饱食度。",
	"Attack range: {0} m\n": "攻击范围：{0}米",
	"Survival Handbook": "生存手册",
	"Close Handbook": "关闭手册",
	"Command Handbook": "命令手册",
	"Server Commands": "服务端命令",
	"Client Commands": "客户端命令",
	"All": "全部",
	"Start Tutorial": "开始教程",
	"button-tutorial-resume": "继续教程",
	"item-unitdrop": "{0}单位的{1}",
	"block-pan-wooden": "木制淘盘",
	"block-handbooktitle-pan-wooden": "使用方法",
	"block-handbooktext-pan-wooden": "查看<a href=\"handbook:\/\/gamemechanicinfo-panning\">淘沙<\/a>指南。",
	"population-Poor": "贫瘠",
	"population-Decent": "正常",
	"population-Large": "丰富",
	"propick-density-verypoor": "非常贫瘠",
	"propick-density-poor": "贫瘠",
	"propick-density-decent": "正常",
	"propick-density-high": "富集",
	"propick-density-veryhigh": "非常富集",
	"propick-density-ultrahigh": "极其富集",
	"propick-reading-unknown": "未知矿物{0}",
	"propick-noreading": "未勘探到矿产。",
	"propick-reading-title": "在该区域三点定位勘探到{0}种矿石。参见<a href=\"handbook:\/\/gamemechanicinfo-prospecting\">指南<\/a>。",
	"propick-reading": "{0}<a href=\"handbook:\/\/{1}\">{2}<\/a><font color=\"#CCe0cfbb\">，储量为({3}‰)<\/font>",
	"creative-searchresults": "{0}个结果。",
	"confirm-opentolan": "你是否允许本地网络中的其他玩家连接到你的服务器吗？\n\n一旦确认，你将会在退出菜单中看到一个本地IP地址，你可以将其交给其他局域网玩家进行连接。",
	"confirm-opentointernet": "你是否允许其他远程玩家连接到你的服务器吗？\n\n一旦确认，服务器将搜索一个UPnP启用的设备并设置端口转发器。 如果成功，你将会在退出菜单中看到外部IP地址，你可以将其交给其他玩家进行连接。",
	"chattab-general": "常规",
	"chattab-damagelog": "伤害日志",
	"chattab-infolog": "信息日志",
	"chattab-serverinfo": "服务器信息",
	"propick-xsamples": "还需要{0}个采样点。",
	"propick-1sample": "还需要1个采样点。",
	"Pigment: {0}": "颜料：{0}",
	"Host rock for": "可生成的矿物",
	"Occurs in host rock": "生成于",
	"Smelts into": "熔炼成",
	"Game ver. {0}": "游戏版本{0}",
	"(password protected)": "（密码保护）",
	"Password protected": "密码保护",
	"Whitelisted players only": "仅白名单玩家",
	"server-nomods": "原版",
	"Public Server": "公共服务器",
	"Name": "名称",
	"Playstyle": "玩法风格",
	"Currently online": "目前在线",
	"Configuration": "配置",
	"Game version": "游戏版本",
	"Mods": "模组",
	"(modded)": "安装了模组",
	"Usage: .debug [gl|logticks|exptexatlas|liquidselectable|relightchunk|fog|fov|shake|wgen|redrawall|ci|wireframe]": "用法：.debug [gl|logticks|exptexatlas|liquidselectable|relightchunk|fog|fov|shake|wgen|redrawall|ci|wireframe]",
	"Registration at the master server successfull and external connections are working!": "已成功注册主服务器，外部连接正在运行！",
	"Registration at the master server was not successfull, external connections probably blocked by firewall": "在主服务器注册失败，外部连接可能被防火墙阻止",
	"Publicly advertise the server for everyone to join": "公开发布服务器以允许其他玩家加入。",
	"Something went awry...please check the program logs...": "某些地方出了问题...请参阅程序日志...",
	"Alone again...": "又变得孤独了...",
	"Time to rest.": "该休息了。",
	"Attempted to register Block with no code. Must use a unique code": "尝试注册没有代码的方块。使用的代码必须唯一",
	"Block must have a unique code ('{0}' is already in use)": "方块代码必须唯一('{0}' 已使用)",
	"Attempted to register Item with no code. Must use a unique code": "尝试注册没有代码的物品。使用的代码必须唯一",
	"Attempted to register Item with code {0}, but an item with such code already exists. Must use a unique code": "尝试用代码 {0} 注册物品，但这代码已存在。使用的代码必须唯一",
	"Current server name is: {0}": "当前服务器名称为：{0}",
	"Server name set to: {0}": "服务器名称设置为：{0}",
	"Current server url is: {0}": "当前服务器地址为：{0}",
	"Server url set to: {0}": "服务器地址设置为：{0}",
	"Server advertisting now on": "服务器发布已开启。",
	"Server advertisting now off": "服务器发布以关闭。",
	"All other configurations are default values": "所有其他配置为默认值",
	"No custom configurations": "无自定义配置",
	"Falling blocks now on": "方块下坠已开启。",
	"Falling blocks now off": "方块下坠已关闭。",
	"Random block ticks per chunk is at {0}": "每区块的随机方块刻为{0}。",
	"Ok, random block ticks per chunk is now at {0}": "每区块的随机方块刻已设置为{0}。",
	"One last gaze...": "最后的凝望...",
	"...then all goes quiet": "然后一切变得寂静...",
	"The waters recede...": "水流减弱了...",
	"The mountains fade...": "山峰消失了...",
	"The dark settles in.": "黑暗降临。",
	"It sighs...": "叹息中...",
	"with their offspring...": "以及他们的产物...",
	"...a misty sunrise": "朦胧的日出...",
	"...dew drops on a blade of grass": "草上的露珠...",
	"...a soft breeze": "温柔的微风...",
	"Tool mode now set to {0}": "工具模式已设置为{0}。",
	"Amount set to {0}": "数量设置为{0}。",
	"Repeat Tool mode now set to {0}": "工具模式已设置为{0}。",
	"Repeat Tool Selection mode now set to {0}": "工具模式已设置为{0}。",
	"Sending {0} bytes of schematicdata to the server...": "发送{0}Byte的元数据至服务器...",
	"Sending {0} bytes of schematicdata to the server, this may take a while...": "发送{0}Byte的元数据至服务器...可能需要花点时间来完成...",
	"Break with bare hands to extract flint": "空手破坏获得燧石。",
	"blocksmeltedcontainer-contents": "数量：{0}<br>金属：{1}<br>温度：{2}°C",
	"Select smithing recipe": "选择锻造配方",
	"Output: {0}": "输出：{0}",
	"Too cold to work": "温度过低不能加工",
	"Add another hot ingot to continue smithing": "添加另一个热锭来继续锻造",
	"Select recipe": "选择配方",
	"Chest Contents": "箱子库存",
	"trader-newgoodsdelivery": "将在{p0:不到 1 天|# 天|# 天}后上架新货物",
	"{0} units of {1}": "{0}单位的{1}",
	"Parent Material: {0}": "上级材料：{0}",
	"alloy-ratio-from-to": "{0}-{1}%",
	"createworld-worldheight": "{0}方块",
	"createworld-worldheight-warning": "设置为此高度后区块加载将变得缓慢。",
	"Alloyed from": "合金组成",
	"Congratulations, you died!": "恭喜，您死了！",
	"Respawn": "重生",
	"Rage Quit": "愤而退出",
	"Crush with hammer to extract nuggets": "用锤子敲碎以挑拣出金属块。",
	"handbook-item-sources": "资料来源",
	"Obtained by harvesting dead wild animals": "可通过采集动物尸体获得。",
	"Full block can be obtained by breaking all adjacent blocks.": "通过挖掘掉全部相邻的方块来获得完整的方块。",
	"bed-exithint": "按{0}键退出",
	"Surface and underground ruins": "地表和地下遗迹",
	"item-plumbandsquare": "直角铅垂",
	"itemdesc-plumbandsquare": "用来加固方块。",
	"craftinginfo-starterguide-title": "新手指南",
	"craftinginfo-starterguide-text": "<strong>新手生存指南<\/strong><br><i>生存之道<\/i><br><br>注意：本指南尽可能意简言骇，其他指南位于左侧的\"指南\"选项卡中，可以在<a href=\"https:\/\/wiki.vintagestory.at\/index.php?title=Survival_Guide_-_Your_first_day\">wiki<\/a>网站找到更全面的生存指南。<br><br><strong>初始工具<\/strong><br>找到<a href=\"handbook:\/\/item-flint\">燧石<\/a>或硬质的<a href=\"handbook:\/\/item-stone-granite\">石块<\/a>。它们经常零散地分布在地上。当你有两块时，<br>按住<hk>shift<\/hk>+右击将一个放在地面上来开始<a href=\"handbook:\/\/craftinginfo-knapping\">打制石器<\/a>.<br><br><strong>扩充库存<\/strong><br>你初始的库存有10个槽位，你还可以携带最多4个手提篮或其他容器。<br>最基础的<a href=\"handbook:\/\/item-basket\">手提篮<\/a>需要10个香蒲制作。从芦苇或纸莎草中收获香蒲，<br>然后按'E'打开你的库存以进行制作。制作配方在<a href=\"handbook:\/\/item-basket\">手提篮<\/a>帮助页面上。<br><br><strong>寻找食物<\/strong><br>简单的食物来源之一就是浆果丛中的浆果。如果你喜欢冒险，请尝试<br>猎杀动物。烤香蒲根是很好的应急食物。多留意野生农作物，从长远<br>来看，它们将是宝贵的食物来源。找到粘土后，一定要将食物<a href=\"handbook:\/\/craftinginfo-mealcooking\">烹饪<\/a>处理，以大大提高你的营养摄入量。<br><br><strong>火种与光源<\/strong><br><a href=\"handbook:\/\/craftinginfo-knapping\">打制<\/a>一把小刀来收集<a href=\"handbook:\/\/item-drygrass\">干草<\/a>。将干草放置在地面上，添加4根<a href=\"handbook:\/\/item-firewood\">柴火<\/a>并使用<a href=\"handbook:\/\/item-firestarter\">起火器<\/a>来生火。你现在可以使用篝火来烤制香蒲根和肉，或者点燃用<a href=\"handbook:\/\/item-stick\">木棍<\/a>和<a href=\"handbook:\/\/item-drygrass\">干草<\/a>制作成的火把。<br><br><strong>战斗<\/strong><br>要在石器时代狩猎和战斗，请为自己制作一个<a href=\"handbook:\/\/item-spear-generic-flint\">长矛<\/a>或<a href=\"handbook:\/\/item-club-generic-wood\">棒槌<\/a>。简单制作<br>一些<a href=\"handbook:\/\/item-armor-body-improvised-wood\">简易护具<\/a>以提供一些非常基本的保护。<br><br><strong>庇护所<\/strong><br>在夜幕降临之前建造一个小避难所是个好主意。在石器时代能获取的<br>建筑材料有<a href=\"handbook:\/\/block-cob-none\">含草泥土<\/a>, <a href=\"handbook:\/\/block-soil-low-none\">泥土<\/a>, <a href=\"handbook:\/\/block-packeddirt\">夯实泥土<\/a>, <a href=\"handbook:\/\/block-cobblestone-granite\">圆石<\/a>以及来自遗迹的<a href=\"handbook:\/\/block-log-placed-oak-ud\">原木<\/a>。<br><br><strong>过冬的准备<\/strong><br>在标准世界中，你有大约70个游戏天数为过冬做准备，到时你不能再种<br>植农作物，野生动物的肉产量也会减少，而且你也会遭受寒冷的折磨。<br>建议通过<a href=\"handbook:\/\/gamemechanicinfo-foodpreservation\">囤粮<\/a>和<a href=\"handbook:\/\/gamemechanicinfo-animalhusbandry\">饲养动物<\/a>来储存食物。<br><br>如需进一步的帮助，请参阅<a href=\"handbook:\/\/craftinginfo-progressionguide\">进阶指南<\/a>。",
	"gamemechanicinfo-foodpreservation-title": "游戏机制：食物保存",
	"gamemechanicinfo-foodpreservation-text": "<strong>食物保存<\/strong><br><i>罐子里的夏天！<\/i><br><br>恰当地保存食物能大大增加食物的保质期，这在处于炎热的气候或夏天<br>时特别有价值，因为食物在高温下会变质得更快。另外在食物来源较少<br>的冬季，提前保存食物也很有必要。有多种保存食物的方法，同时使用<br>这些方法能达到事半功倍的效果。<br><br><strong>地窖<\/strong><br>任何封闭空间都可以视为地窖，地窖将会全年保持低温。最简单的地窖<br>由1x2x1的空间和放置于其中的容器组成，并用实心方块密封外部。地<br>窖最大可以达到7x7x7并且包含一扇门。可以通过查看地窖内容器的方<br>块信息来确认地窖是否工作。地窖的墙壁要使用完整方块。<br><br><strong>瓦罐<\/strong><br>食物可以存放在<a href=\"handbooksearch:\/\/ceramic crock\">瓦罐<\/a>中，以保存更长的时间。使用<a href=\"handbook:\/\/item-beeswax\">蜂蜡<\/a>或<a href=\"handbook:\/\/item-fat\">脂肪<\/a>来进一<br>步降低腐烂速率至原先的1\/10。地窖中的<a href=\"handbook:\/\/block-shelf-normal-east\">架子<\/a>可以方便地存放瓦罐。<br><br><strong>陶罐<\/strong><br><a href=\"handbook:\/\/block-storagevessel-blue-raw\">陶罐<\/a>非常适合储存谷物、谷物制品和生的蔬菜。<br><br><strong>盐渍<\/strong><br>如果能获得较多的盐，可以在木桶中盐渍肉或腌制蔬菜。在手册中查看<br>对应的配方。",
	"gamemechanicinfo-animalhusbandry-title": "游戏机制：动物养殖",
	"gamemechanicinfo-animalhusbandry-text": "<strong>畜牧业<\/strong><br><i>开始农业革命！<\/i><br><br>大角羊、野猪和鸡可以变成高产牲畜。当你遇到它们时，请将它们围<br>在围栏里或将它们追赶到想要的位置。他们也会被装满饲料的饲料槽<br>所吸引。<a href=\"handbook:\/\/block-trough-genericwood-small-ns\">小饲料槽<\/a>(装满谷物)可给鸡使用和<a href=\"handbook:\/\/block-trough-genericwood-large-head-north\">大饲料槽<\/a>(装满谷物、干草<br>或蔬菜)可给野猪和大角羊使用。喂养雄性和雌性动物也会使它们繁殖<br>后代并防止它们在冬季减重。<br><br>母羊可以挤奶以<a href=\"handbook:\/\/craftinginfo-cheese\">生产奶酪<\/a>。<br><br><strong>饲养家禽<\/strong><br>家禽(鸡)是下蛋而不是直接产下幼崽。鸡蛋必须孵化几天才能孵化。<br>放置<a href=\"handbook:\/\/block-henbox\">鸡窝<\/a>，为鸡提供下蛋和孵蛋的地方。还需要一只公鸡给它们受精！<br>如果没有足够的鸡窝，鸡会在地面下蛋而且不会孵蛋。<br><br><strong>驯化<\/strong><br>以这种方式饲养的动物，经过多代繁衍，就会对玩家失去恐惧以降低<br>攻击性。经过三代之后，你还可以使用<a href=\"handbook:\/\/item-cleaver-copper\">屠宰刀<\/a>快速宰杀它们。<br><br><strong>养蜂业<\/strong><br>为了获得蜂蜡和蜂蜜，需要制作<a href=\"handbook:\/\/block-skep-reed-empty-east\">蜂窝<\/a>给野蜂分群。一定要在周围种花。<br>可以通过右键单击将有蜂群的蜂窝移动到空的背包槽位中。将其带到<br>所需位置并使用Ctrl+鼠标滚轮选择该背包槽位，将蜂箱重新放下。<br>蜜蜂会采集附近的花朵花粉并慢慢生产蜂蜜，蜂群已满的蜂窝也可以<br>进行分群，在附近的空蜂窝里建立一个新的蜂群。当你的蜂窝的蜂群<br>已满时，打破它获取<a href=\"handbook:\/\/item-honeycomb\">蜜脾<\/a>，注意这很可能会激怒蜜蜂。如果附近碰巧<br>有<a href=\"handbook:\/\/item-strawdummy\">稻草人<\/a>，那么愤怒的蜜蜂就会转移注意力。在木桶里压榨蜜脾挤取<br>蜂蜜，然后会留下蜂蜡。蜂蜜可以从木桶中取出装到碗中。",
	"craftinginfo-mealcooking-title": "制作机制：烹饪菜肴",
	"craftinginfo-mealcooking-text": "<strong>烹饪菜肴<\/strong><br><i>请听锅盖的叮当作响<\/i><br><br>将食物烹饪成菜肴可以让你收集的食物保存更长时间。通过<a href=\"handbook:\/\/craftinginfo-clayforming\">粘土塑形<\/a>制作一个碗和一个锅，然后放入 <a href=\"handbook:\/\/block-pitkiln\">窑坑<\/a>中烧制。将烧制好的烹饪锅放入篝火上，篝火界面会多出4个”烹饪锅”的槽位，你可以在槽位中放入食材配料。你可以通过在烹饪锅的2到4个槽位中放入食材来烹饪许多不同的食物。所使用的槽位必须放入相同数量的食材。每种材料所需的份量在菜谱中可以找到。每个槽位最多添加6份材料，份量越大烹饪时间越长！如果你想真的品尝菜肴而不是闻香辄止，你需要一个碗。将装有菜肴的锅放在任何平面上，手持空碗，右键单击锅将菜装进碗里，然后可以从碗中进食。如果你想倒掉而不是吃掉碗或烹饪锅的东西，可以直接把它倒进水里。查阅<a href=\"handbooksearch:\/\/meal recipe\">菜谱<\/a>来获得更具体的说明和配料清单。简单的熟食，例如烤肉或<a href=\"handbook:\/\/item-vegetable-cookedcattailroot\">熟芦苇根<\/a>，可以轻松地在篝火上烤制，不需要烹饪锅。其他烹饪另请参阅<a href=\"handbooksearch:\/\/dough\">面点<\/a>，以及<a href=\"handbooksearch:\/\/pie recipe\">馅饼制作<\/a>。",
	"craftinginfo-progressionguide-title": "进阶指南",
	"craftinginfo-armor-title": "制作机制：盔甲",
	"craftinginfo-armor-text": "<strong>盔甲<\/strong><br><i>你变得更加抗打了。<\/i><br><br>选择合适的盔甲能决定你的输赢。低等级的盔甲在对抗高等级的攻击<br>时会很快损坏，而高级盔甲也非常昂贵——每一种都有其优点和缺点。<br>以下是不同种类防护：<br><br><strong><a href=\"handbooksearch:\/\/shield\">盾牌<\/a><\/strong><br>最便宜的防护形式是盾牌，例如<a href=\"handbook:\/\/item-shield-crude\">粗制盾牌<\/a>。<br><br><strong><a href=\"handbook:\/\/item-armor-body-improvised-wood\">简易盔甲<\/a><\/strong><br>你可以制作最早的盔甲类型。仅保护你的躯体，同时让你的头部和<br>腿部暴露在外。它在损坏前只能承受几下攻击，但在危急时刻仍然<br>可以挽救你的生命。<br><br><strong><a href=\"handbooksearch:\/\/lamellar\">扎甲<\/a><\/ strong><br>由于需要毛皮，需要付出更多功夫，但提供更好的防护，而且还是<br>相对较低的制造成本。你可以用木头、铜或青铜制作扎甲。<br><br><strong><a href=\"handbooksearch:\/\/leather\">皮甲<\/a><\/strong><br>在防护与机动性之间实现良好的平衡。<br><br><strong><a href=\"handbooksearch:\/\/gamb\">布甲<\/a><\/strong><br>由大量亚麻布制成。制作需要大量的亚麻布，因此可以提供很好的<br>防护而不会失去太多的机动性。<br><br><strong><a href=\"handbooksearch:\/\/brigandine\">锁甲<\/a><\/strong><br>重型盔甲。以降低机动性为代价来提供强大的防护。你可以用铜、<br>青铜或铁制作锁甲。<br><br><strong><a href=\"handbooksearch:\/\/chain\">链甲<\/a><\/strong><br>虽然链子要花很多功夫才能锻造，它提供了很好的防护，同时仍然<br>非常轻巧。你可以用铜、青铜或铁制作链甲。<br><br><strong><a href=\"handbooksearch:\/\/scale\">鳞甲<\/a><\/strong><br>重型盔甲。几乎无法穿刺，但材料也很昂贵并且机动性差。你可以<br>用铜、青铜或铁制作鳞甲。<br><br><strong><a href=\"handbooksearch:\/\/plate\">板甲<\/a><\/strong><br>把你变成一个步行坦克。最高等级的钢板盔甲，让你几乎无懈可击。<br>但一定要随身携带大量食物，不要指望穿着它就能逃脱战斗。",
	"craftinginfo-knapping-title": "制作机制：打制石器",
	"craftinginfo-knapping-text": "<strong>打制石器<\/strong><br><i>已经等不及开始使用石器时代的工具了吗？那就接着阅读吧。<\/i><br><br>开始打制石器前需要先收集两块石块：<a href=\"handbook:\/\/item-flint\">燧石<\/a>或是类似<a href=\"handbook:\/\/item-stone-granite\">花岗岩<\/a>等足够坚硬<br>的石块。在快捷栏中选中石块，按住<hk>shift<\/hk>+<hk>rightmouse<\/hk>把一块石头放置<br>在地面上(第一块用燧石，第二块用其他石块也行)来创建一个敲打面，<br>然后选择所要制作的石器头部，接着敲打面将出现制作工具所需要的<br>形状，此时手持另一块石块，并用<hk>leftmouse<\/hk>移除所有橙色的小块。<br><br>小技巧：可以从提示条中确认石头种类是否能制作工具。当手中有石块<br>时，可以对着地面上的石块按住<hk>shift<\/hk>+<hk>rightmouse<\/hk>立即开始打制而不必<br>捡起再放置于地面。并不是所有的橙色小块都需要移除，只需移除直接<br>连接着石器头部的部分即可。\n\n现在你已经制作了工具头部，你需要为其添加手柄来创制作你的第一个工具！",
	"craftinginfo-smithing-title": "制作机制：锻造",
	"craftinginfo-smithing-text": "<strong>锻造<\/strong><br><i>准备好砧了吗？是时候来真的了。<\/i><br><br>锻造是向铜器时代后发展的途径。如果尚未获得砧，使用<a href=\"handbook:\/\/craftinginfo-clayforming\">粘土<\/a>塑造一<br>个砧粘土模具并在坑窑中烧硬，然后在其中倒入900单位的铜或青铜。<br>锻造金属还需要一把<a href=\"handbook:\/\/item-hammer-copper\">锤子<\/a>。融化一些金属并倒入锭模具中制成<a href=\"handbook:\/\/item-ingot-copper\">金属锭<\/a><br>以供之后在熔炉上加热。制作一个<a href=\"handbook:\/\/block-forge\">熔炉<\/a>并在其中添加一些<a href=\"handbook:\/\/craftinginfo-charcoalburning\">木炭<\/a>，手持<br>金属锭<hk>rightmouse<\/hk>熔炉把金属锭放在熔炉中，然后用火把点燃熔炉中的<br>木炭，熔炉便可以开始加热其中的金属锭， 最高可以将锭加热到白炽<br>温度。当锭的温度足够高时，可右键取出金属锭并将其放置在砧表面，<br>接着便可以选择所要制成的工具的形状。按<hk>toolmodeselect<\/hk>键切换锤子的工作模式。<br>将所有绿色小块填满金属并将橙色小块移除便可得到所要制作的物品。<br>如果需要更多材料，可以在锻造时添加金属锭到正在锻造的物品上。<br><br>恭喜！你现在是锻造大师了 \\o\/",
	"craftinginfo-clayforming-title": "制作机制：粘土塑形",
	"craftinginfo-clayforming-text": "<strong>粘土塑形<\/strong><br><i>动手为粘土塑形吧。感受手中柔软湿润的粘土。<\/i><br><br>粘土可以用于制作多种陶器和工具模具。类似打制石器，手持有<a href=\"handbook:\/\/item-clay-blue\">粘土<\/a><br>时按住<hk>shift<\/hk>+<hk>rightmouse<\/hk>来创建一个粘土塑形面，然后选择将要制作的<br>物品，之后便可以开始塑形。按<hk>leftmouse<\/hk>来移除小块，按<hk>rightmouse<\/hk><br>来添加小块。完成塑形后，将物品拿起并放入<a href=\"handbook:\/\/block-pitkiln\">窑坑<\/a>中烧制。<br><br>小技巧：在塑形时按<hk>toolmodeselect<\/hk>键可以更改模式来一次添加或删除多个小块，<br>也可以选择复制前一层的形状的模式。",
	"craftinginfo-smelting-title": "制作机制：冶炼金属",
	"craftinginfo-smelting-text": "<strong>冶炼金属<\/strong><br><i>冶金学初级课程。仅限Vintage Story中。<\/i><br><br>制作金属工具需要冶炼出铜或铜合金。在此之前需要准备木炭、粘土<br>和铜矿金属块和一对<a href=\"handbooksearch:\/\/木钳\">木钳<\/a>。通过<a href=\"handbook:\/\/craftinginfo-clayforming\">塑造泥胚<\/a>制作坩埚并在<a href=\"handbook:\/\/block-pitkiln\">坑窑<\/a>中烧制。<br>木炭可以通过<a href=\"handbook:\/\/craftinginfo-charcoalburning\">烧制木炭<\/a>获得。在开始前还要有至少一个已烧制完成的<a href=\"handbooksearch:\/\/模具\">工具模具<\/a>。建议最先制作镐和锤子模具。也不要忘记制作一个<a href=\"handbooksearch:\/\/木钳\">木钳<\/a>（放在副手位）来夹持灼热的熔融铁水。<br><br>准备完成后，将坩埚放入篝火并右键篝火，在坩埚的4格栏位中放入金属矿粒，然后在篝火中放入木炭并点燃。每个栏位最多可以放入128个金属矿粒，共四个栏位。但是加入的金属量越多，融化所需要的时间越长。均匀地填充栏位时效率更高。<br><br>在金属完全融化后，副手用<a href=\"handbooksearch:\/\/木钳\">木钳<\/a>将坩埚从篝火中取出，对准模具按住<br><hk>rightmouse<\/hk>即可将熔融金属浇铸到模具中。大部分模具只需倒入100单位<br>熔融金属。(每个金属块为5单位)。熔融金属最初会非常炽热，刚倒入<br>模具中的金属需要冷却到200度以下温度后才能取出并制作工具。<br><br>恭喜！ 你现在是冶炼大师了\\o\/<br><br><strong>熔炼有更高熔点的矿物<\/strong><br>像石英、铁和陨铁等矿物有更高的熔点，仅用坩埚和篝火无法达到融化这些矿物所需的温度，此时需要用到<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>和<a href=\"handbook:\/\/block-bloomerychimney\">锻铁炉烟囱<\/a>。",
	"craftinginfo-charcoalburning-title": "制作机制：烧制木炭",
	"craftinginfo-charcoalburning-text": "<strong>烧制木炭<\/strong><br><i>煤炭，工业革命的同义词。<\/i><br><br><a href=\"handbook:\/\/item-charcoal\">木炭<\/a>是一种能融化金属矿粒的燃料。烧制木炭需要大量木柴。<br><br>在准备足够多的木柴后，挖一个洞并将木柴放入其中。炭坑最大尺寸为11x11x11，与之相比2x2x2更适合少量的木炭制备（请注意，篝火蔓延范围是5格半径，将木柴转变成木炭，因此为了达到最大尺寸，篝火必须在垂直和水平方向上都位于炭坑的中心位置）。将炭坑放满木柴并确保炭坑中没有空气方块，否则木柴将烧成灰烬。用方块将填满木柴的炭坑上方覆盖，仅留下1个方块暴露于空气中。<br><br>在暴露位置的木柴堆上放置个干草和4个木柴来搭建<a href=\"handbook:\/\/block-firepit-lit\">篝火<\/a>并将其点燃，<br>然后在30个游戏分钟的时间内盖住这个篝火。如果炭坑上方开始冒烟，则木炭会在1个游戏天内烧制完成。如果听到燃烧的声音，这说明炭坑中有空气方块，此时需要挖开炭坑并扑灭火堆。",
	"craftinginfo-cokeoven-title": "制作机制：焦炉",
	"craftinginfo-cheese-title": "制作机制：奶酪制作",
	"gamemechanicinfo-prospecting-title": "游戏机制：矿物勘探",
	"gamemechanicinfo-prospecting-text": "<strong>矿物勘探<\/strong><br><i>准备好从铜器时代继续前进了吗？<\/i><br><br>为了进一步取得进展找到稀有的金属制作青铜是必须的，而<a href=\"handbook:\/\/item-prospectingpick-copper\">探矿镐<\/a><br>可以帮助玩家定位它们的位置。一旦拥有一把探矿镐，就收拾行囊<br>并出发探索吧！<br><br><strong>密度搜索模式<\/strong><br>破坏三个较近的方块来对一片区域取样。取样的方块之间的距离必须大<br>于3个方块且小于16个方块。取样点可以任意选择，使用探矿镐破坏的<br>岩石即为取样点。当玩家遇到洞穴、裸露的岩石或通过移除泥土露出的<br>岩层，使用探矿镐破坏一个岩石方块即可开始取样，接着移动3个方块<br>的距离并破坏另一个岩石方块，重复上一步然后完成取样。<br><br>完成取样后，聊天框中的信息日志中将显示探矿镐探测到的所有矿脉，<br>探测结果将以矿物密度的形式显示。较低的密度可能意味着玩家在矿脉<br>的边缘，此时玩家需要改变位置继续勘探直到找到中等密度或高密度等<br>矿物密度更高的位置。矿物密度较高的位置并非必定找得到矿石，但矿<br>物可能就在附近，这取决于玩家如何定位勘探过程检测到的独立矿脉。<br><br><strong>阅读示例<\/strong><br>极其富集<a href=\"handbook:\/\/item-nugget-cassiterite\">锡石<\/a> <font color=\"#CCe0cfbb\"> (0.3‰)<\/font><br>非常贫瘠<a href=\"handbook:\/\/item-nugget-chromite\">铬铁矿<\/a> <font color=\"#CCe0cfbb\">(0.5‰)<\/font ><br>极少量的<a href=\"handbook:\/\/item-nugget-bismuthinite\">辉铋矿<\/a><br><br>解释：<br>锡石通常仅少量发现 - 此区域万分之三，这意味着如果要开采整个<br>区域，大约 10000 个岩石方块中有 3 个含有这种矿石。数值显示为<br>超高意味着你在这里找到这种矿石的机会最大。在这里发现铬铁矿比<br>锡石更常见 - 万分之五，虽然数值很低，但可以找到数量更高的区域。<br>极少量的其他矿石意味着你在该区域找到这种矿石的可能性仍然很小。<br><br><strong>节点搜索模式<\/strong><br>如果服务器或存档开启了节点搜索模式，玩家便可以按<hk>toolmodeselect<\/hk>改变手中<br>探矿镐的模式。此模式下探矿镐可以检测较小范围内的所有方块。<br>节点搜索模式的检测半径为2~8个方块，可通过命令配置。使用此<br>勘探模式发现的矿物必然会在范围内存在。在这种情况下只需找到<br>正确的挖掘方向即可...",
	"gamemechanicinfo-mechanicalpower-title": "游戏机制：机械动力",
	"gamemechanicinfo-temporalstability-title": "游戏机制：时空稳态",
	"gamemechanicinfo-temporalstability-text": "<strong>时空稳态<\/strong><br><i>世界处于不断变化的状态。<\/i><br><br>你的血条和饥饿条之间的青色齿轮是你的时空稳态仪表。停留在时空<br>稳态较低的区域会消耗你的时空稳态，由你的齿轮逆时针转动来表示。<br>如果你的时空稳态达到零，你将进入锈蚀的世界，在那里更容易产生<br>强悍的敌人，你将受到持续的伤害。在某些区域，尤其是地下的深处，<br>在时空上是很不稳定的。如果你在地面上的时空稳态正在下降，你可<br>能想找到另一个地方安顿下来。有时你会在地表遇到时空风暴，这与<br>时空稳态过低的效果相同。当时空风暴临近时，会在聊天框里通知你，<br>让你有时间准备。<br><br>增加时空稳态的方法：<br>- 进入时空稳态的区域，你的齿轮会顺时针转动<br>- 杀死流浪者将恢复少量的时空稳态<br>- 将<a href=\"handbook:\/\/item-gear-temporal\">时空齿轮<\/a>放在你的左手里，主手拿着小刀并按住<hk>rightmouse<\/hk>会将<br>时空稳态从装备转移给你，但会消耗装备和你的一些生命值。<br><br><strong>裂缝<\/strong><br>裂缝是通往锈蚀世界的门户会随机出现在地表上，它会产生流浪并在<br>靠近时导致你时空稳态大大降低。它们会在1到2个游戏日后自行消失。<br>出现的裂缝数量取决于这世界当前的裂缝活跃度。火把亮光目前可以<br>阻止裂缝出现，以防你想让你的基地出现更多的裂缝。",
	"gamemechanicinfo-weather-title": "游戏机制：天气",
	"gamemechanicinfo-weather-text": "<strong>天气<\/strong><br>不仅看起来漂亮，而且还会影响游戏玩法。<br><br>游戏中的气候和地理位置有关，丛林中降水频繁，而沙漠中则很罕见。<br>雨和雪将会对游戏中的世界产生以下影响：<br>使农田变得湿润；<br>浇灭篝火、火把和熔炉；<br>使熔炉和砧上的锭和工件的温度降低。<br><br>被降水浇灭的方块可以再次用火把点燃。",
	"gamemechanicinfo-stonelayers-title": "游戏机制：岩层",
	"gamemechanicinfo-stonelayers-text": "《Vintage Story》中的岩石一般分为三种类型：<br><br><strong>沉积岩<\/strong>岩石类型包括粘土岩、砂岩、石灰岩、白垩岩、页岩、角岩、砾岩和<br>铝土矿。<br>沉积岩总是会生成在火成岩和变质岩之上(玄武岩除外，这是个例外)。<br>因此如果你在寻找石灰岩或白垩岩，并且你看到一个地区的顶部岩层<br>是火成岩或变质岩，那么请去其他地方寻找——下方不会有沉积岩。<br>但是如果顶部岩层是沉积岩，则可能下方有不同的沉积岩——可能会<br>找到个洞穴并进行更深入的调查。<br><br><strong>变质岩<\/strong>岩石类型包括千枚岩和板岩以及大理石。然而大理石仅会在千枚岩或<br>板岩的岩层之中生成。变质岩总生成在沉积岩之下，火成岩之上。<br><br><strong>火成岩<\/strong>岩石类型包括安山岩、花岗岩、橄榄岩和玄武岩。火成岩总是生成在<br>沉积岩和变质岩之下(玄武岩除外，它是个例外，可生成在任何其他<br>岩层之上)。<br>如果某个地区的顶部岩层是火成岩(玄武岩除外)，那么你就知道下方<br><strong>没有<\/strong>沉积岩或变质岩。<br><br><strong>寻找石灰岩或白垩岩?<\/strong> 它们不会根据气候或任何其他因素来生成，而是随机的。请务必注意<br>顶部岩层，如果是沉积岩或玄武岩，你可能需要调查该地区的洞穴，<br>以确保下方没有其他的沉积岩。<br><br><strong>寻找铝土矿？<\/strong>铝土矿与所有岩石一样，与任何特定地形或气候无关。探索吧，你最<br>终会找到它！由于是沉积岩，它总是在变质岩和火成岩之上(玄武岩<br>除外)。",
	"gamemechanicinfo-panning-title": "游戏机制：淘沙",
	"gamemechanicinfo-farming-title": "游戏机制：耕作",
	"gamemechanicinfo-fruittrees-title": "游戏机制：果树",
	"gamemechanicinfo-steelmaking-title": "游戏机制：炼钢",
	"craftinginfo-alcohol-title": "制作机制：酿造与蒸馏酒精",
	"craftinginfo-alcohol-text": "<strong>发酵<\/strong><br>制作酒精的第一步是在<a href=\"handbook:\/\/block-barrel\">木桶<\/a>中放入原材料进行发酵。你可以将果汁<br>(需要<a href=\"handbook:\/\/block-fruitpress-ns\">榨汁机<\/a>)、 <a href=\"handbook:\/\/item-honeyportion\">蜂蜜<\/a>或面粉(需要<a href=\"handbooksearch:\/\/石磨\">石磨<\/a>) 加水发酵。发酵产物将是果醋、<br>果酒、麦酒或蜜酒，具体取决于所使用的原材料。<br><br><strong>蒸馏<\/strong><br>制作酒精的下一步是蒸馏。为此你需要一个<a href=\"handbook:\/\/block-verticalboiler-west\">锅炉<\/a>和<a href=\"handbook:\/\/block-condenser-west\">冷凝器<\/a>。锅炉只能<br>用柴火作为燃料。在冷凝器出液口下放一个手提桶，在冷凝器中注满液体，在锅炉下方建一个篝火。在锅炉中加入最多30升的发酵的酒，然后在锅炉下方点火。一段时间后，发酵的酒将转化为蒸馏酒，例如白兰地、威士忌或伏特加。<br><br><strong>生命之水<\/strong><br>再次重复蒸馏流程，但要用蒸馏酒而不是发酵的酒。其产物将几乎是纯酒精，称为生命之水，可用作消毒绷带。",
	"craftinginfo-dyemaking-title": "制作机制：染料制作",
	"gamemechanicinfo-groundstorage-title": "游戏机制：地面存放",
	"gamemechanicinfo-groundstorage-text": "<strong>地面存放<\/strong><br>许多物品和大多数工具都可以放置在地面上；在存储容器紧缺的游戏初期里，这尤其有用。如果一个物品能够以这种方式存放，将在指南页面上注明。<br><br><strong>平整地面存放<\/strong><br>诸如烹饪锅、碗、坩埚，甚至鞋子和靴子等物品都可以储存在平整的表面上；每个方块空间最多放4个，每个角落最多放1个。若要以这种方式放置物品，请在快捷栏中选择物品，按住 <hk>shift<\/hk> 键并按<hk>rightmouse<\/hk>放置物品。用空手并<hk>rightmouse<\/hk>再次捡起。<br><br><strong>靠墙存放<\/strong><br>工具必须靠在墙上才能存放在地面上，每个方块最多放置两个。对于倾斜存放的，你必须同时按住 <hk>shift<\/hk>和<hk>ctrl<\/hk> 键, 然后<hk>rightmouse<\/hk>点击垂直<br>方块表面旁的平整表面以放置工具。空手<hk>rightmouse<\/hk>单击重新拿起。",
	"craftinginfo-leathermaking-title": "制作机制：皮革制作",
	"gamemechanicinfo-greenhouse-title": "游戏机制：温室",
	"gamemechanicinfo-greenhouse-text": "<strong>温室<\/strong><br><br>一旦你获得了<a href=\"handbook:\/\/block-glass-plain\">玻璃<\/a>，你就可以建造一个温室来延长你的生长季节。 温室地上的任何农田、果树或浆果丛都会获得 +5 度的温度提升。<br><br>单个温室的最大内部体积为14x14x14方块。屋顶必须至少有50%面积是玻璃（整块或台阶，也可以是凿过的玻璃，只要内侧是实心的）。墙壁可以是任何材料，并且可以温室共用墙壁。如果你使用玻璃台阶作为屋顶或墙壁，“平整”的一面必须朝内。",
	"gamemechanicinfo-beehivekiln-title": "游戏机制：蜂窝窑",
	"gamemechanicinfo-shipbuilding-title": "游戏机制：建造帆船",
	"gamemechanicinfo-mountableanimals-title": "游戏机制：驯服坐骑",
	"ingameerror-locked": "无法交互，此方块已被上锁。",
	"ingameerror-cannotlock": "无法上锁。已经被上锁或由其他玩家拥有。",
	"ingameerror-cannotlock-notreinforced": "无法锁定。此方块没有使用直角铅垂加固过。",
	"lockapplied": "已上锁",
	"item-padlock-iron": "铁挂锁",
	"itemdesc-padlock-*": "用来给门和箱子上锁。",
	"item-padlock-tinbronze": "锡铜挂锁",
	"item-padlock-blackbronze": "黑铜挂锁",
	"item-padlock-bismuthbronze": "铋铜挂锁",
	"item-shingle-raw-blue": "未烧制的蓝色粘土瓦片",
	"item-shingle-raw-fire": "未烧制的耐火粘土瓦片",
	"item-shingle-raw-red": "未烧制的红色粘土瓦片",
	"item-shingle-burned-black": "黑色瓦片",
	"item-shingle-burned-brown": "棕色瓦片",
	"item-shingle-burned-cream": "奶白瓦片",
	"item-shingle-burned-fire": "耐火瓦片",
	"item-shingle-burned-gray": "灰色瓦片",
	"item-shingle-burned-orange": "橙色瓦片",
	"item-shingle-burned-red": "红色瓦片",
	"item-shingle-burned-tan": "沙色瓦片",
	"block-chute-straight-*": "直通管",
	"block-chute-t-*": "T型管",
	"block-chute-3way-*": "三通管",
	"block-chute-elbow-*": "转角管",
	"item-chutesection-*": "溜槽",
	"block-handbooktitle-chute-*": "特性",
	"block-handbooktext-chute-*": "该装置利用重力来运输物品。通过它的物品会遵循重力机制，即它们<br>会首先尝试向下移动，如果没有向下的出口，它会保持动量并沿着它<br>来的方向流动，如果也没有出口，它会尝试从任何水平的出口输出。<br>物品在停住之前只能水平流动3个格子。",
	"item-brineportion": "盐水",
	"item-limewaterportion": "石灰水",
	"item-rocksalt": "岩盐",
	"item-rot": "腐烂物",
	"item-compost": "堆肥土",
	"item-salt": "盐",
	"item-stackrandomizer-gear": "随机齿轮生成器",
	"item-bushmeat-cured": "盐腌野味",
	"item-poultry-cured": "盐腌禽肉",
	"item-redmeat-cured": "盐腌红肉",
	"item-pickledportion-cabbage": "腌卷心菜",
	"item-pickledportion-carrot": "腌胡萝卜",
	"item-pickledportion-onion": "腌洋葱",
	"item-pickledportion-parsnip": "腌欧防风",
	"item-pickledportion-pumpkin": "腌南瓜",
	"item-pickledportion-soybeans": "腌大豆",
	"item-pickledportion-turnip": "腌芜菁",
	"item-pickledportion-bellpepper": "腌甜椒",
	"item-pickledportion-olive": "腌橄榄",
	"item-pickledvegetable-carrot": "腌胡萝卜",
	"item-pickledvegetable-cabbage": "腌卷心菜",
	"item-pickledvegetable-onion": "腌洋葱",
	"item-pickledvegetable-turnip": "腌芜菁",
	"item-pickledvegetable-parsnip": "腌欧防风",
	"item-pickledvegetable-cookedcattailroot": "腌香蒲根",
	"item-pickledvegetable-bellpepper": "腌甜椒",
	"item-pickledvegetable-olive": "腌橄榄",
	"block-shelf-normal-*": "架子",
	"item-pickledlegume-soybean": "腌大豆",
	"item-pickledvegetable-pumpkin": "腌南瓜片",
	"item-vegetable-pumpkin": "南瓜片",
	"item-oakbark": "橡树树皮",
	"item-hoe-granite": "花岗岩锄",
	"item-hoe-andesite": "安山岩锄",
	"item-hoe-basalt": "玄武岩锄",
	"item-hoe-obsidian": "黑曜石锄",
	"item-hoe-peridotite": "橄榄岩锄",
	"item-hoe-flint": "燧石锄",
	"item-hoehead-granite": "花岗岩锄头",
	"item-hoehead-andesite": "安山岩锄头",
	"item-hoehead-basalt": "玄武岩锄头",
	"item-hoehead-obsidian": "黑曜石锄头",
	"item-hoehead-peridotite": "橄榄岩锄头",
	"item-hoehead-flint": "燧石锄头",
	"item-slakedlimeportion": "熟石灰",
	"item-lime": "石灰",
	"item-mortar": "砂浆",
	"item-bone": "骨头",
	"item-bone-tiny": "小骨头",
	"item-handbooktitle-bone": "如何研磨",
	"item-handbooktext-bone": "用<a href=\"handbooksearch:\/\/quern\">石磨<\/a>来将骨头磨成骨粉。",
	"item-bonemeal": "骨粉",
	"itemdesc-bonemeal": "对植物生长有益。",
	"itemdesc-potash": "对植物生长有益。可以把农田的最大钾<br>肥储量提高15%。",
	"item-potash": "钾肥",
	"item-creature-humanoid-trader-artisan": "手艺商人",
	"In Barrel": "桶里",
	"mealname-singlejam": "{0}果酱",
	"mealname-mixedjam": "{0}与{1}果酱",
	"pineapple-in-jam-name": "菠萝",
	"Rotten Food": "腐烂食物",
	"Killed by Player: {0}": "击杀者：{0}",
	"Open below external link in a browser?": "是否在浏览器中打开外部链接？",
	"Data received, launching client instance...": "数据已接收，启动客户端实例...",
	"Open for all": "全部开启",
	"Whitelisted": "白名单",
	"Description": "描述",
	"Scene wireframes now {0}": "场景线框已{0}。",
	"Ok new claim initiated, use \/land claim start, then \/land claim end to mark an area, you can use \/land claim gn,ge,gs,gw,gu,gd [size] to grow\/shrink the selection, if you messed up use \/land claim cancel, then finally \/land claim add to add that area. You can add multiple areas as long as they are adjacent. Once all is ready, use \/land claim save [text] to save the claim": "已启用领土框选，输入\/land claim start，然后输入\/land claim end来框选一片区域，也可以使用\/land claim gn\/ge\/gs\/gw\/gu\/gd [size]来增大或减小选择区域。使用\/land claim cancel可以取消框选区域。使用\/land claim add来确定框选区域。可以一次添加多块相邻的领土。框选完成后，使用\/land claim save [text]来保存此次领土框选。",
	"Player with name '{0}' is not online and auth server is offline. Cannot check if this player exists. Try again later.": "玩家“{0}”处于离线状态，且认证服务器当前不可用，暂时无法验证玩家信息，请稍后重试。",
	"Player {0} does not have this privilege neither directly or by role": "{0}不直接拥有此权限，也不通过权限组拥有。",
	"Privilege {0} has been denied from {1}": "玩家{1}拒绝了权限{0}。",
	"{0} has denied Privilege {1}": "{0}拒绝了权限{1}。",
	"Privilege {0} is no longer denied from {1}": "{1}不在拒绝权限{0}。",
	"{0} removed your Privilege denial for {1}": "{0}移除了您的对权限的拒绝，原因：{1}。",
	"Looks crushed. Won't be able to harvest as much from this carcass.": "看起来已经碎了。无法从此躯干中收获太多。",
	"deadcreature-eaten": "被其它生物食用了一部分。",
	"deadcreature-killed": "被另一个生物击杀。",
	"deadcreature-vile": "一具残缺不全的尸体，一定是被凶残的生物杀死的。",
	"deadcreature-eaten-large": "被其它生物食用了一部分，有很大的咬痕。",
	"deadcreature-aciddissolved": "看起来部分溶解了，很可能是强酸造成的。",
	"Blocks and Items": "方块和物品",
	"Crafting mechanics": "制作机制",
	"command-waypoint-invalidcolor": "无效颜色。使用十六位颜色码或.net颜色。",
	"command-modwaypoint-invalidindex": "无效的index。在0到{0}之间取值",
	"command-waypoint-notext": "未填写文本。语法：\/waypoint add [颜色] [标题]。颜色必须为十六位色码或.net颜色。",
	"Ok, waypoint nr. {0} added": "已添加标记点 {0}",
	"{0}x {1}": "{0}x{1}",
	"{0} days": "{0}天",
	"{0} hours": "{p0:#小时|#小时|#小时}",
	"Sealed for {0} \/ {1}": "密封{0}\/{1}",
	"Sealed.": "已密封。",
	"Will create {0} units of {1}": "将获得{0}单位的{1}。",
	"Seems to be missing a couple of gears. I think I've seen such gears before.": "看来缺少几个齿轮。我觉得我以前见过这种齿轮。",
	"Block name": "方块名称",
	"farmland-nutrientlevels": "养分等级：氮{0}%，磷{1}%，钾{2}%",
	"farmland-activefertilizer": "缓慢释放养分：<font color=\"#84ff84\">{0}<\/font>",
	"farmland-growthspeeds": "生长速度：N作物：<font color=\"{0}\">{1}%<\/font>，P作物：<font color=\"{2}\">{3}%<\/font>，K作物：<font color=\"{4}\">{5}%<\/font>",
	"farmland-growthspeed": "生长速度：<font color=\"{0}\">{1}%<\/font>{2}",
	"farmland-moisture": "水分：<font color=\"{0}\">{1}%<\/font>",
	"farmland-ripecolddamaged": "<font color=\"#ff8484\">因温度过低冻伤，只能收获{0}%的产物。<\/font>",
	"farmland-unripecolddamaged": "<font color=\"#ff8484\">因温度过低生长缓慢，只能收获{0}%的产物。<\/font>",
	"farmland-unripeheatdamaged": "<font color=\"#ff8484\">因温度过高生长缓慢，只能收获{0}%的产物。<\/font>",
	"{0} with {1} lining and glass panels": "{1}灯罩{0}提灯",
	"{0} with {1} glass panels": "带金银板内衬的{1}灯罩{0}提灯",
	"Warping spacetime.": "时空扭曲中.",
	"Warping spacetime..": "时空扭曲中..",
	"Warping spacetime...": "时空扭曲中...",
	"Teleports to {0}": "传送到{0}",
	"Spacetime subduction completed.": "时空引导已完成。",
	"Stored food perish speed:": "储存的食物的腐烂速度：",
	"food_perish_speed_other": "其他",
	"Stored food perish speed: {0}x": "储存食物的腐烂速度：{0}x",
	"<5% serving of {0}": "<5%份{0}",
	"{0} litres of {1}": "{p0:0.##升|0.##升|0.##升}{1}",
	"{0}x of {1}": "{0}x{1}",
	"Will turn into {0} litres of {1} after {2} of sealing.": "密封{2}后，将转化为{0}升{1}。",
	"Will turn into {0}x {1} after {2} of sealing.": "密封{2}后，将转化为{0}x{1}。",
	"Has been locked and reinforced by group {0}.": "已被{0}群组加固并上锁。",
	"Has been reinforced by group {0}.": "已被{0}群组加固。",
	"Has been locked and reinforced by {0}.": "已被{0}强化并上锁。",
	"Has been reinforced by {0}.": "已被{0}强化。",
	"Strength: {0}": "强度：{0}",
	"Air": "空气",
	"Soil": "泥土",
	"Gravel": "砂砾",
	"Sand": "沙子",
	"Wood": "木头",
	"Leaves": "树叶",
	"Stone": "石头",
	"Ore": "矿物",
	"Liquid": "液态",
	"Snow": "雪",
	"Ice": "冰",
	"Metal": "金属",
	"Mantle": "地幔",
	"Plant": "植物",
	"Glass": "玻璃",
	"Ceramic": "陶瓷",
	"Cloth": "服装",
	"Lava": "岩浆",
	"Brick": "砖",
	"Fire": "火焰",
	"Meta": "元",
	"Other": "其他",
	"foodcategory-fruit": "水果",
	"foodcategory-vegetable": "蔬菜",
	"foodcategory-protein": "蛋白质",
	"foodcategory-grain": "粮食",
	"foodcategory-dairy": "奶制品",
	"foodcategory-unknown": "未知",
	"foodcategory-nonutrition": "不提供营养",
	"block-signpost": "路标",
	"hopper-contents": "漏斗库存",
	"versionavailable-autoupdate": "版本 {0} 现已更新 \\o\/\n点击此处安装更新",
	"versionavailable-manualupdate": "版本{0}已发布，\n点击此处前往下载界面。",
	"Walk forward": "前进",
	"Walk backward": "后退",
	"Walk left": "左移",
	"Walk right": "右移",
	"Sneak": "潜行",
	"Sprint": "冲刺",
	"Jump": "跳跃",
	"Sit down": "坐下",
	"Shift+click": "Shift+点击",
	"Ctrl+click": "Ctrl+点击",
	"Primary mouse button": "主鼠标按钮",
	"Second mouse button": "次鼠标按钮",
	"Left mouse button": "鼠标左键",
	"Middle mouse button": "鼠标中键",
	"Right mouse button": "鼠标右键",
	"Mouse button {0}": "鼠标按键 {0}",
	"Open Inventory": "打开背包\/制作物品",
	"Drop one item": "丢出一个物品",
	"Drop all items": "丢出一组物品",
	"Pick block": "选择方块",
	"First-, Third-person or Overhead camera": "第一，第三人称或者高空视角切换",
	"Open character Inventory": "打开角色界面",
	"Show\/Hide distance to spawn": "显示\/隐藏坐标和指南针",
	"Show\/Hide block and entity info overlay": "显示\/隐藏方块和实体信息",
	"Show\/Hide block and entity interaction info overlay": "显示\/隐藏交互信息图层",
	"Show\/Hide Minimap": "显示\/隐藏小地图",
	"keycontrol-minimap-position": "更改小地图位置",
	"Show World Map": "显示世界地图",
	"Show Handbook": "显示手册",
	"Show Survival handbook": "显示生存手册",
	"Show Handbook for current selection": "显示当前选择的手册",
	"Chat: Begin Typing": "聊天：开始输入",
	"Chat: Begin Typing a client command": "聊天：开始输入客户端命令",
	"Chat: Begin Typing a server command": "聊天：开始输入服务器命令",
	"Chat: Show\/Hide chat dialog": "聊天：显示\/隐藏聊天会话",
	"Open Macro Editor": "打开宏编辑器",
	"Show\/Hide escape menu dialog": "暂停游戏+设置",
	"Select Tool Mode": "选择工具\/塑造模式",
	"Hide\/Show HUD": "隐藏\/显示HUD",
	"Toggle Fullscreen mode": "切换全屏模式",
	"Take screenshot": "截图",
	"Take mega screenshot": "大屏幕截图",
	"Flip left\/right hand contents": "左\/右手持有物切换",
	"Select Hotbar Slot {0}": "选择快捷栏位{0}",
	"Select Backpack Slot {0}": "选择背包栏位{0}",
	"3rd Person Camera: Zoom out": "第三人称视角：缩小",
	"3rd Person Camera: Zoom in": "第三人称视角：放大",
	"-1 Fly\/Move Speed": "-1飞行\/移动速度",
	"+1 Fly\/Move Speed": "+1飞行\/移动速度",
	"-0.1 Fly\/Move Speed": "-0.1飞行\/移动速度",
	"+0.1 Fly\/Move Speed": "+0.1飞行\/移动速度",
	"Cycle through 3 fly modes": "在3种飞行模式中循环",
	"Fly Mode On\/Off": "飞行模式开启\/关闭",
	"Show\/Hide Meta Blocks": "隐藏\/显示元方块",
	"Search Creative inventory": "从创造物品栏中搜索方块\/物品",
	"World Edit": "世界编辑",
	"Reload world": "重载世界",
	"Reload shaders": "重载着色器",
	"Reload textures": "重载贴图",
	"FPS graph": "FPS图表",
	"Debug screen + FPS graph": "调试视图+FPS图表",
	"Toggle Wireframe mode": "切换线框模式",
	"Toggle Lag simulation": "切换模拟延迟",
	"Toggle Offscreen Rendering": "切换离屏渲染",
	"Compact large object heap": "压缩大对象堆",
	"Recompose all dialogs": "重组所有对话框",
	"Cycle Dialog Outline Modes": "循环对话框大轮廓模式",
	"Toggle Tick Profiler": "切换Tick分析器",
	"Cannot save an empty claim. Did you forget to type \/land claim add?": "无法保存空的圈地。请先使用\/land claim add。",
	"Current server description is: {0}": "当前服务器描述为：{0}",
	"Server description set to: {0}": "服务器描述设置为：{0}",
	"Unable to convert {0} to a decimal": "无法将{0}转换为小数。",
	"Waypoint {0}": "标记点{0}",
	"Empty Crock": "空的瓦罐",
	"{0} serving of {1}.": "{0}份\n{1}",
	"{0} servings of {1}.": "{0}份\n{1}",
	"{0}% spoiled": "已腐坏{0}%",
	"Fresh for {0} years": "保鲜期还有{0}年。",
	"Fresh for {0} days": "保鲜期还有{0}天。",
	"Fresh for {0} hours": "保鲜期还有{0}小时。",
	"- {0}: {1}x": "-{0}：{1}x",
	"{1}% serving of {0}": "{1}%份{0}",
	"gem-potential-low": "低",
	"gem-potential-medium": "中",
	"gem-potential-high": "高",
	"Potential: {0}": "价值：{0}",
	"button-confirm": "确认",
	"button-ignore": "忽视",
	"button-asklater": "稍后询问",
	"item-sail": "翼板",
	"item-creature-drifter-normal": "地面流浪者",
	"item-creature-drifter-deep": "深渊流浪者",
	"item-creature-drifter-tainted": "感染流浪者",
	"item-creature-drifter-corrupt": "腐化流浪者",
	"item-creature-drifter-nightmare": "梦魇流浪者",
	"item-creature-drifter-double-headed": "双头流浪者",
	"item-creature-locust-bronze": "青铜蝗虫",
	"item-creature-locust-corrupt": "腐化蝗虫",
	"item-hide-raw-small": "小型生皮",
	"item-hide-soaked-small": "小型浸渍兽皮",
	"item-hide-scraped-small": "小型刮制兽皮",
	"item-hide-chromium-small": "小型铬鞣制兽皮",
	"item-hide-prepared-small": "小型鞣制兽皮",
	"item-hide-salted-small": "小型盐渍兽皮",
	"item-hide-raw-medium": "中型生皮",
	"item-hide-soaked-medium": "中型浸渍兽皮",
	"item-hide-scraped-medium": "中型刮制兽皮",
	"item-hide-chromium-medium": "中型铬鞣制兽皮",
	"item-hide-prepared-medium": "中型鞣制兽皮",
	"item-hide-salted-medium": "中型盐渍兽皮",
	"item-hide-raw-large": "大型生皮",
	"item-hide-soaked-large": "大型浸渍兽皮",
	"item-hide-scraped-large": "大型刮制兽皮",
	"item-hide-chromium-large": "大型铬鞣制兽皮",
	"item-hide-prepared-large": "大型鞣制兽皮",
	"item-hide-salted-large": "大型盐渍兽皮",
	"item-hide-raw-huge": "巨型生皮",
	"item-hide-soaked-huge": "巨型浸渍兽皮",
	"item-hide-scraped-huge": "巨型刮制兽皮",
	"item-hide-chromium-huge": "巨型铬鞣制兽皮",
	"item-hide-prepared-huge": "巨型鞣制兽皮",
	"item-hide-salted-huge": "巨型盐渍兽皮",
	"item-hide-oiled-small": "小型浸油兽皮",
	"item-hide-pelt-small": "小型毛皮",
	"item-hide-oiled-medium": "中型浸油兽皮",
	"item-hide-pelt-medium": "中型毛皮",
	"item-hide-oiled-large": "大型浸油兽皮",
	"item-hide-pelt-large": "大型毛皮",
	"item-hide-oiled-huge": "巨大浸油兽皮",
	"item-hide-pelt-huge": "巨大毛皮",
	"item-handbooktitle-hide-oiled-*": "硬化",
	"item-handbooktext-hide-oiled-*": "涂油的生皮会随着时间的推移而硬化，最终在硬化完成后变成毛皮。 在此期间，涂油的兽皮可以保存在任何地方，从玩家的物品栏到容器，甚至扔在地上。 你可以将光标悬停在生皮上以查看工具提示，显示已过去的所需硬化时间的百分比。",
	"item-handbooktitle-hide-salted-*": "优点",
	"item-handbooktext-hide-salted-*": "盐渍生皮仍可像生皮一样用脂肪或石灰水处理，但盐渍生皮的保鲜期比生皮要长得多。",
	"item-handbooktitle-hide-chromium-*": "制作",
	"item-handbooktext-hide-chromium-*": "铬鞣制兽皮的制作方法是在烹饪锅中加入3份硫酸铬，将大型或巨型刮制兽皮烹煮。",
	"item-hide-raw-bear-black-complete": "生黑熊带首兽皮",
	"item-hide-raw-bear-brown-complete": "生棕熊带首兽皮",
	"item-hide-raw-bear-panda-complete": "生熊猫带首兽皮",
	"item-hide-raw-bear-polar-complete": "生北极熊带首兽皮",
	"item-hide-raw-bear-sun-complete": "生马来熊带首兽皮",
	"item-hide-oiled-bear-black-complete": "浸油黑熊带首兽皮",
	"item-hide-oiled-bear-brown-complete": "浸油棕熊带首兽皮",
	"item-hide-oiled-bear-panda-complete": "浸油熊猫带首兽皮",
	"item-hide-oiled-bear-polar-complete": "浸油北极熊带首兽皮",
	"item-hide-oiled-bear-sun-complete": "浸油马来熊带首兽皮",
	"item-hide-pelt-bear-black-complete": "黑熊带头毛皮",
	"item-hide-pelt-bear-brown-complete": "棕熊带头毛皮",
	"item-hide-pelt-bear-panda-complete": "熊猫带头毛皮",
	"item-hide-pelt-bear-polar-complete": "北极熊带头毛皮",
	"item-hide-pelt-bear-sun-complete": "马来熊带头毛皮",
	"item-hide-salted-bear-black-complete": "盐渍黑熊带首兽皮",
	"item-hide-salted-bear-brown-complete": "盐渍棕熊带首兽皮",
	"item-hide-salted-bear-panda-complete": "盐渍熊猫带首兽皮",
	"item-hide-salted-bear-polar-complete": "盐渍北极熊带首兽皮",
	"item-hide-salted-bear-sun-complete": "盐渍马来熊带首兽皮",
	"item-hide-soaked-bear-black-complete": "浸渍黑熊带首兽皮",
	"item-hide-soaked-bear-brown-complete": "浸渍棕熊带首兽皮",
	"item-hide-soaked-bear-panda-complete": "浸渍熊猫带首兽皮",
	"item-hide-soaked-bear-polar-complete": "浸渍北极熊带首兽皮",
	"item-hide-soaked-bear-sun-complete": "浸渍马来熊带首兽皮",
	"item-hide-pelt-bear-black-body": "黑熊毛皮",
	"item-hide-pelt-bear-brown-body": "棕熊毛皮",
	"item-hide-pelt-bear-panda-body": "熊猫毛皮",
	"item-hide-pelt-bear-polar-body": "北极熊毛皮",
	"item-hide-pelt-bear-sun-body": "马来熊毛皮",
	"item-hide-pelt-bear-black-head": "黑熊带首毛皮",
	"item-hide-pelt-bear-brown-head": "棕熊带首毛皮",
	"item-hide-pelt-bear-panda-head": "熊猫带首毛皮",
	"item-hide-pelt-bear-polar-head": "北极熊带首毛皮",
	"item-hide-pelt-bear-sun-head": "马来熊带首毛皮",
	"item-hide-soaked-bear-black-body": "浸渍北极熊带首毛皮",
	"item-hide-soaked-bear-brown-body": "浸渍棕熊带首毛皮",
	"item-hide-soaked-bear-panda-body": "浸渍熊猫带首毛皮",
	"item-hide-soaked-bear-polar-body": "浸渍北极熊带首毛皮",
	"item-hide-soaked-bear-sun-body": "浸渍马来熊带首毛皮",
	"item-armor-body-hide-bear-black": "黑熊兽皮胸甲",
	"item-armor-body-hide-bear-brown": "棕熊兽皮胸甲",
	"item-armor-body-hide-bear-panda": "熊猫兽皮胸甲",
	"item-armor-body-hide-bear-polar": "北极熊兽皮胸甲",
	"item-armor-body-hide-bear-sun": "马来熊兽皮胸甲",
	"item-armor-head-hide-bear-black": "黑熊兽皮头盔",
	"item-armor-head-hide-bear-brown": "棕熊兽皮头盔",
	"item-armor-head-hide-bear-panda": "熊猫兽皮头盔",
	"item-armor-head-hide-bear-polar": "北极熊兽皮头盔",
	"item-armor-head-hide-bear-sun": "马来熊兽皮头盔",
	"item-armor-legs-hide-bear-black": "黑熊兽皮腿甲",
	"item-armor-legs-hide-bear-brown": "棕熊兽皮腿甲",
	"item-armor-legs-hide-bear-panda": "熊猫兽皮腿甲",
	"item-armor-legs-hide-bear-polar": "北极熊兽皮腿甲",
	"item-armor-legs-hide-bear-sun": "马来熊兽皮腿甲",
	"item-leather-normal-plain": "皮革",
	"item-leather-normal-orange": "橙色皮革",
	"item-leather-normal-black": "黑色皮革",
	"item-leather-normal-red": "红色皮革",
	"item-leather-normal-blue": "蓝色皮革",
	"item-leather-normal-purple": "紫色皮革",
	"item-leather-normal-pink": "粉色皮革",
	"item-leather-normal-white": "白色皮革",
	"item-leather-normal-yellow": "黄色皮革",
	"item-leather-normal-gray": "灰色皮革",
	"item-leather-normal-green": "绿色皮革",
	"item-leather-sturdy-plain": "坚固皮革",
	"item-handbooktitle-leather-sturdy-plain": "制作",
	"item-handbooktext-leather-sturdy-plain": "坚固皮革的制作方法是在烹饪锅中加入3份蜂蜡，将大型或巨型刮制兽皮烹煮。",
	"item-handbooktitle-hide-raw-*": "制作皮革",
	"item-handbooktext-hide-raw-*": "第 1 步（共 4 步）：将生皮浸泡在一桶<a href=\"handbook:\/\/item-limewaterportion\">石灰水<\/a>或<a href=\"handbook:\/\/item-dilutedboraxportion\">稀释硼砂<\/a>中 。",
	"item-handbooktitle-hide-soaked-*": "制作皮革",
	"item-handbooktext-hide-soaked-*": "步骤二：将浸泡过的生皮在合成栏中用小刀挂去表面。",
	"item-handbooktitle-hide-scraped-*": "制作皮革",
	"item-handbooktext-hide-scraped-*": "第 3 步（共 4 步）：将刮过的皮革浸泡在一桶<a href=\"handbook:\/\/item-weaktanninportion\">弱单宁<\/a>中。",
	"item-handbooktitle-hide-prepared-*": "制作皮革",
	"item-handbooktext-hide-prepared-*": "第 4 步（共 4 步）：将鞣制的皮革浸泡在一桶<a href=\"handbook:\/\/item-strongtanninportion\">强单宁<\/a>中。",
	"item-strongtanninportion": "强单宁",
	"item-weaktanninportion": "弱单宁",
	"worldattribute-loreContent": "传说内容",
	"worldattribute-loreContent-desc": "是否生成与传说相关的内容或与人类以前的历史相关的内容",
	"worldattribute-allowTimeswitch": "允许时间切换",
	"worldattribute-allowTimeswitch-desc": "如果禁用传说内容，则启用时间切换机制。",
	"worldattribute-creatureSwimSpeed": "生物游泳速度",
	"worldattribute-creatureSwimSpeed-desc": "影响所有生物的整体游泳速度",
	"worldconfig-creatureSwimSpeed-50%": "50%",
	"worldconfig-creatureSwimSpeed-75%": "75%",
	"worldconfig-creatureSwimSpeed-100%": "100%",
	"worldconfig-creatureSwimSpeed-125%": "125%",
	"worldconfig-creatureSwimSpeed-150%": "150%",
	"worldconfig-creatureSwimSpeed-175%": "175%",
	"worldconfig-creatureSwimSpeed-200%": "200%",
	"worldconfig-creatureSwimSpeed-300%": "300%",
	"worldattribute-propickNodeSearchRadius": "探矿镐节点搜索半径",
	"worldattribute-propickNodeSearchRadius-desc": "探矿镐可以帮助玩家找到矿物的大致位置。当<br>节点搜索模式开启时，它能极大地帮助玩家定<br>位矿物：如果确定了节点，矿物就能被确定在<br>特定的范围内。",
	"worldattribute-classExclusiveRecipes": "职业专属合成配方",
	"worldattribute-classExclusiveRecipes-desc": "启用后某些制作配方会变为职业专属(推荐)",
	"worldattribute-globalForestation": "树林与灌木",
	"worldattribute-globalForestation-desc": "改变生成的森林和灌木的数量。较高的值会使玩家越过森林地形的速度变慢。",
	"worldconfig-propickNodeSearchRadius-Disabled": "禁用",
	"worldconfig-propickNodeSearchRadius-2 blocks": "2个方块",
	"worldconfig-propickNodeSearchRadius-4 blocks": "4个方块",
	"worldconfig-propickNodeSearchRadius-6 blocks": "6个方块",
	"worldconfig-propickNodeSearchRadius-8 blocks": "8个方块",
	"worldattribute-temporalStability": "时空稳态",
	"worldattribute-temporalStability-desc": "开启或关闭“时空稳态”游戏机制。",
	"worldattribute-snowAccum": "积雪与结冰",
	"worldattribute-snowAccum-desc": "启用后，下雪时地面会产生积雪，水会在低<br>温时结冰。冰和积雪会在温度升高时融化。",
	"worldattribute-harshWinters": "真实冬天",
	"worldattribute-harshWinters-desc": "启用后严寒将会损害庄稼，减少冬季动物生成量，并减少从动物尸体中获得的肉。",
	"worldattribute-gameMode": "游戏模式",
	"worldattribute-gameMode-desc": "创造模式：无限的方块，无限的生命值，可<br>以飞行和使用世界编辑工具。<br>生存模式：有限的方块，有限的生命值，不<br>可以飞行。",
	"worldattribute-worldEdge": "世界边缘",
	"worldattribute-worldEdge-desc": "玩家和生物是否可以越过世界边缘。",
	"worldattribute-worldClimate": "气候分布",
	"worldattribute-worldClimate-desc": "真实：越往北越冷，越往南越热。<br>往东面或西面走有大致相同的气候。(推荐)\n\n零散：随机片状分布的热与冷气候\n\n<font color=\"orange\">请注意<\/font>：季节系统对真实气候进行过优化",
	"worldattribute-polarEquatorDistance": "极赤道距离",
	"worldattribute-polarEquatorDistance-desc": "从极地到赤道的距离。<br><font color=\"orange\">仅当气候分布设置为真实时生效。<\/font>",
	"worldattribute-startingClimate": "起始气候",
	"worldattribute-startingClimate-desc": "玩家开始游戏时的位置的气候。<br><font color=\"orange\">仅当气候分布设置为真实时生效。<\/font>",
	"worldattribute-seasons": "季节",
	"worldattribute-seasons-desc": "季节性温度变化和积雪。",
	"worldattribute-daysPerMonth": "每月天数",
	"worldattribute-daysPerMonth-desc": "游戏中每个月应有天数。这决定一年的长度和季节的长度。一年总是12个月。我们建议调整饥饿率、生命恢复率和食物腐烂率，以适应每月天数的变化。",
	"worldattribute-worldWidth": "世界宽度",
	"worldattribute-worldWidth-desc": "世界的宽度，影响X轴，即东西方向宽度。",
	"worldattribute-worldLength": "世界长度",
	"worldattribute-worldLength-desc": "世界的长度，影响Z轴，即南北方向宽度。",
	"worldattribute-globalTemperature": "全局温度",
	"worldattribute-globalTemperature-desc": "改变世界全局温度。<br><font color=\"orange\">过低或过高的温度将导致很难甚至无法生存。<\/font>",
	"worldattribute-globalPrecipitation": "全局降水",
	"worldattribute-globalPrecipitation-desc": "改变世界范围的降水量。<br>在极端干旱或湿润的环境很难甚至无法生存。",
	"worldattribute-microblockChiseling": "凿子雕刻",
	"worldattribute-microblockChiseling-desc": "启用后凿子可用于改变方块外形。<br>默认值：<br>生存模式：石头，木头和砖块；<br>创造模式：大部分方块。",
	"worldattribute-deathPunishment": "死亡惩罚",
	"worldattribute-deathPunishment-desc": "当角色死亡时是否保留背包物品。<br>默认：丢失背包物品",
	"worldattribute-droppedItemsTimer": "清理计时器",
	"worldattribute-droppedItemsTimer-desc": "如果启用“死亡惩罚：掉落背包物品”，掉落的物品会在多久（现实时间）后自动消失",
	"worldconfig-droppedItemsTimer-5 minutes": "5 分钟",
	"worldconfig-droppedItemsTimer-10 minutes": "10 分钟",
	"worldconfig-droppedItemsTimer-20 minutes": "20 分钟",
	"worldconfig-droppedItemsTimer-30 minutes": "30 分钟",
	"worldconfig-droppedItemsTimer-1 hour": "1 小时",
	"worldattribute-graceTimer": "开局保护",
	"worldattribute-graceTimer-desc": "怪物开始生成前的天数（游戏时间）",
	"worldattribute-creatureHostility": "生物敌对",
	"worldattribute-creatureHostility-desc": "主动：狼、流浪者和蝗虫将攻击视野中玩家，其它生物将在被攻击或过于靠近时反击。\n\n被动：生物只会在被攻击后反击。\n\n友好：生物不会反击。\n\n默认：主动。",
	"worldattribute-creatureStrength": "生物强度",
	"worldattribute-creatureStrength-desc": "生物造成的伤害量，例如当设置为200%时生<br>物将会造成两倍伤害。<br>默认：100%。",
	"worldattribute-playerHealthPoints": "玩家生命值",
	"worldattribute-playerHealthPoints-desc": "玩家开始游戏时的最大生命值。不包括从营养系统获得的额外生命值。",
	"worldattribute-blockGravity": "重力方块",
	"worldattribute-blockGravity-desc": "当下方无方块时下坠的方块种类。",
	"worldattribute-foodSpoilSpeed": "食物腐烂速度",
	"worldattribute-foodSpoilSpeed-desc": "食物变质的速度。默认：100％。",
	"worldattribute-permaDeath": "永久死亡",
	"worldattribute-permaDeath-desc": "启用后玩家死亡后不能重生。<br>默认：关闭。",
	"worldattribute-toolDurability": "工具耐久度",
	"worldattribute-toolDurability-desc": "工具在使用多久后损坏。<br>默认：100%。",
	"worldattribute-toolMiningSpeed": "工具挖掘速度",
	"worldattribute-toolMiningSpeed-desc": "工具破坏方块的速度。<br>默认：100%。",
	"worldattribute-playerHungerSpeed": "饥饿速度",
	"worldattribute-playerHungerSpeed-desc": "玩家饥饿的速度。<br>默认：正常。",
	"worldattribute-playerHealthRegenSpeed": "生命恢复率",
	"worldattribute-playerHealthRegenSpeed-desc": "玩家恢复生命值的速度。<br>默认：正常。",
	"worldattribute-playerMoveSpeed": "行走速度",
	"worldattribute-playerMoveSpeed-desc": "玩家正常的移动速度。<br>默认：正常。<br>玩家的装备、角色选择也会影响移动速度。",
	"worldattribute-allowCoordinateHud": "坐标",
	"worldattribute-allowCoordinateHud-desc": "是否允许显示坐标 (默认情况下通过 Ctrl+V 切换，按键组合可以更改)",
	"worldattribute-allowLandClaiming": "领地",
	"worldattribute-allowLandClaiming-desc": "是否允许使用领地系统，允许玩家限制其他玩家进入领地范围",
	"worldattribute-auctionHouse": "拍卖行",
	"worldattribute-auctionHouse-desc": "是否允许使用服务器里商人的拍卖行",
	"worldattribute-allowUndergroundFarming": "允许地下耕作",
	"worldattribute-allowUndergroundFarming-desc": "开启：作物能用人工光源种植在海平面以下。<br>关闭：海平面以下每低1米将有1亮度的惩罚，<br>使地下耕种变为不可能。",
	"worldattribute-noLiquidSourceTransport": "通过水桶防止液体源运输",
	"worldattribute-noLiquidSourceTransport-desc": "开启：水桶不能用于创建新的水源方块。 关闭：水桶可以用于创建新的水源方块。",
	"worldattribute-allowMap": "世界地图",
	"worldattribute-allowMap-desc": "是否允许使用世界地图",
	"worldattribute-colorAccurateWorldmap": "颜色精确的世界地图",
	"worldattribute-colorAccurateWorldmap-desc": "如果启用，世界地图将会呈现真实的方块颜色，否则，它的视觉效果会让人联想到中世纪的世界地图",
	"worldattribute-spawnRadius": "随机重生距离",
	"worldattribute-spawnRadius-desc": "当玩家死亡时未设置重生点或新玩家加入，将在以世界中心点为圆心，此值为半径的范围内随机生成。",
	"worldconfig-spawnRadius-10000 blocks": "10000个方块",
	"worldconfig-spawnRadius-5000 blocks": "5000个方块",
	"worldconfig-spawnRadius-2500 blocks": "2500个方块",
	"worldconfig-spawnRadius-1000 blocks": "1000个方块",
	"worldconfig-spawnRadius-500 blocks": "500个方块",
	"worldconfig-spawnRadius-250 blocks": "250个方块",
	"worldconfig-spawnRadius-100 blocks": "100个方块",
	"worldconfig-spawnRadius-50 blocks": "50个方块",
	"worldconfig-spawnRadius-25 blocks": "25个方块",
	"worldconfig-spawnRadius-0 blocks": "0个方块",
	"worldattribute-surfaceCopperDeposits": "地表铜矿床出现频率",
	"worldattribute-surfaceCopperDeposits-desc": "地表铜矿床生成数量。",
	"worldattribute-surfaceTinDeposits": "地表锡矿床出现频率",
	"worldattribute-surfaceTinDeposits-desc": "地表锡矿床生成数量。",
	"worldattribute-globalDepositSpawnRate": "世界范围内矿床生成率",
	"worldattribute-globalDepositSpawnRate-desc": "影响矿石的生成率。不影响没有矿物的区域。",
	"worldattribute-bodyTemperatureResistance": "身体耐寒度",
	"worldattribute-bodyTemperatureResistance-desc": "玩家一丝不挂，不动且干燥时能忍受的温度。",
	"worldconfig-bodyTemperatureResistance--40": "-40°C",
	"worldconfig-bodyTemperatureResistance--30": "-30°C",
	"worldconfig-bodyTemperatureResistance--25": "-25°C",
	"worldconfig-bodyTemperatureResistance--20": "-20°C",
	"worldconfig-bodyTemperatureResistance--15": "-15°C",
	"worldconfig-bodyTemperatureResistance--10": "-10°C",
	"worldconfig-bodyTemperatureResistance--5": "-5°C",
	"worldconfig-bodyTemperatureResistance-0": "0°C",
	"worldconfig-bodyTemperatureResistance-5": "5°C",
	"worldconfig-bodyTemperatureResistance-10": "10°C",
	"worldconfig-bodyTemperatureResistance-15": "15°C",
	"worldconfig-bodyTemperatureResistance-20": "20°C",
	"worldconfig-globalDepositSpawnRate-300%": "300%",
	"worldconfig-globalDepositSpawnRate-200%": "200%",
	"worldconfig-globalDepositSpawnRate-180%": "180%",
	"worldconfig-globalDepositSpawnRate-160%": "160%",
	"worldconfig-globalDepositSpawnRate-140%": "140%",
	"worldconfig-globalDepositSpawnRate-120%": "120%",
	"worldconfig-globalDepositSpawnRate-100%": "100%",
	"worldconfig-globalDepositSpawnRate-80%": "80%",
	"worldconfig-globalDepositSpawnRate-60%": "60%",
	"worldconfig-globalDepositSpawnRate-40%": "40%",
	"worldconfig-globalDepositSpawnRate-20%": "20 %",
	"worldconfig-polarEquatorDistance-800k blocks": "80万个方块",
	"worldconfig-polarEquatorDistance-400k blocks": "40万个方块",
	"worldconfig-polarEquatorDistance-200k blocks": "20万个方块",
	"worldconfig-polarEquatorDistance-100k blocks": "10万个方块",
	"worldconfig-polarEquatorDistance-50k blocks": "5万个方块",
	"worldconfig-polarEquatorDistance-25k blocks": "2.5万个方块",
	"worldconfig-polarEquatorDistance-15k blocks": "1.5万个方块",
	"worldconfig-polarEquatorDistance-10k blocks": "1万个方块",
	"worldconfig-polarEquatorDistance-5000 blocks": "5千个方块",
	"worldconfig-startingClimate-Hot (28-32°C)": "炎热 (28~32°C)",
	"worldconfig-startingClimate-Warm (19-23 °C)": "温暖 (19~23°C)",
	"worldconfig-startingClimate-Temperate (6-14 °C)": "温和 (6~14°C)",
	"worldconfig-startingClimate-Cool (-5 to 1 °C)": "寒冷 (-5~1°C)",
	"worldconfig-startingClimate-Icy (-15 to -10°C)": "严寒 (-15~10°C)",
	"worldattribute-saplingGrowthDays": "树苗生长速度",
	"worldattribute-saplingGrowthDays-desc": "树苗长成大树需要多少天。",
	"worldattribute-temporalStorms": "时空风暴",
	"worldattribute-temporalStorms-desc": "时空风暴多久发生一次。",
	"worldattribute-tempstormDurationMul": "时空风暴时长",
	"worldattribute-tempstormDurationMul-desc": "时空风暴的长度。",
	"worldattribute-lightningFires": "雷击火焰",
	"worldattribute-lightningFires-desc": "在没有避雷针保护的情况下，雷击是否应点燃大火。",
	"worldattribute-clutterObtainable": "杂物可否获取",
	"worldattribute-clutterObtainable-desc": "玩家能否通过挖掘废墟杂物获得杂物方块？",
	"worldconfig-clutterObtainable-ifrepaired": "只有在先用胶水修补的情况下",
	"worldconfig-clutterObtainable-yes": "可，只需拆除它们即可",
	"worldconfig-clutterObtainable-no": "否，拆除它们总会碎掉",
	"worldconfig-storyStructuresDistScaling-15%": "15%",
	"worldconfig-storyStructuresDistScaling-25%": "25%",
	"worldconfig-storyStructuresDistScaling-50%": "50%",
	"worldconfig-storyStructuresDistScaling-75%": "75%",
	"worldconfig-storyStructuresDistScaling-100%": "100%",
	"worldconfig-storyStructuresDistScaling-150%": "150%",
	"worldconfig-storyStructuresDistScaling-200%": "200%",
	"worldconfig-storyStructuresDistScaling-300%": "300%",
	"singleplayer-customize": "自定义玩法风格",
	"general-apply": "应用",
	"item-hunterbackpack": "猎人背包",
	"block-henbox*": "鸡窝",
	"{0} fertile eggs": "{0}个种蛋",
	"1 fertile egg": "1个种蛋",
	"No eggs are fertilized": "没有鸡蛋受精",
	"Incubation time remaining: {0:0} days": "剩余孵化时间：{0:0}天",
	"Incubation time remaining: 1 day": "剩余孵化时间：1天",
	"Incubation time remaining: {0:0} hours": "剩余孵化时间：{0:0}小时",
	"A broody hen is needed!": "需要有育雏的母鸡。",
	"handbooktitle-henbox": "用途",
	"handbooktext-henbox": "把鸡窝放在鸡能到达的地方。母鸡将会偏好在鸡窝中而不是地面上下蛋。当鸡窝中有3个鸡蛋后，育雏的母鸡将会在鸡窝上孵蛋直到鸡蛋孵化。<br><br>需要有同时有公鸡和母鸡才会有可以孵化的蛋。母鸡必须在<a href=\"handbook:\/\/block-trough-genericwood-small-ns\">吃饱<\/a>后才会孵蛋。育雏的母鸡在孵一天蛋前需要吃饱。<br><br>如果每一个鸡窝都被占用，母鸡将会在地面下蛋。地面的蛋和鸡窝中的蛋都可以通过<hk>rightmouse<\/hk>拾取。",
	"item-plank-aged": "古木木材",
	"item-plank-birch": "桦木木材",
	"item-plank-oak": "橡木木材",
	"item-plank-maple": "枫木木材",
	"item-plank-pine": "松木木材",
	"item-plank-acacia": "金合欢木木材",
	"item-plank-kapok": "木棉木木材",
	"item-plank-redwood": "红杉木木材",
	"item-plank-baldcypress": "落羽杉木木材",
	"item-plank-larch": "落叶松木木材",
	"item-plank-ebony": "黑檀木木材",
	"item-plank-walnut": "胡桃木木材",
	"item-plank-purpleheart": "紫心木木材",
	"item-armor-body-improvised-wood": "木制简易胸甲",
	"item-armor-head-lamellar-wood": "木制扎甲头盔",
	"item-armor-body-lamellar-wood": "木制扎甲胸甲",
	"item-armor-head-lamellar-copper": "铜扎甲头盔",
	"item-armor-body-lamellar-copper": "铜扎甲胸甲",
	"item-armor-head-lamellar-tinbronze": "锡铜扎甲头盔",
	"item-armor-body-lamellar-tinbronze": "锡铜扎甲胸甲",
	"item-armor-head-lamellar-bismuthbronze": "铋铜扎甲头盔",
	"item-armor-body-lamellar-bismuthbronze": "铋铜扎甲胸甲",
	"item-armor-head-lamellar-blackbronze": "黑铜扎甲头盔",
	"item-armor-body-lamellar-blackbronze": "黑铜扎甲胸甲",
	"item-armor-head-sewn-leather": "皮革头盔",
	"item-armor-body-sewn-leather": "皮革胸甲",
	"item-armor-legs-sewn-leather": "皮革腿甲",
	"item-armor-head-sewn-linen": "软甲头盔",
	"itemdesc-armor-head-sewn-linen": "这种头盔由几层的亚麻布绗缝而成，<br>与软铠甲类似。",
	"item-armor-body-sewn-linen": "软甲护胸",
	"itemdesc-armor-body-sewn-linen": "这种胸甲由几层亚麻布绗缝而成，<br>厚到有些硬。有很好的防护性。",
	"item-armor-legs-sewn-linen": "软甲腿甲",
	"itemdesc-armor-legs-sewn-linen": "这种腿甲由几层亚麻布绗缝而成，<br>但为了保持灵活性，制作时并没有像<br>软铠甲一样用那么多布。",
	"item-armor-head-tailored-*-linen": "缝制软甲头盔",
	"itemdesc-armor-head-tailored-*-linen": "这种头盔由几层的亚麻布绗缝而成，<br>与软铠甲类似。",
	"item-armor-body-tailored-*-linen": "缝制软甲护胸",
	"itemdesc-armor-body-tailored-*-linen": "这种胸甲由几层亚麻布绗缝而成，<br>厚到有些硬。有很好的防护性。",
	"item-armor-legs-tailored-*-linen": "缝制软甲腿甲",
	"itemdesc-armor-legs-tailored-*-linen": "这种腿甲由几层的亚麻布绗缝而成，<br>但为了保持灵活性，制作时并没有像<br>软铠甲一样用那么多布。",
	"item-armor-head-jerkin-leather": "皮夹克头盔",
	"item-armor-body-jerkin-leather": "皮夹克胸甲",
	"item-armor-legs-jerkin-leather": "皮夹克腿甲",
	"item-armor-head-brigandine-copper": "铜锁子甲头盔",
	"item-armor-body-brigandine-copper": "铜锁子甲胸甲",
	"item-armor-legs-brigandine-copper": "铜锁子甲腿甲",
	"item-armor-head-brigandine-tinbronze": "锡铜锁甲头盔",
	"item-armor-body-brigandine-tinbronze": "锡铜锁甲胸甲",
	"item-armor-legs-brigandine-tinbronze": "锡铜锁甲腿甲",
	"item-armor-head-brigandine-bismuthbronze": "铋铜锁甲头盔",
	"item-armor-body-brigandine-bismuthbronze": "铋铜锁甲胸甲",
	"item-armor-legs-brigandine-bismuthbronze": "铋铜锁甲腿甲",
	"item-armor-head-brigandine-blackbronze": "黑铜锁甲头盔",
	"item-armor-body-brigandine-blackbronze": "黑铜锁甲胸甲",
	"item-armor-legs-brigandine-blackbronze": "黑铜锁甲腿甲",
	"item-armor-head-brigandine-iron": "铁锁子甲头盔",
	"item-armor-body-brigandine-iron": "铁锁子甲胸甲",
	"item-armor-legs-brigandine-iron": "铁锁子甲腿甲",
	"item-armor-head-brigandine-meteoriciron": "陨铁锁子甲头盔",
	"item-armor-body-brigandine-meteoriciron": "陨铁锁子甲胸甲",
	"item-armor-legs-brigandine-meteoriciron": "陨铁锁子甲腿甲",
	"item-armor-head-brigandine-steel": "钢锁子甲头盔",
	"item-armor-body-brigandine-steel": "钢锁子甲胸甲",
	"item-armor-legs-brigandine-steel": "钢锁子甲腿甲",
	"item-armor-head-chain-gold": "金链甲头盔",
	"item-armor-body-chain-gold": "金链甲胸甲",
	"item-armor-legs-chain-gold": "金链甲腿甲",
	"item-armor-head-chain-silver": "银链甲头盔",
	"item-armor-body-chain-silver": "银链甲胸甲",
	"item-armor-legs-chain-silver": "银链甲腿甲",
	"item-armor-head-chain-copper": "铜链甲头盔",
	"item-armor-body-chain-copper": "铜链甲胸甲",
	"item-armor-legs-chain-copper": "铜链甲腿甲",
	"item-armor-head-chain-bismuthbronze": "铋铜链甲头盔",
	"item-armor-body-chain-bismuthbronze": "铋铜链甲胸甲",
	"item-armor-legs-chain-bismuthbronze": "铋铜链甲腿甲",
	"item-armor-head-chain-tinbronze": "锡铜链甲头盔",
	"item-armor-body-chain-tinbronze": "锡铜链甲胸甲",
	"item-armor-legs-chain-tinbronze": "锡铜链甲腿甲",
	"item-armor-head-chain-blackbronze": "黑铜链甲头盔",
	"item-armor-body-chain-blackbronze": "黑铜链甲胸甲",
	"item-armor-legs-chain-blackbronze": "黑铜链甲腿甲",
	"item-armor-head-chain-iron": "铁链甲头盔",
	"item-armor-body-chain-iron": "铁链甲胸甲",
	"item-armor-legs-chain-iron": "铁链甲腿甲",
	"item-armor-head-chain-meteoriciron": "陨铁链甲头盔",
	"item-armor-body-chain-meteoriciron": "陨铁链甲胸甲",
	"item-armor-legs-chain-meteoriciron": "陨铁链甲腿甲",
	"item-armor-head-chain-steel": "钢链甲头盔",
	"item-armor-body-chain-steel": "钢链甲胸甲",
	"item-armor-legs-chain-steel": "钢链甲腿甲",
	"item-armor-head-scale-copper": "铜鳞甲头盔",
	"item-armor-body-scale-copper": "铜鳞甲胸甲",
	"item-armor-legs-scale-copper": "铜鳞甲腿甲",
	"item-armor-head-scale-tinbronze": "锡铜鳞甲头盔",
	"item-armor-body-scale-tinbronze": "锡铜鳞甲胸甲",
	"item-armor-legs-scale-tinbronze": "锡铜鳞甲腿甲",
	"item-armor-head-scale-bismuthbronze": "铋铜鳞甲头盔",
	"item-armor-body-scale-bismuthbronze": "铋铜鳞甲胸甲",
	"item-armor-legs-scale-bismuthbronze": "铋铜鳞甲腿甲",
	"item-armor-head-scale-blackbronze": "黑铜鳞甲头盔",
	"item-armor-body-scale-blackbronze": "黑铜鳞甲胸甲",
	"item-armor-legs-scale-blackbronze": "黑铜鳞甲腿甲",
	"item-armor-head-scale-iron": "铁鳞甲头盔",
	"item-armor-body-scale-iron": "铁鳞甲胸甲",
	"item-armor-legs-scale-iron": "铁鳞甲腿甲",
	"item-armor-head-scale-meteoriciron": "陨铁鳞甲头盔",
	"item-armor-body-scale-meteoriciron": "陨铁鳞甲胸甲",
	"item-armor-legs-scale-meteoriciron": "陨铁鳞甲腿甲",
	"item-armor-head-scale-steel": "钢鳞甲头盔",
	"item-armor-body-scale-steel": "钢鳞甲胸甲",
	"item-armor-legs-scale-steel": "钢鳞甲腿甲",
	"item-armor-head-plate-copper": "铜板甲头盔",
	"item-armor-body-plate-copper": "铜板甲胸甲",
	"item-armor-legs-plate-copper": "铜板甲腿甲",
	"item-armor-head-plate-gold": "金板甲头盔",
	"item-armor-body-plate-gold": "金板甲胸甲",
	"item-armor-legs-plate-gold": "金板甲腿甲",
	"item-armor-head-plate-silver": "银板甲头盔",
	"item-armor-body-plate-silver": "银板甲胸甲",
	"item-armor-legs-plate-silver": "银板甲腿甲",
	"item-armor-head-plate-tinbronze": "锡铜板甲头盔",
	"item-armor-body-plate-tinbronze": "锡铜板甲胸甲",
	"item-armor-legs-plate-tinbronze": "锡铜板甲腿甲",
	"item-armor-head-plate-bismuthbronze": "铋铜板甲头盔",
	"item-armor-body-plate-bismuthbronze": "铋铜板甲胸甲",
	"item-armor-legs-plate-bismuthbronze": "铋铜板甲腿甲",
	"item-armor-head-plate-blackbronze": "黑铜板甲头盔",
	"item-armor-body-plate-blackbronze": "黑铜板甲胸甲",
	"item-armor-legs-plate-blackbronze": "黑铜板甲腿甲",
	"item-armor-head-plate-iron": "铁板甲头盔",
	"item-armor-body-plate-iron": "铁板甲胸甲",
	"item-armor-legs-plate-iron": "铁板甲腿甲",
	"item-armor-head-plate-meteoriciron": "陨铁板甲头盔",
	"item-armor-body-plate-meteoriciron": "陨铁板甲胸甲",
	"item-armor-legs-plate-meteoriciron": "陨铁板甲腿甲",
	"item-armor-head-plate-steel": "钢板甲头盔",
	"item-armor-body-plate-steel": "钢板甲胸甲",
	"item-armor-legs-plate-steel": "钢板甲腿甲",
	"item-armor-head-antique-blackguard-pristine": "黑卫士头盔",
	"itemdesc-armor-head-antique-blackguard-pristine": "<font color=\"#99c9f9\"><i>一个人只需拉下面罩就可以成为执法者和刽子手，无法分辨真假，无法非议。<\/i><\/font><br>",
	"item-armor-body-antique-blackguard-pristine": "黑卫士胸甲",
	"itemdesc-armor-body-antique-blackguard-pristine": "<font color=\"#99c9f9\"><i>为了守卫关键撤离点，他们拒绝了愤怒贵族和平民。<\/i><\/font><br>",
	"item-armor-legs-antique-blackguard-pristine": "黑卫士腿甲",
	"itemdesc-armor-legs-antique-blackguard-pristine": "<font color=\"#99c9f9\"><i>低沉杂乱的脚步声穿过了隧道；这是突袭前的唯一警告。<\/i><\/font><br>",
	"item-armor-head-antique-blackguard-damaged": "损坏的黑卫士头盔",
	"itemdesc-armor-head-antique-blackguard-damaged": "<font color=\"#99c9f9\"><i>只是留在黑暗中的另一具尸体。<\/i><\/font><br>",
	"item-armor-body-antique-blackguard-damaged": "损坏的黑卫士胸甲",
	"itemdesc-armor-body-antique-blackguard-damaged": "<font color=\"#99c9f9\"><i>即使是最谨慎的士兵也发现了他们寡不敌众。<\/i><\/font><br>",
	"item-armor-legs-antique-blackguard-damaged": "损坏的黑卫士腿甲",
	"itemdesc-armor-legs-antique-blackguard-damaged": "<font color=\"#99c9f9\"><i>磨损严重，勉强绑在一起。就像我们其他人一样。<\/i><\/font><br>",
	"item-armor-head-antique-blackguard-broken": "残破的黑卫士头盔",
	"itemdesc-armor-head-antique-blackguard-broken": "<font color=\"#99c9f9\"><i>顽强的战士留下的东西。<\/i><\/font><br>",
	"item-armor-body-antique-blackguard-broken": "残破的黑卫士胸甲",
	"itemdesc-armor-body-antique-blackguard-broken": "<font color=\"#99c9f9\"><i>染上了一层烟尘，已经大部分生锈了。<\/i><\/font><br>",
	"item-armor-legs-antique-blackguard-broken": "残破的黑卫士腿甲",
	"itemdesc-armor-legs-antique-blackguard-broken": "<font color=\"#99c9f9\"><i>防护性与重量的性价比很低。<\/i><\/font><br>",
	"item-armor-head-antique-forlorn-pristine": "绝境者头盔",
	"itemdesc-armor-head-antique-forlorn-pristine": "<font color=\"#99c9f9\"><i>他们寻求非物质的领域来冒险，就像是古老的任务一样。<\/i><\/font><br>",
	"item-armor-body-antique-forlorn-pristine": "绝境者胸甲",
	"itemdesc-armor-body-antique-forlorn-pristine": "<font color=\"#99c9f9\"><i>他们是先锋；是新信仰的狂热捍卫者。<\/i><\/font><br>",
	"item-armor-legs-antique-forlorn-pristine": "绝境者腿甲",
	"itemdesc-armor-legs-antique-forlorn-pristine": "<font color=\"#99c9f9\"><i>浪漫的骑士精神屈服于新的狂热。尽管如此，他们依然保留了马刺。<\/i><\/font><br>",
	"item-armor-head-antique-forlorn-damaged": "损坏的绝境者头盔",
	"itemdesc-armor-head-antique-forlorn-damaged": "<font color=\"#99c9f9\"><i>不受无尽黑暗的束缚。<\/i><\/font><br>",
	"item-armor-body-antique-forlorn-damaged": "损坏的绝境者胸甲",
	"itemdesc-armor-body-antique-forlorn-damaged": "<font color=\"#99c9f9\"><i>这个教团与其他的一样迎来了毁灭。或许他们找到了他们的救赎？<\/i><\/font><br>",
	"item-armor-legs-antique-forlorn-damaged": "损坏的绝境者腿甲",
	"itemdesc-armor-legs-antique-forlorn-damaged": "<font color=\"#99c9f9\"><i>骑士们意识到了他们对此的虔诚并开始认真工作。<\/i><\/font><br>",
	"item-armor-head-antique-forlorn-broken": "残破的绝境者头盔",
	"itemdesc-armor-head-antique-forlorn-broken": "<font color=\"#99c9f9\"><i>那骄傲的面容已经什么也不剩了。<\/i><\/font><br>",
	"item-armor-body-antique-forlorn-broken": "残破的绝境者胸甲",
	"itemdesc-armor-body-antique-forlorn-broken": "<font color=\"#99c9f9\"><i>骑士精神的残留。<\/i><\/font><br>",
	"item-armor-legs-antique-forlorn-broken": "残破的绝境者腿甲",
	"itemdesc-armor-legs-antique-forlorn-broken": "<font color=\"#99c9f9\"><i>已经没有马能用来驮这些东西了。<\/i><\/font><br>",
	"item-metalchain-bismuth": "铋链",
	"item-metalchain-bismuthbronze": "铋铜链",
	"item-metalchain-blackbronze": "黑铜链",
	"item-metalchain-brass": "黄铜链",
	"item-metalchain-chromium": "铬链",
	"item-metalchain-copper": "铜链",
	"item-metalchain-gold": "金链",
	"item-metalchain-iron": "铁链",
	"item-metalchain-meteoriciron": "陨铁锁链",
	"item-metalchain-lead": "铅链",
	"item-metalchain-molybdochalkos": "铅铜链",
	"item-metalchain-platinum": "铂链",
	"item-metalchain-nickel": "镍链",
	"item-metalchain-silver": "银链",
	"item-metalchain-stainlesssteel": "不锈钢链",
	"item-metalchain-steel": "钢链",
	"item-metalchain-tin": "锡链",
	"item-metalchain-tinbronze": "锡铜链",
	"item-metalchain-titanium": "钛链",
	"item-metalchain-uranium": "铀链",
	"item-metalchain-zinc": "锌链",
	"item-metalscale-bismuth": "铋鳞片",
	"item-metalscale-bismuthbronze": "铋铜鳞片",
	"item-metalscale-blackbronze": "黑铜鳞片",
	"item-metalscale-brass": "黄铜鳞片",
	"item-metalscale-chromium": "铬鳞片",
	"item-metalscale-copper": "铜鳞片",
	"item-metalscale-gold": "金鳞片",
	"item-metalscale-iron": "铁鳞片",
	"item-metalscale-meteoriciron": "陨铁鳞片",
	"item-metalscale-lead": "铅鳞片",
	"item-metalscale-molybdochalkos": "铅铜鳞片",
	"item-metalscale-platinum": "铂鳞片",
	"item-metalscale-nickel": "镍鳞片",
	"item-metalscale-silver": "银鳞片",
	"item-metalscale-stainlesssteel": "不锈钢鳞片",
	"item-metalscale-steel": "钢鳞片",
	"item-metalscale-tin": "锡鳞片",
	"item-metalscale-tinbronze": "锡铜鳞片",
	"item-metalscale-titanium": "钛鳞片",
	"item-metalscale-uranium": "铀鳞片",
	"item-metalscale-zinc": "锌鳞片",
	"item-resin": "树脂",
	"item-handbooktitle-resin": "如何寻找",
	"item-handbooktext-resin": "树脂从松树和金合欢树的<a href=\"handbook:\/\/block-log-resin-pine-ud\">树干<\/a>渗出。松树几乎可以在所有除极端和不适宜气候之外的地方找到，而金合欢树仅生长在干燥的热带气候中。树脂还是<a href=\"handbook:\/\/item-glueportion-pitch-hot\">树脂胶水<\/a>的材料。",
	"item-armor-legs-lamellar-wood": "木制扎甲腿甲",
	"item-armor-legs-lamellar-copper": "铜扎甲腿甲",
	"item-armor-legs-lamellar-tinbronze": "锡铜扎甲腿甲",
	"item-armor-legs-lamellar-bismuthbronze": "铋铜扎甲腿甲",
	"item-armor-legs-lamellar-blackbronze": "黑铜扎甲腿甲",
	"item-metallamellae-bismuth": "铋板片",
	"item-metallamellae-bismuthbronze": "铋铜板片",
	"item-metallamellae-blackbronze": "黑铜板片",
	"item-metallamellae-brass": "黄铜板片",
	"item-metallamellae-chromium": "铬板片",
	"item-metallamellae-copper": "铜板片",
	"item-metallamellae-gold": "金板片",
	"item-metallamellae-iron": "铁板片",
	"item-metallamellae-lead": "铅板片",
	"item-metallamellae-molybdochalkos": "铅铜板片",
	"item-metallamellae-platinum": "铂板片",
	"item-metallamellae-nickel": "镍板片",
	"item-metallamellae-silver": "银板片",
	"item-metallamellae-stainlesssteel": "不锈钢板片",
	"item-metallamellae-steel": "钢板片",
	"item-metallamellae-tin": "锡板片",
	"item-metallamellae-tinbronze": "锡铜板片",
	"item-metallamellae-titanium": "钛板片",
	"item-metallamellae-uranium": "铀板片",
	"item-metallamellae-zinc": "锌板片",
	"Incompatible Server Version.": "不兼容的服务器版本.",
	"Block entity behavior {0} for block {1} not found": "实体行为{0}被阻止，因为未找到{1}。",
	"Attack tier: {0}": "攻击等级：{0}",
	"Fertilizer: {0}% N, {1}% P, {2}% K": "肥料：{0}%氮，{1}%磷，{2}%钾",
	"Grinds into": "研磨获得",
	"After {0} hours, cures into": "硬化需要{0}个小时。",
	"Grinding": "粉碎",
	"Curing": "硬化",
	"Ripening": "成熟",
	"Health: {0}\/{1}": "生命值：{0}\/{1}",
	"On": "开",
	"Off": "关",
	"On + Sleep": "自动",
	"Low quality": "低品质",
	"Medium quality": "中品质",
	"High quality": "高品质",
	"Very high quality": "极高品质",
	"disabled": "禁用",
	"unlimited": "无限",
	"Customize": "自定义",
	"Walk speed": "行走速度",
	"Healing effectivness": "治疗效果",
	"Hunger rate": "饥饿速度",
	"Ranged Accuracy": "远程精准度",
	"Ranged Charge Speed": "远程装载速度",
	"You don't have access to it.": "您无权限访问。",
	"No current or incomplete claim, type '\/land claim new' to prepare a new one or '\/land claim load [id]' to modify an existing one. The id can be retrieved from \/land list": "当前没有或领地不完整。输入 '\/land claim new' 新建一个或'\/land claim load [id]' 来修正当前已存在的。领地ID可以通过 \"\/land list\" 获取",
	"Okay, ignoring remappings. You can still manually remap them using the remap commands from the wiki": "忽略重映射。你仍然可以手动使用wiki的重映射命令来重映射它们。",
	", unmet conditions on {0} patches": ", {0} 补丁未满足条件",
	"Stage: {0}\/{1}": "阶段：{0}\/{1}",
	"Glass: {0}": "灯罩：{0}",
	"Fertility when tilled:": "耕种肥沃度：",
	"Will grow in less than a day": "一天内长大。",
	"Will grow in about {0} days": "将在{0}天后长大。",
	"Cannot add more sails. Make sure there's space for the sails to rotate freely": "无法添加更多翼板。请确保风车有自由旋转的空间。",
	"Flat damage reduction: {0} hp": "伤害减免：{0}hp",
	"Percent protection: {0}%": "防护百分比：{0}%",
	"Protection tier: {0}": "防护等级：{0}",
	"Healing effectivness: {0}%": "治疗效果：{0}%",
	"Hunger rate: {1}{0}%": "饥饿速度：{1}{0}%",
	"Ranged Weapon Accuracy: {1}{0}%": "远程精准度：{1}{0}%",
	"Ranged Weapon Charge Time: {1}{0}%": "远程装载速度：{1}{0}%",
	"Walk speed: {1}{0}%": "行走速度：{1}{0}%",
	"Ok, privilege revoked from player.": "玩家权限已被撤销。",
	"No action taken. Player does not have any privilege to your reinforced blocks.": "无效操作。玩家对你加固的方块没有任何权限。",
	"Ok, Privilege for player set.": "玩家权限已设置。",
	"No such group found": "找不到组。",
	"Ok, privilege revoked from group.": "玩家权限已被撤销。",
	"No action taken. Group does not have any privilege to your reinforced blocks.": "无效操作。玩家对你加固的方块没有任何权限。",
	"Ok, Privilege for group set.": "玩家权限已设置。",
	"firepit-handbook-help-title": "如何制作：",
	"firepit-handbook-help-text": "将<a href=\"handbook:\/\/item-drygrass\">干草<\/a>放在地上然后添加4个<a href=\"handbook:\/\/item-firewood\">木柴<\/a>。<br><br><strong>如何点燃：<\/strong><br>当篝火建造完成后，使用<a href=\"handbook:\/\/item-firestarter\">起火器<\/a>或<a href=\"handbook:\/\/block-torch-basic-lit-up\">火把<\/a>来点燃。",
	"clayoven-handbook-help-title": "用途：",
	"clayoven-handbook-help-text": "首先放入3~6个<a href=\"handbook:\/\/item-firewood\">木柴<\/a>（木柴越多加热效果越好），然后用<a href=\"handbook:\/\/item-firestarter\">起火器<\/a>或<a href=\"handbook:\/\/block-torch-basic-lit-up\">火把<\/a>将其中的木柴点燃。<br>当木柴燃尽后，烤炉便可以烘烤了。趁烤炉还热，放入可以烘焙的物品。注意要避免物品被烤焦！",
	"bread-handbook-help-title": "面包烘焙：",
	"bread-handbook-help-text": "首先用一些<a href=\"handbook:\/\/item-firewood\">木柴<\/a>预热<a href=\"handbook:\/\/block-clayoven-north\">烤炉<\/a>。烤炉热起来以后，把面团放进去烘烤。注意常常查看你的面包以防烤焦！",
	"lantern-handbook-help-title": "添加反射衬板",
	"lantern-handbook-help-text": "你可以将金板、银板或琥珀金板添加到提灯里，把提灯放在地面上。 然后用金板、银板或琥珀金板<hk>rightmouse<\/hk>添加。这将稍微增加照亮范围。<br><br><strong>灯罩<\/strong><br>你也可以放置提灯，用新的灯罩点击<hk>rightmouse<\/hk>来更换灯罩颜色。<br>原本提灯上的旧的灯罩会替换到手上。如果提灯本身已有石英灯罩，<br>你就不会替换出石英灯罩来。",
	"plumbandsquare-handbook-help-title": "使用方法",
	"plumbandsquare-handbook-help-text": "直角铅垂允许你加固大多数硬质的方块和物体，例如箱子和提灯，<br>这意味着它们必须被多次破坏，玩家才能将它们破坏。你需要一种<br>加固材料来加固。火成岩是基本的加固材料，但你也可以使用铜、<br>青铜或铁锭来大大提高强度。将材料和铅锤都放在快捷栏中，然后<br><hk>rightmouse<\/hk>单击手中的铅锤方块来加固。再次<hk>leftmouse<\/hk>单击以<br>移除加固。\n\n主要用作多人游戏中的低级别防护，但在单人游戏中你可以加固<br>防止自己意外破坏方块。\n\n有关加固系统的更详细说明，请参阅 <a href=\"https:\/\/wiki.vintagestory.at\/index.php?title=Block_reinforcement\">此wiki页面<\/a>",
	"clay-handbook-help-title": "如何寻找",
	"clay-handbook-help-text": "粘土作为一种地表沉积物存在于任何有足够降水的气候中（所以不是沙漠）。它可以出现在山上，也可以出现在低处。",
	"block-seashell-scallop-latte": "奶白色扇贝壳",
	"block-seashell-sundial-latte": "奶白色车轮螺壳",
	"block-seashell-turritella-latte": "奶白色锥螺壳",
	"block-seashell-clam-latte": "奶白色蛤蜊壳",
	"block-seashell-conch-latte": "奶白色海螺壳",
	"block-seashell-seastar-latte": "奶白色海星",
	"block-seashell-volute-latte": "奶白色涡螺壳",
	"block-seashell-scallop-plain": "素白色扇贝壳",
	"block-seashell-sundial-plain": "素白色车轮螺壳",
	"block-seashell-turritella-plain": "素白色锥螺壳",
	"block-seashell-clam-plain": "素白色蛤蜊壳",
	"block-seashell-conch-plain": "素白色海螺壳",
	"block-seashell-seastar-plain": "素白色海星",
	"block-seashell-volute-plain": "素白色涡螺壳",
	"block-seashell-scallop-seafoam": "海泡蓝扇贝壳",
	"block-seashell-sundial-seafoam": "海泡蓝车轮螺壳",
	"block-seashell-turritella-seafoam": "海泡蓝锥螺壳",
	"block-seashell-clam-seafoam": "海泡蓝蛤蜊壳",
	"block-seashell-conch-seafoam": "海泡蓝海螺壳",
	"block-seashell-seastar-seafoam": "海泡蓝海星",
	"block-seashell-volute-seafoam": "海泡蓝涡螺壳",
	"block-seashell-scallop-darkpurple": "深紫色扇贝壳",
	"block-seashell-sundial-darkpurple": "深紫色车轮螺壳",
	"block-seashell-turritella-darkpurple": "深紫色锥螺壳",
	"block-seashell-clam-darkpurple": "深紫色蛤蜊壳",
	"block-seashell-conch-darkpurple": "深紫色海螺壳",
	"block-seashell-seastar-darkpurple": "深紫色海星",
	"block-seashell-volute-darkpurple": "深紫色涡螺壳",
	"block-seashell-scallop-cinnamon": "黄棕色扇贝壳",
	"block-seashell-sundial-cinnamon": "黄棕色车轮螺壳",
	"block-seashell-turritella-cinnamon": "黄棕色锥螺壳",
	"block-seashell-clam-cinnamon": "黄棕色蛤蜊壳",
	"block-seashell-conch-cinnamon": "黄棕色海螺壳",
	"block-seashell-seastar-cinnamon": "黄棕色海星",
	"block-seashell-volute-cinnamon": "黄棕色涡螺壳",
	"block-seashell-scallop-turquoise": "青色扇贝壳",
	"block-seashell-sundial-turquoise": "青色车轮螺壳",
	"block-seashell-turritella-turquoise": "青色锥螺壳",
	"block-seashell-clam-turquoise": "青色蛤蜊壳",
	"block-seashell-conch-turquoise": "青色海螺壳",
	"block-seashell-seastar-turquoise": "青色海星",
	"block-seashell-volute-turquoise": "青色涡螺壳",
	"blockdesc-seashell-*": "贝壳。",
	"block-slopetestobj": "斜坡测试方块",
	"item-cleaver-copper": "铜屠宰刀",
	"item-cleaver-tinbronze": "锡铜屠宰刀",
	"item-cleaver-bismuthbronze": "铋铜屠宰刀",
	"item-cleaver-blackbronze": "黑铜屠宰刀",
	"item-cleaver-gold": "金屠宰刀",
	"item-cleaver-silver": "银屠宰刀",
	"item-cleaver-iron": "铁屠宰刀",
	"item-handbooktitle-cleaver-*": "用途",
	"item-handbooktext-cleaver-*": "屠宰刀可以立即杀死至少驯化了3代的动物。",
	"item-firestarter": "起火器",
	"item-handbooktitle-firestarter": "用途",
	"item-handbooktext-firestarter": "能用于重新点燃<a href=\"handbook:\/\/block-firepit-lit\">篝火<\/a>。<a href=\"handbook:\/\/block-torch-basic-lit-up\">火把<\/a>与之相比更好用。",
	"requireremapping-text": "此存档是用旧版本创建的，为了复原一些方块，世界需要重新构建加载。这个过程可能需要一两分钟。\n确定重新构建世界吗？",
	"block-woodentoggle-ns": "木制栓扣",
	"block-handbooktitle-woodentoggle-*": "用途",
	"block-handbooktext-woodentoggle-*": "栓扣是控制某些机械运动的必要的一部分，例如柄锤。",
	"block-glowworms-*": "萤火虫",
	"block-helvehammerbase-north": "柄锤座",
	"block-handbooktitle-helvehammerbase-*": "用途",
	"block-handbooktext-helvehammerbase-*": "柄锤需要安装在柄锤座上。为了使其正常工作，需要在基座前面放置一<br>个木制栓扣，并在两格远处放置砧。",
	"item-armorstand": "盔甲架",
	"item-helvehammer": "柄锤",
	"Unable to load mod. Check log files.": "无法加载模组，详情请查看日志文件。",
	"Unable to resolve some mod dependencies. Check log files.": "无法加载部分模组的依赖关系，详情请查看日志文件。",
	"Reload Mods": "重载模组",
	"Open Mods Folder": "打开mods文件夹",
	"Open Saves Folder": "打开存档文件夹",
	"Create a backup": "创建备份档",
	"Create back up now?": "立即备份存档？",
	"Upgrade required": "需要升级",
	"Remind me later": "稍后提醒",
	"No, Ignore": "忽略",
	"Ok, Apply now": "立即应用",
	"Respawning...": "重生中...",
	"Land claiming has been disabled by world configuration": "土地所有权在世界设置中被禁用了。",
	"Sorry you can't have more than {0} separate claims": "抱歉，你不能拥有超过 {0} 个分离的领地",
	"Mapping version {0} set": "映射版本 {0} 已设置",
	"Damage tier: {0}": "伤害等级：{0}",
	"Damage type: {0}": "伤害类型：{0}",
	"High damage tier resistant": "高级伤害抗性:",
	"When damaged by a higher tier attack, the loss of protection is only half as much.": "当遭受更高的伤害等级时，防护效果减半。",
	"gem-potential-": "宝石含量",
	"Cannot apply without dying": "上染以后才能使用",
	"Miniscule amounts of": "极少量的",
	"A light temporal storm is approaching": "一场小型时空风暴正在接近。",
	"A light temporal storm is imminent": "小型时空风暴即将来临。",
	"The temporal storm seems to be waning": "时空风暴似乎正在衰退。",
	"A medium temporal storm is approaching": "一场中型时空风暴正在接近。",
	"A medium temporal storm is imminent": "中型时空风暴即将来临。",
	"A heavy temporal storm is approaching": "一场大型时空风暴正在接近。",
	"A heavy temporal storm is imminent": "大型时空风暴即将来临。",
	"block-displaycase-*": "展示柜",
	"block-talldisplaycase-*": "高展示柜",
	"block-brake-north": "制动器",
	"block-clutch-north": "离合器",
	"block-handbooktext-clutch-north": "离合器必须与<a href=\"handbook:\/\/block-transmission-ns\">传动器<\/a>结合使用。",
	"block-transmission-ns": "传动器",
	"block-handbooktext-transmission-ns": "传动器必须与<a href=\"handbook:\/\/block-clutch-north\">离合器<\/a>结合使用。",
	"block-pulverizerframe-north": "粉碎机框架",
	"block-mppulverizertop": "粉碎机顶部",
	"item-pulverizertoggle-oak": "粉碎机转轴",
	"item-handbooktext-pulverizertoggle-oak": "用于搭建 <a href=\"handbook:\/\/block-pulverizerframe-north\">粉碎机<\/a> 的其中一个部件",
	"item-pounder-oak": "粉碎机捣杵",
	"item-handbooktext-pounder-oak": "用于搭建 <a href=\"handbook:\/\/block-pulverizerframe-north\">粉碎机<\/a> 的其中一个部件",
	"item-poundercap-tinbronze": "锡铜捣杵帽",
	"item-poundercap-bismuthbronze": "铋铜捣杵帽",
	"item-poundercap-blackbronze": "黑铜捣杵帽",
	"item-poundercap-iron": "铁捣杵帽",
	"item-poundercap-meteoriciron": "陨铁捣杵帽",
	"item-poundercap-steel": "钢捣杵帽",
	"itemdesc-poundercap-tinbronze": "等级：2",
	"itemdesc-poundercap-bismuthbronze": "等级：2",
	"itemdesc-poundercap-blackbronze": "等级：2",
	"itemdesc-poundercap-iron": "等级：3",
	"itemdesc-poundercap-meteoriciron": "等级：3",
	"itemdesc-poundercap-steel": "等级：4",
	"item-handbooktext-poundercap-*": "用于搭建 <a href=\"handbook:\/\/block-pulverizerframe-north\">粉碎机<\/a> 的其中一个部件",
	"handbooktitle-pulverizer": "装配",
	"handbooktext-pulverizer": "放置粉碎机框架需要足够的空间。粉碎机需要安装一个<a href=\"handbook:\/\/item-pulverizertoggle-oak\">粉碎机转轴<\/a>、<br>两个<a href=\"handbook:\/\/item-pounder-oak\">粉碎机捣杵<\/a>和两个<a href=\"handbook:\/\/item-poundercap-tinbronze\">捣杵帽<\/a>。粉碎机用于粉碎<a href=\"handbook:\/\/item-ore-quartz\">石英<\/a>和<a href=\"handbook:\/\/item-stone-bauxite\">铝土矿<\/a>以获得<br><a href=\"handbook:\/\/item-crushed-quartz\">粉碎的石英<\/a>和<a href=\"handbook:\/\/item-crushed-bauxite\">粉碎的铝土矿<\/a>。其他矿物如<a href=\"handbook:\/\/item-crushed-olivine\">橄榄石<\/a>和<a href=\"handbook:\/\/item-crushed-ilmenite\">钛铁矿<\/a>等需要更高等<br>级，如<a href=\"handbook:\/\/item-poundercap-iron\">铁<\/a>、<a href=\"handbook:\/\/item-poundercap-meteoriciron\">陨铁<\/a>、<a href=\"handbook:\/\/item-poundercap-steel\">钢<\/a>捣杵帽。",
	"handbooktitle-crushed": "如何制作",
	"handbooktext-crushed": "这些矿物碎块只能通过重型设备获取。比如<a href=\"handbook:\/\/block-pulverizerframe-north\">粉碎机<\/a>。",
	"block-handbooktext-displaycase": "用于展示小物品，如石头和矿石。最多可以容纳4个物品。",
	"block-crystal-milkyquartz-small1-up": "小白水晶簇(变种1)",
	"block-crystal-milkyquartz-small2-up": "小白水晶簇(变种2)",
	"block-crystal-milkyquartz-small3-up": "小白水晶簇(变种3)",
	"block-crystal-milkyquartz-large1-up": "大白水晶簇(变种1)",
	"block-crystal-milkyquartz-large2-up": "大白水晶簇(变种2)",
	"block-crystal-milkyquartz-cluster1-up": "白水晶簇(变种1)",
	"block-crystal-milkyquartz-cluster2-up": "白水晶簇(变种2)",
	"block-crystal-rosequartz-small1-up": "小粉水晶簇(变种1)",
	"block-crystal-rosequartz-small2-up": "小粉水晶簇(变种2)",
	"block-crystal-rosequartz-small3-up": "小粉水晶簇(变种3)",
	"block-crystal-rosequartz-large1-up": "大粉水晶簇(变种1)",
	"block-crystal-rosequartz-large2-up": "大粉水晶簇(变种2)",
	"block-crystal-rosequartz-cluster1-up": "粉水晶簇(变种1)",
	"block-crystal-rosequartz-cluster2-up": "粉水晶簇(变种2)",
	"block-crystal-smokyquartz-small1-up": "小烟水晶簇(变种1)",
	"block-crystal-smokyquartz-small2-up": "小烟水晶簇(变种2)",
	"block-crystal-smokyquartz-small3-up": "小烟水晶簇(变种3)",
	"block-crystal-smokyquartz-large1-up": "大烟水晶簇(变种1)",
	"block-crystal-smokyquartz-large2-up": "大烟水晶簇(变种2)",
	"block-crystal-smokyquartz-cluster1-up": "烟水晶簇(变种1)",
	"block-crystal-smokyquartz-cluster2-up": "烟水晶簇(变种2)",
	"block-crystal-amethyst-small1-up": "小紫水晶簇(变种1)",
	"block-crystal-amethyst-small2-up": "小紫水晶簇(变种2)",
	"block-crystal-amethyst-small3-up": "小紫水晶簇(变种3)",
	"block-crystal-amethyst-large1-up": "大紫水晶簇(变种1)",
	"block-crystal-amethyst-large2-up": "大紫水晶簇(变种2)",
	"block-crystal-amethyst-cluster1-up": "紫水晶簇(变种1)",
	"block-crystal-amethyst-cluster2-up": "紫水晶簇(变种2)",
	"block-crystal-olivine-small1-up": "小橄榄水晶簇(变种1)",
	"block-crystal-olivine-small2-up": "橄榄水晶簇(变种1)",
	"block-crystal-olivine-small3-up": "小橄榄水晶簇(变种2)",
	"block-crystal-olivine-large1-up": "大橄榄水晶簇(变种1)",
	"block-crystal-olivine-large2-up": "大橄榄水晶簇(变种2)",
	"block-crystal-olivine-cluster1-up": "橄榄水晶簇(变种1)",
	"block-crystal-olivine-cluster2-up": "橄榄水晶簇(变种2)",
	"block-crystallayer-amethyst*": "紫水晶覆层",
	"block-crystallayer-olivine*": "橄榄水晶覆层",
	"block-crystallayer-milkyquartz*": "白水晶覆层",
	"block-crystallayer-smokyquartz*": "烟水晶覆层",
	"block-crystallayer-rosequartz*": "粉水晶覆层",
	"block-agedwallpaperplanks-grey-east": "灰色壁纸古木板",
	"block-mannequin-head-ns": "头部模型",
	"block-mannequin-legs-ns": "腿部模型",
	"block-mannequin-torso-ns": "躯干模型",
	"item-ironbloom": "铁坯",
	"item-helvehammer-tinbronze": "锡铜柄锤",
	"item-helvehammer-bismuthbronze": "铋铜柄锤",
	"item-helvehammer-blackbronze": "黑铜柄锤",
	"item-helvehammer-iron": "铁柄锤",
	"item-helvehammer-steel": "钢柄锤",
	"item-helvehammerhead-tinbronze": "锡铜柄锤头",
	"item-helvehammerhead-bismuthbronze": "铋铜柄锤头",
	"item-helvehammerhead-blackbronze": "黑铜柄锤头",
	"item-helvehammerhead-iron": "铁柄锤头",
	"item-helvehammerhead-steel": "钢柄锤头",
	"block-mediumcarpet-black-ns": "黑色地毯",
	"block-mediumcarpet-blue-ns": "蓝色地毯",
	"block-mediumcarpet-turqoise-ns": "青色地毯",
	"item-quiver": "箭袋",
	"block-tapestry-*": "挂毯",
	"Rotten Tapestry": "腐烂挂毯",
	"Will fall apart when broken": "破坏时会碎掉，无掉落物。",
	"tapestry-ambush*": "埋伏",
	"tapestry-nightfall*": "黄昏",
	"tapestry-holy*": "神圣",
	"tapestry-salvation*": "救世主",
	"tapestry-rot*": "腐化",
	"tapestry-themorning*": "晨曦",
	"tapestry-schematic*": "示意图",
	"tapestry-rotbeast*": "腐化野兽",
	"tapestry-seraphim*": "六翼炽天使",
	"tapestry-blackguard*": "黑卫士的地图",
	"tapestry-forlorn*": "绝境者的横幅",
	"tapestry-gate*": "守住大门",
	"tapestry-diet*": "国王之宴",
	"tapestry-oldworld*": "旧世",
	"tapestry-temporality*": "时空危机",
	"tapestry-aid-arm*": "手臂辅助器",
	"tapestry-aid-head*": "头部辅助器",
	"tapestry-aid-leg*": "腿部辅助器",
	"tapestry-contracts*": "合同",
	"tapestry-eidolon*": "幻灵",
	"tapestry-glider*": "滑翔翼",
	"tapestry-notice-blackguard": "黑卫士通告",
	"tapestry-rickbat*": "盲人里克",
	"tapestry-return*": "返回",
	"tapestry-symptoms*": "诊断症状",
	"tapestry-translocator*": "传送器",
	"tapestry-tempstorm*": "时空风暴",
	"block-wallcarving-*": "壁刻传说",
	"wallcarving-alain*": "阿兰",
	"wallcarving-demir*": "德米尔",
	"wallcarving-ors*": "奥尔斯",
	"wallcarving-heloise*": "埃洛伊斯",
	"wallcarving-tobias*": "托比亚斯",
	"wallcarving-unknown*": "佚名",
	"Ok, waypoint nr. {0} modified": "已修改标记点 {0}",
	"Metal molding": "金属成型",
	"Add another hot ingot to continue smithing, or move voxels": "添加另一个热锭以继续进行锻造或移动小方块。",
	"{0}x {1}.": "{0}x{1}。",
	"1x1x1": "1x1x1",
	"2x2x2": "2x2x2",
	"4x4x4": "4x4x4",
	"8x8x8": "8x8x8",
	"Rotate": "旋转",
	"Flip": "翻转",
	"Set name": "设置名称",
	"1x1": "1x1",
	"2x2": "2x2",
	"3x3": "3x3",
	"Duplicate layer": "复制上一层",
	"Heavy Hit": "重击",
	"Upset Up": "向上捶打",
	"Upset Right": "向右捶打",
	"Upset Down": "向下捶打",
	"Upset Left": "向左捶打",
	"Split": "分割",
	"Wind speed: {0}%": "风速：{0}%",
	"Sails power output: {0} kN": "风车输出功率：{0}kN",
	"Power: {0}%": "动力：{0}%",
	"Engaged": "接合",
	"Disengaged": "分离",
	"{0} days until the first temporal storm.": "{0}天后将会来临首次时空风暴。",
	"metalmolding": "<a href=\"handbook:\/\/craftinginfo-smelting\">金属模具<\/a>",
	"item-creature-fox-pup-forest": "狐狸幼崽",
	"handbook-bycharcoalburning": "通过<a href=\"handbook:\/\/craftinginfo-charcoalburning\">烧炭<\/a>获得",
	"Nutrition Facts": "营养成分",
	"worldconfig-gameMode-Survival": "生存",
	"worldconfig-gameMode-Creative": "创造",
	"worldconfig-worldClimate-Realistic": "真实",
	"worldconfig-worldClimate-Patchy": "片状",
	"worldconfig-worldWidth-1 mil blocks": "100万个方块",
	"worldconfig-worldWidth-600k blocks": "60万个方块",
	"worldconfig-worldWidth-512k blocks": "51.2万个方块",
	"worldconfig-worldWidth-102k blocks": "10.2万个方块",
	"worldconfig-worldWidth-51k blocks": "5.1万个方块",
	"worldconfig-worldWidth-25k blocks": "2.5万个方块",
	"worldconfig-worldWidth-10k blocks": "1万个方块",
	"worldconfig-worldWidth-5120 blocks": "5120个方块",
	"worldconfig-worldWidth-1024 blocks": "1024个方块",
	"worldconfig-worldWidth-512 blocks": "512个方块",
	"worldconfig-worldWidth-384 blocks": "384个方块",
	"worldconfig-worldWidth-256 blocks": "256个方块",
	"worldconfig-worldWidth-128 blocks": "128个方块",
	"worldconfig-worldWidth-64 blocks": "64个方块",
	"worldconfig-worldWidth-32 blocks": "32个方块",
	"worldconfig-worldWidth-8 mil blocks": "800万个方块",
	"worldconfig-worldWidth-4 mil blocks": "400万个方块",
	"worldconfig-worldWidth-2 mil blocks": "200万个方块",
	"worldconfig-worldLength-8 mil blocks": "800万个方块",
	"worldconfig-worldLength-4 mil blocks": "400万个方块",
	"worldconfig-worldLength-2 mil blocks": "200万个方块",
	"worldconfig-worldLength-1 mil blocks": "100万个方块",
	"worldconfig-worldLength-600k blocks": "60万个方块",
	"worldconfig-worldLength-512k blocks": "51.2万个方块",
	"worldconfig-worldLength-102k blocks": "10.2万个方块",
	"worldconfig-worldLength-51k blocks": "5.1万个方块",
	"worldconfig-worldLength-25k blocks": "2.5万个方块",
	"worldconfig-worldLength-10k blocks": "1万个方块",
	"worldconfig-worldLength-5120 blocks": "5120个方块",
	"worldconfig-worldLength-1024 blocks": "1024个方块",
	"worldconfig-worldLength-512 blocks": "512个方块",
	"worldconfig-worldLength-384 blocks": "384个方块",
	"worldconfig-worldLength-256 blocks": "256个方块",
	"worldconfig-worldLength-128 blocks": "128个方块",
	"worldconfig-worldLength-64 blocks": "64个方块",
	"worldconfig-worldLength-32 blocks": "32个方块",
	"worldconfig-worldEdge-Blocked": "被阻挡",
	"worldconfig-worldEdge-Traversable (Can fall down)": "可越过\/可掉落",
	"worldconfig-globalTemperature-Scorching hot": "灼热",
	"worldconfig-globalTemperature-Very hot": "炎热",
	"worldconfig-globalTemperature-Hot": "热",
	"worldconfig-globalTemperature-Normal": "正常",
	"worldconfig-globalTemperature-Kalt": "冷",
	"worldconfig-globalTemperature-Very Cold": "很冷",
	"worldconfig-globalTemperature-Snowball earth": "雪球地球",
	"worldconfig-globalPrecipitation-Super humid": "潮湿",
	"worldconfig-globalPrecipitation-Very humid": "湿润",
	"worldconfig-globalPrecipitation-Humid": "湿",
	"worldconfig-globalPrecipitation-Normal": "正常",
	"worldconfig-globalPrecipitation-Semi-Arid": "半干旱",
	"worldconfig-globalPrecipitation-Arid": "干旱",
	"worldconfig-globalPrecipitation-Hyperarid": "干燥",
	"worldconfig-deathPunishment-Drop inventory contents": "掉落背包物品",
	"worldconfig-deathPunishment-Keep inventory contents": "保留背包物品",
	"worldconfig-graceTimer-10 days before monsters appear": "怪物在 10 天后开始生成",
	"worldconfig-graceTimer-5 days before monsters appear": "怪物在 5 天后开始生成",
	"worldconfig-graceTimer-4 days before monsters appear": "怪物在 4 天后开始生成",
	"worldconfig-graceTimer-3 days before monsters appear": "怪物在 3 天后开始生成",
	"worldconfig-graceTimer-2 days before monsters appear": "怪物在 2 天后开始生成",
	"worldconfig-graceTimer-1 day before monsters appear": "怪物在 1 天后开始生成",
	"worldconfig-graceTimer-No timer. Monsters spawn right away.": "无保护，怪物会立刻生成",
	"worldconfig-creatureHostility-Aggressive": "主动",
	"worldconfig-creatureHostility-Passive": "被动",
	"worldconfig-creatureHostility-Never hostile": "友好",
	"worldconfig-creatureStrength-Deadly (400%)": "致命（400％）",
	"worldconfig-creatureStrength-Very Strong (200%)": "很强（200％）",
	"worldconfig-creatureStrength-Strong (150%)": "强力（150％）",
	"worldconfig-creatureStrength-Normal (100%)": "正常（100％）",
	"worldconfig-creatureStrength-Weak (50%)": "弱小（50％）",
	"worldconfig-creatureStrength-Very weak (25%)": "很弱（25％）",
	"worldconfig-playerHealthPoints-5 hp": "5hp",
	"worldconfig-playerHealthPoints-10 hp": "10hp",
	"worldconfig-playerHealthPoints-15 hp": "15hp",
	"worldconfig-playerHealthPoints-20 hp": "20hp",
	"worldconfig-playerHealthPoints-25 hp": "25hp",
	"worldconfig-playerHealthPoints-30 hp": "30hp",
	"worldconfig-playerHealthPoints-35 hp": "35hp",
	"worldconfig-playerHungerSpeed-Very fast (200%)": "很快（200%）",
	"worldconfig-playerHungerSpeed-Fast (150%)": "较快（150%）",
	"worldconfig-playerHungerSpeed-Slightly faster (125%)": "稍快（125%）",
	"worldconfig-playerHungerSpeed-Normal (100%)": "正常（100%）",
	"worldconfig-playerHungerSpeed-Slightly slower (75%)": "稍慢（75%）",
	"worldconfig-playerHungerSpeed-Slower (50%)": "较慢（50%）",
	"worldconfig-playerHungerSpeed-Much slower (25%)": "很慢（25%）",
	"worldconfig-playerMoveSpeed-Fast": "快",
	"worldconfig-playerMoveSpeed-Slightly faster": "稍快",
	"worldconfig-playerMoveSpeed-Normal": "正常",
	"worldconfig-playerMoveSpeed-Slightly slower": "稍慢",
	"worldconfig-playerMoveSpeed-Slower": "缓",
	"worldconfig-playerMoveSpeed-Much slower": "很慢",
	"worldconfig-blockGravity-Sand and gravel": "沙子和砂砾",
	"worldconfig-blockGravity-Sand, gravel and soil with sideways instability": "沙子、砂砾和边缘方块过少的泥土",
	"worldconfig-blockGravity-Sand, gravel and soil with sideways instability and cave ins": "具有侧向不稳定和洞穴里的沙子、砾石和土壤",
	"worldconfig-foodSpoilSpeed-400%": "400%",
	"worldconfig-foodSpoilSpeed-300%": "300%",
	"worldconfig-foodSpoilSpeed-200%": "200%",
	"worldconfig-foodSpoilSpeed-150%": "150%",
	"worldconfig-foodSpoilSpeed-125%": "125%",
	"worldconfig-foodSpoilSpeed-100%": "100%",
	"worldconfig-foodSpoilSpeed-75%": "75%",
	"worldconfig-foodSpoilSpeed-50%": "50%",
	"worldconfig-foodSpoilSpeed-25%": "25%",
	"worldconfig-saplingGrowthDays-1.5 days": "1.5天",
	"worldconfig-saplingGrowthDays-3 days": "3天",
	"worldconfig-saplingGrowthDays-5 days": "5天",
	"worldconfig-saplingGrowthDays-6.5 days": "6.5天",
	"worldconfig-saplingGrowthDays-8 days": "8天",
	"worldconfig-saplingGrowthDays-10 days": "10天",
	"worldconfig-saplingGrowthDays-12 days": "12天",
	"worldconfig-saplingGrowthDays-24 days": "24天",
	"worldconfig-saplingGrowthDays-48 days": "48天",
	"worldconfig-saplingGrowthDays-96 days": "96天",
	"worldconfig-toolDurability-400%": "400%",
	"worldconfig-toolDurability-300%": "300%",
	"worldconfig-toolDurability-200%": "200%",
	"worldconfig-toolDurability-150%": "150%",
	"worldconfig-toolDurability-125%": "125%",
	"worldconfig-toolDurability-100%": "100%",
	"worldconfig-toolDurability-75%": "75%",
	"worldconfig-toolDurability-50%": "50%",
	"worldconfig-toolMiningSpeed-300%": "300%",
	"worldconfig-toolMiningSpeed-200%": "200%",
	"worldconfig-toolMiningSpeed-150%": "150%",
	"worldconfig-toolMiningSpeed-125%": "125%",
	"worldconfig-toolMiningSpeed-100%": "100%",
	"worldconfig-toolMiningSpeed-75%": "75%",
	"worldconfig-toolMiningSpeed-50%": "50%",
	"worldconfig-toolMiningSpeed-25%": "25%",
	"worldconfig-temporalStorms-Off": "关",
	"worldconfig-temporalStorms-Every 30-40 days, increase strength\/frequency by 2.5% each time, capped at +25%": "每30~40天来临一次，每次强度和频率增加2.5%， 上限为25%",
	"worldconfig-temporalStorms-Approx. every 20-30 days, increase strength\/frequency by 5% each time, capped at +50%": "每20~30天来临一次，每次强度和频率增加5%， 上限为50%",
	"worldconfig-temporalStorms-Approx. every 10-20 days, increase strength\/frequency by +10% each time, capped at 100%": "每10~20天来临一次，每次强度和频率增加10%， 上限为100%",
	"worldconfig-temporalStorms-Approx. every 5-10 days, increase strength\/frequency by 15% each time, capped at +150%": "每5~10天来临一次，每次强度和频率增加15%， 上限为150%",
	"worldconfig-temporalStorms-Approx. every 3-6 days, increase strength\/frequency by 20% each time, capped at +200%": "每3~6天来临一次，每次强度和频率增加20%， 上限为200%",
	"worldconfig-surfaceCopperDeposits-Very common": "非常常见",
	"worldconfig-surfaceCopperDeposits-Common": "常见",
	"worldconfig-surfaceCopperDeposits-Uncommon": "不常见",
	"worldconfig-surfaceCopperDeposits-Rare": "稀有",
	"worldconfig-surfaceCopperDeposits-Very Rare": "非常稀有",
	"worldconfig-surfaceCopperDeposits-Extremly rare": "极其稀有",
	"worldconfig-surfaceCopperDeposits-Never": "不存在",
	"worldconfig-surfaceTinDeposits-Very common": "非常常见",
	"worldconfig-surfaceTinDeposits-Common": "常见",
	"worldconfig-surfaceTinDeposits-Uncommon": "不常见",
	"worldconfig-surfaceTinDeposits-Rare": "稀有",
	"worldconfig-surfaceTinDeposits-Very Rare": "非常稀有",
	"worldconfig-surfaceTinDeposits-Extremly rare": "极其稀有",
	"worldconfig-surfaceTinDeposits-Never": "不存在",
	"Partially worked iron bloom": "未加工完的铁坯",
	"Miniscule amounts of {0}": "极少量的{0}",
	"firepit-gui-willcreate": "制作{0}x{1}",
	"setting-name-audiooutputdevice": "输出设备",
	"worldconfig-tempstormDurationMul-Much longer (200%)": "很长（200%）",
	"worldconfig-tempstormDurationMul-Longer (150%)": "较长（150%）",
	"worldconfig-tempstormDurationMul-Slightly longer (125%)": "稍长（125%）",
	"worldconfig-tempstormDurationMul-Normal (100%)": "正常（100％）",
	"worldconfig-tempstormDurationMul-Slightly shorter (75%)": "稍短（75%）",
	"worldconfig-tempstormDurationMul-Shorter (50%)": "较短（50%）",
	"worldconfig-tempstormDurationMul-Much Shorter (25%)": "很短（25%）",
	"block-commandblock-normal": "命令方块",
	"block-tickerblock-normal": "时刻方块",
	"block-conditionalblock-*": "条件逻辑方块",
	"block-worldgenhook-*": "世界生成元方块",
	"item-dilutedboraxportion": "稀释硼砂",
	"item-powder-borax": "硼砂粉",
	"itemdesc-powder-borax": "一种出色的锻造助熔剂。",
	"item-handbooktext-powder-borax": "硼砂粉可用作于锻造的助熔剂。",
	"item-powder-charcoal": "木炭粉",
	"item-handbooktext-powder-charcoal": "木炭粉可以用来制作<a href=\"handbook:\/\/item-glueportion-pitch-hot\">树脂胶水<\/a>。将树脂和木炭粉放入烹饪中，<br>每槽位放2份个，每样放两格，然后加热，即可制成一种粘稠物质。",
	"item-powder-sulfur": "硫磺粉",
	"item-powder-sylvite": "钾盐粉",
	"item-powder-alum": "明矾粉",
	"item-powder-cinnabar": "朱砂粉",
	"item-powder-lapislazuli": "青金石粉",
	"item-powder-iron-raw": "铁粉",
	"item-powder-iron-oxide": "氧化铁粉",
	"{0}\/{1} players online": "{0}\/{1}玩家在线",
	"password protected": "受密码保护",
	"modded": "已安装模组",
	"whitelisted": "白名单",
	"Add to Favorites": "添加到收藏",
	"Run in Repair mode": "以修复模式运行",
	"confirm-repairmode": "在修复模式下运行，禁用实体生成，使你处于旁观者模式，这可能有助于修复与实体加载有关的崩溃。它还会重新生成任何被破坏的方块物体。一旦加载完毕，让方块物体在它崩溃的地方加载，然后在一分钟后退出。\n\n准备继续吗？",
	"start-requireremapping": "开始要求重新映射",
	"Chat not sent. Rate limited to 1 chat message per {0} seconds": "聊天内容发送失败。限制每{0}秒发送一条聊天消息。",
	"Cannot be less than 0.1": "不能小于0.1。",
	"You don't have permission to delete other players land claims": "你无权删除其他玩家的领地。",
	"Cannot free claims, auth server seems offline": "认证服务器似乎离线了，无法开放领地",
	"Cannot free claims, no such player found": "找不到该玩家，无法开放领地",
	"Ok, {0} claims removed": "领地{0}已移除。",
	"Ok, allow use everyone is now {0}": "允许每个人交互使用现为 {0}",
	"Ok, generating backup, this might take a while": "正在生成备份，这可能需要一些时间",
	"Syntax: \/waypoint addat x y z pinned color title": "语法：\/waypoint addat x y z pinned 颜色 标题",
	"Syntax: \/waypoint addati icon x y z pinned color title": "语法：\/waypoint addati 图标 x y z pinned 颜色 标题",
	"Invalid position. Syntax: \/waypoint addati icon x y z pinned color title": "无效位置。语法：\/waypoint addati 图标 x y z pinned 颜色 标题",
	"Lit.": "已点燃。",
	"lit-starting": "已点燃。将在{0}个游戏分钟后开始燃烧。\n请确保炭坑未与空气接触！",
	"Unlit.": "未点燃。",
	"Density Search Mode": "密度搜索模式",
	"Node Search Mode": "节点搜索模式",
	"No ore node nearby": "附近没有矿脉。",
	"Found the following ore nodes": "已找到以下矿脉：",
	"Ok, need 2 more samples": "还需要2个采样点。",
	"Sample too far away from initial reading. Sampling around this point now, need 2 more samples.": "采样点离初始采样点太远。将围绕此采样点重新进行采样，还需要2个采样点。",
	"propick-nodesearch-traceamount": "{0}: 微量",
	"propick-nodesearch-smallamount": "{0}: 少量",
	"propick-nodesearch-mediumamount": "{0}: 中量",
	"propick-nodesearch-largeamount": "{0}: 大量",
	"propick-nodesearch-verylargeamount": "{0}: 极大量",
	"propick-nodesearch-hugeamount": "{0}: 巨量",
	"multiplayer-selfhosting": "指南：创建私有服务器",
	"Several days left before ready to mate": "还需好几天才可再次交配。",
	"Less than 3 days before ready to mate": "还需不到3天可以再次交配。",
	"Ready to mate": "待交配。",
	"Density Search Mode (Long range, chance based search)": "密度搜索模式（长距离，基于概率搜索）",
	"Node Search Mode (Short range, exact search)": "节点搜索模式（短距离，精确搜索）",
	"multiplayer-publicservers-stats": "{1}服务器上总共有{0}个玩家。",
	"slab-placemode-auto": "放置模式：<font color=\"#648cd5\">自动<\/font>",
	"slab-placemode-horizontal": "放置模式：<font color=\"#648cd5\">仅水平方向<\/font>",
	"slab-placemode-vertical": "放置模式：<font color=\"#648cd5\">仅垂直方向<\/font>",
	"temporalstorm-cmd-daysleft": "下一次时空风暴在{0:0.##}天。",
	"savegame-corrupt-confirmrepair": "这个世界似乎已经损坏。是否试图在修理模式中打开它？在此之前请先备份！\n\n如果游戏无法修复，请先尝试使用sqlite3客户端执行以下命令：\nsqlite3 broken.vcdbs \".recover\" | sqlite3 fixed.vcdbs",
	"worldconfig-worldheight": "<font opacity=\"0.6\">世界高度：<\/font>{0}格",
	"itemstack-perishable-spoiling": "<font color=\"orange\">会腐烂， <\/font>已腐坏{0}% 。",
	"itemstack-perishable": "<font color=\"orange\">会腐烂， <\/font>",
	"itemstack-perishable-fresh-days": "<font color=\"orange\">会腐烂， <\/font>保鲜期还有{p0:不到1天|#天|#天}。",
	"itemstack-perishable-fresh-years": "<font color=\"orange\">会腐烂， <\/font>保鲜期还有{0}年。",
	"itemstack-perishable-fresh-one-year": "<font color=\"orange\">会腐烂， <\/font>保质期还有1年。",
	"itemstack-perishable-fresh-hours": "<font color=\"orange\">会腐烂， <\/font>保鲜期还有{p0:不到1小时|#小时|#小时}。",
	"itemstack-curable-curing": "<font color=\"sienna\">需要进行硬化。<\/font>已硬化{0}%。",
	"itemstack-curable": "<font color=\"sienna\">需要进行硬化。<\/font>",
	"itemstack-curable-duration-days": "<font color=\"sienna\">需要进行硬化，<\/font>还需要{p0:不到1天|#天|#天}。",
	"itemstack-curable-duration-hours": "<font color=\"sienna\">需要进行硬化，<\/font>还需要{p0:不到1小时|#小时|#小时}。",
	"itemstack-ripenable-ripening": "<font color=\"sienna\">存放在地窖的架子上使其成熟。<\/font>已成熟{0}%。",
	"itemstack-ripenable": "<font color=\"sienna\">存放在地窖的架子上使其成熟。<\/font>",
	"itemstack-ripenable-duration-days": "<font color=\"sienna\">存放在地窖的架子上使其成熟，<\/font>还需要{p0:不到1天|#天|#天}。",
	"itemstack-ripenable-duration-hours": "<font color=\"sienna\">存放在地窖的架子上使其成熟，<\/font>还需要{p0:不到1小时|#小时|#小时}。",
	"itemstack-dryable": "<font color=\"burlywood\">可晾干。<\/font>",
	"itemstack-dryable-dried": "<font color=\"burlywood\">可晾干。<\/font> 已晾干{0}% ",
	"itemstack-dryable-duration-days": "<font color=\"burlywood\">可晾干，<\/font> 还需要{p0:不到1天|#天|#天}。",
	"itemstack-dryable-duration-hours": "<font color=\"burlywood\">可晾干，<\/font> 还需要{p0:不到1小时|#小时|#小时}。",
	"Drying rate in this container: {0:0.##}x": "该容器的晾干速度: {0:0.##}x",
	"itemstack-meltable": "<font color=\"burlywood\">可融化。<\/font>",
	"itemstack-meltable-melted": "<font color=\"burlywood\">可融化。<\/font> 融化了{0}%",
	"itemstack-meltable-duration-days": "将在{p0:不到1天|#天|#天}内<font color=\"burlywood\">融化<\/font>。",
	"itemstack-meltable-duration-hours": "将在{p0:不到1小时|#小时|#小时}内<font color=\"burlywood\">融化<\/font>。",
	"Melting rate in this container: {0:0.##}x": "该容器的融化速度: {0:0.##}x",
	"itemstack-hardenable": "<font color=\"burlywood\">会随着时间推移而硬化。<\/font>",
	"itemstack-hardenable-hardened": "<font color=\"burlywood\">已硬化{0}%<\/font>",
	"itemstack-hardenable-duration-days": "将在{p0:不到1天|#天|#天}内<font color=\"burlywood\">硬化<\/font>。",
	"itemstack-hardenable-duration-hours": "将在{p0:不到1小时|#小时|#小时}内<font color=\"burlywood\">硬化<\/font>。",
	"block-glass-smoky": "灰色玻璃",
	"block-glass-pink": "粉色玻璃",
	"block-glassslab-smoky-down-free": "灰色玻璃台阶",
	"block-glassslab-pink-down-free": "粉色玻璃台阶",
	"block-curdbundle": "凝乳包裹",
	"item-cheese-cheddar-1slice": "一份切达奶酪",
	"item-cheese-blue-1slice": "一份蓝纹奶酪",
	"item-cheese-cheddar-2slice": "两份切达奶酪",
	"item-cheese-blue-2slice": "两份蓝纹奶酪",
	"item-cheese-cheddar-3slice": "三份切达奶酪",
	"item-cheese-blue-3slice": "三份蓝纹奶酪",
	"item-cheese-cheddar-4slice": "四份切达奶酪",
	"item-cheese-blue-4slice": "四份蓝纹奶酪",
	"item-handbooktitle-cheese-*": "如何制作",
	"item-handbooktext-cheese-*": "参阅<a href=\"handbook:\/\/craftinginfo-cheese\">奶酪制作<\/a>指南",
	"item-handbooktitle-cheese-*-4slice": "用途",
	"item-handbooktext-cheese-*-4slice": "放在地上，用小刀分食",
	"item-amethyst": "紫水晶",
	"item-handbooktitle-amethyst": "如何制作玻璃",
	"item-handbooktext-amethyst": "常规燃料提供的温度不足以<a href=\"handbook:\/\/craftinginfo-smelting\">熔炼<\/a>紫水晶，所以要使用<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>来将紫水<br>晶融化成玻璃。",
	"item-rosequartz": "粉水晶",
	"item-handbooktitle-rosequartz": "如何制作玻璃",
	"item-handbooktext-rosequartz": "常规燃料提供的温度不足以<a href=\"handbook:\/\/craftinginfo-smelting\">熔炼<\/a>石英，所以要使用<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>来将石英融<br>化成玻璃。",
	"item-smokyquartz": "烟水晶",
	"item-handbooktitle-smokyquartz": "如何制作玻璃",
	"item-handbooktext-smokyquartz": "常规燃料提供的温度不足以<a href=\"handbook:\/\/craftinginfo-smelting\">熔炼<\/a>石英，所以要使用<a href=\"handbook:\/\/block-bloomerybase-north\">锻铁炉<\/a>来将石英融<br>化成玻璃。",
	"item-cheese-waxedcheddar-4slice": "切达奶酪",
	"item-rawcheese-salted": "盐渍生奶酪",
	"item-rawcheese-waxed": "上蜡生奶酪",
	"item-cottagecheeseportion": "干酪",
	"item-handbooktitle-cottagecheeseportion": "制作奶酪：",
	"item-handbooktext-cottagecheeseportion": "查阅 <a href=\"handbook:\/\/craftinginfo-cheese\">奶酪制作<\/a> 指南来学习如何进一步把干酪加工成奶酪。",
	"item-curdledmilkportion": "凝乳",
	"item-milkportion": "奶",
	"incontainer-item-milkportion": "奶",
	"incontainer-item-curdledmilkportion": "凝乳",
	"incontainer-item-cottagecheeseportion": "干酪",
	"handbook-category-stack": "方块和物品",
	"handbook-category-guide": "指南",
	"handbook-category-everything": "全部",
	"block-slopetestobj-*": "斜坡测试方块",
	"setting-name-togglesprint": "切换冲刺",
	"setting-name-hrtfmode": "定向音频",
	"setting-hover-hrtfmode": "启用HRTF音频，可将声音360°环绕玩家。最适合耳机，可能并非在所有系统上听起来都很好！<br><br><font color=\"#d66e58\">如果使用此项，建议在你的声音设备设置中禁用均衡和其他音频处理。<\/font><br><br><font color=\"#f64949\">更改此设置将短暂中断游戏声音！<\/font>",
	"serverctrl-title": "你的游戏服务器 - 面板",
	"serverctrl-servername": "服务器名称",
	"serverctrl-serverdescription": "服务器描述",
	"serverctrl-serverpassword": "服务器密码",
	"serverctrl-motd": "加入消息",
	"serverctrl-whitelisted": "白名单",
	"serverctrl-advertise": "显示在公共服务器列表中",
	"serverctrl-seed": "世界种子",
	"serverctrl-playstyle": "玩法风格",
	"serverctrl-servername-desc": "显示在公共服务器列表中的名称",
	"serverctrl-serverdescription-desc": "公用服务器列表中显示的描述",
	"serverctrl-serverpassword-desc": "如果你需要密码来保护你的服务器，填写在这里",
	"serverctrl-motd-desc": "玩家加入你的服务器时收到的消息",
	"serverctrl-whitelisted-desc": "如果启用，则只有白名单内的玩家才能加入您的服务器",
	"serverctrl-advertise-desc": "如果启用，则您的服务器将在公共服务器列表显示，每个人都可以看到",
	"serverctrl-seed-desc": "世界种子",
	"serverctrl-playstyle-desc": "玩法风格",
	"serverctrl-dashboard": "虚拟主机面板",
	"serverctrl-status": "当前状态",
	"pause-survivalguide": "生存指南",
	"pause-commandhandbook": "命令手册",
	"lore-tapestry-title": "挂毯",
	"lore-wallcarving-title": "壁刻传说",
	"lore-blindbatrickhart-title": "盲人里克哈特",
	"lore-blindbatrickhart-piece1": "永远不要进入洞穴。永远不要进入地下。 你没有听过盲人里克哈特的故事吗？他是一个年轻的男孩，就像你一样。 好奇、疯狂、随时都准备好冒险。有人说，他出生在这里周围的一个村庄。\n\n对于像他这样的男孩来说，在田里干不了很多活。 他不会耕种土壤和收获小麦。 有一年，即将到来的收获季节，他决定在其他人都在工作时溜走。 他知道他的父亲会感到愤怒，但里克哈特是一个贪婪的男孩，他更想要他的冒险。\n\n过了很长一段时间穿过荒地与森林， 年轻的里克哈特曾经拥有大量的乐趣，现在他清楚地认知到他父亲的愤怒。 他害怕回家。 因此，他决定在外面过夜，让他的父亲有时间冷静，担忧他。\n\n他不是很聪明，但他也不是很愚蠢。他至少知道比晚上被抓住漫游更好。 当太阳几乎下山时，他绊倒在一个深层、隐蔽的洞穴，并决定在那儿过夜。 ___NEWPAGE___",
	"lore-blindbatrickhart-piece2": "好了，太阳下山了，他自己就在洞口附近生了一堆旺火。他在那里很安全，也很隐蔽，但岩石地面让他很不舒服，里克哈特也厌倦了坐着。所以他决定和自己玩一个小游戏。他要走进山洞的黑暗中，看看哪个先泄气：他的勇气还是山洞。\n\n于是他开始向山洞深处走去，把他出生以来父母和长辈给他的所有警告都抛在脑后。他们总是告诉他，地底下有黑暗的东西。甚至比我们在晚上看到的怪物更黑暗。里克哈特当然很害怕，但这对他来说更令人激动。他觉得自己刚刚进入真正的冒险，因为他走了一步又一步，越走越深。___NEWPAGE___",
	"lore-blindbatrickhart-piece3": "他的心像鼓一样在节日夜跳动着，但他继续前进。他正在咯咯的笑，想着他玩得多么开心。 他很确定这只不过是一场愚蠢的短途旅行，但是撕裂的肉体、长着长毛的四肢和刮擦着的金属充满了他的整个脑海。 当他想起祖母告诉他的所有关于漂流者和地面生物的恐怖故事时，他甚至能听到她那沙哑的嗓音。\n当他想要放弃逃跑的时候，他一头撞在了洞壁上。他坚持到了最后。 他松了一口气，做了一个小夹具来庆祝他的胜利， 然后走回他温暖的火堆旁—只是，当他退后一步时，他脚下的地面塌陷了。 他掉落了下去，岩石刮破了他的皮肤。 ___NEWPAGE___",
	"lore-blindbatrickhart-piece4": "当他终于停下来，能站起来时，他已远远低于他开始时的小山洞。 现在，年轻、愚蠢的里克哈特心里只有一件事：他想快点回家。 话虽如此，他在这伸手不见五指的地方什么也看不见， 他在坠落之中迷失了方向，完全不能确定自己到底是从哪条路来的。 他只知道自己掉进了一个大洞穴， 也只能通过他掉落的石块的回声来获知。 ___NEWPAGE___",
	"lore-blindbatrickhart-piece5": "于是，他开始摸索，寻找着任何能够指引他方向的东西。他摸到了一堵岩壁，但有些奇怪。岩壁摸起来很光滑。\n他摸索着走了几英尺，意识到这是一面光滑而均匀的石壁。这是一堵泥土里的石墙。\n没办法，里克哈特手扶着墙，顺着它走着，但这却将他引进了洞穴的更深处。他扶着石墙继续走着，直到他忽然摔下来，里克哈特失去了平衡，跌跌撞撞的摔倒在地上。他站起身来，决定不再冒险。他再次扶住墙壁，试图走回他落下的地方。\n只是，很长一段时间之后，他通过脚步声发现自己不知何故进入了另一个洞穴里。迷茫中，他将手伸进了开阔的黑暗之中... 他感觉自己的手触碰到了一面奇怪的雕刻石墙。他突然意识到这是某个迷宫，到处都是相同的石墙。他摔倒后一定是扶错了墙。\n___NEWPAGE___",
	"lore-blindbatrickhart-piece6": "他迷路了，只身一人被困在地表之下的昏暗迷宫中，唯有祖母曾讲述的那些可怕的故事与他作伴。他顿时记起了自己受过的告诫：切勿探访地底，暗邪于此栖居。里克哈特毛发倒竖，他感到有什么未知的东西正蛰伏在暗处，窥视着他，等待着他。他的耳朵捕捉到了某种细碎的动静，在洞窟中穿行，快速地朝他逼近。\n\n恐惧摄住了里克哈特，他开始慌不择路，踉跄着在迷宫的一面面墙壁间横冲乱撞，拼命想要甩开那怪异的脚步声。但它却越追越紧。他听见背后传来喷涌的鼻息，像是一串静默的尖啸。那个身形巨大，鬃鬣怒张的东西已经近在咫尺。里克哈特惊骇至极，他意识到下一刻就将是自己性命的终点。___NEWPAGE___",
	"lore-blindbatrickhart-piece7": "就在此时，他撞上了一个不同的东西。那东西很大，很冰冷，是金属的，当他撞到它的时候，并没有发出声音。里克哈特被冲击力推倒在地上。跳动的声音停止了。取而代之的是，这个大的金属东西开始移动。\n\n他听到了咔嚓声、曲柄声、跺脚声、蒸气声，以及其他无法辨认的声音。那东西似乎在转身面对他。他被定住了，拼命想逃走，想在温暖的麦田里醒来，想闻到母亲做的饭菜，但他只能闻到像鸡蛋一样的东西，在阳光下裂开并燃烧。\n\n那东西停止了移动。停止了发出声音。只是站在那里，像一尊雕像。里克哈特暂时理清了自己的思路，意识到也许它实际上并没有注意到他。就在他准备爬走的时候，那东西突然用一盏巨大的灯照着他的脸。里克哈特尖叫起来。___NEWPAGE___",
	"lore-blindbatrickhart-piece8": "两天后，村民们在搜索森林时发现了他。他浑身发抖。目不能视。沾满泥土。他的手被撕成了碎片。他说是自己挖出来的。他选了个方向，开始挖掘。从附近的一个山头挖了出来。 我想，他很幸运。他们把他带回家，尽力照顾他，但他从此就像换了个人一样。他的视力再没恢复。他仍然会偶尔一阵一阵地，止不住地发抖。他的家人花了好几年时间才终于从他口中得知发生的事情。他们告诉了村子里的其他人，故事从此便传开了。\n\n\n\n\n有时他会向好奇的旅者和年轻的孩子讲故事。而其中有一件事他总是会说到。总是会用以结束他所说的故事。‘你还记得我所提到的大铁坨子吗？’他会把身子靠近然后说。他会把声音放低：‘那东西用一束光照向我？好吧，真相是，那根本不是一束光。不，根本不是。那是一个眼睛，你知道吗。它看到了我。它凝视向我的内心。我时刻能感知到它。除了我讲述这个故事的时候。他才会从我身上移开视线。你觉得它这时会看向何处？你肯定会明白的。’",
	"lore-breakdown-title": "故障",
	"lore-breakdown-piece1": "源源不断的喧哗。人们大喊大叫着。我很担心。之前还比较安静。我们几乎已经放弃了。没有人说话，我们只是拼命地在工作着。但现在几乎是唤醒它的时候了，人们都很兴奋。他们太兴奋了。\n\n他们不知道。也不明白。我甚至不清楚。\n我们创造了什么？我们给自己带来了什么更大的厄运？\n\n我们应该都死了。也许我们都应该在轮回者来找我们的时候死去。\n\n我已经开始看到了一些东西，即使我没有通过透镜进行观察。走在大厅里，看着印刷品，突然我的视野发生了变化，我来到了一个我无法理解的世界。我在另一个世界里，而它正渗入这个世界。\n我已经开始注意到它的影响。我的创作：受到人们的珍视，没有它们，这个项目就不可能成功。现在它们对我来说是陌生的。它们有一些不对劲的地方。这是我给他们的灵性。 两个次轮班之前发现了一只幻灵，它的盘子上溅满了鲜血和残肢。 工人他们把它当作意外销毁了，但我知道得更多。",
	"lore-confession-title": "忏悔",
	"lore-confession-piece1": "我把这些人领到这里，下落到这些地狱般的深渊。把他们像羔羊一样交给黑暗和饥饿的祭坛，为了什么？这个畸形的造物... 我不敢承认它是我的孩子。普通人把它看成是救赎。仿佛它就是上帝本身。他们视我为弥赛亚。我行走在他们的大厅和庇护所之间，我对残余的人类感到不寒而栗。\n\n他们生活在污秽和饥饿之中。在长期的、难以承受的努力下，工作队伍已经崩溃了。这些男人和女人没有处理垃圾的手段。他们中的许多人已经被腐烂所困扰。如果有任何其他的灵魂在他们的住所徘徊，他们会把他从韧带上撕下来，寻找食物。然而，当他们注视着我时，他们以某种力量抵御饥饿。他们喜极而泣，向我提供他们所拥有的微薄的物资。\n\n哦，上帝，请帮助我。我仍然是你忠诚的仆人。",
	"lore-dietofkings-title": "国王之宴",
	"lore-dietofkings-piece1": "抄写员的笔记，1318 年：\n\n“乔纳斯·法尔克斯大人，请上来。”\n\n当他进入房间时，贵族和女士们都站了起来。 甚至国王也向他表示欢迎。 他走到庭院中央，他的侍从在他身后提着一大堆草稿。\n\n“各位大人，我相信你们现在已经意识到，我们面临着噩梦般的威胁。”\n\n“这种疾病，或者人们所说的瘟疫，并不过分复杂。它也没有超出我们的视野。很简单，它是荒凉的体现。”\n\n在这里，他的侍从开始在地板上布置一些医学图表。 Falx 大师从一张羊皮纸发出到下一张，边走边打手势。\n\n“它会腐蚀整个身体。它从外部开始出现麻木和皮肤变黑。进一步进入韧带，受害者可能会失去对整个四肢的控制。最终，肉会脱落成小堆。到这个时候，受害者已经 “很可能进入了强直状态。这对他们来说也是一种祝福；腐烂现在已经占据了他们的眼睛和耳朵，剥夺了他们的知觉。”\n\n到达最后一张羊皮纸时，他停下来凝视着它。 许多聚集的集会者也向前倾身，以便更清楚地看到图像。 从抄写员的办公桌上看，它似乎只是一团下垂的木炭污迹。\n\n“这就是可怜的灵魂所剩下的一切。在它的最后阶段，腐烂会吞噬整个身心，没有留下任何区别。”\n\n说到这里，Undland 国王陛下插话道：“难道真的没有办法治疗这种疾病吗？我们有什么预防措施？”\n\n“没有任何预防措施，陛下，除了与民众完全隔离之外。即使是这种极端的方法也只会持续到食物供应被感染为止。至于治疗方法，我还没有找到任何方法。也许我在学院里的一些更好的人已经做出了 进步，但从他们的沉默来看，我认为没有。”\n\n他在这里又停了下来，清了清嗓子。\n\n“感染后必死无疑。但是，我现在站在这里，是为了给你一个更好的命运。”",
	"lore-discussions-title": "与旅行者的简谈",
	"lore-discussions-piece1": "第一幕。\n\n场景一，一个大书房，摆满了宪章和包裹。\n\n[奥德温在他的书桌前专注地工作，旅行者突然进入。］\n\n[旅行者观察了奥德温和他的书房片刻。奥德温并没有注意到他。］\n\n旅行者\t\t\n\t我可以看出你在这里花了很多时间。\n\n奥德温 (惊愕)。\n\t什么！谁... 请看这里，谁在那里？\n\t谁站在我面前？\n\t如果你没有预约，请离开我的办公室。\n\t我可没时间理会这些乌合之众。\n\n旅行者\n\t我想知道你是否可以重新考虑一下。\n\t你和他们有多大的不同，\n\t当你的价值被全面衡量时，你与他们有多大区别？\n\n奥德温\n\t我不明白你的意思。\n\t只要看看外面。\n\t看看那些挖虫子的人。\n\t挖胡萝卜和铁矿。\n\t我已经超越了这些。通过我自己的工作! \n\t当你可以成为狮子时，为什么要做一只虫子？\n\t如果他们因此而受苦，又有什么关系呢？\n\t狮子不会为它的食物而哭泣。\n\n旅行者\n\t也许你是对的，先生，虽然 \n\t我不能不希望如此。\n\t你把自己刻画在一个多么残酷的世界里。\n\t我想知道，当更大的狮子来找你时，你会怎么做 \n\t当更大的狮子饿着肚子来找你时，你会怎么办？\n\t他确实不会为你哭泣。\n\t那么你必须在最后独自哭泣吗？\n\n奥德温\n\n\t哼! 这算什么感情？\n\t我们自始至终都是孤独的。\n\t如果我遇到压倒性的敌人，\n\t要怪就怪我自己的弱点。\n\t\n[突然退出旅行者]\n\n\t当然没有人会为我哭泣!\n\t啊，但他已经走了。\n\t\n[Exeunt]\n___NEWPAGE___",
	"lore-discussions-piece2": "第二幕。\n\n场景一，广阔的森林中。\n\n[卡西娅猫着腰，手持弓。觑准目标，拉紧弦。］\n\n[突然间闯入的旅者，直直地站在卡西娅面前。］\n\n卡西娅\n\t嘿！真是缺心眼儿的漂泊者！\n\t我差点把你当成一头鹿。\n\n旅行者\n\t此间误会，也有裨益。\n\t虽然我烹出来的菜肴不会如此香气四溢。\n\t你看起来生活惬意，猎人女士。\n\t难道我的造访没给你带来意外之喜？\n\n卡西娅\n\t我双眼锐利，更能洞穿旁敲侧击，\n\t自能使你的魔术变成微小的把戏\n\t告诉你，陌生人的出现\n\t要论怪异\n\t如何能与这光怪、凶煞的世界相比？\n\t我曾见过蚀骨脱皮，\n\t时空失序。\n\t老实说，这些异象\n\t放出你这样的话才算合理。\n\n旅行者\n\t有那么一刻，我甚至怀疑你的孤僻。\n\t现在一切都已合理，\n\t为何你要在这条路上走到底。\n\t惭愧！是我太过痴愚。\n\t没错，这一切不言而喻，\n\t在密林之中游迹\n\t自然见惯浓密的阴翳，\n\t但你且不可忘记：\n\t依靠阳光的施予\n\t万象才堪被铭记。\n\t否则我们都是瞎眼的顽愚，\n\t无声地跌撞在各个天地，\n\t如我这般，颠沛流离。\n\n卡西娅\n\t嗯。也许我的评价操之过急。\n\t你确有一定程度的机趣，\n\t尽管你的论述极尽地\n\t赘辞缠縻。\n___NEWPAGE___",
	"lore-discussions-piece3": "第三幕。\n\n\n怀尔\n\t唉，暴富该多好。\n\t我能拥有自个儿的城堡， \n\t从此所有想要都能得到。\n\t吃顿好的？何苦去找，只要轻轻按个铃铛 \n\t不出一晌，烤熟的鸭子乖乖在碗里躺。\n\t骑个马儿？太简单了， \n\t它们自会飞跃田野把我的鞍驮上\n\t倘若我的吩咐没有立马照办？\n\t那我就招一群粗野的草莽， \n\t就像老子天生该混的行当， \n\t让这些粗人听听自己的铃铛怎么响。\n\n旅行者\n\t聪明的家伙！你这种人我再熟不过。\n\t我的眼睛看穿你内心的思索 \n\t少得如你手头干过的苦活。\n\t你的头脑和田地是一样的荒漠。\n\n怀尔\n\t去去去！我已经说得如此直白。\n\t老子从此不种栽，除非金钱装满袋。\n\t顺便，捞捞偏门发发财\n\t那老商贾的油水可得分我几块。\n\t如果在家里还要苦恼对付流浪者，\n\t何不在半道儿跟他们比比谁下手更快。\n\n旅行者\n\t来来来，看看这片土地。\n\t难道见不到底下的生机？\n\t看看看！里面埋藏着一个秘密。\n\t通向一个未来，让你不再丧气。\n\t虽然劳作是必须，但你的双手将力量挥起 \n\t高山就此耸立。一颗种子，以耐心培育， \n\t便稳固根基，顶天立地。更甚于你的忧虑。\n\t这便是上天赋予，一个踏实农民的宏伟府邸。\n\n怀尔\n\t哦，仅仅如此？\n\t我真想看你何时亲自一试！\n\t想知道您的手抡锄挥犁时\n\t可会颤栗难息。\n\n旅行者\n\t请相信我，亲爱的人，\n\t我已然付出了诸多努力，\n\t而今仍见劳动成果摆在面前，如此贫瘠。\n\n[Exeunt]\n___NEWPAGE___",
	"lore-discussions-piece4": "第四幕。\n\n\n场景一，一个小坟场。\n\n[梅蒂尔达跪在一个墓碑前]\n\n[旅行者突然进入，站在远处]\n\n旅行者\n\t啊... 我知晓这个场景。\n\t正是此地，一切的言语都堕入寂静\n\t凌云的梦想也归于安宁。\n\t请容许我一时软弱的流露：\n\t我的躯体渴望大地的安抚。\n\t沉默的哀恸者，若愿给予我帮助，\n\t请诉说那失落的眷属\n\t再追忆那美丽的旧故。\n\n梅蒂尔达\n\t陌生人，那是我的丈夫。\n\t他生性聒噪又寡趣，\n\t但为人耐心一根筋。\n\t直到咽下最后一口气\n\t他还坚信自己已然病愈。\n\t而美丽的日子，\n\t可谓半丝难觅。\n\t饥荒、寒冷，还有夜晚亵渎的哀嚎。\n\t它们不曾离去，也将恒久萦绕。\n\t我爱弗林特，愚钝之至，面对愁恼，独自脱逃。\n\n旅行者\n\t我心知对你索求过甚。\n\t我既不能奢望使你安神，\n\t也无法叫那太阳停于天辰，\n\t捂不热这悲土的阴沉，\n\t驱不散这凡间的恶魂。\n\t不，我只是一介凡人，\n\t但我可以献上知识。\n\t它们曾为我的食量，\n\t助我穿行经年的迷惘：\n\t世上有物不可丈量 \n\t远超人、智所能攫取的宝藏。\n\t尽管痛苦如此， \n\t求你将撑持的希冀紧绑。\n\t梦想比绝望更加刚强。\n\t即使在这死寂的坟茔，你亦非独航。\n\t与同胞一起努力， \n\t坚守你最狂野的梦想，\n\t或有一日终于，\n\t沐浴暖阳，置身丰壤和圣堂。\n\n梅蒂尔达\n\t我现在认识你了，陌生人。\n\t歌与谣中迷失的灵魂。\n\t永远迟来，从不停留，\n\t但你离开时留下的永远比你到来时多。\n",
	"lore-dmetrisnotes-title": "德米特里的笔记",
	"lore-dmetrisnotes-piece1": "这些是德米特里·阿尔沃，关于卡德希尔大学的自然哲学的调查结果：\n\n我自己似乎无法理解它。这让我很不爽。内务大臣福尔斯大人将在这个月内来到这里；毫无疑问，如果我不能向他提供答案，他就会带着我的博学就走了。我在这里唯一的安慰是，其他学者的失败比我更惨。他们其中一个人，那个年长的、痛风的家伙，在试图焚烧黑色污物时，他的实验室着火了。\n\n至于我，我甚至不愿意接近它。这种... 排泄物，不管它是什么，每当我调查它时，我都会感到自己处于谨慎的边缘。它似乎在扩散，无论情况如何。我所尝试的任何办法都无法阻止它。我在愤怒和逃跑之间摇摆不定。我应该如何杀死它？我可以做什么来阻止它？同样的，我又能做什么？它能被阻止吗？这到底是什么可怕的祸害？\n\n但这已经足够了。黑暗的物质困扰着我的思想，但我不会忍受它的统治。内务大臣大人很快就会来这里，我计划要出个成果。___NEWPAGE___",
	"lore-dmetrisnotes-piece2": "这些是德米特里·阿尔沃，关于卡德希尔大学的自然秩序的调查结果：\n\n那个叫法尔克斯的男孩今天来拜访了。很麻烦。如果是我的决定，我会让他上路，甚至不看一眼我们的图书馆，但校长不会同意的。看来对这孩子父亲的恐惧已经传遍了整个学院。难以置信。想想看，一个以屠夫身份进入贵族阶层的新秀卖艺者，竟然能让他的上司惊慌失措，望而却步。也许我不应该感到惊讶。 \n\n不过，这也是愚蠢之举。英格玛-法尔克斯家族不应该被欢迎进入我们的机构。我们这些高贵血统的人不应该向大众让步。他们可能会用征服的城市和燃烧的田野来赢得国王的青睐，但我们将永远以我们优越的敏锐性和优雅的姿态得到他的青睐。这是我们与生俱来的权利，如果卑贱的人能够得到适当的教育，我们就有可能剥夺自己的这种权利。\n ___NEWPAGE___",
	"lore-dmetrisnotes-piece3": "这些是德米特里·阿尔沃，关于卡德希尔大学的自然栖息地（及其周围的领土）的调查结果：\n\n尽管我尽了最大的努力，但我还是被征召到邻近的村庄的田地和农庄里去了。在过去的一周里，各种种植圆主和商人成群结队地涌向大学，吹捧我们的智慧和援助。显然，有一些新的枯萎病威胁着今年的收成，而他们自己无法解决这一问题。好吧，这就是学问阶层的责任。\n\n这次考察让我和两位同事坐着马车向南走了一段路，来到了格罗特村。可以肯定的是，这是一个悲惨、泥泞的村庄。我们在村长家住了下来，我现在就在那里写这篇文章。市长已经发誓，明天天一亮就带我们去受感染的地方。我期待着果断地完成这项任务，回到我的学习中去。也许还可以洗个热水澡，洗个澡，这也是有必要的。___NEWPAGE___",
	"lore-dmetrisnotes-piece4": "这些是德米特里·阿尔沃，关于国王议会程序的调查结果：\n\n他是个天才。好吧，我承认了。我已经消失得太久了。在这一点上，他是唯一能拯救我们的人。也许他一直是唯一的希望。\n\n大会已经达成了协议。鉴于无休止的破坏报告，以及两个相邻王国的崩溃，我们决定，法尔克斯大人的大机器是我们唯一可行的选择。我们将立即开始发送材料。___NEWPAGE___",
	"lore-dmetrisnotes-piece5": "把烧杯放好。把工具从墙上拿下来。不去想伟大的野心和目标的计划。只拿起手中的笔，写下你的遗言。在应得的地方给予赞美和感谢。向还在这里的人告别。现在去站在城市中。站在山丘和山谷中。站在那里，见证我们所有人的末日来临。\n\n它并不总是如此冷酷，是吗？\n\n不，不总是。\n\n我记得更美好的时光。我记得在森林中奔跑。我记得一个愚蠢的女孩从桌子对面盯着我。我记得一个贵族妇女的唾弃目光。\n\n\n一个祸害降临在我们身上。祸害，确实如此。",
	"lore-letters-title": "书信",
	"lore-letters-piece1": "军需官的账簿，日期不详\n\n我们的食物储备已经耗尽了。我们只剩下狼肉和兔肉干了。现在我们基本上只剩下咀嚼皮革了。我们的马甲，我们的腰带，我们的靴子。我们吸着最后一口气。猎人们设法捕获了两只健康的松鼠和一只灰色的小鹅，我敢打赌，不超过十个小时前。这还远远不够养活所有的工人。矿井里的那些人必须优先考虑，这是他们的劳动所得。尽管有额外的饭菜，他们的健康却在下降。我们已经没有办法了。此外，约瑟夫、巴尔达和贾林在这一天被带走了。他们并不是自愿去的。其他人可能还有机会。为了我自己的利益，我必须这样相信。___NEWPAGE___",
	"lore-letters-piece2": "军需官的账簿，日期不详\n\n我今天不得不告诉贾林的妻子。我已经离开避难所太久了。我们正在失去他们，就像我们失去其他东西一样快。我到达时，这个可怜的女人已经半死了。她撑不了多久了。我只好呆久一些，以表达我的敬意。\n他是个好人。没有他的帮助，我就不会有今天。然而，我对他和他的亲属无能为力。他们就像这里的许多人一样。\n好好休息吧，朋友。我很抱歉。___NEWPAGE___",
	"lore-letters-piece3": "我已经停止计算日子。停止计算时间。我所知道的是每一刻都是同样的黑暗、寒冷、充满恐惧和不确定性。工作很累，我的整个身体都很痛。也许它会先崩溃。___NEWPAGE___",
	"lore-letters-piece4": "我们以为我们知道什么是饥饿，然而没有人准备好面对这种无情的饥饿。我可不敢希望我最大的敌人也这样。空虚的感觉正在压迫我。我无法将它从我的脑海中剥离。随着时间的推移，我们的力量逐渐减弱，我们的死亡也越来越近。\n\n阿德莱德，我唯一的光，我请求你原谅我。我已经辜负了你。___NEWPAGE___",
	"lore-letters-piece5": "没人知道现在是白天还是晚上。如果我们没有在地面呆过几个星期，也许几个月，我们怎么能知道？火把的光线很暗，但话说回来，如果我的视力下降了怎么办？___NEWPAGE___",
	"lore-letters-piece6": "马克，我总是疑神疑鬼的弟弟。\n\n我们地面的家很早就失去了。即使我想，也没有留下明确的路让我安全地到达梅登镇。根据猎人的说法，被感染者在那里活不长。我最好在这里碰碰运气。尽管今天看起来很严峻，但我们仍有希望。我们必须有信心。相信他和他的事迹。他将会成功。他是唯一能做到的人。要有耐心，像以往一样继续努力工作。\n\n爱你的，安妮 ___NEWPAGE___",
	"lore-letters-piece7": "没错。它腐烂了。它的确腐烂了。几天后，我也会腐烂。\n我没有告诉任何人。我只是离开庇护所，走了出去。太阳刚刚升起。自从我最后一次看到早晨以来，已经过了几个月的沉重日子。但随着第一缕阳光渗入大地，大地的可怕景象出现了。我面临的恐怖是无法想象的。过去是枯萎的植物和光秃秃的树木的领域，在我的眼睛所及之处，已经荡然无存，变成了一团腐烂的可怕的黑泥。空气中弥漫着成熟的死亡气息。我的舌头上还能尝到它的味道。地上到处都躺着处于不同腐烂阶段的尸体。它们发出令人作呕的声音，在我脚步的重压下倒下。\n\n但最糟糕的是...... 这个噩梦最糟糕的部分是完全的、无休止的寂静。没有微风的痕迹，没有昆虫的微弱搅动。腐烂本身已经死亡，剩下的只有厚厚的静电。毁灭的最纯粹形式在我最深的感官中闪现。我不能再忍受了。我一步一步地回到了安全的山洞里，倒在地上，抽泣着，尖叫着，从我受苦的手指上撕下皮来。我的身体加入那些被污染的、被腐烂的遗体的生动形象，在瘟疫之前就使我瘫痪了。我希望我从未离开过这些墙壁。这些景象不该被人看到。___NEWPAGE___",
	"lore-letters-piece8": "我们不能有任何怜悯之心。如果你怀疑有人携带这种疾病，就把自己的身体练好，把他们带到最近的墓地。如果有必要，就用武力。一个错误的决定就会失去一切。我们必须百折不挠。我们必须变得残酷。就连我和你的同胞也不例外。如果你发现你身上的腐烂，就去做该做的事。就是这样。\n\n签名，\n杜里克-劳伦斯元帅",
	"lore-reflection-title": "反思",
	"lore-reflection-piece1": "我不是反思型的。 我从小就被教导，生活最好被视为一项任务：有工作要做，那就去做吧，不要抱怨。 思考似乎是一种奢侈。\n\n我仍然遵循那个信条，但在我的时代，我已经开始看到思想的力量。\n\n思想使我摆脱了绝望的贫困。 思想给了我的村庄在更严酷的季节中生存的力量。 思想让我的人民多年来第一次发出希望的声音。 当然，我说的是他。 我的朋友兼伙伴乔纳斯·法尔克斯。\n\n我们这里的任务将在几天内完成。 我想记录下到目前为止发生的事件。 我不知道是否有人能活着读到这篇文章，但我不能就此罢手。 一种疯狂驱使我写作，尽管我不是博学的大师。\n\n这个任务最好交给乔纳斯，但他没有条件去完成。\n\n我跑题了。 容我从头说起，并原谅我的不足。\n___NEWPAGE___",
	"lore-reflection-piece2": "我年轻时曾偷偷溜进过法尔克斯庄园。 我本来打算带几磅我们的小麦回家，也许还有一把硬币。 我不敢吃太多。 老法克斯勋爵在他领地的阴影下几乎不理会我们的村庄，但他是一个苛刻、严厉的人，不应该遭受抢劫的侮辱。 尽管如此，我还是打算抢劫他。\n\n正是在夜幕降临时，我遇到了他：领主的儿子乔纳斯在黑暗中跌跌撞撞地走向图书馆。 事实上，当他发现我时，我以为自己已经完蛋了。 然而，我没有受到伤害。\n\n这个男孩也在努力避免他父亲的残忍，他把我看视作朋友。 我清楚这片土地周围的森林和小径，以及没有人的地方。 到时候，我会展示给他看。 我擅闯庄园成了家常便饭。 我会教他关于土地和农民的生活，作为回报，他会教我写作、艺术和自然哲学。\n\n这种交流一直秘密进行，直到老法尔克斯去世的那一天，我能够以贵宾的身份走进庄园。 同样，乔纳斯来到我的村庄时受到欢迎和荣幸。\n\n我们是好朋友，兄弟。 我们为即将到来的风暴做好了准备。___NEWPAGE___",
	"lore-reflection-piece3": "我们一起骑车去大学。 到目前为止，乔纳斯一直是整个上流社会谈论最多的话题。 见过他的人都认为他是神童。 一个科学天才。 再加上他新继承的领主之位，前途光明。 他就读于 Caydehill 去施展他的才能。 为了在这个国家被人所知晓，我以贴身男仆的身份陪伴在他身边。\n\n乔纳斯在这里取得了很大成就。 在短短几年内，他在贵族中享有很高的声望，并就许多自然和哲学问题进行咨询。 他发现自己有很强的发明倾向，生产了许多有价值的工具来减轻普通民众的辛劳。 为此，我非常感激。\n\n就我自己而言，我未能以坏的方式引发任何形式的社会影响。 大学里的贵族们不会理会我，除非是瞪眼和直接的威胁。 工人、司机和厨师把我的话当作可怕的毒药。 只有乔纳斯会倾听我对一个没有农奴锁链的和平、公平世界的希望。 有时，我怀疑他只是在打发我，但现在我明白了。___NEWPAGE___",
	"lore-reflection-piece4": "几年后，正是在这一点上，发生了变化。 尽管他从不屈尊谈论它，但我相信乔纳斯取得了某种突破。 他的发明同样变得更加奇妙和可怕。 幻灵、蝗虫，如果没有它们，我们的努力就会失败：这些都是他创造并与世界自由分享的。 人们，无论是普通人还是有头衔的人，都开始将他视为这里的一盏明灯，指引他们走向一个新的时代。 事实上，如果不是因为我们很快就遇到了巨大的难题，那也许很快就会成为现实。\n\n很快，这个国家就会开始了解自己的脆弱性。 每天都有新的报道。 难民从一个城镇流浪到另一个城镇。 感觉好像我们都被判了死刑。 当我闭上眼睛时，那种无助感仍然在我脑海中浮现。 当皇帝发出召集的号召时，乔纳斯是被迫寻找解决方案的人之一。\n\n当他得知这个消息时我正在场。 我记得有那么一刻他的脸色变得苍白，似乎吓得浑身发抖，这让我觉得很奇怪。 但这并没有什么奇怪的，我现在明白了。 他把自己锁在实验室里，让我不要打扰他。 几个月来，除开基本的饮食他一直这样，。 他年轻的容貌迅速消退，似乎压在了他身上。 他在议会召开前及时出现，带着一大堆笨重的手稿。___NEWPAGE___",
	"lore-reflection-piece5": "其余的，我已经失去了谈论的意愿。我只想说我的朋友和兄弟已经尽了最大的努力，但我并非没有希望。我们在这些黑暗洞穴中的时间并没有耗尽我的生命，而是让我相信了它。我已经看到我对一个更好的世界的梦想在这些深处实现了。我看到贵族和平民都在工作，唱歌，哭泣，并肩而死。我见过恐怖，但我见过人类用坚毅的目光和紧握的拳头来面对它们。我曾与我们这片废墟上最亮的明星一起奋斗：学者、工程师、士兵、猎人、商人，甚至乞丐。所有找到力量来抵抗我们的厄运的人。我的同胞们。\n\n我们最伟大的努力将在几分钟内得以实现。我现在要去见我的同志们，看看这个结果：我们最后的、最好的办法。愿我们的工作不会白费。",
	"lore-return-title": "重返人间",
	"lore-return-piece1": "我在黑暗中醒来。一片黑暗，浑身不适，每一次呼吸都伴随着剧痛。\n\n等待无济于事。我开始匍匐爬行。所有的隧道都变了，更不要说我也早已忘了出去的路。\n\n我摸索着向前，一次又一次撞上死路。能挖时就用手掘土。我听见，身下的黑暗里，有其他东西与我同在。\n\n终于我逃出生天，阳光重现。一切焕然不同。绿意重现。大地、红花与蓝天重现。生机重现。\n\n我终于能看清自己的身体。周身依旧疼痛。我已残缺不全。皮肉缺损大半，关节不见了。腿也没了。我无法想起那黑色的令人作呕的存在碰到我的头后，到底发生了什么。___NEWPAGE___",
	"lore-return-piece2": "我花了很多年才重新集中注意力。 我周围的人类开始重新适应和繁荣。\n\n在过去的几个世纪里，我不知道他们的危险，一直致力于工作。 我虽然不是学者，也不是炼金术士，但我的思想很强大。 我已经破译并学到了很多乔纳斯和其他人已经知道的东西。\n\n我打算很快利用这些知识来扭转局势。 也许这就是为什么我现在回想起觉醒后那些黑暗、痛苦的岁月。 我的朋友们，愿这项努力对你们更温和。",
	"lore-themorning-title": "晨曦",
	"lore-themorning-piece1": "围过来，围紧一些！\n\n这是一个让你度过漫长而寒冷的夜晚的故事，当它来到你身边时，就像今天晚上它对我们一样。 \n你认为我们是第一个感受到寒冷的人吗？是第一个看到鬼魂在夜里游荡的人吗？ \n不！这从我祖父的时代就开始了。从那之前的时代开始！ \n我来告诉你它开始的时间。当我们中的头一个人，也就是比尔菲斯看到保护者之光变暗，并意识到她在森林中并不孤单...\n\n\n在这之前有一个时代，那时世界是黑暗的。外面什么都没有。没有光、没有树、没有鸟、没有声。多么恐怖啊！一个巨大的虚无瘴气。你能想象这样一个地方吗？在这空旷的地方，一个女人爬行着。独自一人、饥饿、迷失。她只知道痛苦。只知道痛苦和悲伤。但她继续活着，因为她不知道有什么其他的路。___NEWPAGE___",
	"lore-themorning-piece2": "有一天，她梦见了巨大的风暴，颤抖的大地，转动的车轮，她醒来后发现了一个新的世界。一个充满活力的世界。光的世界! 美丽的光! 还有美丽的绿色! 现在这里有鸟类和野兽。水果和谷物。蜿蜒的河流和巨大的角山。以前什么都没有的地方，现在到处都是奇迹。她是第一个走进我们世界的人。我们的家。\n因此她认识了快乐。但是，当太阳离开天空，夜幕降临在这片新的土地上时，她听到了那些可恶的阴影的低语、呻吟和嘎吱嘎吱的脚步声，这些阴影仍然困扰着我们。于是，她知道了恐惧，那是一种可怕的恐惧！她逃进了泥土中，并开始了新的生活！她逃进了泥土和安静的地方。她越陷越深，被那些可怕的声音追赶着，直到她发现了一个隐藏的、奇怪的东西。在黑暗中，她发现自己站在一个神的面前。___NEWPAGE___",
	"lore-themorning-piece3": "就这样，第一次交易进行了。神赋予了她疯狂。一种在恐惧面前继续坚持的疯狂。作为交换，她向它宣誓效忠。她发誓永远不忘记神所教给她的东西。\n然后她爬了起来。她回到了地面，在她的疯狂中，她与骚扰她的怪物战斗。\n十二年来她一直在战斗! 在白天，她都会休息，享受这个世界丰富的奇迹，而到了晚上，她就会起来和那些来追捕她的生物战斗。\n她杀死了数以百计的生物，但它们总是回来。随着时间的流逝，她变得聪明起来。\n她爬上高高的山顶，大声呼喊--呼喊! 她用清脆的声音响彻山谷，她叫道：\"我是比尔弗斯! \n'我是比尔菲斯! 我是强大的! 如果你听到我的声音，就来找我吧! 在平原上，在森林里，在河边，来找我吧！找到我，你也会成为我的朋友！找到我，你也会变得强大！\n\n她的声音被听到了。其他男人和女人出现了。那些一直躲在泥土和树根里的人。在灰暗的阴影中。他们听到了她的声音，并被迷住了。他们顺着声音找到了源头，在她面前围成一圈。他们既害怕又饥饿。___NEWPAGE___",
	"lore-themorning-piece4": "这是第二次交易。她向他们提供智慧以换取力量。急需引导的人们同意了这项交易。\n比尔菲斯和她的同伴们一起工作，建造了第一个家。这些墙壁仅由泥土和石头制成，但当太阳离开天空时，鬼魂没有力量来克服它们。人们看到这一幕后欢欣鼓舞，但比尔菲斯在意识到她不必在那天晚上与任何东西战斗时，感到多年来的疲惫，曾经通过意志力来抑制，现在像洪水一样落在她身上。她倒在地上，知道自己的生命已经走到了尽头。\n人们聚集在她周围，一想到她的离去，又害怕又失落。他们认为如果她走了，他们将不得不回到泥土和树根中去。他们认为是她把光明带到了世间。___NEWPAGE___",
	"lore-themorning-piece5": "看到这些，她做了第三次交易，也是最后的交易！\n她向他们提出要求、 \n'熬过这个夜晚。保持警惕，不要放弃。做到了这件事，我的力量将属于你。\n她的人民犹豫不决，但他们把自己绑在交易上。他们保持警惕。阴影对他们发出尖叫和怒吼--你能听到他们吗？他们仍然在外面，现在对我们尖叫！但她的人民没有逃跑！\n但她的人民没有逃跑。他们有一个誓言要履行。他们把城墙建得更坚固，并相信比尔菲斯会履行她的诺言。当太阳终于回来的时候，发现他们很自豪，很欢呼。他们终于知道了比尔菲斯所知道的疯狂：他们了解到，通过在无望的情况下战斗，他们可以完成任何事情。\n凭借他们新发现的力量，他们齐心协力，建立了一个宏伟的村庄。他们传播到遥远的地方，建立村庄，帮助那些躲在那里的人。而且，他们始终记得那个漫长的夜晚和之后的日出。",
	"lore-inconvenience-title": "不便之处",
	"lore-inconvenience-piece1": "对不起，弗洛里安。\n\n我们一直在处理关于发电机的供应短缺问题。我已经提到了那个坏掉的泵。就在今天早上，我们还发现了一个齿轮的问题。\n\n当然，我已经修复了齿轮，现在只需要重新插入，但在我们征用新泵之前可能会有一些延迟。我将询问韦德和他的团队，我是否可以重新利用他在矿区的一个设备，但我怀疑他将不愿意放弃它。\n\n同时，我担心这些档案的运行机制会受到一些干扰。我知道文士们觉得这很不愉快，但你现在必须通过维修室进入档案室。别担心，他不会打扰你的。\n\n - 亚伯拉罕",
	"lore-whinging-title": "发牢骚",
	"lore-whinging-piece1": "厌倦了这些该死的铲子。\n\n每天早上，\"尤斯塔斯，锅炉需要更多的煤\"。\n每天晚上，\"尤斯塔斯，气化器需要更多的煤\"。\n\n我想我应该庆幸在这个时候还活着，但说实话，他们就不能制造一些小金属人来铲煤吗？然后让我休息。\n\n当然，我会确保它们都不熄灭。确保小金属人保证他们正常工作和所有事情。\n\n是的，我很喜欢这样的声音。工头尤斯塔斯，保证一切运转。这句话很有分量。",
	"lore-patronage-title": "赞助人蒂伯特·阿马罗",
	"lore-patronage-piece1": "万岁！\n\n可笑，不。\n\n听着！\n\n我是蒂伯特·阿马罗，国王的表弟，第三子爵...\n\n不，我不如直说吧...\n\n我昨天买了一个东西。一个相当奇特的东西。刚从我国王表哥的住所回来，看到一个... 铃铛，它们被称为铃铛，虽然我自己也不知道为什么，它们一点都不像铃铛。更像是一条蛇。\n我是一个敬畏上帝的人，觉得这种形式让人不安。奇怪的是，我们的教会如此热衷于抨击每一个酒鬼和肉体享受者，却对这些东西基本上保持沉默。但确实如此。\n\n我在哪里...\n\n我的国王表哥对这个装置发誓说，它花了我不少钱，但很快我听说，每个贵族家里都拥有它。我想知道还有哪些像这样的创造物，它们的用途是什么。\n在回庄园的路上，我听说有一位来自东方的旅行炼金术士，于是决定邀请他带着他的一车奇珍异宝来这里。如果他来了，我可能会接待他一段时间，尽管坦率地说，他能招待我就不错了。我们将看看他的表现如何。\n\n啊，我的喉咙很干。我想现在已经说得够多了。你怎么让这个东西变得静下来的？\n\n[摇摇晃晃，然后是抓挠，接着是叮叮当当，直到突然砰的一声，然后是一片寂静]___NEWPAGE___",
	"lore-patronage-piece2": "是的，所以。我现在要发言了。咳咳。\n\n我逐渐习惯了这个装置的外观，尽管我上次使用它已经有好几天了。某种故障 - 我确信是奸商的小伎俩 - 让它就这样呆在那里，等待着那个人的到来和修理。它现在最好能正常工作，否则我的国王表哥，会知道这件事的。\n\n我以前提到过一位发明家。一个叫达斯坦的人，他来自哪里，为什么他只有名字，他没有说。一个安静的小个子男人，不苟言笑，谦虚谨慎。\n\n[呻吟的声音]\n\n全能的上帝啊，这样的人真无聊。\n\n在我突然对这些机械玩具着迷的时候，我以为发明家都是普遍的聪明和耐人寻味的，但不是。这个叫达斯坦的家伙带来了大量的饰物和小玩意，但没有任何东西能真正打动人。\n一个旋转时能在空中回旋的球 - 一个客厅里的玩具，也许适合孩子的娱乐，但仅此而已。一根短小的芦苇，可以通过它来倒酒，据说这样可以使酒更可口 - 尽管我没有尝到任何区别。一个香料研磨器，形状是某种异国的大块头野兽…其余的东西都太没有新意了，甚至无法评价。\n\n我应该再给他一两天时间，让他从他那辆摇摇晃晃的车上拿出一些东西来，真正让我眼前一亮，否则我的款待就会结束。我对骗子没有耐心！___NEWPAGE___",
	"lore-patronage-piece3": "[贵族的声音很兴奋，与之前的话语相比，语气的变化很明显] 。\n\n我今天一开始就下定决心要把发明家赶走，但他终于挺过来了！我听到他一夜之间在马厩里忙活着什么，我走近时，那人看起来根本没有睡觉。那是最奇特的东西：用厚厚的织物制作的翅膀，铺在脚手架上，我从来没有见过这样的东西 - 想想看，他一直把它们藏在被子里。\"它们还没有准备好，需要经过试验。\"他说。\"现在来吧。\"我说，\"天空很晴朗，你肯定对你的工艺有信心？\"\n\n也许很残酷，但这个赌局是很值得的。\n\n达斯坦把这个装置带到附近的一座山上，像骑马一样冲下去。他似乎会撞到山脚，但一些神奇的事情开始在我们眼前发生：这个发明开始升起，然后窜到空中！\n\n起初我以为这只是一个幻觉，一个把戏，但不是！他绕过山头，在山脚下停了下来，摇摇晃晃，脸色苍白，像一个快离开这个世界的人，但却完好无损！我让他吃点东西，休息一会！并把他叫到我的书房，他刚才已经离开了。明天我将试用这个装置。达斯坦本来想反对，但在我开出价码后，他放弃了。诚然，财富可以打开很多门，我很幸运地拥有足够的钱来买这样的便宜货。\n\n明天，上帝保佑，阿马罗这个名字将作为第一个飞行的人而载入史册！我的表哥将非常羡慕！___NEWPAGE___",
	"lore-patronage-piece4": "[贵族的声音在他能说出一个字之前就停了，在他整理好自己的情绪说清楚之前，还可以听到抽泣声，持续了好一会儿。] \n\n我无法用言语表达。我真的没有办法描述这种奇迹。风吹拂着我的脸庞，在地面上翱翔，看到了我从未见过的世界！达斯坦…一个天才！一个有远见的人，受到上帝的祝福，否则如何解释他的才能？\n\n今天，他在我最好的客房里休息，我的仆人满足他所有的需求，不遗余力。明天我们将谈论许多事情。我的头骨感觉快被这个发明所能实现的所有想法给撑爆了。\n\n现在我已经尝到了飞行的滋味，我几乎不能不考虑再试飞一次。___NEWPAGE___",
	"lore-patronage-piece5": "我很想把这一切记录下来供后人参考。所有的编年史都将记住这一天，达斯坦！\n\n达斯坦： 如我的主人所愿，不过我必须再次声明，这项工作将会很…具有挑战性。\n\n阿马罗： 胡说八道！你已经做过一次了，你应该再做一次，而且这次要做得更快，我的资金由你支配！我们将一起与远方的王国分享飞行的天赋！你的名字将和法尔克斯的名字一样广为流传，并且有充分的理由!\n\n达斯坦： 我很谦卑，我的主人。\n\n阿马罗： 够狡猾的了！听了这段录音的人都会知道发明家达斯坦和他的赞助人蒂伯特·阿马罗的名字。但告诉我，朋友，你考虑过我的要求吗？\n\n达斯坦： 是的，我想过。\n\n阿马罗： 那么，让我们来听听吧！\n\n达斯坦： 法拉，我的主人。\n\n阿马罗： 法 - 拉。一个奇怪的词。它的含义是什么？[沉默了一小会儿]\n\n阿马罗： 很合适。确实如此。很好，那么。我宣布，我们将在我的土地上建立一个工坊，并在工坊里建造达斯坦的法拉之翼。我们将及时向所有人提供它们，这样一来，那些按照上帝的形象制造的人就不会没有飞行的快乐。我庄严地宣誓。\n\n达斯坦： 安拉保佑。\n\n后记\n\n到目前为止，我还没有找到更多关于蒂伯特·阿马罗、达斯坦或 \"法拉之翼 \"的具体记载，尽管一些零散的记录表明存在某种形式的机械翅膀。目前还不清楚有多少被制造出来，或者有多少完整地保存到我们的黑暗时代。\n\n值得注意的是，我们的一位兄弟听到的一个儿童故事提供了一个有趣的细节，因为它涉及一只会飞的熊。阿马罗家族的徽章是一只用后腿站立的棕熊。也许纯属巧合，但我把它作为一种好奇心记录在这里。",
	"lore-sparrow-title": "间谍与麻雀",
	"lore-sparrow-piece1": "尊敬的阁下。\n\n成功地被招募了。为了不得不证明自己的意图，这里向塔西男爵道歉，因为我打扰了他的睡眠并偷了夜壶 - 低俗的幽默感。\n\n我加入的团体是一个更大的组织的分部。意图不明确，但多的是自给自足。\n由男人和女人组成。主要是农民，还有一些手艺人：一个鞋匠，两个木匠，一个仆人。只有不到二十个人。我想没有人会写字或阅读，但我将保持警惕。\n\n我将与他们混熟，并继续收集意见。\n\n等候进一步的消息。___NEWPAGE___",
	"lore-sparrow-piece2": "尊敬的阁下。\n\n证实了我的猜测。我听到有人吹嘘说，在袭击领主的财产和卡多索子爵的酒库时，有很多战利品。\n强盗们与另一伙人一起合作的，说是伙伴而不是竞争对手 - 可能是另一个分会。\n\n攻击的目标是根据当前的需求决定的 - 现在药品紧缺，建议向所有可能成为目标的人发送提醒。\n招募似乎是有规律的，但并不规范，不过一般来说，需要证明有能力。通过一些诈骗手段获得贵族的财产或获得少量的物资似乎是一个常见的手段。\n\n在欢迎新来者之后，没有人怀疑他们是否有恶意，这证实了阁下的假设 - 这些人并不是复杂的人。聚会地点的确定方法我还不清楚，但我有希望能了解到相关消息。\n\n等候进一步的消息。___NEWPAGE___",
	"lore-sparrow-piece3": "引起了弗洛林的怀疑，哈拉赫的下属，铁匠铺的人。\n\n建议下次见到时抓捕或击杀。秃头、修剪过的黑胡须，身材魁梧但走路驼背。\n\n下一次将会袭击卡多索勋爵的牲畜。据说有一只间谍内应开路，但不打算使用暴力。___NEWPAGE___",
	"lore-sparrow-piece4": "尊敬的阁下。\n\n请您接受我对我之前的信的语气的歉意。\n由于受到审查，我不得不言简意赅，省略了对阁下的敬语。\n\n允许我在舒适的环境中写下这封信。突袭受挫后正在休息。\n\n弗洛林因箭伤发炎而死 - 我向哈拉赫大人的弓箭手致意。\n\n他们目前躲在下水道里。建议打击行动克制一下，理由如下：\n帮助受伤的小伙子安特克从哈拉赫大人的手下逃脱，给别人留下了深刻印象。\n\n我恳求您和您的盟友在我的下一封信件之前给予我时间。我将试图在本月内举行的更大规模的团体会议之前争取到权力。\n\n运气好的话，我也许能给大人带来更多的东西，而不仅仅是步兵。___NEWPAGE___",
	"lore-sparrow-piece5": "尊敬的阁下。\n\n我真诚地感谢你慷慨而明智的决定，放弃对强盗的打击。\n我意识到最近的袭击是一种骚扰，但我的计划正在取得成果。\n\n我对袭击行动的贡献已被注意到（我向卡多索子爵庄园的守卫道歉，我祈祷他的膝盖能痊愈），我在这群人中的声誉现在已经建立起来了。\n\n我被告知，信件已被某位麻雀注意到了。\n目前还不确定这是个名字还是个代号，但最近经常听到这个名字。\n\n明天我们将参加一个会议，讨论该团体目前的组成和它的优先事项。\n\n一旦我能够在这状态下能发送出信件，我将再发一封信件。___NEWPAGE___",
	"lore-sparrow-piece6": "我的阁下。\n\n为我的信件耽搁如此之久而道歉，但我几乎没有机会写信。\n\n新加入的成员包括一个文士和一个逃跑的修女，我宁可不冒不必要的风险，因为这两个人都热衷于这项事业。\n\n与麻雀的会面就像一场喧闹的平民辩论会，有啤酒、食物和大量的欢乐 - 至少对我的分会来说是一种享受，因为最近几周我们都在为吃喝而困扰。\n\n我没能仔细观察麻雀，但听到了她的发言 - 一个身材强壮的女人，也许是个泥瓦匠或其他体力劳动者，声音洪亮，在队伍中很有威望。\n\n提出了许多问题，其中包括黑衣人 - 现在我的同胞们也采用了这个称呼 - 对组织的所谓关注，未来几个月的广泛目标，对隧道中的生活批判了许多严厉评论。\n\n听到了许多故事，大多数发现许多听众都在点头表示同意。\n对这群人的坚定不移感到惊讶，尽管他们来自不同的背景，说着不同的语言。他们的精神将很难被重新征服。\n\n我将很快再写信，新目标的细节预计将在接下来的几天内从麻雀那里传来。___NEWPAGE___",
	"lore-sparrow-piece7": "我的阁下。\n\n我希望这个消息能迅速传给你。\n下一次计划中的攻击目标是勋爵的庄园，目的是要从他们在坚固支撑物仓库中获取贵重物品。\n\n我已经提出，由于那里的一些货物与法尔克斯的项目有关，有可能遭到黑卫士的报复，但没有用 - 斯帕罗似乎已经向所有相关人员保证，这次突袭目标明确，所以这不会发生。\n\n我和安特克被选为袭击行动的先锋。阁下，我再次谦卑地请求您保持克制 - 这次袭击至少要取得部分成功，因为据说所有相关人员都希望能觐见麻雀。\n\n这是我与她单独谈话的机会，并将我所了解的情况转告给您的领主和盟友。\n我和安特克将在头上戴上红领巾 - 我相当肯定，没有其他人会使用这种独特的服装。\n\n我恳求领主大人指示守卫让我们两个自由活动，不受质疑，我保证只拿认为必要的东西来打动这群人和麻雀。___NEWPAGE___",
	"lore-sparrow-piece8": "我现在给你写信，心烦意乱，心神不宁。\n安特克死了，这个年轻的小伙子被刺穿了喉咙，为了事业献出了最后一口气。\n\n我的事业。\n\n我不是说得很清楚，我们会穿着得很清明显吗？我难道没有说清楚，我希望那孩子不受到伤害吗？\n\n我递过去的信已经被读过了，我知道这一点，因为一个守卫看到我走过来，放下了他的武器，指给我看为数不多的财宝，让我溜走。\n\n那么，请问，为什么刚才没有对安特克采取同样的做法？\n阁下，我知道这封信的语气可能不合适，但你应该知道我的失望。\n\n这个小伙子很有前途，对建立我在组织中的良好地位至关重要。我现在失去的不仅仅是一个同胞，而是一笔宝贵的财富。\n\n我已被邀请去见麻雀。请期待我的下一封信。___NEWPAGE___",
	"lore-sparrow-piece9": "麻雀都知道，已经看穿了我的伎俩，我很确定。\n\n匆匆写完，被人盯上了。\n下一次攻击塔西男爵的周游车队。由麻雀带队。\n\n计划向卫兵投降，在外衣上系上红腰带。捕获并交付给各位大人，以了解弗洛克和麻雀的详情。___NEWPAGE___",
	"lore-sparrow-piece10": "不管是谁读到了这篇文章。\n\n当埃姆雷克或不管他到底叫什么名字的人被子弹穿透头部倒下时，你应该看到你的卫兵们的傻眼了。\n这个混蛋以为自己很聪明，但没有聪明到能掩盖自己的行踪。给你转发他信息的人已经被警告了。为了她，让这成为她传递的最后一条信息。\n\n你一定认为我们是简单的人，当他们看到一个两面三刀的老鼠时，他们可能无法识别出来。但如果有更多的老鼠，我就会知道。当我知道了后，快速处决将是他们能指望的最好结果。\n\n我们并不残忍，但如果这是你们这些领主唯一能理解的事情，我们也可以残忍。\n\n在过去的几个月里，我们杀了多少你们的人？也许寥寥无几，意外发生了。\n更多的是你们的仆人、臣民，甚至是守卫，当他们明白了真相后，都加入了我们的行列。\n\n我们不需要你们。在这黑暗中，没有田地可以耕种，没有城堡可以从远处招募人，没有你所拥有的权威不能被挑战。\n我们为什么要为那些除了无休止的劳作和期待被舔靴子之外一无所获的人服务？\n\n组织为每个男人和女人提供了将他们的生活掌握在自己手中的方法。如果他们服务于人，那只是因为他们希望这样做，而不是因为他们被迫这样做。在我们所有人中，尽管我们来自不同的地方，不都是农民，也不都是挤奶工，也不都是士兵，但这个普遍的真理我们都很明白：我们的命运是我们自己创造的。我们不需要谁来批准，也许是来自全能的上帝，但不需要你们这些人的批准。\n\n当我们建立起自己的地位，让所有人都知道我们的存在时，我们也许会接近你们，以平等的身份进行交易。\n在那之前，请不要和我们作对，否则你可能会躺在地上，脑壳里有一颗子弹。",
	"lore-stone-title": "重石",
	"lore-stone-piece1": "静态长期的记录。\n来源地：未知。\n状态：背景噪音，技术问题。\n\n\"而这个是给你的，我可爱的侄女！\"\n\n\"这是什么？它很重! 还有叮当声...\"\n\n\"好吧，你为什么不打开它，嗯？\"\n\n\"它们是... 石头吗？\"\n\n[沸腾的笑声] \n\n\"你听起来很失望！石头有什么不好，小艾米丽？\"\n\n\"但到处都是石头！\"\n\n\"的确，但这里的这些是特别的。\"\n\n\"特别的石头？\"\n\n\"弹珠！我亲手做的，看到了吗？都是圆形的，光滑的，拿在手里很容易。\"\n\n\"所以它们是圆形的石头。但还是石头啊！\"\n\n\"哈斯，你今天是不是不耐烦了。看这里。让我给你看看... 你像这样放下一个，看到了吗？然后你拿起其他的，试着... 啊哈！差点打中它。想试一试吗？\"\n\n\"这看起来很容易。\"\n\n\"嗯，你会这么想的，不是吗？想和你叔叔打个赌吗？\"\n\n\"妈妈说你不应该赌博。\"\n\n\"对，你妈妈说的完全正确。那么，我想，那我就把这里的这些东西带回去，为我们的小姑娘寻找更好的礼物...\"\n\n\"把它们给我吧! 你赠送了它们，所以它们现在是我的了！\"\n\n\"但你并不想要它们，是吗？\"\n\n\"不！我想要它们！你抓不到我，所以你不能把它们带回去！\"\n\n\"嚯! 不许跑！等下如果被你妈妈看到你! 她就走了... 小旋风。\"___NEWPAGE___",
	"lore-stone-piece2": "\"哎，伯特！你终于走出了隧道！那是你的侄女吗？\"\n\n\"当然是啦。那小女孩长得像水根，差点没认出她来。在这里过得怎么样？有什么消息吗？\"\n\n\"商人很少。最后一批石油和煤炭迟迟没有运到 – 但他们仍在留着矿石，好像这是他们的血腥权利。\"\n\n\"嘘，哈尔，别那么大声。你很清楚这是他们的权利，我们应该为采购他们在主城使用的矿石而感到自豪。我告诉你，我们的矿石是制造爬行者甚至是你的提灯的材料！\"\n\n\"但是，对他们多表示一些感谢也无妨，是吧？\"\n\n\"我们在这里都有自己的背包要背。而且地面上的情况也没有好到哪里去，对吧？\"\n\n\"对，你是对的。只是感到不安，就是这样。但只要隧道没有采完，他们就会对我们的有需求。\"\n\n\"对，对，只要有矿石....\"___NEWPAGE___",
	"lore-stone-piece3": "\"伯特兰，你回来了。艾米丽刚才跑过来。说你送了她石头，还想以此打赌？全部？\"\n\n\"米莉亚！你这小旋风跑得真快，不是吗？那女孩的口舌也很灵活。\"\n\n\"你不要引诱我的孩子做任何见不得人的交易，你听到了吗？我每次都要告诉她父亲，这已经很糟糕了。你们这些兄弟 - 我就不应该嫁给一个矿工！\"\n\n\"啊，米莉亚，别这样。反正这个镇子里除了矿工，什么都没有！\"\n\n\"你还有胆量为此感到骄傲。告诉我，这些天的隧道情况如何？你哥哥每天回来时，到处都粘着灰尘。我很快就会放弃洗他的衣服！\"\n\n\"隧道啊，呵呵。\" \n\n[低沉的声音渐渐远去]\n\n\"我没骗你，米莉亚…见过更好的日子…但肯定…\"\n\n[有些文本无法阅读，文字上布满了斑点和污渍]___NEWPAGE___",
	"lore-stone-piece4": "\"第六条右侧的通道是不毛之地。\"\n\n\"那第三条呢？\"\n\n\"还有残留的痕迹。我们一天前派伯特和他的人去了，他应该很快就会回来。\"\n\n\"如果那里也找不到矿石...\"\n\n\"那就没办法了。\"\n\n\"我们可以再深入一点。\"\n\n\"你以为我没有想到吗？但这些人很不安，我明白他们的来意。下面的空气很陈旧。而且很稀薄。\"\n\n\"但你测试了深度。那盏灯甚至在下面也一直在燃烧，不是吗？\"\n\n\"到目前为止，它一直在燃烧。但如果我们能避开它-\"\n\n\"嘘，有人来了。\"\n\n[半页纸似乎被撕掉了，边缘不整齐]___NEWPAGE___",
	"lore-stone-piece5": "\"噢，我的天。\"\n\n\"他们...他们还好吗？\"\n\n\"发生了什么事？\"\n\n\"那是伯特兰吗？快去通知格雷！\"\n\n\"....隧道。那里面，如果支撑物坍塌...\"\n\n\"这就是为什么我们需要下面的铃铛...！\"\n\n\"嘿，伙计。你还好吗？你能听到我说话吗？\"\n\n\"什么？我听不到....你们安静点！我听不到他的声音！\"\n\n\"该死的！在哪里？你们其他人还在下面吗？\"\n\n\"我们需要马上组建一支搜索小队。他们从第三条隧道下去了，如果我们快点，我们可能还...\"\n\n\"...两天前...\"\n\n\"但我们不能就这样-！\"\n\n\"谁给他拿点水，然后通知其他人...\"\n\n谈话的其余部分就没了。尽管反复聆听，但录音的质量和重叠的说话声使完整的转录变得不可能。___NEWPAGE___",
	"lore-stone-piece6": "\"你什么意思，你要涨价？又要涨？你上次不是说以一半的价格把这些东西卖给我了吗！\"\n\n\"的确是这样。但现在不行了。\"\n\n\"这就是你要说的？\"\n\n\"听着，哈夫雷德，我也要养活自己。你知道现在要得到新鲜食物有多难。它可不是长在石头上的。\"\n\n\"但是-\"\n\n\"要么接受，要么离开，哈尔。\"\n\n\"...好吧！\"___NEWPAGE___",
	"lore-stone-piece7": "\"妈妈？\"\n\n\"恩，亲爱的？怎么了？\"\n\n\"伯特叔叔会好起来吗？\"\n\n\"....当然，亲爱的。他又高又壮，不是吗？就像你父亲一样。你知道矿工们是怎样的吗。\"\n\n\"我知道！所有矿工都像牛一样强壮！\"\n\n\"我亲爱的小牛仔，老伯格曼又跟你谈起上面的事了吗？那个女人太闲了…\"\n\n\"她告诉我，我们很特别！我们很强壮，我们不怕黑暗，没有恐惧，因为我们矿工总是在这下面！'\"\n\n\"不怕…嗯，我想我的小野人不再害怕任何东西了，嗯？你真的很像你的父亲和叔叔两人。\"\n\n\"是的！我有一天会像伯特叔叔一样高大强壮，你等着吧，妈妈！\"\n\n\"有时我希望你父亲身上能多一点恐惧。或者给在家里等他的家人留点念想！\"\n\n\"但是妈妈，上次是你用扫帚把他赶出来的…\"\n\n\"那是他应该挨的骂！现在走吧，你叔叔在等你拿药呢。\"\n\n___NEWPAGE___",
	"lore-stone-piece8": "\"那个可怜的家庭。\"\n\n\"伯特兰以这种状态回来就算了，现在就连他的弟弟也…\"\n\n\"-听到米莉亚整夜的哭泣。\"\n\n\"那女儿呢？\"\n\n\"他们说他探入得太深了，…没有足够的空气…\"\n\n\"嘘，他们正把尸体抬出来。\"\n\n\"我们以石头为生，我们将回归石头。\"\n\n以下是关于隧道埋葬的唯一完整记录之一，这是在乡村的采矿居住地观察到的一个当地传统。与《深渊矿工指南》中提供的文件相互参照”。___NEWPAGE___",
	"lore-stone-piece9": "\"这是最后一次了。我不会再来了。哈尔，从现在起你要靠自己了。\"\n\n\"我明白了。我会的，那就再见了。\"\n\n\"我很抱歉。\"\n\n\"不，不。你也得养活你自己，对吗？\"\n\n\"来这里已经无利可图了。他们现在连蘑菇都靠配给，而且也没有更多的贸易物资。\"\n\n\"对。所以不再为你的商品讨价还价了，嗯？哈哈。是的...我想是的。\"\n\n\"...你确定你要留下来吗？为什么不收拾东西和我一起回去？\"\n\n\"不，不。我不能。还有矿井，不是吗？而且孩子们也还在这里。格雷，还有小圆石。甚至老巫婆伯格曼也还在这里，这对我们都有好处。\"\n\n\"哈尔，关于那个矿井... 不，算了吧。现在已经太晚了，不是吗。\"\n\n\"他们还没有告诉我们停下来。\"\n\n\"我明白了。\"\n\n\"对。我不想留住你！你走吧，也向你的妻子问好和道别。\"\n\n\"再见，哈尔。\"",
	"lore-miller-title": "磨坊的主人",
	"lore-miller-piece1": "《池塘小记》\n\n如果这场混乱没有出现在我们之间，会有什么结果？我无法停止对他的思念，这让我悲伤，让我疯狂。我现在能做的就是写下这些记忆，用即将熄灭的火把的木炭画下我所记得的东西。\n\n我清楚地记得我第一次见到他时的情景，因为那是一个异常美丽平静的日子。收割黑麦的工作已经开始了，但那天我早早地从工人们身边溜走，到森林里享受这寂静的夏夜。我走在路上，树叶沙沙作响，小树枝在我脚下噼啪作响。灌木和蕨类植物轻拂过我的小腿和手臂。\n\n我走到一个有倒下的树木和水潭的小树林。我把自己调整到舒服的姿势，躺在几块长满苔藓的岩石上。表面干燥而柔软，红莓遍地开花，生机盎然。在树梢间抬头看，我看到了半阴的夜空。我愿意做任何事来回到那个时刻。\n\n甜美而温暖的空气让我感到昏昏欲睡，我闭上眼睛，聆听着。我听到乌鸦在树上飞来飞去，树枝的小碎片飞溅到下面的水里。蜜蜂在我脸边来回嗡嗡作响。一只狐狸在远处吠叫。\n\n脚步声、树枝的断裂声和草木的拂动声。这声音把我从迷糊中惊醒。我以为那是一只鹿。它声音非常微弱，但越来越近。我抬起头来，看到一个高个子男人慢慢地走向沼泽地里的大池塘。他自己坐在水边的一根老木头上。他和我一样，坐在那里一动不动，只是看着水和在那里跳舞的虫子。\n\n他很白皙，有一头浅色的长发，头发呈波浪状。他的目光很冷酷，但同时也很温和，很悠闲。从他粗犷的双手、强壮的肩膀和打着补丁的亚麻布衣服来看，他是个勤劳的人。___NEWPAGE___",
	"lore-miller-piece2": "他向前俯身，从地上捡起一个东西。他看了看自己的发现，从口袋里掏出一根绳子。经过短暂的修补，他似乎做了一条项链，挂在他的脖子上。当他举起手中的装饰品，欣赏他的简单创作时，他的脸上洋溢着温和的笑容。\n\n我小心翼翼地保持不动，不让人知道我的存在。我不想因为我的笨拙扰乱了这份静谧。同时，我的目光也无法从他身上移开。\n\n他从腰包里拿出一张折叠的、发黄的羊皮纸，继续在上面涂涂画画，不时地停顿一下，抬起头来，他的思绪似乎漂远了。\n\n他小心翼翼地收起羊皮纸，跪在清澈的森林水池边，双手抱拳。他喝了一口水，然后往脸上泼水，使他的短胡须挂着水珠。\n\n他摘下自己做的项链，挂在一根长满树叶的细枝上，最后一次向池塘望去，然后心满意足地穿过灌木丛走了。\n\n我当然很好奇，走到他刚待过的地方，检查了他做的项链。它是用附近一棵橡树上的一颗大橡子做成的。如果我第一次见到他时有勇气站起来和他打招呼就好了。但我这个害羞的牧牛人的女儿有什么资格这样做呢？___NEWPAGE___",
	"lore-miller-piece3": "马车\n\n随着收获季节的过去和秋天的结束，我有时会回到森林里的池塘，在那里我第一次看到那个神秘的人。我以前没有在我的村子里见过他，我也不记得在邻村见过他。他就像凭空出现的一样，我无法停止对他的思念，几乎到了痛苦的地步。\n\n橡子项链仍然挂在那里，没有动过。种子上的夏绿色已经消失，变成了闪亮的青铜色。在某种程度上，我意识到他可能不会回来取它，所以我拿着它，把它挂在我的脖子上。我觉得很傻，但它很美，以一种幼稚和俏皮的方式。\n\n随着冬天的到来，我在农场的生活变得更加忙碌和艰难。奶牛每天需要喂养，还有早上和晚上的挤奶工作。水槽里的水结冰了，我们小屋的柴火也少了。当风即将转为寒风，空气中弥漫着雪的时候，我带着我的小木车，到附近的云杉树林去收集一些木柴和原木，带回家去砍。\n\n当我正在努力搬运冰冻的原木时，一辆装满麻袋并被雪覆盖的小马车在泥泞的林间小路上驶来。车夫披着厚厚的斗篷，兜帽遮住了他的半张脸。这匹灰色、沉重的母马精力充沛地奔跑着，但在车夫轻拉缰绳的时候，它又放慢了脚步。雪开始下得很大，我的衣服现在已经全被白雪覆盖。\n\n车夫走下马车，举起一只手在空中打招呼。我迟疑地回了一下头。他拉出一条厚厚的毯子，披在马身上。他抚摸着这匹灰色的老母马的两耳朵，它满足地打了个响鼻。车夫转向看我。\n\n\"你需要躲避风雪吗，小姑娘？\"他关切地说。\n\n\"如果你需要帮助的话，那就上来吧。\"___NEWPAGE___",
	"lore-miller-piece4": "由于我被风雪吹得越来越冷，我不放心地走了过去，钻进了马车。里面很黑，空间也不大，但至少是干燥的，而且避风。\n\n在车夫进入马车之前，他把马从马具上松开，让它自由行走。当他在我身边上车时，马车吱吱作响。他在身后转过身来，轻轻地拂过我，同时打开一袋谷物。他抓了一把粮食，呼喊他的马：\"达普斯，来这吧马姑娘。\"\n\n母马的头探进马车，她高兴地吃着车夫手中的粮食。\n\n\"我希望你不要介意她加入我们。\" 他一边揉着马的嘴一边笑着说。\n\n车夫放下了他的头巾，我发现自己瞪大了眼睛，因为我认出了他。他的头发很长，很浅，因为在厚厚的羊毛头巾下而略微打结，他的眼睛是深绿色的。我的心无法相信我再次偶然遇到他的运气。\n\n\"我们当然没有想到今天会是这样的天气。我和戴普斯只是在收拾一些谷物，准备带到磨坊去。\"\n\n\"你是... 磨坊的主人？\" 我问道，因为我记得邻村的磨坊的主人要年老得多。\n\n\"不完全是。或者说，好吧。现在我在磨坊工作，因为我父亲已经去世了。我是磨坊主人的儿子。\" 他沉默了一会儿，摆弄着缰绳。\"我想这使我现在成为磨坊主人。\" 他带着悲伤的微笑看着我。\n\n\"关于你父亲的事，我很遗憾。\" 我喃喃自语，低头看着自己的手。\n\n我们默默地坐了一会儿，肩并肩，融化的雪从我们的斗篷上滴下来，我们的呼吸都因寒冷而冒烟。我想问一千个问题，但当我看到他眼中的伤痛神情时，我无法让自己这样做。但也许这正是我应该做的。\n\n\"你父亲一定很有意思。\"\n\n\"作为磨坊主人，他是个粗人，但他确实有一颗善良的心。当他生病时，我离开了我的酿酒师生活，回到了磨坊。那位老人应该要多照顾些。\" 磨坊主人嘲笑道。\"不过我确实很怀念酿酒工作。那是一种从缓慢的农耕劳动中获得的新的生命。但只要我能够酿造出一些我的特殊米勒蜂蜜酒，一切都变得很好。\"\n\n他微微一笑，然后他看到了挂在我脖子上的橡子项链。___NEWPAGE___",
	"lore-miller-piece5": "\"那条项链...\" 他停顿了一下。\n\n当我意识到时，我的脸颊红了，我诅咒自己还带着它，尽管现在我非常高兴我保留了它。我结结巴巴地说： \"我...我是在...发现它的...”\n\n\"森林里的池塘。\" 他慢慢地说，并好奇地看着我。\n\n\"我其实在那里看到了你。\" 我很快就坦白了。\"而我...\" 我开始摆弄项链的绳结。\n\n在我把它摘下来之前，他举起手来阻止我。\n\n\"请留下它吧。\" 他由衷地笑了，轻轻地抚摸着站在那里半睡半醒的达普尔。\"现在要去哪里？让我驱车送你。暴风雪似乎没有减弱。\" 他让马往后退，跳下马车。\n\n\"那真是太好了。但我需要把柴火带回家。\" 我推辞了。\n\n\"达普尔可能是一匹老母马，但她并不介意多带一点货物。\" 磨坊主人眨了眨眼，把达普尔重新固定在马车上，然后继续装载柴火。我对这一善举感到有点不知所措，赶紧站起来帮助他，再三说谢谢。___NEWPAGE___",
	"lore-miller-piece6": "我们坐上了马车，我们的衣服完全被雪覆盖。磨坊主人要求他的马以缓慢的小跑方式前进。尽管很冷，但我发现冬天的景色令人愉快。雪花刺挠着我脸上的皮肤，空气中弥漫着清新的气息。-仔细想想，现在地表上可能是冬天了。如果有办法能再次感受到雪，那就好了。\n\n我的裙子口袋里有一张羊皮纸，我用它画了一张达普斯在雪中跋涉的草图。磨坊主人瞥了一眼那张纸，我害羞地给他看了那张画。他的眼睛一亮。\n\n\"真漂亮。在某种程度上，这就像…一首没有文字的诗，不是吗？我…我曾经写过诗。\"\n\n他在道路的一个急转弯处放慢了达普斯的速度。\n\n\"我看到你在写东西，当时我看到你在那里，在池塘边。\" 我说，把羊皮纸再次折叠起来，然后把斗篷拉得更紧。\n\n\"那是我在多年不写作之后第一次写作。\" 他注意到我眼里的好奇火花。\" 我知道你在想什么。我已经很久没有写过值得一读的东西了。我不能用我的胡说八道来打扰你。\"\n\n他似乎有点尴尬，所以我就不再说了。也许他以前从未与人分享过这些东西。\n\n\"如果你这么说的话。那就下次吧。\" 我们简短地看了看对方，羞涩地笑了笑。\n\n当暴风雪似乎正在减弱时，我们骑着马在路上走了。 我的皮肤很冷，但一路上我感到内心温暖。他的存在使我感到如此舒适和安全，这是我以前从未感受过的。___NEWPAGE___",
	"lore-miller-piece7": "磨坊\n\n早春时节，差不多到了播种黑麦的时候，我正赶着我家的三头牛穿过邻镇的树林。我拿着我的牧牛杖，引导它们穿过树林，让它们吃下那里生长的稀疏的、发芽的嫩草。\n\n我靠着我的手杖站着，望着下面的镇子，看到镇民们在做他们的事情。炊烟从小屋中升起，新鲜面包的甜味在空气中飘荡，磨坊的白帆在明亮的天空中欢快地旋转。\n\n我从远处看到磨坊主人正把一袋袋谷物从马车上搬进磨坊。他卖力地运着，没有停下来休息的意思。他向一些进城的乡亲们打招呼，然后把马和车移开，然后就消失在磨坊里了。\n\n我从白日梦中惊醒，听到牛群从远处走来。三头牛正往田野上走。我迈着匆忙的脚步追了出去，但可惜它们充满了春天的活力和厚脸皮，只是一直在我前面跑。现在想起这件事，当我坐在这寒冷的山里时，我意识到我是多么爱这些动物，即使它们是那么顽皮。\n\n它们被磨坊和田地之间的一条沟拦住了，我终于找到了它们。我钻到它们中间，试图转动它们，但最后还是把它们吓了一跳。它们一个接一个地爬下来沟，穿过沟渠来到另一边，把我推得失去平衡，并把我推到泥浆里。我仍然记得那种味道和我的双脚下沉的可怕感觉。___NEWPAGE___",
	"lore-miller-piece8": "我看到顽皮的小母牛们一路跑着、跳着、蹦着，走向磨坊边山上那片翠绿的、充满阳光的草地。我拼命想把它们集中在一起，但这时它们都太调皮了。它们最后散开了，其中一只从磨坊的门里蹬了进去。我难以置信地瞪着眼睛。一阵骚动，木头碰撞的声音，一团团面粉飞出门外，很快就有一头鬼头鬼脑的牛，身上沾满了白面，吼叫着，咳嗽着。\n\n从沉淀的面粉中跌跌撞撞地走出来的磨坊主人，手里拿着一把木铲，尘土飞扬的袖子卷到肘部，骂道：\"该死的牛，你从哪里来？嘘！\"\n\n他注意到我时犹豫了一下，上下打量了我一番。\"请把你的牲口赶到不靠近磨坊的地方。\"\n\n\"它们跑掉了，而且...\" 我开始慌乱了。\n\n他笑了笑，当他认出我时，挑了挑眉毛。\"所以你今天也过得不好，是吗... 女牧民？\" 他笑了笑，拂去了胸前的面粉。 \"上次我们在暴风雪中相遇，现在你带来了牛的混乱，还洗了个泥浴。\" 他把那把小木铲放在肩上。\n\n\"你这位四条腿的朋友撞倒了两袋斯佩尔特面粉，把杠杆从木轴上撞了下来。把它完全卡住了...\"\n\n当我们站在一起面面相觑的时候，磨坊的风帆发出了悦耳的低沉的声音。不用说，当时我已经尴尬得不能再尴尬了，只是无可奈何地站在那里，乱糟糟，冷冰冰，没有牛。但他的微笑安慰了我，并确保他没有太生气。\n\n\"磨坊会好起来的。制止器已经打开了。让我帮你找回牛群。\" 他从磨坊的墙上抓起一根绳子时，显得略微有些好笑。___NEWPAGE___",
	"lore-miller-piece9": "我们设法将牛群集中到附近的马场上。他注意到我因为穿着湿冷的衣服而发抖，所以他把我带到了灯光稀少的磨坊里。里面的木制机器还在旋转，声音相当大。\n\n\"我小的时候，也养过奶牛。\"他提到，看着我，表示理解。\"它们总是惹麻烦。不能和它们一起生活，也不能没有它们。\"当我坐下来时，他把他厚厚的羊毛大衣围在我的肩上。它仍然残留着他的体温。毛衣太大了，把我的头发弄乱了。他轻轻地把一绺头发从我眼前拂过。\n\n他抓起一把木锤，开始在脱臼的机械上工作。在他工作时，我不停地偷瞄他。\"你在发呆。\" 他喃喃自语地回头看着我。\"来帮帮我吧。\"\n\n我们成功地使磨坊的机器恢复了工作状态，磨坊主人宣布他需要喝一杯。他自豪地拿出一壶他自酿的磨坊蜂蜜酒，我们一起分享。它很好喝，有蜂蜜、啤酒花、谷物和香料的丰富味道。适合贵族饮用！可悲的是，我怀疑我是否有机会再次品尝它。\n\n酒精很快将我们略显尴尬的谈话变成了暖心的调侃。我问他上次见面时提到的他的诗，经过一番劝说，他拿出了他写的几首诗。___NEWPAGE___",
	"lore-miller-piece10": "当他告诉我以前没有人听过这些诗时，他的眼睛里流露出一丝紧张，当他开始大声朗读时，他用手捋了几次头发。\n\n\"我喜欢他们用如此简单而美丽的方式描述生活中的小细节。\" 我在他短暂停顿时说。他听到这话似乎松了一口气，重新鼓起勇气继续背诵。\n\n\"你可能认得这首。\" 他轻轻地说，看着我，按照他的记忆朗读了他的诗。\n\n橡子绳串不失一件好物。\n高大橡树由小橡子萌发。\n缓慢而稳定地茁壮成长。\n默诉说着只不过是本分。\n我带着这一颗橡子。\n提醒我能带来什么。\n使我更加强大勇敢。\n\n我把还挂在我脖子上的橡子拿出来。磨坊主人默默地点了点头。\n\n\"我希望能尽快再见到你。村子里有很多奇怪的传说。\" 他说，并把我拉进一个轻盈而温暖的拥抱里。\"而且我真的不介意照顾着你，牧牛女。\"\n\n\"我确信它们只是谣言。\" 我红着脸说。噢，我这么说是多么错误啊。\n\n那个阳光明媚的春日是我最后一次见到磨坊主人的时候。就在我们在磨坊见面的一周后，村民和镇民的聚集和疏散开始了。我非常希望磨坊主人能像我一样安全地呆在避难所里，这样我们就有机会在这一切结束后再次找到对方。如果有的话。我仍然保留着那颗橡子，紧紧挂在我的心上。它让我想起了我所失去的，但它也给了我希望。无论它是多么微不足道。",
	"lore-inmemoriam-title": "追思",
	"lore-inmemoriam-piece1": "亲爱的F—\n\n我做到了。\n\n你会为我骄傲的。\n\n你说得对，那些高高在上的大人物都有他们的秘密医生、私人炼金术士，以及僻静的小避难所，用来躲开我们这些在门外哭喊着求救的贱民，安然养病。混进去比我预想的容易。路上我发现了一个贵族和他随从的尸体，换上贵族那身华服后，再无人质疑我的到来、我的外表、以及我准入的资格。\n\n此刻我正坐在等候区，在这位死去的贵族随身携带的日记本上写着字。他们给我端来了味道陈腐的水，但既无面包也无酒水。我料想餐食很快会来，但不想显得急躁。我必须表现得自信。\n\n往外的大门上了锁，钥匙挂在卫兵队长的腰带上。我没看到其他上等阶层的绅士淑女，只有卫兵、侍者，还有一个油腻的厨子——我提到食物时他翻了白眼。远处似乎传来了呻吟声。一定是生病的侍者，我确信。\n\n啊，他们来了。我得去好好扮演我的角色了。\n\n谨此怀念，\n\nA—___NEWPAGE___亲爱的F—\n\n他们把我身上所有值钱的东西拿走了。没错，那是前几天我从那具尸体上扒下来的，但仍然，这关乎我的尊严问题。实际上，他们待我更像囚犯，而非上等人。洗劫一空后，他们递给我一个面具、一副手套和一件斗篷，然后领着我下了几层楼梯，来到一间卫兵们显然常使用的地下室。好几个人围在桌边打牌，我经过时他们连眼皮都没抬一下。\n\n我们停在一扇通往黑暗的活板门前。没有梯子。他们将绳子系在我身上，把我从洞口放下去，直到我的脚触到遥远的下方地面。\n\n感觉像是被活埋进了自己的坟墓。但当眼睛适应后，我发觉这里并非全黑，只是极其昏暗。房间一角点着微弱的火，细长的蜡烛缓缓燃烧着，发出极黯淡的光。在那光线下，蜷缩着一些人，他们依然坐得笔直僵硬，仿佛置身宫廷而非深埋地底。\n\n不过，他们看起来还算健康。尽管卫兵拿走了我的东西，但我深知，许多富人对财宝的执着，远胜于攥着面包屑的穷乞丐。\n\n我是混进鸡舍的狐狸。我一定会熬过这场瘟疫，并因此变得更强。\n\n谨此怀念，\n\nA—___NEWPAGE___亲爱的F—\n\n在腐蚀夺走你的语言之前，即使那些关于贵族隔离所的传闻是真的，你说神经病才去那里。我争辩说，在世界末日时，没有比有钱有势者身边更好的地方了。\n\n我错了。\n\n我们都戴着面具，每一寸皮肤都用布裹得严实。任何软弱都会招致欺凌。尽管我身强体壮，也尚未染上腐病，但这里的其他人如同困在陷阱里的老鼠般绝望。\n\n这里有个深坑，他们把尸体和将死之人都扔进去。当然，我们都在走向死亡。这坑本是用来倾倒污秽的，如今却成了处置那些虚弱到无力反抗的人的地方，仅因为这样，剩下的人能多分到一点食物，能独吞那些和我们一同被流放至此的仆役的侍奉，能侵占垂死者偷偷带进来的财宝——他们曾天真地以为能用这些在新世界买回权势。\n\n我认命了。对我们任何人而言，都不会有新的世界了。\n\n谨此怀念，\n\nA—___NEWPAGE___亲爱的F—\n\n我把一个女人推进了深坑。\n\n她甚至病得不算太重，但我留意到她对自己的石床和她霸占的墙面深缝遮遮掩掩。那女人在那里藏着金银首饰，全抹了泥灰掩去光泽，还盖着块破布。不仅如此，她还囤积了食物。\n\n一连数日，我看着她小口啃着配给粮，并把余下的像埋种子般埋藏起来。当其他人如演练死亡般沉睡时，她却用戒指和项链装点着自己。\n\n她拒绝任何仆役靠近，生怕他们发现秘密，夺走她死守的宝物。这意味着她得自己倒秽物，她在夜深人寂、众人沉眠时才摸黑行动。\n\n我悄无声息贴到她背后，可她一定听见了，因为她突然转过身来，面具孔洞里瞪大的双眼写满惊骇。她试图撕扯抵抗，但我双掌贯力一推，她便直坠坑底，甚至没发出一点声音。\n\n我的指尖戳进她皮肉里，如同戳穿腐烂的浆果，手套浸满发黑的脓液。我把手套也抛下坑去。她的存粮归我了。她的珠宝归我了。她的床铺，也归我了。\n\n谨此怀念，\n\nA—___NEWPAGE___亲爱的F—\n\n我染上了腐蚀。都是因为那个该死的女人。\n\n我吃了守卫送下来的所有药物，但恐怕已经无济于事了。我的右手随着腐蚀麻木变发黑，污染我碰到的任何东西。\n\n我会活下去的。我一定会。我发誓。腐蚀不仅侵蚀着肉体，也啃噬着我的精神，在疾病痊愈前，我可能就忘了自己是谁了。以防我的记忆会变得像烂苹果一样千疮百孔，我要把这本日记和之前搜罗的财富和食物封存在一起。我开始感觉不到饿了，但我知道，当我战胜疾病后，肯定还需要食物。\n\n周围尽是嫉妒和怀疑的目光。我尽量不靠近深坑。我还是能听到，那个女人在坑底哭喊着求助。\n\n谨此怀念，\n\nA—",
	"lore-tapestries-title": "挂毯",
	"lore-tapestries-piece1": "埋伏\n\n\n这里的狼及其有领地意识。是什么让它们变成这样的？它们是能够嗅到我们吗？",
	"lore-tapestries-piece2": "圣人\n\n\n他们崇拜他为救世主。他什么都不想要。\n\n想象一下全人类的责任压在你的肩上，怎么会有人承受得住这样的重担？",
	"lore-tapestries-piece3": "黄昏\n\n\n它们一直在墙外盯着我们。我原以为我们的努力成果可以将人类从我们挖掘的山洞中解放出来。\n\n然而我们发现我们仍然挤在一起，害怕那些看不见的东西。",
	"lore-tapestries-piece4": "腐化\n\n\n它所过之处生机尽无。没有植被、没有牲畜、没有森林或溪流。孩子家人都走散了。\n\n当他来了，你只能跑或者祈祷你没有看到它。",
	"lore-tapestries-piece5": "救世主\n\n\n在某个转折点，气候开始变化，人们讨论着“我们还活着”之类的话题。\n\n也许他们开始感觉到了：他制造的那天才般雄伟的机器。",
	"lore-tapestries-piece6": "蓝图 - A\n\n\n用于挖掘与整理材料的设备，把它当成一个小帮手。\n\n\n他的第一代小机器人之一。他们是早熟的小东西，稍微有点不稳定。\n\n我们中许多人把他们当作宠物来养；工作台旁或是会挖掘的快乐小伴侣。",
	"lore-tapestries-piece7": "蓝图 - B\n\n\n用于沟通、录音和呼救的设备。得有条不紊。\n\n\n一条不令人愉悦的蠕虫。不受平民或贵族之流待见，因为他总是在看着你，不过工人喜欢他。\n\n铃声成为了他们好运的标志，也是如果矿道坍塌后救援前来的保障。铃声成为了他们好运的标志，也是如果矿道坍塌后救援前来的保障。",
	"lore-tapestries-piece8": "蓝图 - C\n\n\n一个便携式的用于搭脚手架或者起重的巨偶，愿他能鼓励我们疲惫的工人\n\n\n他们最开始移动的时候，人们惊慌地四散而逃。但最终听到了一声欢呼。\n\n终于我们造出了比自己还要伟大的造物。",
	"lore-tapestries-piece9": "蓝图 - D\n\n\n主要材料到手后，有什么不可能的\n\n\n我永远不会知道他如何找到这东西的，但那个发现改变了一切。我们成为了术士，奇迹工作者。\n\n一种元素，一直以来都是理论阶段，但在人间创设了一种成为天堂的可能性。",
	"lore-tapestries-piece10": "晨曦\n\n\n我与这些场面不太熟悉。我认为现在有太多我不熟悉的东西了。即使这些年来万物也依旧生生不息。",
	"lore-tapestries-piece11": "六翼炽天使\n\n\n想到我们还能有一个机会重新来过。不知为何被归还到了这个世界，但心中现在只有感激之情。",
	"lore-tapestries-piece12": "黑卫士地图\n\n\n他们是阴森的灵魂，背负着沉重的负担：他们支撑着深渊中虚伪的秩序。看起来是极其古怪的地图。\n\n上面显示了一段地道，画满了标记与铭文。每一个标记都指代着一处隐匿的水潭、哨岗或者可疑的叛军。",
	"lore-tapestries-piece13": "腐朽狂兽\n\n\n我听说过这类野兽的传闻，从前疾病如果侵髓入脑，有时就会导致一长段疯狂的发病期；病院里的患者可能会因此突然攻击身边的人。\n\n如果是在野兽身上， 就变成了这些游荡着的庞然巨物：兽皮斑驳脱落，满腔怨怒与恐惧，他们会盲目地攻击周围的一切。\n\n当然任何袭击的生还者也会有可能感染腐朽症。",
	"ingamediscovery-lore-themiller": "发现《磨坊》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-blindbatrickhart": "发现传说《盲人里克哈特》之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-breakdown": "发现《故障》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-confession": "发现《忏悔》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-dietofkings": "发现《国王之宴》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-discussions": "发现传说《旅者交谈》之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-dmetrisnotes": "发现《德梅特里的笔记》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-letters": "发现《书信》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-reflection": "发现《反思》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-return": "发现《重返》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-themorning": "发现《晨曦》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-inconvenience": "发现《不便之处》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-whinging": "发现《抱怨》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-tapestry": "发现挂毯传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-wallcarving": "发现壁刻传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-patronage": "发现《赞助人蒂伯特·阿马罗》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-sparrow": "发现《间谍麻雀》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-stone": "发现《重石》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-miller": "发现《磨坊的主人》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"ingamediscovery-lore-inmemoriam": "发现《追思》传说之 {0} \/ {1}\n<font size=\"20\">点击 J 键打开你的日记<\/font>",
	"Haven't seen you around before. You just wake up?": "以前没见过你，你刚苏醒？",
	"I don't know what you mean.": "我不明白你的意思。",
	"I think so.": "我想是的。",
	"I might still be dreaming.": "我可能还在做梦。",
	"Damn it's good to see a friendly face.": "该死，能看到一张友好的面孔真好。",
	"I'm sorry, it's better left unsaid.": "我不明白你的意思。",
	"I'm not entirely sure myself.": "我自己也不太清楚。",
	"I'm just trying to survive. As always.": "我只是想活下去。一如既往。",
	"There are more out there... like this?": "还有更多... 像我这样的？",
	"That's alright, stranger. I didn't expect anything else.": "没关系，陌生人，我也没指望什么。",
	"Hm, wish I could be more help to ya.": "嗯，真希望我能帮上忙。",
	"(He nods soberly) As always.": "(他清醒地点点头）一如既往。",
	"That's right. Strange-colored strangers walk the land.": "没错。形形色色的陌生人在这片土地上行走。",
	"I've seen worse.": "我见过更糟糕的。",
	"Perhaps you're right. There's still work to do.": "也许你是对的。还有工作要忙。",
	"Aye, there's always more work to do.": "是啊，总有更多的工作要忙。",
	"Well met.": "幸会。",
	"Welcome back {{playername}}! What can I do for you?": "欢迎{{playername}}回来！我能为您做什么？",
	"Got anything to trade, {{npcname}}?": "有什么可以交易的，{{npcname}}？",
	"Why gears?": "为什么使用齿轮？",
	"Why live out here like this?": "为什么要住这里？",
	"Surely you could find something better to use?": "你肯定能找到更好的办法？",
	"What, you can't reproduce them?": "什么，你不能复制它们吗？",
	"I see.": "原来如此。",
	"So there are more of you?": "所以你拥有很多？",
	"Know of any interesting places around here?": "知道附近有什么有趣的地方吗？",
	"dialogue-daisies": "你们这种人就像雏菊一样，在这片土地上层出不穷。不知道你们从哪来，不知道\n你们在这里做什么，你们似乎都不想说。",
	"dialogue-goodmorning": "早安，我叫{{npcname}}。我在这里四处游历，寻找和我能交易的一切。",
	"dialogue-aintadream": "这不是梦，陌生人，至少不是你想做的梦。",
	"dialogue-theairthesun": "这空气、这阳光、这田野... 怎么可能是真的？",
	"dialogue-howbeautiful": "你看不到它有多美吗？这空气、这阳光、这田野... 怎么可能是真的？",
	"dialogue-damneddrifters": "(他深深地吸了口气，呼出，然后露出一个灿烂的笑容）是啊，这里还不错。\n不过要小心野兽。还有那些该死的流浪者。",
	"dialogue-demonsstalk": "(他们给了你一个疲惫的微笑）我看得出来，朋友。它是真实的，但也是险恶的。\n恶魔在这片土地上肆虐，世界本身也在变化。",
	"dialogue-welcome": "哈，你真大胆，认为我很友好！他们叫我{{npcname}}，欢迎来到我家。",
	"dialogue-perfectcurrency": "它们数量有限，经久耐用，而且毫无用处。非常适合做货币，但愿它们没那么重。",
	"dialogue-seedsofthepast": "事实上，这些齿轮对大多数人来说都意义非凡。我们不知道它们为什么会出现在\n这里，但你可以在世界上古老的地方找到它们。或者在地表深处，如果你敢的话。\n它们是过去的种子，是未来的承诺。我们中许多人都能感受到上帝对他们的恩典。\n它们是更伟大事物的一部分，就像我们一样。",
	"dialogue-holysymbols": "对我们来说，这些都是神圣的象征，还有什么能比神圣的象征更适合交易呢？",
	"dialogue-somethinggreater": "恐怕不行，你可以把一些矿石倒在模具里，然后放在雨里一段时间。你会得到一个\n锈迹斑斑的齿轮，但它们的精准度和均匀性非常出色。它们也非常坚硬，我们不确\n定它们是用什么合金制造的。有些人认为它们根本不是人类制造的，而是由更伟大\n的东西制造的。",
	"dialogue-profittobemade": "大多数人都住在村子里，躲藏起来，谨防任何威胁。正如你所见，威胁确实存在。\n但我不会，我喜欢这里，而且这里还能赚钱。",
	"dialogue-horriblecreatures": "那些可怕的生物是什么？",
	"dialogue-ravenousbeasts": "野兽都很疯狂。财富真值得冒这么大的风险吗？",
	"dialogue-nicesafevillage": "如果可以，我愿意居住在漂亮、安全的村庄里。",
	"dialogue-miserablesouls": "啊，那些可悲的灵魂。被诅咒的人——流浪者。他们走来走去，迷失在悲伤和愤怒中。\n他们受到了上帝的惩罚，他们可以寻求赎罪，但现在他们只想散播更多的苦难",
	"dialogue-punishedbygod": "受到上帝的惩罚！什么样的罪行会导致如此可怕的命运？",
	"dialogue-theveryair": "我看到它们从时空的裂缝里爬出来。我都以为自己疯了。",
	"dialogue-worldcouldnothouse": "我曾希望这个世界不能容纳这样的恐怖。",
	"dialogue-wrigglelikeworms": "他们挑战上帝本人。上帝把他们扔进了地底，让他们像虫子一样蠕动。他们仍然在\n那里，在深渊里。下面不安全，一点也不安全。",
	"dialogue-trulylostcreatures": "是的，有时它们会挣脱束缚，逃到地面上。但它们是真正迷失的生物，它们只能\n盲目地游荡，在被无情地再次卷入囚笼之前，制造更多的苦难。",
	"dialogue-tremblewithit": "恐怕是的，朋友。但上帝也会分享奇迹。他创造了这个世界，也创造了居住在这个\n世界上的人。当他向我们展示他的面容时，大地都在颤抖，我们也跟着颤抖，\n敬畏他的荣耀。",
	"dialogue-wealthisavirtue": "当然。财富本身就是一种美德。也许有一天，伟大的方舟会出现在我们面前，如果\n那样的话，我会向他们展示我的劳动成果。我会在他们面前展示我的装备、金银以\n及我收集的一切。如果我被认为有资格，我将和他们一起踏上无尽的旅程。",
	"dialogue-nowtellme": "我带来你要的锡铜镐了，现在告诉我你所知道的。",
	"dialogue-specialruin": "你能告诉我那个特殊的遗迹在哪里？",
	"dialogue-somethingbigforya": "我有个大礼物要给你，对我来说太危险了。但你也许能搞定，但我不能白送你这么\n大的礼物。给我一把锡铜镐，我就告诉你在哪能找到它。相信我，值得你这么做。",
	"dialogue-appreciatethat": "我很感激。现在听好了。",
	"dialogue-amassivecavern": "我是在几周前发现的，一个巨大的洞穴，里面盘踞着一个硕大的身影。吓得我魂飞魄散，赶紧逃了出来。但我看得出，里面一定充满了宝藏。毫无疑问，也充满了麻烦。这是一份去那儿的地图，如果你要去，做好万全的准备，穿越隧道绝非易事。",
	"dialogue-lostitalready": "已经丢了？没问题，我会再给你一份地图。祝您好运。",
	"dialogue-buyelk": "我需要一匹坐骑，你有坐骑吗？",
	"dialogue-payelk": "可以给你，我已驯服的马鹿，售价为25个生锈的齿轮。",
	"dialogue-buyelk-purchased": "谢谢，我来把它叫过来！",
	"dialogue-buyelk-called": "好的，去外面看看，它应该在附近。它是你的了。",
	"dialogue-buyelk-callelk-thanks": "谢谢，我会照顾它的。",
	"dialogue-buyelk-havemoney": "我获得了100个生锈齿轮",
	"dialogue-buyelk-nothavemoney": "我会给你100个齿轮",
	"dialogue-treasurehunter-anotherletter": "你能再给我一封关于隔离所的信吗？",
	"dialogue-treasurehunter-anotherelk": "我可以购买另一匹马鹿吗？",
	"dialogue-treasurehunter-iwenttothatruin": "我去了你提到的那个废墟。",
	"dialogue-treasurehunter-ivegotsomeplaces": "我想向你打听一些地方。",
	"dialogue-treasurehunter-name": "谢谢你的询问，旅行者。我是{{npcname}}。",
	"dialogue-treasurehunter-alreadygavemap": "嗯？我已经给过你那张地图了。我看见它还插在你的腰带上呢！",
	"dialogue-treasurehunter-idontmind": "当然，我不介意。拿去吧。",
	"dialogue-treasurehunter-thatllbe100": "当然，那就要100个齿轮。我猜你已经有鞍和缰绳了吧？",
	"dialogue-treasurehunter-howmuchtreasure": "如果我把这个找到的宝藏给你，那我还要给你多少钱？",
	"dialogue-treasurehunter-saddleandbridle": "很好。你带了鞍和缰绳吗？",
	"dialogue-treasurehunter-veryintriguingfind": "哎呀，你手里的东西真是个非常有趣的发现啊。朋友，你真会讨价还价。<br>把那个文物给我，我就把马鹿的价格降低50个齿轮。你有带鞍和缰绳吗？",
	"dialogue-treasurehunter-cantrightlysell": "啊，那我可不能就这样卖给你啊。你需要一套鞍和缰绳才能骑乘它，而且我们可不<br>想让它随便跑掉，是吧？",
	"dialogue-treasurehunter-lovelytreasure": "多么可爱的宝物啊。谢谢你！",
	"dialogue-continue": "（继续）",
	"dialogue-treasurehunter-tellmeaboutit": "真的吗？快告诉我！你发现了什么？",
	"dialogue-treasurehunter-massivedevice": "这座建筑里有一个巨大的装置和一个图书馆。",
	"dialogue-treasurehunter-idrathernot": "还是算了吧。",
	"dialogue-treasurehunter-iheardavoice": "我听到一个声音，叫我去找他。他给了我一份名单。",
	"dialogue-treasurehunter-comenow": "来吧，到目前为止，我们的商业安排还不错。这可能很有价值，说来听听，我会让你觉得值得的。",
	"dialogue-treasurehunter-verywellmassivedevice": "非常好。这个建筑里有一个巨大的装置和一个图书馆。我在那里听到一个声音，他让我去找他。他给了我一份名单。",
	"dialogue-treasurehunter-godownyourself": "如果你想知道，就自己下去看看吧。",
	"dialogue-treasurehunter-suityourself": "随你便，我不会去那里，但我会在这里以防你改变主意。",
	"dialogue-treasurehunter-whatnames": "名字？是什么名字？也许我听说过。",
	"dialogue-treasurehunter-whatnamesalternate": "是这样吗？好吧，哪些地方？",
	"dialogue-treasurehunter-nadiya": "纳迪亚",
	"dialogue-treasurehunter-spoils": "废墟",
	"dialogue-treasurehunter-lazaret": "隔离所",
	"dialogue-treasurehunter-cardinals": "红衣主教",
	"dialogue-treasurehunter-quiet": "寂静之地",
	"dialogue-treasurehunter-anythingelse": "谢谢，还有什么要告诉我的吗？",
	"dialogue-treasurehunter-perhapssomeone": "嗯，是个人名？也许是某个知识渊博的人。但我从未听说过他。",
	"dialogue-treasurehunter-spoilsheardtell": "战利品？我只听说过，但无论如何，那似乎是个可怕的地方。或许还有其他选择？",
	"dialogue-treasurehunter-thisoneiknow": "啊，这个我知道！一个奇怪的地方，到处都是石头和怪物。让我看看……给！<br>这个会指引你找到路。",
	"dialogue-treasurehunter-thisoneiknowletter": "啊，这个我知道！一个奇怪的地方，到处是石头和怪物。但我已经给了你一封信，可以引导你去那里。",
	"dialogue-treasurehunter-gatheringplace": "我认为，是一个聚落。但我不知道它在哪儿。",
	"dialogue-treasurehunter-peculiarname": "真是个奇怪的名字。恐怕我对它一无所知。",
	"dialogue-treasurehunter-longjourney": "只知道它距离相当远。你最好为一段漫长的旅程做好准备。也许我可以帮你。",
	"dialogue-treasurehunter-ihaveanelk": "我有一头马鹿可以出售。它会成为你旅途中的忠实伙伴。作为对你提供信息的感谢，<br>我只需100个齿轮就可以卖给你。当然，你还需要一副鞍和缰绳。",
	"dialogue-treasurehunter-100verywell": "100个齿轮？非常好。",
	"dialogue-treasurehunter-cantafford": "我买不起它。",
	"dialogue-treasurehunter-sharpenskills": "啊，你得磨练一下你的贸易技巧，朋友。这里有很多其他商人也在收购东西。<br>贸易赚些钱后再来找我吧。我会帮你保留那头马鹿，等你准备好再说。",
	"dialogue-treasurehunter-hassaddle": "当然。（购买马鹿）",
	"dialogue-treasurehunter-nosaddle": "不，我不需要。",
	"dialogue-trader-know": "附近有什么有趣的事吗？",
	"dialogue-trader-treasure": "哼嗯，我不行。你最好还是给自己找个宝藏猎人吧。他们总在探寻危险的地方，如果你花点齿轮的话，我能告诉你哪儿能找到一个。",
	"dialogue-trader-nochatter": "没兴趣闲聊。你有什么能卖？",
	"dialogue-trader-fourgears": "好吧，解决了我的麻烦。这是你的四个齿轮。",
	"dialogue-trader-notmuchtospare": "不用了，我没有多少多余的。",
	"dialogue-trader-newcustomer": "噢，一个新主顾！你有什么需要的？",
	"dialogue-agnieszka-whatcani": "我能为您做什么？",
	"dialogue-agnieszka-youlooklike": "（黑卫士）你看起来对坚固的盔甲很熟悉。我这里有一些并可以出售。",
	"dialogue-agnieszka-ifoundaletter": "我在这里找到了一封给我的信。你知道这是什么意思？",
	"dialogue-agnieszka-whoistheoldman": "老人是谁？",
	"dialogue-agnieszka-canihavethemap": "我能拿到这张地图吗？",
	"dialogue-agnieszka-whatdoyoumean": "为什么你有这张地图？",
	"dialogue-agnieszka-backformore": "又来找我了？我也只能这么快地锻造。",
	"dialogue-agnieszka-agnieszka": "阿格妮丝卡。",
	"dialogue-agnieszka-mostlywhatido": "我大部分时间都很忙。我是铁匠，在这片区域内唯一的铁匠。现在我的订单越来<br>越多，堆积得越来越高。如果你需要我已经做好的东西，看看这些就好。否则，<br>希望你不介意在我们聊天时伴随着火花和锤击声。",
	"dialogue-agnieszka-thisisnadiya": "这里是纳迪亚。这里有一座熔炉，我在那座熔炉旁工作。纳迪亚是个充满了像熔炉<br>这样的地方的村庄。如果你有兴趣，应该去寻找这些东西，给我一些安静的时光。",
	"dialogue-agnieszka-ahiknow": "啊，我认得这字，是那老人的字。你是想要地图吧？",
	"dialogue-agnieszka-theoldman": "那个老人很神秘。有人说他是托比亚斯圣人，那个帮助建立这个村庄的人。老人<br>虽然年纪大，但也没那么老。他时不时地给我寄来设计图纸，我按照图纸做出来。<br>然后那些莽撞的商人就会把它们送到荒野中的某个地方。",
	"dialogue-agnieszka-takeit": "给你吧，少了一个任务让我不再担心。",
	"dialogue-agnieszka-myfamilywas": "(阿格妮丝卡耸耸肩）老人让我祖母留意镇上有没有来找他的陌生旅行者。没想到会<br>花这么长时间，不过你看起来确实很像。无意冒犯。",
	"dialogue-agnieszka-theoldmaniseccentric": "这个老人很古怪。有些人说他已经疯了。尽管如此，他还是有钱花。不如做他要求的事，如果他还活着的话。",
	"dialogue-agnieszka-canyourepair": "你能修理我的装备吗？",
	"dialogue-agnieszka-thismapmentions": "这张地图提到了一个叫灾区的地方。那是什么？",
	"dialogue-agnieszka-ilostthemap": "我丢失了地图。",
	"dialogue-agnieszka-putatool": "没问题。把工具或者盔甲拿在手上，让我好好看看。一把工具5个齿轮（+400耐久度），一件盔甲10个齿轮（+200耐久度）。",
	"dialogue-agnieszka-repairmytool": "5个齿轮成交，请修复我的工具。",
	"dialogue-agnieszka-repairmyarmor": "10个齿轮成交，请修复我的护甲。",
	"dialogue-agnieszka-cantafford": "对不起，我买不起了。",
	"dialogue-agnieszka-suityourself": "随你便，如果你改变主意，我还在这等你。",
	"dialogue-agnieszka-nothingtorepair": "嗯？你没有需要修理的东西。把损坏的东西拿给我看看，我会尽力修好它。",
	"dialogue-agnieszka-alright": "好吧。",
	"dialogue-agnieszka-comebyagain": "搞定。下次用坏了，再来找我。",
	"dialogue-agnieszka-youlostit": "你......弄丢了？我的家族世世代代都保存着那张地图，你就这么把它弄丢了？",
	"dialogue-agnieszka-yes": "是的。",
	"dialogue-agnieszka-unbelievable": "令人难以置信。幸运的是，我已经拿到了一份副本。请不要再丢失。",
	"dialogue-agnieszka-takethemap": "（拿着地图）",
	"dialogue-agnieszka-writingonmap": "（地图上有一些字迹，与褪色信件出自同一人之手。内容如下：)",
	"dialogue-agnieszka-beforeyoucome": "（“在你来见我之前，你必须先去灾区。那里有一座塔，你必须爬上去，拿走塔顶的<br>透镜装置。这并不容易，但如果我们想成功，就必须这么做。”）",
	"dialogue-agnieszka-youcanreadthat": "你能看懂吗？灾区是一片充满恐怖的诅咒之地。传说它是多年前从裂缝中爬出来的。",
	"dialogue-agnieszka-howcanifind": "我如何找到这个地方？",
	"dialogue-agnieszka-iwouldntknow": "我不知道。去那里旅行太危险了。也许格哈特会知道，他打猎的时候经常去很远<br>的地方。",
	"dialogue-resonator-humsquietly": "（谐振器发出低沉的嗡嗡声）",
	"dialogue-resonator-searchforrecent": "（搜索最近的录音）",
	"dialogue-resonator-searchforold": "(搜索一些旧的)",
	"dialogue-resonator-listentoalchemist": "（再听老炼金术士说一遍）",
	"dialogue-resonator-softwhirring": "（你听到了小型机械的轻微呼啸声。然后，你听到从谐振器深处传来的回声，<br>声音越来越大，越来越清晰。谐振器发出的这些声音仿佛就在你的眼前。）",
	"dialogue-resonator-voicewhispers": "（一个声音低语）你觉得它来这里是为了什么？（另一个声音嘶声说）安静，<br>该死的！它能听见你。我们得找条路绕过去。",
	"dialogue-resonator-searchfordifferent": "（搜索不同的录音）",
	"dialogue-resonator-silence": "（寂静，然后是金属与石头的摩擦声。咔嗒咔嗒，有节奏的声音渐近渐远。）",
	"dialogue-resonator-keepsearching": "（继续搜索）",
	"dialogue-resonator-oldmansvoice": "（一个老人的声音，莫名熟悉）看，你看到了吗？红化并不仅限于黄金。其原理<br>本身可以攀升到更高的境界，这取决于你的工具。当将助熔剂融入过程，而不是<br>将其作为终点时，这会开启哪些新的方向？如果我们再加入血液呢？当然，不是<br>普通的血液，而是我这该死的血液。",
	"dialogue-resonator-searchformore": "（搜索更多关于这位老炼金术士的信息）",
	"dialogue-resonator-arentyoulistening": "你没听见吗？我说有太多人不见了。当然，我们死得像蜉蝣一样快，而且说实话，<br>临近结束的时候有些事情对我来说有点模糊，但即便如此，他们不可能全都死了，<br>也不可能全都变了。我不可能是唯一一个。但他们在哪？这问题是总绕回到这里。",
	"dialogue-resonator-searchforrelated": "（搜索相关录音）",
	"dialogue-resonator-theyhardlyknowanything": "不，他们几乎什么都不知道。当然，看到他们受苦让我很痛心。他们就像……迷失<br>的小孩，蜷缩在自己的家中。但这是最好的选择，一切都是为了最好。我们曾拥有<br>这个世界上所有的知识，甚至超越这个世界的知识！可那又有什么用呢？不，还是<br>让他们自己去吧。让他们以为我是个疯老头子、古怪的巫师，然后让我安安静静地<br>待着。",
	"dialogue-resonator-continuesearching": "（继续搜索）",
	"dialogue-resonator-forgiveme": "请原谅我的胡言乱语。我……说实话，曾经已经失去了希望。这不过是一个追逐的<br>目标，支撑我在这些年里保持理智而已。但现在我们到了这里。而是你们所有人，<br>也在某个地方存在着。世界已经改变了。但如果档案馆仍然屹立，而你们能听到这<br>条信息，那么你们肯定已经知道这一切了。来找我吧，我的朋友们。我们有许多的<br>事情需要讨论。",
	"dialogue-resonator-worldhasshifted": "自从过去的日子以来，世界已经发生了变化，而我还没有找到档案馆现在的位置。<br>我无法为你指明一条直接的道路，但我会将地图送到一些熟悉的地方。如果你能找<br>到道路到达，嗯……纳迪亚、废墟、隔离所、红衣主教，或者寂静之地，你就会<br>找到进一步的指引。",
	"dialogue-resonator-ifyoudonotknow": "如果你对这些地方不熟悉，那么……我想可以试着问问你周围那些更喜欢冒险的人。<br>或许有人能够提供一些帮助。我祈祷你的旅途是短暂的，仅仅需要几十年而已！",
	"dialogue-resonator-confidentvoice": "（一个自信的声音说道）哦，对了，你是新来的吧。嗯，这并没有看起来那么复杂。<br>你瞧，所有的声音都会被记住，就像现在的这段对话一样。它们像你脑中的记忆，<br>在大厅里四处回响。只是我们的记忆会随着时间而衰退、消失。而在大厅里，这些<br>声音永远不会消逝。抄写员像你这样的人，可以倾听并写下他们听到的声音。通过<br>这种方式，我们将所有的历史记录成文，供我们随时查阅。",
	"dialogue-resonator-continuelistening": "（继续收听）",
	"dialogue-resonator-understandable": "可以理解，但不对。大厅并不会倾听，它只是一个容器。你看那角落里的小虫子吗？<br>它在听我们说的话，将所有内容直接发送到大厅。有点令人不安，是吧？你会慢慢<br>习惯的。在这种绝望的时刻，你永远不知道什么时候它们会派上用场。呼叫求助，<br>或者至少帮助我们后来弄清楚发生了什么事。",
	"dialogue-resonator-letmeclarify": "好吧，让我来澄清一下：声音并不会直接被记录在那个圆筒上。我们曾尝试过那种<br>方法，但声音总是变得模糊。不是，这些圆筒提供的是指引。就像一张地图，它告<br>诉谐振器准确地在大厅的哪个位置找到声音。然后谐振器与大厅同步，让声音仿佛<br>就在你面前播放。然而，钟声的录制存在问题，这一点无法解决。",
	"dialogue-resonator-anincrediblefeat": "这确实是一个令人难以置信的壮举，无可否认。而且，我很高兴自己能参与其中，<br>推动并维护它。但有时我无法避免地感到，这么巨大的努力和资源，应该被用在<br>其他地方。",
	"dialogue-resonator-secondvoice": "（第二个声音回应）哦，来吧，除了伟大的机器本身，还有什么更重要的呢？我们<br>的图书馆已经消失。我们的历史被贵族攫取，或是弃之于腐朽。这是世界上最后、<br>最大的知识宝库！而且将被世世代代保存。如果法克斯失败，我们无法幸存，这些<br>档案将屹立不倒，供后人继承。",
	"dialogue-resonator-firstvoice": "（第一个声音）如果法克斯无法成功？如果我们失败，还有谁会来找这个？",
	"dialogue-resonator-nothing": "(...)",
	"dialogue-gerhardt-nothing": "...",
	"dialogue-gerhardt-keeneyes": "（猎人）……你目光敏锐，欢迎。",
	"dialogue-gerhardt-letter": "我正在寻找写此信的人",
	"dialogue-gerhardt-devastation": "你对灾区了解多少？",
	"dialogue-gerhardt-ilostthemap": "我丢失了地图。",
	"dialogue-gerhardt-mayyourarrows": "愿你的箭矢准确无误。",
	"dialogue-gerhardt-gerhardt": "我是格哈特。",
	"dialogue-gerhardt-ihunt": "我狩猎，我保护森林和田野的安全。",
	"dialogue-gerhardt-nadiya": "纳迪亚。",
	"dialogue-gerhardt-hermit": "那是隐士的文字，我们无法解读它。",
	"dialogue-gerhardt-whycallhim": "你为什么叫他隐士？",
	"dialogue-gerhardt-howtofindhim": "你能告诉我如何找到他吗？",
	"dialogue-gerhardt-madman": "他是个疯子，住在荒野的深处。他自称是圣徒托比亚斯，但那是亵渎。",
	"dialogue-gerhardt-sorceror": "我无法告诉你，他是个拥有强大法力的巫师。我四处游历，却从未找到他的住处。",
	"dialogue-gerhardt-deadland": "那是一片死亡之地。我不知道那里曾发生过什么邪恶之事，但那地方被诅咒了。",
	"dialogue-gerhardt-howtogetthere": "你能告诉我怎么去那里吗？",
	"dialogue-gerhardt-alreadydid": "我已经告诉过你了。在你一直纠缠我之后，我给你画了一张地图。",
	"dialogue-gerhardt-willnottell": "不，我不会告诉你。我曾多次绕过那片土地的边缘。只有一次，我跨过了边界，<br>踏上了那片废墟得土壤，而我再也不愿回到那里。如果我告诉你通往得道路，<br>我就是在送你去死。",
	"dialogue-gerhardt-noneedtoworry": "你不必担心我。无论是福是祸，我似乎都无法死去。",
	"dialogue-gerhardt-yourkindarestubborn": "你们这一类人，确实够固执。我试图警告你们，但你们却毫不犹豫地不携带火把<br>就闯入黑暗。无论发生什么后果，那就由你自己承担吧。",
	"dialogue-gerhardt-takethis": "拿着这个吧。灾区很难错过。那里的空气很奇怪，金属像苔藓一样生长在地面上。一座塔矗立在中心，有某种巨大的怪兽在那里投下阴影。可以肯定地说，这就是圣徒托比亚斯的作品 - 既神圣又令人恐惧。",
	"dialogue-gerhardt-afterbadgering": "你逼着我把它给你，现在却弄丢了？好吧，我再画一张。不过，这真是太粗心了。",
	"dialogue-alba-welcome": "欢迎光临！需要一些衣服吗？需要原麻布料吗？或者针线包？",
	"dialogue-name": "你叫什么名字？",
	"dialogue-profession": "你是做什么的？",
	"dialogue-location": "这里是什么地方？",
	"dialogue-letter": "你知道任何有关这封信的信息吗？",
	"dialogue-alba-tailortoo": "（裁缝）我也是裁缝。",
	"dialogue-alba-nothereforbusiness": "（裁缝）我不是来抢你生意的。",
	"dialogue-trade": "你有什么可交易的？",
	"dialogue-alba-letter": "我正在寻找写此信的人。",
	"dialogue-alba-youvegotstyle": "你确实有风格，我承认。但我可以让它更好看。",
	"dialogue-alba-alba": "我叫阿尔芭，这名字我从出生起就一直用着。",
	"dialogue-alba-imatailor": "我是裁缝。自己种亚麻，还有很多多余的种子，如果你想自己动手制作衣服的话。",
	"dialogue-alba-hopeyourenot": "嗯，我希望你不是打算留在这里。这个镇子已经有一个裁缝了。",
	"dialogue-alba-helpafellowtailor": "很好。不过，如果你想帮帮同行的话，我愿意花钱买些花卉、矿物之类的东西来做<br>染料。有些颜色在这里就是搞不到。",
	"dialogue-alba-nadiya": "你现在在纳迪亚村。我们这里有我们需要的一切，还有一些不需要的东西。",
	"dialogue-alba-canthelpyou": "这件事我帮不了你。也许你可以去酒馆找利加，或者问问格哈特，他四处旅行过。<br>而你也可以问塞德娜，不过她可能更喜欢编故事，而不是告诉你真相。",
	"dialogue-kat-wellmet": "很高兴见到你，朋友。是什么把你带到纳迪亚的？还是你只是路过？",
	"dialogue-kat-traveler": "（黑卫士）旅行者。",
	"dialogue-kat-friendlyadvice": "（恶人）友情提示。小心点，你来纳迪亚干什么？",
	"dialogue-kat-justpassingthrough": "我只是路过。",
	"dialogue-kat-lookingtostay": "想在这里住一段时间。",
	"dialogue-kat-ineedsupplies": "我需要一些补给用品。有人出售吗？",
	"dialogue-kat-letter": "我正在寻找写此信的人。",
	"dialogue-kat-ourvillage": "我们的村庄很平静，我就喜欢这样。",
	"dialogue-kat-fineenough": "太好了，四处看看吧。",
	"dialogue-kat-findaroom": "你可能会在旅店找到一个房间。那里的床价格公道。",
	"dialogue-kat-kat": "我是凯特。",
	"dialogue-kat-guard": "我知道，仅从我的制服和武器来看，很难分辨，但你得相信我是个守卫，实际上<br>还是守卫队长。",
	"dialogue-kat-peaceful": "这里和平安宁，我们希望保持这种状态。我们在这里管理舒适和安全，但这种平衡<br>非常微妙。我们不欢迎麻烦。",
	"dialogue-kat-meansnothingtome": "这封信对我来说没什么意义，不过你可以随意去问问其他人。人们会根据自己的<br>意愿告诉你信息。如果你友善，他们也会以友善回报。",
	"dialogue-kat-agnieszka": "阿格尼茨卡可能有多余的盔甲和武器，也可以帮你修理现有的装备。如果你病了，<br>去找沃尔。这里的大多数人都有东西要出售，只要你有钱。",
	"dialogue-kat-advice": "谢谢你的建议，我会四处看看。",
	"dialogue-liga-welcome": "欢迎来到纳迪亚。我能为你做什么？",
	"dialogue-liga-getaroom": "我能在这里开个房间吗？",
	"dialogue-liga-letter": "我想找一个能告诉我这封信内容的人。",
	"dialogue-liga-tobias": "你能告诉我有关圣徒托比亚斯的更多信息吗？",
	"dialogue-liga-nohurry": "看来你并不着急，有点像我丈夫。",
	"dialogue-liga-liga": "我回复利加，有时是“嘿”，有时是“我饿了。”",
	"dialogue-liga-whatdoyouneed": "你需要我做什么？如果你愿意，我可以给你开个房间，我们还出售餐食和酒水。这儿有很棒的本地奶酪。我还知道村里发生了什么事。你想做什么？",
	"dialogue-liga-rest": "只需休息和补给。",
	"dialogue-liga-information": "我需要消息。",
	"dialogue-liga-lookingaround": "我只是随便看看。",
	"dialogue-liga-wehaveenough": "啊，好吧。我们虽然没有太多，但也足够。如果你需要任何金属制品，找阿格妮丝卡准没错，她的铁匠铺很显眼。如果受伤了或者需要止痒药膏，可去找塔德或沃尔。阿尔芭可以为你提供新衣服。格哈特出售新鲜的肉类或毛皮。还有赛德娜，她是一位音乐家，给我们带来了许多欢乐，她的嗓音如歌鸟般动听，对我来说，没有什么比这更让人放松的了。",
	"dialogue-liga-knowthings": "如果你想了解一些事情，首先，不要和我丈夫交谈。他每开一次口，你可能知道的<br>事情会变得更少。音乐家赛德娜比我们所有人加起来都更了解历史和民间传说。<br>你可以和她聊聊，或者听听她的歌，就能学到很多。如果你想了解更实用的信息，<br>可以去找猎人格哈特。他最近失去了妻子，所以请对他多些体谅，但他可以告诉你<br>村庄周围的地形。他是唯一经常外出的人。如果你想避开危险 - 或者找到它，我不<br>做评判 - 那就去和他说说吧。",
	"dialogue-liga-feelfree": "不必拘束。我们是一个友好的村庄，但我们会保持警惕。好好对待我们，我们也会<br>善待你。",
	"dialogue-liga-nadiya": "这是纳迪亚。我并不惊讶你不知道这里。商人和旅行者偶尔会路过。我们很友好，<br>和村民们交谈，你就会发现这一点。",
	"dialogue-liga-sorry": "抱歉，现在我们已经满客了。再过几周，我们应该会有空房间。",
	"dialogue-liga-veryinteresting": "这，这真是非常有趣。这封信很古老！多年以前，圣徒托比亚斯，或者一个冒用他<br>名字的人，曾雇佣了一些村民，把类似这样的信件送往各地。难道这是其中的一封<br>信？我不知道。看到村广场上的那座雕像了吗？那就是圣徒托比亚斯。他是真实存<br>在的，不论你从哪里听到的消息如何，他曾帮助建立过这个村子。但他可能已经去<br>世多年了，没有人能永生。",
	"dialogue-liga-sednaknows": "我？没有。关于他的故事，可能更了解的是赛德娜。阿格妮丝卡 和格哈特都接触过<br>村外的人，他们也许知道更多。但如我所说，他可能已经长眠于世了。你愿意为了<br>追寻一个鬼魂浪费你的生命吗？",
	"dialogue-sedna-commoner": "（平民）你一定有一段很有趣的故事。",
	"dialogue-sedna-hunter": "（猎人）我看得出你眼神里锐利的锋芒。",
	"dialogue-sedna-malefactor": "（恶人）你不会在隐藏什么吧？能否告诉我，我知道如何守口如瓶。",
	"dialogue-sedna-clockmaker": "（钟表匠）你看得见一切都在运转，对吧？",
	"dialogue-sedna-blackguard": "（黑卫士）让我猜猜。你是解决问题，还是制造问题。",
	"dialogue-sedna-tailor": "（裁缝）你的手细长柔软。你会弹奏乐器吗？",
	"dialogue-sedna-unknownclass": "（{{characterclass}}）你一定是新来的吧。",
	"dialogue-sedna-anythingtosell": "你有些什么东西出售的吗？",
	"dialogue-sedna-whatdoyoubuy": "好吧，那你要购买什么呢？",
	"dialogue-sedna-ihavestories": "我有你可能想要的故事。",
	"dialogue-sedna-letter": "我在找可能写过这封信的人。",
	"dialogue-sedna-tobias": "你能告诉我有关圣徒托比亚斯的信息吗？",
	"dialogue-sedna-anystories": "有什么值得为我谱曲的故事吗？",
	"dialogue-sedna-sedna": "我是赛德娜，旋律之人，山丘之云雀，深渊之回声，游走四方的音乐家，远岸新闻的传播者，讲述亦真亦假的故事，带给人们欢愉。",
	"dialogue-sedna-obvious": "明显吗？嗯...也许是我的衣服，太朴素了？还是我谦逊的言辞？当然，我是一名<br>音乐家。我唱歌，能在任何乐器上演奏，不管多么破旧不堪。",
	"dialogue-sedna-nadiya": "纳迪亚是一个与众不同的村庄。也许比大多数更好，但也绝不完美。",
	"dialogue-sedna-accuseme": "出售东西？你敢怀疑我在做生意？我免费赠予音乐，并接受人们作为捐赠的礼物来<br>支持我的艺术。我也愿意购买物品。",
	"dialogue-sedna-books": "书籍、卷轴、信件。我在寻找以前未曾听过的故事，尤其是那些来自旧世界的故事。",
	"dialogue-sedna-seenbefore": "在我的旅途中，我曾看到过类似这样的信件。有时在人的手中，有时在废墟中，<br>有时在人死去后仍然握在手中。",
	"dialogue-sedna-connected": "我听说他们与圣徒托比亚斯有关，但所有民间故事仅凭歌声的美丽来衡量。无论<br>如何，它们是用一种古老的语言书写的，不容易翻译。",
	"dialogue-sedna-pullupachair": "是吗？好吧，拉个椅子，让我们听听。",
	"dialogue-sedna-archives": "我曾亲眼见过伟大的谐振档案馆。",
	"dialogue-sedna-allivegot": "现在就只有这些了。",
	"dialogue-sedna-verywell": "很好。还有其他需要的吗？",
	"dialogue-sedna-archiveswhat": "伟大的谐振档案馆？我从未听说过这样的地方。那是什么样的？",
	"dialogue-sedna-massiveunderground": "一个巨大的地下建筑，里面充满了可怕的机器，它们活了起来，攻击了我！",
	"dialogue-sedna-hauntinglybeautiful": "一个令人毛骨悚然的美丽墓地。它显然曾经很重要，但现在只是废墟和鬼魂。",
	"dialogue-sedna-bastionofknowledge": "不可思议。一个真正的知识堡垒，看起来是专门为保护和收藏古老图书馆而建造的。",
	"dialogue-sedna-storyneedsaction": "我明白了。那么你在那里做了什么？一个故事需要冒险。",
	"dialogue-sedna-metalgiant": "我与愤怒的金属巨人进行了一场决斗。差点将整个洞穴砸塌下来，但我打败了它。",
	"dialogue-sedna-lootedtheplace": "我洗劫了那里所有的一切，然后在物资耗尽之前逃了出来。",
	"dialogue-sedna-despitethedanger": "尽管危险重重，我还是忍不住在图书馆里看书。好奇心让我停不下来。",
	"dialogue-sedna-howdashing": "哦，真是风度翩翩！你的冒险充满了戏剧性。我一定会在我歌中捕捉你的英雄气概，<br>甚至可以说是你那迷人的身影。",
	"dialogue-sedna-thrillingheist": "所以这确实是一场令人兴奋的劫掠！我能想象得到：大胆潜入黑暗，在诅咒之地还没<br>发现你之前就迅速撤离。",
	"dialogue-sedna-subtlerapproach": "嗯，我可以接受。一个更微妙的方法。这是一个关于迷失世界的故事，也是一个需要<br>知识来推动我们前进的故事。",
	"dialogue-sedna-fascinatingtale": "这将是一个引人入胜的故事，谢谢你的启发。这是你的努力所得的报酬。",
	"dialogue-sedna-wiseman": "他是远古黑暗时代的智慧之人。据说他能够命令天使为他效劳。在纳迪亚，这里的<br>人们认为他是他们的守护神，并且相信他曾帮助建造了这个村庄。但许多村庄对他<br>或其他圣徒的故事各不相同。",
	"dialogue-tad-uncurable": "哦，天哪，这恐怕是没治了！",
	"dialogue-tad-haircut": "你能给我剪个头发吗？",
	"dialogue-tad-heal": "你能治疗我的伤口吗？",
	"dialogue-tad-happyto": "我很乐意！收费一齿轮。",
	"dialogue-tad-firsttreatment": "我一直想看看六翼炽天使！第一次治疗不需要任何费用。我们开始吗？",
	"dialogue-tad-pleaseheal": "请帮忙治疗我的伤口。",
	"dialogue-tad-nevermind": "没事，我以后再来。",
	"dialogue-tad-gearheal": "好的，给你一齿轮。请治疗我的伤口。",
	"dialogue-tad-onlyamoment": "非常好，这只需要一小会。",
	"dialogue-tad-mostlyfine": "完成了！看起来一切都很好！",
	"dialogue-tad-letter": "我在找可能写过这封信的人。",
	"dialogue-tad-welcome": "欢迎，旅人。路上的旅程很艰难吗？",
	"dialogue-tad-tad": "我的名字是泰德，但朋友们叫我泰德。如果你愿意，也可以叫我理发外科医生。<br>别叫我芭芭拉就行。",
	"dialogue-tad-tadtad": "泰德？",
	"dialogue-tad-barbersurgeon": "理发外科医生",
	"dialogue-tad-barbara": "巴巴拉？",
	"dialogue-tad-friendscallme": "这就是我朋友们叫我的名字。因此，我猜我们现在是朋友了。",
	"dialogue-tad-faceless": "有些病人觉得由一个不露面的专业人士来护理会更好。如果你是这样的人，那么<br>理发外科医生就是我。",
	"dialogue-tad-notabadname": "实际上，这个名字也不错。那就叫我巴巴拉吧。",
	"dialogue-tad-imabarber": "我是理发外科医生！你在我这里是最好的朋友，直到你死为止！当然，死后就没有<br>朋友了，我也无法帮助你。不过，在你还活着的时候，我可以为你缝合伤口，固定<br>骨折，拔除腐烂的牙齿，甚至剪你的头发。",
	"dialogue-tad-nadiya": "你来到的是纳迪亚，这里是步行范围内最大的文明堡垒！",
	"dialogue-tad-certainlymysterious": "是的，是的，像这种神秘的信件常常是来自过去的遗物，对当下并没有多大影响。<br>当我还是理发外科医生学徒的时候，我听过很多这样的信件、文档和书籍被发现。<br>大部分已经过于老化无法使用，那些还算有用的通常都提及无法理解或已经过时<br>的事情。你的信件看起来比较新。也许赛德娜，我们的旅行音乐家，或者猎人<br>格哈特可以帮你？",
	"dialogue-wall-anotherdistraction": "啊，是的，又要分心了。你需要什么吗？",
	"dialogue-wall-letter": "我想找一个能告诉我这封信内容的人.",
	"dialogue-wall-leadintogold": "我还是无法将铅转化为金。你呢？",
	"dialogue-wall-wall": "大家叫我沃尔。",
	"dialogue-wall-collectherbs": "我收集草药，酿造它们，并将最终的药剂提供给需要的人。我也涉猎炼金术。",
	"dialogue-wall-nadiya": "纳迪亚是个公平的村庄。我们尽力保护彼此。",
	"dialogue-wall-plantsoralchemy": "如果与植物或炼金术无关，那就与我无关了。去找别人吧。",
	"dialogue-arzhur-welcome": "你好，旅行者！欢迎来到我们这个简陋的村庄。",
	"dialogue-arzhur-goodtoseeyou": "很高兴再次看到你。我可以做些什么？",
	"dialogue-arzhur-gotabed": "有床位可以出租吗？",
	"dialogue-arzhur-letter": "我想找一个能告诉我这封信内容的人。",
	"dialogue-arzhur-arzhur": "我叫阿祖尔，很高兴认识你！",
	"dialogue-arzhur-runtheinn": "我和妻子利加在这里经营旅馆。如果你需要消息，她比我更擅长这方面的事情。",
	"dialogue-arzhur-iwouldntknow": "嗯，对不起，我不了解那个。我只关注两件事：美食和美味的蜜酒。当然，好的<br>顾客也是不可缺少的！",
	"dialogue-arzhur-sorry": "对不起朋友，我们的房间都被预订满了。希望下次你来时还能有床位供你入住。<br>不过你可以睡在地板上，或许喝多了蜜酒就不会觉得这么难受了？",
	"dialogue-tobias-donttakevisitors": "我不接待访客。你看我住在这个水洼的洞里就知道了—",
	"dialogue-tobias-godsbones": "天呐，你竟然真的来了！",
	"dialogue-tobias-youlookdifferent": "你看起来…不一样了。我想一些改变应该是可以预料的。",
	"dialogue-tobias-areyousainttobias": "你是圣徒托比亚斯吗？就是你发的那些信息？",
	"dialogue-tobias-youdontremember": "你不记得我了？又一个意想不到的结果",
	"dialogue-tobias-shouldiremember": "我应该记得你吗？",
	"dialogue-tobias-ishouldthinkso": "我想应该记得吧。我们一起经历了地狱般的事情，并且从中走了出来。不过，有些<br>人比其他人花了更长时间。",
	"dialogue-tobias-dropthesaint": "无论如何，放弃“圣徒”的称号吧，只是托比亚斯而已。",
	"dialogue-tobias-haveyoubrought": "我们还有很多要讨论的，但首先，我必须知道：你带来了透镜装置吗？",
	"dialogue-tobias-ivegotit": "不容易，但我拿到了。（递上透镜装置）",
	"dialogue-tobias-noididnt": "不，我没有。",
	"dialogue-tobias-overfivecenturies": "我第一次看到他使用这个的时候，已经过去了五个多世纪。我那时还是个年轻人。<br>我们都很年轻。一个只是个农民，一个是地主的儿子，在他父亲的图书馆里。到那<br>个时候，他已经将房间变成了自己的工作坊。",
	"dialogue-tobias-thoughtswellup": "（托比亚斯抬头看着。）抱歉，想到这些，思绪就自己涌了上来。",
	"dialogue-tobias-briefhopeflickers": "谢谢你，我的朋友。凭借这一点，短暂的希望能再延续一会儿。尽管它似乎总是以巨大的代价为代价。我很抱歉让你经历这些。但正如这次的牺牲值得你来到这里一样，随着时间的推移，我会让你明白，这份努力是值得的。",
	"dialogue-tobias-didntgetmyletter": "（托比亚斯皱眉。）嗯，你没有收到我的信吗？也许那些村民已经忘记我多年了。",
	"dialogue-tobias-vitallyimportant": "无论如何。听着，你来到这里很好，但如果这个新世界要继续运作，透镜装置是<br>至关重要的。我自己去取透镜装置是不可能的，你也看到了。",
	"dialogue-tobias-playthetaskmaster": "对不起，我的朋友。我不想再扮演任务管理者的角色，但这必须完成。请在这里休息一会儿，拿你需要的补给，然后你就得动身前往那片被炸毁的土地，以及在那里等着你的高塔了，之后我们再详谈。",
	"dialogue-tobias-byyourface": "从你的表情上，我看出这是你第一次听到这个。好吧，简而言之，把你带回来付出了代价，而这个代价在这里以外的地方已经支付了。这里是到达目的地的地图。当你在那里，你应该看到一座高塔，或许只剩下一部分。在塔内，你会发现镜片，那是乔纳斯本人使用的第一个工具。请为我将它取回来，我恳求你。我会在之后解释一切。",
	"dialogue-tobias-dearwingedbeast": "如果你在外面看见我那亲爱的飞翼怪物，祝你好运。",
	"dialogue-tobias-youreback": "啊，你回来了。怎么了？",
	"dialogue-tobias-supposedtodo": "我应该再做些什么？",
	"dialogue-tobias-givelens": "好吧，我带来了。（将透镜装置交给托比亚斯）",
	"dialogue-tobias-whatislens": "透镜装置是什么？",
	"dialogue-tobias-whatwasdevastation": "在灾区中发生了什么？",
	"dialogue-tobias-knowninnadiya": "你在纳迪亚很有名。",
	"dialogue-tobias-whatwaslazaret": "隔离所是个什么地方？",
	"dialogue-tobias-whataboutme": "你能告诉我关于...我的事吗？",
	"dialogue-tobias-whathappensnow": "那么现在会发生什么？",
	"dialogue-tobias-rotaddlemind": "什么，你是被腐蚀弄糊涂了吗？你必须前往灾区，爬上那里的一座塔，从最高点<br>取回透镜装置。做到了，我会为你的努力提供回报。这里，还有一张灾区地图，<br>以防你丢了它。",
	"dialogue-tobias-illgodothat": "好的，我会去做的。",
	"dialogue-tobias-goodluck": "祝你好运。",
	"dialogue-tobias-thefirstdevice": "这是第一个。 他做的第一个真正的仪器。从它如泉涌般涌现出所有其他奇迹。",
	"dialogue-tobias-whatisittruly": "但它究竟是什么？它究竟能做什么？",
	"dialogue-tobias-whywasthisworth": "这值得我奋斗的原因是什么？",
	"dialogue-tobias-whatdoyouintend": "你打算怎么使用它？",
	"dialogue-tobias-ithinkiunderstand": "我想我明白了。",
	"dialogue-tobias-indeedalens": "它的确是一片透镜。或者，用一个更简单的比喻来说，它是一扇窗。通往另一个<br>地方的最微小的窗口。另一个时空。我们还不能踏进去，但我们可以窥视。透过它，<br>我们可以看到奇异的、难以想象的景观。塔楼、峭壁、金属质感的隆隆机械巨兽，<br>像钟表一样不停地移动。从那里，他汲取了灵感。他学会了如何去使用通量。如何<br>模拟他所看到的，如何改变世界。",
	"dialogue-tobias-ihavepeeredthrough": "我亲自窥视过这片透镜。透镜模糊不清，肮脏不堪。那个超越的世界是黑暗和可怕<br>的。在他的时代，乔纳斯曾说，它如宝石般璀璨。",
	"dialogue-tobias-werequireinformation": "我们需要更多的信息，你和我。也许我知道的比你多，但仍然不够。我在这几个<br>世纪中收集了很多知识，但有一件事让我最感到困扰。我们的敌人还没有结束，<br>它再次来袭，试图吞噬剩下的我和我们实现的梦想。",
	"dialogue-tobias-therotmyfriend": "腐蚀，我的朋友。腐蚀再次降临。这些微不足道的幸存者并未做好准备。即使他们<br>准备好了，我怀疑我们过去的努力是不可重复的。",
	"dialogue-tobias-manyyearssearching": "我花了许多年寻找透镜。在旧日的废墟中，在地下阴暗的环境中度过了许多年。<br>我不是科学天才。我大部分的生活都在追踪乔纳斯天赋之外的工作。在透镜的<br>帮助下，我再次依赖他。现在我们将利用它继续探索。",
	"dialogue-tobias-theorizedandresearched": "此后，我在这间黑暗的牢房中理论和研究了许多。凭借透镜，我们可以将这些科学<br>转化为行动。虽然仍有更多工作需要完成，但我打算超越乔纳斯的视野。到时候，<br>我需要你的帮助。你的独特生物学，或许是缺乏生物学，将对我们的努力起到至关<br>重要的作用。",
	"dialogue-tobias-whenjonasfirstbegan": "乔纳斯最初开始他的工作时，是怀有善意和美梦的。如今，我们没有这种奢侈了。<br>我们所做的一切，是因为必须。",
	"dialogue-tobias-sorryaboutallthat": "抱歉，我要结束这段话了。我希望这不需要发生，但撕开世界并非易事。",
	"dialogue-tobias-toreahole": "你撕开了世界？",
	"dialogue-tobias-whatwastower": "那座塔是什么？",
	"dialogue-tobias-whatwasmonster": "那头怪物是什么？",
	"dialogue-tobias-isee": "我明白了.",
	"dialogue-tobias-whyyouawoke": "的确。你有没有想过，为什么你在这么多年后又醒来了？我独自醒来，发现那可怕<br>的隔离所。所有人都不见了。世界已经改变。花了我很多年才能弄清楚发生了什么。<br>乔纳斯一点帮助都没有。从我所知，当我们的伟大机器醒来，一切都改变了。那些<br>附近的人要么失踪，要么更糟。你和你的伙伴们都超越了时空，超越了这个世界。<br>我需要你的帮助，所以我试图撕开一个裂缝，让你们最终穿越回来。这是一个绝望<br>的赌注，但它成功了。",
	"dialogue-tobias-thegreatsorceror": "（托比亚斯做了个夸张的姿势）总之，你被伟大的施法者召唤了。",
	"dialogue-tobias-lifelongproject": "对大多数人来说，这是一个终身的项目。我和我的伙伴们在多年中共同建造它。<br>不幸的是，他们中许多人未能见证它突破天穹，但那废墟是他们勇气的证明。<br>我们成功了，付出了高昂的代价，永远摧毁了那座塔和周围的土地。奇迹的<br>代价就是如此。",
	"dialogue-tobias-belovedchild": "一个被深爱的孩子。现在我明白他一定感到沮丧，看到他的创造物变得陌生。<br>那就是我的埃瑞尔。她是我创建的守护者和伴侣，帮助我们的努力。她被困在<br>那座塔中，随着灾难的到来而疯狂。我为她感到悲伤，但心中依然雀跃，看到<br>她的翅膀在飞翔。",
	"dialogue-tobias-therewhenfounded": "当然了，我当时在这里成立了村庄。",
	"dialogue-tobias-kindpeople": "他们是善良的人。我猜想是这样。我自从他们的祖父母时代就没有再去过了。",
	"dialogue-tobias-youwerethere": "你当时在这里成立村庄？",
	"dialogue-tobias-thinkitsbadnow": "你认为现在糟糕，过去的世界更糟。那时的时空风暴更加猛烈，人们根本无法准备<br>面对那些从裂缝中涌出的怪物。",
	"dialogue-tobias-humanitydoomed": "人类似乎注定了会黯淡消逝，成为旧世界的遗物。但我们总是坚韧不拔。",
	"dialogue-tobias-lowlyworm": "在那时，我只是从隔离所中爬出来的一条低贱的虫子。但我找到了一群愿意帮助我<br>的陌生人。于是，我教他们建筑、耕作、冶金等技能。",
	"dialogue-tobias-formedanewhome": "最终，我们建立了一个新的家园。虽然小，但有很好的保护措施。像一个村庄的<br>长者，他们向我请教，而我则给予他们休息和研究世界的地方。",
	"dialogue-tobias-survivejustfine": "最终，我决定，他们能够在没有我的情况下生存得很好。我开始流浪，学习这个<br>世界及其新居民的知识。",
	"dialogue-tobias-stillkeepsomecontact": "我仍然与纳迪亚的一些人保持联系，但在灾区之后，我觉得最好保持距离。",
	"dialogue-tobias-trulycursedplace": "那是一个真正被诅咒的地方。乔纳斯曾恳求我前往那里坚持到底。但多次，我希望<br>自己拒绝了他的请求，在开始时结束自己的生命。当腐蚀深入到足够深的时候，<br>甚至那个选项也被剥夺了。",
	"dialogue-tobias-inmytorment": "于是，我躺在那里，忍受着折磨，被那些过于富有或过于重要的人无视。我敢打赌<br>你一定见过腐蚀的队伍。它缓慢地侵蚀着我的四肢。当我几乎无法看清烛光或阳光<br>透过裂缝时，我知道它终于达到了我的头脑。我只能等待死亡。",
	"dialogue-tobias-perhapsidid": "或许我确实已经死了。我无法确定。只知道我醒来时，地面在剧烈颤动，腐蚀被<br>彻底清除了。消失了，就永远消失了，但我活了下来。",
	"dialogue-tobias-strangelycoloredskin": "皮肤颜色奇怪。如果我没记错的话，比以前高了。返回前缺乏记忆。其他一切都和<br>预想的一样，你是我见过的第一个。",
	"dialogue-tobias-allsharesuchfeatures": "我想，难道其他人也会有这样的特征，还是每个个体都独特？",
	"dialogue-tobias-backatthetower": "在塔中，我曾能够穿越时空。",
	"dialogue-tobias-expectingothers": "你期望看到其他人？",
	"dialogue-tobias-didntalwayslook": "我以前并不是这样的？",
	"dialogue-tobias-myoldlife": "我以前的生活怎么办？",
	"dialogue-tobias-youwhat": "你… 什么？",
	"dialogue-tobias-slipthrough": "我能够穿越到过去，看到塔的旧貌。",
	"dialogue-tobias-simplyunbelievable": "这… 简直难以置信！然而，我看得出来，你并没有在撒谎。不可思议。",
	"dialogue-tobias-strangekindofsense": "这似乎有种奇怪的合理性。如果我的理论正确，而你的存在也证明了这一点，你和<br>其他人已经超出了我们这个世界的局限。也许你们在那里的时空，或许是你缺失的<br>时空，已经让你的身体更容易忽略困住我们其他人的束缚。",
	"dialogue-tobias-fascinatingnews": "这是令人着迷的消息。我必须好好考虑，不过如果我们能利用这种特殊能力，那或<br>许是成功的关键。",
	"dialogue-tobias-deliriousbytheend": "到后来我已经神志不清，但我相信有许多地下的人失去了踪迹却并未死亡。<br>在近几年，我听说过一些奇怪的身影走过土地。他们称你们为炽天使。",
	"dialogue-tobias-truthfromfaerietale": "但没有亲眼见过这些人，我无法分辨真伪。曾经听说过十二英尺高的巨人、水中<br>的鬼魂和闪电般的眼睛！不知道有多少是满天飞的谣言，或是风暴带来的幻觉。<br>不过，考虑到你的出现，我们或许不能完全否定这些传说。",
	"dialogue-tobias-normalhumanonce": "当然不是。你曾是普通人。没有冒犯的意思，我现在也不算正常。",
	"dialogue-tobias-verylongtime": "时间过去太久了，我的记忆不如从前那么可靠，但…",
	"dialogue-tobias-blackguard": "（黑卫士）你曾是一个士兵。最优秀的，也最恶劣的。一个为了人类而战的黑卫士。<br>在地下，你与同伴们做了必要之事，维持了秩序，但因此被许多人憎恨。然而也有<br>一些人，像我和乔纳斯一样，尊重你们。如果没有你们的帮助，我们早就失败甚至<br>灭亡了。",
	"dialogue-tobias-malefactor": "（恶人）老实说，你是罪犯。你从未告诉我具体的罪行，但在那时，我们没有选择。<br>像你这样的，必须在地面上为自己争取价值。那是个可怕的命运，令人难以承受。<br>但你的聪明才智毋庸置疑，我们最终都成了收集者。对你经历的一切，我深感抱歉，<br>同时很高兴看到你能活下来，重新获得自由。",
	"dialogue-tobias-hunter": "（猎人）你曾是猎人。在一个逐渐转向石器与科学的世界中，你坚持着旧有的方式。<br>为了食物，你和同伴们猎杀或圈养世界上的生灵，以避免让他们堕入腐蚀之中。<br>你从未在地下找到真正的平静，但你对我们生存的贡献是不可或缺的。",
	"dialogue-tobias-clockmaker": "（钟表匠）你最初是一位钟表匠。在科技与发明时代，你的精准技艺变得极为重要。<br>乔纳斯招募了许多像你这样的钟表匠参与机械项目。尽管许多任务未能完成，但你<br>的贡献无可替代。",
	"dialogue-tobias-tailor": "（裁缝）你曾是一名裁缝。在那个动荡的时代，像你这样的手艺人扮演着重要角色。<br>即便是小小的艺术创作，如歌声或一点颜色，也帮助我们保留人性，支撑在黑暗中的生存。",
	"dialogue-tobias-commoner": "（平民）抱歉，我无法记起你的具体职业。在那个崩溃的世界里，像你这样没有明确<br>专业的人，也努力以各种方式提供帮助。你的坚持与无私让人钦佩。",
	"dialogue-tobias-unknownclass": "（{{characterclass}}）说实话，我也不知道。我只是在与你偶尔交谈罢了。",
	"dialogue-tobias-needsometime": "我需要一些时间来整合这个透镜装置。这不会超过十年，或者两年。",
	"dialogue-tobias-tobiasplease": "托比亚斯，拜托了。",
	"dialogue-tobias-illbeback": "好的，我会再来的。",
	"dialogue-tobias-alrightalright": "好吧，可能会更少时间，我们拭目以待。自然哲学是一门细致的过程，你知道吗？<br>你会惊讶于制作新事物需要花费多少工作，更别说维护旧的了！",
	"dialogue-tobias-inthemeantime": "与此同时，这里有一些你的努力成果：你的专属传送器的设计图！",
	"dialogue-tobias-andacomponent": "还有一件组件，它将直接与这里的传送器配对。下次你需要回来时，可能会省时不少。",
	"dialogue-tobias-perhapsyouvetried": "或许你已经尝试过在野外的传送器的传送？考虑到你的新身体，你应该不会像以前<br>那样失血、融化、燃烧、分裂或发出尖叫等问题。",
	"dialogue-tobias-giveitseomtime": "当然，你在传送后需要一些时间来恢复。为了让其能在远距离轻松配对，我对<br>乔纳斯的作品进行了修改，但使用后需要时间来恢复力量。",
	"dialogue-tobias-trybuildingthat": "与此同时，试着按照我给你的设计图来建造那个传送器吧。下次我们需要交谈时，<br>这应该能节省你长途跋涉的时间。",
	"dialogue-tobias-anyfood": "托比亚斯，我走了很远的路。你有什么食物吗？",
	"dialogue-tobias-ofcoursefood": "当然，给，拿几块面包，用我最喜欢的做法烤的。",
	"dialogue-tobias-monsters": "你在这养了些怪物，但它们并不会攻击你。这怎么可能？",
	"dialogue-tobias-hmmonsters": "嗯？怪物？",
	"dialogue-tobias-automatons": "噢，你是说查理曼和其他那些小机器人吧？别担心，他们没什么害处，而且最坏又能怎样呢，碾碎我这把老骨头吗？",
	"dialogue-tobias-damagedcharlemagne": "......我好像把查理曼搞坏了。",
	"dialogue-tobias-hellbefine": "他会没事的。别担心，他比看起来抗造得多。",
	"dialogue-tobias-myefforts": "你能给我的努力回报点什么吗？弄到那些透镜装置可不容易了。",
	"dialogue-tobias-gratitude": "看来仅仅一位老友的感激还不够！好吧，你自便从金库里拿点报酬吧，就在铁门后边。",
	"dialogue-generic-hello": "你好旅行者，欢迎来到纳迪亚！",
	"dialogue-generic-whatdoyouneed": "你需要什么？",
	"dialogue-generic-npcname": "我是{{npcname}}！",
	"dialogue-beata-welcome": "你好，陌生人。你在外旅行很久了吗？",
	"dialogue-beata-journey": "是的。一段很艰苦的旅途。",
	"dialogue-beata-onlyaday": "仅需一天左右。",
	"dialogue-beata-helpyourself": "很好，你成功到达了我们的小避难所。来吧，摘点田里的水果尝尝。这是我们这里最好的黑麦面包。",
	"dialogue-beata-thankyou": "谢谢你，我会的（拿了一块面包）",
	"dialogue-beata-hopeyoulikeit": "希望你喜欢。如果你饿了，我们还有很多。",
	"dialogue-beata-suityourself": "好吧！你自便。要是这刚出炉、热腾腾的面包香味让你回心转意了，我随时恭候在此。提醒一句——这火候可是恰到好处！",
	"dialogue-beata-helloagain": "嘿又见面了！你饿了吗？",
	"dialogue-beata-bread": "我想吃点面包。",
	"dialogue-beata-beata": "噢，我真是笨。我是贝娅塔，这里的烘焙师。",
	"dialogue-beata-gerhardt": "我不行，我对阅读从来没什么兴趣。问问亲爱的老格哈特吧。他通常在堡垒那边鞣制皮革。",
	"dialogue-waclaw-welcome": "你好，你需要什么吗？",
	"dialogue-waclaw-welcomeback": "嘿，你还在这啊。",
	"dialogue-waclaw-waclaw": "瓦茨拉夫。我帮阿格妮丝卡和福尔兹打铁。",
	"dialogue-waclaw-tough": "工作很辛苦吧？",
	"dialogue-isee": "我明白了。",
	"dialogue-waclaw-dull": "主要是无聊极了。我更愿意和守卫们一起，但是凯特不同意。",
	"dialogue-waclaw-whynot": "为什么？",
	"dialogue-waclaw-spear": "“原先每人都可以装备一只长矛。直到后来我们没有矛了。”至少她是这么说的。",
	"dialogue-waclaw-wise": "智慧的女人。",
	"dialogue-waclaw-blackguard": "（黑卫士）好好放松一下吧，趁我们现在还能够。",
	"dialogue-waclaw-chance": "你会有机会的。",
	"dialogue-waclaw-domypart": "我现在已经足够大，可以尽自己的一份力。我不会再蜷缩在走廊里了。下一次风暴，我将加入战斗。",
	"dialogue-waclaw-bettertalk": "最好和阿格妮丝卡聊聊。在讨价还价这事儿上她还是不放心我。",
	"dialogue-waclaw-notaclue": "一点头绪也没有。或许阿格尼丝卡会知道。她时不时地收到一些信，而且从来不让我读。",
	"dialogue-piotr-welcome": "欢迎。别管凯特，她总在新人面前摆架子。",
	"dialogue-piotr-welcomeback": "你在纳迪亚过得开心吗？",
	"dialogue-piotr-trouble": "你在这里遇到很多麻烦吗？",
	"dialogue-piotr-piotr": "我是彼得，负责这里的部分守卫工作。",
	"dialogue-piotr-yesandno": "嗯，是也不是。我们纳迪亚人很坚强，但如果始终要警备那些受诅咒的家伙，没有人能把工作做完。所以凯特和其他人日夜进行守卫。你懂的，为了保护那些在田间工作的人，为了把那些东西挡在墙外。",
	"dialogue-piotr-pause": "（他顿了一下）",
	"dialogue-piotr-bad": "情况可以变得很糟。我们虽然有墙和武器，但那些野兽太过残暴。我们失去了一些人。有时是那些东西在夜晚爬过了墙；有时是它们的数量太多了，我们寡不敌众；有时仅仅是发生了一个小失误，就会有人因此付出惨痛的代价。",
	"dialogue-piotr-sorry": "我对此深表遗憾。",
	"dialogue-piotr-pride": "没关系。我对我所做的一切感到自豪，其他人也知道我们在尽我们所能。",
	"dialogue-piotr-blackguard": "（黑卫士）我们都尽力了。",
	"dialogue-piotr-wedo": "是的，我们很享受。",
	"dialogue-piotr-neverlearned": "抱歉，我从来没学会认字。或许格哈特能帮到你。",
	"dialogue-norbert-welcome": "啊！你好啊。离开荒野进到这儿来吧。",
	"dialogue-norbert-welcomeback": "又是幸存的一天，是吧？",
	"dialogue-norbert-norbert": "叫我诺伯特就好。一个谦卑的农民。",
	"dialogue-norbert-longtime": "已经是很久很久以前的事了。我还是孩子时，有一个爱探险的叔叔，呆在镇上让他很不舒服。有一天镇上来了个商人，带来了一则”据商人说“圣徒托比亚斯口谕的信息。据说，圣徒托比亚斯正在寻找自愿把他的福音传遍这片土地的人。",
	"dialogue-norbert-gears": "商人为这件小事拿出了我这辈子见过最多的齿轮作为报酬。我记得我父亲恳求叔叔留下，但他毫不犹豫地拿起了那些信函。它们看起来和你手中的那张很像。自那以后，我再也没有见过他。",
	"dialogue-norbert-badnews": "我没法肯定是他，但是我有一些坏消息。",
	"dialogue-norbert-allwell": "不，不，没事的。我一直希望他只是离开了，在某处逍遥快活，但即便真是如此，他的寿数也应尽了。倒不如说，能知道他夙愿已了，我反而松了口气。我对圣徒托比亚斯了解甚少，对你们更是一无所知，但我知道，某种超凡的力量正在背后运作，而我的叔叔履行了他的职责，就像我们一样。",
	"dialogue-norbert-agnieszka": "请把这封信带给阿格妮丝卡。她总是收到外面的信件。委托，我猜是，但我也怀疑不仅仅如此。她会听你说的。",
	"dialogue-indira-welcome": "你一定是新到这来。请放心，这里很安全。",
	"dialogue-indira-welcomeback": "希望你过得还好？",
	"dialogue-indira-worried": "你在担心墙外的工作吗？",
	"dialogue-indira-indira": "我叫茵迪拉。我负责农田工作。",
	"dialogue-indira-ofcourse": "当然，在这里谁也没法完全放松。但是知道一直有人在为我们放哨、有一整个村庄作我们的后盾，光是想想就让人感到宽慰。",
	"dialogue-indira-storms": "风暴怎么办？",
	"dialogue-indira-truestorm": "真正的风暴？等它来了，我们自会站到一起，同心死守。山头上的那个旧堡垒世代保护我们。受诅者在狂潮中大肆破坏，但通常会放过庄稼和牲畜。",
	"dialogue-indira-livestock": "最好别让牲口进城堡。别和莉娜说，但风暴来临时，我可不信任那些畜生。",
	"dialogue-indira-noclue": "一点线索没有。我一农民，没工夫读书写字的。",
	"dialogue-laura-welcome": "好蓝的天，旅行者。",
	"dialogue-laura-welcomeback": "你还在这，是吧？",
	"dialogue-laura-harvest": "你的收成足够供给整个村庄吗？",
	"dialogue-laura-wegetby": "哦，我们过得还不错，别担心。这是非常、非常辛苦的工作！但土地会因我们的努力而回报我们的。",
	"dialogue-laura-tried": "以前我们尝试过扩宽村庄。据说是好多年前。但太冒险、离墙太远、任务也太繁重了。",
	"dialogue-laura-tobias": "圣托比亚斯警告过我们的。不要扩张得太大，否则会面临新的麻烦——我们无法处理的麻烦。",
	"dialogue-laura-likewhat": "比如？",
	"dialogue-laura-otherpeople": "就像其他人一样。当村庄太大，人们的意见无法达成一致时，村庄就分裂了。一个中间裂了一大道口子的房子是无法抵御风暴的。",
	"dialogue-laura-goodluck": "不。祝你好运。",
	"dialogue-lena-welcome": "嗨！很高兴能见到新面孔。",
	"dialogue-lena-welcomeback": "一切都还好吗？",
	"dialogue-lena-shepherd": "你是个牧羊人？你带着羊群出去放牧吗？",
	"dialogue-lena-lena": "莉娜。我是这里的牧羊人。",
	"dialogue-lena-ido": "是的。一般会有一名警卫陪着我，我们两个人可以应对大多数威胁。当然，我们一般会在黄昏返回。",
	"dialogue-lena-gerhardt": "或许格哈特会知道？他比我们更常外出。",
	"dialogue-folds-welcome": "嘿。欢迎来到纳迪亚。旅途中有碰到什么问题吗？",
	"dialogue-folds-prison": "我发现自己在一个恐怖的地下监狱。",
	"dialogue-folds-notrouble": "没什么麻烦。只是骑了很久马。",
	"dialogue-folds-happen": "是的，有时也会发生那样的事。很高兴你挺过来了。对一个炽天使来说也没那么坏，是吧？",
	"dialogue-folds-seraph": "炽天使？",
	"dialogue-folds-sorry": "对不起，我不该乱猜的。你只是看起来有点不一样了。",
	"dialogue-folds-glad": "很高兴听到你这么说。我能为你做点什么吗？",
	"dialogue-folds-welcomeback": "欢迎回来。你需要什么？",
	"dialogue-folds-threesmiths": "一个村里三个铁匠，有那么多锻造工作吗？",
	"dialogue-folds-folds": "福尔兹。我与妻子还有那个男孩经营着一家铁匠铺。",
	"dialogue-folds-surprised": "你会大吃一惊的。我们不仅为我们纳迪亚锻造，还能接到许多来自外面的委托。外面没什么铁匠了，是吧？就算有，也很少能照古法锻造。商人相当频繁地来收购纳迪亚出产的锻铁。",
	"dialogue-folds-metal": "你们从哪里获得金属原料？",
	"dialogue-folds-wetrade": "大部分是交易来的。游牧民那里有大量废料，商人们则带来新采的好矿石。采矿是非常危险的活动，需要深入诅咒之地，只有疯子才敢干，要么就得整个村子一起上。",
	"dialogue-folds-nope": "不。",
	"dialogue-skeleton-intro": "(一个可怜的灵魂用微笑欢迎你)",
	"dialogue-skeleton-inspectskeleton": "（查看骷髅。）",
	"dialogue-skeleton-inspectwounds": "(查看伤口。)",
	"dialogue-skeleton-old": "（这些骨头很陈旧了，但不及避难所的那些古老。它看起来好像被什么巨大的东西攻击过。）",
	"dialogue-skeleton-arm": "（这具骷髅缺了只胳膊。看起来是被扯掉了。）",
	"dialogue-skeletonarm-intro": "（一只破破烂烂的胳膊仍然紧紧抓着一个小东西。）",
	"dialogue-skeletonarm-introinspected": "（一只破破烂烂的胳膊仍然紧紧抓着一个小东西。这肯定是入口处那具骷髅的手。）",
	"dialogue-skeletonarm-inspectarm": "(查看手臂。)",
	"dialogue-skeletonarm-inspectobject": "(查看骷髅手中的东西。)",
	"dialogue-skeletonarm-readmissive": "(阅读信函。)",
	"dialogue-skeletonarm-violent": "（这胳膊的主人肯定是惨遭暴行而死于非命了。）",
	"dialogue-skeletonarm-missive": "（这只手抓着某种信函。黯淡褪色，但在这环境里奇迹般地保存了下来。）",
	"dialogue-skeletonarm-takehope": "“如果你找到了这封信，乐观一点。道路还要继续。”",
	"dialogue-skeletonarm-directions": "（信上标注着前往遥远目的地的指示。）",
	"dialogue-skeletonarm-takeletter": "（拿起信。）",
	"dialogue-skeletonarm-youtake": "（你把信随身带走了，留下孤零零的手臂。）",
	"remapper-backup": "应用前创建备份(需要大量可用磁盘空间)",
	"worldconfig-seasons-Enabled": "启用",
	"worldconfig-seasons-Off, always spring": "关，永远春天",
	"worldconfig-seasons-Off, always summer": "关，永远夏天",
	"worldconfig-seasons-Off, always fall": "关，永远秋天",
	"worldconfig-seasons-Off, always winter": "关，永远冬天",
	"worldconfig-globalTemperature-Cold": "冷",
	"worldconfig-globalForestation-Forest World (+100%)": "森林世界\/+100%",
	"worldconfig-globalForestation-Very highly forested (+75%)": "很多树木\/+75%",
	"worldconfig-globalForestation-Highly forested (+50%)": "较多树木\/+50%",
	"worldconfig-globalForestation-Somewhat more forest (+25%)": "略多树木\/+25%",
	"worldconfig-globalForestation-Normal": "正常",
	"worldconfig-globalForestation-Somewhat less forest (-25%)": "略少树木\/-25%",
	"worldconfig-globalForestation-Significantly less forested (-50%)": "较少树木\/-50%",
	"worldconfig-globalForestation-Extremely forested (+90%)": "极多树木\/+90%",
	"worldconfig-globalForestation-Much less forested (-75%)": "很少树木\/-75%",
	"worldconfig-globalForestation-Near Tree-less (-90%)": "极少树木\/-90%",
	"worldconfig-globalForestation-Tree-less World (-100%)": "无树世界\/-100%",
	"worldconfig-microblockChiseling-Off": "关",
	"worldconfig-microblockChiseling-Stone and Wood": "石头，木头和石砖",
	"worldconfig-microblockChiseling-Most cubic blocks": "大部分方形方块",
	"block-chute-cross-ground": "十字管",
	"block-gltftest": "Gltftest",
	"block-archimedesscrew-straight": "阿基米德螺旋泵",
	"block-archimedesscrew-ported-*": "侧开口阿基米德螺旋泵",
	"block-condenser-*": "冷凝器",
	"blockdesc-condenser-*": "蒸馏液体所用的装置。",
	"block-verticalboiler-*": "锅炉",
	"blockdesc-verticalboiler-*": "蒸馏液体所用的装置。",
	"block-handbooktitle-verticalboiler-*": "如何加热",
	"block-handbooktext-verticalboiler-*": "要加热锅炉，可在锅炉下放干草，然后再放四根木柴。",
	"block-fruitpress-*": "榨汁机",
	"block-ferntree-normal-*": "蕨树",
	"block-flower-rafflesia-brown": "棕霸王花",
	"block-flower-rafflesia-red": "红霸王花",
	"block-flower-croton-small-crimson-green": "深红绿色小巴豆",
	"block-flower-croton-small-crimson-brown-green": "棕绿色小巴豆",
	"block-flower-croton-small-crimson-orange": "红橙色小巴豆",
	"block-flower-croton-small-darkgreen-gold": "暗金绿色小巴豆",
	"block-flower-croton-small-darkgreen-gold-crimson": "暗金绿深红色小巴豆",
	"block-flower-croton-small-green-orange": "橙绿色小巴豆",
	"block-flower-croton-small-lemongreen": "柠檬绿色小巴豆",
	"block-flower-croton-small-lemongreen-crimson": "柠檬绿深红色小巴豆",
	"block-flower-croton-medium-crimson-green": "深红绿色巴豆",
	"block-flower-croton-medium-crimson-brown-green": "褐绿深红色巴豆",
	"block-flower-croton-medium-crimson-orange": "红橙色巴豆",
	"block-flower-croton-medium-darkgreen-gold": "暗金绿色巴豆",
	"block-flower-croton-medium-darkgreen-gold-crimson": "暗金绿深红色巴豆",
	"block-flower-croton-medium-green-orange": "橙绿色巴豆",
	"block-flower-croton-medium-lemongreen": "柠檬绿色巴豆",
	"block-flower-croton-medium-lemongreen-crimson": "柠檬绿深红色巴豆",
	"item-utility-compass": "指南针",
	"item-utility-thermometer": "温度计",
	"item-utility-map": "地图",
	"worldconfig-daysPerMonth-30 days (24 real life hours)": "30天（现实24小时）",
	"worldconfig-daysPerMonth-20 days (16 real life hours)": "20天（现实16小时）",
	"worldconfig-daysPerMonth-12 days (9.6 real life hours)": "12天（现实9.6小时）",
	"worldconfig-daysPerMonth-9 days (7.2 real life hours)": "9天（现实7.2小时）",
	"worldconfig-daysPerMonth-6 days (4.8 real life hours)": "6天（现实4.8小时）",
	"worldconfig-daysPerMonth-3 days (2.4 real life hours)": "3天（现实2.4小时）",
	"creature-weight-good": "生物体重：良好",
	"creature-weight-ok": "生物体重：一般",
	"creature-weight-low": "生物体重：差",
	"creature-weight-starving": "生物体重：极差",
	"worldconfig-harshWinters-Enabled": "启用",
	"worldconfig-harshWinters-Disabled": "禁用",
	"worldconfig-snowAccum-Enabled": "启用",
	"worldconfig-snowAccum-Disabled": "禁用",
	"crop-coldresistance": "耐寒温度{0}°C",
	"crop-heatresistance": "耐热温度{0}°C",
	"character-envtext": "时间：{0}\n户外温度：{1}\n降雨概率：{2}",
	"freq-veryrare": "非常稀少",
	"freq-allthetime": "几乎一直",
	"freq-verycommon": "很常见",
	"freq-common": "常见",
	"freq-uncommon": "不常见",
	"freq-rarely": "稀少",
	"tapestrylore-ambush": "<strong>1. 埋伏<\/strong>\n这里的狼及其有领地意识。是什么让它们变成这样的？它们是能够嗅到我们吗？\n",
	"tapestrylore-nightfall": "<strong>2. 黄昏<\/strong>\n它们一直在墙外盯着我们。我原以为我们的努力成果可以将人类从我们挖掘的山洞中解放出来。 然而我们发现我们仍然挤在一起，害怕那些看不见的东西。\n",
	"tapestrylore-holy": "<strong>3. 圣人<\/strong>\n他们崇拜他为救世主。他什么都不想要。想象一下全人类的责任压在你的肩上，怎么会有人承受得住这样的重担？\n",
	"tapestrylore-salvation": "<strong>4. 救世主<\/strong>\n在某个转折点，气候开始变化，人们讨论着“我们还活着”之类的话题。 也许他们开始感觉到了：他制造的那天才般雄伟的机器。\n",
	"tapestrylore-rot": "<strong>5. 腐朽<\/strong>\n它所过之处生机尽无。没有植被、没有牲畜、没有森林或溪流。孩子家人都走散了。当他来了，你只能跑或者祈祷你没有看到它。\n",
	"tapestrylore-themorning": "<strong>6. 晨曦<\/strong>\n我与这些场面不太熟悉。我认为现在有太多我不熟悉的东西了。即使这些年来万物也依旧生生不息。\n",
	"tapestrylore-schematic-a": "<strong>7. 蓝图 A<\/strong>\n“用于挖掘与整理材料的设备，把它当成一个小帮手。”\n他的第一代小机器人之一。他们是早熟的小东西，稍微有点不稳定。我们中许多人把他们当作宠物来养；工作台旁或是会挖掘的快乐小伴侣。\n",
	"tapestrylore-schematic-b": "<strong>8. 蓝图 B<\/strong>\n“用于沟通、录音和呼救的设备。得有条不紊。”\n一条不令人愉悦的蠕虫。不受平民或贵族之流待见，因为他总是在看着你，不过工人喜欢他。铃声成为了他们好运的标志，也是如果矿道坍塌后救援前来的保障。\n",
	"tapestrylore-schematic-c": "<strong>9. 蓝图 C<\/strong>\n“一个便携式的用于搭脚手架或者起重的巨偶，愿他能鼓励我们疲惫的工人”\n他们最开始移动的时候，人们惊慌地四散而逃。但最终听到了一声欢呼。终于我们造出了比自己还要伟大的造物。\n",
	"tapestrylore-schematic-d": "<strong>10. 蓝图 D<\/strong>\n“主要材料到手后，有什么不可能的”\n我永远不会知道他如何找到这东西的，但那个发现改变了一切。我们成为了术士，奇迹工作者。一种元素，一直以来都是理论阶段，但在人间创设了一种成为天堂的可能性。\n",
	"tapestrylore-rotbeast": "<strong>11. 腐朽狂兽<\/strong>\n我听说过这类野兽的传闻，从前疾病如果侵髓入脑，有时就会导致一长段疯狂的发病期；病院里的患者可能会因此突然攻击身边的人。如果是在野兽身上， 就变成了这些游荡着的庞然巨物：兽皮斑驳脱落，满腔怨怒与恐惧，他们会盲目地攻击周围的一切。当然任何袭击的生还者也会有可能感染腐朽症。\n",
	"tapestrylore-seraphim": "<strong>12. 六翼炽天使<\/strong>\n想到我们还能有一个机会重新来过。不知为何被归还到了这个世界，但心中现在只有感激之情。\n",
	"tapestrylore-blackguard": "<strong>13. 黑卫士地图<\/strong>\n他们是阴森的灵魂，背负着沉重的负担：他们支撑着深渊中虚伪的秩序。看起来是极其古怪的地图。上面显示了一段地道，画满了标记与铭文。每一个标记都指代着一处隐匿的水潭、哨岗或者可疑的叛军。\n",
	"tapestrylore-forlorn": "<strong>14. 孤愿之旗<\/strong>\n他们自诩先锋。举剑而誓，定要给我们的敌人雷霆一击。这是意志与谋略的挑战。\n",
	"tapestrylore-gate": "<strong>15. 守卫城门<\/strong>\n最终决战并非两方精兵的角逐，只是两派绝望的人类残部而已。一派急于寻求入口，一派拼死抵御。围城者中腐朽蔓延；不久被围者中也满地腐朽。骑士们发起了最后一次冲锋，随后就被拉下了马鞍。\n",
	"tapestrylore-diet": "<strong>16. 国王之宴<\/strong>\n什么能让他们震惊至此，那些当权者都睁大了眼睛，紧锁着眉毛。一个学者问道，他放下了手中的工作和对他们祖先屠杀的研究。金银财宝，各种战利品的大量贮藏。然而，撇开事实不谈，他们做到了。\n",
	"tapestrylore-oldworld": "<strong>17. 旧世<\/strong>\n贱民国王、匠人兵士、教父修女。在湮没面前何其平等。\n",
	"tapestrylore-temporality": "<strong>18. 时空危机<\/strong>\n私下里他讲述过一个未被禁锢的世界。没有现实禁忌的枷锁。\n“是充满了奇观的世界，朋友。然而我仍要你谨慎 — 以防我们自己的世界会发生变质。”\n",
	"wallcarvinglore-alain": "<strong>1. 阿兰<\/strong>\n阿兰，王权伯爵之子，在要塞经一个流浪汉指点后找到了这里。\n\n流浪汉失去了他的手臂。\n\n\n阿兰失去了他的一切。",
	"wallcarvinglore-demir": "<strong>2. 德米尔<\/strong>\n君士坦丁堡最杰出的商人在此处离去。\n\n威尼斯人因他的定价咬牙切齿，\n\n佛罗伦萨人见其货品潸然泪下，\n\n热那亚人唯余苦笑！\n\n愿商队终有一日再度悠悠然踏遍大地。\n\n再会，我的朋友们。",
	"wallcarvinglore-ors": "<strong>3. 奥尔斯<\/strong>\n早知道，我应该和汉萨号一起离开的。\n早知道，我应该和威尔弗雷德一同死去的。\n做什么都好，除了被困在这个恐怖的牢笼中。\n\n神啊，救救我。",
	"wallcarvinglore-heloise": "<strong>4. 埃洛伊斯<\/strong>\n你站在埃洛伊斯·柯贝最后的归处，\n她曾是法兰西宫廷的璀璨珍宝，锐利锋芒。\n",
	"wallcarvinglore-tobias": "<strong>5. 托比亚斯<\/strong>\n托比亚斯·霍尔兹在此处长眠。\n\n他战斗至最后一息，竭尽所能。",
	"wallcarvinglore-unknown": "<strong>6. 佚名<\/strong>\n看哪，石头不再让我盲目。我看到了星星在它们完美的轨迹中闪烁。齿轮转动着世界的浑天仪，但现在苍穹崩裂了，破碎了！光芒渗透进来。我们只是伟大存在眼中的尘埃。即将到来的一切都建在我们的瘦骨之上！",
	"block-mossycobblestone-andesite": "长苔的安山岩圆石",
	"block-mossycobblestone-chalk": "长苔的白垩岩圆石",
	"block-mossycobblestone-chert": "长苔的角岩圆石",
	"block-mossycobblestone-conglomerate": "长苔的砾岩圆石",
	"block-mossycobblestone-limestone": "长苔的石灰岩圆石",
	"block-mossycobblestone-claystone": "长苔的粘土岩圆石",
	"block-mossycobblestone-granite": "长苔的花岗岩圆石",
	"block-mossycobblestone-sandstone": "长苔的砂岩圆石",
	"block-mossycobblestone-shale": "长苔的页岩圆石",
	"block-mossycobblestone-basalt": "长苔的玄武岩圆石",
	"block-mossycobblestone-peridotite": "长苔的橄榄岩圆石",
	"block-mossycobblestone-phyllite": "长苔的千枚岩圆石",
	"block-mossycobblestone-slate": "长苔的板岩圆石",
	"block-mossycobblestone-bauxite": "长苔的铝土矿圆石",
	"block-lichencobblestone-andesite": "长地衣的安山岩圆石",
	"block-lichencobblestone-chalk": "长地衣的白垩岩圆石",
	"block-lichencobblestone-chert": "长地衣的角岩圆石",
	"block-lichencobblestone-conglomerate": "长地衣的砾岩圆石",
	"block-lichencobblestone-limestone": "长地衣的石灰岩圆石",
	"block-lichencobblestone-claystone": "长地衣的粘土岩圆石",
	"block-lichencobblestone-granite": "长地衣的花岗岩圆石",
	"block-lichencobblestone-sandstone": "长地衣的砂岩圆石",
	"block-lichencobblestone-shale": "长地衣的页岩圆石",
	"block-lichencobblestone-basalt": "长地衣的玄武岩圆石",
	"block-lichencobblestone-peridotite": "长地衣的橄榄岩圆石",
	"block-lichencobblestone-phyllite": "长地衣的千枚岩圆石",
	"block-lichencobblestone-slate": "长地衣的板岩圆石",
	"block-lichencobblestone-bauxite": "长地衣的铝土矿圆石",
	"block-lichenrockpolished-whitemarble": "长地衣的磨制白色大理石",
	"block-lichenrockpolished-greenmarble": "长地衣的磨制绿色大理石",
	"block-lichenrockpolished-redmarble": "长地衣的磨制粉色大理石",
	"block-lichenrockpolished-andesite": "长地衣的磨制安山岩",
	"block-lichenrockpolished-chalk": "长地衣的磨制白垩岩",
	"block-lichenrockpolished-chert": "长地衣的磨制角岩",
	"block-lichenrockpolished-conglomerate": "长地衣的磨制砾岩",
	"block-lichenrockpolished-limestone": "长地衣的磨制石灰岩",
	"block-lichenrockpolished-claystone": "长地衣的磨制粘土岩",
	"block-lichenrockpolished-granite": "长地衣的磨制花岗岩",
	"block-lichenrockpolished-sandstone": "长地衣的磨制砂岩",
	"block-lichenrockpolished-shale": "长地衣的磨制页岩",
	"block-lichenrockpolished-basalt": "长地衣的磨制玄武岩",
	"block-lichenrockpolished-peridotite": "长地衣的磨制橄榄岩",
	"block-lichenrockpolished-phyllite": "长地衣的磨制千枚岩",
	"block-lichenrockpolished-slate": "长地衣的磨制板岩",
	"block-lichenrockpolished-bauxite": "长地衣的磨制铝土矿岩石",
	"block-mossyrockpolished-whitemarble": "长苔的磨制白色大理石",
	"block-mossyrockpolished-greenmarble": "长苔的磨制绿色大理石",
	"block-mossyrockpolished-redmarble": "长苔的磨制粉色大理石",
	"block-mossyrockpolished-andesite": "长苔的磨制安山岩",
	"block-mossyrockpolished-chalk": "长苔的磨制白垩岩",
	"block-mossyrockpolished-chert": "长苔的磨制角岩",
	"block-mossyrockpolished-conglomerate": "长苔的磨制砾岩",
	"block-mossyrockpolished-limestone": "长苔的磨制石灰岩",
	"block-mossyrockpolished-claystone": "长苔的磨制粘土岩",
	"block-mossyrockpolished-granite": "长苔的磨制花岗岩",
	"block-mossyrockpolished-sandstone": "长苔的磨制砂岩",
	"block-mossyrockpolished-shale": "长苔的磨制页岩",
	"block-mossyrockpolished-basalt": "长苔的磨制玄武岩",
	"block-mossyrockpolished-peridotite": "长苔的磨制橄榄岩",
	"block-mossyrockpolished-phyllite": "长苔的磨制千枚岩",
	"block-mossyrockpolished-slate": "长苔的磨制板岩",
	"block-mossyrockpolished-bauxite": "长苔的磨制铝土矿岩石",
	"block-lichenstonebricks-andesite": "长地衣的安山岩石砖块",
	"block-lichenstonebricks-chalk": "长地衣的白垩岩石砖块",
	"block-lichenstonebricks-chert": "长地衣的角岩石砖块",
	"block-lichenstonebricks-conglomerate": "长地衣的砾岩石砖块",
	"block-lichenstonebricks-limestone": "长地衣的石灰岩石砖块",
	"block-lichenstonebricks-claystone": "长地衣的粘土岩石砖块",
	"block-lichenstonebricks-granite": "长地衣的花岗岩石砖块",
	"block-lichenstonebricks-sandstone": "长地衣的砂岩砖块",
	"block-lichenstonebricks-shale": "长地衣的页岩石砖块",
	"block-lichenstonebricks-basalt": "长地衣的玄武岩石砖块",
	"block-lichenstonebricks-peridotite": "长地衣的橄榄岩石砖块",
	"block-lichenstonebricks-phyllite": "长地衣的千枚岩石砖块",
	"block-lichenstonebricks-slate": "长地衣的板岩石砖块",
	"block-lichenstonebricks-bauxite": "长地衣的铝土矿岩石砖块",
	"block-mossystonebricks-andesite": "长苔的安山岩石砖块",
	"block-mossystonebricks-chalk": "长苔的白垩岩石砖块",
	"block-mossystonebricks-chert": "长苔的角岩石砖块",
	"block-mossystonebricks-conglomerate": "长苔的砾岩石砖块",
	"block-mossystonebricks-limestone": "长苔的石灰岩石砖块",
	"block-mossystonebricks-claystone": "长苔的粘土岩石砖块",
	"block-mossystonebricks-granite": "长苔的花岗岩石砖块",
	"block-mossystonebricks-sandstone": "长苔的砂岩砖块",
	"block-mossystonebricks-shale": "长苔的页岩石砖块",
	"block-mossystonebricks-basalt": "长苔的玄武岩石砖块",
	"block-mossystonebricks-peridotite": "长苔的橄榄岩石砖块",
	"block-mossystonebricks-phyllite": "长苔的千枚岩石砖块",
	"block-mossystonebricks-slate": "长苔的板岩石砖块",
	"block-mossystonebricks-bauxite": "长苔的铝土矿岩石砖块",
	"block-drycarcass-tiny": "微小躯干骨头",
	"block-drycarcass-small": "小型躯干骨头",
	"block-drycarcass-medium": "中型躯干骨头",
	"block-drycarcass-large": "大型躯干骨头",
	"block-drycarcass-humanoid1": "人形躯干骨头",
	"block-drycarcass-humanoid2": "人形躯干骨头",
	"block-metalsheet-meteoriciron-down": "陨铁片",
	"item-creature-locust-corrupt-sawblade": "腐化锯齿蝗虫",
	"item-ingot-meteoriciron": "陨铁锭",
	"item-metallamellae-meteoriciron": "陨铁板片",
	"item-metalplate-meteoriciron": "陨铁板",
	"item-chisel-meteoriciron": "陨铁凿子",
	"item-chisel-steel": "钢凿子",
	"item-cleaver-meteoriciron": "陨铁屠宰刀",
	"item-cleaver-steel": "钢屠宰刀",
	"item-hoe-meteoriciron": "陨铁锄",
	"item-hoe-steel": "钢锄",
	"item-knife-meteoriciron": "陨铁小刀",
	"item-padlock-meteoriciron": "陨铁挂锁",
	"item-padlock-steel": "钢挂锁",
	"item-pickaxe-meteoriciron": "陨铁镐",
	"item-pickaxe-steel": "钢镐",
	"item-prospectingpick-meteoriciron": "陨铁探矿镐",
	"item-prospectingpick-steel": "钢探矿镐",
	"item-saw-meteoriciron": "陨铁锯",
	"item-saw-steel": "钢锯",
	"item-scythe-meteoriciron": "陨铁镰刀",
	"item-scythe-steel": "钢镰刀",
	"item-handbooktitle-scythe-*": "使用方法",
	"item-handbooktext-scythe-*": "镰刀一次可以收割六格相连的植物，例如草、饲料或作物。",
	"item-shears-steel": "钢剪刀",
	"item-bladehead-falx-copper": "铜镰刀剑刃",
	"item-bladehead-falx-tinbronze": "锡铜镰刀剑刃",
	"item-bladehead-falx-bismuthbronze": "铋铜镰刀剑刃",
	"item-bladehead-falx-blackbronze": "黑铜镰刀剑刃",
	"item-bladehead-falx-iron": "铁镰刀剑刃",
	"item-bladehead-falx-meteoriciron": "陨铁镰刀剑刃",
	"item-bladehead-falx-steel": "钢镰刀剑刃",
	"item-bladehead-short-iron": "铁短剑刃",
	"item-scrapweaponkit": "废料武器套件",
	"itemdesc-scrapweaponkit": "拿在主手上，按<hk>rightmouse<\/hk>按键用来制作废料武器。",
	"block-cheese": "奶酪",
	"wetness_soakingwet": "+<font color=\"#1097b4\">湿透<\/font>",
	"wetness_wet": "+<font color=\"#1097b4\">湿润<\/font>",
	"wetness_slightlywet": "+<font color=\"#1097b4\">稍湿<\/font>",
	"skinpart-baseskin": "肤色",
	"skinpart-facialexpression": "表情",
	"skinpart-eyecolor": "眼睛颜色",
	"skinpart-hairbase": "发型",
	"skinpart-hairextra": "额外发型",
	"skinpart-beard": "胡须",
	"skinpart-mustache": "八字须",
	"skinpart-haircolor": "发色",
	"skinpart-voicetype": "声音类型",
	"skinpart-voicetype-altoflute": "中音长笛",
	"skinpart-voicetype-harmonica": "口琴",
	"skinpart-voicetype-oboe": "双簧管",
	"skinpart-voicetype-accordion": "手风琴",
	"skinpart-voicetype-trumpet": "小号",
	"skinpart-voicetype-tuba": "大号",
	"skinpart-voicetype-celesta": "钢片琴",
	"skinpart-voicetype-clarinet": "单簧管",
	"skinpart-voicetype-di": "笛子",
	"skinpart-voicetype-duduk": "杏木双簧管",
	"skinpart-voicetype-sax": "萨克斯",
	"skinpart-voicetype-kalimba": "卡林巴",
	"skinpart-voicetype-ocarina": "陶笛",
	"skinpart-voicetype-panflute": "排箫",
	"skinpart-voicepitch-verylow": "非常低",
	"skinpart-voicepitch-low": "低",
	"skinpart-voicepitch-medium": "中",
	"skinpart-voicepitch-high": "高",
	"skinpart-voicepitch-veryhigh": "很高",
	"item-arrow-meteoricirion": "陨铁箭头",
	"item-arrow-steel": "钢箭",
	"item-hammer-meteoriciron": "陨铁锤",
	"item-hammer-steel": "钢锤",
	"item-helvehammer-meteoriciron": "陨铁柄锤",
	"blockhelp-curdbundle-addstick": "添加把手",
	"blockhelp-curdbundle-squeeze": "压榨",
	"blockhelp-curdbundle-open": "打开包裹",
	"blockhelp-curdbundle-addsalt": "添加盐",
	"blockhelp-curdbundle-pickupcheese": "拿起生奶酪",
	"blockhelp-barrel-takecottagecheese": "获取奶酪",
	"block-stonecoffinsection-granite-north": "花岗岩石棺",
	"block-stonecoffinsection-andesite-north": "安山岩石棺",
	"block-stonecoffinsection-basalt-north": "玄武岩石棺",
	"block-stonecoffinsection-peridotite-north": "橄榄岩石棺",
	"block-handbooktitle-stonecoffinsection-*-north": "用途",
	"block-handbooktext-stonecoffinsection-*-north": "石棺是用岩石凿成的容器，用于放入<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">渗碳炉<\/a>中炼钢。",
	"block-refractorybricks-good-tier1": "一级耐火砖块",
	"block-refractorybricks-good-tier2": "二级耐火砖块",
	"block-refractorybricks-good-tier3": "三级耐火砖块",
	"block-handbooktitle-refractorybricks-good-*": "用途",
	"block-handbooktext-refractorybricks-good-*": "耐火砖块用于建造承受高温的结构，如<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">渗碳炉<\/a>或<a href=\"handbook:\/\/craftinginfo-cokeoven\">焦炭炉<\/a>。",
	"block-refractorybricks-damaged-tier1": "破裂的一级耐火砖块",
	"block-refractorybricks-damaged-tier2": "破裂的二级耐火砖块",
	"block-refractorybricks-damaged-tier3": "破裂的三级耐火砖块",
	"block-refractorybrickgrating-good-tier1": "一级耐火砖格栅",
	"block-refractorybrickgrating-good-tier2": "二级耐火砖格栅",
	"block-refractorybrickgrating-good-tier3": "三级耐火砖格栅",
	"block-refractorybrickgrating-good-fire": "耐火砖格栅",
	"block-refractorybrickgrating-damaged-tier1": "破裂的一级耐火砖格栅",
	"block-refractorybrickgrating-damaged-tier2": "破裂的二级耐火砖格栅",
	"block-refractorybrickgrating-damaged-tier3": "破裂的三级耐火砖格栅",
	"block-refractorybrickgrating-damaged-fire": "损坏的耐火砖格栅",
	"block-handbooktitle-refractorybrickgrating-good-*": "用途：",
	"block-handbooktext-refractorybrickgrating-good-tier*": "耐火砖格栅用于建造<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">渗碳炉<\/a>，或<a href=\"handbook:\/\/gamemechanicinfo-beehivekiln\">蜂窝窑<\/a>。",
	"block-handbooktext-refractorybrickgrating-good-fire": "耐火砖格栅用于建造<a href=\"handbook:\/\/gamemechanicinfo-beehivekiln\">蜂窝窑<\/a>。",
	"block-handbooktitle-refractorybrickgrating-damaged-*": "更换：",
	"block-handbooktext-refractorybrickgrating-damaged-*": "<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">渗碳炉<\/a>或<a href=\"handbook:\/\/gamemechanicinfo-beehivekiln\">蜂窝窑<\/a>中使用的耐火砖格栅在使用过程中会损坏，必须更换新的格栅才能重新正常运作。",
	"block-stonecoffinlid-granite": "花岗岩石棺盖",
	"block-stonecoffinlid-andesite": "安山岩石棺盖",
	"block-stonecoffinlid-basalt": "玄武岩石棺盖",
	"block-stonecoffinlid-peridotite": "橄榄岩石棺盖",
	"block-handbooktitle-stonecoffinlid-*": "用途",
	"block-handbooktext-stonecoffinlid-*": "石棺是用岩石凿成的容器，用于放入<a href=\"handbook:\/\/gamemechanicinfo-steelmaking\">渗碳炉<\/a>中炼钢。石棺盖用于在石棺<br>装满煤炭和铁锭后覆盖住石棺。",
	"item-arrow-meteoriciron": "陨铁箭",
	"item-arrowhead-meteoriciron": "陨铁箭头",
	"item-arrowhead-steel": "钢箭头",
	"item-helvehammerhead-meteoriciron": "陨铁柄锤头",
	"item-scythehead-meteoriciron": "陨铁镰刀头",
	"item-scythehead-steel": "钢镰刀头",
	"item-coke": "焦炭",
	"item-handbooktitle-coke": "制造于",
	"item-handbooktext-coke": "煤在<a href=\"handbook:\/\/craftinginfo-cokeoven\">焦炭炉<\/a>中不完全燃烧产生。",
	"skinpart-facialexpression-angry": "愤怒",
	"skinpart-facialexpression-grin": "微笑",
	"skinpart-facialexpression-smirk": "傻笑",
	"skinpart-facialexpression-kind": "和蔼",
	"skinpart-facialexpression-upset": "烦躁",
	"skinpart-facialexpression-neutral": "平静",
	"skinpart-facialexpression-sad": "伤心",
	"skinpart-facialexpression-serious": "严肃",
	"skinpart-facialexpression-tired": "疲惫",
	"skinpart-facialexpression-very-sad": "非常伤心",
	"skinpart-facialexpression-exhausted": "精疲力尽",
	"skinpart-facialexpression-indifferent": "冷漠",
	"skinpart-facialexpression-weary": "疲倦",
	"skinpart-facialexpression-adequate": "自信",
	"skinpart-facialexpression-caring": "关心",
	"skinpart-facialexpression-determined": "坚定",
	"skinpart-facialexpression-fierce": "凶狠",
	"skinpart-facialexpression-thoughtful": "思考",
	"skinpart-facialexpression-mellow": "温和",
	"skinpart-hairbase-bald": "光头",
	"skinpart-hairbase-balding": "秃顶",
	"skinpart-hairbase-afro": "爆炸头",
	"skinpart-hairbase-combed": "精梳",
	"skinpart-hairbase-dreadlocks": "脏辫",
	"skinpart-hairbase-indigenousbalding": "中分秃顶",
	"skinpart-hairbase-iroquois": "印第安",
	"skinpart-hairbase-kniaz": "侧披发",
	"skinpart-hairbase-layered": "多层",
	"skinpart-hairbase-longflowing": "长刘海",
	"skinpart-hairbase-longwithstrands": "长发侧辫",
	"skinpart-hairbase-mediumlength-bangs": "中刘海",
	"skinpart-hairbase-messy": "凌乱脏辫",
	"skinpart-hairbase-messy2": "凌乱",
	"skinpart-hairbase-classic": "经典",
	"skinpart-hairbase-short": "短发",
	"skinpart-hairbase-short-parted": "分开的短发",
	"skinpart-hairbase-shortspiky": "短发\/尖头",
	"skinpart-hairbase-short-trimmed": "短发\/修剪过",
	"skinpart-hairbase-tonsure": "头顶剃光",
	"skinpart-hairextra-none": "无",
	"skinpart-hairextra-backbun": "后发髻",
	"skinpart-hairextra-braidedup": "编过的辫子",
	"skinpart-hairextra-elaboratestickbun": "精心编的发髻",
	"skinpart-hairextra-headsidebraid": "头侧编织",
	"skinpart-hairextra-largestickbun": "大发髻",
	"skinpart-hairextra-neatbraid": "整齐的辫子",
	"skinpart-hairextra-classicponytail": "经典马尾辫",
	"skinpart-hairextra-ponytail": "马尾辫",
	"skinpart-hairextra-rolledbraidwithbun": "卷发髻",
	"skinpart-hairextra-shortmessybraid": "凌乱短辫",
	"skinpart-hairextra-sidebraids": "侧编辫子",
	"skinpart-hairextra-sidebuns": "侧边发髻",
	"skinpart-hairextra-siderolls": "侧面卷发",
	"skinpart-hairextra-snood": "发网束发",
	"skinpart-hairextra-thicklongfrenchbraid": "粗长法式辫",
	"skinpart-hairextra-tiedback": "脑后辫",
	"skinpart-hairextra-tieddreads": "束辫",
	"skinpart-hairextra-tiedtopknot": "平头结",
	"skinpart-hairextra-topbun": "顶发髻",
	"skinpart-hairextra-topknot": "顶结",
	"skinpart-hairextra-unkempt": "乱蓬蓬",
	"skinpart-hairextra-vikingtopbraid": "维京头顶辫",
	"skinpart-beard-none": "无",
	"skinpart-beard-brd-stubble": "短须",
	"skinpart-beard-brd-box05-anchor": "船锚式",
	"skinpart-beard-brd-box01-chincurtain": "络腮胡",
	"skinpart-beard-brd-box07-ducktail": "鸭尾式",
	"skinpart-beard-brd-box10-short": "短箱式",
	"skinpart-beard-brd-box20-full": "整箱式",
	"skinpart-beard-brd-braid05-single": "单辫",
	"skinpart-beard-brd-braid10-double": "双辫",
	"skinpart-beard-brd-braid15-triple": "三辫",
	"skinpart-beard-brd-chin01-mouche": "飞胡须",
	"skinpart-beard-brd-chin05-chinpatch": "下巴幕帘",
	"skinpart-beard-brd-chin10-chinpuff": "下巴胡",
	"skinpart-beard-brd-chin15-goatee": "山羊胡",
	"skinpart-beard-brd-chin20-goateehorns": "有角山羊胡",
	"skinpart-beard-brd-full01-trimmedfull": "修剪过",
	"skinpart-beard-brd-full05-cleanfull": "完全清洁",
	"skinpart-beard-brd-full10-shaggy": "毛茸茸",
	"skinpart-beard-brd-mut10-muttonchops": "整洁侧鬓",
	"skinpart-beard-brd-mut15-wildchops": "狂野侧鬓",
	"skinpart-mustache-none": "无",
	"skinpart-mustache-mst-handlebar05-thin": "细把手形",
	"skinpart-mustache-mst-line01-pencil": "铅笔形",
	"skinpart-mustache-mst-line05-seargent": "军士胡",
	"skinpart-mustache-mst-line10-sheriff": "警长形",
	"skinpart-mustache-mst-line15-eccentric": "古怪",
	"skinpart-mustache-mst-line20-seagull": "海鸥形",
	"skinpart-mustache-mst-u01-horseshoe": "马蹄铁形",
	"skinpart-mustache-mst-u05-stirrups": "马镫形",
	"skinpart-mustache-mst-walrus05-neat": "整洁海象形",
	"skinpart-mustache-mst-walrus30-fat": "胖海象形",
	"skinpart-mustache-mst-whiskbroom": "扫帚形",
	"traits-title": "<strong>特点<\/strong>",
	"trait-focused": "<font color=\"#84ff84\">• 专注 <\/font>",
	"trait-resourceful": "<font color=\"#84ff84\">• 机智 <\/font>",
	"trait-fleetfooted": "<font color=\"#84ff84\">• 轻盈 <\/font>",
	"trait-bowyer": "<font color=\"#84ff84\">• 弓匠 <\/font>",
	"trait-forager": "<font color=\"#84ff84\">• 觅食者 <\/font>",
	"trait-pilferer": "<font color=\"#84ff84\">• 盗窃者 <\/font>",
	"trait-furtive": "<font color=\"#84ff84\">• 隐秘者 <\/font>",
	"trait-precise": "<font color=\"#84ff84\">• 精准 <\/font>",
	"trait-technical": "<font color=\"#84ff84\">• 技术 <\/font>",
	"trait-soldier": "<font color=\"#84ff84\">• 战士 <\/font>",
	"trait-hardy": "<font color=\"#84ff84\">• 耐劳 <\/font>",
	"trait-clothier": "<font color=\"#84ff84\">• 缝纫师 <\/font>",
	"trait-improviser": "<font color=\"#84ff84\">• 即兴者 <\/font>",
	"trait-mender": "<font color=\"#84ff84\">• 修补师 <\/font>",
	"trait-merciless": "<font color=\"#84ff84\">• 无情 <\/font>",
	"trait-tinkerer": "<font color=\"#84ff84\">• 修补匠 <\/font>",
	"trait-farsighted": "<font color=\"#ff8484\">• 远视 <\/font>",
	"trait-claustrophobic": "<font color=\"#ff8484\">• 幽闭恐怖症 <\/font>",
	"trait-frail": "<font color=\"#ff8484\">• 体弱 <\/font>",
	"trait-nervous": "<font color=\"#ff8484\">• 慌张 <\/font>",
	"trait-ravenous": "<font color=\"#ff8484\">• 饥饿 <\/font>",
	"trait-nearsighted": "<font color=\"#ff8484\">• 近视 <\/font>",
	"trait-heavyhanded": "<font color=\"#ff8484\">• 重手 <\/font>",
	"trait-weak": "<font color=\"#ff8484\">• 虚弱 <\/font>",
	"trait-civil": "<font color=\"#ff8484\">• 礼貌 <\/font>",
	"trait-kind": "<font color=\"#ff8484\">• 友好 <\/font>",
	"traitwithattributes": "{0}，<font opacity=\"0.6\">{1}<\/font>",
	"traitname-focused": "专注",
	"traitname-resourceful": "机智",
	"traitname-fleetfooted": "轻盈",
	"traitname-bowyer": "弓匠",
	"traitname-forager": "觅食者",
	"traitname-pilferer": "盗窃者",
	"traitname-furtive": "隐秘者",
	"traitname-precise": "精准",
	"traitname-technical": "技术",
	"traitname-soldier": "战士",
	"traitname-hardy": "耐劳",
	"traitname-clothier": "缝纫师",
	"traitname-improviser": "即兴者",
	"traitname-mender": "修补师",
	"traitname-merciless": "无情",
	"traitname-tinkerer": "修补匠",
	"traitdesc-bowyer": "专属合成<a href=\"handbooksearch:\/\/粗制弓 or 长弓 or 反曲弓\">特殊的弓<\/a>",
	"traitdesc-clothier": "专属合成<a href=\"handbooksearch:\/\/针线 or 城堡裤 or 城堡衬衫 or 田园 or 驯鹿 or 月布 or 吟游诗人 or 占卜师 or 游牧 or 香料商人 or 钴蓝色 or 天蓝色刺绣 or 高筒 or 精品 or 高筒\">针线包和定制服装<\/a>",
	"traitdesc-merciless": "专属合成<a href=\"handbooksearch:\/\/黑卫士短剑\">黑卫士短剑<\/a>和<a href=\"handbooksearch:\/\/黑卫士方盾\">黑卫士方盾<\/a>",
	"traitdesc-improviser": "专属合成<a href=\"handbooksearch:\/\/投石索\">投石索<\/a>",
	"traitdesc-tinkerer": "专属合成<a href=\"handbooksearch:\/\/黑客长矛\">黑客长矛<\/a>并可以驯服蝗虫",
	"characterclass-commoner": "平民",
	"characterclass-hunter": "猎人",
	"characterclass-malefactor": "恶人",
	"characterclass-clockmaker": "钟表匠",
	"characterclass-blackguard": "黑卫士",
	"characterclass-tailor": "裁缝",
	"charattribute-rangedWeaponsDamage-0.2": "+20%远程伤害",
	"charattribute-rangedWeaponsAcc-0.3": "+30%远程精准度",
	"charattribute-animalLootDropRate-0.1": "+10% 动物掉落",
	"charattribute-animalLootDropRate--0.1": "-10% 动物掉落",
	"charattribute-animalHarvestingTime--0.25": "+25%动物收获速度",
	"charattribute-animalHarvestingTime-0.25": "-25%动物收获速度",
	"charattribute-walkspeed-0.1": "+10%行走速度",
	"charattribute-forageDropRate-0.1": "+10% 觅食掉落",
	"charattribute-wildCropDropRate-0.2": "+20% 野生作物收获率",
	"charattribute-vesselContentsDropRate-0.15": "+15% 掉落率",
	"charattribute-rustyGearDropRate-0.1": "+10% 生锈齿轮掉落率",
	"charattribute-wholeVesselLootChance-0.12": "12%几率收集到完整的破裂陶罐",
	"charattribute-animalSeekingRange--0.35": "-35%动物察觉范围",
	"charattribute-mechanicalsDamage-0.4705": "+25%对机械怪物的伤害",
	"charattribute-temporalGearTLRepairCost--1": "-1修理传送器时空齿轮需求",
	"charattribute-meleeWeaponsDamage-0.3": "+30%近战伤害",
	"charattribute-armorDurabilityLoss--0.15": "+15%护具耐久度",
	"charattribute-armorWalkSpeedAffectedness--0.25": "穿戴护甲的步行速度减小了25%",
	"charattribute-miningSpeedMul-0.1": "+10%挖掘速度",
	"charattribute-miningSpeedMul--0.1": "-10%挖掘速度",
	"charattribute-maxhealthExtraPoints-5": "+5生命值",
	"charattribute-meleeWeaponsDamage--0.15": "-15%近战伤害",
	"charattribute-oreLootDropMul-0.85": "-15% 矿石掉落率",
	"charattribute-maxhealthExtraPoints--2.5": "-2.5生命值",
	"charattribute-maxhealthExtraPoints--2": "-2生命值",
	"charattribute-meleeWeaponsDamageMul-0.9": "-10%近战伤害",
	"charattribute-hungerrate-0.3": "+30%饥饿速度",
	"charattribute-bowDrawingStrength--0.25": "-25%远程武器距离",
	"charattribute-bowDrawingStrength-0.2": "+20% 远程距离",
	"charattribute-rangedWeaponsDamage--0.15": "-15%远程武器伤害",
	"charattribute-vesselContentsDropRate--0.1": "破坏开裂陶罐 -10% 战利品率",
	"charattribute-forageLootDropMul-0.85": "-15% 觅食掉落",
	"charattribute-forageDropRate--0.15": "-15% 觅食掉落",
	"charattribute-forageDropRate--0.1": "-10% 觅食掉落",
	"charattribute-wildCropDropRate--0.2": "-20% 野生作物收获率",
	"charattribute-oreDropRate--0.15": "-15% 矿石掉落率",
	"charattribute-armorDurabilityLoss--0.1": "+10%护具耐久度",
	"characterdesc-commoner": "<font color=\"#99c9f9\"><i>离开你的旧生活。 踏入新的世界。<\/i><\/font><br><br>平民是来自各地的普通人才。虽然他们没有突出技能或优势可言，但他们也<br>没有专业人才的缺点。",
	"characterdesc-hunter": "<font color=\"#99c9f9\"><i>释放箭矢，击杀野兽。把它带回去给将死的孩子。最终，孩子还是未能救活，你会发现自己还要养活别人将死的孩子。<\/i><\/font><br><br>猎人是野生森林、平原和山区地形的生存专家。他们害怕地下封闭的空间。",
	"characterdesc-malefactor": "<font color=\"#99c9f9\"><i>在内心已经绝望的时候做了一些可怕的事情。<br>她已经去世，只剩你独自活着。<\/i><\/font><br><br>恶人是顽强的幸存者，他们可以避免不必要的关注，并找到其他人可能错过的<br>战利品。然而，沉重的良心会导致他们在战斗中的软弱。",
	"characterdesc-clockmaker": "<font color=\"#99c9f9\"><i>机器从未停止运转。你已经看到了。<br>你在睡梦中都能听到它们。<\/i><\/font><br><br>钟表匠是精密机械的大师。他们可以轻松地拆卸或修理机器，<br>但他们不喜欢武力。",
	"characterdesc-blackguard": "<font color=\"#99c9f9\"><i>必要时奋起战斗，必要时破戒杀生。<br>对生活的认真审视支撑着我活下去。<\/i><\/font><br><br>黑卫士是在近距离拼杀中成长的凶猛战士，但长期战斗也有其弊端：他们没有<br>处理精密工作的天赋，需要更多的食物来维持他们的力量。",
	"characterdesc-tailor": "<font color=\"#99c9f9\"><i>缝制一件合身的衣服，以便我们从容地行走。<\/i><\/font><br><br>裁缝提供时尚的衣服和修复服装，以便在冬天保持温暖。在城市中长时间生活<br>使的他们准备不足以应对自然界的难困。",
	"After {0} hours of open storage, ripens into": "经过{0}小时露天储存后，晾干成",
	"Your game is now configured to use your dedicated NVIDIA Graphics card. This requires a restart so please start the game again.": "你的游戏配置现在为使用专用的 NVIDIA 图形显卡。这需要重启，因此请重新启动游戏。",
	"Multiple Instances": "多实例",
	"game-alreadyrunning": "游戏已经在运行！为了避免游戏存档出现的各种问题，你只能运行一次。 对不起！\n\n如果你看不到游戏正在运行，请检查你的任务管理器中是否有在后台运行的程序。\n\n如果你真的需要运行多个游戏实例并知道你在做什么，请打开客户端settings.json并将multipleInstances设置为true。",
	"Lock\/Unlock Mouse Cursor": "锁定\/解锁鼠标光标",
	"Do not optimize": "不优化",
	"Optimize somewhat": "部分优化",
	"Aggressively optimize ram": "激进的优化",
	"Open Logs folder": "打开日志文件夹",
	"Please select the server region. Choose on closest to you for reduced latency": "请选择服务区。选择距离你最近的区以降低延迟",
	"Please select the server version": "请选择服务器版本",
	"Loading.": "加载中.",
	"Loading..": "加载中..",
	"Loading...": "加载中...",
	"Body Temperature": "体温",
	"Ok, {0} claims from {1} removed": " {1} 的领地{0}已移除。",
	"Ok, Removed claim from {1}": "{1} 的领地已移除。",
	"Default spawnpoint now set to ={0} ={1} ={2}": "默认重生点已设置为{0}，{1}，{2}。",
	"Default spawnpoint is at ={0} ={1} ={2}": "默认重生点为{0}，{1}，{2}",
	"No remapping group found under this code": "在此代码下未找到重映射组",
	"Ok, {0} commands executed.": "{0}命令已执行。",
	"Okay, ignoring all new remappings. You can still manually remap them using \/fixmapping doremap [code]": "忽略所有新的重映射。你仍然可以手动使用 \/fixmapping doremap [code] 来重新映射它们",
	"worldedit-schematicupload-toolarge": "禁止导入超过 {0} KB 的原理图，请调整配置<a href=\"chattype:\/\/.clientconfig schematicMaxUploadSizeKb 5000\">schematicMaxUploadSizeKb<\/a>进行更改。",
	"Deprived of light, might die soon": "处于无光环境，将很快死去。",
	"Portions eaten: {0}": "食用份量：{0}",
	"fresh for {0} years": "保鲜期还有{0}年",
	"fresh for {0} days": "保鲜期还有{0}天",
	"fresh for {0} hours": "保鲜期还有{0}小时",
	"{1:0.#} days left to ripen ({0}%)": "还剩{1:0.#}天成熟，进度{0}。",
	"will ripen in {0} years": "将在{0}年内成熟。",
	"will ripen in {0} days": "将在{0}天内成熟。",
	"will ripen in {0} hours": "将在{0}小时后成熟。",
	"Need at least 25 litres to create a roll of cheese": "一次至少需要取出25升干酪。",
	"Use an empty bucket for milking": "使用空桶挤奶。",
	"Can not be milked at this point": "现在还不能挤奶。",
	"Working this metal needs a tier {0} anvil": "加工该金属需要{0}级的砧。",
	"Tier {0} anvil": "{0}级砧",
	"Temperature: Cold": "温度：冷",
	"weldanvil-bottomtoocold": "砧基座温度过低，请重新加热。",
	"weldanvil-tophalfmissing": "下一步操作必须添加上半部分。",
	"weldanvil-toptoocold": "砧版面温度过低，请重新加热。",
	"weldanvil-fluxmissing": "下一步操作必须使用硼砂粉。",
	"weldanvil-wrongmetal": "上半部分必须使用和下半部分相同的金属",
	"greenhousetempbonus": "温室环境+5°C",
	"Transporting: {0}": "运输中：{0}",
	"Contents: {0}": "库存：{0}",
	"Structure is not complete, {0} blocks are missing or wrong!": "结构不完整，{0}个方块缺失或错误。",
	"Cannot fill an incomplete coffin, place the other half first": "无法在不完整的石棺中放入焦炭，请先放置另一半。",
	"This stone coffin is full already": "石棺已经装满。",
	"Each layer requires 8 pieces of fuel": "每一层需要8份焦炭。",
	"Cannot mix ingots, it will mess with the carburisation process!": "不能混合铁锭，否则将导致渗碳受到干扰。",
	"Cannot mix materials, it will mess with the carburisation process!": "不能混合材料，否则将导致渗碳受到干扰。",
	"Needs a layer of high-quality carbon-bearing material (coke or charcoal)": "需要放置一层高质量含碳材料，如焦炭或木炭。",
	"Next add some carburizable metal ingots": "接下来放入可渗碳金属锭。",
	"Planted: {0}": "种植：{0}",
	"Lactating for {0} days, currently too stressed to be milkable.": "哺乳期{0}天，目前动物太紧张，无法挤奶。",
	"Lactating for {0} days, can be milked, but will become aggressive.": "哺乳期{0}天，可挤奶。但具有攻击性。",
	"Lactating for {0} days, can be milked, but might become aggressive.": "哺乳期{0}天，可挤奶。但可能有攻击性。",
	"Lactating for {0} days, can be milked.": "哺乳期{0}天，可挤奶。",
	"Lactating for {0} days.": "哺乳{0}天。",
	"Customize Skin": "自定义皮肤",
	"Select character class": "选择人物职业",
	"Confirm Skin": "确认皮肤",
	"Confirm Class": "确认职业",
	"This material is too strong to chisel": "这种材料太硬了不能雕凿。",
	"Cannot place a knapping surface here, to close to another player or creature.": "无法在靠近其他玩家或者生物的地方放置敲打面。",
	"Nothing new in these pages": "没有新内容。",
	"liquidcontainer-contents": "包含：\n{0}升 {1}",
	"Storm still active for {0:0.##} days": "风暴还将持续{0:0.##}天",
	"skinpart-underwear": "内衣",
	"skinpart-underwear-twopiece": "两件套",
	"skinpart-underwear-leotard": "紧身连衣裤",
	"skinpart-underwear-breeches": "短裤",
	"setting-name-itemCollectMode": "物品收集模式",
	"Always collect items": "一直收集物品",
	"Only collect items when sneaking": "只在潜行时收集物品",
	"characterdialog-title-nameandclass": "{0}--{1}",
	"item-refractorybrick-raw-tier1": "未烧制的一级耐火砖",
	"item-refractorybrick-fired-tier1": "一级耐火砖",
	"item-refractorybrick-raw-tier2": "未烧制的二级耐火砖",
	"item-refractorybrick-fired-tier2": "二级耐火砖",
	"item-refractorybrick-raw-tier3": "未烧制的三级耐火砖",
	"item-refractorybrick-fired-tier3": "三级耐火砖",
	"block-cokeovendoor-*": "铁舱门",
	"block-handbooktitle-cokeovendoor-*": "用途",
	"block-handbooktext-cokeovendoor-*": "<a href=\"handbook:\/\/craftinginfo-cokeoven\">焦炭炉<\/a>或<a href=\"handbook:\/\/gamemechanicinfo-beehivekiln\">蜂窝窑<\/a>所需的舱门。",
	"* Requires {0} trait": "* 需要{0}特性。",
	"When pulverized: Turns into {0}x {1}": "被粉碎时：变为{0}x{1}",
	"Hack Suspicion: Player {0} seems to be above ground but is not allowed to fly (last ping: {1}ms). Will not recheck for 2 minutes.": "作弊嫌疑：{0}在不允许飞行情况下长时间悬空，网络延迟为{1}ms。将在2分钟后再次检查。",
	"{0} killed {1}, with item (if any): {2}": "{0}杀死了{1}，使用物品：{2}",
	"{0} died. Death message: {1}": "{0}已死亡。死亡消息：{1}",
	"Heat resistance: {0}%": "耐热性：{0}%",
	"Structure is not complete, {0} blocks are missing or wrong, {1} tiles are damaged!": "结构不完整，{0}个方块缺失或错误，{1}个方块已损坏。",
	"Structure is not complete, {0} tile is damaged!": "结构不完整，{0}个方块已经损坏。",
	"Structure is not complete, {0} tiles are damaged!": "结构不完整，{0}个方块已经损坏。",
	"Currently too stressed to be milkable": "目前动物太紧张，无法挤奶。",
	"Became stressed from the milking attempt. Not milkable while stressed.": "被挤奶后将变得紧张，此时动物无法挤奶。",
	"Show dressed": "显示穿着",
	"clothingcondition-good": "好 \/{0}%",
	"clothingcondition-worn": "破旧\/{0}%",
	"clothingcondition-heavilyworn": "严重磨损\/{0}%",
	"clothingcondition-tattered": "开线\/{0}%",
	"clothingcondition-heavilytattered": "严重开线\/{0}%",
	"clothingcondition-terrible": "糟糕\/{0}%",
	"Condition:": "状况：",
	"clothing-maxwarmth": "最大保暖：{0:0.#}°C",
	"Please add 2 caps at the same time!": "请同时安装两个捣杵帽！",
	"Please add pounders before adding caps!": "请在添加捣杵帽前添加捣杵。",
	"Pulverizing:": "粉碎中：",
	"modmanager-footer": "社区制作的模组可在<a href=\"https:\/\/mods.vintagestory.at\/\/\">官方模组中心<\/a>上找到。",
	"serverstatus-stopped": "<font color=\"#ff8484\">已停止<\/font>",
	"serverstatus-running": "<font color=\"#84ff84\">正在运行<\/font>",
	"serverstatus-starting": "<font color=\"#fff785\">正在启动...<\/font>",
	"serverctrl-getsupport": "需要帮忙？ 有什么问题吗？ 请给我们写一张<a href=\"https:\/\/www.vintagestory.at\/support\/\">支持票<\/a>。<br>已经使用服务器一段时间了？ 请考虑<a href=\"https:\/\/www.vintagestory.at\/store\/product\/7-30-days-simple-server-hosting\/#productreviews\">留下评论<\/a>。",
	"serverctrl-expireddesc": "想要继续游玩，请在我们的<a href=\"https:\/\/www.vintagestory.at\/store\/category\/1-game-account-game-servers\/\">线上商店<\/a>。购买更多服务器时间。 请注意，你的世界将在时间到期后180天被删除。<br><br>感谢你试用我们的服务器托管服务！",
	"confirm-joinserver": "要加入这个服务器吗？\n\n{0}",
	"color-skin1": "冰川蓝",
	"color-skin2": "松石绿",
	"color-skin3": "天蓝",
	"color-skin4": "珊瑚绿",
	"color-skin5": "淡紫",
	"color-skin6": "芋紫",
	"color-skin7": "紫藤",
	"color-skin8": "日落紫",
	"color-skin9": "百合白",
	"color-skin10": "石膏白",
	"color-skin11": "琥珀橙",
	"color-skin12": "古铜",
	"color-skin13": "雪白",
	"color-skin14": "云白",
	"color-skin15": "砾石灰",
	"color-skin16": "炭黑",
	"color-skin17": "淡绿",
	"color-skin18": "瓷青",
	"color-skin19": "橄榄绿",
	"color-skin20": "针叶青",
	"color-acid-green": "酸性绿",
	"color-aquamarine": "海蓝色",
	"color-azure": "天蓝色",
	"color-bitter-lemon": "苦柠檬",
	"color-cadmium-orange": "镉橙色",
	"color-citron": "柚黄色",
	"color-dark-green": "深绿色",
	"color-forest-green": "森林绿",
	"color-goldenrod": "菊黄色",
	"color-jade": "绿玉色",
	"color-lavander": "薰衣草紫",
	"color-malachite": "孔雀石绿",
	"color-mantis": "螳螂绿",
	"color-midnight": "午夜黑",
	"color-phthalo-blue": "深蓝色",
	"color-purple": "紫色",
	"color-sand": "沙色",
	"color-sapphire": "蔚蓝色",
	"color-lightgray": "铂白",
	"color-silverchalice": "银色",
	"color-slategray": "板岩灰色",
	"color-eerieblack": "怪诞黑色",
	"color-mossgreen": "青苔绿",
	"color-seagreen": "海绿色",
	"color-wintergreendream": "梦幻冬日绿",
	"color-steelblue": "",
	"color-queenblue": "女王蓝",
	"color-indigodye": "靛蓝色",
	"color-heliotropegray": "天芥灰",
	"color-palatinatepurple": "腭红色",
	"color-darkpurple": "深紫色",
	"color-wheat": "淡麦色",
	"color-ecru": "米色",
	"color-sanddune": "沙丘色",
	"color-harvestgold": "丰收金色",
	"color-cordovan": "皮革黑",
	"color-rosewood": "红木红",
	"color-russet": "赤褐色",
	"color-liver": "深赤褐色",
	"color-oldburgundy": "深红色",
	"color-blue": "蓝色",
	"color-brown": "棕色",
	"color-gray": "灰色",
	"color-green": "绿色",
	"color-orange": "橙色",
	"color-pink": "粉色",
	"color-red": "红色",
	"color-white": "白色",
	"color-yellow": "黄色",
	"color-black": "黑色",
	"color-plain": "素色",
	"worldsetting-onlyonnewworlds": "只能修改新世界的世界设置，请先删除当前保存游戏。",
	"worldsetting-onlywhenstopped": "只能在服务器停止时更改",
	"item-treeseed-acacia": "金合欢树种子",
	"item-treeseed-kapok": "木棉树种子",
	"item-treeseed-maple": "枫树种子",
	"item-treeseed-oak": "橡树种子",
	"item-treeseed-pine": "松树种子",
	"item-treeseed-darkpine": "黑松树种子",
	"item-treeseed-baldcypress": "落羽杉树种子",
	"item-treeseed-greenspirecypress": "地中海柏树种子",
	"item-treeseed-larch": "落叶松树种子",
	"item-treeseed-crimsonkingmaple": "挪威枫树种子",
	"item-treeseed-redwood": "红杉树种子",
	"item-treeseed-birch": "桦树种子",
	"item-treeseed-ebony": "黑檀树种子",
	"item-treeseed-purpleheart": "紫心树种子",
	"item-treeseed-walnut": "胡桃树种子",
	"material-aged": "古木",
	"material-veryaged": "陈年古木",
	"material-acacia": "金合欢木",
	"material-kapok": "木棉木",
	"material-maple": "枫木",
	"material-oak": "橡木",
	"material-pine": "松木",
	"material-darkpine": "黑松木",
	"material-baldcypress": "落羽杉木",
	"material-greenspirecypress": "地中海柏树",
	"material-larch": "落叶松木",
	"material-crimsonkingmaple": "挪威枫木",
	"material-redwood": "红杉木",
	"material-birch": "桦木",
	"material-ebony": "黑檀木",
	"material-purpleheart": "紫心木",
	"material-walnut": "胡桃木",
	"item-handbooktitle-treeseed-*": "注意",
	"item-handbooktext-treeseed-*": "树种子的掉落概率不受破坏树叶方块所用的工具的影响，但是使用斧<br>子砍倒整棵树将会掉落与先破坏树叶相比更少的树种子。多枝树叶方<br>块与树叶方块相比又更高的概率掉落树种子。",
	"treeseed-planted-acacia": "已种下的金合欢树种子",
	"treeseed-planted-kapok": "已种下的木棉树种子",
	"treeseed-planted-maple": "已种下的枫树种子",
	"treeseed-planted-oak": "已种下的橡树种子",
	"treeseed-planted-pine": "已种下的松树种子",
	"treeseed-planted-greenspirecypress": "已种下的地中海柏树种子",
	"treeseed-planted-baldcypress": "已种下的落羽杉树种子",
	"treeseed-planted-larch": "已种下的落叶松树种子",
	"treeseed-planted-crimsonkingmaple": "已种下的挪威枫树种子",
	"treeseed-planted-redwood": "已种下的红杉树种子",
	"treeseed-planted-birch": "已种下的桦树种子",
	"treeseed-planted-walnut": "已种下的胡桃树种子",
	"treeseed-planted-ebony": "已种下的黑檀树种子",
	"treeseed-planted-purpleheart": "已种下的紫心树种子",
	"Requires Pulverizer tier: {0}": "需要{0}级的捣杵帽",
	"Crushing": "粉碎中",
	"Your world download is ready, please download it within 24 hours.": "你的世界下载已准备就绪，请在 24 小时内下载。",
	"World download requested, copying in process...": "拥有世界下载请求，正在复制中...",
	"Download World": "下载世界存档中",
	"Request world download": "请求下载世界存档",
	"Back to main menu": "返回主菜单",
	"Your game server (version {0}) is installed and ready to use. You have {1} days of server time left.": "你的游戏服务器 (版本 {0}) 已安装并准备使用。你还剩下了 {1} 天的服务器时间。",
	"Your game server (version {0}) is installed and ready to use. You have {1} hours of server time left.": "你的游戏服务器 (版本 {0}) 已安装并准备使用。你还剩下了 {1} 天的服务器可用时间。",
	"With this information other players can connect to your server, be sure to whitelist them however.": "有了这个信息，其他玩家可以连接到你的服务器，请务必将他们列入白名单。",
	"Copy to clipboard": "复制到剪切板",
	"Start Server": "启动服务器",
	"Stop Server": "停止服务器",
	"Server Settings": "服务器设置",
	"World Settings": "世界设置",
	"This action will create a downloadable copy of your savegame and player data. It can be requested once every 24 hours and the downloadable copy will stay online for 24 hours as well. Preparing the copy takes a few minutes, check server dashboard see the current copy status.": "此操作将创建你的游戏存档和玩家数据的可下载副本。每24小时可要求一次下载，可下载的副本可存在24小时。准备复制需要几分钟，请检查服务器面板查看当前的复制状态。",
	"Server configuration": "服务器设置",
	"Server Name": "服务器名称",
	"Server description": "服务器描述",
	"Welcome message": "欢迎信息",
	"Language": "语言",
	"Allow PvP": "允许PVP",
	"Allow Fire Spread": "允许火焰扩展",
	"On the public server list": "显示在公共服务器列表中",
	"Delete Savegame": "删除游戏存档",
	"Request World Download": "请求下载世界存档",
	"Change Server Version": "改变服务器版本",
	"Really delete the world? This action cannot be undone!": "确认删除此世界存档？该操作无法撤消！",
	"World download requested, copying in progress.": "下载世界已请求，正在复制中.",
	"World download requested, copying in progress..": "下载世界已请求，正在复制中..",
	"World download requested, copying in progress...": "下载世界已请求，正在复制中...",
	"Please select the server region. Choose one closest to you for reduced latency": "请选择服务区。选择一个距离你最近的区以降低延迟",
	"(recommended)": "(推荐)",
	"Your active server time expired {0:0.#} hours ago.": "你的服务器可用时间还有 {0:0.#} 小时到期。",
	"Your active server time expired 1 day and {0:0.#} hours ago.": "你的服务器可用时间还有 1 天 {0:0.#} 小时到期。",
	"Your active server time expired {0:0.#} days and {1:0.#} hours ago.": "你的服务器可用时间还有 {0:0.#} 天 {1:0.#} 小时到期。",
	"Your active server time will expire in {0:0.#} hours.": "你的服务器可用时间将在 {0:0.#} 小时内到期。",
	"Your active server time will expire in 1 day and {0:0.#} hours.": "你的服务器可用时间将在 1 天 {0:0.#} 小时后到期。",
	"Your active server time will expire in {0:0.#} days and {1:0.#} hours": "你的服务器可用时间将在 {0:0.#} 天 {1:0.#} 小时后到期。",
	"multiplayer-disconnected": "无法启动连接: {0}\n\n详细错误记录到 client-main.txt",
	"World height:": "世界高度：",
	"Random seed": "随机种子",
	"Seed:": "种子：",
	"Your playername contains not allowed characters or is not set. Are you using a hacked client?": "你的玩家名称包含不允许的字符或未设置。你是否使用破解的客户端？",
	"Something went awry...please check the program logs... ({0})": "某些地方出了问题...请查看程序日志...({0})",
	"Can't access this feature, server is in hosted mode": "无法访问此功能，服务器处于托管模式",
	"Ok, autosave interval now at {0} s": "自动保存间隔已设为 {0} 秒",
	"Ok, player can now run .charsel (or rejoin the world) to change skin and character class once": "玩家现在可以输入.charsel或重新加入世界来更改皮肤和角色类型。",
	"Player can already run .charsel (or rejoin the world) to change skin and character class": "玩家可以输入.charsel或重新加入世界来更改皮肤和角色类型。",
	"Hack Suspicion: Player {0} seems to be above ground but is not allowed to fly (last ping: {1}ms). Will not log again for 2 minutes).": "作弊嫌疑：{0}在不允许飞行情况下长时间悬空，网络延迟为{1}ms。2分钟内将不再提示。",
	"Hack Suspicion: Player {0} moved or is flying >4 blocks in 200ms (last ping: {1}ms)). Will not log again for 2 minutes": "作弊嫌疑：{0}在200ms内移动距离大于4格，网络延迟为{1}ms。2分钟内将不再提示。",
	"Can't run backup. A backup is already in progress": "无法运行此备份。备份已在进行中",
	"Backup complete!": "备份已完成。",
	"Ok teleported you to waypoint {0}.": "已传送至{0}。",
	"Title:": "标题：",
	"Section: Left Half": "部位：左部",
	"Section: Right Half": "部位：右部",
	"Section: Top Half": "部位：顶部",
	"Section: Bottom Half": "部位：底部",
	"Section: Left third": "部位：左部",
	"Section: Center third": "部位：中部",
	"Section: Right third": "部位：右部",
	"Section: Top Left Quarter": "部位：左上部",
	"Section: Bottom Left Quarter": "部位：左下部",
	"Section: Top Right Quarter": "部位：右上部",
	"Section: Bottom Right Quarter": "部位：右下部",
	"{0} with {1}{2} glass panels": "{0}提灯（{1} {2}灯罩）",
	"Must be the same metal to add voxels": "只能添加同种金属来添加体素。",
	"Try hammering down before adding additional voxels": "在添加额外的方块之前，尝试锤子重击",
	"block-slantedroofing-copper-*": "铜板斜屋顶",
	"block-slantedroofing-slate-*": "板岩斜屋顶",
	"block-slantedroofing-straw-*": "干草斜屋顶",
	"block-slantedroofing-thatch-*": "茅草斜屋顶",
	"block-slantedroofing-blackclay-*": "黑色瓦片斜屋顶",
	"block-slantedroofing-brownclay-*": "棕色瓦片斜屋顶",
	"block-slantedroofing-creamclay-*": "奶白瓦片斜屋顶",
	"block-slantedroofing-fireclay-*": "耐火瓦片斜屋顶",
	"block-slantedroofing-grayclay-*": "灰色瓦片斜屋顶",
	"block-slantedroofing-orangeclay-*": "橙色瓦片斜屋顶",
	"block-slantedroofing-redclay-*": "红色瓦片斜屋顶",
	"block-slantedroofing-tanclay-*": "沙色瓦片斜屋顶",
	"block-slantedroofing-agedthatch-*": "陈旧茅草斜屋顶",
	"block-slantedroofing-bamboo-*": "竹制斜屋顶",
	"block-slantedroofing-sod-*": "草皮斜屋顶",
	"block-slantedroofingridge-copper-*": "铜板屋脊",
	"block-slantedroofingridge-slate-*": "板岩屋脊",
	"block-slantedroofingridge-straw-*": "干草屋脊",
	"block-slantedroofingridge-thatch-*": "茅草屋脊",
	"block-slantedroofingridge-blackclay-*": "黑色瓦片屋脊",
	"block-slantedroofingridge-brownclay-*": "棕色瓦片屋脊",
	"block-slantedroofingridge-creamclay-*": "奶白瓦片屋脊",
	"block-slantedroofingridge-fireclay-*": "耐火瓦片屋脊",
	"block-slantedroofingridge-grayclay-*": "灰色瓦片屋脊",
	"block-slantedroofingridge-orangeclay-*": "橙色瓦片屋脊",
	"block-slantedroofingridge-redclay-*": "红色瓦片屋脊",
	"block-slantedroofingridge-tanclay-*": "沙色瓦片屋脊",
	"block-slantedroofingridge-agedthatch-*": "陈旧茅草屋脊",
	"block-slantedroofingridge-bamboo-*": "竹制屋脊",
	"block-slantedroofingridge-sod-*": "草皮屋脊",
	"block-slantedroofingtip-copper-*": "铜板脊顶",
	"block-slantedroofingtip-slate-*": "板岩脊顶",
	"block-slantedroofingtip-thatch-*": "茅草脊顶",
	"block-slantedroofingtip-agedthatch-*": "陈旧茅草脊顶",
	"block-slantedroofingtip-blackclay-*": "黑色瓦片脊顶",
	"block-slantedroofingtip-brownclay-*": "棕色瓦片脊顶",
	"block-slantedroofingtip-creamclay-*": "奶白瓦片脊顶",
	"block-slantedroofingtip-fireclay-*": "耐火瓦片脊顶",
	"block-slantedroofingtip-grayclay-*": "灰色瓦片脊顶",
	"block-slantedroofingtip-orangeclay-*": "橙色瓦片脊顶",
	"block-slantedroofingtip-redclay-*": "红色瓦片脊顶",
	"block-slantedroofingtip-tanclay-*": "沙色瓦片脊顶",
	"block-slantedroofingtip-bamboo-*": "竹制脊顶",
	"block-slantedroofingtip-sod-*": "草皮脊顶",
	"block-slantedroofingcornerinner-copper-*": "铜板内角屋顶",
	"block-slantedroofingcornerinner-slate-*": "板岩内角屋顶",
	"block-slantedroofingcornerinner-thatch-*": "茅草内角屋顶",
	"block-slantedroofingcornerinner-agedthatch-*": "陈旧茅草内角屋顶",
	"block-slantedroofingcornerinner-blackclay-*": "黑色瓦片内角屋顶",
	"block-slantedroofingcornerinner-brownclay-*": "棕色瓦片内角屋顶",
	"block-slantedroofingcornerinner-creamclay-*": "奶白瓦片内角屋顶",
	"block-slantedroofingcornerinner-fireclay-*": "耐火瓦片内角屋顶",
	"block-slantedroofingcornerinner-grayclay-*": "灰色瓦片内角屋顶",
	"block-slantedroofingcornerinner-orangeclay-*": "橙色瓦片内角屋顶",
	"block-slantedroofingcornerinner-redclay-*": "红色瓦片内角屋顶",
	"block-slantedroofingcornerinner-tanclay-*": "沙色瓦片内角屋顶",
	"block-slantedroofingcornerinner-bamboo-*": "竹制内角屋顶",
	"block-slantedroofingcornerinner-sod-*": "草皮内角屋顶",
	"block-slantedroofingcornerouter-copper-*": "铜板外角屋顶",
	"block-slantedroofingcornerouter-slate-*": "板岩外角屋顶",
	"block-slantedroofingcornerouter-thatch-*": "茅草外角屋顶",
	"block-slantedroofingcornerouter-agedthatch-*": "陈旧茅草外角屋顶",
	"block-slantedroofingcornerouter-blackclay-*": "黑色瓦片外角屋顶",
	"block-slantedroofingcornerouter-brownclay-*": "棕色瓦片外角屋顶",
	"block-slantedroofingcornerouter-creamclay-*": "奶白瓦片外角屋顶",
	"block-slantedroofingcornerouter-fireclay-*": "耐火瓦片内角屋顶",
	"block-slantedroofingcornerouter-grayclay-*": "灰色瓦片外角屋顶",
	"block-slantedroofingcornerouter-orangeclay-*": "橙色瓦片外角屋顶",
	"block-slantedroofingcornerouter-redclay-*": "红色瓦片内角屋顶",
	"block-slantedroofingcornerouter-tanclay-*": "沙色瓦片内角屋顶",
	"block-slantedroofingcornerouter-bamboo-*": "竹制外角屋顶",
	"block-slantedroofingcornerouter-sod-*": "草皮外角屋顶",
	"item-bread-sunflower-partbaked": "半熟的葵花籽面包",
	"item-bread-sunflower-perfect": "葵花籽面包",
	"item-bread-sunflower-charred": "烤焦的葵花籽面包",
	"item-grain-sunflower": "葵花籽",
	"item-seeds-sunflower": "向日葵种子",
	"item-flour-sunflower": "葵花籽面粉",
	"pie-single-poultry-raw-raw": "生的禽肉馅饼",
	"pie-single-redmeat-raw-raw": "生的红肉馅饼",
	"pie-single-cheese-cheddar-1slice-raw": "生的切达奶酪馅饼",
	"pie-single-cheese-blue-1slice-raw": "生的蓝纹奶酪馅饼",
	"pie-single-legume-peanut-raw": "生的花生馅饼",
	"pie-single-legume-soybean-raw": "生的大豆馅饼",
	"pie-single-fruit-blueberry-raw": "生的蓝莓馅饼",
	"pie-single-fruit-cranberry-raw": "生的蔓越莓馅饼",
	"pie-single-fruit-redcurrant-raw": "生的红醋栗馅饼",
	"pie-single-fruit-whitecurrant-raw": "生的白醋栗馅饼",
	"pie-single-fruit-blackcurrant-raw": "生的黑醋栗馅饼",
	"pie-single-fruit-saguaro-raw": "生的仙人掌果馅饼",
	"pie-single-fruit-pinkapple-raw": "生的粉苹果馅饼",
	"pie-single-fruit-redapple-raw": "生的红苹果馅饼",
	"pie-single-fruit-yellowapple-raw": "生的黄苹果馅饼",
	"pie-single-fruit-cherry-raw": "生的樱桃馅饼",
	"pie-single-fruit-peach-raw": "生的桃子馅饼",
	"pie-single-fruit-pear-raw": "生的梨子馅饼",
	"pie-single-fruit-orange-raw": "生的橙子馅饼",
	"pie-single-fruit-mango-raw": "生的芒果馅饼",
	"pie-single-fruit-pineappleslice-raw": "生的菠萝馅饼",
	"pie-single-fruit-pineapple-raw": "生的菠萝馅饼",
	"pie-single-fruit-pomegranate-raw": "生的石榴馅饼",
	"pie-single-fruit-lychee-raw": "生的荔枝馅饼",
	"pie-single-fruit-breadfruit-raw": "生的面包果馅饼",
	"pie-single-pickledlegume-soybean-raw": "生的腌大豆馅饼",
	"pie-single-pickledvegetable-carrot-raw": "生的腌胡萝卜馅饼",
	"pie-single-pickledvegetable-cabbage-raw": "生的腌卷心菜馅饼",
	"pie-single-pickledvegetable-onion-raw": "生的腌洋葱馅饼",
	"pie-single-pickledvegetable-turnip-raw": "生的腌芜菁馅饼",
	"pie-single-pickledvegetable-parsnip-raw": "生的腌欧防风馅饼",
	"pie-single-pickledvegetable-pumpkin-raw": "生的腌南瓜馅饼",
	"pie-single-pickledvegetable-bellpepper-raw": "生的腌甜椒馅饼",
	"pie-single-pickledvegetable-olive-raw": "生的腌橄榄馅饼",
	"pie-single-vegetable-carrot-raw": "生的胡萝卜馅饼",
	"pie-single-vegetable-cabbage-raw": "生的卷心菜馅饼",
	"pie-single-vegetable-onion-raw": "生的洋葱馅饼",
	"pie-single-vegetable-turnip-raw": "生的芜菁馅饼",
	"pie-single-vegetable-parsnip-raw": "生的欧防风馅饼",
	"pie-single-vegetable-pumpkin-raw": "生的南瓜馅饼",
	"pie-single-vegetable-cassava-raw": "生的木薯馅饼",
	"pie-single-vegetable-bellpepper-raw": "生的甜椒馅饼",
	"pie-single-vegetable-olive-raw": "生的橄榄馅饼",
	"pie-mixed-fruit-raw": "生的水果馅饼",
	"pie-mixed-vegetable-raw": "生的蔬菜馅饼",
	"pie-mixed-protein-raw": "生的肉馅饼",
	"pie-mixed-dairy-raw": "生的奶酪馅饼",
	"pie-single-poultry-raw-partbaked": "半熟的禽肉馅饼",
	"pie-single-redmeat-raw-partbaked": "半熟的红肉馅饼",
	"pie-single-cheese-cheddar-1slice-partbaked": "半熟的切达奶酪馅饼",
	"pie-single-cheese-blue-1slice-partbaked": "半熟的蓝纹奶酪馅饼",
	"pie-single-legume-peanut-partbaked": "半熟的花生馅饼",
	"pie-single-legume-soybean-partbaked": "半熟的大豆馅饼",
	"pie-single-fruit-blueberry-partbaked": "半熟的蓝莓馅饼",
	"pie-single-fruit-cranberry-partbaked": "半熟的蔓越莓馅饼",
	"pie-single-fruit-redcurrant-partbaked": "半熟的红醋栗馅饼",
	"pie-single-fruit-whitecurrant-partbaked": "半熟的白醋栗馅饼",
	"pie-single-fruit-blackcurrant-partbaked": "半熟的黑醋栗馅饼",
	"pie-single-fruit-saguaro-partbaked": "半熟的仙人掌果馅饼",
	"pie-single-fruit-pinkapple-partbaked": "半熟的粉苹果馅饼",
	"pie-single-fruit-redapple-partbaked": "半熟的红苹果馅饼",
	"pie-single-fruit-yellowapple-partbaked": "半熟的黄苹果馅饼",
	"pie-single-fruit-cherry-partbaked": "半熟的樱桃馅饼",
	"pie-single-fruit-peach-partbaked": "半熟的桃子馅饼",
	"pie-single-fruit-pear-partbaked": "半熟的梨子馅饼",
	"pie-single-fruit-orange-partbaked": "半熟的橙子馅饼",
	"pie-single-fruit-mango-partbaked": "半熟的芒果馅饼",
	"pie-single-fruit-pineapple-partbaked": "半熟的菠萝馅饼",
	"pie-single-fruit-pineappleslice-partbaked": "半熟的菠萝馅饼",
	"pie-single-fruit-pomegranate-partbaked": "半熟的石榴馅饼",
	"pie-single-fruit-lychee-partbaked": "半熟的荔枝馅饼",
	"pie-single-fruit-breadfruit-partbaked": "半熟的面包果馅饼",
	"pie-single-pickledlegume-soybean-partbaked": "半熟的腌大豆馅饼",
	"pie-single-pickledvegetable-carrot-partbaked": "半熟的腌胡萝卜馅饼",
	"pie-single-pickledvegetable-cabbage-partbaked": "半熟的腌卷心菜馅饼",
	"pie-single-pickledvegetable-onion-partbaked": "半熟的腌洋葱馅饼",
	"pie-single-pickledvegetable-turnip-partbaked": "半熟的腌芜菁馅饼",
	"pie-single-pickledvegetable-parsnip-partbaked": "半熟的腌欧防风馅饼",
	"pie-single-pickledvegetable-pumpkin-partbaked": "半熟的腌南瓜馅饼",
	"pie-single-pickledvegetable-bellpepper-partbaked": "半熟的腌甜椒馅饼",
	"pie-single-pickledvegetable-olive-partbaked": "半熟的腌橄榄馅饼",
	"pie-single-vegetable-carrot-partbaked": "半熟的胡萝卜馅饼",
	"pie-single-vegetable-cabbage-partbaked": "半熟的卷心菜馅饼",
	"pie-single-vegetable-onion-partbaked": "半熟的洋葱馅饼",
	"pie-single-vegetable-turnip-partbaked": "半熟的芜菁馅饼",
	"pie-single-vegetable-parsnip-partbaked": "半熟的欧防风馅饼",
	"pie-single-vegetable-pumpkin-partbaked": "半熟的南瓜馅饼",
	"pie-single-vegetable-cassava-partbaked": "半熟的木薯馅饼",
	"pie-single-vegetable-bellpepper-partbaked": "半熟的甜椒馅饼",
	"pie-single-vegetable-olive-partbaked": "半熟的橄榄馅饼",
	"pie-mixed-fruit-partbaked": "半熟的水果馅饼",
	"pie-mixed-vegetable-partbaked": "半熟的蔬菜馅饼",
	"pie-mixed-protein-partbaked": "半熟的肉馅饼",
	"pie-mixed-dairy-partbaked": "半熟的奶酪馅饼",
	"pie-single-poultry-raw-perfect": "禽肉馅饼",
	"pie-single-redmeat-raw-perfect": "红肉馅饼",
	"pie-single-cheese-cheddar-1slice-perfect": "切达奶酪馅饼",
	"pie-single-cheese-blue-1slice-perfect": "蓝纹奶酪馅饼",
	"pie-single-legume-peanut-raw-perfect": "花生馅饼",
	"pie-single-legume-peanut-perfect": "花生馅饼",
	"pie-single-legume-soybean-raw-perfect": "大豆馅饼",
	"pie-single-legume-soybean-perfect": "大豆馅饼",
	"pie-single-fruit-blueberry-perfect": "蓝莓馅饼",
	"pie-single-fruit-cranberry-perfect": "蔓越莓馅饼",
	"pie-single-fruit-redcurrant-perfect": "红醋栗馅饼",
	"pie-single-fruit-whitecurrant-perfect": "白醋栗馅饼",
	"pie-single-fruit-blackcurrant-perfect": "黑醋栗馅饼",
	"pie-single-fruit-saguaro-perfect": "仙人掌果馅饼",
	"pie-single-fruit-pinkapple-perfect": "粉苹果馅饼",
	"pie-single-fruit-redapple-perfect": "红苹果馅饼",
	"pie-single-fruit-yellowapple-perfect": "黄苹果馅饼",
	"pie-single-fruit-cherry-perfect": "樱桃馅饼",
	"pie-single-fruit-peach-perfect": "桃子馅饼",
	"pie-single-fruit-pear-perfect": "梨子馅饼",
	"pie-single-fruit-orange-perfect": "橙子馅饼",
	"pie-single-fruit-mango-perfect": "芒果馅饼",
	"pie-single-fruit-pineappleslice-perfect": "菠萝馅饼",
	"pie-single-fruit-pineapple-perfect": "菠萝馅饼",
	"pie-single-fruit-pomegranate-perfect": "石榴馅饼",
	"pie-single-fruit-lychee-perfect": "荔枝馅饼",
	"pie-single-fruit-breadfruit-perfect": "面包果馅饼",
	"pie-single-pickledlegume-soybean-perfect": "腌大豆馅饼",
	"pie-single-pickledvegetable-carrot-perfect": "腌胡萝卜馅饼",
	"pie-single-pickledvegetable-cabbage-perfect": "腌卷心菜馅饼",
	"pie-single-pickledvegetable-onion-perfect": "腌洋葱馅饼",
	"pie-single-pickledvegetable-turnip-perfect": "腌芜菁馅饼",
	"pie-single-pickledvegetable-parsnip-perfect": "腌欧防风馅饼",
	"pie-single-pickledvegetable-pumpkin-perfect": "腌南瓜片馅饼",
	"pie-single-pickledvegetable-bellpepper-perfect": "腌甜椒馅饼",
	"pie-single-pickledvegetable-olive-perfect": "腌橄榄馅饼",
	"pie-single-vegetable-carrot-perfect": "胡萝卜馅饼",
	"pie-single-vegetable-cabbage-perfect": "卷心菜馅饼",
	"pie-single-vegetable-onion-perfect": "洋葱馅饼",
	"pie-single-vegetable-turnip-perfect": "芜菁馅饼",
	"pie-single-vegetable-parsnip-perfect": "欧防风馅饼",
	"pie-single-vegetable-pumpkin-perfect": "南瓜馅饼",
	"pie-single-vegetable-cassava-perfect": "木薯馅饼",
	"pie-single-vegetable-bellpepper-perfect": "甜椒馅饼",
	"pie-single-vegetable-olive-perfect": "橄榄馅饼",
	"pie-mixed-fruit-perfect": "水果馅饼",
	"pie-mixed-vegetable-perfect": "蔬菜馅饼",
	"pie-mixed-protein-perfect": "肉馅饼",
	"pie-mixed-dairy-perfect": "奶酪馅饼",
	"pie-single-poultry-raw-charred": "烤焦的禽肉馅饼",
	"pie-single-redmeat-raw-charred": "烤焦的红肉馅饼",
	"pie-single-cheese-cheddar-1slice-charred": "烤焦的切达奶酪馅饼",
	"pie-single-cheese-blue-1slice-charred": "烤焦的蓝纹奶酪馅饼",
	"pie-single-legume-peanut-charred": "烤焦的花生馅饼",
	"pie-single-legume-soybean-charred": "烤焦的大豆馅饼",
	"pie-single-fruit-blueberry-charred": "烤焦的蓝莓馅饼",
	"pie-single-fruit-cranberry-charred": "烤焦的蔓越莓馅饼",
	"pie-single-fruit-redcurrant-charred": "烤焦的红醋栗馅饼",
	"pie-single-fruit-whitecurrant-charred": "烤焦的白醋栗馅饼",
	"pie-single-fruit-blackcurrant-charred": "烤焦的黑醋栗馅饼",
	"pie-single-fruit-saguaro-charred": "烤焦的仙人掌果馅饼",
	"pie-single-fruit-pinkapple-charred": "烤焦的粉苹果馅饼",
	"pie-single-fruit-redapple-charred": "烤焦的红苹果馅饼",
	"pie-single-fruit-yellowapple-charred": "烤焦的黄苹果馅饼",
	"pie-single-fruit-cherry-charred": "烤焦的樱桃馅饼",
	"pie-single-fruit-peach-charred": "烤焦的桃子馅饼",
	"pie-single-fruit-pear-charred": "烤焦的梨子馅饼",
	"pie-single-fruit-orange-charred": "烤焦的橙子馅饼",
	"pie-single-fruit-mango-charred": "烤焦的芒果馅饼",
	"pie-single-fruit-pineapple-charred": "烤焦的菠萝馅饼",
	"pie-single-fruit-pineappleslice-charred": "烤焦的菠萝馅饼",
	"pie-single-fruit-pomegranate-charred": "烤焦的石榴馅饼",
	"pie-single-fruit-lychee-charred": "烤焦的荔枝馅饼",
	"pie-single-fruit-breadfruit-charred": "烤焦的面包果馅饼",
	"pie-single-pickledlegume-soybean-charred": "烤焦的腌大豆馅饼",
	"pie-single-pickledvegetable-carrot-charred": "烤焦的腌胡萝卜馅饼",
	"pie-single-pickledvegetable-cabbage-charred": "烤焦的腌卷心菜馅饼",
	"pie-single-pickledvegetable-onion-charred": "烤焦的腌洋葱馅饼",
	"pie-single-pickledvegetable-turnip-charred": "烤焦的腌芜菁馅饼",
	"pie-single-pickledvegetable-parsnip-charred": "烤焦的腌欧防风馅饼",
	"pie-single-pickledvegetable-pumpkin-charred": "烤焦的腌南瓜馅饼",
	"pie-single-pickledvegetable-bellpepper-charred": "烤焦的腌甜椒馅饼",
	"pie-single-pickledvegetable-olive-charred": "烤焦的橄榄馅饼",
	"pie-single-vegetable-carrot-charred": "烤焦的胡萝卜馅饼",
	"pie-single-vegetable-cabbage-charred": "烤焦的卷心菜馅饼",
	"pie-single-vegetable-onion-charred": "烤焦的洋葱馅饼",
	"pie-single-vegetable-turnip-charred": "烤焦的芜菁馅饼",
	"pie-single-vegetable-parsnip-charred": "烤焦的欧防风馅饼",
	"pie-single-vegetable-pumpkin-charred": "烤焦的南瓜馅饼",
	"pie-single-vegetable-bellpepper-charred": "烤焦的甜椒馅饼",
	"pie-single-vegetable-cassava-charred": "烤焦的木薯馅饼",
	"pie-single-vegetable-olive-charred": "烤焦的橄榄馅饼",
	"pie-mixed-fruit-charred": "烤焦的水果馅饼",
	"pie-mixed-vegetable-charred": "烤焦的蔬菜馅饼",
	"pie-mixed-protein-charred": "烤焦的肉馅饼",
	"pie-mixed-dairy-charred": "烤焦的奶酪馅饼",
	"pie-empty": "空的馅饼皮",
	"worldattribute-saplingGrowthRate": "树苗生长时间",
	"worldattribute-saplingGrowthRate-desc": "影响树苗长成完整大树所需的时间",
	"worldconfig-saplingGrowthRate-Extremely slow (16x)": "极慢（16x）",
	"worldconfig-saplingGrowthRate-Much slower (8x)": "很慢（8x）",
	"worldconfig-saplingGrowthRate-Slower (4x)": "较慢（4x）",
	"worldconfig-saplingGrowthRate-Somewhat slower (2x)": "略慢（2x）",
	"worldconfig-saplingGrowthRate-Slightly slower (1.5x)": "稍慢（1.5x）",
	"worldconfig-saplingGrowthRate-Normal (1x)": "正常（1x）",
	"worldconfig-saplingGrowthRate-Slightly faster (0.75x)": "稍快（0.75x）",
	"worldconfig-saplingGrowthRate-Faster (0.5x)": "较快（0.5x）",
	"worldconfig-saplingGrowthRate-Much faster (0.25x)": "很快（0.25x）",
	"block-metalblock-bismuth": "铋块",
	"block-metalblock-bismuthbronze": "铋铜块",
	"block-metalblock-blackbronze": "黑铜块",
	"block-metalblock-brass": "黄铜块",
	"block-metalblock-chromium": "铬块",
	"block-metalblock-copper": "铜块",
	"block-metalblock-gold": "金块",
	"block-metalblock-iron": "铁块",
	"block-metalblock-meteoriciron": "陨铁块",
	"block-metalblock-lead": "铅块",
	"block-metalblock-molybdochalkos": "铅铜块",
	"block-metalblock-platinum": "铂块",
	"block-metalblock-nickel": "镍块",
	"block-metalblock-silver": "银块",
	"block-metalblock-stainlesssteel": "不锈钢块",
	"block-metalblock-steel": "钢块",
	"block-metalblock-tin": "锡块",
	"block-metalblock-tinbronze": "锡铜块",
	"block-metalblock-titanium": "钛块",
	"block-metalblock-uranium": "铀块",
	"block-metalblock-zinc": "锌块",
	"block-genericwood": "仿木",
	"pie-single-rotten": "腐烂馅饼",
	"Reheat to continue baking": "重新加热以继续烘焙。",
	"clayoven-preheat-warning": "烘烤前预热烤炉",
	"heldhelp-makepie": "制作馅饼",
	"placefailure-sneaktoplace": "按住<hk>shift<\/hk>键放置，松开<hk>shift<\/hk>键采集",
	"handbook-pitkiln-createdby": "将粘土制品放入1x1x1的坑中，然后依次放置干草、木棍或木柴。<br>泥炭和煤也可以用来代替木棍或柴火。点燃以烧制你的粘土制品。<br>小心点燃附近的可燃方块。<br><br>以木柴为燃料的坑窑需要20小时才能烧制完成。泥炭需要16小时，<br>褐煤\/黑煤需要12小时，木炭需要10小时。",
	"block-churn-*-closed": "关闭的搅拌机",
	"block-churn-*-opened": "打开的搅拌机",
	"block-crank-south": "曲柄",
	"item-butter-unsalted": "未盐渍的黄油",
	"item-butter-salted": "盐渍过的黄油",
	"blockhelp-pitkiln-build": "结构",
	"pie-slices": "{0}块",
	"pie-slice-single": "一块，还剩{0:0.##}块。",
	"blockhelp-cheese-cut": "切下一块",
	"blockhelp-pie-cut": "切下一块",
	"blockhelp-pie-addfilling": "添加填充物",
	"blockhelp-pie-addcrust": "添加外壳",
	"blockhelp-pie-changecruststyle": "更改馅饼皮样式",
	"loretype-diaries": "看起来似乎像某种日记。",
	"loretype-villager": "村民的故事。",
	"loretype-tapestry": "故事的描述",
	"loretype-tobias": "关于托比亚斯的故事。",
	"loretype-research": "这些看起来与某些研究有关。",
	"loretype-jonas": "关于Jonas的故事。",
	"loretype-archivesnote": "一定与这个地方有关。",
	"loretype-archivesnote2": "可能很有用？",
	"loretype-archives": "来自档案馆的记录。",
	"loretype-lazaret": "字迹来自一只颤抖的手。",
	"break-requires-tool-knife": "通过使用小刀破坏可获得",
	"break-requires-tool-pickaxe": "通过使用镐破坏可获得",
	"break-requires-tool-axe": "通过使用斧破坏可获得",
	"break-requires-tool-sword": "通过使用刀具破坏可获得",
	"break-requires-tool-shovel": "通过使用铲破坏可获得",
	"break-requires-tool-hammer": "通过使用锤破坏可获得",
	"break-requires-tool-shears": "通过使用剪刀破坏可获得",
	"break-requires-tool-sickle": "通过使用镰刀破坏可获得",
	"break-requires-tool-hoe": "通过使用锄破坏可获得",
	"break-requires-tool-saw": "通过使用锯破坏可获得",
	"break-requires-tool-chisel": "通过使用凿子破坏可获得",
	"break-requires-tool-scythe": "通过使用镰刀破坏可获得",
	"worldattribute-temporalRifts": "时空裂缝",
	"worldattribute-temporalRifts-desc": "时空裂缝会导致流浪者生成在地表。\n\n关闭<\/strong>\n禁用裂缝和地面流浪者\n<strong>不可见<\/strong>\n裂缝会生成流浪者，但不可见， 不影响你的时空稳态，也不会发出声音\n<strong>可见<\/strong>\n裂缝会生成流浪者， 可以被看见、发出声音并影响你的时空稳态",
	"worldconfig-temporalGearRespawnUses-Infinite": "无限次",
	"worldconfig-temporalGearRespawnUses-20 times": "20次",
	"worldconfig-temporalGearRespawnUses-10 times": "10次",
	"worldconfig-temporalGearRespawnUses-5 times": "5次",
	"worldconfig-temporalGearRespawnUses-4 times": "4次",
	"worldconfig-temporalGearRespawnUses-3 times": "3次",
	"worldconfig-temporalGearRespawnUses-2 times": "2次",
	"worldconfig-temporalGearRespawnUses-One time": "1次",
	"worldattribute-temporalGearRespawnUses": "使用时空齿轮设置重生点",
	"worldattribute-temporalGearRespawnUses-desc": "时空齿轮可以设置重生点。此设置可以改变时空齿轮设置的重生点的重生次数。",
	"worldconfig-worldWidth-256k blocks": "25万个方块",
	"worldconfig-worldLength-256k blocks": "25万个方块",
	"After {0} hours of open storage, dries into": "经过{0}小时露天储存后，晾干成",
	"Drying": "晾干",
	"Baking (in oven)": "在烤炉中烘焙",
	"Mod hub offline": "模组中心离线",
	"Bad moddb response - {0}": "错误的模组数据库响应 - {0}",
	"This mod is not available for your game version. Available: {0}. Use {1}moddb install {2} [version] to install a mod from another game version": "这个模组对您的游戏版本不可用。可用： {0}使用 {1}moddb 安装 {2} [version] 去安装其他游戏版本的 mod",
	"No such month, please use a number or the first 3 english letters of a month": "没有这个月，请使用一个数字或前三个英文字母来代表月份。",
	"Invalid coordinates. Spawn point not set": "无效坐标。未设置出生点",
	"playerrespawn-nocustomspawnset": "你已经重新出现在返回点。",
	"You have re-emerged at your returning point. It will vanish after 1 more use.": "你已经重新出现在返回点。再使用1次后就会消失。",
	"You have re-emerged at your returning point. It will vanish after {0} more uses": "你已经重新出现在返回点。再使用{0}次后就会消失。",
	"You have re-emerged at your returning point, which has now vanished.": "你已经重新出现在返回点。返回点现已消失。",
	"Block or Collectible behavior {0} for block {1} not found": "方块或收集行为{0} 被阻止，因为未找到{1}。",
	"Collectible behavior {0} for item {1} not found": "收集行为{0} 被阻止，因为未找到{1}。",
	"Maps are disabled on this server": "此服务器里禁用地图",
	"Rotten": "腐烂的",
	"Section: Top third": "部位：上部",
	"Section: Middle third": "部位：中部",
	"Section: Bottom third": "部位：下部",
	"Section: Top quarter": "部位：左一",
	"Section: Top middle quarter": "部位：左二",
	"Section: Bottom middle quarter": "部位：右二",
	"Section: Bottom quarter": "部位：右一",
	"Dead crop": "死掉的作物",
	"Dead {0}": "死掉的{0}",
	"Died from too high temperatues.": "死于温度过高。",
	"Died from too low temperatures.": "死于温度过低。",
	"Died from disease.": "死于疾病。",
	"Died from to little moisture.": "死于太干燥。",
	"Died from to much moisture.": "死于太湿润。",
	"+{0}% N": "+{0}%",
	"+{0}% P": "+{0}%P",
	"+{0}% K": "+{0}%K",
	"This item can not be added to pies": "该物品无法添加到馅饼中。",
	"Can't add more filling - already completely filled pie": "无法再添加更多食物，馅饼已被填满。",
	"Need to add a filling next": "需要添加馅料。",
	"Can't mix fillings from different food categories": "馅料中不能混入不同类食物。",
	"You really want to mix these to ingredients?! That would taste horrible!": "确认要把这些和配料混在一起吗？！将会变得很难吃！",
	"Pit kiln": "窑坑",
	"Lit": "点燃",
	"Unlit": "未点燃",
	"Will sprout in less than a day": "将在一天内发芽。",
	"Will sprout in about {0} days": "将在{p0:#天|#天|#天}后发芽。",
	"Will mature in less than a day": "将在一天内成熟。",
	"Will mature in about {0} days": "将在{p0:#天|#天|#天}后成熟。",
	"Can only fire up to {0} at once.": "烧制一次只能最多{0}个。",
	"This is not a fireable block or item": "此物品无法点燃。",
	"Ground Storage": "存放在地面上",
	"Can't smelt, requires a kiln": "无法熔炼，需要窑坑",
	"Can't smelt, requires smelting container (i.e. Crucible)": "无法熔炼，需要熔炼容器。",
	"This creature is not tieable": "该生物不可捆绑",
	"Orientation: {0} {1} {2}": "方向: {0} {1} {2}",
	"Orientation: {0}": "方向: {0}",
	"Rotation: {0} - {1} - {2} - {3}": "旋转: {0} - {1} - {2} - {3}",
	"block-deadcrop": "死掉的作物",
	"setting-name-newseraphvoices": "新的人物嗓音",
	"setting-desc-newseraphvoices": "切换基于机器而不是人声的<br>新嗓音系统\n<font color=\"orange\">实验性功能。<\/font>",
	"Privilege deny for '{0}' removed from player {1}": "拒绝移除{1}的“{0}”权限。",
	"Ready to lay": "准备产蛋",
	"Several days left before ready to lay": "还需好几天才可再次产蛋。",
	"Less than 3 days before ready to lay": "还需不到3天才能再次产蛋。",
	"Need at least 2 items each": "每种物品至少需要两个。",
	"Need at least 2 dough": "需要至少两个面团。",
	"This item is not bakeable": "此物品无法烘焙。",
	"blockhelp-ingotpile-add": "添加金属锭",
	"blockhelp-ingotpile-remove": "移除金属锭",
	"blockhelp-ingotpile-4add": "添加金属锭 x4",
	"blockhelp-ingotpile-4remove": "移除金属锭 x4",
	"servervalidate-error-missingmptoken": "游戏会话错误，尝试重新登录",
	"servervalidate-error-missingmptokenv2": "游戏会话错误，尝试重新登录",
	"servervalidate-error-missingaccount": "游戏会话错误，尝试重新登录",
	"servervalidate-error-banned": "您被此服务器封禁了。",
	"servervalidate-error-serverbanned": "您已被禁止访问所有服务器",
	"servervalidate-error-badplayeruid": "游戏会话错误，尝试重新登录",
	"heldhelp-draw": "绘制",
	"blockhelp-anvil-rotateworkitem": "旋转工件",
	"worldconfig-category-gamemode": "游戏模式",
	"worldconfig-category-multiplayer": "多人游戏",
	"worldconfig-category-spawnndeath": "玩家生成和死亡",
	"worldconfig-category-survivalchallenges": "生存挑战",
	"worldconfig-category-temporalstability": "时空稳态",
	"worldconfig-category-worldgen": "世界生成",
	"cantsleep-tempstorm": "如果我现在进入睡眠状态，我将无法再次醒来",
	"worldconfig-temporalStormSleeping-Disallowed": "不允许",
	"worldconfig-temporalStormSleeping-Allowed": "允许",
	"worldattribute-temporalStormSleeping": "在时空风暴期间睡眠",
	"worldattribute-temporalStormSleeping-desc": "玩家是否可以在时空风暴期间睡觉，从而错过所有的乐趣？",
	"block-mushroom-flyagaric-normal": "毒蝇伞",
	"block-mushroom-fieldmushroom-normal": "野蘑菇",
	"block-mushroom-almondmushroom-normal": "巴西菇",
	"block-mushroom-bitterbolete-normal": "苦牛肝菌",
	"block-mushroom-blacktrumpet-normal": "黑鸡油菌",
	"block-mushroom-chanterelle-normal": "鸡油菌",
	"block-mushroom-commonmorel-normal": "羊肚菌",
	"block-mushroom-deathcap-normal": "毒鹅膏",
	"block-mushroom-devilstooth-normal": "出血齿菌",
	"block-mushroom-devilbolete-normal": "魔牛肝菌",
	"block-mushroom-earthball-normal": "硬皮马勃菌",
	"block-mushroom-elfinsaddle-normal": "带鹿花菌",
	"block-mushroom-golddropmilkcap-normal": "黄汁乳菇",
	"block-mushroom-greencrackedrussula-normal": "变绿红菇",
	"block-mushroom-indigomilkcap-normal": "靛蓝乳菇",
	"block-mushroom-jackolantern-normal": "南瓜灯蘑菇",
	"block-mushroom-kingbolete-normal": "牛肝菌",
	"block-mushroom-lobster-normal": "龙虾蘑菇",
	"block-mushroom-orangeoakbolete-normal": "橙牛肝菌",
	"block-mushroom-paddystraw-normal": "草菇",
	"block-mushroom-puffball-normal": "大秃马勃",
	"block-mushroom-redwinecap-normal": "大球盖菇",
	"block-mushroom-saffronmilkcap-normal": "松乳菇",
	"block-mushroom-violetwebcap-normal": "紫绒丝膜菌",
	"block-mushroom-witchhat-normal": "锥形湿伞",
	"block-mushroom-beardedtooth-normal-*": "猴头菇",
	"block-mushroom-chickenofthewoods-normal-*": "硫磺菌",
	"block-mushroom-dryadsaddle-normal-*": "宽鳞大孔菌",
	"block-mushroom-pinkoyster-normal-*": "红平菇",
	"block-mushroom-tinderhoof-normal-*": "木蹄层孔菌",
	"block-mushroom-whiteoyster-normal-*": "白平菇",
	"block-mushroom-reishi-normal-north": "灵芝",
	"block-mushroom-funeralbell-normal-north": "丧钟黄伞",
	"block-mushroom-deerear-normal-north": "新棱孔菌",
	"block-mushroom-livermushroom-normal-north": "美洲香菇",
	"block-mushroom-pinkbonnet-normal-north": "红盖小皮伞菇",
	"block-mushroom-shiitake-normal-north": "香菇",
	"blockdesc-mushroom-*": "蘑菇。<br>用小刀收割更快。",
	"block-handbooktitle-mushroom-*": "如何寻找",
	"block-handbooktext-mushroom-*": "蘑菇在不同的地区都有分布，但是森林是最常见的地方。一旦收获，<br>蘑菇将不会重新生长，直到满足某些条件，例如降雨或时间流逝。<br>它们将重新生长在原来的菌落附近，但不完全长出相同的蘑菇。",
	"meal-ingredient-soup-primary-mushroom-flyagaric-normal": "毒蝇伞",
	"meal-ingredient-soup-primary-mushroom-fieldmushroom-normal": "野蘑菇",
	"meal-ingredient-soup-primary-mushroom-almondmushroom-normal": "巴西菇",
	"meal-ingredient-soup-primary-mushroom-beardedtooth-normal": "猴头菇",
	"meal-ingredient-soup-primary-mushroom-bitterbolete-normal": "苦牛肝菌",
	"meal-ingredient-soup-primary-mushroom-blacktrumpet-normal": "黑鸡油菌",
	"meal-ingredient-soup-primary-mushroom-chanterelle-normal": "鸡油菌",
	"meal-ingredient-soup-primary-mushroom-commonmorel-normal": "羊肚菌",
	"meal-ingredient-soup-primary-mushroom-deathcap-normal": "毒鹅膏",
	"meal-ingredient-soup-primary-mushroom-devilstooth-normal": "出血齿菌",
	"meal-ingredient-soup-primary-mushroom-devilbolete-normal": "魔牛肝菌",
	"meal-ingredient-soup-primary-mushroom-earthball-normal": "硬皮马勃菌",
	"meal-ingredient-soup-primary-mushroom-elfinsaddle-normal": "带鹿花菌",
	"meal-ingredient-soup-primary-mushroom-golddropmilkcap-normal": "黄汁乳菇",
	"meal-ingredient-soup-primary-mushroom-greencrackedrussula-normal": "变绿红菇",
	"meal-ingredient-soup-primary-mushroom-indigomilkcap-normal": "靛蓝乳菇",
	"meal-ingredient-soup-primary-mushroom-jackolantern-normal": "南瓜灯蘑菇",
	"meal-ingredient-soup-primary-mushroom-kingbolete-normal": "牛肝菌",
	"meal-ingredient-soup-primary-mushroom-lobster-normal": "龙虾菇",
	"meal-ingredient-soup-primary-mushroom-orangeoakbolete-normal": "橙牛肝菌",
	"meal-ingredient-soup-primary-mushroom-paddystraw-normal": "草菇",
	"meal-ingredient-soup-primary-mushroom-puffball-normal": "大秃马勃",
	"meal-ingredient-soup-primary-mushroom-redwinecap-normal": "大球盖菇",
	"meal-ingredient-soup-primary-mushroom-saffronmilkcap-normal": "松乳菇",
	"meal-ingredient-soup-primary-mushroom-violetwebcap-normal": "紫绒丝膜菌",
	"meal-ingredient-soup-primary-mushroom-witchhat-normal": "锥形湿伞",
	"meal-ingredient-soup-primary-mushroom-beardedtooth-normal-*": "猴头菇",
	"meal-ingredient-soup-primary-mushroom-chickenofthewoods-normal-*": "硫磺菌",
	"meal-ingredient-soup-primary-mushroom-dryadsaddle-normal-*": "宽鳞大孔菌",
	"meal-ingredient-soup-primary-mushroom-pinkoyster-normal-*": "红平菇",
	"meal-ingredient-soup-primary-mushroom-tinderhoof-normal-*": "木蹄层孔菌",
	"meal-ingredient-soup-primary-mushroom-whiteoyster-normal-*": "白平菇",
	"meal-ingredient-soup-primary-mushroom-reishi-normal-*": "灵芝",
	"meal-ingredient-soup-primary-mushroom-funeralbell-normal-*": "丧钟黄伞",
	"meal-ingredient-soup-primary-mushroom-deerear-normal-*": "新棱孔菌",
	"meal-ingredient-soup-primary-mushroom-livermushroom-normal-*": "美洲香菇",
	"meal-ingredient-soup-primary-mushroom-pinkbonnet-normal-*": "红盖小皮伞菇",
	"meal-ingredient-soup-primary-mushroom-shiitake-normal-*": "香菇",
	"meal-ingredient-soup-secondary-mushroom-flyagaric-normal": "毒蝇伞",
	"meal-ingredient-soup-secondary-mushroom-fieldmushroom-normal": "野蘑菇",
	"meal-ingredient-soup-secondary-mushroom-almondmushroom-normal": "巴西菇",
	"meal-ingredient-soup-secondary-mushroom-beardedtooth-normal": "猴头菇",
	"meal-ingredient-soup-secondary-mushroom-bitterbolete-normal": "苦牛肝菌",
	"meal-ingredient-soup-secondary-mushroom-blacktrumpet-normal": "黑鸡油菌",
	"meal-ingredient-soup-secondary-mushroom-chanterelle-normal": "鸡油菌",
	"meal-ingredient-soup-secondary-mushroom-commonmorel-normal": "羊肚菌",
	"meal-ingredient-soup-secondary-mushroom-deathcap-normal": "毒鹅膏",
	"meal-ingredient-soup-secondary-mushroom-devilstooth-normal": "出血齿菌",
	"meal-ingredient-soup-secondary-mushroom-devilbolete-normal": "魔牛肝菌",
	"meal-ingredient-soup-secondary-mushroom-earthball-normal": "硬皮马勃菌",
	"meal-ingredient-soup-secondary-mushroom-elfinsaddle-normal": "带鹿花菌",
	"meal-ingredient-soup-secondary-mushroom-golddropmilkcap-normal": "黄汁乳菇",
	"meal-ingredient-soup-secondary-mushroom-greencrackedrussula-normal": "变绿红菇",
	"meal-ingredient-soup-secondary-mushroom-indigomilkcap-normal": "靛蓝乳菇",
	"meal-ingredient-soup-secondary-mushroom-jackolantern-normal": "南瓜灯蘑菇",
	"meal-ingredient-soup-secondary-mushroom-kingbolete-normal": "牛肝菌",
	"meal-ingredient-soup-secondary-mushroom-lobster-normal": "龙虾菇",
	"meal-ingredient-soup-secondary-mushroom-orangeoakbolete-normal": "橙牛肝菌",
	"meal-ingredient-soup-secondary-mushroom-paddystraw-normal": "草菇",
	"meal-ingredient-soup-secondary-mushroom-puffball-normal": "大秃马勃",
	"meal-ingredient-soup-secondary-mushroom-redwinecap-normal": "大球盖菇",
	"meal-ingredient-soup-secondary-mushroom-saffronmilkcap-normal": "松乳菇",
	"meal-ingredient-soup-secondary-mushroom-violetwebcap-normal": "紫绒丝膜菌",
	"meal-ingredient-soup-secondary-mushroom-witchhat-normal": "锥形湿伞",
	"meal-ingredient-soup-secondary-mushroom-beardedtooth-normal-*": "猴头菇",
	"meal-ingredient-soup-secondary-mushroom-chickenofthewoods-normal-*": "硫磺菌",
	"meal-ingredient-soup-secondary-mushroom-dryadsaddle-normal-*": "宽鳞大孔菌",
	"meal-ingredient-soup-secondary-mushroom-pinkoyster-normal-*": "红平菇",
	"meal-ingredient-soup-secondary-mushroom-tinderhoof-normal-*": "木蹄层孔菌",
	"meal-ingredient-soup-secondary-mushroom-whiteoyster-normal-*": "白平菇",
	"meal-ingredient-soup-secondary-mushroom-reishi-normal-*": "灵芝",
	"meal-ingredient-soup-secondary-mushroom-funeralbell-normal-*": "丧钟黄伞",
	"meal-ingredient-soup-secondary-mushroom-deerear-normal-*": "新棱孔菌",
	"meal-ingredient-soup-secondary-mushroom-livermushroom-normal-*": "美洲香菇",
	"meal-ingredient-soup-secondary-mushroom-pinkbonnet-normal-*": "红盖小皮伞菇",
	"meal-ingredient-soup-secondary-mushroom-shiitake-normal-*": "香菇",
	"meal-ingredient-stew-primary-mushroom-flyagaric-normal": "毒蝇伞",
	"meal-ingredient-stew-primary-mushroom-fieldmushroom-normal": "野蘑菇",
	"meal-ingredient-stew-primary-mushroom-almondmushroom-normal": "巴西菇",
	"meal-ingredient-stew-primary-mushroom-beardedtooth-normal": "猴头菇",
	"meal-ingredient-stew-primary-mushroom-bitterbolete-normal": "苦牛肝菌",
	"meal-ingredient-stew-primary-mushroom-blacktrumpet-normal": "黑鸡油菌",
	"meal-ingredient-stew-primary-mushroom-chanterelle-normal": "鸡油菌",
	"meal-ingredient-stew-primary-mushroom-commonmorel-normal": "羊肚菌",
	"meal-ingredient-stew-primary-mushroom-deathcap-normal": "毒鹅膏",
	"meal-ingredient-stew-primary-mushroom-devilstooth-normal": "出血齿菌",
	"meal-ingredient-stew-primary-mushroom-devilbolete-normal": "魔牛肝菌",
	"meal-ingredient-stew-primary-mushroom-earthball-normal": "硬皮马勃菌",
	"meal-ingredient-stew-primary-mushroom-elfinsaddle-normal": "带鹿花菌",
	"meal-ingredient-stew-primary-mushroom-golddropmilkcap-normal": "黄汁乳菇",
	"meal-ingredient-stew-primary-mushroom-greencrackedrussula-normal": "变绿红菇",
	"meal-ingredient-stew-primary-mushroom-indigomilkcap-normal": "靛蓝乳菇",
	"meal-ingredient-stew-primary-mushroom-jackolantern-normal": "南瓜灯蘑菇",
	"meal-ingredient-stew-primary-mushroom-kingbolete-normal": "牛肝菌",
	"meal-ingredient-stew-primary-mushroom-lobster-normal": "龙虾菇",
	"meal-ingredient-stew-primary-mushroom-orangeoakbolete-normal": "橙牛肝菌",
	"meal-ingredient-stew-primary-mushroom-paddystraw-normal": "草菇",
	"meal-ingredient-stew-primary-mushroom-puffball-normal": "大秃马勃",
	"meal-ingredient-stew-primary-mushroom-redwinecap-normal": "大球盖菇",
	"meal-ingredient-stew-primary-mushroom-saffronmilkcap-normal": "松乳菇",
	"meal-ingredient-stew-primary-mushroom-violetwebcap-normal": "紫绒丝膜菌",
	"meal-ingredient-stew-primary-mushroom-witchhat-normal": "锥形湿伞",
	"meal-ingredient-stew-primary-mushroom-beardedtooth-normal-*": "猴头菇",
	"meal-ingredient-stew-primary-mushroom-chickenofthewoods-normal-*": "硫磺菌",
	"meal-ingredient-stew-primary-mushroom-dryadsaddle-normal-*": "宽鳞大孔菌",
	"meal-ingredient-stew-primary-mushroom-pinkoyster-normal-*": "粉平菇",
	"meal-ingredient-stew-primary-mushroom-tinderhoof-normal-*": "木蹄层孔菌",
	"meal-ingredient-stew-primary-mushroom-whiteoyster-normal-*": "白平菇",
	"meal-ingredient-stew-primary-mushroom-reishi-normal-*": "灵芝",
	"meal-ingredient-stew-primary-mushroom-funeralbell-normal-*": "丧钟黄伞",
	"meal-ingredient-stew-primary-mushroom-deerear-normal-*": "新棱孔菌",
	"meal-ingredient-stew-primary-mushroom-livermushroom-normal-*": "美洲香菇",
	"meal-ingredient-stew-primary-mushroom-pinkbonnet-normal-*": "红盖小皮伞菇",
	"meal-ingredient-stew-primary-mushroom-shiitake-normal-*": "香菇",
	"meal-ingredient-stew-secondary-mushroom-flyagaric-normal": "毒蝇伞",
	"meal-ingredient-stew-secondary-mushroom-fieldmushroom-normal": "野蘑菇",
	"meal-ingredient-stew-secondary-mushroom-almondmushroom-normal": "巴西菇",
	"meal-ingredient-stew-secondary-mushroom-beardedtooth-normal": "猴头菇",
	"meal-ingredient-stew-secondary-mushroom-bitterbolete-normal": "苦牛肝菌",
	"meal-ingredient-stew-secondary-mushroom-blacktrumpet-normal": "黑鸡油菌",
	"meal-ingredient-stew-secondary-mushroom-chanterelle-normal": "鸡油菌",
	"meal-ingredient-stew-secondary-mushroom-commonmorel-normal": "羊肚菌",
	"meal-ingredient-stew-secondary-mushroom-deathcap-normal": "毒鹅膏",
	"meal-ingredient-stew-secondary-mushroom-devilstooth-normal": "出血齿菌",
	"meal-ingredient-stew-secondary-mushroom-devilbolete-normal": "魔牛肝菌",
	"meal-ingredient-stew-secondary-mushroom-earthball-normal": "硬皮马勃菌",
	"meal-ingredient-stew-secondary-mushroom-elfinsaddle-normal": "带鹿花菌",
	"meal-ingredient-stew-secondary-mushroom-golddropmilkcap-normal": "黄汁乳菇",
	"meal-ingredient-stew-secondary-mushroom-greencrackedrussula-normal": "变绿红菇",
	"meal-ingredient-stew-secondary-mushroom-indigomilkcap-normal": "靛蓝乳菇",
	"meal-ingredient-stew-secondary-mushroom-jackolantern-normal": "南瓜灯蘑菇",
	"meal-ingredient-stew-secondary-mushroom-kingbolete-normal": "牛肝菌",
	"meal-ingredient-stew-secondary-mushroom-lobster-normal": "龙虾菇",
	"meal-ingredient-stew-secondary-mushroom-orangeoakbolete-normal": "橙牛肝菌",
	"meal-ingredient-stew-secondary-mushroom-paddystraw-normal": "草菇",
	"meal-ingredient-stew-secondary-mushroom-puffball-normal": "大秃马勃",
	"meal-ingredient-stew-secondary-mushroom-redwinecap-normal": "大球盖菇",
	"meal-ingredient-stew-secondary-mushroom-saffronmilkcap-normal": "松乳菇",
	"meal-ingredient-stew-secondary-mushroom-violetwebcap-normal": "紫绒丝膜菌",
	"meal-ingredient-stew-secondary-mushroom-witchhat-normal": "锥形湿伞",
	"meal-ingredient-stew-secondary-mushroom-beardedtooth-normal-*": "猴头菇",
	"meal-ingredient-stew-secondary-mushroom-chickenofthewoods-normal-*": "硫磺菌",
	"meal-ingredient-stew-secondary-mushroom-dryadsaddle-normal-*": "宽鳞大孔菌",
	"meal-ingredient-stew-secondary-mushroom-pinkoyster-normal-*": "红平菇",
	"meal-ingredient-stew-secondary-mushroom-tinderhoof-normal-*": "木蹄层孔菌",
	"meal-ingredient-stew-secondary-mushroom-whiteoyster-normal-*": "白平菇",
	"meal-ingredient-stew-secondary-mushroom-reishi-normal-*": "灵芝",
	"meal-ingredient-stew-secondary-mushroom-funeralbell-normal-*": "丧钟黄伞",
	"meal-ingredient-stew-secondary-mushroom-deerear-normal-*": "新棱孔菌",
	"meal-ingredient-stew-secondary-mushroom-livermushroom-normal-*": "美洲香菇",
	"meal-ingredient-stew-secondary-mushroom-pinkbonnet-normal-*": "红盖小皮伞菇",
	"meal-ingredient-stew-secondary-mushroom-shiitake-normal-*": "香菇",
	"tapestry-name": "{0} (挂毯)",
	"wallcarving-name": "{0} (刻在墙上)",
	"block-with-decorname": "依附着 {0}",
	"Rift activity: {0}": "当前裂缝活跃度: {0}",
	"rift-activity-calm": "平静",
	"rift-activity-low": "低",
	"rift-activity-medium": "中等",
	"rift-activity-high": "高",
	"rift-activity-veryhigh": "很高",
	"rift-activity-apocalyptic": "大灾变",
	"Player {0} died.": "{0}死了。",
	"tradeitem-demand-withdurability": "价格：{0} 齿轮\n需求：{1}\n至少95%耐久度",
	"tradeitem-demand": "价格：{0} 齿轮\n需求：{1}",
	"tradeitem-supply": "价格：{0} 齿轮\n提供：{1}",
	"auctionerror-notenoughgears": "齿轮不够",
	"auctionerror-notenoughitems": "你没有足够的物品来进行此拍卖。",
	"auctionerror-toomanyauctions": "无法创建拍卖。你已达到30次上限的拍卖数。",
	"auctionerror-nosuchauction": "无法购买\/取回。没有找到该项拍卖品(还没有找到)。",
	"auctionerror-notyetretrievable": "无法取回。此物品仍在送货路途中。",
	"auctionerror-alreadyretrieved": "你已经取回过该拍卖品",
	"auctionerror-wrongtrader": "无法取回，你选择了自由上门取货，请前往合适的商人",
	"auctionerror-moneyalreadycollected": "无法取出已经交付的资金",
	"auctionerror-codingerror": "编码错误，请提交错误报告",
	"auctionerror-notyouritem": "无法取回，这不是你的物品",
	"auctionerror-ownauction": "无法购买自己的拍卖品",
	"auctionerror-alreadypurchased": "抱歉，该物品已被购买",
	"auctionerror-emptyauctionslot": "无法创建拍卖。拍卖栏位为空",
	"charactertab-character": "角色",
	"charactertab-traits": "特性",
	"No positive or negative traits": "没有正面或负面特性",
	"carcasscontents": "库存",
	"Pinned": "固定显示",
	"Icon": "图标",
	"waypoint-color": "颜色",
	"Modify waypoint": "修改标记点",
	"Add waypoint": "添加标记点",
	"nutrition-facts-line-satiety": "- {0}: {1} 营养值。",
	"Suitable spot for food ripening.": "适合食物熟成的地方。",
	"dateformat": "{2}年{1}{0}日,{3}:{4}",
	"month-January": "1月",
	"month-February": "2月",
	"month-March": "3月",
	"month-April": "4月",
	"month-May": "5月",
	"month-June": "6月",
	"month-July": "7月",
	"month-August": "8月",
	"month-September": "9月",
	"month-October": "10月",
	"month-November": "11月",
	"month-December": "12月",
	"screenshottaken-mega": "超级屏幕截图 <a href=\"screenshot:\/\/{0}\">{0}<\/a> 已拍摄。",
	"screenshottaken-normal": "屏幕截图 <a href=\"screenshot:\/\/{0}\">{0}<\/a> 已拍摄。",
	"credits-title": "一个基于 ManicDigger 游戏引擎的互助社区。",
	"cookedcontainer-servingstemp-singular": "{0} 份 {1}\n温度： {2}{3}{4}",
	"cookedcontainer-servingstemp-plural": "{0} 份 {1}\n温度： {2}{3}{4}",
	"Ok, backup created": "已创建备份",
	"Unable to take screenshot. Check client-main.txt log file for error.": "无法进行屏幕截图。检查 client-main.txt 日志文件是否有错误。",
	"Auth server reports issue": "认证服务器报告异常",
	"Unable to check whether your game session is ok, auth server probably offline. Please try again later. If you are the server owner, check server-main.txt and server-debug.txt for details": "无法检查您的游戏会话状态，认证服务器可能已离线。请稍后重试。如果你是服务器所有者，请检查 server-main.txt 和 server-debug.txt 文件以获取详细信息",
	"Ok, Removed claim from {0}": "{0} 的领地已移除。",
	"Values for this config are usually decimals, {0} is not a decimal. Config might not apply correctly.": "此配置的值通常是小数点， {0} 不是小数点。配置可能无法正确应用。",
	"Environment": "环境",
	"World Map": "世界地图",
	"Crucible (Contains solidified {0})": "含有凝固{0}的坩埚",
	"Crucible (Contains molten {0})": "含有熔融{0}的坩埚",
	"Carburization process complete. Break to retrieve blister steel.": "渗碳已完成。打破石馆可获得渗碳钢。",
	"Stone coffin lid is missing": "缺少石棺盖",
	"Structure incomplete! Can't get hot enough, carburization paused.": "渗碳炉结构不完整！ 无法获得足够的温度，渗碳暂停。",
	"Okay! Receives heat!": "很好！正在加热！",
	"Ready to be fired. Ignite a pile of coal below each stone coffin half.": "准备每个石馆下方堆放木炭、煤等燃料，然后点燃。",
	"Carburization: {0}% complete": "渗碳：完成了 {0}%",
	"This item is not bakeable.": "此物品无法烘焙。",
	"Wait until the fire is out": "等待火焰熄灭",
	"Oven is full": "烤炉已满",
	"Stats": "属性",
	"fruittree-cutting-redapple": "红苹果树剪枝",
	"fruittree-cutting-pinkapple": "粉苹果树剪枝",
	"fruittree-cutting-yellowapple": "黄苹果树剪枝",
	"fruittree-cutting-cherry": "樱桃树剪枝",
	"fruittree-cutting-olive": "橄榄树剪枝",
	"fruittree-cutting-peach": "桃子树剪枝",
	"fruittree-cutting-pear": "梨子树剪枝",
	"fruittree-cutting-mango": "芒果树剪枝",
	"fruittree-cutting-orange": "橙子树剪枝",
	"fruittree-cutting-breadfruit": "面包果树剪枝",
	"fruittree-cutting-lychee": "荔枝树剪枝",
	"fruittree-cutting-pomegranate": "石榴树剪枝",
	"blockdesc-fruittree-cutting": "可扦插或嫁接。",
	"fruittree-branch-redapple": "红苹果树分枝",
	"fruittree-branch-pinkapple": "粉苹果树分枝",
	"fruittree-branch-yellowapple": "黄苹果树分枝",
	"fruittree-branch-cherry": "樱桃树分枝",
	"fruittree-branch-olive": "橄榄树分枝",
	"fruittree-branch-peach": "桃子树分枝",
	"fruittree-branch-pear": "梨子树分枝",
	"fruittree-branch-mango": "芒果树分枝",
	"fruittree-branch-orange": "橙子树分枝",
	"fruittree-branch-breadfruit": "面包果树分枝",
	"fruittree-branch-lychee": "荔枝树分枝",
	"fruittree-branch-pomegranate": "石榴树分枝",
	"fruittree-stem-redapple": "已封顶的红苹果树干",
	"fruittree-stem-pinkapple": "成年期粉苹果树干",
	"fruittree-stem-yellowapple": "成年期黄苹果树干",
	"fruittree-stem-cherry": "成年期樱桃树干",
	"fruittree-stem-olive": "成年期橄榄树干",
	"fruittree-stem-peach": "成年期桃子树干",
	"fruittree-stem-pear": "成年期梨子树干",
	"fruittree-stem-mango": "成年期芒果树干",
	"fruittree-stem-orange": "成年期橙子树干",
	"fruittree-stem-breadfruit": "成年期面包果树干",
	"fruittree-stem-lychee": "成年期荔枝树干",
	"fruittree-stem-pomegranate": "成年期石榴树干",
	"fruittree-foliage-redapple": "红苹果树树叶 ({0})",
	"fruittree-foliage-pinkapple": "粉苹果树树叶 ({0})",
	"fruittree-foliage-yellowapple": "黄苹果树树叶 ({0})",
	"fruittree-foliage-cherry": "樱桃树树叶 ({0})",
	"fruittree-foliage-olive": "橄榄树树叶 ({0})",
	"fruittree-foliage-peach": "桃子树树叶 ({0})",
	"fruittree-foliage-pear": "梨子树树叶 ({0})",
	"fruittree-foliage-mango": "芒果树树叶 ({0})",
	"fruittree-foliage-orange": "橙子树树叶 ({0})",
	"fruittree-foliage-breadfruit": "面包果树树叶 ({0})",
	"fruittree-foliage-lychee": "荔枝树树叶 ({0})",
	"fruittree-foliage-pomegranate": "石榴树树叶 ({0})",
	"foliagestate-dormantnoleaves": "休眠期",
	"foliagestate-plain": "生长期",
	"foliagestate-flowering": "开花期",
	"foliagestate-fruiting": "结果期",
	"foliagestate-ripe": "结有成熟水果",
	"foliagestate-dead": "枯死",
	"fruittree-young-redapple": "未封顶的红苹果树干",
	"fruittree-young-pinkapple": "幼年期粉苹果树干",
	"fruittree-young-yellowapple": "幼年期黄苹果树干",
	"fruittree-young-cherry": "幼年期樱桃树干",
	"fruittree-young-olive": "幼年期橄榄树干",
	"fruittree-young-peach": "幼年期桃子树干",
	"fruittree-young-pear": "幼年期梨子树干",
	"fruittree-young-mango": "幼年期芒果树干",
	"fruittree-young-orange": "幼年期橙子树干",
	"fruittree-young-breadfruit": "幼年期面包果树干",
	"fruittree-young-lychee": "幼年期荔枝树干",
	"fruittree-young-pomegranate": "幼年期石榴树干",
	"downloadmods-title-dependencyinstall": "缺少前置模组",
	"downloadmods-title-serverinstall": "缺少模组",
	"downloadmods-title-selectinstall": "模组安装",
	"downloadmods-serverinstall": "你缺少{0}个模组来加入这个服务器，是否要尝试从模组数据库下载它们？",
	"downloadmods-selectinstall": "从模组数据库安装模组 {0}？",
	"downloadmods-dependencyinstall": "你添加的模组缺少前置模组。 是否尝试从模组数据库中下载这些({0})？ 在补齐前置模组之前，你可能会多次显示此界面。",
	"downloadmods-disclaimer": "<font color=\"#ffff80\">请注意！<\/font>\n你即将下载非该游戏开发者制作的第三方内容。 按'下载模组'后， 表示你同意不要求Anego Studios对使用第三方模组内容对硬件或<br>软件造成的任何损害负责。",
	"placefailure-fruittreecutting": "剪枝必须扦插在土壤上或者嫁接在树干分枝上",
	"placefailure-fruittreecutting-ctypemix": "不能将落叶树与常绿树混合种植",
	"worldconfig-playerlives-1": "1",
	"worldconfig-playerlives-2": "2",
	"worldconfig-playerlives-3": "3",
	"worldconfig-playerlives-4": "4",
	"worldconfig-playerlives-5": "5",
	"worldconfig-playerlives-10": "10",
	"worldconfig-playerlives-20": "20",
	"worldconfig-playerlives--1": "无限",
	"worldattribute-playerlives": "重生次数",
	"worldattribute-playerlives-desc": "玩家在此世界中永久死亡前的死亡次数。无限为普通模式，1 为硬核模式。",
	"block-vertexeater": "顶点吞噬者",
	"block-claypot-blue-raw": "未烧制的蓝色粘土烹饪锅",
	"block-claypot-fire-raw": "未烧制的耐火粘土烹饪锅",
	"block-claypot-red-raw": "未烧制的红色粘土烹饪锅",
	"block-claypot-blue-fired": "深棕陶瓷烹饪锅",
	"block-claypot-black-fired": "黑色陶瓷烹饪锅",
	"block-claypot-brown-fired": "棕色陶瓷烹饪锅",
	"block-claypot-cream-fired": "奶白陶瓷烹饪锅",
	"block-claypot-fire-fired": "耐火陶瓷烹饪锅",
	"block-claypot-gray-fired": "灰色陶瓷烹饪锅",
	"block-claypot-orange-fired": "橙色陶瓷烹饪锅",
	"block-claypot-red-fired": "红色陶瓷烹饪锅",
	"block-claypot-tan-fired": "沙色陶瓷烹饪锅",
	"block-claypot-blue-cooked": "装着{0}的深棕陶瓷锅",
	"block-claypot-black-cooked": "装着{0}的黑色陶瓷锅",
	"block-claypot-brown-cooked": "装着{0}的棕色陶瓷锅",
	"block-claypot-cream-cooked": "装着{0}的奶白陶瓷锅",
	"block-claypot-fire-cooked": "装着{0}的耐火陶瓷锅",
	"block-claypot-gray-cooked": "装着{0}的灰色陶瓷锅",
	"block-claypot-orange-cooked": "装着{0}的橙色陶瓷锅",
	"block-claypot-red-cooked": "装着{0}的红色陶瓷锅",
	"block-claypot-tan-cooked": "装着{0}的沙色陶瓷锅",
	"block-dirtyclaypot-black-*": "脏污的黑色陶瓷锅",
	"block-dirtyclaypot-blue-*": "脏污的深棕陶瓷锅",
	"block-dirtyclaypot-brown-*": "脏污的棕色陶瓷锅",
	"block-dirtyclaypot-cream-*": "脏污的奶白陶瓷锅",
	"block-dirtyclaypot-fire-*": "脏污的耐火陶瓷锅",
	"block-dirtyclaypot-gray-*": "脏污的灰色陶瓷锅",
	"block-dirtyclaypot-orange-*": "脏污的橙色陶瓷锅",
	"block-dirtyclaypot-red-*": "脏污的红色陶瓷锅",
	"block-dirtyclaypot-tan-*": "脏污的沙色陶瓷锅",
	"block-handbooktext-dirtyclaypot-*": "用来烹煮<a href=\"handbook:\/\/item-glueportion-pitch-hot\">胶水<\/a>或其他非食品食谱的烹饪锅会产生残渣。留下残渣的烹饪锅不能用于使用食物配料来烹饪菜肴，但用于其他用途仍然非常方便。",
	"blockdesc-dirtyclaypot-*": "令人作呕，不能再用来做饭了",
	"block-bowl-blue-raw": "未烧制的蓝色粘土碗",
	"block-bowl-fire-raw": "未烧制的耐火粘土碗",
	"block-bowl-red-raw": "未烧制的红色粘土碗",
	"block-bowl-blue-fired": "深棕陶瓷碗",
	"block-bowl-black-fired": "黑色陶瓷碗",
	"block-bowl-brown-fired": "棕色陶瓷碗",
	"block-bowl-cream-fired": "奶白陶瓷碗",
	"block-bowl-fire-fired": "耐火陶瓷碗",
	"block-bowl-gray-fired": "灰色陶瓷碗",
	"block-bowl-orange-fired": "橙色陶瓷碗",
	"block-bowl-red-fired": "红色陶瓷碗",
	"block-bowl-tan-fired": "沙色陶瓷碗",
	"block-bowl-blue-meal": "装着{0}的深棕陶瓷碗",
	"block-bowl-black-meal": "装着{0}的黑色陶瓷碗",
	"block-bowl-brown-meal": "装着{0}的棕色陶瓷碗",
	"block-bowl-cream-meal": "装着{0}的奶白陶瓷碗",
	"block-bowl-fire-meal": "装着{0}的耐火陶瓷碗",
	"block-bowl-gray-meal": "装着{0}的灰色陶瓷碗",
	"block-bowl-orange-meal": "装着{0}的橙色陶瓷碗",
	"block-bowl-red-meal": "装着{0}的红色陶瓷碗",
	"block-bowl-tan-meal": "装着{0}的沙色陶瓷碗",
	"block-oillamp-blue-*": "深棕陶瓷油灯",
	"block-oillamp-black-*": "黑色陶瓷油灯",
	"block-oillamp-brown-*": "棕色陶瓷油灯",
	"block-oillamp-cream-*": "奶白陶瓷油灯",
	"block-oillamp-fire-*": "耐火陶瓷油灯",
	"block-oillamp-gray-*": "灰色陶瓷油灯",
	"block-oillamp-orange-*": "橙色陶瓷油灯",
	"block-oillamp-red-*": "红色陶瓷油灯",
	"block-oillamp-tan-*": "沙色陶瓷油灯",
	"block-crock-blue-raw": "未烧制的蓝色粘土瓦罐",
	"block-crock-fire-raw": "未烧制的耐火粘土瓦罐",
	"block-crock-red-raw": "未烧制的红色粘土瓦罐",
	"block-crock-blue-fired": "深棕陶瓷瓦罐",
	"block-crock-black-fired": "黑色陶瓷瓦罐",
	"block-crock-brown-fired": "棕色陶瓷瓦罐",
	"block-crock-cream-fired": "奶白陶瓷瓦罐",
	"block-crock-fire-fired": "耐火陶瓷瓦罐",
	"block-crock-gray-fired": "灰色陶瓷瓦罐",
	"block-crock-orange-fired": "橙色陶瓷瓦罐",
	"block-crock-red-fired": "红色陶瓷瓦罐",
	"block-crock-tan-fired": "沙色陶瓷瓦罐",
	"block-crock-blue-meal": "装着{0}的深棕陶瓷瓦罐",
	"block-crock-black-meal": "装着{0}的黑色陶瓷瓦罐",
	"block-crock-brown-meal": "装着{0}的棕色陶瓷瓦罐",
	"block-crock-cream-meal": "装着{0}的奶白陶瓷瓦罐",
	"block-crock-fire-meal": "装着{0}的耐火陶瓷瓦罐",
	"block-crock-gray-meal": "装着{0}的灰色陶瓷瓦罐",
	"block-crock-orange-meal": "装着{0}的橙色陶瓷瓦罐",
	"block-crock-red-meal": "装着{0}的红色陶瓷瓦罐",
	"block-crock-tan-meal": "装着{0}的沙色陶瓷瓦罐",
	"block-crucible-blue-raw": "未烧制的蓝色粘土坩埚",
	"block-crucible-fire-raw": "未烧制的耐火粘土坩埚",
	"block-crucible-red-raw": "未烧制的红色粘土坩埚",
	"block-crucible-blue-*": "深棕陶瓷坩埚",
	"block-crucible-black-*": "黑色陶瓷坩埚",
	"block-crucible-brown-*": "棕色陶瓷坩埚",
	"block-crucible-cream-*": "奶白陶瓷坩埚",
	"block-crucible-fire-*": "耐火陶瓷坩埚",
	"block-crucible-gray-*": "灰色陶瓷坩埚",
	"block-crucible-orange-*": "橙色陶瓷坩埚",
	"block-crucible-red-*": "红色陶瓷坩埚",
	"block-crucible-tan-*": "沙色陶瓷坩埚",
	"crucible-smelted-solid": "含有凝固的{0}的{1}",
	"crucible-smelted-molten": "含有熔融{0}的{1}",
	"block-handbooktext-crucible-*-fired": "坩埚用来融化金属粒或金属块，使金属融化并能倒入模具中。 大块金属需要先破碎成小块才能放入坩埚。",
	"block-ingotmold-blue-raw": "未烧制的蓝色粘土锭模具",
	"block-ingotmold-fire-raw": "未烧制的耐火粘土锭模具",
	"block-ingotmold-red-raw": "未烧制的红色粘土锭模具",
	"block-ingotmold-blue-fired": "深棕陶瓷锭模具",
	"block-ingotmold-black-fired": "黑色陶瓷锭模具",
	"block-ingotmold-brown-fired": "棕色陶瓷锭模具",
	"block-ingotmold-cream-fired": "奶白陶瓷锭模具",
	"block-ingotmold-fire-fired": "耐火陶瓷锭模具",
	"block-ingotmold-gray-fired": "灰色陶瓷锭模具",
	"block-ingotmold-orange-fired": "橙色陶瓷锭模具",
	"block-ingotmold-red-fired": "红色陶瓷锭模具",
	"block-ingotmold-tan-fired": "沙色陶瓷锭模具",
	"block-handbooktext-ingotmold-*-fired": "<strong>注意：<\/strong> 弄湿装有熔融金属的模具会导致其破裂并丢失部分金属。",
	"block-toolmold-blue-raw-axe": "未烧制的蓝色粘土斧模具",
	"block-toolmold-fire-raw-axe": "未烧制的耐火粘土斧模具",
	"block-toolmold-red-raw-axe": "未烧制的红色粘土斧模具",
	"block-toolmold-blue-fired-axe": "深棕陶瓷斧模具",
	"block-toolmold-black-fired-axe": "黑色陶瓷斧模具",
	"block-toolmold-brown-fired-axe": "棕色陶瓷斧模具",
	"block-toolmold-cream-fired-axe": "奶白陶瓷斧模具",
	"block-toolmold-fire-fired-axe": "耐火陶瓷斧模具",
	"block-toolmold-gray-fired-axe": "灰色陶瓷斧模具",
	"block-toolmold-orange-fired-axe": "橙色陶瓷斧模具",
	"block-toolmold-red-fired-axe": "红色陶瓷斧模具",
	"block-toolmold-tan-fired-axe": "沙色陶瓷斧模具",
	"block-toolmold-blue-raw-pickaxe": "未烧制的蓝色粘土镐模具",
	"block-toolmold-fire-raw-pickaxe": "未烧制的耐火粘土镐模具",
	"block-toolmold-red-raw-pickaxe": "未烧制的红色粘土镐模具",
	"block-toolmold-blue-fired-pickaxe": "深棕陶瓷镐模具",
	"block-toolmold-black-fired-pickaxe": "黑色陶瓷镐模具",
	"block-toolmold-brown-fired-pickaxe": "棕色陶瓷镐模具",
	"block-toolmold-cream-fired-pickaxe": "奶白陶瓷镐模具",
	"block-toolmold-fire-fired-pickaxe": "耐火陶瓷镐模具",
	"block-toolmold-gray-fired-pickaxe": "灰色陶瓷锭模具",
	"block-toolmold-orange-fired-pickaxe": "橙色陶瓷锭模具",
	"block-toolmold-red-fired-pickaxe": "红色陶瓷镐模具",
	"block-toolmold-tan-fired-pickaxe": "沙色陶瓷镐模具",
	"block-toolmold-blue-raw-shovel": "未烧制的蓝色粘土铲模具",
	"block-toolmold-fire-raw-shovel": "未烧制的耐火粘土铲模具",
	"block-toolmold-red-raw-shovel": "未烧制的红色粘土铲模具",
	"block-toolmold-blue-fired-shovel": "深棕陶瓷铲模具",
	"block-toolmold-black-fired-shovel": "黑色陶瓷铲模具",
	"block-toolmold-brown-fired-shovel": "棕色陶瓷铲模具",
	"block-toolmold-cream-fired-shovel": "奶白陶瓷铲模具",
	"block-toolmold-fire-fired-shovel": "耐火陶瓷铲模具",
	"block-toolmold-gray-fired-shovel": "灰色陶瓷铲模具",
	"block-toolmold-orange-fired-shovel": "橙色陶瓷铲模具",
	"block-toolmold-red-fired-shovel": "红色陶瓷铲模具",
	"block-toolmold-tan-fired-shovel": "沙色陶瓷铲模具",
	"block-toolmold-blue-raw-blade-falx": "未烧制的蓝色粘土镰刀剑模具",
	"block-toolmold-fire-raw-blade-falx": "未烧制的耐火粘土镰刀剑模具",
	"block-toolmold-red-raw-blade-falx": "未烧制的红色粘土镰刀剑模具",
	"block-toolmold-blue-fired-blade-falx": "深棕陶瓷镰刀剑模具",
	"block-toolmold-black-fired-blade-falx": "黑色陶瓷镰刀剑模具",
	"block-toolmold-brown-fired-blade-falx": "棕色陶瓷镰刀剑模具",
	"block-toolmold-cream-fired-blade-falx": "奶白陶瓷镰刀剑模具",
	"block-toolmold-fire-fired-blade-falx": "耐火陶瓷镰刀剑模具",
	"block-toolmold-gray-fired-blade-falx": "灰色陶瓷镰刀剑模具",
	"block-toolmold-orange-fired-blade-falx": "橙色陶瓷镰刀剑模具",
	"block-toolmold-red-fired-blade-falx": "红色陶瓷镰刀剑模具",
	"block-toolmold-tan-fired-blade-falx": "沙色陶瓷镰刀剑模具",
	"block-toolmold-blue-raw-hammer": "未烧制的蓝色粘土锤模具",
	"block-toolmold-fire-raw-hammer": "未烧制的耐火粘土锤模具",
	"block-toolmold-red-raw-hammer": "未烧制的红色粘土锤模具",
	"block-toolmold-blue-fired-hammer": "深棕陶瓷锤模具",
	"block-toolmold-black-fired-hammer": "黑色陶瓷锤模具",
	"block-toolmold-brown-fired-hammer": "棕色陶瓷锤模具",
	"block-toolmold-cream-fired-hammer": "奶白陶瓷锤模具",
	"block-toolmold-fire-fired-hammer": "耐火陶瓷锤模具",
	"block-toolmold-gray-fired-hammer": "灰色陶瓷锤模具",
	"block-toolmold-orange-fired-hammer": "橙色陶瓷锤模具",
	"block-toolmold-red-fired-hammer": "红色陶瓷锤模具",
	"block-toolmold-tan-fired-hammer": "沙色陶瓷锤模具",
	"block-toolmold-blue-raw-anvil": "未烧制的蓝色粘土砧模具",
	"block-toolmold-fire-raw-anvil": "未烧制的耐火粘土砧模具",
	"block-toolmold-red-raw-anvil": "未烧制的红色粘土砧模具",
	"block-toolmold-blue-fired-anvil": "深棕陶瓷砧模具",
	"block-toolmold-black-fired-anvil": "黑色陶瓷砧模具",
	"block-toolmold-brown-fired-anvil": "棕色陶瓷砧模具",
	"block-toolmold-cream-fired-anvil": "奶白陶瓷砧模具",
	"block-toolmold-fire-fired-anvil": "耐火陶瓷砧模具",
	"block-toolmold-gray-fired-anvil": "灰色陶瓷砧模具",
	"block-toolmold-orange-fired-anvil": "橙色陶瓷砧模具",
	"block-toolmold-red-fired-anvil": "红色陶瓷砧模具",
	"block-toolmold-tan-fired-anvil": "沙色陶瓷砧模具",
	"block-toolmold-blue-raw-helvehammer": "未烧制的蓝色粘土柄锤模具",
	"block-toolmold-fire-raw-helvehammer": "未烧制的耐火粘土柄锤模具",
	"block-toolmold-red-raw-helvehammer": "未烧制的红色粘土柄锤模具",
	"block-toolmold-blue-fired-helvehammer": "深棕陶瓷柄锤模具",
	"block-toolmold-black-fired-helvehammer": "黑色陶瓷柄锤模具",
	"block-toolmold-brown-fired-helvehammer": "棕色陶瓷柄锤模具",
	"block-toolmold-cream-fired-helvehammer": "奶白陶瓷柄锤模具",
	"block-toolmold-fire-fired-helvehammer": "耐火陶瓷柄锤模具",
	"block-toolmold-gray-fired-helvehammer": "灰色陶瓷柄锤模具",
	"block-toolmold-orange-fired-helvehammer": "橙色陶瓷柄锤模具",
	"block-toolmold-red-fired-helvehammer": "红色陶瓷柄锤模具",
	"block-toolmold-tan-fired-helvehammer": "沙色陶瓷柄锤模具",
	"block-toolmold-blue-raw-hoe": "未烧制的蓝色粘土锄模具",
	"block-toolmold-fire-raw-hoe": "未烧制的耐火粘土锄模具",
	"block-toolmold-red-raw-hoe": "未烧制的红色粘土锄模具",
	"block-toolmold-blue-fired-hoe": "深棕陶瓷锄模具",
	"block-toolmold-black-fired-hoe": "黑色陶瓷锄模具",
	"block-toolmold-brown-fired-hoe": "棕色陶瓷锄模具",
	"block-toolmold-cream-fired-hoe": "奶白陶瓷锄模具",
	"block-toolmold-fire-fired-hoe": "耐火陶瓷锄模具",
	"block-toolmold-gray-fired-hoe": "灰色陶瓷锄模具",
	"block-toolmold-orange-fired-hoe": "橙色陶瓷锄模具",
	"block-toolmold-red-fired-hoe": "红色陶瓷锄模具",
	"block-toolmold-tan-fired-hoe": "沙色陶瓷锄模具",
	"block-toolmold-blue-raw-prospectingpick": "未烧制的蓝色粘土探矿镐模具",
	"block-toolmold-fire-raw-prospectingpick": "未烧制的耐火粘土探矿镐模具",
	"block-toolmold-red-raw-prospectingpick": "未烧制的红色粘土探矿镐模具",
	"block-toolmold-blue-fired-prospectingpick": "深棕陶瓷探矿镐模具",
	"block-toolmold-black-fired-prospectingpick": "黑色陶瓷探矿镐模具",
	"block-toolmold-brown-fired-prospectingpick": "棕色陶瓷探矿镐模具",
	"block-toolmold-cream-fired-prospectingpick": "奶白陶瓷探矿镐模具",
	"block-toolmold-fire-fired-prospectingpick": "耐火陶瓷探矿镐模具",
	"block-toolmold-gray-fired-prospectingpick": "灰色陶瓷探矿镐模具",
	"block-toolmold-orange-fired-prospectingpick": "橙色陶瓷探矿镐模具",
	"block-toolmold-red-fired-prospectingpick": "红色陶瓷探矿镐模具",
	"block-toolmold-tan-fired-prospectingpick": "沙色陶瓷探矿镐模具",
	"block-toolmold-blue-raw-lamellae": "未烧制的蓝色粘土板片模具",
	"block-toolmold-fire-raw-lamellae": "未烧制的耐火粘土板片模具",
	"block-toolmold-red-raw-lamellae": "未烧制的红色粘土板片模具",
	"block-toolmold-blue-fired-lamellae": "深棕陶瓷板片模具",
	"block-toolmold-black-fired-lamellae": "黑色陶瓷板片模具",
	"block-toolmold-brown-fired-lamellae": "棕色陶瓷板片模具",
	"block-toolmold-cream-fired-lamellae": "奶白陶瓷板片模具",
	"block-toolmold-fire-fired-lamellae": "耐火陶瓷板片模具",
	"block-toolmold-gray-fired-lamellae": "灰色陶瓷板片模具",
	"block-toolmold-orange-fired-lamellae": "橙色陶瓷板片模具",
	"block-toolmold-red-fired-lamellae": "红色陶瓷板片模具",
	"block-toolmold-tan-fired-lamellae": "沙色陶瓷砧模具",
	"block-toolmold-blue-raw-bullets": "未烧制的蓝色粘土子弹模具",
	"block-toolmold-fire-raw-bullets": "未烧制的耐火粘土子弹模具",
	"block-toolmold-red-raw-bullets": "未烧制的红色粘土子弹模具",
	"block-toolmold-blue-fired-bullets": "深棕陶瓷子弹模具",
	"block-toolmold-black-fired-bullets": "黑色陶瓷子弹模具",
	"block-toolmold-brown-fired-bullets": "棕色陶瓷子弹模具",
	"block-toolmold-cream-fired-bullets": "奶白陶瓷子弹模具",
	"block-toolmold-fire-fired-bullets": "耐火陶瓷子弹模具",
	"block-toolmold-gray-fired-bullets": "灰色陶瓷子弹模具",
	"block-toolmold-orange-fired-bullets": "橙色陶瓷子弹模具",
	"block-toolmold-red-fired-bullets": "红色陶瓷子弹模具",
	"block-toolmold-tan-fired-bullets": "沙色陶瓷子弹模具",
	"block-handbooktext-toolmold-*-fired-*": "<strong>注意：<\/strong> 弄湿装有熔融金属的模具会导致其破裂并丢失部分金属。",
	"block-storagevessel-red-raw": "未烧制的红色粘土陶罐",
	"block-storagevessel-blue-raw": "未烧制的蓝色粘土陶罐",
	"block-storagevessel-fire-raw": "未烧制的耐火粘土陶罐",
	"block-normal-storagevessel-black-fired": "黑色陶瓷陶罐",
	"block-normal-storagevessel-blue-fired": "深棕陶瓷陶罐",
	"block-normal-storagevessel-brown-fired": "棕色陶瓷陶罐",
	"block-normal-storagevessel-cream-fired": "奶白陶瓷陶罐",
	"block-normal-storagevessel-fire-fired": "耐火陶瓷陶罐",
	"block-normal-storagevessel-gray-fired": "灰色陶瓷陶罐",
	"block-normal-storagevessel-orange-fired": "橙色陶瓷陶罐",
	"block-normal-storagevessel-red-fired": "红色陶瓷陶罐",
	"block-normal-storagevessel-tan-fired": "沙色陶瓷陶罐",
	"block-normal-storagevessel-ashforest": "灰林花纹陶罐",
	"block-normal-storagevessel-chthonic": "闪灵花纹陶罐",
	"block-normal-storagevessel-copper": "铜釉陶罐",
	"block-normal-storagevessel-earthen": "土釉陶罐",
	"block-normal-storagevessel-rain": "雨花纹陶罐",
	"block-normal-storagevessel-cowrie": "贝壳花纹陶罐",
	"block-normal-storagevessel-rime": "雾凇花纹陶罐",
	"block-normal-storagevessel-oxblood": "牛血釉陶罐",
	"block-normal-storagevessel-loam": "沃土花纹陶罐",
	"block-normal-storagevessel-undergrowth": "矮树花纹陶罐",
	"block-normal-storagevessel-beehive": "蜜蜂花纹陶罐",
	"block-normal-storagevessel-harvest": "丰收花纹陶罐",
	"block-normal-storagevessel-honeydew": "蜂蜜花纹陶罐",
	"block-normal-storagevessel-rutile": "金红石釉陶罐",
	"block-normal-storagevessel-seasalt": "海盐釉陶罐",
	"block-normal-storagevessel-springflowers": "迎春花花纹陶罐",
	"block-normal-storagevessel-volcanic": "火山花纹陶罐",
	"block-normal-storagevessel-cloisonne": "景泰蓝花纹陶罐",
	"block-normal-storagevessel-cornflower": "矢车菊花纹陶罐",
	"block-normal-storagevessel-talik": "冻土融区花纹陶罐",
	"block-normal-storagevessel-caveaurora": "洞窟极光花纹陶罐",
	"block-normal-storagevessel-collonade": "柱列花纹陶罐",
	"block-normal-storagevessel-rattlesnake": "响尾蛇花纹陶罐",
	"block-normal-storagevessel-waves": "波浪花纹陶罐",
	"block-normal-storagevessel-wintersea": "冬海花纹陶罐",
	"block-jug-red-raw": "未烧制的红色陶土水壶",
	"block-jug-blue-raw": "未烧制的蓝色陶土水壶",
	"block-jug-fire-raw": "未烧制的耐火陶土水壶",
	"block-jug-black-fired": "黑色陶瓷水壶",
	"block-jug-blue-fired": "深棕陶瓷水壶",
	"block-jug-brown-fired": "棕色陶瓷水壶",
	"block-jug-cream-fired": "奶白陶瓷水壶",
	"block-jug-fire-fired": "耐火陶瓷水壶",
	"block-jug-gray-fired": "灰色陶瓷水壶",
	"block-jug-orange-fired": "橙色陶瓷水壶",
	"block-jug-red-fired": "红色陶瓷水壶",
	"block-jug-tan-fired": "沙色陶瓷水壶",
	"block-flowerpot-red-raw": "未烧制的红色粘土花盆",
	"block-flowerpot-blue-raw": "未烧制的蓝色粘土花盆",
	"block-flowerpot-fire-raw": "未烧制的耐火粘土花盆",
	"block-flowerpot-black-fired": "黑色陶瓷花盆",
	"block-flowerpot-blue-fired": "深棕陶瓷花盆",
	"block-flowerpot-brown-fired": "棕色陶瓷花盆",
	"block-flowerpot-cream-fired": "奶白陶瓷花盆",
	"block-flowerpot-fire-fired": "耐火陶瓷花盆",
	"block-flowerpot-gray-fired": "灰色陶瓷花盆",
	"block-flowerpot-orange-fired": "橙色陶瓷花盆",
	"block-flowerpot-red-fired": "红色陶瓷花盆",
	"block-flowerpot-tan-fired": "沙色陶瓷花盆",
	"block-flowerpot-amber": "琥珀釉花盆",
	"block-flowerpot-boneash": "骨灰釉花盆",
	"block-flowerpot-celadon": "青瓷花盆",
	"block-flowerpot-copper": "铜釉花盆",
	"block-flowerpot-earthern": "",
	"block-flowerpot-moss": "青苔釉花盆",
	"block-flowerpot-ochre": "赭釉花盆",
	"block-flowerpot-rutile": "金红石釉花盆",
	"block-flowerpot-seasalt": "海盐釉花盆",
	"block-flowerpot-tenmoku": "天目釉花盆",
	"block-clayplanter-red-raw": "未烧制的红色粘土树盆",
	"block-clayplanter-blue-raw": "未烧制的蓝色粘土树盆",
	"block-clayplanter-fire-raw": "未烧制的耐火粘土树盆",
	"block-clayplanter-black-fired": "黑色陶瓷树盆",
	"block-clayplanter-blue-fired": "深棕陶瓷树盆",
	"block-clayplanter-brown-fired": "棕色陶瓷树盆",
	"block-clayplanter-cream-fired": "奶白陶瓷树盆",
	"block-clayplanter-fire-fired": "耐火陶瓷树盆",
	"block-clayplanter-gray-fired": "灰色陶瓷树盆",
	"block-clayplanter-orange-fired": "橙色陶瓷树盆",
	"block-clayplanter-red-fired": "红色陶瓷树盆",
	"block-clayplanter-tan-fired": "沙色陶瓷树盆",
	"block-clayplanter-amber": "琥珀釉树盆",
	"block-clayplanter-ashforest": "灰林花纹树盆",
	"block-clayplanter-copper": "铜釉树盆",
	"block-clayplanter-cthonic": "闪灵花纹树盆",
	"block-clayplanter-earthern": "土釉树盆",
	"block-clayplanter-loam": "沃土花纹树盆",
	"block-clayplanter-ochre": "赭釉树盆",
	"block-clayplanter-rime": "雾凇花纹树盆",
	"block-clayplanter-seasalt": "海盐釉树盆",
	"block-clayplanter-tenmoku": "天目釉树盆",
	"block-clayplanter-undergrowth": "矮树花纹树盆",
	"itemdesc-pressedmash-*": "压榨后水果碎渣。看起来不太<br>诱人，但可能有些动物会吃。",
	"item-pressedmash-blueberry-wet": "多汁的蓝莓碎块 ",
	"item-pressedmash-cranberry-wet": "多汁的蔓越莓碎块",
	"item-pressedmash-redcurrant-wet": "多汁的红醋栗碎块",
	"item-pressedmash-whitecurrant-wet": "多汁的白醋栗碎块",
	"item-pressedmash-blackcurrant-wet": "多汁的黑醋栗碎块",
	"item-pressedmash-saguaro-wet": "多汁的仙人掌果碎块",
	"item-pressedmash-pineapple-wet": "多汁的菠萝碎块",
	"item-pressedmash-apple-wet": "多汁的苹果碎块",
	"item-pressedmash-cherry-wet": "多汁的樱桃碎块",
	"item-pressedmash-olive-wet": "多汁的橄榄碎块",
	"item-pressedmash-peach-wet": "多汁的桃子栗碎块",
	"item-pressedmash-pear-wet": "多汁的梨子碎块",
	"item-pressedmash-orange-wet": "多汁的橙子栗碎块",
	"item-pressedmash-mango-wet": "多汁的芒果碎块",
	"item-pressedmash-breadfruit-wet": "多汁的面包果碎块",
	"item-pressedmash-lychee-wet": "多汁的荔枝碎块",
	"item-pressedmash-pomegranate-wet": "多汁的石榴碎块",
	"item-pressedmash-blueberry-dry": "榨干的蓝莓碎块 ",
	"item-pressedmash-cranberry-dry": "榨干的蔓越莓碎块",
	"item-pressedmash-redcurrant-dry": "榨干的红醋栗碎块",
	"item-pressedmash-whitecurrant-dry": "榨干的白醋栗碎块",
	"item-pressedmash-blackcurrant-dry": "榨干的黑醋栗碎块",
	"item-pressedmash-saguaro-dry": "榨干的仙人掌果碎块",
	"item-pressedmash-pineapple-dry": "榨干的菠萝碎块",
	"item-pressedmash-apple-dry": "榨干的苹果碎块",
	"item-pressedmash-cherry-dry": "榨干的樱桃碎块",
	"item-pressedmash-olive-dry": "榨干的橄榄碎块",
	"item-pressedmash-peach-dry": "榨干的桃子碎块",
	"item-pressedmash-pear-dry": "榨干的梨子碎块",
	"item-pressedmash-orange-dry": "榨干的橙子碎块",
	"item-pressedmash-mango-dry": "榨干的芒果碎块",
	"item-pressedmash-breadfruit-dry": "榨干的面包果碎块",
	"item-pressedmash-lychee-dry": "榨干的荔枝碎块",
	"item-pressedmash-pomegranate-dry": "榨干的石榴碎块",
	"item-juiceportion-blueberry": "蓝莓汁",
	"item-juiceportion-cranberry": "蔓越莓汁",
	"item-juiceportion-redcurrant": "红醋栗汁",
	"item-juiceportion-whitecurrant": "白醋栗汁",
	"item-juiceportion-blackcurrant": "黑醋栗汁",
	"item-juiceportion-saguaro": "仙人掌果汁",
	"item-juiceportion-pineapple": "菠萝汁",
	"item-juiceportion-apple": "苹果汁",
	"item-juiceportion-cherry": "樱桃汁",
	"item-juiceportion-olive": "橄榄汁",
	"item-juiceportion-peach": "桃子汁",
	"item-juiceportion-pear": "梨子汁",
	"item-juiceportion-orange": "橙子汁",
	"item-juiceportion-mango": "芒果汁",
	"item-juiceportion-breadfruit": "面包果汁",
	"item-juiceportion-lychee": "荔枝汁",
	"item-juiceportion-pomegranate": "石榴汁",
	"incontainer-item-juiceportion-blueberry": "蓝莓汁",
	"incontainer-item-juiceportion-cranberry": "蔓越莓汁",
	"incontainer-item-juiceportion-redcurrant": "红醋栗汁",
	"incontainer-item-juiceportion-whitecurrant": "白醋栗汁",
	"incontainer-item-juiceportion-blackcurrant": "黑醋栗汁",
	"incontainer-item-juiceportion-saguaro": "仙人掌果汁",
	"incontainer-item-juiceportion-pineapple": "菠萝汁",
	"incontainer-item-juiceportion-apple": "苹果汁",
	"incontainer-item-juiceportion-cherry": "樱桃汁",
	"incontainer-item-juiceportion-peach": "桃子汁",
	"incontainer-item-juiceportion-pear": "梨子汁",
	"incontainer-item-juiceportion-orange": "橙子汁",
	"incontainer-item-juiceportion-mango": "芒果汁",
	"incontainer-item-juiceportion-breadfruit": "面包果汁",
	"incontainer-item-juiceportion-lychee": "荔枝汁",
	"incontainer-item-juiceportion-pomegranate": "石榴汁",
	"item-ciderportion-cherry": "樱桃酒",
	"item-ciderportion-peach": "桃子酒",
	"item-ciderportion-pear": "梨子酒",
	"itemdesc-ciderportion-pear": "由梨子酿制成的果酒。",
	"item-ciderportion-orange": "橙子酒",
	"item-ciderportion-apple": "苹果酒",
	"item-ciderportion-mango": "芒果酒",
	"item-ciderportion-blueberry": "蓝莓果酒",
	"item-ciderportion-cranberry": "蔓越莓果酒",
	"item-ciderportion-redcurrant": "红醋栗果酒",
	"item-ciderportion-whitecurrant": "白醋栗果酒",
	"item-ciderportion-blackcurrant": "黑醋栗果酒",
	"item-ciderportion-saguaro": "仙人掌果酒",
	"item-ciderportion-pineapple": "菠萝酒",
	"item-ciderportion-mead": "蜂蜜酒",
	"item-ciderportion-breadfruit": "面包果酒",
	"item-ciderportion-spelt": "斯佩尔特啤酒",
	"item-ciderportion-rice": "米酒",
	"item-ciderportion-rye": "黑麦啤酒",
	"item-ciderportion-amaranth": "千穗谷啤酒",
	"item-ciderportion-cassava": "木薯啤酒",
	"item-ciderportion-lychee": "荔枝酒",
	"item-ciderportion-pomegranate": "石榴果酒",
	"itemdesc-ciderportion-pomegranate": "由石榴酿制的果酒。",
	"incontainer-item-ciderportion-blueberry": "蓝莓果酒",
	"incontainer-item-ciderportion-cranberry": "蔓越莓果酒",
	"incontainer-item-ciderportion-redcurrant": "红醋栗果酒",
	"incontainer-item-ciderportion-whitecurrant": "白醋栗果酒",
	"incontainer-item-ciderportion-blackcurrant": "黑醋栗果酒",
	"incontainer-item-ciderportion-saguaro": "仙人掌果酒",
	"incontainer-item-ciderportion-pineapple": "菠萝酒",
	"incontainer-item-ciderportion-apple": "苹果酒",
	"incontainer-item-ciderportion-cherry": "樱桃酒",
	"incontainer-item-ciderportion-peach": "桃子酒",
	"incontainer-item-ciderportion-pear": "梨子酒",
	"incontainer-item-ciderportion-orange": "橙子酒",
	"incontainer-item-ciderportion-mango": "芒果酒",
	"incontainer-item-ciderportion-mead": "蜂蜜酒",
	"incontainer-item-ciderportion-breadfruit": "面包果酒",
	"incontainer-item-ciderportion-spelt": "斯佩尔特啤酒",
	"incontainer-item-ciderportion-rice": "米酒",
	"incontainer-item-ciderportion-rye": "黑麦啤酒",
	"incontainer-item-ciderportion-amaranth": "千穗谷啤酒",
	"incontainer-item-ciderportion-cassava": "木薯啤酒",
	"incontainer-item-ciderportion-lychee": "荔枝酒",
	"incontainer-item-ciderportion-pomegranate": "石榴酒",
	"item-spiritportion-blueberry": "蓝莓蒸馏酒",
	"item-spiritportion-cranberry": "蔓越莓蒸馏酒",
	"item-spiritportion-redcurrant": "红醋栗蒸馏酒",
	"item-spiritportion-whitecurrant": "白醋栗蒸馏酒",
	"item-spiritportion-blackcurrant": "黑醋栗蒸馏酒",
	"item-spiritportion-saguaro": "仙人掌果蒸馏酒",
	"item-spiritportion-pineapple": "菠萝蒸馏酒",
	"item-spiritportion-apple": "苹果蒸馏酒",
	"item-spiritportion-cherry": "樱桃蒸馏酒",
	"item-spiritportion-olive": "橄榄蒸馏酒",
	"item-spiritportion-peach": "桃子蒸馏酒",
	"item-spiritportion-pear": "梨子蒸馏酒",
	"item-spiritportion-orange": "橙子蒸馏酒",
	"item-spiritportion-mango": "芒果蒸馏酒",
	"item-spiritportion-mead": "蒸馏蜂蜜酒",
	"item-spiritportion-breadfruit": "面包果伏特加",
	"item-spiritportion-spelt": "斯佩尔特威士忌",
	"item-spiritportion-rice": "稻米威士忌",
	"item-spiritportion-rye": "黑麦威士忌",
	"item-spiritportion-amaranth": "千穗谷威士忌",
	"item-spiritportion-cassava": "木薯伏特加",
	"item-spiritportion-lychee": "荔枝蒸馏酒",
	"item-spiritportion-pomegranate": "石榴蒸馏酒",
	"incontainer-item-spiritportion-blueberry": "蓝莓蒸馏酒",
	"incontainer-item-spiritportion-cranberry": "蔓越莓蒸馏酒",
	"incontainer-item-spiritportion-redcurrant": "红醋栗蒸馏酒",
	"incontainer-item-spiritportion-whitecurrant": "白醋栗蒸馏酒",
	"incontainer-item-spiritportion-blackcurrant": "黑醋栗蒸馏酒",
	"incontainer-item-spiritportion-saguaro": "仙人掌果蒸馏酒",
	"incontainer-item-spiritportion-pineapple": "菠萝蒸馏酒",
	"incontainer-item-spiritportion-apple": "苹果蒸馏酒",
	"incontainer-item-spiritportion-cherry": "樱桃蒸馏酒",
	"incontainer-item-spiritportion-peach": "橄榄蒸馏酒",
	"incontainer-item-spiritportion-pear": "梨子蒸馏酒",
	"incontainer-item-spiritportion-orange": "橙子蒸馏酒",
	"incontainer-item-spiritportion-mango": "芒果蒸馏酒",
	"incontainer-item-spiritportion-mead": "蒸馏蜜酒",
	"incontainer-item-spiritportion-breadfruit": "面包果伏特加",
	"incontainer-item-spiritportion-spelt": "斯佩尔特威士忌",
	"incontainer-item-spiritportion-rice": "稻米威士忌",
	"incontainer-item-spiritportion-rye": "黑麦威士忌",
	"incontainer-item-spiritportion-amaranth": "千穗谷威士忌",
	"incontainer-item-spiritportion-cassava": "木薯伏特加",
	"incontainer-item-spiritportion-lychee": "荔枝蒸馏酒",
	"incontainer-item-spiritportion-pomegranate": "石榴蒸馏酒",
	"item-paper-parchment": "羊皮纸",
	"item-envelope-normal-blue": "封有蓝色蜂蜡的信封",
	"item-letter-faded": "褪色皱褶的信件",
	"itemdesc-letter-faded": "<font color=\"#99c9f9\"><i>“如果你找到了这封信，请保持希望。道路还在继续。把它给村民们看，他们会帮忙的。”<\/i><\/font>",
	"item-letter-lazaret": "信中附有前往隔离所的路线",
	"itemdesc-letter-lazaret": "<font color=\"#99c9f9\"><i>“这将是一次漫长的旅程，朋友。确保你做好了充分的准备！”<\/i><\/font>",
	"item-bandage-clean": "干净绷带",
	"item-bandage-dirty": "脏绷带",
	"item-bandage-alcoholed": "酒精浸透的绷带",
	"itemdesc-bandage-alcoholed": "酒精蒸发得很快，要尽快使用。",
	"blockhelp-fruitpress-press": "压榨",
	"blockhelp-fruitpress-release": "松开",
	"blockhelp-fruitpress-fillremove": "添加水果 \/ 取出碎块",
	"blockhelp-fruitpress-fillsingle": "添加一个水果",
	"blockhelp-fruitpress-fillstack": "添加一组水果",
	"blockhelp-fruitpress-putremovebucket": "放置\/移除果汁容器",
	"blockhelp-crate-add": "存入一个物品",
	"blockhelp-crate-addall": "存入整组物品",
	"blockhelp-crate-remove": "取出一个物品",
	"blockhelp-crate-removeall": "移除所有物品",
	"blockhelp-boiler-addtinder": "添加引火物",
	"blockhelp-boiler-addfuel": "添加燃料",
	"placefailure-notenoughspace": "存储空间不足！",
	"chisel-addmat": "将方块拖放到此处，添加材料",
	"shield-stats": "主动格挡几率：{0}%\n被动格挡几率：{1}%\n格挡成功抵御{2}点伤害。",
	"item-shield-crude": "粗制护盾",
	"itemdesc-shield-blackguard": "<font color=\"#99c9f9\"><i>强大到能守住阵地。强大到可以推进。<\/i><\/font><br>",
	"item-handbooktitle-shield-*": "使用方法",
	"item-handbooktext-shield-*": "按住潜行键 (<hk>sneak<\/hk>) 来主动使用盾牌格挡。",
	"item-hoop-tinbronze": "锡铜箍",
	"item-hoop-bismuthbronze": "铋铜箍",
	"item-hoop-blackbronze": "黑铜箍",
	"item-hoop-gold": "金箍",
	"item-hoop-silver": "银箍",
	"item-hoop-iron": "铁箍",
	"item-hoop-meteoriciron": "陨铁箍",
	"item-hoop-steel": "钢箍",
	"item-boss-tinbronze": "锡铜盾帽",
	"item-boss-bismuthbronze": "铋铜盾帽",
	"item-boss-blackbronze": "黑铜盾帽",
	"item-boss-gold": "金盾帽",
	"item-boss-silver": "银盾帽",
	"item-boss-iron": "铁盾帽",
	"item-boss-meteoriciron": "陨铁盾帽",
	"item-boss-steel": "钢盾帽",
	"item-something": "某物",
	"itemdesc-something": "社区强烈要求的功能，让流浪者总会掉<br>落一些东西。玩得开心！",
	"block-chair-plain": "普通椅子",
	"block-chair-blue": "蓝色椅子",
	"block-chair-red": "红色椅子",
	"block-chair-yellow": "黄色椅子",
	"block-chair-purple": "紫色椅子",
	"block-chair-brown": "棕色椅子",
	"block-chair-green": "绿色椅子",
	"block-chair-orange": "橙色椅子",
	"block-chair-black": "黑色椅子",
	"block-chair-gray": "灰色椅子",
	"block-chair-pink": "粉色椅子",
	"block-chair-white": "白色椅子",
	"item-creature-locust-bronze-hacked": "被控制的青铜蝗虫",
	"item-creature-locust-corrupt-hacked": "被控制的腐化蝗虫",
	"Storage Slots: {0}": "储存格数: {0}",
	"Download mods": "下载模组",
	"Attempting to download {0} mods...": "正在尝试下载 {0} 模组...",
	"Attempting to download {0}\/{1} mods...": "正在尝试下载 {0}\/{1} 模组...",
	"Unable to download some mods from the mod database. You'll have to manually install {0} mods. Sorry!": "无法从模组数据库下载一些模组。你必须手动安装 {0} 模组。抱歉！",
	"All mods downloaded, ready to join this server!": "所有模组已下载，准备加入此服务器！",
	"Installed mods": "安装的模组",
	"Browse Online Mods": "在线浏览模组",
	"All mods from the VS Mod DB (work in progress)": "全部模组来自VS模组数据库 (开发中)",
	"Search": "搜索",
	"Install": "安装",
	"Version Selector": "版本选择器",
	"Congratulations, you died! {0} lives left.": "恭喜，你死了！ 还有 {0} 人活着。",
	"Congratulations, you died! Forever!": "恭喜，您永远地死去了！",
	"Delete World": "删除世界",
	"Checking {0}...": "正在检查 {0}...",
	"Only works for connected players": "仅适用于已连接的玩家",
	"Cold.": "冷却。",
	"No more fuel.": "没有燃料了。",
	"Fuel for {0:#.#} hours.": "燃料还能烧 {0:#.#} 小时。",
	"contained-foodstacks-insideof": "{1}({0})",
	"contained-empty-container": "{0} (空的)",
	"{0} servings left": "剩余{p0:0.#份|#份|#.#份}",
	"meal-servingsleft-percent": "剩余{0}%份",
	"{0} servings of {1}": "{p0:0.#份|#份|#.#份}{1}",
	"nonfood-portions": "{p0:0.#份|#份|#份}{1}",
	"Can't draw item symbol on an empty crate. Put something inside the crate first": "无法在空箱子上绘制物品符号。先把物品放进箱子里",
	"Waits": "等待",
	"Follows": "关注",
	"Health: {0:0.##}\/{1:0.##}": "生命值：{0:0.##}\/{1:0.##}",
	"Local goods": "本地商品",
	"Auction house": "拍卖行",
	"Your Auctions": "你的拍卖",
	"Buy": "购买",
	"Place Auction": "创建拍卖",
	"Cancel Auction": "取消拍卖",
	"Collect Funds": "收集资金",
	"Retrieve Items": "取回物品",
	"Auction House: You have": "拍卖行：你拥有",
	"{0} sold auctions": "{0} 个已售的拍卖品",
	"{0} expired auctions": "{0} 个过期的拍卖品",
	"{0} active auctions": "{0} 个上架的拍卖品",
	"{0} purchased auctions en-route": "{0} 个正在购买的拍卖品",
	"{0} purchased auctions ready for pick-up": "{0} 个已购买的拍卖品可取货",
	"Delivery: {0}": "交付：{0}",
	"Total Cost: {0}": "总计费用：{0}",
	"Purchase this item?": "购买这个物品？",
	"Purchase": "购买",
	"1 week": "1周",
	"2 weeks": "2周",
	"3 weeks": "3周",
	"4 weeks": "4周",
	"5 weeks": "5周",
	"Create Auction": "创建拍卖",
	"Deposit: {0}": "押金: {0}",
	"Trader cut on sale (10%): {0}": "商人减价促销 (10%)：{0}",
	"Must sell item for at least 1 gear": "出售物品的价格必须至少1个齿轮",
	"Not enough gears to pay the deposit": "齿轮不足以支付订金",
	"Expired, returning to owner. {0}": "已过期，返回给所有者。{0}",
	"Expired, returned to owner.": "已过期，返回给所有者。",
	"Delivery of {0}x{1}": "交付 {0}x{1}",
	"Pickup of {0}x{1}": "提取 {0}x{1}",
	"auctionhouse-sold-enroute-hoursleft": "卖给 {0}，正在运往<a href=\"{1}\">商人处<\/a>。 {2}",
	"auctionhouse-sold-delievered": "卖给 {0}， 已送达<a href=\"{1}\">商人处<\/a>.",
	"auctionhouse-sold-preparing-hoursleft": "卖给 {0}，<a href=\"{1}\">准备取货<\/a>。 {2}",
	"auctionhouse-sold-pickup": "卖给{0}，在<a href=\"{1}\">商人<\/a>那取货。",
	"auctionhouse-sold-enroute-nomap-hoursleft": "卖给{0},，途中在{1}、{2}、{3}卖给商人.。{4}",
	"auctionhouse-sold-delievered-nomap": "出售给 {0}，已交付到商人 {1}，{2}，{3}。",
	"Sold and retrieved.": "售出与取回",
	"{0:0} hrs left": "还剩{0:0}小时",
	"{0:0.#} days left": "还剩{0:0.#}天",
	"{0:0} min left": "还剩{0:0}分钟",
	"Dead tree.": "枯树。",
	"Fresh fruit for about {0:0.#} days.": "水果保鲜期大约还有 {0:0.#} 天。",
	"Ripe in about {0:0.#} days, weather permitting.": "如果气候适宜时，大约 {0:0.#} 天后成熟。",
	"Flowering for about {0:0.#} days, weather permitting.": "如果气候适宜时，大约 {0:0.#} 天后开花。",
	"Dead tree cutting": "枯萎的剪枝",
	"Establishing tree cutting": "正在扦插的剪枝",
	"Juices into": "酿制成",
	"Juicing": "榨汁",
	"Mixing (in Barrel)": "在木桶里混合",
	"When pressed: Turns into {0}l {1}": "榨汁时：可榨出 {0}升{1}",
	"Contents: {0} litre of {1}": "包含：{0}升 {1}",
	"{0} mL": "{0} 毫升",
	"{0:0.##} L": "{0:0.##} 升",
	"Can only trade with one trader at a time": "一次只能与一个商人交易",
	"Sold by": "出售者",
	"Purchased by": "收购者",
	"{0:0.#} of {1:0.#} damage blocked by shield": "{0:0.#} 点伤害被盾牌吸收了 {1:0.#} 点伤害",
	"Deliver to current trader": "交付到当前商人处。",
	"Price in rusty gears": "生锈齿轮价格",
	"Duration": "持续时间",
	"{0} litre of {1}": "{0}升{1}",
	"worldconfig-playerlives-infinite": "无限",
	"worldconfig-temporalRifts-Off": "关闭",
	"worldconfig-temporalRifts-Invisible": "不可见",
	"worldconfig-temporalRifts-Visible": "可见",
	"{0} v{1} is already installed, which is outdated. Will delete it.": "{0} v{1} 已经安装了，并且是过期的。将删除它。",
	"mod-outdated-notavailable": "<font color=\"#ff8080\">已过期。<\/font> 你的游戏版本不支持此模组。 可用：{0}使用 {1}moddb 安装 {2} [version] 去安装其他游戏版本的模组",
	"mod-installed-willenable": "<font color=“#80ff80”>已安装。<\/font>不会下载，但会启用。",
	"mod-found-downloading": "找到了！正在下载... ",
	"Downloading {0}...": "正在下载 {0}...",
	"{0}: {1} ({2}m²)": "{0}: {1} ({2}m²)",
	"{0}: {1} ({2}m²) (group owned)": "{0}: {1} ({2}m²) (群组所属)",
	"Eaten by wild animals.": "被野生动物啃咬过。",
	"Container:": "容器:",
	"fruitpress-litreswhensqueezed": "压榨碎块可产出 {0:0.##}升{1}",
	"Dry Mash": "干碎块",
	"Reinforce for yourself": "加强自己",
	"Reinforce for group": "加强团队",
	"{0} week": "{0}周",
	"{0} weeks": "{0}周",
	"When pressed: Turns into {0:0.#}l {1}": "榨汁时：可榨出 {0:0.#}升{1}",
	"breakchanceonimpact": "成功命中时损坏几率：{0}%",
	"heldhelp-settoolmode": "设置工具模式",
	"Trim grass": "草地修剪",
	"Remove grass": "草地除根",
	"OK!": "好的！",
	"can't bear young!": "不能生育！",
	"itemdesc-wrench-*": "用于调整管道、楼梯、台阶、雕凿方块<br>和石膏块的朝向。",
	"item-wrench-copper": "铜扳手",
	"item-wrench-tinbronze": "锡铜扳手",
	"item-wrench-bismuthbronze": "铋铜扳手",
	"item-wrench-blackbronze": "黑铜扳手",
	"item-wrench-gold": "金扳手",
	"item-wrench-silver": "银扳手",
	"item-wrench-iron": "铁扳手",
	"item-wrench-meteoriciron": "陨铁扳手",
	"item-wrench-steel": "钢扳手",
	"Carbon black": "碳黑",
	"Coke black": "焦黑",
	"Verdigris": "铜绿",
	"Ultramarine": "天青",
	"Cinnabar": "朱红",
	"Chalk white": "粉白",
	"Lime white": "灰白",
	"bookshelf-doublesidedold": "老旧双面书架（已填充，内容随机）",
	"bookshelf-doublesidedoldempty": "空的陈旧双面书架(随机木纹)",
	"bookshelf-doublesidednew": "双面书架(随机木纹)",
	"bookshelf-doublesided": "双面书架(陈旧金合欢木)",
	"bookshelves-bookshelf-case": "上锁的书架",
	"bookshelves-bookshelf-case2": "带玻璃门的书架",
	"bookshelves-bookshelf-cobweb1": "破损的织网书架",
	"bookshelves-bookshelf-cobweb2": "织网书架",
	"bookshelves-bookshelf-empty": "空书架",
	"bookshelves-bookshelf-full": "书架",
	"bookshelves-bookshelf-noshelf": "高书架",
	"bookshelves-bookshelf-ruined-empty*": "破损的空书架",
	"bookshelves-bookshelf-ruined-full*": "破损的书架",
	"bookshelves-bookshelf-standard*": "装满书本的书架",
	"bookshelves-bookshelf-*": "装满东西的书架",
	"clutter-abacus1": "算盘",
	"clutter-abacus2": "算盘",
	"clutter-abacus3": "破损的算盘",
	"clutter-abacus4": "破损的算盘",
	"clutter-alidade": "照准仪",
	"clutter-anvil-broken1": "破损的砧",
	"clutter-anvil-broken2": "破损的砧",
	"clutter-anvil-broken3": "破损的砧",
	"clutter-armillary1": "浑天仪",
	"clutter-armillary2": "破损的浑天仪",
	"clutter-armillary3": "破损的浑天仪",
	"clutter-astrolabe": "星盘",
	"clutter-barrel-metal1": "金属管",
	"clutter-barrel-metal2": "金属管",
	"clutter-barrel-metal3": "金属管",
	"clutter-barrel-metal4": "金属管",
	"clutter-table-aged": "陈旧桌子",
	"clutter-chair-aged": "陈旧椅子",
	"clutter-barricade1": "路障",
	"clutter-barricade2": "路障",
	"clutter-barricade3": "路障",
	"clutter-barricade4": "路障",
	"clutter-barricade5": "路障",
	"clutter-barricade6": "路障",
	"clutter-bed-bed-fancy-double-open": "大架子床",
	"clutter-bed-bed-fancy-double": "大架子床",
	"clutter-bed-bed-fancy-open": "架子床",
	"clutter-bed-bed-fancy": "架子床",
	"clutter-bed-bed-fancy-ruined1": "破损的床",
	"clutter-bed-bed-fancy-ruined2": "破损的床",
	"clutter-bed-bed-ruined1": "破损的床",
	"clutter-bed-bed-ruined2": "破损的床",
	"clutter-bed-bed-ruined3": "破损的床",
	"clutter-bed-bed-ruined*": "破损的床",
	"clutter-bell-clapper": "响铃舌",
	"clutter-bell-funnel": "响铃锥管",
	"clutter-bell-head": "响铃头",
	"clutter-bell-parts": "响铃部件",
	"clutter-bell-spine": "响铃脊骨",
	"clutter-block-tackle": "滑轮组",
	"clutter-bookshelves-bookpile-aged*": "陈旧书堆",
	"clutter-bookshelves-bookpile*": "书堆",
	"clutter-bookshelves-bookstack*": "书摞",
	"clutter-bookshelves-scrollrack-full1": "杂乱的卷轴架",
	"clutter-bookshelves-scrollrack-full2": "杂乱的卷轴架",
	"clutter-bookshelves-scrollrack-full3": "杂乱的卷轴架",
	"clutter-bookshelves-scrollrack-full4": "杂乱的卷轴架",
	"clutter-bookshelves-scrollrack-full5*": "杂乱的卷轴架",
	"clutter-bookshelves-scrollrack-empty1": "杂乱的卷轴架",
	"clutter-bookshelves-bookstand-book-closed": "读书架",
	"clutter-bookshelves-bookstand-book-open": "读书架",
	"clutter-bookshelves-bookstand-book-empty": "空读书架",
	"clutter-bookshelves-bookstand-aged-book-closed-large": "陈旧大读书架",
	"clutter-bookshelves-bookstand-aged-book-opened-large*": "陈旧大读书架",
	"clutter-bookshelves-bookstand-aged-book-closed": "陈旧读书架",
	"clutter-bookshelves-bookstand-aged-empty": "陈旧读书架",
	"clutter-bookshelves-lecturn-book-closed": "讲台",
	"clutter-bookshelves-lecturn-book-open": "讲台",
	"clutter-bookshelves-lecturn-empty": "讲台",
	"clutter-bookshelves-lecturn-aged-book-closed": "陈旧讲台",
	"clutter-bookshelves-lecturn-aged-book-open": "陈旧讲台",
	"clutter-bookshelves-lecturn-aged-empty": "陈旧讲台",
	"clutter-bookshelves-lecturn-ruined": "破损的讲台",
	"clutter-bookshelves-rack-empty": "瓶架",
	"clutter-bookshelves-rack-full": "瓶架",
	"clutter-brazier1": "火盆",
	"clutter-brazier2": "火盆",
	"clutter-brazier3": "破损的火盆",
	"clutter-brazier4": "破损的火盆",
	"clutter-candlestub-single": "残烛",
	"clutter-candlestubs-bunch1": "残烛堆",
	"clutter-candlestubs-bunch2": "残烛堆",
	"clutter-candlestubs-bunch3": "残烛堆",
	"clutter-candlestubs-bunch4": "残烛堆",
	"clutter-chains-chain-ceiling": "吊链",
	"clutter-chains-chain-floor": "链条",
	"clutter-chains-hook-ceiling": "带挂钩的吊链",
	"clutter-chains-manacles-ceiling": "吊环",
	"clutter-chains-manacles-floor": "手铐",
	"clutter-chains-manacles-wall": "壁挂手铐",
	"clutter-chair-ruined1": "破损的椅子",
	"clutter-chair-ruined2": "破损的椅子",
	"clutter-chair-ruined3": "破损的椅子",
	"clutter-chandelier-ruined1": "破损的吊灯",
	"clutter-chandelier-ruined2": "破损的吊灯",
	"clutter-chandelier-ruined3": "破损的吊灯",
	"clutter-crate-crate-large-cobweb": "结网的大型板条箱",
	"clutter-crate-crate-large-empty": "空的大型板条箱",
	"clutter-crate-crate-large-junk": "装废铁的大型板条箱",
	"clutter-crate-crate-large-pottery": "装陶器的大型板条箱",
	"clutter-crate-crate-large-rot": "装腐物的大型板条箱",
	"clutter-crate-crate-medium-books": "装书籍的中型板条箱",
	"clutter-crate-crate-medium-empty": "空的中型板条箱",
	"clutter-crate-crate-medium-junk": "装废铁的中型板条箱",
	"clutter-crate-crate-medium-pottery": "装陶器的中型板条箱",
	"clutter-crate-crate-medium-pottery-alt": "装陶器的中型板条箱",
	"clutter-crate-crate-small-empty": "空的小型板条箱",
	"clutter-crate-crate-small-junk": "装废铁的小型板条箱",
	"clutter-crate-crate-small-pottery": "装陶器的小型板条箱",
	"clutter-crate-crate-small-rot": "装腐物的小型板条箱",
	"clutter-crate-crate-small-stacked": "小型板条箱堆",
	"clutter-dryingrack*": "破损的晾衣架",
	"clutter-diptych-dial": "折叠日晷仪",
	"clutter-equi-dial": "赤道日晷仪",
	"clutter-firepit-cold*": "熄灭篝火堆",
	"clutter-firepit-extinct*": "陈旧篝火堆",
	"clutter-globe1": "地球仪",
	"clutter-globe2": "地球仪",
	"clutter-globe3": "破损的地球仪",
	"clutter-globe4": "破损的地球仪",
	"clutter-globe5": "破损的地球仪",
	"clutter-globe6": "破损的地球仪",
	"clutter-golem-foot": "幻灵脚部",
	"clutter-golem-foot1": "幻灵脚部",
	"clutter-golem-foot2": "幻灵脚部",
	"clutter-golem-hand": "幻灵手部",
	"clutter-golem-hand1": "幻灵手部",
	"clutter-golem-hand2": "幻灵手部",
	"clutter-golem-hand3": "幻灵手部",
	"clutter-golem-head": "幻灵手部",
	"clutter-golem-skull": "幻灵头部",
	"clutter-gravestone-1": "墓碑",
	"clutter-gravestone-2": "墓碑",
	"clutter-gravestone-3": "墓碑",
	"clutter-gravestone-4": "墓碑",
	"clutter-gravestone-5": "墓碑",
	"clutter-jonas-lamp-floor1": "乔纳斯灯",
	"clutter-jonas-lamp-floor2": "弯曲的乔纳斯灯",
	"clutter-jonas-lamp-floor3": "破损的乔纳斯灯",
	"clutter-jonas-lamp-floor4": "破损的乔纳斯灯",
	"clutter-jonas-lamp-floor5": "破损的乔纳斯灯",
	"clutter-jonas-lamp-floor6": "破损的乔纳斯灯",
	"clutter-jonas-lamp-floor7": "破损的乔纳斯灯",
	"clutter-lecturn-book-closed": "讲台",
	"clutter-lecturn-book-open": "讲台",
	"clutter-lecturn-empty": "讲台",
	"clutter-lecturn-ruined": "破损的讲台",
	"clutter-locust-body": "蝗虫头",
	"clutter-locust-full": "破损的蝗虫",
	"clutter-locust-lamp": "蝗虫灯",
	"clutter-locust-limbs1": "蝗虫肢体",
	"clutter-locust-limbs2": "蝗虫肢体",
	"clutter-locust-parts": "蝗虫部件",
	"clutter-machine1": "损坏的仪器",
	"clutter-machine2": "破损的齿轮",
	"clutter-machine3": "破损的管道",
	"clutter-machine4": "破损的机械爪",
	"clutter-machine5": "破损的泵",
	"clutter-machine6": "破损的透镜组",
	"clutter-machine7": "破损的汇编器",
	"clutter-machine8": "破损的钻头",
	"clutter-mech-helper WIP": "随从机器",
	"clutter-mech-part1": "破损的缓存罐",
	"clutter-mech-part2": "破损的储液罐",
	"clutter-mech-part3": "破损的管道碎片",
	"clutter-mech-part4": "破损的随从机器",
	"clutter-mech-part5": "破损的盒子",
	"clutter-mech-part6": "破损的板子",
	"clutter-mechanics-ruined1": "破损的部件",
	"clutter-mechanics-ruined2": "破损的部件",
	"clutter-mechanics-ruined3": "破损的部件",
	"clutter-mechanics-ruined4": "破损的部件",
	"clutter-mechanics-ruined5": "破损的部件",
	"clutter-music-box1": "音乐盒",
	"clutter-music-box2": "音乐盒",
	"clutter-music-box3": "音乐盒",
	"clutter-music-box4": "音乐盒",
	"clutter-pile-drafting-instrument": "制图工具",
	"clutter-pile-flasks1": "烧瓶",
	"clutter-pile-flasks2": "烧瓶",
	"clutter-pile-lab-equipment": "实验设备",
	"clutter-pile-precisiontools": "破损的测量工具",
	"clutter-pile-tools1": "破损的工具",
	"clutter-pile-tools2": "破损的工具",
	"clutter-pile-tools3": "破损的工具",
	"clutter-pile-tools4": "破损的工具",
	"clutter-pile-trash-pottery": "垃圾和陶片",
	"clutter-pile-weapon1": "破损的武器",
	"clutter-pile-weapon2": "破损的武器",
	"clutter-pile-weapon3": "破损的武器",
	"clutter-pile-weapon4": "破损的武器",
	"clutter-pile-weapon5": "破损的武器",
	"clutter-pile-weapon6": "破损的武器",
	"clutter-pile-weapon7": "破损的武器",
	"clutter-pile-weapon8": "破损的武器",
	"clutter-pile-woodworkingtools": "破损的木匠工具",
	"clutter-pulley": "滑轮",
	"clutter-rubble-stone1": "石堆",
	"clutter-rubble-stone2": "石堆",
	"clutter-rubble-stone3": "石堆",
	"clutter-rubble-stone4": "石堆",
	"clutter-rubble-wood1": "木头碎片",
	"clutter-rubble-wood2": "木头碎片",
	"clutter-rubble-wood3": "木头碎片",
	"clutter-rubble-wood4": "木头碎片",
	"clutter-shelf-drafting-instrument": "破损的制图工具架子",
	"clutter-shelf-empty": "破损的架子",
	"clutter-shelf-empty-straight": "陈旧架子",
	"clutter-shelf-flasks1": "破损的烧瓶架子",
	"clutter-shelf-flasks2": "破损的烧瓶架子",
	"clutter-shelf-lab-equipment": "破损的实验设备架子",
	"clutter-shelf-lamp": "破损的灯具架子",
	"clutter-shelf-tools": "破损的工具架子",
	"clutter-shelf-woodworkingtools": "破损的木匠工具架子",
	"clutter-table-ruined1": "破损的桌子",
	"clutter-table-ruined2": "破损的桌子",
	"clutter-table-ruined3": "破损的桌子",
	"clutter-tank-glass1": "大型玻璃罐",
	"clutter-tank-glass2": "大型玻璃罐",
	"clutter-tank-glass3": "破损的大玻璃罐",
	"clutter-tank-glass4": "破损的大玻璃罐",
	"clutter-tank-glass5": "玻璃罐",
	"clutter-tank-glass6": "破损的玻璃罐",
	"clutter-tank-glass7": "破损的玻璃罐",
	"clutter-tank-glass8": "破损的玻璃罐",
	"clutter-tank-glass9": "破损的玻璃罐",
	"clutter-tank-metal1": "金属罐子",
	"clutter-tank-metal2": "金属罐子",
	"clutter-tank-metal3": "金属罐子",
	"clutter-tank1-aged": "陈旧玻璃罐",
	"clutter-tank2-aged": "陈旧玻璃罐",
	"clutter-tank1bracket-aged": "陈旧储罐托架",
	"clutter-tool-axe": "破损的斧子",
	"clutter-tool-hammer": "破损的锤子",
	"clutter-tool-hoe": "破损的锄头",
	"clutter-tool-knife": "破损的小刀",
	"clutter-tool-pickaxe": "破损的镐子",
	"clutter-tool-saw": "破损的锯子",
	"clutter-tool-scythe": "破损的镰刀",
	"clutter-tool-shovel": "破损的铲子",
	"clutter-tool-spear": "破损的长矛",
	"clutter-toolrack-bell": "响铃架子",
	"clutter-toolrack-locust": "蝗虫架子",
	"clutter-wallhook-arm*": "机械手架子",
	"clutter-wallhook-empty": "空的机械手架子",
	"clutter-wallhook-leg*": "机械腿架子",
	"clutter-wallhook-mechsection": "板片架子",
	"clutter-ladder-aged1": "陈旧梯子",
	"clutter-ladder-aged2": "破损的梯子",
	"clutter-ladder-aged3": "破损的梯子",
	"clutter-ladder-aged4": "陈旧梯子",
	"clutter-ladder-aged5": "破损的梯子",
	"clutter-bookshelves-cartography-book-open*": "制图书",
	"clutter-bookshelves-large-book-open*": "制图书",
	"clutter-bookshelves-large-book-closed*": "大书本",
	"clutter-bookshelves-large-book-pile*": "大书堆",
	"clutter-bookshelves-bookstand-verylarge-book-closed*": "大书本读书架",
	"clutter-bookshelves-bookstand-verylarge-book-open*": "大书本读书架",
	"clutter-bookshelves-lectern-large-book-closed": "大书本讲座",
	"clutter-bookshelves-lectern-large-book-open": "大书本讲座",
	"clutter-bookshelves-lecturn-aged-book-open-tall": "陈旧书讲座",
	"clutter-bed-bed-metal-ruined*": "破损的金属床",
	"clutter-bed-bed-metal": "金属床",
	"clutter-bed-bed-straw-double1": "草床",
	"clutter-bed-bed-straw-ruined*": "破损的草床",
	"clutter-bed-bed-straw-single*": "草床",
	"clutter-bed-bed-straw-small*": "小草床",
	"clutter-coatrack-empty": "衣架",
	"clutter-coatrack-full*": "衣架",
	"clutter-coatrack-ruined*": "破损的衣架",
	"clutter-coffin-rot-ajar": "石棺",
	"clutter-coffin-rot-closed": "石棺",
	"clutter-coffin-rot-lid": "石棺盖",
	"clutter-coffin-rot-no-lid": "石棺",
	"clutter-coffin-rot-open": "石棺",
	"clutter-grinding-stone": "打磨的石头",
	"clutter-hazmat-rack-empty": "防护套架",
	"clutter-hazmat-rack-ruined*": "破损的防护套架",
	"clutter-hazmat-rack-ruined6": "破损的防护套",
	"clutter-hazmat-rack": "防护套架",
	"clutter-pile-bones*": "骨堆",
	"clutter-pile-medical": "损坏的医用工具堆",
	"clutter-shelf-medical": "破损的医用工具架子",
	"clutter-wallhook-single-coat": "破损的衣服",
	"clutter-wallhook-single-empty": "破损的墙钩",
	"clutter-wallhook-single-mask": "破损的面罩",
	"clutter-wallhook-single-suit": "破损的套装",
	"clutter-segment": "破损的分段",
	"clutter-carcass-tiny": "动物骨骼(微)",
	"clutter-carcass-small": "动物骨骼(小)",
	"clutter-carcass-medium": "动物骨骼(中)",
	"clutter-carcass-large": "动物骨骼(大)",
	"clutter-carcass-fish": "动物骨骼(鱼)",
	"clutter-carcass-ribcage*": "动物骨骼(肋骨)",
	"clutter-hidesmall1": "小型兽皮",
	"clutter-hidesmall2": "小型兽皮",
	"clutter-hidemedium1": "中型兽皮",
	"clutter-hidemedium2": "中型兽皮",
	"clutter-skeleton-compact*": "动物骨骼(压碎)",
	"clutter-skeleton-inbed": "动物骨骼(躺姿)",
	"clutter-skeleton-long": "动物骨骼(俯卧)",
	"clutter-skeleton-special": "骷髅",
	"clutter-bookshelves-large-book-standing1": "大书本",
	"clutter-bookshelves-large-book-standing*": "大书本",
	"clutter-fence-iron-*": "破损的栅栏",
	"clutter-samovar": "破损的暖炉",
	"item-clutter-amber-insect": "昆虫琥珀",
	"block-crackedrock-andesite": "破裂安山岩",
	"block-crackedrock-chalk": "破裂白垩岩",
	"block-crackedrock-chert": "破裂角岩",
	"block-crackedrock-conglomerate": "破裂砾岩",
	"block-crackedrock-limestone": "破裂石灰岩",
	"block-crackedrock-claystone": "破裂粘土岩",
	"block-crackedrock-granite": "破裂花岗岩",
	"block-crackedrock-sandstone": "破裂砂岩",
	"block-crackedrock-shale": "破裂页岩",
	"block-crackedrock-basalt": "破裂玄武岩",
	"block-crackedrock-peridotite": "破裂橄榄岩",
	"block-crackedrock-phyllite": "破裂千枚岩",
	"block-crackedrock-slate": "破裂板岩",
	"block-crackedrock-obsidian": "破裂黑曜石",
	"block-crackedrock-kimberlite": "破裂金伯利岩",
	"block-crackedrock-scoria": "破裂火山岩",
	"block-crackedrock-tuff": "破裂凝灰岩",
	"block-crackedrock-bauxite": "破裂铝土矿",
	"block-crackedrock-halite": "破裂盐岩",
	"block-crackedrock-suevite": "破裂陨磺砾岩",
	"block-crackedrock-whitemarble": "破裂白色大理石",
	"block-crackedrock-redmarble": "破裂粉色大理石",
	"block-crackedrock-greenmarble": "破裂绿色大理石",
	"rocktyped-free-rubble-ashlar*": "石堆",
	"{0}% repaired": "已修复{0}%",
	"clutter-reparable": "如果破损了，可以使用胶水进行修复。",
	"clutter-fullyrepaired": "已修复完毕，可以安全地收集(破坏方块)",
	"clutter-willshatter": "如果挖掘，将会粉碎！",
	"clutter-didshatter": "{0}被打碎了",
	"clutter-repaired": "{0}修复了一些。",
	"clutter-norepair": "不再需要修复",
	"clutter-error": "(错误杂物对象)",
	"clutter-gluehardened": "这个胶水变硬了，无法使用。在锅中加热一会即可软化恢复。",
	"clutter-alwaysobtain": "在这个世界上无需修复装饰物体",
	"clutter-neverobtain": "这个世界不允许修复杂物",
	"placefailure-requireswall": "需要实心墙体才能倚靠",
	"placefailure-requirestallwall": "需要一堵{0}格高的实心墙体才能倚靠",
	"setting-name-instancedgrass": "实例化植物",
	"setting-hover-instancedgrass": "通过不同方式来渲染草和花。应该\n有轻微的性能提升, 但在一些用户\n报告存在动态阴影设置为低质量时，\nNvidia显卡上存在严重的FPS问题。\n<font color=\"orange\">实验性功能<\/font>",
	"entitlement-vsteam": "VS 团队",
	"entitlement-vscontributor": "贡献者",
	"entitlement-vssupporter": "赞助者",
	"Crude shield": "粗制护盾",
	"Aged wooden shield": "古木盾",
	"shield-withmaterial": "{0}盾",
	"Leather reinforced wooden shield": "强化皮革木盾",
	"Ornate leather reinforced wooden shield": "强化花纹皮革木盾",
	"shield-ornatemetal": "{0}花纹{1}盾",
	"Blackguard shield": "黑卫士方盾",
	"block-bookshelf": "书架",
	"block-clutter": "杂物",
	"clutter-bookshelves-bookstand-empty": "空读书架",
	"clutter-bookshelves-lecturn-aged-book-opened": "陈旧空书讲台",
	"handbook-storable-ground": "• <a href=\"handbook:\/\/gamemechanicinfo-groundstorage\">地面<\/a>",
	"Edit chest label text": "编辑箱子标签文本",
	"block-palisadestakes*": "尖刺木桩",
	"block-palisadewall-*": "栅栏",
	"When pulverized: Turns into {0:0.#}x {1}": "被粉碎时：变为{0:0.#}x{1}",
	"Shift-click": "Shift-点击",
	"Ctrl-click": "Ctrl-点击",
	"Actions": "操作",
	"Please enter your game account credentials": "请输入您的游戏账号凭据",
	"Copy host to clipboard": "将主机复制到剪贴板",
	"Force Stop Server": "强制停止服务器",
	"Mods ({0})": "模组 ({0})",
	"Unable to load savegame and no write access, likely already opened elsewhere.": "无法加载游戏存档和没有读写访问权限，很可能已经在别处打开了。",
	"Specify all or part of the name of a block to find": "指定要查找的方块的全称或部分名称",
	"Need to be in Creative mode to use the command .debug find [blockname]": "需要在创造性模式下才能使用命令.debug 找到 [blockname]",
	"Usage: .debug [gl|logticks|exptexatlas|liquidselectable|relightchunk|fog|fov|shake|wgen|find|redrawall|ci|wireframe]": "用法: .debug [gl|logticks|exptexatlas|liquidselectable|relightchunk|fog|fov|shake|wgen|find|redrawall|ci|wireframe]",
	"A macro of this name exists already, please choose another name": "此名称的宏已存在，请选择其他名称",
	"Negative number supplied - can't turn back time, it would break stuff.": "提供负数 - 不能回退时间，这将会破坏一些东西。",
	"You must provide a player target whose claims you wish to clear": "你必须提供一个你想要清除的玩家目标",
	"A target player name must be provided to clear claims of": "必须提供目标玩家姓名才能声明领地",
	"An unknown error occured while resolving the target player": "解析目标玩家时发生未知错误",
	"An unknown response was given while resolving the target player": "解析目标玩家时收到未知响应",
	"Only works for players that have connected to your server at least once": "仅适用于已连接到您服务器至少一次的玩家",
	"Ok, move speed set": "移动速度已设置",
	"Requires a hammer in the off hand": "需要手持一把锤子",
	"Change tool mode": "更改工具模式",
	"Ornate wooden shield": "花纹木盾",
	"Wooden shield": "木盾",
	"Aged ornate shield": "陈旧花纹木盾",
	"Ornate {0} shield": "花纹{0}盾",
	"{0} shield": "{0}盾",
	"{0}% survival chance": "{0}%存活几率",
	"Storable in\/on": "可存放于",
	"worldconfig-lungCapacity-10 seconds": "10 秒",
	"worldconfig-lungCapacity-20 seconds": "20 秒",
	"worldconfig-lungCapacity-30 seconds": "30 秒",
	"worldconfig-lungCapacity-40 seconds": "40 秒",
	"worldconfig-lungCapacity-60 seconds": "60 秒",
	"worldconfig-lungCapacity-2 minutes": "2 分钟",
	"worldconfig-lungCapacity-60 minutes": "60 分钟",
	"worldattribute-lungCapacity": "肺活量",
	"worldattribute-lungCapacity-desc": "你可以在水下闭气多长时间",
	"block-caveart-*": "洞穴艺术",
	"wpSuggestion-turnip": "蔬菜",
	"wpSuggestion-grain": "谷物",
	"wpSuggestion-apple": "果树",
	"wpSuggestion-berries": "莓果",
	"wpSuggestion-mushroom": "蘑菇",
	"wpSuggestion-bee": "蜜蜂",
	"wpSuggestion-cave": "洞口",
	"wpSuggestion-home": "家",
	"wpSuggestion-ladder": "梯子",
	"wpSuggestion-pick": "矿脉",
	"wpSuggestion-pick-#F47832": "铜矿",
	"wpSuggestion-rocks-#5D3D21": "高肥力土",
	"wpSuggestion-rocks-#F47832": "铜矿",
	"wpSuggestion-rocks": "陨石",
	"wpSuggestion-spiral": "传送器",
	"wpSuggestion-ruins": "遗迹",
	"wpSuggestion-trader": "商人",
	"wpSuggestion-vessel": "破裂陶罐",
	"help-framerateissues": "<a href=\"https:\/\/wiki.vintagestory.at\/index.php\/Framerate_and_Performance\">帧率问题?<\/a>",
	"help-moresettingsavailable": "点击'{0}'以获取更多图像设置",
	"All mods downloaded, ready to continue!": "所有模组已下载，准备继续！",
	"item-book-normal-brickred": "砖红色书本",
	"item-book-normal-cherryred": "樱红色书本",
	"item-book-normal-darkbeige": "深米色书本",
	"item-book-normal-darkgray": "深灰色书本",
	"item-book-normal-darkgreen": "深绿色书本",
	"item-book-normal-darkolive": "深橄榄色书本",
	"item-book-normal-gray": "灰色书本",
	"item-book-normal-olive": "橄榄色书本",
	"item-book-normal-orange": "橙色书本",
	"item-book-normal-orangebrown": "橙棕色书本",
	"item-book-normal-purple": "紫色书本",
	"item-book-normal-purpleorange": "紫橙色书本",
	"item-book-normal-teal": "蓝绿色书本",
	"item-book-aged-orangebrown": "橙棕色古书",
	"item-book-aged-orange": "橙色古书",
	"item-book-aged-darkgreen": "深绿色古书",
	"item-book-aged-darkgray": "深灰色古书",
	"item-book-aged-cherryred": "樱红色古书",
	"item-book-aged-brickred": "砖红色古书",
	"item-book-aged-darkolive": "深橄榄色古书",
	"item-book-aged-darkbeige": "深米色古书",
	"item-book-aged-olive": "橄榄色古书",
	"item-book-aged-purpleorange": "紫橙色古书",
	"item-book-aged-gray": "灰色古书",
	"item-book-rotten-gray": "灰色腐烂书本",
	"item-book-rotten-brown": "棕色腐烂书本",
	"item-book-rotten-rust": "锈色腐烂书本",
	"item-book-rotten-purple": "紫色腐烂书本",
	"item-book-rotten-green": "绿色腐烂书本",
	"itemdesc-book-aged-*": "这本书已经严重老化，不能在上面<br>书写内容。",
	"itemdesc-book-rotten-*": "这本书已经严重腐烂，不能在上面<br>书写内容。",
	"item-inkandquill": "墨水和羽毛笔",
	"item-handbooktext-inkandquill": "用你的手握住羽毛笔，以便在书上写字",
	"item-creature-butterfly-acmonbluefemale": "雌性依眼灰碟",
	"itemdesc-creature-butterfly-acmonbluefemale": "Plebejus acmon",
	"item-creature-butterfly-acmonbluemale": "雄性依眼灰碟",
	"itemdesc-creature-butterfly-acmonbluemale": "Plebejus acmon",
	"item-creature-butterfly-aegamorphobluefemale": "蓝色雌性小蓝闪蝶",
	"itemdesc-creature-butterfly-aegamorphobluefemale": "Morpho aega",
	"item-creature-butterfly-aegamorphobrownfemale": "棕色雌性小蓝闪蝶",
	"itemdesc-creature-butterfly-aegamorphobrownfemale": "Morpho aega",
	"item-creature-butterfly-aegamorphomale": "雄性小蓝闪蝶",
	"itemdesc-creature-butterfly-aegamorphomale": "Morpho aega",
	"item-creature-butterfly-africancloudedyellowmale": "雄性橙黄粉蝶",
	"itemdesc-creature-butterfly-africancloudedyellowmale": "Colias electo",
	"item-creature-butterfly-africanmapwing": "榕丝蛱蝶",
	"itemdesc-creature-butterfly-africanmapwing": "Cyrestis camillus",
	"item-creature-butterfly-amberphantom": "黄晶眼蝶",
	"itemdesc-creature-butterfly-amberphantom": "Haetera piera",
	"item-creature-butterfly-apollobutterflyfemale": "雌性红裙绢蝶",
	"itemdesc-creature-butterfly-apollobutterflyfemale": "Parnassius autocrator",
	"item-creature-butterfly-apollobutterflymale": "雄性红裙绢蝶",
	"itemdesc-creature-butterfly-apollobutterflymale": "Parnassius autocrator",
	"item-creature-butterfly-arcticwhitefemale": "雌性天使粉蝶",
	"itemdesc-creature-butterfly-arcticwhitefemale": "Pieris angelika",
	"item-creature-butterfly-arcticwhitemale": "雄性天使粉蝶",
	"itemdesc-creature-butterfly-arcticwhitemale": "Pieris angelika",
	"item-creature-butterfly-atlasmothfemale": "雌性乌桕大蚕蛾",
	"itemdesc-creature-butterfly-atlasmothfemale": "Attacus atlas",
	"item-creature-butterfly-atlasmothmale": "雄性乌桕大蚕蛾",
	"itemdesc-creature-butterfly-atlasmothmale": "Attacus atlas",
	"item-creature-butterfly-bloodredglidermale": "雄性血漪蛱蝶",
	"itemdesc-creature-butterfly-bloodredglidermale": "Cymothoe sangaris",
	"item-creature-butterfly-bloodredgliderpalefemale": "苍白雌性血漪蛱蝶",
	"itemdesc-creature-butterfly-bloodredgliderpalefemale": "Cymothoe sangaris",
	"item-creature-butterfly-bloodredgliderredfemale": "红白雌性血漪蛱蝶",
	"itemdesc-creature-butterfly-bloodredgliderredfemale": "Cymothoe sangaris",
	"item-creature-butterfly-blueadmiral": "琉璃蛱蝶",
	"itemdesc-creature-butterfly-blueadmiral": "Kaniska canace",
	"item-creature-butterfly-bluepansyfemale": "雌性翠蓝眼蛱蝶",
	"itemdesc-creature-butterfly-bluepansyfemale": "Junonia orithya",
	"item-creature-butterfly-borderedrusticfemale": "雌性黑缘襟蛱蝶",
	"itemdesc-creature-butterfly-borderedrusticfemale": "Cupha prosope",
	"item-creature-butterfly-brownhairstreakfemale": "雌性线灰蝶",
	"itemdesc-creature-butterfly-brownhairstreakfemale": "Thecla betulae",
	"item-creature-butterfly-brownhairstreakmale": "雄性线灰蝶",
	"itemdesc-creature-butterfly-brownhairstreakmale": "Thecla betulae",
	"item-creature-butterfly-cardinalapollofemale": "雌性首长绢蝶",
	"itemdesc-creature-butterfly-cardinalapollofemale": "Parnassius cardinal ",
	"item-creature-butterfly-cardinalapollomale": "雄性首长绢蝶",
	"itemdesc-creature-butterfly-cardinalapollomale": "Parnassius cardinal ",
	"item-creature-butterfly-checkeredwhitefemale": "雌性多形云粉蝶",
	"itemdesc-creature-butterfly-checkeredwhitefemale": "Pontia protodice",
	"item-creature-butterfly-checkeredwhitemale": "雄性多形云粉蝶",
	"itemdesc-creature-butterfly-checkeredwhitemale": "Pontia protodice",
	"item-creature-butterfly-chestnuttiger": "大绢斑蝶",
	"itemdesc-creature-butterfly-chestnuttiger": "Parantica sita",
	"item-creature-butterfly-chocolatealbatrossdryseasonmale": "灵奇尖粉蝶（旱季雄性）",
	"itemdesc-creature-butterfly-chocolatealbatrossdryseasonmale": "Appias lyncida",
	"item-creature-butterfly-chocolatealbatrosswetseasonfemale": "灵奇尖粉蝶（雨季雌性）",
	"itemdesc-creature-butterfly-chocolatealbatrosswetseasonfemale": "Appias lyncida",
	"item-creature-butterfly-chocolatealbatrosswetseasonmale": "灵奇尖粉蝶（雨季雄性）",
	"itemdesc-creature-butterfly-chocolatealbatrosswetseasonmale": "Appias lyncida",
	"item-creature-butterfly-cleopatrafemale": "雌性山黄蝶",
	"itemdesc-creature-butterfly-cleopatrafemale": "Gonepteryx cleopatra",
	"item-creature-butterfly-cleopatramale": "雄性山黄蝶",
	"itemdesc-creature-butterfly-cleopatramale": "Gonepteryx cleopatra",
	"item-creature-butterfly-cloudedapollofemale": "雌性觅梦绢蝶",
	"itemdesc-creature-butterfly-cloudedapollofemale": "Parnassius Mnemosyne",
	"item-creature-butterfly-cloudedapollomale": "雄性觅梦绢蝶",
	"itemdesc-creature-butterfly-cloudedapollomale": "Parnassius Mnemosyne",
	"item-creature-butterfly-comma": "白钩蛱蝶",
	"itemdesc-creature-butterfly-comma": "Polygonia c-album",
	"item-creature-butterfly-commaabdilutus": "白钩蛱蝶（稀有种）",
	"itemdesc-creature-butterfly-commaabdilutus": "Polygonia c-album ab. dilutus",
	"item-creature-butterfly-commonbrimstonefemale": "雌性钩粉蝶",
	"itemdesc-creature-butterfly-commonbrimstonefemale": "Gonepteryx rhamni",
	"item-creature-butterfly-commonbrimstonemale": "雄性钩粉蝶",
	"itemdesc-creature-butterfly-commonbrimstonemale": "Gonepteryx rhamni",
	"item-creature-butterfly-commongreenbirdwingfemale": "雌性绿鸟翼凤蝶",
	"itemdesc-creature-butterfly-commongreenbirdwingfemale": "Ornithoptera priamus",
	"item-creature-butterfly-commongreenbirdwingmale": "雄性绿鸟翼凤蝶",
	"itemdesc-creature-butterfly-commongreenbirdwingmale": "Ornithoptera priamus",
	"item-creature-butterfly-commongreencharaxes": "翠无螯蛱蝶",
	"itemdesc-creature-butterfly-commongreencharaxes": "Charaxes eupale",
	"item-creature-butterfly-commonmestra": "爱玫蛱蝶",
	"itemdesc-creature-butterfly-commonmestra": "Mestra amymone",
	"item-creature-butterfly-commonwhitegliderfemale": "雌性新生漪蛱蝶",
	"itemdesc-creature-butterfly-commonwhitegliderfemale": "Cymothoe caenis",
	"item-creature-butterfly-commonyellowswallowtailfemale": "雌性金凤蝶",
	"itemdesc-creature-butterfly-commonyellowswallowtailfemale": "Papilio machaon",
	"item-creature-butterfly-commonyellowswallowtailmale": "雄性金凤蝶",
	"itemdesc-creature-butterfly-commonyellowswallowtailmale": "Papilio machaon",
	"item-creature-butterfly-cynthiasfritillarymale": "雄性黄格堇蛱蝶",
	"itemdesc-creature-butterfly-cynthiasfritillarymale": "Euphydryas cynthia",
	"item-creature-butterfly-darkbluepansy": "青眼蛱蝶",
	"itemdesc-creature-butterfly-darkbluepansy": "Junonia oenone",
	"item-creature-butterfly-dawncloudedbutterflymale": "雄性曙光豆粉蝶",
	"itemdesc-creature-butterfly-dawncloudedbutterflymale": "Colias aurorina",
	"item-creature-butterfly-dawncloudedbutterflywhitefemale": "白色雌性曙光豆粉蝶",
	"itemdesc-creature-butterfly-dawncloudedbutterflywhitefemale": "Colias aurorina",
	"item-creature-butterfly-dawncloudedbutterflyyellowfemale": "黄色雌性曙光豆粉蝶",
	"itemdesc-creature-butterfly-dawncloudedbutterflyyellowfemale": "Colias aurorina",
	"item-creature-butterfly-dottedglory": "基黄蓝蛱蝶",
	"itemdesc-creature-butterfly-dottedglory": "Asterope markii ",
	"item-creature-butterfly-easterncommasummerform": "枯木钩蛱蝶(夏季形态)",
	"itemdesc-creature-butterfly-easterncommasummerform": "Polygonia comma",
	"item-creature-butterfly-easterntigerswallowtaildarkfemale": "雌性北美大黄凤蝶",
	"itemdesc-creature-butterfly-easterntigerswallowtaildarkfemale": "Papilio glaucus",
	"item-creature-butterfly-easterntigerswallowtailmale": "雄性北美大黄凤蝶",
	"itemdesc-creature-butterfly-easterntigerswallowtailmale": "Papilio glaucus",
	"item-creature-butterfly-edwardsforesterfemale": "雌性爱德华栎蛱蝶",
	"itemdesc-creature-butterfly-edwardsforesterfemale": "Euphaedra edwardsii",
	"item-creature-butterfly-edwardsforestermale": "雄性爱德华栎蛱蝶",
	"itemdesc-creature-butterfly-edwardsforestermale": "Euphaedra edwardsii",
	"item-creature-butterfly-emeraldswallowtail": "小天使翠凤蝶",
	"itemdesc-creature-butterfly-emeraldswallowtail": "Papilio palinurus",
	"item-creature-butterfly-eroessachiliensisfemale": "雌性艺粉蝶",
	"itemdesc-creature-butterfly-eroessachiliensisfemale": "Eroessa chiliensis",
	"item-creature-butterfly-eroessachiliensismale": "雄性艺粉蝶",
	"itemdesc-creature-butterfly-eroessachiliensismale": "Eroessa chiliensis",
	"item-creature-butterfly-falsecomma": "白矩朱蛱蝶",
	"itemdesc-creature-butterfly-falsecomma": "Nymphalis vaualbum",
	"item-creature-butterfly-freyerspurpleemperormale": "雄性细带闪蛱蝶",
	"itemdesc-creature-butterfly-freyerspurpleemperormale": "Apatura metis",
	"item-creature-butterfly-gardentigermothmale": "雄性豹灯蛾",
	"itemdesc-creature-butterfly-gardentigermothmale": "Arctia caja",
	"item-creature-butterfly-giantnorthernsulfurfemale": "雌性巨大豆粉蝶",
	"itemdesc-creature-butterfly-giantnorthernsulfurfemale": "Colias gigantea",
	"item-creature-butterfly-giantnorthernsulfurmale": "雄性巨大豆粉蝶",
	"itemdesc-creature-butterfly-giantnorthernsulfurmale": "Colias gigantea",
	"item-creature-butterfly-godartsnumberwing": "臀红图蛱蝶",
	"itemdesc-creature-butterfly-godartsnumberwing": "Callicore pygas",
	"item-creature-butterfly-goldbandedforester": "黄带栎蛱蝶",
	"itemdesc-creature-butterfly-goldbandedforester": "Euphaedra neophron",
	"item-creature-butterfly-goldenbirdwingfemale": "雌性金裳凤蝶",
	"itemdesc-creature-butterfly-goldenbirdwingfemale": "Troides aeacus",
	"item-creature-butterfly-goldenbirdwingmale": "雄性金裳凤蝶",
	"itemdesc-creature-butterfly-goldenbirdwingmale": "Troides aeacus",
	"item-creature-butterfly-goldenjezebelfemale": "雌性橙黄斑粉蝶",
	"itemdesc-creature-butterfly-goldenjezebelfemale": "Delias aruna",
	"item-creature-butterfly-goldenjezebelmale": "雄性橙黄斑粉蝶",
	"itemdesc-creature-butterfly-goldenjezebelmale": "Delias aruna",
	"item-creature-butterfly-goliathbirdwingmale": "雄性歌利亚鸟翼凤蝶",
	"itemdesc-creature-butterfly-goliathbirdwingmale": "Ornithoptera goliath",
	"item-creature-butterfly-grapevineepimenis": "葡萄夜蛾",
	"itemdesc-creature-butterfly-grapevineepimenis": "Psychomorpha epimenis",
	"item-creature-butterfly-grayhairstreak": "红纹灰小灰蝶",
	"itemdesc-creature-butterfly-grayhairstreak": "Strymon melinus",
	"item-creature-butterfly-graypansy": "波纹眼蛱蝶",
	"itemdesc-creature-butterfly-graypansy": "Junonia atlites",
	"item-creature-butterfly-greenhairstreakmale": "雄性卡灰蝶",
	"itemdesc-creature-butterfly-greenhairstreakmale": "Callophrys rubi",
	"item-creature-butterfly-greenveinedwhitefemale": "雌性暗脉菜粉蝶",
	"itemdesc-creature-butterfly-greenveinedwhitefemale": "Pieris napi",
	"item-creature-butterfly-greenveinedwhitemale": "雄性暗脉菜粉蝶",
	"itemdesc-creature-butterfly-greenveinedwhitemale": "Pieris napi",
	"item-creature-butterfly-ireniametalmark": "洁蚬蝶",
	"itemdesc-creature-butterfly-ireniametalmark": "Thisbe irenea belides",
	"item-creature-butterfly-juttaarctic": "珠酒眼蝶",
	"itemdesc-creature-butterfly-juttaarctic": "Oeneis jutta",
	"item-creature-butterfly-largebluefemale": "雌性嘎霾灰蝶",
	"itemdesc-creature-butterfly-largebluefemale": "Maculinea arion",
	"item-creature-butterfly-largeorangesulphurfemale": "雌性橙菲粉蝶",
	"itemdesc-creature-butterfly-largeorangesulphurfemale": "Phoebis agarithe maxima",
	"item-creature-butterfly-largeorangesulphurmale": "雄性橙菲粉蝶",
	"itemdesc-creature-butterfly-largeorangesulphurmale": "Phoebis agarithe maxima",
	"item-creature-butterfly-largeorangesulphurwhitefemale": "白色雌性橙菲粉蝶",
	"itemdesc-creature-butterfly-largeorangesulphurwhitefemale": "Phoebis agarithe maxima",
	"item-creature-butterfly-largewhitefemale": "雌性欧洲粉蝶",
	"itemdesc-creature-butterfly-largewhitefemale": "Pieris brassicae",
	"item-creature-butterfly-largewhitemale": "雄性欧洲粉蝶",
	"itemdesc-creature-butterfly-largewhitemale": "Pieris brassicae",
	"item-creature-butterfly-lemonemigrantalcmeoneformmale": "雄性迁粉蝶（Alcmeone亚种）",
	"itemdesc-creature-butterfly-lemonemigrantalcmeoneformmale": "Catopsilia pomona",
	"item-creature-butterfly-lemonemigrantfemale": "雌性迁粉蝶",
	"itemdesc-creature-butterfly-lemonemigrantfemale": "Catopsilia pomona",
	"item-creature-butterfly-lemonemigranthilariaformmale": "雄性迁粉蝶红角型",
	"itemdesc-creature-butterfly-lemonemigranthilariaformmale": "Catopsilia pomona",
	"item-creature-butterfly-limehawkmoth": "雄性钩翅天蛾",
	"itemdesc-creature-butterfly-limehawkmoth": "Mimas tiliae",
	"item-creature-butterfly-macrocosmamoth": "大灯尺蛾",
	"itemdesc-creature-butterfly-macrocosmamoth": "Niceteria macrocosma",
	"item-creature-butterfly-madagascansunsetmoth": "马岛金燕蛾",
	"itemdesc-creature-butterfly-madagascansunsetmoth": "Chrysiridia rhipheus",
	"item-creature-butterfly-malachitebutterfly": "绿帘蛱蝶",
	"itemdesc-creature-butterfly-malachitebutterfly": "Siproeta stelenes",
	"item-creature-butterfly-mapbutterflymalespringform": "雄性蜘蛱蝶（春季形态）",
	"itemdesc-creature-butterfly-mapbutterflymalespringform": "Araschnia levana",
	"item-creature-butterfly-mapbutterflymalesummerform": "雌性蜘蛱蝶（春季形态）",
	"itemdesc-creature-butterfly-mapbutterflymalesummerform": "Araschnia levana",
	"item-creature-butterfly-meadowbluemale": "雄性喜窟灰蝶",
	"itemdesc-creature-butterfly-meadowbluemale": "Cupidopsis cissus",
	"item-creature-butterfly-meadowbrownfemale": "雌性莽眼蝶",
	"itemdesc-creature-butterfly-meadowbrownfemale": "Maniola jurtina",
	"item-creature-butterfly-meadowbrownmale": "雄性莽眼蝶",
	"itemdesc-creature-butterfly-meadowbrownmale": "Maniola jurtina",
	"item-creature-butterfly-mexicanmarbledwhitefemale": "雌性双尾秀粉蝶",
	"itemdesc-creature-butterfly-mexicanmarbledwhitefemale": "Hesperocharis graphites",
	"item-creature-butterfly-mexicanmarbledwhitemale": "雄性双尾秀粉蝶",
	"itemdesc-creature-butterfly-mexicanmarbledwhitemale": "Hesperocharis graphites",
	"item-creature-butterfly-milbertstortoiseshellfemale": "雌性北美麻蛱蝶",
	"itemdesc-creature-butterfly-milbertstortoiseshellfemale": "Aglais milberti",
	"item-creature-butterfly-milbertstortoiseshellmale": "雄性北美麻蛱蝶",
	"itemdesc-creature-butterfly-milbertstortoiseshellmale": "Aglais milberti ",
	"item-creature-butterfly-monarch": "帝王蝶",
	"itemdesc-creature-butterfly-monarch": "Danaus plexippus",
	"item-creature-butterfly-morphoportis": "雄性波蒂斯闪蝶",
	"itemdesc-creature-butterfly-morphoportis": "Morpho portis",
	"item-creature-butterfly-mountainapollofemale": "雌性阿波罗绢蝶",
	"itemdesc-creature-butterfly-mountainapollofemale": "Parnassius apollo",
	"item-creature-butterfly-mourningcloak": "黄缘蛱蝶",
	"itemdesc-creature-butterfly-mourningcloak": "Nymphalis antiopa",
	"item-creature-butterfly-nessusleafwingfemale": "雌性双带尖蛱蝶",
	"itemdesc-creature-butterfly-nessusleafwingfemale": "Fountainea nessus ",
	"item-creature-butterfly-nessusleafwingmale": "雄性双带尖蛱蝶",
	"itemdesc-creature-butterfly-nessusleafwingmale": "Fountainea nessus ",
	"item-creature-butterfly-northernbrownargusfemale": "雌性阿爱灰蝶",
	"itemdesc-creature-butterfly-northernbrownargusfemale": "Aricia artaxerxes",
	"item-creature-butterfly-northernbrownargusmale": "雄性阿爱灰蝶",
	"itemdesc-creature-butterfly-northernbrownargusmale": "Aricia artaxerxes",
	"item-creature-butterfly-nyctemerakinabaluensis": "基纳蝶灯蛾",
	"itemdesc-creature-butterfly-nyctemerakinabaluensis": "Nyctemera kinabaluensis",
	"item-creature-butterfly-oleanderhawkmothmale": "雄性夹竹桃天蛾",
	"itemdesc-creature-butterfly-oleanderhawkmothmale": "Daphnis nerii",
	"item-creature-butterfly-orangebarredsulphurmale": "雄性南美大黄蝶",
	"itemdesc-creature-butterfly-orangebarredsulphurmale": "Phoebis philea",
	"item-creature-butterfly-orangebarredsulphurthalestrisredfemale": "红色雌性南美大黄蝶",
	"itemdesc-creature-butterfly-orangebarredsulphurthalestrisredfemale": "Phoebis philea thalestris",
	"item-creature-butterfly-orangebarredsulphurthalestrisyellowfemale": "黄色雌性南美大黄蝶",
	"itemdesc-creature-butterfly-orangebarredsulphurthalestrisyellowfemale": "Phoebis philea thalestris",
	"item-creature-butterfly-orangeemigrantfemale": "雌性黄裙迁粉蝶",
	"itemdesc-creature-butterfly-orangeemigrantfemale": "Catopsilia scylla cornelia",
	"item-creature-butterfly-orangeemigrantmale": "雄性黄裙迁粉蝶",
	"itemdesc-creature-butterfly-orangeemigrantmale": "Catopsilia scylla cornelia",
	"item-creature-butterfly-orangetiger": "环袖蝶",
	"itemdesc-creature-butterfly-orangetiger": "Dryadula phaetusa",
	"item-creature-butterfly-orangetipfemale": "雌性红襟粉蝶",
	"itemdesc-creature-butterfly-orangetipfemale": "Anthocharis cardamines",
	"item-creature-butterfly-orangetipmale": "雄性红襟粉蝶",
	"itemdesc-creature-butterfly-orangetipmale": "Anthocharis cardamines",
	"item-creature-butterfly-orangetippedanglesulfur": "雄性金顶大粉蝶",
	"itemdesc-creature-butterfly-orangetippedanglesulfur": "Anteos menippe",
	"item-creature-butterfly-ornithopterapriamuseuphorionabgoldenmale": "雄性石冢鸟翼凤蝶",
	"itemdesc-creature-butterfly-ornithopterapriamuseuphorionabgoldenmale": "Ornithoptera priamus euphorion",
	"item-creature-butterfly-ornithopterapriamusmiokensismale": "雄性绿鸟翼凤蝶（米奥科亚种）",
	"itemdesc-creature-butterfly-ornithopterapriamusmiokensismale": "Ornithoptera priamus Miokensis ",
	"item-creature-butterfly-paintedbeauty": "贝茨蛱蝶",
	"itemdesc-creature-butterfly-paintedbeauty": "Batesia hypochlora",
	"item-creature-butterfly-peacock": "孔雀蛱蝶",
	"itemdesc-creature-butterfly-peacock": "Inachis io",
	"item-creature-butterfly-peacockpansy": "美眼蛱蝶",
	"itemdesc-creature-butterfly-peacockpansy": "Junonia almana",
	"item-creature-butterfly-pearlcharaxesfemale": "雌性白基螯蛺蝶",
	"itemdesc-creature-butterfly-pearlcharaxesfemale": "Charaxes varanes",
	"item-creature-butterfly-pearlcharaxesmale": "雌性白基螯蛺蝶",
	"itemdesc-creature-butterfly-pearlcharaxesmale": "Charaxes varanes",
	"item-creature-butterfly-purpleedgedcoppermale": "雄性古灰蝶",
	"itemdesc-creature-butterfly-purpleedgedcoppermale": "Lycaena hippothoe",
	"item-creature-butterfly-purpleemperorfemale": "雌性紫闪蛱蝶",
	"itemdesc-creature-butterfly-purpleemperorfemale": "Apatura iris",
	"item-creature-butterfly-purpleemperormale": "雄性紫闪蛱蝶",
	"itemdesc-creature-butterfly-purpleemperormale": "Apatura iris",
	"item-creature-butterfly-purplespottedswallowtail": "紫玫瑰凤蝶",
	"itemdesc-creature-butterfly-purplespottedswallowtail": "Graphium weiskei",
	"item-creature-butterfly-purplishcopperfemale": "雌性紫点帘灰蝶",
	"itemdesc-creature-butterfly-purplishcopperfemale": "Lycaena helloides",
	"item-creature-butterfly-purplishcoppermale": "雄性紫点帘灰蝶",
	"itemdesc-creature-butterfly-purplishcoppermale": "Lycaena helloides",
	"item-creature-butterfly-queenvictoriasbirdwingmale": "雄性维多利亚鸟翼凤蝶",
	"itemdesc-creature-butterfly-queenvictoriasbirdwingmale": "Ornithoptera victoriae",
	"item-creature-butterfly-redadmiral": "优红蛱蝶",
	"itemdesc-creature-butterfly-redadmiral": "Vanessa atalanta",
	"item-creature-butterfly-rockgraylingmale": "单仁眼蝶",
	"itemdesc-creature-butterfly-rockgraylingmale": "Hipparchia alcyone",
	"item-creature-butterfly-rustic": "黄襟蛱蝶",
	"itemdesc-creature-butterfly-rustic": "Cupha erymanthis",
	"item-creature-butterfly-sagebrushgirdlemoth": "三线尾尺蛾",
	"itemdesc-creature-butterfly-sagebrushgirdlemoth": "Plataea trilinearia",
	"item-creature-butterfly-scarletmormonfemale": "雌性红斑美凤蝶",
	"itemdesc-creature-butterfly-scarletmormonfemale": "Papilio rumanzovia",
	"item-creature-butterfly-scarletmormonmale": "雄性红斑美凤蝶",
	"itemdesc-creature-butterfly-scarletmormonmale": "Papilio rumanzovia",
	"item-creature-butterfly-silkyowl": "开眼环蝶",
	"itemdesc-creature-butterfly-silkyowl": "Taenaris catops",
	"item-creature-butterfly-silverybluemale": "雄性甜灰蝶",
	"itemdesc-creature-butterfly-silverybluemale": "Glaucopsyche lygdamus",
	"item-creature-butterfly-smallcoppermale": "雄性红灰蝶",
	"itemdesc-creature-butterfly-smallcoppermale": "Lycaena phlaeas",
	"item-creature-butterfly-smallcopperabschmidtiifemale": "红灰蝶（schmidtii亚种）",
	"itemdesc-creature-butterfly-smallcopperabschmidtiifemale": "Lycaena phlaeas ab. schmidtii",
	"item-creature-butterfly-smallheathfemale": "雌性潘非珍眼蝶",
	"itemdesc-creature-butterfly-smallheathfemale": "Coenonympha pamphilus",
	"item-creature-butterfly-smallheathmale": "雄性潘非珍眼蝶",
	"itemdesc-creature-butterfly-smallheathmale": "Coenonympha pamphilus",
	"item-creature-butterfly-smalltortoiseshell": "荨麻蛱蝶",
	"itemdesc-creature-butterfly-smalltortoiseshell": "Aglais urticae",
	"item-creature-butterfly-smallwhitefemale": "雌性菜粉蝶",
	"itemdesc-creature-butterfly-smallwhitefemale": "Pieris rapae",
	"item-creature-butterfly-smallwhitemale": "雄性菜粉蝶",
	"itemdesc-creature-butterfly-smallwhitemale": "Pieris rapae",
	"item-creature-butterfly-southerndogfacemale": "雄性菊黄花粉蝶",
	"itemdesc-creature-butterfly-southerndogfacemale": "Zerene cesonia",
	"item-creature-butterfly-southerndogfacewhitefemale": "雌性白色花粉蝶",
	"itemdesc-creature-butterfly-southerndogfacewhitefemale": "Zerene cesonia",
	"item-creature-butterfly-southerndogfaceyellowfemale": "雌性桃色花粉蝶",
	"itemdesc-creature-butterfly-southerndogfaceyellowfemale": "Zerene cesonia",
	"item-creature-butterfly-stichelseyemarkfemale": "雌性珀美眼蚬蝶",
	"itemdesc-creature-butterfly-stichelseyemarkfemale": "Mesosemia Pacifica ",
	"item-creature-butterfly-stichelseyemarkmale": "雄性珀美眼蚬蝶",
	"itemdesc-creature-butterfly-stichelseyemarkmale": "Mesosemia Pacifica",
	"item-creature-butterfly-tawnycoster": "斑珍蝶",
	"itemdesc-creature-butterfly-tawnycoster": "Acraea terpsicore",
	"item-creature-butterfly-thalainachionoptila": "白藻尺蛾",
	"itemdesc-creature-butterfly-thalainachionoptila": "Thalaina Chionoptila",
	"item-creature-butterfly-theanoalpinemale": "雄性酡红眼蝶",
	"itemdesc-creature-butterfly-theanoalpinemale": "Erebia theano",
	"item-creature-butterfly-tropicalwhitedryseasonfemale": "雌性热带白尖粉蝶（旱季形态）",
	"itemdesc-creature-butterfly-tropicalwhitedryseasonfemale": "Appias drusilla",
	"item-creature-butterfly-tropicalwhitemale": "雄性热带白尖粉蝶",
	"itemdesc-creature-butterfly-tropicalwhitemale": "Appias drusilla",
	"item-creature-butterfly-tropicalwhitewetseasonfemale": "雌性热带白尖粉蝶（湿季形态）",
	"itemdesc-creature-butterfly-tropicalwhitewetseasonfemale": "Appias drusilla",
	"item-creature-butterfly-twobarredflasher": "蓝闪弄蝶",
	"itemdesc-creature-butterfly-twobarredflasher": "Astraptes fulgerator",
	"item-creature-butterfly-wallacesgoldenbirdwingmale": "雄性红鸟翼凤蝶",
	"itemdesc-creature-butterfly-wallacesgoldenbirdwingmale": "Ornithoptera croesus",
	"item-creature-butterfly-westernbluecharaxesfemale": "雌性缘宝石螯蛱蝶",
	"itemdesc-creature-butterfly-westernbluecharaxesfemale": "Charaxes smaragdalis",
	"item-creature-butterfly-westernbluecharaxesmale": "雄性缘宝石螯蛱蝶",
	"itemdesc-creature-butterfly-westernbluecharaxesmale": "Charaxes smaragdalis",
	"item-creature-butterfly-whiteangledsulphurmale": "雄性大粉蝶",
	"itemdesc-creature-butterfly-whiteangledsulphurmale": "Anteos clorinde",
	"item-creature-butterfly-woodwhitefemale": "雌性条纹小粉蝶",
	"itemdesc-creature-butterfly-woodwhitefemale": "Leptidea sinapis",
	"item-creature-butterfly-woodwhitemale": "雄性条纹小粉蝶",
	"itemdesc-creature-butterfly-woodwhitemale": "Leptidea sinapis",
	"item-creature-butterfly-yellowpansyfemale": "雌性黄裳眼蛱蝶",
	"itemdesc-creature-butterfly-yellowpansyfemale": "Junonia hierta",
	"item-creature-butterfly-yellowpansymale": "雄性黄裳眼蛱蝶",
	"itemdesc-creature-butterfly-yellowpansymale": "Junonia hierta",
	"itemdesc-creature-butterfly-all": "蝴蝶。",
	"item-deadbutterfly": "{0}尸体",
	"item-pulp-linen": "亚麻纤维浆",
	"block-sieve-linen": "筛网",
	"handbook-category-tutorials": "教程",
	"tab-skinandvoice": "皮肤和声音",
	"tab-charclass": "职业",
	"forge-contentsandtemp": "内容: {0}x {1}\n温度: {2} °C",
	"forge-contentsandtemp-cold": "内容: {0}x {1}\n温度: 冷却",
	"block-riftward": "裂缝抑制器",
	"item-bugnet-copper": "捕网",
	"treestate-young": "成长期",
	"treestate-flowering": "开花期",
	"treestate-fruiting": "结果期",
	"treestate-ripe": "成熟期",
	"treestate-empty": "空的",
	"treestate-enterdormancy": "进入休眠期",
	"treestate-dormant": "休眠期",
	"treestate-dormantvernalized": "春化期",
	"treestate-dead": "枯萎",
	"treestate": "果树状态: {0}",
	"banned-until-reason": "您已被 {0} 封禁到 {1}。\n原因：{2}",
	"cmdban-missingplayername": "缺少玩家名称。语法: \/ban 玩家名称 时长 (hour|day|week|year) 原因",
	"cmdban-invalidtimespan": "缺少时长。语法: \/ban 玩家名称 时长 (hour|day|week|year) 原因",
	"cmdban-invalidtimeunit": "缺少时间单位。有效单位: {0}。语法: \/ban 玩家名称 时长 (hour|day|week|year) 原因",
	"cmdban-missingreason": "缺少封禁原因，至少填写一个字符。语法: \/ban 玩家名称 时长 (hour|day|week|year) 原因",
	"cmdban-playerwasbanned": "玩家 {0} 被 {1}{2} 封禁",
	"cmdban-youvebeenbanned": "您已被 {0}{1} 封禁",
	"cmdban-playerisnowbanned": "玩家已被封禁至 {0}",
	"Release the screw first to add\/remove fruit": "先释放旋转压盘再添加\/移除水果",
	"Container is full, press out juice and remove the mash before adding more": "容器已满，压榨水果后并移除，然后再添加更多",
	"Cannot mix fruit": "无法混合不同的水果",
	"lantern-materialwithpanels": "{1}灯罩{0}提灯",
	"lantern-materialwithliningandpanels": "{2}灯罩{1}内衬{0}提灯",
	"Out of fuel.": "缺少燃料。",
	"Fuel for {0:0.#} days": "燃料还能烧 {0:0.#} 天",
	"When juiced: Turns into {0:0.#}l {1}": "榨汁：可榨出{0:0.#}升{1}",
	"title-tutorial-firststeps": "新手入门",
	"({0}\/{1} collected)": "({0}\/{1} 已收集)",
	"{0} location added to your world map": "{0} 位置已标记到你的世界地图",
	"Insulating block face": "绝缘方块表面",
	"Must target a chiseled block": "必须对一个雕凿方块使用。",
	"Must have a chisel material in hands": "手上必须持有一种雕凿材料",
	"Book title": "书名",
	"Close": "关闭",
	"block-hotspringbacteriasmooth-87deg": "温泉菌垫（87度）",
	"block-hotspringbacteriasmooth-74deg": "温泉菌垫（74度）",
	"block-hotspringbacteriasmooth-65deg": "温泉菌垫（65度）",
	"block-hotspringbacteriasmooth-55deg": "温泉菌垫（55度）",
	"block-hotspringbacteria-87deg": "温泉菌垫（87度）",
	"block-hotspringbacteria-74deg": "温泉菌垫（74度）",
	"block-hotspringbacteria-65deg": "温泉菌垫（65度）",
	"block-hotspringbacteria-55deg": "温泉菌垫（55度）",
	"block-boilingwater-still-7": "开水",
	"block-packedglacierice": "压缩冰川冰",
	"block-sludgygravel": "淤泥砾石",
	"block-supportbeam-aged": "古木支撑梁",
	"block-supportbeam-birch": "桦木支撑梁",
	"block-supportbeam-oak": "橡木支撑梁",
	"block-supportbeam-maple": "枫木支撑梁",
	"block-supportbeam-pine": "松木支撑梁",
	"block-supportbeam-acacia": "金合欢木支撑梁",
	"block-supportbeam-kapok": "木棉木支撑梁",
	"block-supportbeam-baldcypress": "落羽杉木支撑梁",
	"block-supportbeam-larch": "落叶松木支撑梁",
	"block-supportbeam-redwood": "红杉木支撑梁",
	"block-supportbeam-ebony": "黑檀木支撑梁",
	"block-supportbeam-walnut": "胡桃木支撑梁",
	"block-supportbeam-purpleheart": "紫心木支撑梁",
	"block-supportbeam-veryaged": "古木支撑梁",
	"block-supportbeam-veryagedrotten": "腐木支撑梁",
	"block-overlay-cracked": "破裂覆层",
	"item-glider": "滑翔翼",
	"item-handbooktitle-glider": "使用方法",
	"item-handbooktext-glider": "滑翔翼代替背包穿戴在背部，下落时按下跳跃键使用",
	"item-omokpiece-copper": "Omok块(铜)",
	"item-omokpiece-lead": "五子棋棋子（铅）",
	"item-omokpiece-gold": "五子棋棋子（金）",
	"item-creature-eidolon-immobilized": "异常的幻灵",
	"item-dead-creature-eidolon-immobilized": "异常的幻灵尸体",
	"block-overlay-damagedstone": "破裂石头覆层",
	"block-door-crude": "粗制门",
	"blockdesc-door-crude": "制作得很粗糙，用的时候很容易散架。",
	"block-door-ruined-rough*": "破损的门",
	"block-door-ruined-windowed*": "破损的钢门",
	"block-door-sleek-windowed-*": "平整门",
	"block-door-solid-*": "板门",
	"block-door-1x3gate-*": "高门",
	"block-door-2x2gate-*": "大门2X2",
	"block-door-2x4gate-*": "大门2X4",
	"block-door-2x3gate-*": "大门 2X3",
	"block-door-devastation-towergate": "带沉重锁栓的大门",
	"clutter-towergate": "带沉重锁栓的生锈大门",
	"doorname-with-material": "{1}{0}",
	"blockhelp-displaycase-place": "放置",
	"blockhelp-displaycase-remove": "移除",
	"item-clothes-butterflypin-acadianhairstreak": "蝴蝶胸针（俏灰蝶）",
	"item-clothes-butterflypin-alchemical": "蝴蝶胸针（炼金蝶）",
	"item-clothes-butterflypin-bandedpeacock": "蝴蝶胸针（白纹蛱蝶）",
	"item-clothes-butterflypin-bluekallima": "蝴蝶胸针（枯叶蝶）",
	"item-clothes-butterflypin-bluemorpho": "蝴蝶胸针（小蓝闪蝶）",
	"item-clothes-butterflypin-bluepansy": "蝴蝶胸针（翠蓝眼蛱蝶）",
	"item-clothes-butterflypin-bogcopper": "蝴蝶胸针（铜灰蝶）",
	"item-clothes-butterflypin-bronzecopper": "青铜蝴蝶胸针",
	"item-clothes-butterflypin-cabbagewhite": "蝴蝶胸针（菜粉蝶）",
	"item-clothes-butterflypin-clipper": "蝴蝶胸针（丽蛱蝶）",
	"item-clothes-butterflypin-coloradohairstreak": "蝴蝶胸针（金紫灰蝶）",
	"item-clothes-butterflypin-comma": "蝴蝶胸针（白钩蛱蝶）",
	"item-clothes-butterflypin-commonbrimstone": "蝴蝶胸针（钩粉蝶）",
	"item-clothes-butterflypin-darkbluepansy": "蝴蝶胸针（青眼蛱蝶）",
	"item-clothes-butterflypin-desertorangetip": "蝴蝶胸针（丽黄珂粉蝶）",
	"item-clothes-butterflypin-easterntigerswallowtail": "蝴蝶胸针（北美大黄凤蝶）",
	"item-clothes-butterflypin-godartsnumberwing": "蝴蝶胸针（臀红图蛱蝶）",
	"item-clothes-butterflypin-goldbandedforester": "蝴蝶胸针（黄带栎蛱蝶）",
	"item-clothes-butterflypin-greatpurplehairstreak": "蝴蝶胸针（宝绿灰蝶）",
	"item-clothes-butterflypin-greencharaxes": "蝴蝶胸针（翠无螯蛱蝶）",
	"item-clothes-butterflypin-largewhite": "蝴蝶胸针（欧洲粉蝶）",
	"item-clothes-butterflypin-littlemetalmark": "蝴蝶胸针（细纹蚬蝶）",
	"item-clothes-butterflypin-littlewoodsatyr": "蝴蝶胸针（小木眼蝶）",
	"item-clothes-butterflypin-malachite": "蝴蝶胸针（绿帘蛱蝶）",
	"item-clothes-butterflypin-marbledwhite": "蝴蝶胸针（加勒白眼蝶）",
	"item-clothes-butterflypin-milbertstortoiseshell": "蝴蝶胸针（北美麻蛱蝶）",
	"item-clothes-butterflypin-mourningcloak": "蝴蝶胸针（黄缘蛱蝶）",
	"item-clothes-butterflypin-oakblue": "蝴蝶胸针（娆灰蝶）",
	"item-clothes-butterflypin-paintedbeauty": "蝴蝶胸针（贝茨蛱蝶）",
	"item-clothes-butterflypin-pallidnawab": "蝴蝶胸针（凤尾蛱蝶）",
	"item-clothes-butterflypin-peacock": "蝴蝶胸针（孔雀蛱蝶）",
	"item-clothes-butterflypin-pipevineswallowtail": "蝴蝶胸针（美洲蓝凤蝶）",
	"item-clothes-butterflypin-purpleemperor": "蝴蝶胸针（紫闪蛱蝶）",
	"item-clothes-butterflypin-redadmiral": "蝴蝶胸针（优红蛱蝶）",
	"item-clothes-butterflypin-redglider": "蝴蝶胸针（漪蛱蝶）",
	"item-clothes-butterflypin-redpostman": "蝴蝶胸针（红带袖蝶）",
	"item-clothes-butterflypin-resplendantforester": "蝴蝶胸针（华丽栎蛱蝶）",
	"item-clothes-butterflypin-ringlet": "蝴蝶胸针（阿芬眼蝶）",
	"item-clothes-butterflypin-rot": "腐烂蝴蝶胸针",
	"item-clothes-butterflypin-rust": "锈蚀蝴蝶胸针",
	"item-clothes-butterflypin-rustytippedpage": "蝴蝶胸针（红端帘蛱蝶）",
	"item-clothes-butterflypin-silveryblue": "蝴蝶胸针（甜灰蝶）",
	"item-clothes-butterflypin-smallheath": "蝴蝶胸针（潘非珍眼蝶）",
	"item-clothes-butterflypin-speckledwood": "蝴蝶胸针（斑点木蝶）",
	"item-clothes-butterflypin-temporal": "时空蝴蝶胸针",
	"item-clothes-butterflypin-whiteadmiral": "蝴蝶胸针（隐线蛱蝶）",
	"item-clothes-butterflypin-whitepeacock": "蝴蝶胸针（白孔雀纹蛱蝶）",
	"item-clothes-butterflypin-zebraheliconan": "蝴蝶胸针（黃條袖蝶）",
	"item-clothes-butterflypin-zebraswallowtail": "蝴蝶胸针（斑马燕尾蝶）",
	"item-clothes-butterflypin-zeredaskipper": "蝴蝶胸针（蓝闪红臀弄蝶）",
	"item-boat-raft-acacia": "金合欢木筏",
	"item-boat-raft-aged": "古木筏",
	"item-boat-raft-birch": "桦木筏",
	"item-boat-raft-kapok": "木棉木筏",
	"item-boat-raft-maple": "枫木筏",
	"item-boat-raft-oak": "橡木筏",
	"item-boat-raft-pine": "松木筏",
	"item-boat-raft-baldcypress": "落羽杉木筏",
	"item-boat-raft-larch": "落叶松木筏",
	"item-boat-raft-redwood": "红衫木筏",
	"item-boat-raft-ebony": "黑檀木筏",
	"item-boat-raft-walnut": "胡桃木筏",
	"item-boat-raft-purpleheart": "紫心木筏",
	"item-boat-raft-bamboo": "竹筏",
	"item-boat-sailed-acacia": "金合欢木帆船",
	"item-boat-sailed-aged": "古木帆船",
	"item-boat-sailed-birch": "桦木帆船",
	"item-boat-sailed-kapok": "木棉木帆船",
	"item-boat-sailed-maple": "枫木帆船",
	"item-boat-sailed-oak": "橡木帆船",
	"item-boat-sailed-pine": "松木帆船",
	"item-boat-sailed-larch": "落叶松木帆船",
	"item-boat-sailed-redwood": "红杉木帆船",
	"item-boat-sailed-ebony": "黑檀木帆船",
	"item-boat-sailed-walnut": "胡桃木帆船",
	"item-boat-sailed-purpleheart": "紫心木帆船",
	"item-boat-sailed-bamboo": "竹帆船",
	"item-handbooktitle-boat-sailed-*": "如何建造",
	"item-creature-boat-raft-acacia": "金合欢木筏",
	"item-creature-boat-raft-aged": "古木筏",
	"item-creature-boat-raft-birch": "桦木筏",
	"item-creature-boat-raft-kapok": "木棉木筏",
	"item-creature-boat-raft-maple": "枫木筏",
	"item-creature-boat-raft-oak": "橡木筏",
	"item-creature-boat-raft-pine": "松木筏",
	"item-creature-boat-raft-baldcypress": "落羽杉木筏",
	"item-creature-boat-raft-larch": "落叶松木筏",
	"item-creature-boat-raft-redwood": "红衫木筏",
	"item-creature-boat-raft-ebony": "黑檀木筏",
	"item-creature-boat-raft-walnut": "胡桃木筏",
	"item-creature-boat-raft-purpleheart": "紫心木筏",
	"item-creature-boat-raft-bamboo": "竹筏",
	"item-creature-boat-sailed-acacia": "金合欢木帆船",
	"item-creature-boat-sailed-aged": "古木帆船",
	"item-creature-boat-sailed-birch": "桦木帆船",
	"item-creature-boat-sailed-kapok": "木棉木帆船",
	"item-creature-boat-sailed-maple": "枫木帆船",
	"item-creature-boat-sailed-oak": "橡木帆船",
	"item-creature-boat-sailed-pine": "松木帆船",
	"item-creature-boat-sailed-baldcypress": "落羽杉木帆船",
	"item-creature-boat-sailed-larch": "落叶松木帆船",
	"item-creature-boat-sailed-redwood": "红杉木帆船",
	"item-creature-boat-sailed-ebony": "黑檀木帆船",
	"item-creature-boat-sailed-walnut": "胡桃木帆船",
	"item-creature-boat-sailed-purpleheart": "紫心木帆船",
	"item-creature-boat-sailed-bamboo": "竹帆船",
	"*-selectionbox-RightSeatAP": "右舷座位",
	"*-selectionbox-LeftSeatAP": "左舷座位",
	"*-selectionbox-LProwAP": "舷侧存储",
	"*-selectionbox-LStore1AP": "船头货舱",
	"*-selectionbox-LStore2AP": "船头货舱",
	"*-selectionbox-LStore3AP": "左舷后货舱",
	"*-selectionbox-LStore4AP": "左舷后方货舱",
	"*-selectionbox-RStore1AP": "右舷前货舱",
	"*-selectionbox-RStore2AP": "右舷前货舱",
	"*-selectionbox-RStore3AP": "右舷后货舱",
	"*-selectionbox-RStore4AP": "右舷后方货舱",
	"*-selectionbox-UpperMastAP": "桅杆上部安装点",
	"*-selectionbox-FigureheadAP": "船首雕像安装点",
	"*-selectionbox-RatlineRAP": "右舷横桅索安装点",
	"*-selectionbox-RatlineLAP": "左舷横桅索安装点",
	"*-selectionbox-LowerMastAP": "帆缆夹板",
	"*-selectionbox-OarAP": "桨存放处",
	"*-selectionbox-RShield1AP": "右舷护盾安装点 1",
	"*-selectionbox-RShield2AP": "右舷护盾安装点 2",
	"*-selectionbox-RShield3AP": "右舷护盾安装点 3",
	"*-selectionbox-RShield4AP": "右舷护盾安装点 4",
	"*-selectionbox-RShield5AP": "右舷护盾安装点 5",
	"*-selectionbox-RShield6AP": "右舷护盾安装点 6",
	"*-selectionbox-RShield7AP": "右舷护盾安装点 7",
	"*-selectionbox-LShield1AP": "左舷护盾安装点 1",
	"*-selectionbox-LShield2AP": "左舷护盾安装点 2",
	"*-selectionbox-LShield3AP": "左舷护盾安装点 3",
	"*-selectionbox-LShield4AP": "左舷护盾安装点 4",
	"*-selectionbox-LShield5AP": "左舷护盾安装点 5",
	"*-selectionbox-LShield6AP": "左舷护盾安装点 6",
	"*-selectionbox-LShield7AP": "左舷护盾安装点 7",
	"item-handbooktitle-boat-raft-*": "使用方法",
	"item-handbooktext-boat-raft-*": "- 单击<hk>rightmouse<\/hk>放置木筏<br>- 单击<hk>rightmouse<\/hk>木筏登上它。<br>- 在快捷栏选中<a href=\"handbooksearch:\/\/oar\">桨<\/a>，用来划动木筏。<br>- 按<hk>shift<\/hk>键从木筏上下来。<br>- 按住<hk>shift<\/hk>键并单击<hk>rightmouse<\/hk>拿起木筏。",
	"item-metalnailsandstrips-bismuthbronze": "铋铜钉子和垫片",
	"item-metalnailsandstrips-blackbronze": "黑铜钉子和垫片",
	"item-metalnailsandstrips-copper": "铜钉子和垫片",
	"item-metalnailsandstrips-cupronickel": "白铜钉子和垫片",
	"item-metalnailsandstrips-gold": "金钉子和垫片",
	"item-metalnailsandstrips-iron": "铁钉子和垫片",
	"item-metalnailsandstrips-meteoriciron": "陨铁钉子和垫片",
	"item-metalnailsandstrips-silver": "银钉子和垫片",
	"item-metalnailsandstrips-steel": "钢钉子和垫片",
	"item-metalnailsandstrips-tinbronze": "锡铜钉子和垫片",
	"item-oar-crude-aged": "简易古木桨",
	"item-oar-crude-birch": "简易桦木桨",
	"item-oar-crude-oak": "简易橡木桨",
	"item-oar-crude-maple": "简易枫木桨",
	"item-oar-crude-pine": "简易松木桨",
	"item-oar-crude-acacia": "简易金合欢木桨",
	"item-oar-crude-kapok": "简易木棉木桨",
	"item-oar-crude-baldcypress": "简易落羽杉木桨",
	"item-oar-crude-larch": "简易落叶松木桨",
	"item-oar-crude-redwood": "简易红杉木桨",
	"item-oar-crude-ebony": "简易黑檀木桨",
	"item-oar-crude-walnut": "简易胡桃木桨",
	"item-oar-crude-purpleheart": "简易紫心木桨",
	"itemdesc-oar-crude-*": "适用于：筏",
	"item-lore-book-aged-orangebrown": "橙棕色陈旧传说之书",
	"item-lore-book-aged-orange": "橙色陈旧传说之书",
	"item-lore-book-aged-darkgreen": "深绿色陈旧传说之书",
	"item-lore-book-aged-darkgray": "深灰色陈旧传说之书",
	"item-lore-book-aged-cherryred": "樱红色陈旧传说之书",
	"item-lore-book-aged-brickred": "砖红色陈旧传说之书",
	"item-lore-book-aged-darkolive": "深橄榄色陈旧传说之书",
	"item-lore-book-aged-darkbeige": "深米色陈旧传说之书",
	"item-lore-book-aged-olive": "橄榄色陈旧传说之书",
	"item-lore-book-aged-purpleorange": "紫橙色陈旧传说之书",
	"item-lore-book-aged-gray": "灰色陈旧传说之书",
	"item-lore-book-rotten-gray": "灰色腐烂传说之书",
	"item-lore-book-rotten-brown": "棕色腐烂传说之书",
	"item-lore-book-rotten-rust": "锈色腐烂传说之书",
	"item-lore-book-rotten-purple": "紫色腐烂传说之书",
	"item-lore-book-rotten-green": "绿色腐烂传说之书",
	"item-textureflipper": "材质更换刷",
	"itemdesc-textureflipper": "使用 F 键选择备用纹理",
	"block-attachingplant-mold": "霉菌覆层",
	"block-attachingplant-deadfungi": "枯死真菌覆层",
	"block-attachingplant-spottymold": "斑点霉菌覆层",
	"block-attachingplant-sparsemold": "稀疏霉菌覆层",
	"block-oxidation-rust-normal": "氧化层",
	"block-oxidation-rust-dripping": "水滴氧化层",
	"block-oxidation-rust-3tall-top": "顶部氧化层",
	"block-oxidation-rust-3tall-mid": "中部氧化层",
	"block-oxidation-rust-3tall-bot": "底部氧化层",
	"block-transition-dirtygravel-dry": "干污垢覆层",
	"block-transition-dirtygravel-wet": "湿污垢覆层",
	"block-transition-dirtygravel-darkwet": "暗湿污垢覆层",
	"block-attachingplant-spottymoss": "零星苔藓覆层",
	"block-attachingplant-moss": "苔藓覆层",
	"block-attachingplant-lichen": "地衣覆层",
	"block-attachingplant-barnacle": "藤壶覆层",
	"block-precipitate-dust-heavy": "大量灰尘",
	"block-precipitate-dust-light": "少量灰层",
	"block-precipitate-dust-sparse": "微量灰层",
	"placefailure-toohottoplacehere": "这里面太高温了，可不能把手伸进去",
	"worldattribute-landcover": "陆地覆盖",
	"worldattribute-landcover-desc": "世界有多少部分为陆地，其余部分为海洋。",
	"worldconfig-landcover-~0%": "~0%",
	"worldconfig-landcover-10%": "10%",
	"worldconfig-landcover-20%": "20%",
	"worldconfig-landcover-30%": "30%",
	"worldconfig-landcover-40%": "40%",
	"worldconfig-landcover-50%": "50%",
	"worldconfig-landcover-60%": "60%",
	"worldconfig-landcover-70%": "70%",
	"worldconfig-landcover-80%": "80%",
	"worldconfig-landcover-90%": "90%",
	"worldconfig-landcover-95%": "95%",
	"worldconfig-landcover-97.5%": "97.5%",
	"worldconfig-landcover-100%": "100%",
	"worldattribute-oceanscale": "陆地覆盖比例",
	"worldattribute-oceanscale-desc": "决定了陆地之间的海洋面积大小",
	"worldconfig-oceanscale-10%": "10%",
	"worldconfig-oceanscale-25%": "25%",
	"worldconfig-oceanscale-50%": "50%",
	"worldconfig-oceanscale-75%": "75%",
	"worldconfig-oceanscale-100%": "100%",
	"worldconfig-oceanscale-125%": "125%",
	"worldconfig-oceanscale-150%": "150%",
	"worldconfig-oceanscale-175%": "175%",
	"worldconfig-oceanscale-200%": "200%",
	"worldconfig-oceanscale-300%": "300%",
	"worldconfig-oceanscale-400%": "400%",
	"worldconfig-oceanscale-500%": "500%",
	"worldattribute-upheavelCommonness": "起伏概率",
	"worldattribute-upheavelCommonness-desc": "地质起伏出现的概率。生成大范围的丘陵地形",
	"worldconfig-upheavelCommonness-10%": "10%",
	"worldconfig-upheavelCommonness-20%": "20%",
	"worldconfig-upheavelCommonness-30%": "30%",
	"worldconfig-upheavelCommonness-40%": "40%",
	"worldconfig-upheavelCommonness-50%": "50%",
	"worldconfig-upheavelCommonness-60%": "60%",
	"worldconfig-upheavelCommonness-70%": "70%",
	"worldconfig-upheavelCommonness-80%": "80%",
	"worldconfig-upheavelCommonness-90%": "90%",
	"worldconfig-upheavelCommonness-100%": "100%",
	"clutter-fancy-bed-green": "陈旧架子床",
	"clutter-fancy-bed-stitched-ruined": "陈旧架子床",
	"clutter-fancy-bed-old": "陈旧架子床",
	"clutter-bed-short-green": "陈旧单人床",
	"clutter-bed-short-stitched-ruined": "陈旧单人床",
	"clutter-bed-short-old": "陈旧单人床",
	"clutter-fancy-bed-old-drapes-opened": "陈旧架子床",
	"clutter-fancy-bed-old-drapes-closed": "陈旧架子床",
	"clutter-fancy-bed-green-drapes-opened": "陈旧架子床",
	"clutter-fancy-bed-green-drapes-closed": "陈旧架子床",
	"clutter-bed-bed-fancy-ruined3": "破损的架子床",
	"clutter-bed-bed-fancy-ruined4": "破损的架子床",
	"clutter-bed-bed-fancy-ruined5": "破损的架子床",
	"clutter-bed-bed-fancy-ruined6": "破损的架子床",
	"clutter-bed-bed-ruined4": "破损的床",
	"clutter-bed-bed-ruined5": "破损的床",
	"clutter-bookshelves-scrollrack-ruined1": "破损的卷轴架",
	"clutter-bookshelves-scrollrack-ruined2": "破损的卷轴架",
	"clutter-bookshelves-scrollrack-ruined3": "破损的卷轴架",
	"clutter-chains-chain-double-end-manacles": "吊环",
	"clutter-chains-chain-double-ceiling-manacles": "吊环",
	"clutter-chains-chain-double-end1": "吊链",
	"clutter-chains-chain-double-end2": "吊链",
	"clutter-chains-chain-double-section": "吊链",
	"clutter-chains-chain-ceiling-hook": "带挂钩的吊链",
	"clutter-chains-chain-section": "吊链",
	"clutter-chains-chain-end1": "吊链",
	"clutter-chains-chain-end2": "吊链",
	"clutter-chains-chain-end-hook": "带挂钩的吊链",
	"clutter-crate-crate-small-ruined1": "破损的小木箱",
	"clutter-crate-crate-small-ruined2": "破损的小木箱",
	"clutter-crate-crate-small-ruined3": "破损的小木箱",
	"clutter-jonas-lamp-floor1-off": "乔纳斯落地灯",
	"clutter-jonas-lamp-floor2-off": "弯曲的乔纳斯落地灯",
	"clutter-jonas-lamp-floor3-off": "损坏的乔纳斯落地灯",
	"clutter-jonas-lamp-floor8": "乔纳斯落地灯",
	"clutter-jonas-lamp-floor9": "乔纳斯落地灯",
	"clutter-jonas-lamp-floor10": "乔纳斯落地灯",
	"clutter-jonas-lamp-floor8-off": "乔纳斯落地灯",
	"clutter-jonas-lamp-floor9-off": "乔纳斯落地灯",
	"clutter-jonas-lamp-floor10-off": "乔纳斯落地灯",
	"clutter-mech-helper": "机器助手小车",
	"clutter-rubble-cracked1": "破裂瓦砾",
	"clutter-rubble-cracked2": "破裂瓦砾",
	"clutter-rubble-cracked3": "破裂瓦砾",
	"clutter-rubble-cracked4": "破裂瓦砾",
	"clutter-table-ruined4": "破损的桌子",
	"clutter-table-ruined5": "破损的桌子",
	"clutter-table-ruined6": "破损的桌子",
	"clutter-toolrack-empty": "无用的工具架",
	"clutter-toolrack-ruined1": "破损的工具架",
	"clutter-toolrack-ruined2": "破损的工具架",
	"clutter-pillory*": "破损木枷",
	"clutter-scrap-art*": "废金属雕像",
	"clutter-pipe-veryrusted-h-EW-tarnishedcopper": "陈旧铜管",
	"clutter-pipe-veryrusted-h-EW-copper": "铜管道",
	"clutter-pipe-veryrusted-h-EW": "锈蚀管道",
	"clutter-pipe-veryrusted-h-EW_broken": "破损管道",
	"clutter-pipe-veryrusted-h-broken1": "破损管道",
	"clutter-pipe-veryrusted-h-broken2": "破损管道",
	"clutter-pipe-veryrusted-h-broken3": "破损管道",
	"clutter-pipe-veryrusted-h-lamp": "锈蚀管灯",
	"clutter-pipe-veryrusted-h-lamp-copper": "铜管灯",
	"clutter-pipe-veryrusted-h-lamp-tarnishedcopper": "陈旧铜管灯",
	"clutter-pipe-veryrusted-h-lamp-off": "锈蚀管灯",
	"clutter-pipe-veryrusted-h-lamp-off-copper": "铜管灯",
	"clutter-pipe-veryrusted-h-lamp-off-tarnishedcopper": "陈旧铜管灯",
	"clutter-pipe-veryrusted-v-broken1": "破损管道",
	"clutter-pipe-veryrusted-v-broken2": "破损管道",
	"clutter-pipe-veryrusted-v-broken3": "破损管道",
	"clutter-pipe-veryrusted-v-empty": "锈蚀管道",
	"clutter-pipe-veryrusted-v-empty-copper": "铜管道",
	"clutter-pipe-veryrusted-v-empty-tarnishedcopper": "陈旧铜管",
	"clutter-pipe-veryrusted-v-empty_broken": "破损管道",
	"clutter-pipe-veryrusted-v-lamp": "锈蚀管灯",
	"clutter-pipe-veryrusted-v-lamp-copper": "铜管灯",
	"clutter-pipe-veryrusted-v-lamp-tarnishedcopper": "陈旧管道灯",
	"clutter-pipe-veryrusted-v-lamp-off": "锈蚀管灯",
	"clutter-pipe-veryrusted-v-lamp-off-copper": "铜管灯",
	"clutter-pipe-veryrusted-v-lamp-off-tarnishedcopper": "陈旧铜管灯",
	"clutter-pipe-veryrusted-h-NESW": "锈蚀四通管道",
	"clutter-pipe-veryrusted-h-NESW-copper": "四通铜管道",
	"clutter-pipe-veryrusted-h-NESW-tarnishedcopper": "陈旧四通铜管道",
	"clutter-pipe-veryrusted-h-NSW": "锈蚀三通管道",
	"clutter-pipe-veryrusted-h-NSW-copper": "三通铜管道",
	"clutter-pipe-veryrusted-h-NSW-tarnishedcopper": "陈旧三通铜管道",
	"clutter-pipe-veryrusted-h-SW": "锈蚀直转角管道",
	"clutter-pipe-veryrusted-h-SW-copper": "直转角铜管道",
	"clutter-pipe-veryrusted-h-SW-tarnishedcopper": "陈旧直转角铜管道",
	"clutter-pipe-veryrusted-h-SW_45d": "锈蚀斜转角管道",
	"clutter-pipe-veryrusted-h-SW_45d-copper": "斜转角铜管道",
	"clutter-pipe-veryrusted-h-SW_45d-tarnishedcopper": "陈旧斜转角铜管道",
	"clutter-pipe-veryrusted-h-SW_broken": "破损转角管道",
	"clutter-pipe-veryrusted-v-EW": "锈蚀十字管道",
	"clutter-pipe-veryrusted-v-EW-copper": "十字铜管道",
	"clutter-pipe-veryrusted-v-EW-tarnishedcopper": "陈旧十字铜管道",
	"clutter-pipe-veryrusted-v-NESW": "锈蚀六通管道",
	"clutter-pipe-veryrusted-v-NESW-copper": "六通铜管道",
	"clutter-pipe-veryrusted-v-NESW-tarnishedcopper": "陈旧六通铜管道",
	"clutter-pipe-veryrusted-v-NSW": "锈蚀五通管道",
	"clutter-pipe-veryrusted-v-NSW-copper": "五通铜管道",
	"clutter-pipe-veryrusted-v-NSW-tarnishedcopper": "陈旧五通铜管道",
	"clutter-pipe-veryrusted-v-SW": "锈蚀四通管道",
	"clutter-pipe-veryrusted-v-SW-copper": "四通铜管道",
	"clutter-pipe-veryrusted-v-SW-tarnishedcopper": "陈旧四通铜管道",
	"clutter-pipe-veryrusted-v-W": "锈蚀三通管道",
	"clutter-pipe-veryrusted-v-W-copper": "三通铜管道",
	"clutter-pipe-veryrusted-v-W-tarnishedcopper": "陈旧三通铜管道",
	"clutter-pipe-veryrusted-v-topEW": "锈蚀三通管道",
	"clutter-pipe-veryrusted-v-topEW-copper": "三通铜管道",
	"clutter-pipe-veryrusted-v-topEW-tarnishedcopper": "陈旧三通铜管道",
	"clutter-pipe-veryrusted-v-topNESW": "锈蚀五通管道",
	"clutter-pipe-veryrusted-v-topNESW-copper": "五通铜管道",
	"clutter-pipe-veryrusted-v-topNESW-tarnishedcopper": "陈旧五通铜管道",
	"clutter-pipe-veryrusted-v-topNSW": "锈蚀四通管道",
	"clutter-pipe-veryrusted-v-topNSW-copper": "四通铜管道",
	"clutter-pipe-veryrusted-v-topNSW-tarnishedcopper": "陈旧四通铜管道",
	"clutter-pipe-veryrusted-v-topSW": "锈蚀三通管道",
	"clutter-pipe-veryrusted-v-topSW-copper": "三通铜管道",
	"clutter-pipe-veryrusted-v-topSW-tarnishedcopper": "陈旧三通铜管道",
	"clutter-pipe-veryrusted-v-topW-broken": "破损管道",
	"clutter-pipe-veryrusted-v-topW": "锈蚀直转角管道",
	"clutter-pipe-veryrusted-v-topW-copper": "转角铜管道",
	"clutter-pipe-veryrusted-v-topW-tarnishedcopper": "陈旧转角铜管道",
	"clutter-pipe-veryrusted-v-topW_45d": "锈蚀斜转角管道",
	"clutter-pipe-veryrusted-v-topW_45d-copper": "转角铜管道",
	"clutter-pipe-veryrusted-v-topW_45d-tarnishedcopper": "陈旧转角铜管道",
	"clutter-lightsource-off-lumi-pipe-h-lamp": "锈蚀管灯",
	"clutter-lightsource-off-lumi-pipe-h-lamp-copper": "铜管灯",
	"clutter-lightsource-off-lumi-pipe-h-lamp-tarnishedcopper": "陈旧铜管灯",
	"clutter-lightsource-off-lumi-pipe-v-lamp": "锈蚀管灯",
	"clutter-lightsource-off-lumi-pipe-v-lamp-copper": "铜管灯",
	"clutter-lightsource-off-lumi-pipe-v-lamp-tarnishedcopper": "陈旧铜管灯",
	"clutter-lightsource-on-lumi-pipe-h-lamp": "锈蚀管灯",
	"clutter-lightsource-on-lumi-pipe-h-lamp-copper": "铜管灯",
	"clutter-lightsource-on-lumi-pipe-h-lamp-tarnishedcopper": "陈旧铜管灯",
	"clutter-lightsource-on-lumi-pipe-v-lamp": "锈蚀管灯",
	"clutter-lightsource-on-lumi-pipe-v-lamp-copper": "铜管灯",
	"clutter-lightsource-on-lumi-pipe-v-lamp-tarnishedcopper": "陈旧铜管灯",
	"clutter-inactivelocustnest": "失效的蝗虫笼子",
	"clutter-lantern-ground*": "破损提灯",
	"block-plaque-fancy-*": "牌匾",
	"block-plaque-fancy-bismuth-wall-north": "铋牌匾",
	"block-plaque-fancy-bismuthbronze-wall-north": "铋铜牌匾",
	"block-plaque-fancy-blackbronze-wall-north": "黑铜牌匾",
	"block-plaque-fancy-brass-wall-north": "黄铜牌匾",
	"block-plaque-fancy-copper-wall-north": "铜牌匾",
	"block-plaque-fancy-gold-wall-north": "金牌匾",
	"block-plaque-fancy-iron-wall-north": "铁牌匾",
	"block-plaque-fancy-meteoriciron-wall-north": "陨铁牌匾",
	"block-plaque-fancy-lead-wall-north": "铅牌匾",
	"block-plaque-fancy-molybdochalkos-wall-north": "铅铜牌匾",
	"block-plaque-fancy-silver-wall-north": "银牌匾",
	"block-plaque-fancy-steel-wall-north": "钢牌匾",
	"block-plaque-fancy-tinbronze-wall-north": "锡铜牌匾",
	"block-creativegrass-medium-normal": "创造草块",
	"block-jonas-poweramplifier-bracket-south": "大型铁架支撑",
	"block-jonas-poweramplifier-core-south": "同轴放大器核心",
	"block-jonas-poweramplifier-gearbox-south": "大型青铜变速箱",
	"block-jonas-poweramplifier-lever4-south": "四杠杆组合",
	"block-jonas-poweramplifier-genpto-south": "青铜变速箱",
	"block-jonas-poweramplifier-ptoflange-south": "轮缘动力轴",
	"block-jonas-poweramplifier-ptoshaft-south": "动力轴",
	"block-jonas-poweramplifier-sideend-south": "同轴放大扩散器",
	"block-jonas-hydraulicsystem-genmixer-south": "搅拌桨",
	"block-jonas-hydraulicsystem-genvalve2-south": "带阀门的管道分支",
	"block-jonas-hydraulicsystem-pumpdoor1-south": "破损液压执行器",
	"block-jonas-hydraulicsystem-pumpdoor2-south": "液压执行器",
	"block-jonas-hydraulicsystem-pumphead1-south": "液体泵",
	"block-jonas-steamengine-gear12-south": "12齿齿轮",
	"block-jonas-steamengine-gear24-south": "24齿齿轮",
	"block-jonas-steamengine-gear36-south": "36齿齿轮",
	"block-jonas-steamengine-gearjunction-south": "齿轮啮合",
	"block-jonas-steamengine-beam-south": "大气发动机平衡杆",
	"block-jonas-steamengine-pistonbottom-south": "大气发动机活塞底部",
	"block-jonas-steamengine-pistonmiddle-south": "大气发动机活塞中部",
	"block-jonas-steamengine-pistontop-south": "大气发动机活塞顶部",
	"block-jonas-steamengine-support-south": "木制框架",
	"block-jonas-steamengine-valve1-south": "带控制杆阀门的铁管道",
	"block-jonas-steamengine-valve2-south": "带控制杆阀门的铁管道",
	"item-eidolongearbox": "幻灵齿轮盒",
	"worldattribute-geologicActivity": "地质活动",
	"worldattribute-geologicActivity-desc": "地质活动频繁意味着温泉和熔岩更接近地表。",
	"worldconfig-geologicActivity-None": "无",
	"worldconfig-geologicActivity-Rare": "罕见",
	"worldconfig-geologicActivity-Uncommon": "不常见",
	"worldconfig-geologicActivity-Common": "常见",
	"worldconfig-geologicActivity-Very Common": "非常常见",
	"item-locatormap-treasures": "藏宝图",
	"item-locatormap-resonancearchive": "地图指向于谐振档案室",
	"itemdesc-locatormap-resonancearchive": "<font color=\"#99c9f9\"><i>“祝你好运，你会用到它。”<\/i><\/font>",
	"item-locatormap-devastationarea": "地图指向于灾区",
	"itemdesc-locatormap-devastationarea": "<font color=\"#99c9f9\"><i>“做好准备，注意天空，期待死亡。”<\/i><\/font>",
	"item-locatormap-cavetobias": "地图指向于托比亚斯的洞穴",
	"itemdesc-locatormap-cavetobias": "<font color=\"#99c9f9\"><i>“在你来见我之前，你必须先去灾区。那里有一座塔，你必须爬上去，拿走塔顶的透镜装置。这并不容易，但如果我们想成功，就必须这么做。”<\/i><\/font>",
	"item-locatormap-treasurehunter": "地图指向于宝藏猎人",
	"itemdesc-locatormap-treasurehunter": "<font color=\"#99c9f9\"><i>“希望他还在那，而不是在某个地方挖洞.”<\/i><\/font>",
	"block-initcommandblock-normal": "Init命令方块（运行于init）",
	"block-jonas-boilerdoor-north": "锅炉门",
	"block-jonas-gasifier-south": "气化炉",
	"block-jonas-gasifiertank-south": "气化炉罐",
	"block-statictranslocator-unrepairable-north": "破损的传送器",
	"block-door-1x2heavy-aged": "锈蚀重门 (1x2)",
	"block-door-1x3heavy-aged": "锈蚀重门 (1x3)",
	"block-door-2x4heavy-aged": "锈蚀重门 (2x4)",
	"block-metalblock-corroded-plain-rusty-iron": "锈蚀铁块",
	"block-metalblock-corroded-riveted-rusty-iron": "锈蚀铆接铁块",
	"block-metalblock-new-riveted-bismuth": "铆接铋铜块",
	"block-metalblock-new-plain-bismuthbronze": "铋铜块",
	"block-metalblock-corroded-plain-bismuthbronze": "锈蚀铋铜块",
	"block-metalblock-new-riveted-bismuthbronze": "铆接铋铜块",
	"block-metalblock-corroded-riveted-bismuthbronze": "锈蚀铆接铋铜块",
	"block-metalblock-new-plain-blackbronze": "黑铜块",
	"block-metalblock-corroded-plain-blackbronze": "锈蚀黑铜块",
	"block-metalblock-new-riveted-blackbronze": "铆接黑铜块",
	"block-metalblock-corroded-riveted-blackbronze": "锈蚀铆接黑铜块",
	"block-metalblock-corroded-plain-brass": "锈蚀黄铜块",
	"block-metalblock-new-riveted-brass": "铆接黄铜块",
	"block-metalblock-corroded-riveted-brass": "锈蚀铆接黄铜块",
	"block-metalblock-new-riveted-chromium": "铆接铬块",
	"block-metalblock-new-plain-copper": "铜块",
	"block-metalblock-corroded-plain-copper": "锈蚀铜块",
	"block-metalblock-new-riveted-copper": "铆接铜块",
	"block-metalblock-corroded-sheet-copper": "锈蚀铆接铜块",
	"block-metalblock-corroded-riveted-copper": "锈蚀铆接铜块",
	"block-metalblock-new-plain-cupronickel": "白铜块",
	"block-metalblock-corroded-plain-cupronickel": "锈蚀白铜块",
	"block-metalblock-new-riveted-cupronickel": "铆接白铜块",
	"block-metalblock-corroded-riveted-cupronickel": "锈蚀铆接白铜块",
	"block-metalblock-new-plain-electrum": "琥珀金块",
	"block-metalblock-corroded-plain-electrum": "锈蚀琥珀金块",
	"block-metalblock-new-riveted-electrum": "铆接琥珀金块",
	"block-metalblock-corroded-riveted-electrum": "锈蚀铆接琥珀金块",
	"block-metalblock-new-plain-gold": "金块",
	"block-metalblock-corroded-plain-gold": "锈蚀金块",
	"block-metalblock-new-riveted-gold": "铆接金块",
	"block-metalblock-corroded-riveted-gold": "锈蚀铆接金块",
	"block-metalblock-new-plain-iron": "铁块",
	"block-metalblock-corroded-plain-iron": "锈蚀铁块",
	"block-metalblock-new-riveted-iron": "铆接铁块",
	"block-metalblock-corroded-riveted-iron": "锈蚀铆接铁块",
	"block-metalblock-corroded-plain-meteoriciron": "锈蚀陨铁块",
	"block-metalblock-new-riveted-meteoriciron": "铆接陨铁块",
	"block-metalblock-corroded-riveted-meteoriciron": "锈蚀铆接陨铁块",
	"block-metalblock-new-plain-lead": "铅块",
	"block-metalblock-corroded-plain-lead": "锈蚀铅块",
	"block-metalblock-new-riveted-lead": "铆接铅块",
	"block-metalblock-corroded-riveted-lead": "锈蚀铆接铅块",
	"block-metalblock-corroded-plain-molybdochalkos": "锈蚀铅铜块",
	"block-metalblock-new-riveted-molybdochalkos": "铆接铅铜块",
	"block-metalblock-corroded-riveted-molybdochalkos": "锈蚀铆接铅铜块",
	"block-metalblock-new-riveted-platinum": "铆接铂块",
	"block-metalblock-new-riveted-nickel": "铆接镍块",
	"block-metalblock-new-plain-silver": "银块",
	"block-metalblock-corroded-plain-silver": "锈蚀银块",
	"block-metalblock-new-riveted-silver": "铆接银块",
	"block-metalblock-corroded-riveted-silver": "锈蚀铆接银块",
	"block-metalblock-new-riveted-stainlesssteel": "铆接不锈钢块",
	"block-metalblock-new-plain-steel": "钢块",
	"block-metalblock-corroded-plain-steel": "锈蚀钢块",
	"block-metalblock-new-riveted-steel": "铆接钢块",
	"block-metalblock-corroded-riveted-steel": "锈蚀铆接钢块",
	"block-metalblock-corroded-plain-tin": "锈蚀锡块",
	"block-metalblock-new-riveted-tin": "铆接锡块",
	"block-metalblock-corroded-riveted-tin": "锈蚀铆接锡块",
	"block-metalblock-new-plain-tinbronze": "锡铜块",
	"block-metalblock-corroded-plain-tinbronze": "锈蚀锡铜块",
	"block-metalblock-new-riveted-tinbronze": "铆接锡铜块",
	"block-metalblock-corroded-riveted-tinbronze": "锈蚀铆接锡铜块",
	"block-metalblock-new-riveted-titanium": "铆接钛块",
	"block-metalblock-new-riveted-uranium": "铆接铀块",
	"block-metalblock-corroded-plain-zinc": "锈蚀锌块",
	"block-metalblock-new-riveted-zinc": "铆接锌块",
	"block-metalblock-corroded-riveted-zinc": "锈蚀铆接锌块",
	"block-supportchain-*": "支撑链条",
	"block-overlay-gravel-wet1": "湿砾石覆层 1",
	"block-overlay-gravel-wet2": "湿砾石覆层 2",
	"block-overlay-gravel-wet3": "湿砾石覆层 3",
	"block-overlay-gravel-wet4": "湿砾石覆层 4",
	"block-overlay-gravel-dry1": "干砾石覆层 1",
	"block-overlay-gravel-dry2": "干砾石覆层 2",
	"block-overlay-gravel-dry3": "干砾石覆层 3",
	"block-overlay-gravel-dry4": "干砾石覆层 4",
	"block-overlay-plaster-white-*": "白色石膏粉刷",
	"block-overlay-plaster-yellow-*": "黄色石膏粉刷",
	"block-overlay-plaster-yellowwhite-*": "黄白色石膏粉刷",
	"block-polishedrockold-cobbled-mixed": "陈旧磨制混杂圆石",
	"block-polishedrockold-cobbled-granite": "陈旧磨制花岗岩圆石",
	"block-polishedrockold-cobbled-chert": "陈旧磨制角岩圆石",
	"block-polishedrockold-cobbled-sandstone": "陈旧磨制砂岩圆石",
	"block-polishedrockold-cobbled-slate": "陈旧磨制板岩圆石",
	"block-polishedrockold-cobbled-limestone": "陈旧磨制石灰岩圆石",
	"block-polishedrockold-cobbled-claystone": "陈旧磨制粘土岩圆石",
	"block-polishedrockold-cobbled-peridotite": "陈旧磨制橄榄岩圆石",
	"block-polishedrockold-full-granite": "陈旧磨制花岗岩",
	"block-polishedrockold-full-claystone": "陈旧磨制粘土岩",
	"block-polishedrockold-full-limestone": "陈旧磨制石灰岩",
	"block-polishedrockold-full-peridotite": "陈旧磨制橄榄岩",
	"block-polishedrockold-full-slate": "陈旧磨制板岩",
	"block-polishedrockold-full-chert": "陈旧磨制角岩",
	"block-polishedrockold-full-sandstone": "陈旧磨制砂岩",
	"block-polishedrockold-full-redmarble": "陈旧磨制粉色大理石岩",
	"block-polishedrockold-cobbled-redmarble": "陈旧磨制粉色大理石圆石",
	"block-polishedrockold-full-whitemarble": "陈旧磨制白色大理石岩",
	"block-polishedrockold-cobbled-whitemarble": "陈旧磨制白色大理石圆石",
	"block-polishedrockold-full-greenmarble": "陈旧磨制绿色大理石岩",
	"block-polishedrockold-cobbled-greenmarble": "陈旧磨制绿色大理石圆石",
	"block-polishedrockold-full-andesite": "陈旧磨制安山岩",
	"block-polishedrockold-cobbled-andesite": "陈旧磨制安山岩圆石",
	"block-polishedrockold-full-chalk": "陈旧磨制白垩岩",
	"block-polishedrockold-cobbled-chalk": "陈旧磨制白垩岩圆石",
	"block-polishedrockold-full-conglomerate": "陈旧磨制砾岩",
	"block-polishedrockold-cobbled-conglomerate": "陈旧磨制砾岩圆石",
	"block-polishedrockold-full-shale": "陈旧磨制页岩",
	"block-polishedrockold-cobbled-shale": "陈旧磨制页岩圆石",
	"block-polishedrockold-full-basalt": "陈旧磨制玄武岩",
	"block-polishedrockold-cobbled-basalt": "陈旧磨制玄武岩圆石",
	"block-polishedrockold-full-phyllite": "陈旧磨制千枚岩",
	"block-polishedrockold-cobbled-phyllite": "陈旧磨制千枚岩圆石",
	"block-polishedrockold-full-bauxite": "陈旧磨制铝土矿",
	"block-polishedrockold-cobbled-bauxite": "陈旧磨制铝土矿圆石",
	"block-carvedlog-acacia-aged-bottom-plain-*": "陈旧金合欢原木雕刻柱脚",
	"block-carvedlog-acacia-aged-middle-plain-*": "陈旧金合欢原木雕刻柱身",
	"block-carvedlog-acacia-aged-top-plain-*": "陈旧金合欢原木雕刻柱顶",
	"block-carvedlog-acacia-aged-bottom-fancy-*": "陈旧金合欢原木花纹雕刻柱脚",
	"block-carvedlog-acacia-aged-middle-fancy-*": "陈旧金合欢原木花纹雕刻柱身",
	"block-carvedlog-acacia-aged-top-fancy-*": "陈旧金合欢原木花纹雕刻柱顶",
	"block-debarkedlog-veryaged-*": "古旧去皮原木",
	"block-debarkedlog-veryagedrotten-*": "腐化去皮原木",
	"block-planks-agedebony-*": "陈旧黑檀木木板",
	"block-planks-rottenebony-*": "腐化黑檀木木板",
	"block-debarkedlog-aged-*": "去皮陈旧原木",
	"block-debarkedlog-birch-*": "去皮桦树原木",
	"block-debarkedlog-oak-*": "去皮橡树原木",
	"block-debarkedlog-maple-*": "去皮枫树原木",
	"block-debarkedlog-pine-*": "去皮松树原木",
	"block-debarkedlog-acacia-*": "去皮金合欢原木",
	"block-debarkedlog-kapok-*": "去皮木棉树原木",
	"block-debarkedlog-baldcypress-*": "去皮落羽杉原木",
	"block-debarkedlog-larch-*": "去皮落叶松原木",
	"block-debarkedlog-redwood-*": "去皮红杉树原木",
	"block-debarkedlog-ebony-*": "去皮黑檀树原木",
	"block-debarkedlog-walnut-*": "去皮胡桃树原木",
	"block-debarkedlog-purpleheart-*": "去皮紫心树原木",
	"clutter-hansa-ground-fish": "汉萨游鱼旗帜",
	"clutter-hansa-ground-keys": "汉萨钥匙旗帜",
	"clutter-hansa-ground-largefish": "汉萨大鱼旗帜",
	"clutter-hansa-ground-ship": "汉萨海船旗帜",
	"clutter-hansa-ground-town": "汉萨城镇旗帜",
	"clutter-hansa-wall-fish": "壁挂汉莎游鱼旗帜",
	"clutter-hansa-wall-keys": "壁挂汉莎钥匙旗帜",
	"clutter-hansa-wall-largefish": "壁挂汉莎大鱼旗帜",
	"clutter-hansa-wall-ship": "壁挂汉莎海船旗帜",
	"clutter-hansa-wall-town": "壁挂汉莎城镇旗帜",
	"item-clothes-face-glasses": "平光眼镜",
	"item-schematic-glider": "滑翔翼原理图",
	"item-schematic-customtranslocator": "自制传送器原理图",
	"itemdesc-schematic-glider": "神奇的飞行器的说明",
	"item-largegear-temporal": "大型时空齿轮",
	"itemdesc-largegear-temporal": "与正常的时空齿轮相比太大了，肯定有<br>别的用途。",
	"item-stackrandomizer-ruinedweapon": "随机破损武器堆生成器",
	"item-jonasparts-pumphead": "液泵头部",
	"itemdesc-jonasparts-flywheel": "一个重要的机械部件。",
	"item-tongs": "木钳",
	"itemdesc-tongs": "另一只手用这个钳着物体，以便处理<br>加工烧红的金属等东西。",
	"clutter-table-long": "抄写台",
	"clutter-table-long-with-accessories": "蜡烛抄写台",
	"clutter-table-long-with-cloth-blue": "蓝桌布抄写台",
	"clutter-table-long-with-cloth-green": "绿桌布抄写台",
	"clutter-table-long-with-cloth-purple": "紫桌布抄写台",
	"clutter-table-long-with-cloth-red": "红桌布抄写台",
	"blockhelp-takelorebook": "搜集传说之书",
	"heldhelp-read": "读",
	"heldhelp-write": "写",
	"farmland-saltdamage": "作物被附近的盐水损害",
	"command-gettime": "服务器时间： {0}\n游戏速度： {1} IRL 分钟",
	"command-hoursperday": "当前每日时长： {0}",
	"command-hoursperdayset": "每日时长设置为，1天 = {0} 游戏小时",
	"command-calendarspeedmul": "当前日历速度倍数： {0}",
	"command-calendarspeedmulset": "基本日历速度 {0} 设置为。1天= {1} 现实分钟",
	"command-timeadd-minute": "已增加 {0} 分钟，现在日期为： {1}",
	"command-timeadd-hour": "已增加 {0} 小时，现在日期为： {1}",
	"command-timeadd-day": "已增加 {0} 天，现在日期为： {1}",
	"command-timeadd-month": "已增加 {0} 月，现在日期为： {1}",
	"command-timeadd-year": "已增加 {0} 年，现在日期为： {1}",
	"command-timeset": "时间已设置为 {0}",
	"command-time-negativeerror": "填写负数 - 不能让时间回退，还会破坏游戏。",
	"command-time-invalidtimespan": "无法将 {0} 转换为时间跨度",
	"command-time-speed": "当前基线时间速度： {0}",
	"command-time-speedset": "基准时速已设置为 {0}，1 天 = {1} 现实分钟。提醒：不建议在正常游戏中更改此设置。",
	"command-time-speed0set": "基准时速已设置为 {0}，提醒：不建议在正常游戏中更改此设置。",
	"command-time-stopped": "时间停止",
	"command-time-resumed": "时间恢复",
	"Not a player name and not a selector p, e, l or s: {0}'": "不是玩家名称也不是选择器 p, e, l 或 s: {0}'",
	"Invalid position, must be 3 numbers": "无效位置，必须是3个数字",
	"Invalid position, must be 2 numbers": "无效位置，必须是2个数字",
	"Invalid word, not in word range": "无效世界，不在世界的范围内",
	"No such player online": "该玩家不在线",
	"Not a number": "不是数字",
	"Number out of range": "数字超出范围！",
	"Missing direction type. Must be a face (north, east, south, west, down, up) or any combination of xyz": "缺少方向类型。必须是正方向（北、东、南、西、下、上）或任何xyz的组合",
	"Incorrect direction type. must be any combination of xyz, but found": "方向类型不正确，必须是 xyz 的任意组合，但已找到",
	"{0} is a decimal number, for example 0.5": "{0} 是一个十进制小数，例如0.5",
	"{0} is a precise {1} name, optionally immediately followed by braces {{}} containing attributes for the {1}": "{0} 是一个准确的 {1} 名称，可用大括号 {{}} 包含 {1} 的属性",
	"Decor layer block": "装饰覆盖层",
	"Do you wish to update to version {0} now?": "你想现在更新到版本 {0} 吗？",
	"Download in progress": "正在下载",
	"Download failed. Release {0} not found, possibly programming error. Please send us a bug report": "下载失败。没有找到 {0} 版本，可能是程序错误。请给我们发送一份错误报告",
	"Please select the server version you wish to change to.": "请选择你想要更改的服务器版本。",
	"No such command exists": "这样的命令不存在",
	"Sorry, you don't have the privilege to use this command": "对不起，您没有权限使用此命令",
	"Command {0}, too many arguments": "命令{0}，太多参数",
	"Subcommand {0}, too many arguments": "子命令 {0}，太多参数",
	"Collectible Attribute {0} has value {1}.": "收藏属性 {0} 值为 {1}。",
	"Collectible Attribute {0} set to {1}.": "收藏属性 {0} 设置为 {1}。",
	"Attribute {0} is of type {1} and has value {2}": "属性 {0} 的类型是 {1} 且值是 {2}",
	"Attribute {0} does not exist": "属性 {0} 不存在",
	"Ok, entity debug mode is now {0}": "实体调试模式现在为 {0}",
	"Ok, entity spawn debug mode is now {0}": "实体生成调试模式现在为 {0}",
	"No matching player\/entity found": "没有找到符合的玩家\/实体",
	"Executed commands on {0}\/{1} entities": "对 {0}\/{1} 实体执行命令",
	"{0} total entities, of which {1} active.": "总共 {0} 个实体，其中 {1} 处于活动状态。",
	"List of online Players": "在线玩家列表",
	"List of Banned Users:": "封禁用户列表：",
	"List of roles:": "角色组列表：",
	"Available privileges:": "可用权限：",
	"Type \/help [commandname] to see more info about a command": "输入 \/help [commandname] 可以看到关于某个命令的更多信息",
	"No such sub-command found": "找不到相关的子命令",
	"Ok, Land claim start position {0} set": "领地起止坐标 {0} 已设置",
	"Ok, Land claim end position {0} set": "领地结束坐标 {0} 已设置",
	"Ok, {0} claims removed from {1}": "领地 {0} 已被 {1} 移除。",
	"No claim found at this position": "在此位置没有找到领地",
	"No other players\/groups have access to this claim": "没有其他玩家\/群组能访问此领地",
	"Can't access this feature, this server is in hosted mode": "无法访问此功能，该服务器处于托管模式",
	"Invalid coordinates - beyond world bounds": "无效的坐标 - 超出了世界范围",
	"Player must be online to set attributes": "玩家必须在线才能设置特性",
	"Player never connected to this server. Must at least connect once to set game mode.": "玩家从未连接过这个服务器。必须至少连接一次才能设置游戏模式。",
	"{0} has set your gamemode to {1}": "{0} 已将您的游戏模式设置为{1}。",
	"Player {0} did not have this privilege denied.": "玩家 {0} 没有拒绝此权限。",
	"Player {0} already has this privilege denied.": "玩家 {0} 已拒绝此权限。",
	"This player is has never joined your server. He will have the privileges of the default role '{0}'.": "此玩家从未加入您的服务器。他将拥有默认角色“{0}”的特权。",
	"Player is currently {0}": "当前玩家{0}",
	"No players found that match your selector": "未找到符合搜索标准的玩家",
	"Sucessfully executed commands on {0}\/{1} players": "成功执行了 {0}\/{1} 玩家的命令",
	"Ok, description set": "好的，说明已设置",
	"Ok, privilege set": "好的，权限已设置",
	"Command \/{0} is already taken, please choose another name": "命令 \/{0} 已被占用，请选择其他名称",
	"No commands defined for this macro. Add at least 1 command first.": "该宏没有定义命令。至少先添加1条命令。",
	"No privilege defined for this macro. Set privilege with \/macro priv.": "没有权限定义这条指令。使用 \/macro priv设置权限。",
	"Ok, command created. You can use it now.": "好的，指令已创建。您现在可以使用它。",
	"Name: {0}\\nDescription: {1}\\nRequired privilege: {2}\\nCommands: {3}": "名称: {0}\\n描述: {1}\\n所需权限: {2}\\n命令: {3}",
	"No macro in wip": "wip中没有宏",
	"No such macro found": "找不到此指令",
	"{0}Type \/macro show [name] to see more info about a particular macro": "{0} 输入 \/macro show [name] 查看关于某个特定宏的更多信息",
	"Ok, command added.": "好的，命令已添加。",
	"Macro executed. {0}\/{1} commands successful.": "命令已执行。 {0}\/{1} 命令成功。",
	"Ok, claim sent": "好的，请求已发送",
	"Ignore all files": "忽略所有字段",
	"Accept file": "接受文件",
	"Accept next 10 files": "接受接下来的10个文件",
	"The server wants to send you a schematic file. Please confirm to accept the file.": "服务器要向您发送概要文件。 请确认接受文件。",
	"Ok, set rotation to {0} degrees": "设定转向至{0} 度",
	"Choose emote: {0}": "选择表情: {0}",
	"You died here": "你死在这里",
	"Death waypointing is disabled on this server": "此服务器上的死亡标记点已禁用",
	"Death waypoint is {0}": "死亡标记点为 {0}",
	"Death waypoint now {0}": "当前死亡标记点 {0}",
	"(delayed spawn)": "（延迟生成）",
	"Spawns locust nests only after import\/world generation": "仅在导入\/世界生成后生成蝗虫巢",
	"You need {0} beams to place a beam at this lenth": "你需要 {0} 根支撑梁来放置此长度的梁",
	"Set Beam Start\/End Point (Snap to 4x4 grid)": "设置光束起点\/终点（捕捉到 4x4 网格）",
	"Set Beam Start\/End Point (Snap to 16x16 grid)": "设置光束起点\/终点（捕捉到 16x16 网格）",
	"Cancel placement": "取消放置",
	"Burns for {0} hours when placed.": "放置后可燃烧 {0} 小时。",
	"This item does not fit into the display case.": "该物品不适合陈列柜。",
	"Out of power. Recharge with temporal gears.": "能源已耗尽。用时空齿轮充能。",
	"Rifts blocked: {0}": "裂隙被抑制：{0}",
	"This door cannot be opened by hand.": "这扇门不能用手打开。",
	"Butterfly": "蝴蝶",
	"Missing large temporal gear.": "缺少大型时空齿轮。",
	"Missing pump head.": "缺少泵头。",
	"Must experience {0} game hours below {1}°C in the cold season to bear fruit in the following year.": "必须在寒冷季节经历 {0} 个低于 {1}°C 的游戏时间才能在下一年开花结果。",
	"Will die if exposed to {0}°C or colder": "如果暴露在 {0}°C 或更低的温度下会死亡",
	"Evergreen tree. Will die if exposed to {0} °C or colder": "常绿树。如果暴露在 {0} °C 或更低的温度下会死亡",
	"handbook-fruittree-note-averages": "数值为平均值，因为每棵树可能会略有不同。",
	"When juiced: Turns into {0:0.##}l {1}": "榨汁：可榨出{0:0.##}升{1}",
	"No location found on this map": "此地图上没有找到位置",
	"{0} blocks distance": "距离{0} 方块",
	"Location already marked on your map": "位置已标记在您的地图",
	"Out of material, add more material to continue adding voxels": "材料用完，添加更多材料以继续添加体素",
	"Save and sign book now? It can not be edited afterwards.": "立即保存并签名？ 之后无法编辑。",
	"Transcribe": "撰写",
	"Written by {0}": "作者：{0}",
	"Unknown author": "未知的作者",
	"Transcribed by {0}": "由 {0} 撰写",
	"Need something to transcribe it on first, such as parchment": "首先需要一些东西来转录它，比如羊皮纸",
	"Need ink and quill in my off hand": "副手需要拿着墨水和羽毛笔",
	"block-saltwater-*": "盐水",
	"item-agedfirewood": "陈旧柴火",
	"block-basereturnteleporter": "基础返程传送器",
	"blockdesc-basereturnteleporter": "一次性用传送器，用于将使用者传送至<br>返回点。",
	"item-returnbase-returnbasebottom": "基础回程传送器对准器",
	"item-returnbase-returnbaseend": "基础回程传送器热扩散口",
	"item-returnbase-returnbasetop": "基础回程传送器接受器",
	"item-creature-mechhelper": "机甲助手",
	"item-nightvisiondevice": "夜视面具",
	"item-nightvisionupgrades-nightvisionbright": "夜视面具发射器",
	"item-nightvisionupgrades-nightvisionpower": "夜视面具能源组件",
	"item-nightvisionupgrades-nightvisionlens1": "夜视面具镜头",
	"item-nightvisionupgrades-nightvisionlens2": "夜视面具显体镜头",
	"Add temporal gear to refuel": "添加时空齿轮作为能源",
	"block-corpsereturnteleporter-*": "终点传送器",
	"item-returndeath-returndeath1": "终点传送器塔纳托斯联轴器",
	"item-returndeath-returndeath2": "终点传送器压缩机",
	"item-returndeath-returndeath3": "终点传送器转运阳极",
	"item-stackrandomizer-jonasparts": "乔纳斯部件随机生成器",
	"item-jonasparts-tank01": "乔纳斯部件（平行传输容器）",
	"item-jonasparts-tank02": "乔纳斯部件（反向折射筒）",
	"item-jonasparts-valve01": "乔纳斯部件（备用注射阀）",
	"item-jonasparts-connector01": "乔纳斯部件（焊剂间隙连接器）",
	"item-jonasparts-cylinder01": "乔纳斯部件（双价发射器）",
	"item-jonasparts-cylinder02": "乔纳斯部件（时空校准节点）",
	"item-jonasframes-gearbox01": "乔纳斯次级部件（精密齿轮箱）",
	"item-jonasframes-gearbox02": "乔纳斯次级部件（偏心齿轮箱）",
	"item-jonasframes-oscillator01": "乔纳斯次级部件（精密平衡振荡器）",
	"item-jonasframes-spring01": "乔纳斯次级部件（精密发条弹簧）",
	"item-jonasframes-joint01": "乔纳斯次级部件（精密关节）",
	"item-jonasframes-gears01": "乔纳斯次级部件（差速齿轮组件）",
	"item-jonasframes-gears02": "乔纳斯次级部件（精密行星齿轮）",
	"item-clothes-head-mianguan": "冕冠",
	"item-clothes-head-crown": "皇冠",
	"item-clutter-army-tool": "多功能工具",
	"item-clutter-art\/bottle": "艺术瓶",
	"item-clutter-art\/statuette-horus": "荷鲁斯雕像",
	"item-clutter-art\/zoolite1": "动物化石",
	"item-clutter-art\/zoolite2": "动物化石",
	"item-clutter-device1": "奇怪装置",
	"item-clutter-deviceproto": "奇怪装置原型机",
	"item-clutter-gunbai": "军配",
	"item-clutter-hourglass": "沙漏",
	"item-clutter-skull\/humanoid": "人类头骨",
	"item-clutter-skull\/humanoid-deformed": "变形的人类头骨",
	"item-clutter-sabretooth": "剑齿虎头骨",
	"item-stackrandomizer-library": "随机书本生成器",
	"item-stackrandomizer-mines": "随机矿物生成器",
	"clutter-stove-ruined": "破损的铲子",
	"clutter-bucket*": "破损的木桶",
	"clutter-chair-long": "长椅",
	"clutter-toy*": "陈旧儿童玩具",
	"clutter-banner-*-blue-*": "蓝色太阳旗帜",
	"clutter-banner-*-green-*": "绿色太阳旗帜",
	"clutter-banner-*-orange-*": "橙色太阳旗帜",
	"clutter-banner-*-purple-*": "紫色太阳旗帜",
	"clutter-banner-*-red-*": "红色太阳旗帜",
	"clutter-banner-*-yellow-*": "黄色太阳旗帜",
	"clutter-banner-treasure-hunter-*": "宝藏猎人旗帜",
	"bannerpattern-sunsmall": "小太阳",
	"bannerpattern-sunlarge": "大太阳",
	"bannersegment-top": "顶部",
	"bannersegment-segment": "中部",
	"bannersegment-bottom": "底部",
	"clutter-washboard*": "搓衣板",
	"clutter-pile-cloth*": "衣服堆",
	"clutter-hazmat-ruined*": "破损的防护套",
	"clutter-lightsource-on-gas-*": "煤气灯",
	"clutter-lightsource-off-gas-*": "煤气灯",
	"clutter-lightsource-*": "辉光管灯",
	"item-creature-libraryresonator": "谐振档案馆",
	"tradingwindow-libraryresonator": "谐振档案馆",
	"item-clothes-foot-rottenking": "腐烂的国王鞋子",
	"item-clothes-hand-rottenking": "腐烂的国王手套",
	"item-clothes-lowerbody-rottenking": "腐烂的国王裤子",
	"item-clothes-neck-rottenking": "腐烂的国王项圈",
	"item-clothes-upperbody-rottenking": "腐烂的国王衬衫",
	"item-clothes-upperbodyover-rottenking": "腐烂的国王大衣",
	"item-clothes-waist-rottenking": "腐烂的国王腰带",
	"item-clothes-head-rottenking": "腐烂的国王皇冠",
	"item-clothes-face-rottenking": "腐烂的国王面具",
	"item-clothes-foot-king": "国王鞋子",
	"item-clothes-hand-king": "国王手套",
	"item-clothes-lowerbody-king": "国王裤子",
	"item-clothes-neck-king": "国王项圈",
	"item-clothes-upperbody-king": "国王上衣",
	"item-clothes-upperbodyover-king": "国王大衣",
	"item-clothes-waist-king": "国王腰带",
	"item-clothes-face-surgeon": "外科理发师面具",
	"item-clothes-face-surgeonhood": "带头罩的理发外科医生面具",
	"item-clothes-foot-surgeon": "外科理发师鞋子",
	"item-clothes-hand-surgeon": "外科理发师手套",
	"item-clothes-lowerbody-surgeon": "外科理发师裤子",
	"item-clothes-upperbody-surgeon": "外科理发师衬衫",
	"item-clothes-upperbodyover-surgeon": "外科理发师围裙",
	"item-clothes-shoulder-surgeon": "外科理发师披肩",
	"item-clothes-shoulder-miner": "矿工斗篷",
	"item-clothes-upperbody-miner": "矿工衬衫",
	"item-clothes-upperbodyover-miner": "矿工外套",
	"item-clothes-lowerbody-miner": "矿工裤子",
	"item-clothes-foot-miner": "矿工靴子",
	"item-clothes-face-miner": "矿工面具",
	"item-clothes-hand-miner": "矿工手套",
	"item-clothes-waist-miner": "矿工腰带",
	"item-clothes-head-alchemist": "炼金术士帽",
	"item-clothes-shoulder-alchemist": "炼金术士围裙",
	"item-clothes-upperbody-alchemist": "炼金术士衬衫",
	"item-clothes-lowerbody-alchemist": "炼金术士裤子",
	"item-clothes-foot-alchemist": "炼金术士靴子",
	"item-clothes-waist-alchemist": "炼金术士腰帶",
	"item-clothes-upperbody-deep": "深色贵族衬衫",
	"item-clothes-upperbody-forgotten": "遗忘贵族衬衫",
	"item-clothes-upperbodyover-forgotten": "遗忘贵族长袍",
	"item-clothes-lowerbody-deep": "深色贵族紧身裤",
	"item-clothes-lowerbody-forgotten": "遗忘贵族紧身裤",
	"item-clothes-foot-forgotten": "遗忘贵族鞋子",
	"item-clothes-neck-deep": "深色贵族护符",
	"item-clothes-neck-forgotten": "遗忘贵族护符",
	"item-clothes-face-forgotten": "遗忘贵族面具",
	"item-clothes-hand-deep": "深色贵族手套",
	"item-clothes-hand-forgotten": "遗忘贵族手套",
	"item-clothes-shoulder-survivor": "幸存者斗篷",
	"item-clothes-upperbody-survivor": "幸存者衬衫",
	"item-clothes-lowerbody-survivor": "幸存者裤子",
	"item-clothes-foot-survivor": "幸存者靴子",
	"item-clothes-face-survivor": "幸存者面具",
	"item-clothes-hand-survivor": "幸存者手套",
	"item-clothes-shoulder-scribe": "抄写员头罩",
	"item-clothes-upperbody-scribe": "抄写员外衣",
	"item-clothes-lowerbody-scribe": "抄写员裤子",
	"item-clothes-foot-scribe": "抄写员鞋子",
	"item-clothes-hand-scribe": "抄写员手套",
	"item-clothes-waist-scribe": "抄写员腰带",
	"custommessage-nobuildprivilege": "没有建筑权限",
	"custommessage-nouseprivilege": "没有交互权限",
	"custommessage-inspectatormode": "在旁观模式下无法交互\/建造",
	"custommessage-inguestmode": "在访客模式下无法交互\/建造",
	"custommessage-dead": "死亡后无法交互\/建造",
	"custommessage-thepast": "来自过去的扭曲",
	"blockhelp-basereturn-deactivate": "关闭",
	"blockhelp-basereturn-activate": "激活",
	"location-treasure": "埋藏的宝藏",
	"location-treasurehunter": "宝藏猎人",
	"location-resonancearchives": "谐振档案馆",
	"location-lazaret": "隔离所",
	"location-village": "村庄",
	"location-devastationarea": "灾区",
	"location-cavetobias": "托比亚斯的洞穴",
	"gridrecipe-requirestrait": "* 需要 {0} 特性",
	"nobarrelcontents": "空的。",
	"barrelcontents-items": "{0}x{1}",
	"barrelcontents-liquid": "{0}升{1}",
	"shield-woodtype": "木头材料：{0}",
	"shield-metaltype": "金属种类：{0}",
	"arrow-piercingdamage": "{0} 穿刺伤害",
	"sling-piercingdamage": "{0} 穿刺伤害",
	"collectibleinfo-juicingproperties": "榨汁：可榨出{0:0.##}升{1}",
	"First character is not": "首字符不是",
	"Incomplete block. At least one": "不完整方块。至少一个",
	"Argument is missing": "缺少参数",
	"Missing": "缺失",
	"Requires tongs to hold": "需要木钳夹住",
	"Player never connected to this server. Must at least connect once to set game mode": "玩家从未连接过这个服务器。必须至少连接一次才能设置游戏模式",
	"Player has game mode {0}": "玩家游戏模式为 {0}",
	"Invalid game mode '{0}'": "无效的游戏模式 '{0}'",
	"Ok, claim saved to file": "领地已保存到文件",
	"This item is too tall to fit in this display case.": "这个物品太高，不适合放进这个展示柜。",
	"barrel-seal": "密封",
	"No power.": "没有能源。",
	"Barrel": "木桶",
	"Growing properties": "生长属性",
	"fruittree-produces": "结果",
	"Start": "开始",
	"Stop": "停止",
	"No fuel, add temporal gear": "没有能源，添加时空齿轮",
	"Has fuel for {0:0.#} hours": "能源还能运行 {0:0.#} 小时",
	"Add temporal gear to fuel": "添加时空齿轮作为能源",
	"Approximate location of {0} added to your world map": "{0}的大致位置已标记到你的世界地图",
	"Location of {0} added to your world map": "{0} 位置已标记到你的世界地图",
	"editablebook-sign": "署名",
	"editablebook-save": "保存并关闭",
	"command-suggestion": "你是指 <a href=\"chattype:\/\/\/{0}\">\/{0}<\/a>？",
	"command-missingarg": "缺少参数 {0} ({1})",
	"command-argumenterror1": "参数错误 ({0}): {1}",
	"command-argumenterror2": "参数错误 {0} ({1}): {2}",
	"macroname": "名称",
	"macrohotkey": "热键",
	"macrocommands": "命令",
	"tutorial-firststeps-1": "使用 {0} {1} {2} {3} 按键四周移动。 使用鼠标环顾四周。按 {4} 跳跃和按 {5} 潜行。按住 {6} 并按 {0} 键进行冲刺。",
	"tutorial-firststeps-2": "按住 {0} 可释放鼠标光标。 你可以点击链接。<br><a href=\"command:\/\/.tutorial skip\">点击此处继续<\/a>",
	"tutorial-firststeps-3": "按 {0} 打开你的背包以及按 {1} 打开你的角色界面。 你可以按Esc键关闭背包",
	"tutorial-firststeps-4": "在地面上找到 {0} 块散落的<itemstack type=\"item\">flint|stone-chert|stone-granite|stone-peridotite|stone-andesite|stone-basalt|stone-obsidian<\/itemstack> 可打制的石块。使用<icon>rightmousebutton<\/icon> 或 <icon>leftmousebutton<\/icon>收集它们。",
	"tutorial-firststeps-5": "太好了！现在找到 {0} 根<itemstack type=\"item\">stick<\/itemstack>木棍， 在森林的地面或打掉树叶可以找到。",
	"tutorial-firststeps-6": "你很有天赋！使用<a href=\"handbook:\/\/craftinginfo-knapping\">打制工艺<\/a>将 2 块石块打制出 <itemstack type=\"item\">knifeblade-flint|knifeblade-chert|knifeblade-granite|knifeblade-peridotite|knifeblade-andesite|knifeblade-basalt|knifeblade-obsidian<\/itemstack>一把小刀刀片。 手持一块可打制石块<hk>sneak<\/hk> + <icon>rightmousebutton<\/icon> 放置地面上后开始打制。 然后用<br>第二块石块再次点击<hk>shift<\/hk> + <icon>rightmousebutton<\/icon>， 选择刀片形状，并将其敲击出来！",
	"tutorial-firststeps-7": "刀片还需要一个手柄。打开你的背包(按<hk>inventorydialog<\/hk> ),在3x3的制作网格中制作一把 <itemstack type=\"item\">knife-generic-flint|knife-generic-chert|knife-generic-granite|knife-generic-peridotite|knife-generic-andesite|knife-generic-basalt|knife-generic-obsidian<\/itemstack> <a href=\"handbooksearch:\/\/小刀\">小刀<\/a>。使用手册(按 <hk>handbook<\/hk> 打开) 查找<br>该配方。",
	"tutorial-firststeps-8": "欢迎来到石器时代！手持小刀， 按住 <icon>leftmousebutton<\/icon> 从 <itemstack type=\"block\">tallplant-coopersreed-land-normal-free|tallplant-papyrus-land-normal-free<\/itemstack> 上收获 {0} 个 <itemstack type=\"item\">papyrustops|cattailtops<\/itemstack> 香蒲或纸莎草",
	"tutorial-firststeps-10": "别忘了食物！采集 {0} 浆果、蘑菇、<br>野生作物或其他食物。用 <icon>rightmousebutton<\/icon> 采集",
	"tutorial-firststeps-11": "生火时间！制作一把斧子。使用两块可打制石块打制出斧头，然后将斧头和木棍合成一把斧子。",
	"tutorial-firststeps-12": "手持斧子，按住 <icon>leftmousebutton<\/icon> 砍倒一棵小树。 砍断树根部，最终整棵树都会倒下。 收集 {0} 个原木。",
	"tutorial-firststeps-13": "干得好，你这个伐木工！让我们把它变成木柴。在背包里使用斧子和原木<br>制作出 {0} <itemstack type=\"item\">firewood<\/itemstack> <a href=\"handbook:\/\/item-firewood\">木柴<\/a>。",
	"tutorial-firststeps-14": "我们还需要引火物。手持小刀， 收割草以收集 {0} 个干草。",
	"tutorial-firststeps-15": "手持干草，对着地面按住 <hk>sneak<\/hk> + <icon>rightmousebutton<\/icon> 以放置你的篝火。",
	"tutorial-firststeps-16": "按 <icon>rightmousebutton<\/icon> 将4根木柴添加到你的篝火上。",
	"tutorial-firststeps-17": "制作一个 <itemstack type=\"item\">firestarter<\/itemstack> <a href=\"handbook:\/\/item-firestarter\">起火器<\/a>。",
	"tutorial-firststeps-18": "手持起火器时，对着篝火按 <hk>shift<\/hk> + <icon>rightmousebutton<\/icon> 来点燃它。可能需要多尝试几次。",
	"tutorial-firststeps-19": "你已经发现火焰！\\o\/<br>用它来制造火把和烤肉、香蒲根或烹饪菜肴。 接着制作一个 <itemstack type=\"block\">torch-basic-extinct-up<\/itemstack> <a href=\"handbook:\/\/block-torch-basic-extinct-up\">火把<\/a>。",
	"tutorial-firststeps-20": "把火把放在篝火的烹饪槽位中， 等待几秒钟。从篝火中取出 <itemstack type=\"block\">torch-basic-lit-up<\/itemstack> 点亮的火把。",
	"tutorial-firststeps-21": "恭喜！现在你已经了解<br> Vintage Story 的基础知识了。<br>本次新手教程到此结束。对于后续<br>步骤，请查看<a href=\"handbook:\/\/craftinginfo-starterguide\">新手指南<\/a>和<a href=\"handbook:\/\/craftinginfo-progressionguide\">进阶指南<\/a>\n\n要删除此信息，请使用<icon>rightmousebutton<\/icon>将火把放置在附近的墙上或地上！",
	"versionnumber": "版本 {0}",
	"windowborder-resizable": "可动",
	"windowborder-fixed": "固定",
	"windowborder-hidden": "隐藏",
	"windowmode-normal": "窗口化",
	"windowmode-fullscreen": "全屏",
	"windowmode-maxborderless": "最大化无边框",
	"windowmode-fullscreen-ontop": "全屏+总在最前",
	"Copies the seed to your clipboard": "将种子复制到你的剪贴板",
	"Copies the playstyle to your clipboard": "将玩法和完整世界配置复制到剪贴板",
	"playstyle-pastefromclipboard": "粘贴剪贴板中的玩法和完整世界配置",
	"Macro Editor": "宏编辑器",
	"Error in argument {0} ({1}): {2}": "参数错误 {0} ({1}): {2}",
	"Edit Sign text": "编辑告示牌文本",
	"Execute silently": "静默执行",
	"Condition (e.g. e[type=gazelle,range=10])": "条件 (例如 e[type=gazelle,range=10])",
	"Condition syntax status": "条件语法状态",
	"Latching": "锁存",
	"If latching is enabled, a repeatedly ticked Conditional Block only activates neibouring Command Block once, each time the condition changes": "如果启用锁存，每次条件更改时，重复勾选的条件方块只会激活一次相邻的指令方块",
	"Pause game": "暂停游戏",
	"Charge for {0:0.#} days": "充能 {0:0.#} 天",
	"Contents: {0}x {1}": "库存: {0}x{1}",
	"Pattern: {0}": "纹路: {0}",
	"Segment: {0}": "分段: {0}",
	"Mod: {0}": "模组: {0}",
	"{0:0.#}% complete ({1:0.0} of {2:0.#} MB)": "完成 {0:0.#}% ({1:0.0} \/ {2:0.#} MB)",
	"{0}x{1} spawned.": "{0}x{1} 已生成。",
	"No such path - {0}": "没有这个路径 - {0}",
	"Current {0} is {1}": "当前 {0} 为 {1}",
	"{0} changes server config {1} to {2}.": "{0} 将服务器配置 {1} 更改为 {2}。",
	"{0} set to {1}": "将 {0} 设置为 {1}",
	"{0}.json ({1} Kb)": "{0}.json ({1} Kb)",
	"{0} blocks in clipboard. {1}": "{0} 个方块在剪切板中。 {1}",
	"tutorialstep-numbered": "{0}. {1}",
	"Container: ": "容器: ",
	"block-cobbleskull-bauxite": "铝土矿圆石",
	"block-basereturnteleporter-fried": "炸毁的基础返程传送器",
	"item-stackrandomizer-jonasframes": "乔纳斯框架随机生成器",
	"modinstall-versionnotfound": "<font color=\"#ff8080\">没有此版本。<\/font>要求模组作者在moddb平台上传此版本。",
	"modinstall-notfound": "正在检查 {0}... <font color=\"#ff8080\">没有找到这样的模组<\/font>",
	"modinstall-notallowed": "正在检查 {0}... <font color=\"#ff8080\">模组没有标记要安装在主机模式<\/font>",
	"modinstall-offline": "正在检查 {0}... <font color=\"#ff8080\">模组中心离线<\/font>",
	"modinstall-badresponse": "正在检查 {0}... <font color=\"#ff8080\">错误的moddb响应<\/font> - {1}",
	"modutil-list-none": "未安装第三方模组 (或尚未加载)",
	"modutil-list": "{0} 已安装第三方模组: {1}",
	"modutil-modremoved": "好的，模组已删除",
	"No such mod found.": "找不到此模组。",
	"offlinemultiplayerwarning": "<font color=\"#ff8080\">你处于离线模式<\/font>，可能无法正常连接到在线服务器。",
	"Failed requesting mp token from auth server. Server says: {0}": "从认证服务器请求 MP 令牌失败。服务器返回信息：{0}",
	"Command {0}, unrecognised subcommand: {1}": "命令 {0}，无法识别子命令: {1}",
	"Found no mods compatible for your game version": "找不到与你的游戏版本兼容的模组",
	"Found {0} compatible mods. Name and mod id:": "找到 {0} 个兼容的模组。模组名称和编号：",
	"Cannot place here, a block is in the way": "此处无法放置，此处有障碍物",
	"ingameerror-mask-full": "夜视面具已经达到最大能源容量",
	"Host not responding. Possible causes: {0}": "主机无响应。可能原因：{0}",
	"Server overloaded or crashed": "服务器过载或崩溃了",
	"Bad connection or server overloaded\/crashed": "错误的连接或服务器过载\/崩溃了",
	"Search...": "搜索...",
	"The Players client crashed": "玩家客户端崩溃了",
	"Bad game session, try relogging": "游戏会话错误，尝试重新登录",
	"Edit Label text": "编辑标签文本",
	"Edit Sign Text": "编辑告示牌文本",
	"North": "北面",
	"Northeast": "东北",
	"East": "东面",
	"Southeast": "东南",
	"South": "南面",
	"Southwest": "西南",
	"West": "西面",
	"Northwest": "西北",
	"worldconfig-upheavelCommonness-0%": "0%",
	"worldconfig-landformScale-20%": "20 %",
	"worldconfig-landformScale-40%": "40%",
	"worldconfig-landformScale-60%": "60%",
	"worldconfig-landformScale-80%": "80%",
	"worldconfig-landformScale-100%": "100%",
	"worldconfig-landformScale-120%": "120%",
	"worldconfig-landformScale-140%": "140%",
	"worldconfig-landformScale-160%": "160%",
	"worldconfig-landformScale-180%": "180%",
	"worldconfig-landformScale-200%": "200%",
	"worldconfig-landformScale-300%": "300%",
	"worldattribute-landformScale": "地貌比例",
	"worldattribute-landformScale-desc": "地貌是塑造地形的主要机制。它们决定了<br>湖泊、山脉、丘陵、平原、悬崖的位置... <br>它们的常见程度，以及（可选）它们可能<br>出现的气候。\n地貌规模越大，意味着同一地貌所占的面积越大。换句话说，你会遇到更宽的山脉、更宽的湖泊、更宽的平原等等。",
	"setting-accessibility-notes": "为了充分的体验，我们建议不要变更这些设置，除非它们给你造成不便。",
	"setting-name-camerashake": "相机晃动强度",
	"setting-hover-camerashake": "调整相机晃动强度以应付各种效果，如冻结、受伤、传送和其他来源",
	"setting-name-wireframethickness": "线框宽度",
	"setting-hover-wireframethickness": "在打制、塑形、锻造或雕凿时，决定方块选择框和网格线的粗细",
	"setting-name-wireframecolors": "线框颜色",
	"setting-hover-wireframecolors": "在打制、塑形、锻造或雕凿时，<br>决定网格线的颜色。预设 2 或<br>预设 3 可以改善各种色盲或色觉<br>异常的色彩对比度。",
	"Preset 1": "默认",
	"Preset 2": "预设 2",
	"Preset 3": "预设 3",
	"setting-name-instabilityWavingStrength": "闪电波纹强度",
	"setting-hover-instabilityWavingStrength": "确定低时空稳态情况下的波纹强度",
	"help-accessibility": "欲了解更多的访问辅助，包括可用的模组列表，请参阅 <a href=\"https:\/\/wiki.vintagestory.at\/index.php\/Accessibility\">Wiki<\/a>",
	"cantchisel-toounstable": "无法雕凿此方块，它太不坚固，可能会崩碎。",
	"maplayer-terrain": "地形图",
	"maplayer-waypoints": "标记点",
	"maplayer-prospecting": "勘探",
	"maplayer-ownedcreatures": "拥有的动物",
	"Unusable clutter": "不可雕凿",
	"block-scrollrack-veryaged": "陈旧卷轴架",
	"block-scrollrack-aged": "陈旧卷轴架",
	"block-scrollrack-birch": "桦木卷轴架",
	"block-scrollrack-oak": "橡木卷轴架",
	"block-scrollrack-maple": "枫木卷轴架",
	"block-scrollrack-pine": "松木卷轴架",
	"block-scrollrack-acacia": "金合欢木卷轴架",
	"block-scrollrack-kapok": "木棉木卷轴架",
	"block-scrollrack-redwood": "红杉木卷轴架",
	"block-scrollrack-baldcypress": "落羽杉木卷轴架",
	"block-scrollrack-larch": "落叶松木卷轴架",
	"block-scrollrack-ebony": "黑檀木卷轴架",
	"block-scrollrack-walnut": "胡桃木卷轴架",
	"block-scrollrack-purpleheart": "紫心木卷轴架",
	"block-randomizer-normal": "方块随机生成器",
	"block-tilingcobblestonetest-cobble": "圆石平铺测试",
	"block-supportbeam-tarnishedmetal-steel": "暗淡钢支撑梁",
	"item-stackrandomizer-alljonas": "乔纳斯部件&框架随机生成器",
	"block-meta-spawner": "生成器元",
	"blockdesc-meta-spawner": "可以在创造性模式下配置来<br>生成生物。",
	"block-meta-filler": "填充元",
	"blockdesc-meta-filler": "可以作为结构的一部分放置，<br>以在原理图导入时强制使用<br>空气方块，如地形生成",
	"block-meta-pathway": "路径元",
	"blockdesc-meta-pathway": "可以作为结构的一部分放置，<br>以便在洞穴入口和结构之间<br>连接一条通道",
	"block-meta-underground": "地下元",
	"blockdesc-meta-underground": "可以作为结构的一部分放置，<br>以测试固体方块放置此位置",
	"block-meta-aboveground": "地面元",
	"blockdesc-meta-aboveground": "可作为结构（地表废墟）的一部分放置，以测试位置是否位于地形之上",
	"block-meta-collider": "碰撞元",
	"blockdesc-meta-collider": "可以用于隐形碰撞箱，也可以<br>作为雕凿方块的一部分使用",
	"block-meta-selectablecollider": "可选碰撞元",
	"blockdesc-meta-selectablecollider": "可用于隐形碰撞，也可作为雕凿方块的一部分。仍可由玩家选择。",
	"block-meta-music": "音乐元",
	"blockdesc-meta-music": "可以在创造模式下配置为在<br>附近播放音乐",
	"block-meta-blocklayer": "块层元",
	"blockdesc-meta-blocklayer": "可以添加到凿刻的方块中 - 如果它在表面以下生成，<br>世界生成将会以方块层替换它",
	"creaturegroup-bear-black": "黑熊",
	"creaturegroup-bear-brown": "棕熊",
	"creaturegroup-bear-sun": "马来熊",
	"creaturegroup-bear-panda": "熊猫",
	"creaturegroup-bear-polar": "北极熊",
	"creaturegroup-fox-red": "狐狸",
	"creaturegroup-fox-arctic": "雪狐",
	"creaturegroup-chicken": "鸡",
	"creaturegroup-gazelle": "羚羊",
	"creaturegroup-hare": "野兔",
	"creaturegroup-hyena": "鬣狗",
	"creaturegroup-pig": "猪",
	"creaturegroup-raccoon": "浣熊",
	"creaturegroup-bighorn": "大角羊",
	"creaturegroup-wolf": "狼",
	"creaturegroup-deer-whitetail": "白尾鹿",
	"creaturegroup-deer-redbrocket": "赤短角鹿",
	"creaturegroup-deer-marsh": "沼泽鹿",
	"creaturegroup-deer-caribou": "驯鹿",
	"creaturegroup-deer-water": "河鹿",
	"creaturegroup-deer-pudu": "普度鹿",
	"creaturegroup-deer-elk": "马鹿",
	"creaturegroup-tameddeer-elk": "马鹿",
	"creaturegroup-deer-taruca": "秘鲁马驼鹿",
	"creaturegroup-deer-chital": "白斑鹿",
	"creaturegroup-deer-guemal": "智利马驼鹿",
	"creaturegroup-deer-pampas": "草原鹿",
	"creaturegroup-deer-fallow": "黇鹿",
	"creaturegroup-moose": "驼鹿",
	"item-antler-whitetail-*": "白尾鹿角",
	"item-antler-redbrocket-*": "赤短角鹿角",
	"item-antler-marsh-*": "沼泽鹿角",
	"item-antler-caribou-*": "驯鹿角",
	"item-antler-pudu-*": "普度鹿角",
	"item-antler-elk-*": "马鹿角",
	"item-antler-taruca-*": "秘鲁马驼鹿角",
	"item-antler-chital-*": "斑鹿角",
	"item-antler-pampas-*": "草原鹿角",
	"item-antler-fallow-*": "黇鹿角",
	"item-antler-moose-*": "驼鹿角",
	"item-antler-guemal-*": "智利马驼鹿角",
	"item-antler-water-01": "河鹿尖齿",
	"creaturegroup-goat-angora": "安哥拉山羊",
	"creaturegroup-goat-ibexalp": "阿尔卑斯羱羊",
	"creaturegroup-goat-ibexnub": "努比亚羱羊",
	"creaturegroup-goat-markhor": "捻角山羊",
	"creaturegroup-goat-mountain": "雪羊",
	"creaturegroup-goat-muskox": "麝牛",
	"creaturegroup-goat-nubian": "努比亚山羊",
	"creaturegroup-goat-sirohi": "西罗希山羊",
	"creaturegroup-goat-takingold": "秦岭羚牛",
	"creaturegroup-goat-turdag": "高加索山羊",
	"creaturegroup-goat-valais": "瓦莱黑颈山羊",
	"item-creature-goat-angora-adult-male": "公安哥拉山羊",
	"item-creature-goat-angora-adult-female": "母安哥拉山羊",
	"item-creature-goat-angora-baby-male": "公安哥拉山羊幼崽",
	"item-creature-goat-angora-baby-female": "母安哥拉山羊幼崽",
	"item-creature-goat-ibexalp-adult-male": "公阿尔卑斯羱羊",
	"item-creature-goat-ibexalp-adult-female": "母阿尔卑斯羱羊",
	"item-creature-goat-ibexalp-baby-male": "公阿尔卑斯羱羊幼崽",
	"item-creature-goat-ibexalp-baby-female": "母阿尔卑斯羱羊幼崽",
	"item-creature-goat-ibexnub-adult-male": "公努比亚羱羊",
	"item-creature-goat-ibexnub-adult-female": "母努比亚羱羊",
	"item-creature-goat-ibexnub-baby-male": "公努比亚羱羊幼崽",
	"item-creature-goat-ibexnub-baby-female": "母努比亚羱羊幼崽",
	"item-creature-goat-markhor-adult-male": "公捻角山羊",
	"item-creature-goat-markhor-adult-female": "母捻角山羊",
	"item-creature-goat-markhor-baby-male": "公捻角山羊幼崽",
	"item-creature-goat-markhor-baby-female": "母捻角山羊幼崽",
	"item-creature-goat-mountain-adult-male": "公雪羊",
	"item-creature-goat-mountain-adult-female": "母雪羊",
	"item-creature-goat-mountain-baby-male": "公雪羊幼崽",
	"item-creature-goat-mountain-baby-female": "母雪羊幼崽",
	"item-creature-goat-muskox-adult-male": "公麝牛",
	"item-creature-goat-muskox-adult-female": "母麝牛",
	"item-creature-goat-muskox-baby-male": "公麝牛幼崽",
	"item-creature-goat-muskox-baby-female": "母麝牛幼崽",
	"item-creature-goat-nubian-adult-male": "公努比亚山羊",
	"item-creature-goat-nubian-adult-female": "母努比亚山羊",
	"item-creature-goat-nubian-baby-male": "公努比亚山羊幼崽",
	"item-creature-goat-nubian-baby-female": "母努比亚山羊幼崽",
	"item-creature-goat-sirohi-adult-male": "公西罗希山羊",
	"item-creature-goat-sirohi-adult-female": "母西罗希山羊",
	"item-creature-goat-sirohi-baby-male": "公西罗希山羊幼崽",
	"item-creature-goat-sirohi-baby-female": "母西罗希山羊幼崽",
	"item-creature-goat-takingold-adult-male": "公秦岭羚牛",
	"item-creature-goat-takingold-adult-female": "母秦岭羚牛",
	"item-creature-goat-takingold-baby-male": "公秦岭羚牛幼崽",
	"item-creature-goat-takingold-baby-female": "母秦岭羚牛幼崽",
	"item-creature-goat-turdag-adult-male": "公高加索山羊",
	"item-creature-goat-turdag-adult-female": "母高加索山羊",
	"item-creature-goat-turdag-baby-male": "公高加索山羊幼崽",
	"item-creature-goat-turdag-baby-female": "母高加索山羊幼崽",
	"item-creature-goat-valais-adult-male": "公瓦莱黑颈山羊",
	"item-creature-goat-valais-adult-female": "母瓦莱黑颈山羊",
	"item-creature-goat-valais-baby-male": "公瓦莱黑颈山羊幼崽",
	"item-creature-goat-valais-baby-female": "母瓦莱黑颈山羊幼崽",
	"item-dead-creature-goat-angora-adult-male": "公安哥拉山羊尸体",
	"item-dead-creature-goat-angora-adult-female": "母安哥拉山羊尸体",
	"item-dead-creature-goat-angora-baby-male": "公安哥拉山羊幼崽尸体",
	"item-dead-creature-goat-angora-baby-female": "母安哥拉山羊幼崽尸体",
	"item-dead-creature-goat-ibexalp-adult-male": "公阿尔卑斯羱羊尸体",
	"item-dead-creature-goat-ibexalp-adult-female": "母阿尔卑斯羱羊尸体",
	"item-dead-creature-goat-ibexalp-baby-male": "公阿尔卑斯羱羊幼崽尸体",
	"item-dead-creature-goat-ibexalp-baby-female": "母阿尔卑斯羱羊幼崽尸体",
	"item-dead-creature-goat-ibexnub-adult-male": "公努比亚羱羊尸体",
	"item-dead-creature-goat-ibexnub-adult-female": "母努比亚羱羊尸体",
	"item-dead-creature-goat-ibexnub-baby-male": "公努比亚羱羊幼崽尸体",
	"item-dead-creature-goat-ibexnub-baby-female": "母努比亚羱羊幼崽尸体",
	"item-dead-creature-goat-markhor-adult-male": "公捻角山羊尸体",
	"item-dead-creature-goat-markhor-adult-female": "母捻角山羊尸体",
	"item-dead-creature-goat-markhor-baby-male": "公捻角山羊幼崽尸体",
	"item-dead-creature-goat-markhor-baby-female": "母捻角山羊幼崽尸体",
	"item-dead-creature-goat-mountain-adult-male": "公雪羊尸体",
	"item-dead-creature-goat-mountain-adult-female": "母雪羊尸体",
	"item-dead-creature-goat-mountain-baby-male": "公雪羊幼崽尸体",
	"item-dead-creature-goat-mountain-baby-female": "母雪羊幼崽尸体",
	"item-dead-creature-goat-muskox-adult-male": "公麝牛尸体",
	"item-dead-creature-goat-muskox-adult-female": "母麝牛尸体",
	"item-dead-creature-goat-muskox-baby-male": "公麝牛幼崽尸体",
	"item-dead-creature-goat-muskox-baby-female": "母麝牛幼崽尸体",
	"item-dead-creature-goat-nubian-adult-male": "公努比亚山羊尸体",
	"item-dead-creature-goat-nubian-adult-female": "母努比亚山羊尸体",
	"item-dead-creature-goat-nubian-baby-male": "公努比亚山羊幼崽尸体",
	"item-dead-creature-goat-nubian-baby-female": "母努比亚山羊幼崽尸体",
	"item-dead-creature-goat-sirohi-adult-male": "公西罗希山羊尸体",
	"item-dead-creature-goat-sirohi-adult-female": "母西罗希山羊尸体",
	"item-dead-creature-goat-sirohi-baby-male": "公西罗希山羊幼崽尸体",
	"item-dead-creature-goat-sirohi-baby-female": "母西罗希山羊幼崽尸体",
	"item-dead-creature-goat-takingold-adult-male": "公秦岭羚牛尸体",
	"item-dead-creature-goat-takingold-adult-female": "母秦岭羚牛尸体",
	"item-dead-creature-goat-takingold-baby-male": "公秦岭羚牛幼崽尸体",
	"item-dead-creature-goat-takingold-baby-female": "母秦岭羚牛幼崽尸体",
	"item-dead-creature-goat-turdag-adult-male": "公高加索山羊尸体",
	"item-dead-creature-goat-turdag-adult-female": "母高加索山羊尸体",
	"item-dead-creature-goat-turdag-baby-male": "公高加索山羊幼崽尸体",
	"item-dead-creature-goat-turdag-baby-female": "母高加索山羊幼崽尸体",
	"item-dead-creature-goat-valais-adult-male": "公瓦莱黑颈山羊尸体",
	"item-dead-creature-goat-valais-adult-female": "母瓦莱黑颈山羊尸体",
	"item-dead-creature-goat-valais-baby-male": "公瓦莱黑颈山羊幼崽尸体",
	"item-dead-creature-goat-valais-baby-female": "母瓦莱黑颈山羊幼崽尸体",
	"item-creature-fish-reef-angel-bicolor-adult-male": "雄二色刺尻魚",
	"item-creature-fish-reef-angel-bicolor-adult-female": "雌二色刺尻魚",
	"item-creature-fish-reef-butterfly-copperband-adult-male": "雄铜带蝴蝶鱼",
	"item-creature-fish-reef-butterfly-copperband-adult-female": "雌铜带蝴蝶鱼",
	"item-creature-fish-reef-butterfly-blackwedged-adult-male": "雄纹带蝴蝶鱼",
	"item-creature-fish-reef-butterfly-blackwedged-adult-female": "雌纹带蝴蝶鱼",
	"item-creature-fish-reef-clown-common-adult-male": "雄小丑鱼",
	"item-creature-fish-reef-clown-common-adult-female": "雌小丑鱼",
	"item-creature-fish-reef-puffer-longspine-adult-male": "雄河豚",
	"item-creature-fish-reef-puffer-longspine-adult-female": "雌河豚",
	"item-creature-fish-reef-trigger-titan-adult-male": "雄泰坦扳机鱼",
	"item-creature-fish-reef-trigger-titan-adult-female": "雌泰坦扳机鱼",
	"item-creature-fish-saltwater-haddock-common-adult-female": "雌黑线鳕",
	"item-creature-fish-saltwater-hake-silver-adult-male": "雄银无须鳕",
	"item-creature-fish-saltwater-hake-silver-adult-female": "雌银无须鳕",
	"item-creature-fish-saltwater-herring-atlantic-adult-male": "雄鲱鱼",
	"item-creature-fish-saltwater-herring-atlantic-adult-female": "雌鲱鱼",
	"item-creature-fish-saltwater-mackerel-atlantic-adult-male": "雄鲭鱼",
	"item-creature-fish-saltwater-mackerel-atlantic-adult-female": "雌鲭鱼",
	"item-creature-fish-saltwater-pollock-alaska-adult-male": "雄狭鳕",
	"item-creature-fish-saltwater-pollock-alaska-adult-female": "雌狭鳕",
	"item-creature-fish-saltwater-perch-pacific-adult-male": "雄海鲈",
	"item-creature-fish-saltwater-perch-pacific-adult-female": "雌海鲈",
	"item-creature-fish-saltwater-barracuda-great-adult-male": "雄梭鱼",
	"item-creature-fish-saltwater-barracuda-great-adult-female": "雌梭鱼",
	"item-creature-fish-saltwater-grouper-black-adult-male": "雄黑石斑鱼",
	"item-creature-fish-saltwater-grouper-black-adult-female": "雌黑石斑鱼",
	"item-creature-fish-saltwater-salmon-pink-adult-male": "雄粉红鲑",
	"item-creature-fish-saltwater-salmon-pink-adult-female": "雌粉红鲑",
	"item-creature-fish-saltwater-snapper-red-adult-male": "雄红鲷",
	"item-creature-fish-saltwater-snapper-red-adult-female": "雌红鲷鱼",
	"item-creature-fish-saltwater-tuna-skipjack-adult-male": "雄鲣",
	"item-creature-fish-saltwater-tuna-skipjack-adult-female": "雌鲣",
	"item-creature-fish-saltwater-wolf-bering-adult-male": "雄狼鱼",
	"item-creature-fish-saltwater-wolf-bering-adult-female": "雌狼鱼",
	"itemdesc-creature-fish-coelacanth-*": "这种鱼的理想栖息地是深海",
	"itemdesc-creature-fish-reef-*": "这种鱼的理想栖息地是珊瑚礁",
	"itemdesc-creature-fish-saltwater-*": "这种鱼的理想栖息地是远洋",
	"item-handbooktitle-creature-goat-ibexnub-*": "哪里查找",
	"item-handbooktext-creature-goat-ibexnub-*": "努比亚羱羊是一种赤道地区山羊，喜欢炎热干燥的气候，几乎没有森林<br>植被。与其他山羊相比，它们也更喜欢海拔较低的地方。",
	"item-handbooktitle-creature-goat-valais-*": "如何寻找",
	"item-handbooktext-creature-goat-valais-*": "瓦莱黑颈山羊属于温带气候山羊。它们不喜欢雨水过多或者森林茂密的<br>地区。但与大多数山羊不同的是，它们在海拔不太高的地区更加舒适。",
	"item-handbooktitle-creature-goat-takingold-*": "哪里查找",
	"item-handbooktext-creature-goat-takingold-*": "秦岭羚牛与山羊有亲缘关系，喜欢中等高度的山地和荒地。它们不喜欢森林，但与大多数山羊不同，它们不介意潮湿的气候。",
	"item-handbooktitle-creature-goat-turdag-*": "哪里查找",
	"item-handbooktext-creature-goat-turdag-*": "高加索山羊是一种喜欢平缓高山的山羊。它们不喜欢森林，但与其他<br>大多数山羊不同，不介意潮湿的气候。",
	"item-handbooktitle-creature-goat-muskox-*": "哪里查找",
	"item-handbooktext-creature-goat-muskox-*": "麝牛与山羊和绵羊的关系比与牛的关系更为密切（尽管它们也叫牛）。<br>它们分布在北极地区，与大多数山羊不同，它们可在低海拔地区生存。<br>它们不喜欢降雨量大或森林茂密的地区。",
	"item-handbooktitle-creature-goat-nubian-*": "哪里查找",
	"item-handbooktext-creature-goat-nubian-*": "努比亚山羊是一种热带气候山羊，与大多数山羊不同，它可以在低海拔<br>地区找到。它们喜欢干燥的气候，森林覆盖率低的地区。",
	"item-handbooktitle-creature-goat-sirohi-*": "哪里查找",
	"item-handbooktext-creature-goat-sirohi-*": "西罗希山羊是一种热带气候山羊，与大多数山羊不同，可以在低海拔<br>地区找到。与努比亚山羊相比，它们更加耐雨，但仍然不喜欢大雨。<br>与大多数山羊一样，它们也不喜欢茂密的森林。",
	"item-handbooktitle-creature-goat-*": "哪里查找",
	"item-handbooktext-creature-goat-*": "山羊通常生活在海拔较高的崎岖地形。一般来说，它们不喜在多雨的气候和森林中生活。",
	"item-antler-angora-*": "安哥拉山羊角",
	"item-antler-ibexalp-*": "阿尔卑斯羱羊角",
	"item-antler-ibexnub-*": "努比亚羱羊角",
	"item-antler-markhor-*": "捻角山羊角",
	"item-antler-mountain-*": "雪羊角",
	"item-antler-muskox-*": "麝牛角",
	"item-antler-nubian-*": "努比亚山羊角",
	"item-antler-sirohi-*": "西罗希山羊角",
	"item-antler-takingold-*": "秦岭羚牛角",
	"item-antler-turdag-*": "高加索山羊角",
	"item-antler-valais-*": "瓦莱黑颈山羊角",
	"skinpart-voicepitch": "声调",
	"setting-hover-togglesprint": "额外允许双击前进键激活冲刺",
	"worldconfig-playerHealthRegenSpeed-Very fast (200%)": "很快（200%）",
	"worldconfig-playerHealthRegenSpeed-Fast (150%)": "较快（150%）",
	"worldconfig-playerHealthRegenSpeed-Slightly faster (125%)": "稍快（125%）",
	"worldconfig-playerHealthRegenSpeed-Normal (100%)": "正常（100%）",
	"worldconfig-playerHealthRegenSpeed-Slightly slower (75%)": "稍慢（75%）",
	"worldconfig-playerHealthRegenSpeed-Slower (50%)": "较慢（50%）",
	"worldconfig-playerHealthRegenSpeed-Much slower (25%)": "很慢（25%）",
	"worldconfig-worldWidth-384k blocks": "38.4万个方块",
	"worldconfig-worldLength-384k blocks": "38.4万个方块",
	"worldconfig-caveIns-Disabled": "禁用",
	"worldconfig-caveIns-Enabled": "启用",
	"worldattribute-caveIns": "塌陷",
	"worldattribute-caveIns-desc": "在挖掘时造成不稳固的岩石崩塌。",
	"instability-percent": "不稳定性：{0:0.#}%",
	"block-antlermount-square": "方形犄角支架",
	"block-antlermount-diamond": "菱形犄支架",
	"block-antlermount-shield": "盾形犄角支架",
	"mod-versionmismatch": "此模组需求游戏版本 {0}，但是你的\n版本是 {1} 。它可能无法正确加载。",
	"mod-successfully-downloaded": "<font color=\"#80ff80\">成功<\/font>！{0} kb 已下载。模组已安装。",
	"blockhelp-chisel-removedeco": "移除装饰",
	"setting-name-fpmodeyoffset": "第一人称手臂Y轴位置",
	"setting-hover-fpmodeyoffset": "允许你降低第一人称模式的手臂。不影响沉浸式第一人称模式。",
	"setting-name-fpmodefov": "第一人称手臂视野",
	"setting-hover-fpmodefov": "允许你将第一人称模式手部更靠近或更远，基本上不影响沉浸式第一人称模式。",
	"item-resoarchives-plaque-workshop": "响铃工坊",
	"item-resoarchives-plaque-lib": "图书馆",
	"item-resoarchives-plaque-guardroom": "守卫室",
	"item-resoarchives-plaque-exit": "出口",
	"item-resoarchives-plaque-garderobe": "卧室",
	"item-resoarchives-plaque-noble": "贵族区",
	"item-resoarchives-plaque-engineering": "工程室",
	"item-resoarchives-plaque-commons": "普通房",
	"item-resoarchives-plaque-waste": "废料室",
	"item-resoarchives-plaque-reservoir": "蓄水室",
	"item-resoarchives-plaque-trans": "传送室",
	"trough-suitable": "适合的饲料：{0}",
	"trough-unsuitable": "不合适的饲料。",
	"creaturegroup-deer": "鹿",
	"creaturegroup-goat": "山羊",
	"creaturegroup-fish-freshwater": "淡水鱼",
	"creaturegroup-fish-saltwater": "咸水鱼",
	"creaturegroup-fish-reef": "珊瑚礁鱼",
	"invalidcachedsessionkey": "缓存会话密钥无效。可能是硬件故障、软件\/内存篡改或 .net framework 安装故障",
	"No lore found. Collect lore in the world to fill this list!.": "未找到任何传说。请在世界范围内收集传说以填充此列表！",
	"No player with name or uid '{0}' exists": "名称或uid为 '{0}' 的玩家不存在",
	"No such role found:": "未找到该角色：",
	"No such privilege found:": "未找到此权限：",
	"Not a color": "不是一种颜色",
	"mainmenu-confirm-updategame": "你想现在更新到 {0} 版本吗？<br><br>更新日志可以在<a href=\"https:\/\/www.vintagestory.at\/blog.html\/\">我们的网站<\/a>上找到。",
	"Access Code": "访问代码",
	"Login password": "登录密码",
	"Delete everything": "全部删除",
	"Really delete your Vintagehosting server and worlds? This action cannot be undone!": "真的要删除你的虚拟主机服务器和世界吗？此操作不能撤销！",
	"Server Logs": "服务器日志",
	"Copy Log to clipboard": "复制日志到剪贴板",
	"vintagehostingserver-confirmkill": "真的强制停止服务器？\\r\\n这个操作只能在服务器无法正常停止时使用，因为可能会丢失进度。",
	"vintagehosting-response-invalidregion": "选择的区域无效，可能是可用空间不足，请重试。否则请联系客服。",
	"vintagehosting-response-nofreeslots": "该区域没有可用的位置。请联系客服。",
	"vintagehosting-response-nofreeports": "该区域没有可用的端口。请联系客服。",
	"vintagehosting-response-expired": "你的服务器已过期，请购买更多服务器时长。",
	"vintagehosting-response-nosession": "你的登录会话无效，请重启游戏或注销并重新登录到你的客户端。",
	"vintagehosting-response-badrequest": "错误请求，原因: {0}",
	"Modded": "已安装模组",
	"Value is: {0}": "数值: {0}",
	"Ok new claim initiated, use \/land claim start, then \/land claim end to mark an area, you can use \/land claim grow [up|north|east|...] [size] to grow\/shrink the selection, if you messed up use \/land claim cancel, then finally \/land claim add to add that area. You can add multiple areas as long as they are adjacent. Once all is ready, use \/land claim save [text] to save the claim": "已启用领地框选，输入\/land claim start，然后输入 \/land claim end 来框选一片区域，也可以使用 \/land claim grow [up|north|east|...] [size] \n 来扩大或缩小选择区域。使用 \/land claim cancel 可以取消框选区域。使用 \/land claim add 来确定框选区域。可以一次添加多块相邻的领地。框选完成后，使用 \/land claim save [text] 来保存此次领地框选。",
	"Role does not have this privilege": "该角色没有此权限",
	"gamemode-": "游戏模式-",
	"Vacuum complete!": "清空完成！",
	"Vacuum started, this may take some time": "清空开始，这可能需要一些时间",
	"Dry run prune complete. With a {0} block edits threshold, {1} chunk columns can be removed, {2} chunk columns would be kept.": "试运行精简完成。在区块编辑阈值为{0}的情况下，可以删除{1}个块列，保留{2}个块列。",
	"Prune complete, {1} chunk columns were removed, {2} chunk columns were kept.": "精简完毕， {1} 区块列被删除， {2} 区块列被保留。",
	"Dry run prune started, this may take some time.": "试运行精简，这可能需要一些时间.",
	"Prune started, this may take some time.": "精简开始，这可能需要一些时间.",
	"Looks partially charred, perhaps due to a lightning strike.": "看起来部分烧焦了，可能是雷击造成的。",
	"No such waypoint found": "未找到此标记点",
	"Not enough space to release animal here": "这里没有足够的空间释放动物",
	"Must have the container in backpack slot to catch an animal": "必须将容器放在背包槽位才能捕获一只动物！",
	"Contains a frightened {0}": "装着一只受惊的{0}",
	"It remains alive for {0:0.##} more hours": "它还能存活 {0:0.##} 小时",
	"Contains a dead {0}": "装着一只死亡的{0}",
	"Last selection": "上次选择",
	"{0} blunt damage when thrown": "投掷时造成{0}点钝器伤害。",
	"No group with name '{0}' exists": "名称为 '{0}' 的组不存在",
	"You don't have permission to change you character and class. An admin needs to grant you allowcharselonce permission": "你没有权限更改你的人物和职业。管理员需要授予你 allowcharselonce 权限。",
	"After {0} hours of open storage, melts into": "经过{0}小时露天存放后，融化成",
	"Stop Tutorial": "停止教程",
	"prospecting-reading-confirmdelete": "删除勘探数据？",
	"clutter-pottery-art2": "粘土雕像",
	"clutter-pottery-art*": "粘土雕像",
	"clutter-pottery-container1": "粘土容器",
	"clutter-pottery-container3": "粘土容器",
	"clutter-pottery-container*": "粘土容器",
	"clutter-pottery-utensils6": "粘土陶罐",
	"clutter-pottery-utensils8": "粘土大锅",
	"clutter-pottery-utensils*": "粘土餐具",
	"clutter-bed-crib1": "婴儿床",
	"clutter-bed-crib2": "摇篮",
	"clutter-crate-large-clothing1": "装服装的大型板条箱",
	"clutter-crate-large-generic-junk1": "装废铁的大型板条箱",
	"clutter-crate-large-metaljunk1": "装废料的大型板条箱",
	"clutter-crate-large-pottery1": "装陶器的大型板条箱",
	"clutter-crate-large-pottery2": "装陶器的大型板条箱",
	"clutter-crate-large-pottery3": "装陶器的大型板条箱",
	"clutter-crate-large-tools1": "装工具的大型板条箱",
	"clutter-crate-crate-large-ruined1": "大型破损板条箱",
	"clutter-crate-crate-large-ruined2": "大型破损板条箱",
	"clutter-crate-crate-large-ruined3": "大型破损板条箱",
	"clutter-crate-medium-toybox1": "装玩具的中型板条箱",
	"clutter-crate-medium-toybox2": "装玩具的中型板条箱",
	"clutter-chair-metal1": "金属椅子",
	"clutter-chair-metal1-pillow": "金属椅子",
	"clutter-chair-metal1-ruined1": "破损的金属椅子",
	"clutter-chair-metal1-ruined2": "破损的金属椅子",
	"clutter-chair-metal1-ruined3": "破损的金属椅子",
	"clutter-bed-metal2": "金属床",
	"clutter-bed-metal2-mattress": "金属床",
	"clutter-bed-metal2-pillow": "金属床",
	"clutter-bed-metal2-ruined1": "破损的金属床",
	"clutter-bed-metal2-ruined2": "破损的金属床",
	"clutter-bed-metal2-ruined3": "破损的金属床",
	"clutter-mech-part7": "残骸",
	"clutter-mech-part8": "残骸",
	"clutter-mech-part9": "残骸",
	"clutter-mech-part10": "残骸",
	"clutter-mech-part11": "残骸",
	"clutter-mech-part12": "残骸",
	"clutter-mech-part13": "残骸",
	"clutter-mech-part14": "残骸",
	"clutter-mech-part15": "残骸",
	"clutter-mech-part16": "残骸",
	"clutter-mech-part17": "残骸",
	"clutter-mech-part18": "残骸",
	"clutter-shelf-metal1-empty": "金属架",
	"clutter-shelf-metal1-ruined1": "破损的金属架",
	"clutter-shelf-metal2-empty": "金属架",
	"clutter-shelf-metal2-ruined1": "破损的金属架",
	"clutter-table-metal1": "金属桌",
	"clutter-table-metal1-cloth": "金属桌",
	"clutter-table-metal1-ruined1": "破损的金属桌",
	"clutter-table-metal1-ruined2": "破损的金属桌",
	"clutter-table-metal1-ruined3": "破损的金属桌",
	"clutter-trough-large1": "破损的饲料槽",
	"clutter-trough-large2": "破损的饲料槽",
	"clutter-trough-large3": "破损的饲料槽",
	"clutter-trough-small1": "破损的饲料槽",
	"clutter-trough-small2": "破损的饲料槽",
	"block-rammed-*": "夯土",
	"block-daub-ash-*": "灰色荆条抹泥块",
	"block-daub-blue-*": "蓝色荆条抹泥块",
	"block-daub-brown-*": "棕色荆条抹泥块",
	"block-daub-browngolden-*": "金色荆条抹泥块",
	"block-daub-brownlight-*": "浅棕荆条抹泥块",
	"block-daub-brownweathered-*": "古棕荆条抹泥块",
	"block-daub-green-*": "绿色荆条抹泥块",
	"block-daub-orange-*": "橙色荆条抹泥块",
	"block-daub-pink-*": "粉色荆条抹泥块",
	"block-daub-tan-*": "沙色荆条抹泥块",
	"block-daub-yellow-*": "黄色荆条抹泥块",
	"block-handbooktext-daub-*": "荆条抹泥块是通过将<a href=\"handbooksearch:\/\/生泥\">生泥<\/a>涂抹到已放置的<a href=\"handbook:\/\/block-wattle-sticks-ew-free\">荆条栅栏<\/a>上制成的。<br>涂抹方块初始需要十份生泥，之后你可以再添加最多两份生泥，<br>以打造完全平滑的荆条抹泥块。",
	"block-wattle-*": "荆条栅栏",
	"block-wattlegate-*": "荆条栅栏门",
	"block-handbooktext-wattle-*": "将<a href=\"handbooksearch:\/\/raw daub\">生泥<\/a>涂抹到荆条栅栏上，将其变为一个<a href=\"handbooksearch:\/\/wattle and daub\">荆条抹泥块<\/a>。",
	"block-diamond-stone-clean": "菱形花纹石砖",
	"block-diamond-stone-dark": "深色菱形花纹石砖",
	"block-diamond-stone-light": "浅色菱形花纹石砖",
	"block-diamond-stone-mixed": "混色菱形花纹石砖",
	"item-daubraw-ash": "灰色生泥",
	"item-daubraw-blue": "蓝色生泥",
	"item-daubraw-brown": "棕色生泥",
	"item-daubraw-browngolden": "金色生泥",
	"item-daubraw-brownlight": "浅棕生泥",
	"item-daubraw-brownweathered": "古棕生泥",
	"item-daubraw-green": "绿色生泥",
	"item-daubraw-orange": "橙色生泥",
	"item-daubraw-pink": "粉色生泥",
	"item-daubraw-tan": "沙色生泥",
	"item-daubraw-yellow": "黄色生泥",
	"item-handbooktext-daubraw-*": "生泥必须涂抹到已放置的<a href=\"handbook:\/\/block-wattle-sticks-ew-free\">荆条栅栏<\/a>上，以制作出一个<a href=\"handbooksearch:\/\/wattle and daub\">荆条抹泥块<\/a>。",
	"item-rod-copper": "铜棒",
	"item-rod-cupronickel": "白铜棒",
	"item-rod-tinbronze": "锡铜棒",
	"item-rod-bismuthbronze": "铋铜棒",
	"item-rod-blackbronze": "黑铜棒",
	"item-rod-iron": "铁棒",
	"item-rod-steel": "钢棒",
	"item-rod-silver": "银棒",
	"item-rod-gold": "金棒",
	"item-rod-electrum": "琥珀金棒",
	"block-slantedroofingbottom-bamboo-*": "竹制低屋檐",
	"block-slantedroofingbottom-slate-*": "板岩低屋檐",
	"block-slantedroofingbottom-copper-*": "铜板低屋檐",
	"block-slantedroofingbottom-thatch-*": "茅草低屋檐",
	"block-slantedroofingbottom-agedthatch-*": "陈旧茅草低屋檐",
	"block-slantedroofingbottom-sod-*": "草皮低屋檐",
	"block-slantedroofingbottom-blackclay-*": "黑色瓦片低屋檐",
	"block-slantedroofingbottom-brownclay-*": "棕色瓦片低屋檐",
	"block-slantedroofingbottom-creamclay-*": "奶白瓦片低屋檐",
	"block-slantedroofingbottom-fireclay-*": "耐火瓦片低屋檐",
	"block-slantedroofingbottom-grayclay-*": "灰色瓦片低屋檐",
	"block-slantedroofingbottom-orangeclay-*": "橙色瓦片低屋檐",
	"block-slantedroofingbottom-redclay-*": "红色瓦片低屋檐",
	"block-slantedroofingbottom-tanclay-*": "沙色瓦片低屋檐",
	"block-slantedroofinghalfleft-bamboo-*": "竹制左半屋顶",
	"block-slantedroofinghalfleft-slate-*": "板岩左半屋顶",
	"block-slantedroofinghalfleft-copper-*": "铜板左半屋顶",
	"block-slantedroofinghalfleft-thatch-*": "茅草左半屋顶",
	"block-slantedroofinghalfleft-agedthatch-*": "陈旧茅草左半屋顶",
	"block-slantedroofinghalfleft-sod-*": "草皮左半屋顶",
	"block-slantedroofinghalfleft-blackclay-*": "黑色瓦片左半屋顶",
	"block-slantedroofinghalfleft-brownclay-*": "棕色瓦片左半屋顶",
	"block-slantedroofinghalfleft-creamclay-*": "奶白瓦片左半屋顶",
	"block-slantedroofinghalfleft-fireclay-*": "耐火瓦片左半屋顶",
	"block-slantedroofinghalfleft-grayclay-*": "灰色瓦片左半屋顶",
	"block-slantedroofinghalfleft-orangeclay-*": "橙色瓦片左半屋顶",
	"block-slantedroofinghalfleft-redclay-*": "红色瓦片左半屋顶",
	"block-slantedroofinghalfleft-tanclay-*": "沙色瓦片左半屋顶",
	"block-slantedroofinghalfright-bamboo-*": "竹制右半屋顶",
	"block-slantedroofinghalfright-slate-*": "板岩右半屋顶",
	"block-slantedroofinghalfright-copper-*": "铜板右半屋顶",
	"block-slantedroofinghalfright-thatch-*": "茅草右半屋顶",
	"block-slantedroofinghalfright-agedthatch-*": "陈旧茅草右半屋顶",
	"block-slantedroofinghalfright-sod-*": "草皮右半屋顶",
	"block-slantedroofinghalfright-blackclay-*": "黑色瓦片右半屋顶",
	"block-slantedroofinghalfright-brownclay-*": "棕色瓦片右半屋顶",
	"block-slantedroofinghalfright-creamclay-*": "奶白瓦片右半屋顶",
	"block-slantedroofinghalfright-fireclay-*": "耐火瓦片右半屋顶",
	"block-slantedroofinghalfright-grayclay-*": "灰色瓦片右半屋顶",
	"block-slantedroofinghalfright-orangeclay-*": "橙色瓦片右半屋顶",
	"block-slantedroofinghalfright-redclay-*": "红色瓦片右半屋顶",
	"block-slantedroofinghalfright-tanclay-*": "沙色瓦片右半屋顶",
	"block-slantedroofingtop-bamboo-*": "竹制高屋檐",
	"block-slantedroofingtop-slate-*": "板岩高屋檐",
	"block-slantedroofingtop-copper-*": "铜板高屋檐",
	"block-slantedroofingtop-thatch-*": "茅草低屋檐",
	"block-slantedroofingtop-agedthatch-*": "陈旧茅草高屋檐",
	"block-slantedroofingtop-sod-*": "草皮高屋檐",
	"block-slantedroofingtop-blackclay-*": "黑色瓦片高屋檐",
	"block-slantedroofingtop-brownclay-*": "棕色瓦片高屋檐",
	"block-slantedroofingtop-creamclay-*": "奶白瓦片高屋檐",
	"block-slantedroofingtop-fireclay-*": "耐火瓦片高屋檐",
	"block-slantedroofingtop-grayclay-*": "灰色瓦片高屋檐",
	"block-slantedroofingtop-orangeclay-*": "橙色瓦片高屋檐",
	"block-slantedroofingtop-redclay-*": "红色瓦片高屋檐",
	"block-slantedroofingtop-tanclay-*": "沙色瓦片高屋檐",
	"block-slantedroofingridgeend-bamboo-*": "竹制末端屋脊",
	"block-slantedroofingridgeend-slate-*": "板岩末端屋脊",
	"block-slantedroofingridgeend-copper-*": "铜板末端屋脊",
	"block-slantedroofingridgeend-thatch-*": "茅草末端屋脊",
	"block-slantedroofingridgeend-agedthatch-*": "陈旧茅草末端屋脊",
	"block-slantedroofingridgeend-sod-*": "草皮末端屋脊",
	"block-slantedroofingridgeend-blackclay-*": "黑色瓦片末端屋脊",
	"block-slantedroofingridgeend-brownclay-*": "棕色瓦片末端屋脊",
	"block-slantedroofingridgeend-creamclay-*": "奶白瓦片末端屋脊",
	"block-slantedroofingridgeend-fireclay-*": "耐火瓦片末端屋脊",
	"block-slantedroofingridgeend-grayclay-*": "灰色瓦片末端屋脊",
	"block-slantedroofingridgeend-orangeclay-*": "橙色瓦片末端屋脊",
	"block-slantedroofingridgeend-redclay-*": "红色瓦片末端屋脊",
	"block-slantedroofingridgeend-tanclay-*": "沙色瓦片末端屋脊",
	"block-slantedroofingridgehalfleft-bamboo-*": "竹制左半屋脊",
	"block-slantedroofingridgehalfleft-slate-*": "板岩左半屋脊",
	"block-slantedroofingridgehalfleft-copper-*": "铜板左半屋脊",
	"block-slantedroofingridgehalfleft-thatch-*": "茅草左半屋脊",
	"block-slantedroofingridgehalfleft-agedthatch-*": "陈旧茅草左半屋脊",
	"block-slantedroofingridgehalfleft-sod-*": "草皮左半屋脊",
	"block-slantedroofingridgehalfleft-blackclay-*": "黑色瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-brownclay-*": "棕色瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-creamclay-*": "奶白瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-fireclay-*": "耐火瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-grayclay-*": "灰色瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-orangeclay-*": "橙色瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-redclay-*": "红色瓦片左半屋脊",
	"block-slantedroofingridgehalfleft-tanclay-*": "沙色瓦片左半屋脊",
	"block-slantedroofingridgehalfright-bamboo-*": "竹制右半屋脊",
	"block-slantedroofingridgehalfright-slate-*": "板岩右半屋脊",
	"block-slantedroofingridgehalfright-copper-*": "铜板右半屋脊",
	"block-slantedroofingridgehalfright-thatch-*": "茅草右半屋脊",
	"block-slantedroofingridgehalfright-agedthatch-*": "陈旧茅草右半屋脊",
	"block-slantedroofingridgehalfright-sod-*": "草皮右半屋脊",
	"block-slantedroofingridgehalfright-blackclay-*": "黑色瓦片右半屋脊",
	"block-slantedroofingridgehalfright-brownclay-*": "棕色瓦片右半屋脊",
	"block-slantedroofingridgehalfright-creamclay-*": "奶白瓦片右半屋脊",
	"block-slantedroofingridgehalfright-fireclay-*": "耐火瓦片右半屋脊",
	"block-slantedroofingridgehalfright-grayclay-*": "灰色瓦片右半屋脊",
	"block-slantedroofingridgehalfright-orangeclay-*": "橙色瓦片右半屋脊",
	"block-slantedroofingridgehalfright-redclay-*": "红色瓦片右半屋脊",
	"block-slantedroofingridgehalfright-tanclay-*": "沙色瓦片右半屋脊",
	"block-slantedroofing-acacia-*": "金合欢木斜屋顶",
	"block-slantedroofing-aged-*": "古木斜屋顶",
	"block-slantedroofing-baldcypress-*": "落羽杉木斜屋顶",
	"block-slantedroofing-birch-*": "桦木斜屋顶",
	"block-slantedroofing-ebony-*": "黑檀木斜屋顶",
	"block-slantedroofing-kapok-*": "木棉木斜屋顶",
	"block-slantedroofing-larch-*": "落叶松木斜屋顶",
	"block-slantedroofing-maple-*": "枫木斜屋顶",
	"block-slantedroofing-oak-*": "橡木斜屋顶",
	"block-slantedroofing-pine-*": "松木斜屋顶",
	"block-slantedroofing-purpleheart-*": "紫心木斜屋顶",
	"block-slantedroofing-redwood-*": "红杉木斜屋顶",
	"block-slantedroofing-walnut-*": "胡桃木斜屋顶",
	"block-slantedroofingcornerinner-acacia-*": "金合欢木内角屋顶",
	"block-slantedroofingcornerinner-aged-*": "古木内角屋顶",
	"block-slantedroofingcornerinner-baldcypress-*": "落羽杉木内角屋顶",
	"block-slantedroofingcornerinner-birch-*": "桦木内角屋顶",
	"block-slantedroofingcornerinner-ebony-*": "黑檀木内角屋顶",
	"block-slantedroofingcornerinner-kapok-*": "木棉木内角屋顶",
	"block-slantedroofingcornerinner-larch-*": "落叶松木内角屋顶",
	"block-slantedroofingcornerinner-maple-*": "枫木内角屋顶",
	"block-slantedroofingcornerinner-oak-*": "橡木内角屋顶",
	"block-slantedroofingcornerinner-pine-*": "松木内角屋顶",
	"block-slantedroofingcornerinner-purpleheart-*": "紫心木内角屋顶",
	"block-slantedroofingcornerinner-redwood-*": "红杉木内角屋顶",
	"block-slantedroofingcornerinner-walnut-*": "胡桃木内角屋顶",
	"block-slantedroofingcornerouter-acacia-*": "金合欢木外角屋顶",
	"block-slantedroofingcornerouter-aged-*": "古木外角屋顶",
	"block-slantedroofingcornerouter-baldcypress-*": "落羽杉木外角屋顶",
	"block-slantedroofingcornerouter-birch-*": "桦木外角屋顶",
	"block-slantedroofingcornerouter-ebony-*": "黑檀木外角屋顶",
	"block-slantedroofingcornerouter-kapok-*": "木棉木外角屋顶",
	"block-slantedroofingcornerouter-larch-*": "落叶松木外角屋顶",
	"block-slantedroofingcornerouter-maple-*": "枫木外角屋顶",
	"block-slantedroofingcornerouter-oak-*": "橡木外角屋顶",
	"block-slantedroofingcornerouter-pine-*": "松木外角屋顶",
	"block-slantedroofingcornerouter-purpleheart-*": "紫心木外角屋顶",
	"block-slantedroofingcornerouter-redwood-*": "红杉木外角屋顶",
	"block-slantedroofingcornerouter-walnut-*": "胡桃木外角屋顶",
	"block-slantedroofingridge-acacia-*": "金合欢木屋脊",
	"block-slantedroofingridge-aged-*": "古木屋脊",
	"block-slantedroofingridge-baldcypress-*": "落羽杉木屋脊",
	"block-slantedroofingridge-birch-*": "桦木屋脊",
	"block-slantedroofingridge-ebony-*": "黑檀木屋脊",
	"block-slantedroofingridge-kapok-*": "木棉木屋脊",
	"block-slantedroofingridge-larch-*": "落叶松木屋脊",
	"block-slantedroofingridge-maple-*": "枫木屋脊",
	"block-slantedroofingridge-oak-*": "橡木屋脊",
	"block-slantedroofingridge-pine-*": "松木屋脊",
	"block-slantedroofingridge-purpleheart-*": "紫心木屋脊",
	"block-slantedroofingridge-redwood-*": "红杉木屋脊",
	"block-slantedroofingridge-walnut-*": "胡桃木屋脊",
	"block-slantedroofingtip-acacia-*": "金合欢木脊顶",
	"block-slantedroofingtip-aged-*": "古木脊顶",
	"block-slantedroofingtip-baldcypress-*": "落羽杉木脊顶",
	"block-slantedroofingtip-birch-*": "桦木脊顶",
	"block-slantedroofingtip-ebony-*": "黑檀木脊顶",
	"block-slantedroofingtip-kapok-*": "木棉木脊顶",
	"block-slantedroofingtip-larch-*": "落叶松木脊顶",
	"block-slantedroofingtip-maple-*": "枫木脊顶",
	"block-slantedroofingtip-oak-*": "橡木脊顶",
	"block-slantedroofingtip-pine-*": "松木脊顶",
	"block-slantedroofingtip-purpleheart-*": "紫心木脊顶",
	"block-slantedroofingtip-redwood-*": "红杉木脊顶",
	"block-slantedroofingtip-walnut-*": "胡桃木脊顶",
	"block-slantedroofingbottom-acacia-*": "金合欢木低屋檐",
	"block-slantedroofingbottom-aged-*": "古木低屋檐",
	"block-slantedroofingbottom-baldcypress-*": "落羽杉木低屋檐",
	"block-slantedroofingbottom-birch-*": "桦木低屋檐",
	"block-slantedroofingbottom-ebony-*": "黑檀木低屋檐",
	"block-slantedroofingbottom-kapok-*": "木棉木低屋檐",
	"block-slantedroofingbottom-larch-*": "落叶松木低屋檐",
	"block-slantedroofingbottom-maple-*": "枫木低屋檐",
	"block-slantedroofingbottom-oak-*": "橡木低屋檐",
	"block-slantedroofingbottom-pine-*": "松木低屋檐",
	"block-slantedroofingbottom-purpleheart-*": "紫心木低屋檐",
	"block-slantedroofingbottom-redwood-*": "红杉木低屋檐",
	"block-slantedroofingbottom-walnut-*": "胡桃木低屋檐",
	"block-slantedroofinghalfleft-acacia-*": "金合欢木左半屋顶",
	"block-slantedroofinghalfleft-aged-*": "古木左半屋顶",
	"block-slantedroofinghalfleft-baldcypress-*": "落羽杉木左半屋顶",
	"block-slantedroofinghalfleft-birch-*": "桦木左半屋顶",
	"block-slantedroofinghalfleft-ebony-*": "黑檀木左半屋顶",
	"block-slantedroofinghalfleft-kapok-*": "木棉木左半屋顶",
	"block-slantedroofinghalfleft-larch-*": "落叶松木左半屋顶",
	"block-slantedroofinghalfleft-maple-*": "枫木左半屋顶",
	"block-slantedroofinghalfleft-oak-*": "橡木左半屋顶",
	"block-slantedroofinghalfleft-pine-*": "松木左半屋顶",
	"block-slantedroofinghalfleft-purpleheart-*": "紫心木左半屋顶",
	"block-slantedroofinghalfleft-redwood-*": "红杉木左半屋顶",
	"block-slantedroofinghalfleft-walnut-*": "胡桃木左半屋顶",
	"block-slantedroofinghalfright-acacia-*": "金合欢木右半屋顶",
	"block-slantedroofinghalfright-aged-*": "古木右半屋顶",
	"block-slantedroofinghalfright-baldcypress-*": "落羽杉木右半屋顶",
	"block-slantedroofinghalfright-birch-*": "桦木右半屋顶",
	"block-slantedroofinghalfright-ebony-*": "黑檀木右半屋顶",
	"block-slantedroofinghalfright-kapok-*": "木棉木右半屋顶",
	"block-slantedroofinghalfright-larch-*": "落叶松木右半屋顶",
	"block-slantedroofinghalfright-maple-*": "枫木右半屋顶",
	"block-slantedroofinghalfright-oak-*": "橡木右半屋顶",
	"block-slantedroofinghalfright-pine-*": "松木右半屋顶",
	"block-slantedroofinghalfright-purpleheart-*": "紫心木右半屋顶",
	"block-slantedroofinghalfright-redwood-*": "红杉木右半屋顶",
	"block-slantedroofinghalfright-walnut-*": "胡桃木右半屋顶",
	"block-slantedroofingridgeend-acacia-*": "金合欢木末端屋脊",
	"block-slantedroofingridgeend-aged-*": "古木末端屋脊",
	"block-slantedroofingridgeend-baldcypress-*": "落羽杉木末端屋脊",
	"block-slantedroofingridgeend-birch-*": "桦木末端屋脊",
	"block-slantedroofingridgeend-ebony-*": "黑檀木末端屋脊",
	"block-slantedroofingridgeend-kapok-*": "木棉木末端屋脊",
	"block-slantedroofingridgeend-larch-*": "落叶松木末端屋脊",
	"block-slantedroofingridgeend-maple-*": "枫木末端屋脊",
	"block-slantedroofingridgeend-oak-*": "橡木末端屋脊",
	"block-slantedroofingridgeend-pine-*": "松木末端屋脊",
	"block-slantedroofingridgeend-purpleheart-*": "紫心木末端屋脊",
	"block-slantedroofingridgeend-redwood-*": "红杉木末端屋脊",
	"block-slantedroofingridgeend-walnut-*": "胡桃木末端屋脊",
	"block-slantedroofingridgehalfleft-acacia-*": "金合欢木左半屋脊",
	"block-slantedroofingridgehalfleft-aged-*": "古木左半屋脊",
	"block-slantedroofingridgehalfleft-baldcypress-*": "落羽杉木左半屋脊",
	"block-slantedroofingridgehalfleft-birch-*": "桦木左半屋脊",
	"block-slantedroofingridgehalfleft-ebony-*": "黑檀木左半屋脊",
	"block-slantedroofingridgehalfleft-kapok-*": "木棉木左半屋脊",
	"block-slantedroofingridgehalfleft-larch-*": "落叶松木左半屋脊",
	"block-slantedroofingridgehalfleft-maple-*": "枫木左半屋脊",
	"block-slantedroofingridgehalfleft-oak-*": "橡木左半屋脊",
	"block-slantedroofingridgehalfleft-pine-*": "松木左半屋脊",
	"block-slantedroofingridgehalfleft-purpleheart-*": "紫心木左半屋脊",
	"block-slantedroofingridgehalfleft-redwood-*": "红杉木左半屋脊",
	"block-slantedroofingridgehalfleft-walnut-*": "胡桃木左半屋脊",
	"block-slantedroofingridgehalfright-acacia-*": "金合欢木右半屋脊",
	"block-slantedroofingridgehalfright-aged-*": "古木右半屋脊",
	"block-slantedroofingridgehalfright-baldcypress-*": "落羽杉木右半屋脊",
	"block-slantedroofingridgehalfright-birch-*": "桦木右半屋脊",
	"block-slantedroofingridgehalfright-ebony-*": "黑檀木右半屋脊",
	"block-slantedroofingridgehalfright-kapok-*": "木棉木右半屋脊",
	"block-slantedroofingridgehalfright-larch-*": "落叶松木右半屋脊",
	"block-slantedroofingridgehalfright-maple-*": "枫木右半屋脊",
	"block-slantedroofingridgehalfright-oak-*": "橡木右半屋脊",
	"block-slantedroofingridgehalfright-pine-*": "松木右半屋脊",
	"block-slantedroofingridgehalfright-purpleheart-*": "紫心木右半屋脊",
	"block-slantedroofingridgehalfright-redwood-*": "红杉木右半屋脊",
	"block-slantedroofingridgehalfright-walnut-*": "胡桃木右半屋脊",
	"block-slantedroofingtop-acacia-*": "金合欢木高屋檐",
	"block-slantedroofingtop-aged-*": "古木高屋檐",
	"block-slantedroofingtop-baldcypress-*": "落羽杉木高屋檐",
	"block-slantedroofingtop-birch-*": "桦木高屋檐",
	"block-slantedroofingtop-ebony-*": "黑檀木高屋檐",
	"block-slantedroofingtop-kapok-*": "木棉木高屋檐",
	"block-slantedroofingtop-larch-*": "落叶松木高屋檐",
	"block-slantedroofingtop-maple-*": "枫木高屋檐",
	"block-slantedroofingtop-oak-*": "橡木高屋檐",
	"block-slantedroofingtop-pine-*": "松木高屋檐",
	"block-slantedroofingtop-purpleheart-*": "紫心木高屋檐",
	"block-slantedroofingtop-redwood-*": "红杉木高屋檐",
	"block-slantedroofingtop-walnut-*": "胡桃木高屋檐",
	"block-logquad-placed-aged-*": "古木四分原木",
	"block-logquad-placed-birch-*": "桦树四分原木",
	"block-logquad-placed-oak-*": "橡树四分原木",
	"block-logquad-placed-maple-*": "枫树四分原木",
	"block-logquad-placed-pine-*": "松树四分原木",
	"block-logquad-placed-acacia-*": "金合欢树四分原木",
	"block-logquad-placed-kapok-*": "木棉树四分原木",
	"block-logquad-placed-baldcypress-*": "落羽杉树四分原木",
	"block-logquad-placed-larch-*": "落叶松树四分原木",
	"block-logquad-placed-redwood-*": "红杉树四分原木",
	"block-logquad-placed-ebony-*": "黑檀树四分原木",
	"block-logquad-placed-walnut-*": "胡桃树四分原木",
	"block-logquad-placed-purpleheart-*": "紫心树四分原木",
	"block-logquad-debarked-aged-*": "去皮古木四分原木",
	"block-logquad-debarked-birch-*": "去皮桦树四分原木",
	"block-logquad-debarked-oak-*": "去皮橡树四分原木",
	"block-logquad-debarked-maple-*": "去皮枫树四分原木",
	"block-logquad-debarked-pine-*": "去皮松树四分原木",
	"block-logquad-debarked-acacia-*": "去皮金合欢树四分原木",
	"block-logquad-debarked-kapok-*": "去皮木棉树四分原木",
	"block-logquad-debarked-baldcypress-*": "去皮落羽杉树四分原木",
	"block-logquad-debarked-larch-*": "去皮落叶松树四分原木",
	"block-logquad-debarked-redwood-*": "去皮红杉树四分原木",
	"block-logquad-debarked-ebony-*": "去皮黑檀树四分原木",
	"block-logquad-debarked-walnut-*": "去皮胡桃树四分原木",
	"block-logquad-debarked-purpleheart-*": "去皮紫心树四分原木",
	"block-logquad-barkedcorner-aged-north": "四分古木转角",
	"block-logquad-barkedcorner-birch-north": "桦树四分原木转角",
	"block-logquad-barkedcorner-oak-north": "橡树四分原木转角",
	"block-logquad-barkedcorner-maple-north": "枫树四分原木转角",
	"block-logquad-barkedcorner-pine-north": "松树四分原木转角",
	"block-logquad-barkedcorner-acacia-north": "金合欢树四分原木转角",
	"block-logquad-barkedcorner-kapok-north": "木棉树四分原木转角",
	"block-logquad-barkedcorner-baldcypress-north": "落羽杉树四分原木转角",
	"block-logquad-barkedcorner-larch-north": "落叶松树四分原木转角",
	"block-logquad-barkedcorner-redwood-north": "红杉树四分原木转角",
	"block-logquad-barkedcorner-ebony-north": "黑檀树四分原木转角",
	"block-logquad-barkedcorner-walnut-north": "胡桃树四分原木转角",
	"block-logquad-barkedcorner-purpleheart-north": "紫心树四分原木转角",
	"block-logquad-debarkedcorner-aged-*": "去皮四分古木转角",
	"block-logquad-debarkedcorner-birch-*": "去皮桦树四分原木转角",
	"block-logquad-debarkedcorner-oak-*": "去皮橡树四分原木转角",
	"block-logquad-debarkedcorner-maple-*": "去皮枫树四分原木转角",
	"block-logquad-debarkedcorner-pine-*": "去皮松树四分原木转角",
	"block-logquad-debarkedcorner-acacia-*": "去皮金合欢树四分原木转角",
	"block-logquad-debarkedcorner-kapok-*": "去皮木棉树四分原木转角",
	"block-logquad-debarkedcorner-baldcypress-*": "去皮落羽杉树四分原木转角",
	"block-logquad-debarkedcorner-larch-*": "去皮落叶松树四分原木转角",
	"block-logquad-debarkedcorner-redwood-*": "去皮红杉树四分原木转角",
	"block-logquad-debarkedcorner-ebony-*": "去皮黑檀树四分原木转角",
	"block-logquad-debarkedcorner-walnut-*": "去皮胡桃树四分原木转角",
	"block-logquad-debarkedcorner-purpleheart-*": "去皮紫心树四分原木转角",
	"creature-*-elk-male-adult-selectionbox-HeadAP": "头饰挂点",
	"creature-*-elk-male-adult-selectionbox-NeckAP": "吊饰挂点",
	"creature-*-elk-male-adult-selectionbox-MidAP": "鞍部存储",
	"creature-*-elk-male-adult-selectionbox-MidUnderAP": "毛毯挂点",
	"creature-*-elk-male-adult-selectionbox-RearAP": "后背存储",
	"creature-*-elk-male-adult-selectionbox-RearSideAP": "后侧存储",
	"creature-*-elk-male-adult-selectionbox-RFrontAP": "右前侧存储",
	"creature-*-elk-male-adult-selectionbox-LFrontAP": "左前侧存储",
	"creature-*-elk-male-adult-selectionbox-FaceAP": "徽章挂点",
	"creature-*-elk-male-adult-selectionbox-TempGear1AP": "顶部时空齿轮存储栏位",
	"creature-*-elk-male-adult-selectionbox-TempGear2AP": "中部时空齿轮存储栏位",
	"creature-*-elk-male-adult-selectionbox-TempGear3AP": "底部时空齿轮存储栏位",
	"cantride-nosaddle": "骑行需要鞍",
	"cantride-nobridle": "转身需要缰绳",
	"item-hoovedwearables-head-bridle1": "轻马衔缰绳",
	"itemdesc-hoovedwearables-head-bridle1": "适合短途的、精确的旅行。适用对象：马鹿",
	"item-hoovedwearables-head-bridle2": "扣脖口衔缰绳",
	"itemdesc-hoovedwearables-head-bridle2": "适合长距离旅行。适用对象：马鹿",
	"item-handbooktitle-hoovedwearables-head-bridle2": "使用方法",
	"item-handbooktext-hoovedwearables-head-bridle2": "当你的坐骑佩戴扣脖口衔时，你只需要按一次前进键即可前进，无需持续按住。再按一次前进键可停下。",
	"item-hoovedwearables-face-face1": "锯齿马鹿徽章",
	"item-hoovedwearables-face-face2": "圣甲虫马鹿勋章",
	"item-hoovedwearables-face-face3": "满月马鹿徽章",
	"item-hoovedwearables-face-face4": "瀑布马鹿徽章",
	"item-hoovedwearables-face-face5": "河流马鹿徽章",
	"item-hoovedwearables-face-face6": "夜空马鹿徽章",
	"item-hoovedwearables-face-face7": "钥匙马鹿徽章",
	"item-hoovedwearables-face-face8": "湖泊马鹿徽章",
	"item-hoovedwearables-face-face9": "荣耀马鹿徽章",
	"item-hoovedwearables-face-face10": "十字马鹿徽章",
	"item-hoovedwearables-face-face11": "丝缕马鹿徽章",
	"item-hoovedwearables-face-face12": "新月马鹿徽章",
	"item-hoovedwearables-face-face13": "三叉戟马鹿徽章",
	"item-hoovedwearables-face-face14": "星辰马鹿徽章",
	"item-hoovedwearables-face-face15": "王冠马鹿徽章",
	"item-hoovedwearables-face-face16": "短剑马鹿徽章",
	"itemdesc-hoovedwearables-face-face*": "放在驯服的马鹿前额来声明你的所有权。每人每次只能标记一头马鹿。",
	"item-hoovedwearables-middleback-saddle1": "鞍",
	"itemdesc-hoovedwearables-middleback-saddle1": "适用于：马鹿",
	"item-hoovedwearables-lowerbackside-saddlebags1": "鞍袋",
	"item-hoovedwearables-lowerbackside-saddlebags2": "坚固鞍袋",
	"itemdesc-hoovedwearables-lowerbackside-saddlebags*": "适用于：马鹿",
	"item-hoovedwearables-blanket-alchemist": "炼金术士鞍毯",
	"item-hoovedwearables-blanket-azure-embroidered": "蔚蓝刺绣鞍毯",
	"item-hoovedwearables-blanket-blackguard": "黑卫士鞍毯",
	"item-hoovedwearables-blanket-chateau": "城堡鞍毯",
	"item-hoovedwearables-blanket-commoner": "平民鞍毯",
	"item-hoovedwearables-blanket-deepnoble": "贵族鞍毯",
	"item-hoovedwearables-blanket-earthtone": "大地鞍毯",
	"item-hoovedwearables-blanket-fancygreen": "绿色刺绣鞍毯",
	"item-hoovedwearables-blanket-forlorn": "绝境鞍毯",
	"item-hoovedwearables-blanket-herder": "驯鹿放牧者鞍毯",
	"item-hoovedwearables-blanket-hide": "生皮鞍毯",
	"item-hoovedwearables-blanket-king": "国王鞍毯",
	"item-hoovedwearables-blanket-lackey": "仆人鞍毯",
	"item-hoovedwearables-blanket-merchant": "商人鞍毯",
	"item-hoovedwearables-blanket-messenger": "信使鞍毯",
	"item-hoovedwearables-blanket-plaidblue": "蓝色格纹鞍毯",
	"item-hoovedwearables-blanket-plaincloth": "素麻鞍毯",
	"item-hoovedwearables-blanket-prince": "王子鞍毯",
	"item-hoovedwearables-blanket-squire": "乡绅鞍毯",
	"item-hoovedwearables-blanket-survivor": "生存者缝补鞍毯",
	"item-hoovedwearables-blanket-wool": "羊毛鞍毯",
	"itemdesc-hoovedwearables-blanket-*": "适用于：马鹿",
	"item-hoovedwearables-lowerbackside-pillion-leather": "皮革骑乘软垫",
	"item-hoovedwearables-lowerbackside-pillion-sturdyleather": "坚固皮革骑乘软垫",
	"itemdesc-hoovedwearables-lowerbackside-pillion-*": "装备在鞍后面。适用于：马鹿",
	"item-handbooktext-hoovedwearables-lowerbackside-pillion-*": "鞍后加装骑乘软垫可搭载第二位骑手，但后排骑手<strong>无法<\/strong>控制坐骑。",
	"block-flotsam-driftwood-1": "浮木",
	"block-flotsam-driftwood-2": "浮木",
	"block-flotsam-driftwood-3": "大块浮木",
	"block-flotsam-driftwood-4": "小块浮木",
	"clutter-anchor*": "船锚",
	"clutter-boat*": "沉船",
	"clutter-wreckage*": "残骸",
	"clutter-oar*": "沉桨",
	"clutter-driftwood*": "积水浮木",
	"clutter-bone-spine*": "鲸鱼脊骨",
	"clutter-bone-limb*": "鲸鱼肢骨",
	"clutter-bone-rib*": "鲸鱼肋骨",
	"clutter-bone-skullwhale*": "鲸鱼头骨",
	"item-acid-full-sulfuric": "硫酸",
	"incontainer-item-acid-full-sulfuric": "硫酸",
	"item-handbooktitle-acid-full-sulfuric": "制作",
	"item-handbooktext-acid-full-sulfuric": "硫酸是通过（在烹饪锅中）将两份硫磺粉、一份硝石和一份水一起煮制而成的。",
	"item-sulfate-full-chromite": "硫酸铬",
	"incontainer-item-sulfate-full-chromite": "硫酸铬",
	"item-handbooktitle-sulfate-full-chromite": "制作",
	"item-handbooktext-sulfate-full-chromite": "硫酸铬的生产方法是（在烹饪锅中）将两份粉碎的铬铁矿与两份硫酸进行烹煮。",
	"ingameerror-missingstack": "缺少 {0}x {1}",
	"item-ratlines": "绳梯",
	"itemdesc-ratlines": "用于帆船，能够爬到桅杆顶端",
	"item-anchor-stone": "石锚",
	"item-handbooktext-anchor-stone": "石锚可以放置在<a href=\"handbooksearch:\/\/帆船\">帆船<\/a>左前方的舷侧存储（只能这个位置）。<br>石锚是目前唯一可以放置在这个位置的东西，但它目前没有任何用途。",
	"item-boatseat-birch": "桦木船座",
	"item-boatseat-oak": "橡木船座",
	"item-boatseat-maple": "枫木船座",
	"item-boatseat-pine": "松木船座",
	"item-boatseat-acacia": "金合欢木船座",
	"item-boatseat-kapok": "木棉木船座",
	"item-boatseat-larch": "落叶松木船座",
	"item-boatseat-redwood": "红杉木船座",
	"item-boatseat-ebony": "黑檀木船座",
	"item-boatseat-walnut": "胡桃木船座",
	"item-boatseat-purpleheart": "紫心木船座",
	"item-creature-boatconstruction-sailed-*": "正在建造的帆船",
	"creature-boatconstruction-sailed-*": "正在建造的帆船",
	"block-doorkiln-tier1": "一级耐火砖窑门",
	"block-doorkiln-tier2": "二级耐火砖窑门",
	"block-doorkiln-tier3": "三级耐火砖窑门",
	"item-instrument-flute1": "骨笛",
	"itemdesc-instrument-flute1": "允许你召唤你拥有所有权的坐骑。使用徽章对马鹿认领所有权。",
	"item-tobtlocatorpart": "光束分歧装置",
	"rollers-construct": "结构",
	"rollers-deconstruct": "分解",
	"block-supportrope-one-new": "绳索",
	"block-supportrope-two-new": "粗绳索",
	"block-supportrope-three-new": "超粗绳索",
	"block-supportrope-one-old": "旧绳索",
	"block-supportrope-two-old": "粗旧绳索",
	"block-supportrope-three-old": "超粗旧绳索",
	"block-aquaticplant-milfoilfeather": "粉绿狐尾藻",
	"block-aquatic-milfoilnorthern-*": "西伯利亚狐尾藻",
	"block-aquatic-milfoilspiked-*": "穗状狐尾藻",
	"block-aquatic-watercrowfoot-*": "水毛茛",
	"block-aquatic-hornwort-*": "金鱼藻",
	"block-aquatic-muskgrass-*": "轮藻",
	"block-aquatic-kelp-*": "掌状海带",
	"block-aquatic-worms-osedax": "食骨蠕虫",
	"block-aquatic-worms-ampharetid": "双栉虫",
	"block-aquatic-seagrass-green-section": "绿海草",
	"block-aquatic-seagrass-yellow-section": "黄海草",
	"block-aquatic-seagrass-orange-section": "橙海草",
	"block-aquatic-seagrass-red-section": "红海草",
	"block-aquaticplant-bladderwrack": "墨角藻",
	"block-aquaticplant-irishmoss": "爱尔兰藻",
	"block-aquaticplant-sealace": "绳藻",
	"block-clayshattered-normal": "陶瓷碎片",
	"block-clayshattered-singlecenter": "陶瓷碎片",
	"item-npcguidestick": "NPC引导棒",
	"item-roller": "滚木",
	"item-handbooktitle-roller": "用途",
	"item-calcined-flint": "煅烧燧石块",
	"item-powder-flint": "煅烧燧石粉",
	"block-paint-scratched-white": "刮花的白色油漆",
	"block-claybricks-clinkerrough": "粗糙熔结砖块",
	"blockdesc-claybricks-clinkerrough": "使用变形大的砖块，效率更高，但不够整齐。",
	"block-dpanel-panel*": "塔面板",
	"block-dpanel-conduit*": "塔导管",
	"block-dpanel-port*": "端口",
	"block-devastationgrowth-normal": "灾区植被",
	"block-devastatedsoil-*": "灾区土壤",
	"block-meta-connector": "连接元",
	"block-overlay-grime-dirtlight-bottom": "污垢下半覆层",
	"block-overlay-grime-dirtlight-full": "污垢全部覆层",
	"block-overlay-grime-dirtlight-top": "污垢上半覆层",
	"block-wallscribbles-scribbles": "墙壁涂鸦（杂乱）",
	"block-wallscribbles-art": "墙壁涂鸦（艺术）",
	"block-wallscribbles-tally": "墙壁涂鸦（计数）",
	"block-wallscribbles-maze": "墙壁涂鸦（迷宫）",
	"block-wallscribbles-text": "墙壁涂鸦（文字）",
	"block-wallscribbles-carving": "墙壁涂鸦（雕刻）",
	"block-aquatic-lilygiant-*": "巨型睡莲",
	"block-aquatic-lilyflower-giant-*": "睡莲花",
	"block-beam-plane-copper-free": "铜板屋脊梁",
	"block-beam-plane-slate-free": "板岩屋脊梁",
	"block-beam-plane-blackclay-free": "黑色瓦片屋脊梁",
	"block-beam-plane-brownclay-free": "棕色瓦片屋脊梁",
	"block-beam-plane-creamclay-free": "奶白瓦片屋脊梁",
	"block-beam-plane-fireclay-free": "耐火瓦片屋脊梁",
	"block-beam-plane-grayclay-free": "灰色瓦片屋脊梁",
	"block-beam-plane-orangeclay-free": "橙色瓦片屋脊梁",
	"block-beam-plane-redclay-free": "红色瓦片屋脊梁",
	"block-beam-plane-tanclay-free": "沙色瓦片屋脊梁",
	"block-beam-plane-bamboo-free": "竹子屋脊梁",
	"block-beam-plane-acacia-free": "金合欢木屋脊梁",
	"block-beam-plane-aged-free": "古木屋脊梁",
	"block-beam-plane-baldcypress-free": "落羽杉木屋脊梁",
	"block-beam-plane-birch-free": "桦木屋脊梁",
	"block-beam-plane-ebony-free": "黑檀木屋脊梁",
	"block-beam-plane-kapok-free": "木棉木屋脊梁",
	"block-beam-plane-larch-free": "落叶松木屋脊梁",
	"block-beam-plane-maple-free": "枫木屋脊梁",
	"block-beam-plane-oak-free": "橡木屋脊梁",
	"block-beam-plane-pine-free": "松木屋脊梁",
	"block-beam-plane-purpleheart-free": "紫心木屋脊梁",
	"block-beam-plane-redwood-free": "红杉木屋脊梁",
	"block-beam-plane-walnut-free": "胡桃木屋脊梁",
	"item-creature-shiver-surface": "地面颤爬者",
	"item-creature-shiver-deep": "深渊颤爬者",
	"item-creature-shiver-tainted": "感染颤爬者",
	"item-creature-shiver-corrupt": "腐化颤爬者",
	"item-creature-shiver-nightmare": "梦魇颤爬者",
	"item-creature-shiver-stilt": "齿轮颤爬者",
	"item-creature-shiver-bellhead": "铃铛颤爬者",
	"item-creature-shiver-deepsplit": "深裂颤爬者",
	"item-creature-bowtorn-surface": "地面脊裂者",
	"item-creature-bowtorn-deep": "深渊脊裂者",
	"item-creature-bowtorn-tainted": "感染脊裂者",
	"item-creature-bowtorn-corrupt": "腐化脊裂者",
	"item-creature-bowtorn-nightmare": "梦魇脊裂者",
	"item-creature-bowtorn-gearfoot": "齿轮脊裂者",
	"item-creature-villager-town-female-generic-generic": "女性村民",
	"item-creature-villager-town-male-generic-generic": "男性村民",
	"clutter-abacus-pristine": "原始算盘",
	"clutter-anvil-vise": "台钳",
	"clutter-armillary-pristine": "原始浑天仪",
	"clutter-barrel-big-spout": "带喷嘴的大桶",
	"clutter-barrel-big": "大桶",
	"clutter-boilerbody": "锅炉本体",
	"clutter-boilerdoor-aged": "陈旧锅炉门",
	"clutter-boilerdoor": "锅炉门",
	"clutter-boilerend": "锅炉末端",
	"clutter-book-big-closed": "闭上的大型书本",
	"clutter-book-big-open": "摊开的大型书本",
	"clutter-bookrow-bookrow*": "书排",
	"clutter-cauldron-empty": "空大埚",
	"clutter-chair-back": "靠背椅子",
	"clutter-cupboard": "橱柜",
	"clutter-drafting-table-empty": "制图桌",
	"clutter-drafting-table-stuff": "带工具的制图桌",
	"clutter-eidolon-sitting": "坐姿幻灵",
	"clutter-elevatorplatform-aged": "陈旧升降平台",
	"clutter-elevatorrail": "齿轨",
	"clutter-elevatorrail-aged": "锈蚀的齿轨",
	"clutter-gauge*": "量具",
	"clutter-jars1": "罐子",
	"clutter-jars2": "罐子",
	"clutter-jars3": "罐子",
	"clutter-jars4": "罐子",
	"clutter-junk-swingweight": "破损的配重架",
	"clutter-junk-swing*": "破损设备",
	"clutter-junkbeam*": "断梁",
	"clutter-junkchain*": "断链",
	"clutter-junkelevatorrail*": "破损的轨道",
	"clutter-junkpipe*": "断管",
	"clutter-paper-flat": "涂鸦",
	"clutter-paper-lifted": "涂鸦",
	"clutter-paper-rolled": "涂鸦",
	"clutter-paper-tear": "涂鸦",
	"clutter-pile-alchemy*": "炼金设备",
	"clutter-pile-drafting-instrument-clean": "制图工具",
	"clutter-pile-food01": "食品",
	"clutter-pile-lab-equipment2": "实验设备",
	"clutter-pile-navigation": "导航设备",
	"clutter-pile-precisiontools-clean": "精密工具",
	"clutter-pile-reagents*": "试剂",
	"clutter-pile-sewingkit": "针线套装",
	"clutter-pile-tobias-gadgets*": "奇怪的小装置",
	"clutter-pile-woodworkingtools-clean": "木工工具",
	"clutter-pile-writing": "书写用具",
	"clutter-rivetedmetal": "铆接金属",
	"clutter-sacks*": "麻袋",
	"clutter-schematic1x1": "奇怪的原理图",
	"clutter-shelf-shelf-alchemy*": "炼金设备",
	"clutter-shelf-shelf-drafting-instrument-clean": "制图工具",
	"clutter-shelf-shelf-lab-equipment": "实验设备",
	"clutter-shelf-shelf-precisiontools-clean": "精准工具",
	"clutter-shelf-shelf-reagents*": "试剂",
	"clutter-shelf-shelf-stuff*": "各类物品",
	"clutter-gearhugemetal15": "巨型生锈齿轮",
	"clutter-gearhugemetal9": "巨型生锈齿轮",
	"clutter-brokengear-big01": "巨型破损的装备",
	"clutter-brokengear-big02": "巨型破损的装备",
	"clutter-brokengear-big03": "巨型破损的装备",
	"clutter-brokengear-small01": "巨型破损的装备",
	"clutter-brokengear-small02": "巨型破损的装备",
	"clutter-brokengear-small03": "巨型破损的装备",
	"clutter-wardrobe-small": "小衣柜",
	"clutter-tank1": "储罐",
	"clutter-tank1bracket": "储罐",
	"clutter-tank2": "储罐",
	"clutter-tanksmallbase1-aged": "储罐",
	"clutter-tanksmallbase1": "储罐",
	"clutter-tanksmallmid1": "储罐",
	"clutter-tanksmalltop1": "储罐",
	"clutter-tanksmalltop2-aged": "储罐",
	"clutter-tanksmalltop2": "储罐",
	"clutter-tobias-ceilinglamp-lamp": "吊灯",
	"clutter-tobias-ceilinglamp-mount": "吊顶灯支架",
	"clutter-tobias-ceilinglamp-shaft": "吊顶灯杆",
	"clutter-tobias-lantern": "提灯",
	"clutter-tower1": "巨型储罐",
	"clutter-tower2": "巨型储罐",
	"clutter-tower3": "巨型储罐",
	"clutter-towerbottom": "巨型储罐",
	"clutter-valve1-aged": "阀门",
	"clutter-valve1": "阀门",
	"clutter-valve2-aged": "阀门",
	"clutter-valve2": "阀门",
	"clutter-valve3-aged": "阀门",
	"clutter-valve3": "阀门",
	"clutter-vtankend": "巨型储罐",
	"clutter-vtankend2": "巨型储罐",
	"clutter-vtankmid": "巨型储罐",
	"clutter-wallhook-empty-pristine": "壁钩",
	"clutter-wallhook-mechsection-pristine": "壁钩",
	"clutter-column1-aged": "神秘机械",
	"clutter-column1": "神秘机械",
	"clutter-column2-aged": "神秘机械",
	"clutter-column2": "神秘机械",
	"clutter-column3-aged": "神秘机械",
	"clutter-column3": "神秘机械",
	"clutter-column4-aged": "神秘机械",
	"clutter-column4": "神秘机械",
	"clutter-column5": "神秘机械",
	"clutter-column6": "神秘机械",
	"clutter-column7-aged": "神秘机械",
	"clutter-column7": "神秘机械",
	"clutter-gear12": "齿轮",
	"clutter-gear12short": "齿轮",
	"clutter-gear24": "大齿轮",
	"clutter-gear24b": "大齿轮",
	"clutter-gear36": "超大齿轮",
	"clutter-gearbox1": "齿轮箱",
	"clutter-geartrain3": "机械结构",
	"clutter-junkreflector1": "反射器残骸",
	"clutter-junkreflector2": "反射器残骸",
	"clutter-junkreflector3": "反射器残骸",
	"clutter-junkreflector4": "反射器残骸",
	"clutter-junkreflector5": "反射器残骸",
	"clutter-junkreflector6": "反射器残骸",
	"clutter-junkreflector7": "反射器残骸",
	"clutter-junkreflectorhalf1": "反射器残骸",
	"clutter-junkreflectorwhole1": "反射器残骸",
	"clutter-junksheet1": "机械碎片",
	"clutter-junksheet2": "机械碎片",
	"clutter-junksheet3": "机械碎片",
	"clutter-junksheet4": "机械碎片",
	"clutter-junksheet5": "机械碎片",
	"clutter-junktanksmall1": "储罐碎片",
	"clutter-junktanksmall2": "储罐碎片",
	"clutter-junktanksmallbase": "储罐碎片",
	"clutter-junktanksmallbase2": "储罐碎片",
	"clutter-junktanksmalltop1": "储罐碎片",
	"clutter-junktanksmalltop2": "储罐碎片",
	"clutter-lever1-aged": "控制杆",
	"clutter-lever1": "控制杆",
	"clutter-lever2-aged": "控制杆",
	"clutter-lever2": "控制杆",
	"clutter-lever3-aged": "控制杆",
	"clutter-lever3": "控制杆",
	"clutter-lever4-aged": "控制杆",
	"clutter-lever4": "控制杆",
	"clutter-misc1-aged": "神秘机械",
	"clutter-misc1": "神秘机械",
	"clutter-miscmedium1-aged": "神秘机械",
	"clutter-miscmedium1": "神秘机械",
	"clutter-miscmedium2-aged": "神秘机械",
	"clutter-miscmedium2": "神秘机械",
	"clutter-musicbox-pristine*": "原始音乐盒",
	"clutter-padbottom-aged": "神秘机械",
	"clutter-padbottom": "神秘机械",
	"clutter-padtop-aged": "神秘机械",
	"clutter-padtop": "神秘机械",
	"clutter-pipe1": "管道",
	"clutter-pipelong2-aged": "管道",
	"clutter-pipelong2": "管道",
	"clutter-pipelong3-aged": "管道",
	"clutter-pipelong3": "管道",
	"clutter-pipelong4-aged": "管道",
	"clutter-pipelong4": "管道",
	"clutter-pipelong4bent-aged": "管道",
	"clutter-pipelong4bent": "管道",
	"clutter-porthole1-aged": "舷窗",
	"clutter-porthole1": "舷窗",
	"clutter-porthole2-aged": "舷窗",
	"clutter-porthole2": "舷窗",
	"clutter-porthole3-aged": "舷窗",
	"clutter-porthole3": "舷窗",
	"clutter-reflector1": "大型反射器",
	"clutter-sightglass1-aged": "视液镜",
	"clutter-sightglass1": "视液镜",
	"clutter-sightglass2-aged": "视液镜",
	"clutter-sightglass2": "视液镜",
	"clutter-sightglass3-aged": "视液镜",
	"clutter-sightglass3": "视液镜",
	"clutter-sightglass4-aged": "视液镜",
	"clutter-sightglass4": "视液镜",
	"clutter-spark1-aged": "神秘机械",
	"clutter-spark1": "神秘机械",
	"clutter-spark2-aged": "神秘机械",
	"clutter-spark2": "神秘机械",
	"clutter-spark3-aged": "神秘机械",
	"clutter-spark3": "神秘机械",
	"clutter-spark4-aged": "神秘机械",
	"clutter-spark4": "神秘机械",
	"clutter-spark5-aged": "神秘机械",
	"clutter-spark5": "神秘机械",
	"clutter-sparklower1-aged": "神秘机械",
	"clutter-sparklower1": "神秘机械",
	"clutter-sparkmiddle1-aged": "神秘机械",
	"clutter-sparkmiddle1": "神秘机械",
	"clutter-sparkmiddle2-aged": "神秘机械",
	"clutter-sparkmiddle2": "神秘机械",
	"clutter-swing1-aged": "塔式设备",
	"clutter-swing1": "塔式设备",
	"clutter-swing2-aged": "塔式设备",
	"clutter-swing2": "塔式设备",
	"clutter-switch1": "开关",
	"clutter-switch2-aged": "开关",
	"clutter-switch2": "开关",
	"clutter-switch3-aged": "开关",
	"clutter-switch3": "开关",
	"clutter-switch4-aged": "开关",
	"clutter-switch4": "开关",
	"clutter-misc-tablefancy1-*": "精致餐桌",
	"clutter-bed-metal1-evaporating": "破损的金属床",
	"clutter-bed-metal2-evaporating": "破损的金属床",
	"clutter-brazier-evaporating": "破损的火盆",
	"clutter-globe-evaporating": "破损的地球仪",
	"clutter-golem-foot-evaporating": "幻灵脚部",
	"clutter-golem-hand-evaporating": "幻灵手部",
	"clutter-golem-head-evaporating": "幻灵手部",
	"clutter-hazmat1-evaporating": "破损的防护套架",
	"clutter-hazmat2-evaporating": "破损的防护套架",
	"clutter-machine2-evaporating": "破损的齿轮",
	"clutter-machine3-evaporating": "残骸",
	"clutter-machine8-evaporating": "破损的钻头",
	"clutter-mechanics-ruined3-evaporating": "残骸",
	"clutter-mech-part3-evaporating": "破损的分段",
	"clutter-mech-part4-evaporating": "破损的随从机器",
	"clutter-mech-part5-evaporating": "破损的盒子",
	"clutter-tank-glass1-evaporating": "破损的大玻璃罐",
	"clutter-tank-glass2-evaporating": "破损的玻璃罐",
	"clutter-driftwood2-evaporating": "残骸",
	"clutter-crate-large-evaporating": "大型破损板条箱",
	"clutter-crate-small-evaporating": "破损的小木箱",
	"clutter-censer-ceramic*": "破损的陶瓷香炉",
	"clutter-censer-metal*": "破损的金属香炉",
	"clutter-censer-metal1-ceiling": "悬挂的破损香炉",
	"clutter-censer-metal1-wall": "悬挂的破损香炉",
	"clutter-censer-metal2-ceiling": "悬挂的破损香炉",
	"clutter-censer-metal2-wall": "悬挂的破损香炉",
	"clutter-censer-metal3-ceiling": "悬挂的破损香炉",
	"clutter-censer-metal3-wall": "悬挂的破损香炉",
	"clutter-censer-rod*": "破损的香炉链",
	"clutter-tablet-clay*": "粘土片",
	"clutter-tablet-clay1": "粘土片",
	"clutter-tablet-clay2": "粘土片",
	"clutter-tablet-clay3": "粘土片",
	"clutter-tablet-metal*": "金属片",
	"clutter-tablet-metal1": "金属片",
	"clutter-tablet-metal2": "金属片",
	"clutter-tablet-metal3": "金属片",
	"clutter-tablet-stone*": "石头片",
	"clutter-tablet-stone1": "石头片",
	"clutter-tablet-stone2": "石头片",
	"clutter-tablet-stone3": "石头片",
	"clutter-wheel-solid": "木制实心车轮",
	"clutter-wheel-spoked": "木制辐条车轮",
	"clutter-wheel-large": "木制大型车轮",
	"clutter-wheel-solid-rusty": "生锈的实心车轮",
	"clutter-wheel-spoked-rusty": "生锈的辐条车轮",
	"Unable to load mod. A dependency has an error. Make sure they all load correctly.": "无法加载模组。一个依赖项出现错误。请确保它们都正确加载。",
	"Unable to load mod. Requires dependency {0}": "无法加载模组。需要依赖 {0}",
	"Unable to load mod. Requires dependencies {0}": "无法加载模组。需要依赖 {0}",
	"modloader-blockedmod": "模组加载阻塞： {0}",
	"Unable to take screenshot. Check client-main.log file for error.": "无法进行屏幕截图。检查 client-main.log 文件是否有错误。",
	"Unable to take screenshot. Check client-main.log log file for error.": "无法进行屏幕截图。检查 client-main.log 日志文件是否有错误。",
	"Unable to check wether your game session is ok, auth server probably offline. Please try again later. If you are the server owner, check server-main.log and server-debug.log for details": "无法检查您的游戏会话状态，认证服务器可能已离线。请稍后重试。如果你是服务器所有者，请检查 server-main.log 和 server-debug.log 文件以获取详细信息",
	"Current WhitelistMode is {0}": "当前白名单模式为 {0}",
	"WhitelistMode set to {0}": "白名单模式设置为 {0}",
	"LAN connections enabled, players in the local network can now connect": "局域网连接已开启，本地网络的玩家现在可以连接",
	"Whitelist was already enabled": "白名单已启用",
	"Whitelist now enabled": "白名单现已启用",
	"Whitelist was already disabled": "白名单已禁用",
	"Whitelist now disabled": "白名单现已禁用",
	"World Edit Copy": "世界编辑复制",
	"World Edit Undo": "世界编辑撤销",
	"Successfully executed commands on {0} players": "成功在 {0} 玩家身上执行了命令",
	"Clutter type: {0}": "杂物类型：{0}",
	"Door must be closed for firing!": "点火时必须关门！",
	"Structure incomplete! Can't get hot enough, paused.": "结构不完整！ 无法获得足够的温度，已暂停。",
	"Ready to be fired. Ignite 3x3 piles of coal below. (progress will proceed once all 9 piles have ignited)": "准备好烧制了。点燃下方的 3x3 煤堆。（一旦 9 堆煤都被点燃，进度将继续。）",
	"Firing: for {0:0.##} hours": "已烧制：{0:0.##}小时。",
	"Fired for {0:0.##} hours": "已烧制了{0:0.##}小时。",
	"Has shattered.": "破裂了。",
	"Passenger must disembark first before being able to remove this seat": "乘客必须先下船，才能移除这个座位。",
	"Mortally wounded, alive for less than one hour.": "重伤，存活时间不足一小时。",
	"Mortally wounded, alive for {0} more hours": "重伤，还能存活 {0} 小时。",
	"Requires no block above": "上方无需方块。",
	"Shorten by 1m": "缩短 1m",
	"Lengthen by 1m": "延长 1m",
	"Already at minimum length!": "已经达到最小长度！",
	"Already at maximum length!": "已经达到最大长度！",
	"Time switch": "时间切换",
	"Restart": "重新启动",
	"Owned by {0}": "由 {0} 拥有",
	"block-skeletonplus-lazaret-*": "带有揉成一团的纸团的骷髅",
	"block-paper-flat-ragged": "破旧的笔记和涂鸦",
	"block-paper-lifted-ragged": "破旧的笔记和涂鸦",
	"block-paper-roll-ragged": "破旧的笔记和涂鸦",
	"block-paper-tear-ragged": "破旧的笔记和涂鸦",
	"block-decorlore-tobias-board": "贴着笔记、涂鸦和线绳的混乱板子",
	"block-decorlore-schematic1x1": "奇怪的原理图",
	"block-devplate-flat": "生锈金属板",
	"cantconverse-toobusy": "对不起，我现在不方便说话",
	"plrgroup-invitepolicy-inviteonly": "仅邀请",
	"plrgroup-invitepolicy-everyone": "任何人都可以加入",
	"Current DefaultSimulationRange is {0}": "当前默认模拟范围为 {0}",
	"DefaultSimulationRange set to {0}": "默认模拟范围已设置为 {0}",
	"No privilege to create groups.": "没有创建群组的权限。",
	"This group name already exists, please choose another name": "该群组名称已存在，请选择另一个名称。",
	"Invalid group name, may only use letters and numbers": "无效的群组名称，只能使用字母和数字",
	"Group {0} created by {1}": "群组 {0} 由 {1} 创建。",
	"Group {0} created.": "群组 {0} 已创建。",
	"Invalid group name": "群组名称无效",
	"You must be the owner of the group to disband it.": "你必须是群组的拥有者才能解散它。",
	"Disband already requested, type \/group confirmdisband [groupname] to confirm.": "解散请求已提交，输入 \/group confirmdisband [群组名称] 来确认。",
	"Really disband group {0}? Type \/group confirmdisband [groupname] to confirm.": "真的要解散群组 {0} 吗？输入 \/group confirmdisband [群组名称] 来确认。",
	"Found no disband request to confirm, please use \/group disband [groupname] first.": "未找到可确认的解散请求，请先使用 \/group disband [群组名称]。",
	"You must be the owner of the group to rename it.": "你必须是群组的拥有者才能重命名它。",
	"Player group has been renamed from {0} to {1}": "玩家群组已从 {0} 重命名为 {1}。",
	"Player group renamed": "玩家群组已重命名",
	"No such group found or the invite policy is invite only": "未找到该群组或邀请方式为仅邀请。",
	"Player {0} has joined the group.": "玩家 {0} 加入了群组。",
	"Join policy of this group is: {0}.": "加入此群组的方式是：{0}。",
	"Must write the command inside the chat group you wish to modify": "必须在你希望修改的聊天群组内输入命令。",
	"Join policy {0} set.": "加入方式已设置为 {0}。",
	"You must be the op or owner of the group to invite players.": "你必须是群组的管理员或拥有者才能邀请玩家。",
	"Can't invite. Player name {0} does not exist or is not online": "无法邀请。玩家名称 {0} 不存在或不在线。",
	"Can't invite. Player name {0} has disabled group invites": "无法邀请。玩家 {0} 已禁用群组邀请。",
	"Can't invite. Player name {0} already in this player group!": "无法邀请。玩家 {0} 已在此玩家群组中！",
	"playergroup-invitemsg": "玩家 {0} 邀请你加入玩家群组 {1}。输入或点击 <a href=\"command:\/\/{2}\">{3}<\/a> 以加入。",
	"Player name {0} invited.": "玩家 {0} 已被邀请。",
	"Invalid param (not a number and no such group name exists), use \/group help ai to see available params.": "无效的参数（既不是数字，也不存在这样的群组名称），请使用 \/group help 查看可用的参数。",
	"Player group no longer exists.": "玩家群组不再存在。",
	"Can't accept invite, you are already joined this player group": "无法接受邀请，你已经加入了该玩家群组",
	"No invite for this player group found.": "没有找到该玩家群组的邀请。",
	"No such group membership found, perhaps you already left this group.": "未找到该类群组成员，可能是你已经离开了该群组。",
	"You have left the group {0}": "你已经离开了群组 {0}",
	"Player {0} has left the group.": "玩家 {0} 离开了群组。",
	"You have left the group.": "你已经离开了群组。",
	"You are in the following groups:": "你在以下群组中：",
	"Disbanded group name {0}": "群组 {0} 已解散。",
	"Player group {0} has been disbanded by {1}": "玩家群组 {0} 已由 {1} 解散。",
	"No such group exists.": "不存在这样的群组。",
	"This is a default group.": "这是一个默认群组。",
	"Created: {0}": "已创建: {0}",
	"Created by: {0}": "创建于：{0}",
	"Members:": "成员：",
	"You must be the op or owner to kick this player (and ops can only be kicked by owner).": "你必须是管理员或拥有者才能踢出这个玩家（管理员只能被拥有者踢出）。",
	"Player {0} has been removed from the player group.": "玩家 {0} 已被移出玩家群组。",
	"You've been kicked from player group {0}.": "你已被踢出玩家群组 {0}。",
	"This player is not in this group.": "该玩家不在这个群组。",
	"No such player name found": "找不到该玩家名称",
	"You must be the owner to op\/deop players": "你必须是拥有者才能给予\/撤销玩家管理员权限。",
	"This player is not in this group, invite him first.": "该玩家不在此群组中，请先邀请他。",
	"This player is already op in this channel.": "该玩家已经是该频道的管理员。",
	"This player is no op in this channel.": "该玩家不是该频道的管理员。",
	"{0} has given you op status. You can now invite and kick group members.": "{0} 已授予你管理员权限。你现在可以邀请和踢出群组成员。",
	"{0} has removed your op status. You can no longer invite or kick members": "{0} 已撤销你的管理员权限。你现在无法再邀请或踢出成员。",
	"File {0} wants to inherit from {1}, but this is not valid json. Exception: {2}.": "文件 {0} 想要继承自 {1}，但这不是有效的 json。异常：{2}。",
	"File {0} wants to inherit from {1}, but this file does not exist. Will ignore.": "文件 {0} 想要继承自 {1}，但该文件不存在。将忽略此操作。",
	"Modify Activity collection": "修改活动集合",
	"Apply to entity": "应用到实体",
	"Create collection": "创建集合",
	"Close the other activity collection dialog first": "先关闭其他活动集合对话框",
	"Delete Activity": "删除活动",
	"Modify Activity": "修改活动",
	"Add Activity": "添加活动",
	"Execute Activity": "执行活动",
	"Stop actions": "停止活动",
	"Toggle Autorun": "切换自动运行",
	"Save Edits": "保存编辑",
	"Delete Action": "删除操作",
	"Modify Action": "修改操作",
	"Add Action": "添加操作",
	"M. Up": "上移",
	"M. Down": "下移",
	"Delete condition": "删除条件",
	"Modify condition": "修改条件",
	"Add condition": "添加条件",
	"creature-tameddeer-*-selectionbox-HeadAP": "缰绳挂点",
	"creature-tameddeer-*-selectionbox-FaceAP": "项链挂点",
	"creature-tameddeer-*-selectionbox-NeckAP": "提灯挂点",
	"creature-tameddeer-*-selectionbox-MidAP": "鞍挂点",
	"creature-tameddeer-*-selectionbox-MidUnderAP": "空白槽位",
	"creature-tameddeer-*-selectionbox-RearAP": "后部插槽",
	"creature-tameddeer-*-selectionbox-RearSideAP": "鞍袋挂点",
	"creature-tameddeer-*-selectionbox-RFrontAP": "水壶挂点",
	"creature-tameddeer-*-selectionbox-LFrontAP": "水壶挂点",
	"creature-boat-raft-*-selectionbox-BackSeatAP": "后座",
	"creature-boat-raft-*-selectionbox-FrontSeatAP": "前座",
	"creature-boat-raft-*-selectionbox-OarAP": "桨托",
	"entity-createdbyplayer": "创建者 {0}",
	"attachableentity-attach": "附加",
	"attachableentity-detach": "分离",
	"seatableentity-mount": "骑坐",
	"seatableentity-mountcreature": "用绳索拴住坐骑",
	"seatableentity-dismountcreature": "卸载坐骑",
	"takeitem-crumpledpaper": "拿起破损的纸",
	"block-devgrowth-shard*": "破坏的碎片",
	"block-devgrowth-shrike*": "破坏的刺木",
	"block-devgrowth-thorns*": "破坏的荆棘",
	"item-creature-erel-corrupted": "疯鸦",
	"item-creature-erel-pristine": "埃瑞尔，我们的反抗之翼",
	"item-timeswitch": "时间切换能力",
	"message-timeswitch-detected": "该地区的时空干扰已激活。",
	"item-decalcan-alchemy": "贴花喷罐（炼金符号）",
	"item-decalcan-geometry": "贴花喷罐（几何符号）",
	"block-jonaslens*": "透镜装置",
	"clutter-elevatorplatform": "升降梯平台",
	"block-elevatorcontrol-lever1": "升降梯控制杆",
	"block-elevatorcontrol-lever2": "升降梯操作控制杆",
	"elevator-reset": "在此设定最大升降高度",
	"elevator-call": "呼叫升降梯",
	"elevator-leverup": "向上",
	"elevator-leverdown": "向下",
	"clutter-statue01": "雕像",
	"clutter-mortar-stone": "大理石研钵",
	"clutter-pottery-pot-food": "一锅食物",
	"item-creature-villager-nadiya-female-generic-generic": "纳迪亚女性村民",
	"item-creature-villager-nadiya-male-generic-generic": "纳迪亚男性村民",
	"item-decalcan-scribbles": "贴花喷罐（涂鸦）",
	"item-rustypart-eidolon2tr": "幻灵阐明器",
	"itemdesc-rustypart-eidolon2tr": "这真是个奇怪的装置。看起来像是藏宝猎人可能会感兴趣的东西。",
	"block-symbols-alchemy-*": "炼金符号",
	"block-symbols-geometry-*": "几何符号",
	"blockhelp-lens-pickup": "捡起",
	"block-tobtlocator-*": "一台摇晃的传送器",
	"block-wildvinestatic-*": "野生藤蔓",
	"devastation-cantpicklens": "我似乎无法将它从插座上撬下来，一种奇怪的力量将它紧紧地固定在原地",
	"item-spear-generic-erel": "埃瑞尔羽毛长杆",
	"itemdesc-spear-generic-erel": "看起来可投掷",
	"item-arrow-erel": "埃瑞尔羽毛短杆",
	"itemdesc-arrow-erel": "我也许能用弓来发射它",
	"item-creature-skeletonwithloot": "骷髅",
	"item-clothes-nadiya-arm-armlet-teeth": "纳迪亚狼牙臂环",
	"item-clothes-nadiya-arm-barber-pouch": "纳迪亚理发包",
	"item-clothes-nadiya-arm-bronze-lapis-bracelet": "纳迪亚青金石青铜手镯",
	"item-clothes-nadiya-arm-copper-armlet": "纳迪亚铜臂环",
	"item-clothes-nadiya-arm-copper-lapis-bracelet": "纳迪亚青金石铜手镯",
	"item-clothes-nadiya-arm-coral-bracelet": "纳迪亚珊瑚手链",
	"item-clothes-nadiya-arm-guard-bracers": "纳迪亚护卫护腕",
	"item-clothes-nadiya-arm-musician-bangles": "纳迪亚音乐家手镯",
	"item-clothes-nadiya-arm-peasant-bracersbrown": "棕色纳迪亚农民护腕",
	"item-clothes-nadiya-arm-peasant-bracerswhite": "白色纳迪亚农民护腕",
	"item-clothes-nadiya-arm-seashell-bracelet": "纳迪亚贝壳手链",
	"item-clothes-nadiya-face-alchemist": "纳迪亚炼金术士头罩",
	"item-clothes-nadiya-face-barber": "纳迪亚理发师头罩",
	"item-clothes-nadiya-face-blacksmith": "纳迪亚铁匠护目镜",
	"item-clothes-nadiya-face-grain": "纳迪亚谷物",
	"item-clothes-nadiya-face-hunter": "纳迪亚猎人面具",
	"item-clothes-nadiya-face-miner": "纳迪亚矿工面具",
	"item-clothes-nadiya-foot-alchemist": "纳迪亚炼金术士凉鞋",
	"item-clothes-nadiya-foot-barber": "纳迪亚理发师鞋子",
	"item-clothes-nadiya-foot-beekeeper": "纳迪亚养蜂人靴子",
	"item-clothes-nadiya-foot-blacksmith": "纳迪亚铁匠凉鞋",
	"item-clothes-nadiya-foot-fisher": "纳迪亚渔民靴子",
	"item-clothes-nadiya-foot-guard": "纳迪亚护卫靴子",
	"item-clothes-nadiya-foot-hunter": "纳迪亚猎人靴子",
	"item-clothes-nadiya-foot-innkeeper": "纳迪亚旅店老板鞋子",
	"item-clothes-nadiya-foot-miner-clean": "崭新的纳迪亚矿工靴子",
	"item-clothes-nadiya-foot-miner": "纳迪亚矿工靴子",
	"item-clothes-nadiya-foot-musician": "纳迪亚音乐家鞋子",
	"item-clothes-nadiya-foot-peasantbeige": "米色纳迪亚农民鞋子",
	"item-clothes-nadiya-foot-peasantblue": "蓝色纳迪亚农民鞋子",
	"item-clothes-nadiya-foot-peasantbrown": "棕色纳迪亚农民鞋子",
	"item-clothes-nadiya-foot-peasantwhite": "白色纳迪亚农民鞋子",
	"item-clothes-nadiya-foot-shepherd": "纳迪亚牧羊人靴子",
	"item-clothes-nadiya-foot-tailor": "纳迪亚裁缝靴子",
	"item-clothes-nadiya-foot-winter1": "棕色纳迪亚毛皮靴子",
	"item-clothes-nadiya-foot-winter2": "蓝色纳迪亚毛皮靴子",
	"item-clothes-nadiya-hand-alchemist": "纳迪亚炼金术士手套",
	"item-clothes-nadiya-hand-barber": "纳迪亚理发师手套",
	"item-clothes-nadiya-hand-beekeeper": "纳迪亚养蜂人手套",
	"item-clothes-nadiya-hand-blacksmith": "纳迪亚铁匠手套",
	"item-clothes-nadiya-hand-fisher": "纳迪亚渔民手套",
	"item-clothes-nadiya-hand-gloves": "纳迪亚手套",
	"item-clothes-nadiya-hand-hunter": "纳迪亚猎人手套",
	"item-clothes-nadiya-hand-miner-clean": "崭新的纳迪亚矿工手套",
	"item-clothes-nadiya-hand-miner": "纳迪亚矿工手套",
	"item-clothes-nadiya-hand-peasant1": "棕色纳迪亚农民手套",
	"item-clothes-nadiya-hand-peasant2": "白色纳迪亚农民手套",
	"item-clothes-nadiya-hand-shepherd": "纳迪亚牧羊人手套",
	"item-clothes-nadiya-hand-winter1": "棕色纳迪亚连指手套",
	"item-clothes-nadiya-hand-winter2": "蓝色纳迪亚连指手套",
	"item-clothes-nadiya-head-alchemist": "纳迪亚炼金术士帽",
	"item-clothes-nadiya-head-barber": "纳迪亚理发师帽",
	"item-clothes-nadiya-head-beekeeper": "纳迪亚养蜂人头罩",
	"item-clothes-nadiya-head-blacksmith": "纳迪亚铁匠头罩",
	"item-clothes-nadiya-head-fisher": "纳迪亚渔民帽",
	"item-clothes-nadiya-head-guard": "纳迪亚护卫头盔",
	"item-clothes-nadiya-head-hunter": "纳迪亚猎人帽",
	"item-clothes-nadiya-head-innkeeper": "纳迪亚旅店老板帽",
	"item-clothes-nadiya-head-miner": "纳迪亚矿工帽",
	"item-clothes-nadiya-head-musician": "纳迪亚音乐家帽",
	"item-clothes-nadiya-head-peasantbeige": "米色纳迪亚农民帽",
	"item-clothes-nadiya-head-peasantblue": "蓝色纳迪亚农民帽",
	"item-clothes-nadiya-head-peasantbrown": "棕色纳迪亚农民帽",
	"item-clothes-nadiya-head-peasantred": "红色纳迪亚农民帽",
	"item-clothes-nadiya-head-peasanttan": "沙色纳迪亚农民帽",
	"item-clothes-nadiya-head-peasantwhite": "白色纳迪亚农民帽",
	"item-clothes-nadiya-head-shepherd": "纳迪亚牧羊人帽",
	"item-clothes-nadiya-head-tailor": "纳迪亚裁缝帽",
	"item-clothes-nadiya-head-winter1": "棕色纳迪亚毛皮帽",
	"item-clothes-nadiya-head-winter2": "蓝色纳迪亚毛皮帽",
	"item-clothes-nadiya-lowerbody-alchemist": "纳迪亚炼金术士裤子",
	"item-clothes-nadiya-lowerbody-barber": "纳迪亚理发师裤子",
	"item-clothes-nadiya-lowerbody-beekeeper": "纳迪亚养蜂人裤子",
	"item-clothes-nadiya-lowerbody-blacksmith": "纳迪亚铁匠裤子",
	"item-clothes-nadiya-lowerbody-fisher": "纳迪亚渔民裤子",
	"item-clothes-nadiya-lowerbody-guard": "纳迪亚护卫裤子",
	"item-clothes-nadiya-lowerbody-hunter": "纳迪亚猎人裤子",
	"item-clothes-nadiya-lowerbody-innkeeper": "纳迪亚旅店老板裤子",
	"item-clothes-nadiya-lowerbody-miner-clean": "崭新的纳迪亚矿工裤子",
	"item-clothes-nadiya-lowerbody-miner": "纳迪亚矿工裤子",
	"item-clothes-nadiya-lowerbody-musician": "纳迪亚音乐家裤子",
	"item-clothes-nadiya-lowerbody-peasant-skirt1": "棕色纳迪亚农民裙",
	"item-clothes-nadiya-lowerbody-peasant-skirt2": "沙色纳迪亚农民裙",
	"item-clothes-nadiya-lowerbody-peasant-skirt3": "白色纳迪亚农民裙",
	"item-clothes-nadiya-lowerbody-peasant1": "沙色纳迪亚农民裤子",
	"item-clothes-nadiya-lowerbody-peasant2": "白色纳迪亚农民裤子",
	"item-clothes-nadiya-lowerbody-peasant3": "棕色纳迪亚农民裤子",
	"item-clothes-nadiya-lowerbody-shepherd": "纳迪亚牧羊人裤子",
	"item-clothes-nadiya-lowerbody-tailor": "纳迪亚裁缝裤子",
	"item-clothes-nadiya-lowerbody-winter1": "米色纳迪亚毛皮裤子",
	"item-clothes-nadiya-lowerbody-winter2": "棕色纳迪亚毛皮裤子",
	"item-clothes-nadiya-neck-acacia-amulet": "纳迪亚金合欢护符",
	"item-clothes-nadiya-neck-bamboo-seed-amulet": "纳迪亚竹苗护符",
	"item-clothes-nadiya-neck-birch-amulet": "纳迪亚香蒲根护符",
	"item-clothes-nadiya-neck-cattail-root-amulet": "纳迪亚香蒲根护符",
	"item-clothes-nadiya-neck-copper-lapis-necklace": "纳迪亚青金石铜项链",
	"item-clothes-nadiya-neck-ebony-amulet": "纳迪亚黑檀木护符",
	"item-clothes-nadiya-neck-feather-amulet": "纳迪亚羽毛护符",
	"item-clothes-nadiya-neck-flint-amulet": "纳迪亚燧石护符",
	"item-clothes-nadiya-neck-fur-shawl": "纳迪亚皮毛衣领",
	"item-clothes-nadiya-neck-kapok-amulet": "纳迪亚木棉木护符",
	"item-clothes-nadiya-neck-lapis-necklace": "纳迪亚青金石项链",
	"item-clothes-nadiya-neck-maple-amulet": "纳迪亚枫木护符",
	"item-clothes-nadiya-neck-maple-red-amulet": "纳迪亚红枫木护符",
	"item-clothes-nadiya-neck-necklace-coral": "纳迪亚珊瑚项链",
	"item-clothes-nadiya-neck-necklace-musician": "纳迪亚音乐家项链",
	"item-clothes-nadiya-neck-necklace-seashells": "纳迪亚贝壳项链",
	"item-clothes-nadiya-neck-necklace-teeth": "纳迪亚狼牙项链",
	"item-clothes-nadiya-neck-papyrus-root-amulet": "纳迪亚纸莎草根护符",
	"item-clothes-nadiya-neck-purpleheart-amulet": "纳迪亚紫心木护符",
	"item-clothes-nadiya-neck-tule-root-amulet": "纳迪亚水三棱草根护符",
	"item-clothes-nadiya-shoulder-barber": "纳迪亚理发师围裙",
	"item-clothes-nadiya-shoulder-blacksmith": "纳迪亚铁匠围裙",
	"item-clothes-nadiya-shoulder-fisher": "纳迪亚渔民短披肩",
	"item-clothes-nadiya-shoulder-guard": "纳迪亚护卫罩袍",
	"item-clothes-nadiya-shoulder-hunter": "纳迪亚猎人披肩",
	"item-clothes-nadiya-shoulder-innkeeper": "纳迪亚旅店老板围裙",
	"item-clothes-nadiya-shoulder-musician": "纳迪亚音乐家头罩",
	"item-clothes-nadiya-shoulder-peasant1": "蓝色纳迪亚农民披肩",
	"item-clothes-nadiya-shoulder-peasant2": "米色纳迪亚农民披肩",
	"item-clothes-nadiya-shoulder-peasant3": "棕色纳迪亚农民披肩",
	"item-clothes-nadiya-shoulder-shepherd": "纳迪亚牧羊人披肩",
	"item-clothes-nadiya-shoulder-winter1": "纳迪亚毛皮短披肩",
	"item-clothes-nadiya-upperbody-alchemist": "纳迪亚炼金术衬衫",
	"item-clothes-nadiya-upperbody-barber": "纳迪亚理发师衬衫",
	"item-clothes-nadiya-upperbody-beekeeper": "纳迪亚养蜂人衬衫",
	"item-clothes-nadiya-upperbody-blacksmith": "纳迪亚铁匠衬衫",
	"item-clothes-nadiya-upperbody-fisher": "纳迪亚渔民衬衫",
	"item-clothes-nadiya-upperbody-guard": "纳迪亚护卫衬衫",
	"item-clothes-nadiya-upperbody-hunter": "纳迪亚猎人衬衫",
	"item-clothes-nadiya-upperbody-innkeeper": "纳迪亚旅店老板衬衫",
	"item-clothes-nadiya-upperbody-miner-clean": "崭新的纳迪亚矿工短袍",
	"item-clothes-nadiya-upperbody-miner": "纳迪亚矿工短袍",
	"item-clothes-nadiya-upperbody-musician": "纳迪亚音乐家衬衫",
	"item-clothes-nadiya-upperbody-peasant1": "白色纳迪亚无袖农民衬衫",
	"item-clothes-nadiya-upperbody-peasant2": "白色纳迪亚农民衬衫",
	"item-clothes-nadiya-upperbody-peasant3": "米色纳迪亚无袖农民衬衫",
	"item-clothes-nadiya-upperbody-peasant4": "米色纳迪亚农民衬衫",
	"item-clothes-nadiya-upperbody-shepherd": "纳迪亚牧羊人短袍",
	"item-clothes-nadiya-upperbody-tailor": "纳迪亚裁缝衬衫",
	"item-clothes-nadiya-upperbody-winter1": "棕色纳迪亚毛皮短袍",
	"item-clothes-nadiya-upperbody-winter2": "米色纳迪亚毛皮短袍",
	"item-clothes-nadiya-upperbodyover-beekeeper": "纳迪亚养蜂人短袍",
	"item-clothes-nadiya-upperbodyover-coat-long": "纳迪亚外套",
	"item-clothes-nadiya-upperbodyover-coat-short": "纳迪亚短外套",
	"item-clothes-nadiya-upperbodyover-coat-verylong": "纳迪亚长外套",
	"item-clothes-nadiya-upperbodyover-miner-clean": "崭新的纳迪亚矿工短披肩",
	"item-clothes-nadiya-upperbodyover-miner": "纳迪亚矿工短披肩",
	"item-clothes-nadiya-upperbodyover-musician": "纳迪亚音乐家夹克",
	"item-clothes-nadiya-upperbodyover-tailor": "纳迪亚裁缝背心",
	"item-clothes-nadiya-upperbodyover-winter1": "纳迪亚音乐家毛皮夹克",
	"item-clothes-nadiya-upperbodyover-winter2": "纳迪亚毛皮夹克",
	"item-clothes-nadiya-waist-alchemist": "纳迪亚炼金术士腰带",
	"item-clothes-nadiya-waist-barber": "纳迪亚理发师腰带",
	"item-clothes-nadiya-waist-beekeeper": "纳迪亚养蜂人腰带",
	"item-clothes-nadiya-waist-fisher": "纳迪亚渔民腰带",
	"item-clothes-nadiya-waist-guard": "纳迪亚护卫腰带",
	"item-clothes-nadiya-waist-hunter": "纳迪亚猎人腰带",
	"item-clothes-nadiya-waist-innkeeper-accessories": "纳迪亚旅店老板腰带与账本",
	"item-clothes-nadiya-waist-innkeeper": "纳迪亚旅店老板腰带",
	"item-clothes-nadiya-waist-miner-accessories": "纳迪亚矿工腰带与提灯",
	"item-clothes-nadiya-waist-miner": "纳迪亚矿工腰带",
	"item-clothes-nadiya-waist-musician": "纳迪亚音乐家腰带",
	"item-clothes-nadiya-waist-peasant1": "棕色纳迪亚农民腰带",
	"item-clothes-nadiya-waist-peasant2": "红色纳迪亚农民腰带",
	"item-clothes-nadiya-waist-shepherd": "纳迪亚牧羊人腰带",
	"item-clothes-nadiya-waist-tailor": "纳迪亚裁缝腰带",
	"item-clothes-nadiya-waist-winter1": "纳迪亚重型腰带",
	"item-clothes-nadiya-waist-winter2": "纳迪亚毛皮腰带",
	"item-clothes-upperbody-hunters-green": "猎人的绿色衬衫",
	"Can use again in: ": "可以再次使用： ",
	"storygenfailed-text": "随着此更新，游戏会自动尝试将新的故事章节添加到你的世界中。不幸的是，此过程失败了，因为至少有一个应生成的位置被玩家建造的建筑阻挡了。<br><br>如果你想体验完整的故事，你需要手动指定一个合适的位置来生成缺失的内容。<br><br>1. 准备工作：\n切换到创造模式，使用命令：<a href=\"chattype:\/\/\/gamemode creative\">\/gamemode creative<\/a>。\n通过多次按下 F3 启用飞行模式 +开启穿墙。<br><br>2. 选择符合以下条件的区域：\n旅行距离符合你的需求。<br>在特定范围内没有玩家建造的建筑。<br><br>要检查故事位置的所需范围，可以使用类似以下的命令：\n<a href=\"chattype:\/\/\/wgen story setpos locationname s[]\">\/wgen story setpos locationname s[]<\/a>。<br> 将 locationname 替换为你想要添加的位置名称（可在此对话框末尾的列表中找到）。<br>此命令将测试你当前的位置，并返回故事位置所需的净空距离。<br>确保该范围内（由命令确定的）没有与玩家建造的建筑重叠。<br><br>然后，将玩家定位到新故事位置的中心。此区域将被替换并重新生成为故事建筑和地形。<br><br>3. 设置故事位置：\n使用以下命令将选定位置保存到你当前的位置：\n<a href=\"chattype:\/\/\/wgen story setpos locationname s[] true\">\/wgen story setpos locationname s[] true<\/a>\n注意：此命令会保存位置，但不会立即重新生成区块。<br><br>4. 生成新区块：\n根据上一个命令的输出，你会被告知需要删除多远的现有区块。\n运行类似 \/wgen delr 1 的命令来删除指定的区块并允许重新生成。<br><br>注意：默认情况下，一个区块为 32 格方块。<br><br>你可以随时使用以下命令重新打开此对话框：\n<a href=\"chattype:\/\/\/wgen story listmissing\">\/wgen story listmissing<\/a><br><br>缺失的故事位置：",
	"clutter-column6-aged": "神秘机械",
	"clutter-column6-broke": "损坏的机器",
	"clutter-chair-crude": "粗制凳子",
	"clutter-chair-ebony": "黑檀木凳子",
	"clutter-cross-lattice": "格栅",
	"clutter-table-tavern-double": "酒馆餐桌",
	"clutter-table-noble-double": "精致餐桌",
	"clutter-table-tavern-single": "酒馆餐桌",
	"clutter-table-noble-single": "精致餐桌",
	"clutter-crate-crate-large-evaporating": "大型破损板条箱",
	"clutter-crate-crate-small-evaporating": "小型破损板条箱",
	"clutter-swageblock1": "铸铁冲模",
	"clutter-stakeblowhorn": "钢桩砧",
	"clutter-wiredrawdie": "拉丝模具",
	"block-devgrowth-bush": "灾区植被",
	"block-drock": "灾区岩石",
	"block-cropprop*": "作物道具",
	"block-rug-blue-diamond-center": "蓝色菱形图案地毯",
	"block-rug-blue-diamond-edge": "蓝色菱形图案地毯",
	"block-rug-blue-diamond-corner": "蓝色菱形图案地毯",
	"block-rug-blue-diamond-edgenails": "带钉子的蓝色菱形图案地毯",
	"block-rug-blue-diamond-cornernails": "带钉子的蓝色菱形图案地毯",
	"Must have empty backpack slot to catch an animal": "必须有空背包槽位才能能捕获一只动物！",
	"Follows {0}": "跟随 {0}",
	"Automatic Story Location Generation Failed": "自动生成故事位置失败",
	"Projectile protection": "弹射物保护",
	"Melee attack protection": "近战攻击保护",
	"ingameerror-timeswitch-": "游戏错误-时间切换-",
	"Need 5 rolles to place a boat construction site": "需要5个滚木来铺设一个船只建造场地",
	"Requires a suitable location near water to place a boat construction site. Boat will roll towards the blue highlighted area. Use tool mode to rotate": "需要在靠近水域的适当位置放置一个船只建造场地。船只将向蓝色高亮区域滚动。使用工具模式可以旋转位置。",
	"Error when loading dialogue. Check log files.": "加载对话时出错。检查日志文件。",
	"Modify": "修改",
	"commandable-entity-healthpoints": "生命值：{0:0.##}\/{1:0.##}",
	"blockhelp-berrybush-prune": "剪枝",
	"nametag-tobias": "托比亚斯",
	"nametag-agnieszka": "阿格妮丝卡",
	"nametag-alba": "阿尔芭",
	"nametag-arzhur": "阿祖尔",
	"nametag-beata": "贝娅塔",
	"nametag-gerhardt": "格哈特",
	"nametag-folds": "福尔兹",
	"nametag-indira": "茵迪拉",
	"nametag-kat": "凯特",
	"nametag-laura": "劳拉",
	"nametag-lena": "莉娜",
	"nametag-liga": "利加",
	"nametag-norbert": "诺伯特",
	"nametag-piotr": "彼得",
	"nametag-sedna": "赛德娜",
	"nametag-tad": "泰德",
	"nametag-wall": "沃尔",
	"nametag-trader": "一名商人",
	"shipbuilding-ingredient-logs": "原木",
	"shipbuilding-ingredient-linen": "亚麻布",
	"cropprop-type-carrot": "胡萝卜",
	"cropprop-type-flax": "亚麻",
	"cropprop-type-onion": "洋葱",
	"cropprop-type-parsnip": "欧防风",
	"cropprop-type-rye": "黑麦",
	"cropprop-type-sunflower": "向日葵",
	"cropprop-type-turnip": "芜菁",
	"cropprop-type-cabbage": "卷心菜",
	"cropprop-type-spelt": "斯佩耳特小麦",
	"item-clothes-arm-gem-studded-bracelet": "宝石镶嵌手链",
	"item-clothes-arm-long-gem-studded-bracelet": "宝石镶嵌宽手链",
	"item-clothes-arm-large-silver-bracelets": "大号银手镯",
	"item-clothes-arm-japamala": "念珠手链",
	"item-clothes-arm-rusty-wrist-manacles": "生锈的腕铐",
	"item-clothes-emblem-falcon": "猎鹰徽章",
	"item-clothes-emblem-silver-brooch": "银质胸针",
	"item-clothes-emblem-lily": "百合花徽章",
	"item-clothes-emblem-fibula": "扣针",
	"item-clothes-neck-pillory": "木枷",
	"item-clothes-neck-nazar3": "邪眼护符",
	"item-clothes-neck-nazar2": "邪眼护符",
	"item-clothes-neck-nazar1": "邪眼护符",
	"item-clothes-neck-japamala": "念珠项链",
	"item-clothes-neck-jade-amulet": "玉护符",
	"item-clothes-neck-gorget-vulture": "秃鹫饰环",
	"item-clothes-neck-gorget": "金项链",
	"item-clothes-neck-gear-amulet-temporal": "时空齿轮护符",
	"item-clothes-neck-gear-amulet-gold": "金齿轮护符",
	"item-clothes-neck-gear-amulet-rusty": "生锈齿轮护符",
	"item-clothes-neck-fancy-cross": "装饰十字架",
	"item-clothes-neck-simple-cross": "简易十字架",
	"item-clothes-neck-teardrop-amulet": "泪珠护符",
	"item-clothes-neck-necklace-seashell1": "贝壳项链",
	"item-clothes-neck-lunula": "新月护符",
	"item-clothes-face-glasses-clockmaker": "钟表匠眼镜",
	"item-clothes-foot-rusty-ankle-manacles": "生锈的手铐",
	"item-clothes-waist-jambiya-belt": "双刃弯刀腰带",
	"item-clothes-head-crown-byzantine": "拜占庭皇冠",
	"item-clutter-art\/bronze-tablet": "青铜片",
	"item-clutter-art\/statuette-boddhisatva": "菩萨雕像",
	"item-clutter-art\/statuette-monkey": "猴子雕像",
	"item-clutter-art\/statuette-ife-head": "国王雕像",
	"item-clutter-art\/gear1": "金齿轮",
	"item-clutter-art\/gear2": "银齿轮",
	"item-clutter-art\/gear3": "绝境者圣龛",
	"item-clutter-skull\/human-crystal": "水晶头骨",
	"item-clutter-skull\/mummified-head": "木乃伊头颅",
	"item-clutter-art\/natufian-stone": "古代雕刻头像",
	"item-stackrandomizer-lazaret": "隔离所随机生成器",
	"ingameerror-crock-empty-or-sealed": "瓦罐是空的或已被密封。",
	"color-amethyst": "紫水晶",
	"color-blackopal": "黑欧泊",
	"color-citrine": "黄水晶 ",
	"color-opal": "欧泊",
	"color-quartzrose": "粉水晶",
	"color-smokyquartz": "烟水晶",
	"settings-clouds-off": "关闭",
	"settings-clouds-volumetric": "体积",
	"settings-clouds-classic": "经典",
	"playerrevival-remainingtime": "距离玩家重生还有：{0} 分钟",
	"handbook-storable-animalhusbandry": "畜牧业",
	"handbook-eatenby": "被吃于",
	"handbook-trappableanimals-title": "可陷阱捕获的动物",
	"creaturegroup-bear-black-adult": "成年黑熊",
	"creaturegroup-bear-black-baby": "黑熊幼崽",
	"creaturegroup-bear-brown-adult": "成年棕熊",
	"creaturegroup-bear-brown-baby": "棕熊幼崽",
	"creaturegroup-bear-sun-adult": "成年马来熊",
	"creaturegroup-bear-sun-baby": "马来熊幼崽",
	"creaturegroup-bear-panda-adult": "成年熊猫",
	"creaturegroup-bear-panda-baby": "熊猫幼崽",
	"creaturegroup-bear-polar-adult": "成年北极熊",
	"creaturegroup-bear-polar-baby": "北极熊幼崽",
	"creaturegroup-fox-arctic-adult": "成年北极狐",
	"creaturegroup-fox-red-adult": "成年狐狸",
	"creaturegroup-fox-*-baby": "狐狸幼崽",
	"creaturegroup-wolf-eurasian-adult": "成年狼",
	"creaturegroup-wolf-*-baby": "狼幼崽",
	"creaturegroup-hyena-spotted-adult": "成年鬣狗",
	"creaturegroup-hyena-*-baby": "鬣狗幼崽",
	"creaturegroup-raccoon-*-adult": "成年浣熊",
	"creaturegroup-raccoon-*-baby": "浣熊幼崽",
	"creaturegroup-pig-eurasian-adult": "野猪",
	"creaturegroup-pig-*-baby": "小猪",
	"creaturegroup-hare-jackblack-adult": "成年长耳大野兔",
	"creaturegroup-hare-jackblack-baby": "长耳大野兔幼崽",
	"creaturegroup-hare-arctic-adult": "成年野兔",
	"creaturegroup-hare-cape-adult": "成年野兔",
	"creaturegroup-hare-european-adult": "成年野兔",
	"creaturegroup-hare-indian-adult": "成年野兔",
	"creaturegroup-hare-scrub-adult": "成年野兔",
	"creaturegroup-hare-*-baby": "野兔幼崽",
	"creaturegroup-deer-moose-adult": "成年驼鹿",
	"creaturegroup-deer-moose-baby": "驼鹿幼崽",
	"creaturegroup-deer-elk-adult": "成年马鹿",
	"creaturegroup-deer-elk-baby": "马鹿幼崽",
	"creaturegroup-deer-caribou-adult": "成年驯鹿",
	"creaturegroup-deer-caribou-baby": "驯鹿幼崽",
	"creaturegroup-deer-whitetail-adult": "成年白尾鹿",
	"creaturegroup-deer-whitetail-baby": "白尾鹿幼崽",
	"creaturegroup-deer-redbrocket-adult": "成年赤短角鹿",
	"creaturegroup-deer-redbrocket-baby": "赤短角鹿幼崽",
	"creaturegroup-deer-marsh-adult": "成年沼泽鹿",
	"creaturegroup-deer-marsh-baby": "沼泽鹿幼崽",
	"creaturegroup-deer-water-adult": "成年河鹿",
	"creaturegroup-deer-water-baby": "河鹿幼崽",
	"creaturegroup-deer-pudu-adult": "成年普度鹿",
	"creaturegroup-deer-pudu-baby": "普度鹿幼崽",
	"creaturegroup-deer-taruca-adult": "成年秘鲁马驼鹿",
	"creaturegroup-deer-taruca-baby": "秘鲁马驼鹿幼崽",
	"creaturegroup-deer-chital-adult": "成年斑鹿",
	"creaturegroup-deer-chital-baby": "斑鹿幼崽",
	"creaturegroup-deer-guemal-adult": "成年智利马驼鹿",
	"creaturegroup-deer-guemal-baby": "智利马驼鹿幼崽",
	"creaturegroup-deer-pampas-adult": "成年草原鹿",
	"creaturegroup-deer-pampas-baby": "草原鹿幼崽",
	"creaturegroup-deer-fallow-adult": "成年黇鹿",
	"creaturegroup-deer-fallow-baby": "黇鹿幼崽",
	"creaturegroup-gazelle-thomson-adult": "成年羚羊",
	"creaturegroup-gazelle-thomson-baby": "羚羊幼崽",
	"creaturegroup-goat-muskox-adult": "成年麝牛",
	"creaturegroup-goat-muskox-baby": "麝牛幼崽",
	"creaturegroup-goat-angora-adult": "成年安哥拉山羊",
	"creaturegroup-goat-angora-baby": "安哥拉山羊幼崽",
	"creaturegroup-goat-ibexalp-adult": "成年阿尔卑斯羱羊",
	"creaturegroup-goat-ibexalp-baby": "阿尔卑斯羱羊幼崽",
	"creaturegroup-goat-ibexnub-adult": "成年努比亚羱羊",
	"creaturegroup-goat-ibexnub-baby": "努比亚羱羊幼崽",
	"creaturegroup-goat-markhor-adult": "成年捻角山羊",
	"creaturegroup-goat-markhor-baby": "捻角山羊幼崽",
	"creaturegroup-goat-mountain-adult": "成年雪羊",
	"creaturegroup-goat-mountain-baby": "雪羊幼崽",
	"creaturegroup-goat-nubian-adult": "成年努比亚山羊",
	"creaturegroup-goat-nubian-baby": "努比亚山羊幼崽",
	"creaturegroup-goat-sirohi-adult": "成年西罗希山羊",
	"creaturegroup-goat-sirohi-baby": "西罗希山羊幼崽",
	"creaturegroup-goat-takingold-adult": "成年秦岭羚牛",
	"creaturegroup-goat-takingold-baby": "秦岭羚牛幼崽",
	"creaturegroup-goat-turdag-adult": "成年高加索山羊",
	"creaturegroup-goat-turdag-baby": "高加索山羊幼崽",
	"creaturegroup-goat-valais-baby": "成年瓦莱黑颈山羊",
	"creaturegroup-sheep-bighorn-adult": "瓦莱黑颈山羊幼崽",
	"creaturegroup-sheep-bighorn-baby": "大角羊幼崽",
	"ingameerror-cannotplace-armorstand": "无法将服装或其他非护甲类物品放置在盔甲架上",
	"ownableentity-health": "生命值：{0:0.##}\/{1}",
	"ownableentity-mapmarker-ownedbyyou": "由你拥有"
}
